mesa: Fix glGetVertexAttribI[u]iv now that we have real integer attribs.
[mesa.git] / src / mesa / main / varray.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "glheader.h"
28 #include "imports.h"
29 #include "bufferobj.h"
30 #include "context.h"
31 #include "enable.h"
32 #include "enums.h"
33 #include "hash.h"
34 #include "image.h"
35 #include "macros.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "varray.h"
39 #include "arrayobj.h"
40 #include "main/dispatch.h"
41
42
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
44 #define BGRA_OR_4 5
45
46
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50 #define BOOL_BIT 0x1
51 #define BYTE_BIT 0x2
52 #define UNSIGNED_BYTE_BIT 0x4
53 #define SHORT_BIT 0x8
54 #define UNSIGNED_SHORT_BIT 0x10
55 #define INT_BIT 0x20
56 #define UNSIGNED_INT_BIT 0x40
57 #define HALF_BIT 0x80
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
64
65
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
67 static GLbitfield
68 type_to_bit(const struct gl_context *ctx, GLenum type)
69 {
70 switch (type) {
71 case GL_BOOL:
72 return BOOL_BIT;
73 case GL_BYTE:
74 return BYTE_BIT;
75 case GL_UNSIGNED_BYTE:
76 return UNSIGNED_BYTE_BIT;
77 case GL_SHORT:
78 return SHORT_BIT;
79 case GL_UNSIGNED_SHORT:
80 return UNSIGNED_SHORT_BIT;
81 case GL_INT:
82 return INT_BIT;
83 case GL_UNSIGNED_INT:
84 return UNSIGNED_INT_BIT;
85 case GL_HALF_FLOAT:
86 if (ctx->Extensions.ARB_half_float_vertex)
87 return HALF_BIT;
88 else
89 return 0x0;
90 case GL_FLOAT:
91 return FLOAT_BIT;
92 case GL_DOUBLE:
93 return DOUBLE_BIT;
94 case GL_FIXED:
95 return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96 case GL_UNSIGNED_INT_2_10_10_10_REV:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT;
98 case GL_INT_2_10_10_10_REV:
99 return INT_2_10_10_10_REV_BIT;
100 default:
101 return 0;
102 }
103 }
104
105
106 /**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
121 */
122 static void
123 update_array(struct gl_context *ctx,
124 const char *func,
125 GLuint attrib, GLbitfield legalTypesMask,
126 GLint sizeMin, GLint sizeMax,
127 GLint size, GLenum type, GLsizei stride,
128 GLboolean normalized, GLboolean integer,
129 const GLvoid *ptr)
130 {
131 struct gl_client_array *array;
132 GLbitfield typeBit;
133 GLsizei elementSize;
134 GLenum format = GL_RGBA;
135
136 /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
137 *
138 * "Client vertex arrays - all vertex array attribute pointers must
139 * refer to buffer objects (section 2.9.2). The default vertex array
140 * object (the name zero) is also deprecated. Calling
141 * VertexAttribPointer when no buffer object or no vertex array object
142 * is bound will generate an INVALID_OPERATION error..."
143 *
144 * The check for VBOs is handled below.
145 */
146 if (ctx->API == API_OPENGL_CORE
147 && (ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj)) {
148 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no array object bound)",
149 func);
150 return;
151 }
152
153 if (_mesa_is_gles(ctx)) {
154 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
155 * change. Adding support for this extension isn't quite as trivial as
156 * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
157 */
158 legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
159
160 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
161 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
162 * GL_OES_vertex_type_10_10_10_2.
163 */
164 if (ctx->Version < 30) {
165 legalTypesMask &= ~(UNSIGNED_INT_BIT
166 | INT_BIT
167 | UNSIGNED_INT_2_10_10_10_REV_BIT
168 | INT_2_10_10_10_REV_BIT);
169 }
170
171 /* BGRA ordering is not supported in ES contexts.
172 */
173 if (sizeMax == BGRA_OR_4)
174 sizeMax = 4;
175 } else {
176 legalTypesMask &= ~FIXED_ES_BIT;
177
178 if (!ctx->Extensions.ARB_ES2_compatibility)
179 legalTypesMask &= ~FIXED_GL_BIT;
180
181 if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
182 legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
183 INT_2_10_10_10_REV_BIT);
184 }
185
186 typeBit = type_to_bit(ctx, type);
187 if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
188 _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
189 func, _mesa_lookup_enum_by_nr(type));
190 return;
191 }
192
193 /* Do size parameter checking.
194 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
195 * must be handled specially.
196 */
197 if (ctx->Extensions.EXT_vertex_array_bgra &&
198 sizeMax == BGRA_OR_4 &&
199 size == GL_BGRA) {
200 GLboolean bgra_error = GL_FALSE;
201
202 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
203 if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
204 type != GL_INT_2_10_10_10_REV &&
205 type != GL_UNSIGNED_BYTE)
206 bgra_error = GL_TRUE;
207 } else if (type != GL_UNSIGNED_BYTE)
208 bgra_error = GL_TRUE;
209
210 if (bgra_error) {
211 _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
212 return;
213 }
214 format = GL_BGRA;
215 size = 4;
216 }
217 else if (size < sizeMin || size > sizeMax || size > 4) {
218 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
219 return;
220 }
221
222 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
223 (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
224 type == GL_INT_2_10_10_10_REV) && size != 4) {
225 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
226 return;
227 }
228
229 ASSERT(size <= 4);
230
231 if (stride < 0) {
232 _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
233 return;
234 }
235
236 /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
237 *
238 * "An INVALID_OPERATION error is generated under any of the following
239 * conditions:
240 *
241 * ...
242 *
243 * * any of the *Pointer commands specifying the location and
244 * organization of vertex array data are called while zero is bound
245 * to the ARRAY_BUFFER buffer object binding point (see section
246 * 2.9.6), and the pointer argument is not NULL."
247 */
248 if (ptr != NULL && ctx->Array.ArrayObj->ARBsemantics &&
249 !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
250 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
251 return;
252 }
253
254 elementSize = _mesa_sizeof_type(type) * size;
255
256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
257 array->Size = size;
258 array->Type = type;
259 array->Format = format;
260 array->Stride = stride;
261 array->StrideB = stride ? stride : elementSize;
262 array->Normalized = normalized;
263 array->Integer = integer;
264 array->Ptr = (const GLubyte *) ptr;
265 array->_ElementSize = elementSize;
266
267 _mesa_reference_buffer_object(ctx, &array->BufferObj,
268 ctx->Array.ArrayBufferObj);
269
270 ctx->NewState |= _NEW_ARRAY;
271 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
272 }
273
274
275 void GLAPIENTRY
276 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
277 {
278 GET_CURRENT_CONTEXT(ctx);
279 GLbitfield legalTypes = (ctx->API == API_OPENGLES)
280 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
281 : (SHORT_BIT | INT_BIT | FLOAT_BIT |
282 DOUBLE_BIT | HALF_BIT |
283 UNSIGNED_INT_2_10_10_10_REV_BIT |
284 INT_2_10_10_10_REV_BIT);
285 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
286
287 update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
288 legalTypes, 2, 4,
289 size, type, stride, GL_FALSE, GL_FALSE, ptr);
290 }
291
292
293 void GLAPIENTRY
294 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
295 {
296 GET_CURRENT_CONTEXT(ctx);
297 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
298 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
299 : (BYTE_BIT | SHORT_BIT | INT_BIT |
300 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
301 UNSIGNED_INT_2_10_10_10_REV_BIT |
302 INT_2_10_10_10_REV_BIT);
303 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
304
305 update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
306 legalTypes, 3, 3,
307 3, type, stride, GL_TRUE, GL_FALSE, ptr);
308 }
309
310
311 void GLAPIENTRY
312 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
313 {
314 GET_CURRENT_CONTEXT(ctx);
315 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
316 ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
317 : (BYTE_BIT | UNSIGNED_BYTE_BIT |
318 SHORT_BIT | UNSIGNED_SHORT_BIT |
319 INT_BIT | UNSIGNED_INT_BIT |
320 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
321 UNSIGNED_INT_2_10_10_10_REV_BIT |
322 INT_2_10_10_10_REV_BIT);
323 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
324 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
325
326 update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
327 legalTypes, sizeMin, BGRA_OR_4,
328 size, type, stride, GL_TRUE, GL_FALSE, ptr);
329 }
330
331
332 void GLAPIENTRY
333 _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
334 {
335 const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
336 GET_CURRENT_CONTEXT(ctx);
337 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
338
339 update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
340 legalTypes, 1, 1,
341 1, type, stride, GL_FALSE, GL_FALSE, ptr);
342 }
343
344
345 void GLAPIENTRY
346 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
347 {
348 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
349 FLOAT_BIT | DOUBLE_BIT);
350 GET_CURRENT_CONTEXT(ctx);
351 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
352
353 update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
354 legalTypes, 1, 1,
355 1, type, stride, GL_FALSE, GL_FALSE, ptr);
356 }
357
358
359 void GLAPIENTRY
360 _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
361 GLsizei stride, const GLvoid *ptr)
362 {
363 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
364 SHORT_BIT | UNSIGNED_SHORT_BIT |
365 INT_BIT | UNSIGNED_INT_BIT |
366 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
367 UNSIGNED_INT_2_10_10_10_REV_BIT |
368 INT_2_10_10_10_REV_BIT);
369 GET_CURRENT_CONTEXT(ctx);
370 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
371
372 update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
373 legalTypes, 3, BGRA_OR_4,
374 size, type, stride, GL_TRUE, GL_FALSE, ptr);
375 }
376
377
378 void GLAPIENTRY
379 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
380 const GLvoid *ptr)
381 {
382 GET_CURRENT_CONTEXT(ctx);
383 GLbitfield legalTypes = (ctx->API == API_OPENGLES)
384 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
385 : (SHORT_BIT | INT_BIT |
386 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
387 UNSIGNED_INT_2_10_10_10_REV_BIT |
388 INT_2_10_10_10_REV_BIT);
389 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1;
390 const GLuint unit = ctx->Array.ActiveTexture;
391 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
392
393 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
394 legalTypes, sizeMin, 4,
395 size, type, stride, GL_FALSE, GL_FALSE,
396 ptr);
397 }
398
399
400 void GLAPIENTRY
401 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
402 {
403 const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
404 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
405 const GLboolean integer = GL_TRUE;
406 GET_CURRENT_CONTEXT(ctx);
407 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
408
409 update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
410 legalTypes, 1, 1,
411 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
412 }
413
414
415 void GLAPIENTRY
416 _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
417 {
418 const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
419 GET_CURRENT_CONTEXT(ctx);
420 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
421
422 if (ctx->API != API_OPENGLES) {
423 _mesa_error(ctx, GL_INVALID_OPERATION,
424 "glPointSizePointer(ES 1.x only)");
425 return;
426 }
427
428 update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
429 legalTypes, 1, 1,
430 1, type, stride, GL_FALSE, GL_FALSE, ptr);
431 }
432
433
434 /**
435 * Set a generic vertex attribute array.
436 * Note that these arrays DO NOT alias the conventional GL vertex arrays
437 * (position, normal, color, fog, texcoord, etc).
438 */
439 void GLAPIENTRY
440 _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
441 GLboolean normalized,
442 GLsizei stride, const GLvoid *ptr)
443 {
444 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
445 SHORT_BIT | UNSIGNED_SHORT_BIT |
446 INT_BIT | UNSIGNED_INT_BIT |
447 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
448 FIXED_ES_BIT | FIXED_GL_BIT |
449 UNSIGNED_INT_2_10_10_10_REV_BIT |
450 INT_2_10_10_10_REV_BIT);
451 GET_CURRENT_CONTEXT(ctx);
452 ASSERT_OUTSIDE_BEGIN_END(ctx);
453
454 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
455 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
456 return;
457 }
458
459 update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
460 legalTypes, 1, BGRA_OR_4,
461 size, type, stride, normalized, GL_FALSE, ptr);
462 }
463
464
465 /**
466 * GL_EXT_gpu_shader4 / GL 3.0.
467 * Set an integer-valued vertex attribute array.
468 * Note that these arrays DO NOT alias the conventional GL vertex arrays
469 * (position, normal, color, fog, texcoord, etc).
470 */
471 void GLAPIENTRY
472 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
473 GLsizei stride, const GLvoid *ptr)
474 {
475 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
476 SHORT_BIT | UNSIGNED_SHORT_BIT |
477 INT_BIT | UNSIGNED_INT_BIT);
478 const GLboolean normalized = GL_FALSE;
479 const GLboolean integer = GL_TRUE;
480 GET_CURRENT_CONTEXT(ctx);
481 ASSERT_OUTSIDE_BEGIN_END(ctx);
482
483 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
484 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
485 return;
486 }
487
488 update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
489 legalTypes, 1, 4,
490 size, type, stride, normalized, integer, ptr);
491 }
492
493
494
495 void GLAPIENTRY
496 _mesa_EnableVertexAttribArrayARB(GLuint index)
497 {
498 struct gl_array_object *arrayObj;
499 GET_CURRENT_CONTEXT(ctx);
500 ASSERT_OUTSIDE_BEGIN_END(ctx);
501
502 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
503 _mesa_error(ctx, GL_INVALID_VALUE,
504 "glEnableVertexAttribArrayARB(index)");
505 return;
506 }
507
508 arrayObj = ctx->Array.ArrayObj;
509
510 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
511
512 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
513 /* was disabled, now being enabled */
514 FLUSH_VERTICES(ctx, _NEW_ARRAY);
515 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
516 arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
517 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
518 }
519 }
520
521
522 void GLAPIENTRY
523 _mesa_DisableVertexAttribArrayARB(GLuint index)
524 {
525 struct gl_array_object *arrayObj;
526 GET_CURRENT_CONTEXT(ctx);
527 ASSERT_OUTSIDE_BEGIN_END(ctx);
528
529 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
530 _mesa_error(ctx, GL_INVALID_VALUE,
531 "glDisableVertexAttribArrayARB(index)");
532 return;
533 }
534
535 arrayObj = ctx->Array.ArrayObj;
536
537 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
538
539 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
540 /* was enabled, now being disabled */
541 FLUSH_VERTICES(ctx, _NEW_ARRAY);
542 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
543 arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
544 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
545 }
546 }
547
548
549 /**
550 * Return info for a vertex attribute array (no alias with legacy
551 * vertex attributes (pos, normal, color, etc)). This function does
552 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
553 */
554 static GLuint
555 get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
556 const char *caller)
557 {
558 const struct gl_client_array *array;
559
560 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
561 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
562 return 0;
563 }
564
565 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
566
567 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
568
569 switch (pname) {
570 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
571 return array->Enabled;
572 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
573 return array->Size;
574 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
575 return array->Stride;
576 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
577 return array->Type;
578 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
579 return array->Normalized;
580 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
581 return array->BufferObj->Name;
582 case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
583 if ((_mesa_is_desktop_gl(ctx)
584 && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))
585 || _mesa_is_gles3(ctx)) {
586 return array->Integer;
587 }
588 goto error;
589 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
590 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays)
591 || _mesa_is_gles3(ctx)) {
592 return array->InstanceDivisor;
593 }
594 goto error;
595 default:
596 ; /* fall-through */
597 }
598
599 error:
600 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
601 return 0;
602 }
603
604
605 static const GLfloat *
606 get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
607 {
608 if (index == 0) {
609 /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
610 * 2.0. Note that we cannot just check for API_OPENGL_CORE here because
611 * that will erroneously allow this usage in a 3.0 forward-compatible
612 * context too.
613 */
614 if ((ctx->API != API_OPENGL_CORE || ctx->Version < 31)
615 && ctx->API != API_OPENGLES2) {
616 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
617 return NULL;
618 }
619 }
620 else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
621 _mesa_error(ctx, GL_INVALID_VALUE,
622 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
623 return NULL;
624 }
625
626 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
627
628 FLUSH_CURRENT(ctx, 0);
629 return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
630 }
631
632 void GLAPIENTRY
633 _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
634 {
635 GET_CURRENT_CONTEXT(ctx);
636 ASSERT_OUTSIDE_BEGIN_END(ctx);
637
638 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
639 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
640 if (v != NULL) {
641 COPY_4V(params, v);
642 }
643 }
644 else {
645 params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
646 "glGetVertexAttribfv");
647 }
648 }
649
650
651 void GLAPIENTRY
652 _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
653 {
654 GET_CURRENT_CONTEXT(ctx);
655 ASSERT_OUTSIDE_BEGIN_END(ctx);
656
657 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
658 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
659 if (v != NULL) {
660 params[0] = (GLdouble) v[0];
661 params[1] = (GLdouble) v[1];
662 params[2] = (GLdouble) v[2];
663 params[3] = (GLdouble) v[3];
664 }
665 }
666 else {
667 params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
668 "glGetVertexAttribdv");
669 }
670 }
671
672
673 void GLAPIENTRY
674 _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
675 {
676 GET_CURRENT_CONTEXT(ctx);
677 ASSERT_OUTSIDE_BEGIN_END(ctx);
678
679 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
680 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
681 if (v != NULL) {
682 /* XXX should floats in[0,1] be scaled to full int range? */
683 params[0] = (GLint) v[0];
684 params[1] = (GLint) v[1];
685 params[2] = (GLint) v[2];
686 params[3] = (GLint) v[3];
687 }
688 }
689 else {
690 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
691 "glGetVertexAttribiv");
692 }
693 }
694
695
696 /** GL 3.0 */
697 void GLAPIENTRY
698 _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
699 {
700 GET_CURRENT_CONTEXT(ctx);
701 ASSERT_OUTSIDE_BEGIN_END(ctx);
702
703 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
704 const GLint *v = (const GLint *)
705 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
706 if (v != NULL) {
707 COPY_4V(params, v);
708 }
709 }
710 else {
711 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
712 "glGetVertexAttribIiv");
713 }
714 }
715
716
717 /** GL 3.0 */
718 void GLAPIENTRY
719 _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
720 {
721 GET_CURRENT_CONTEXT(ctx);
722 ASSERT_OUTSIDE_BEGIN_END(ctx);
723
724 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
725 const GLuint *v = (const GLuint *)
726 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
727 if (v != NULL) {
728 COPY_4V(params, v);
729 }
730 }
731 else {
732 params[0] = get_vertex_array_attrib(ctx, index, pname,
733 "glGetVertexAttribIuiv");
734 }
735 }
736
737
738 void GLAPIENTRY
739 _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
740 {
741 GET_CURRENT_CONTEXT(ctx);
742 ASSERT_OUTSIDE_BEGIN_END(ctx);
743
744 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
745 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
746 return;
747 }
748
749 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
750 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
751 return;
752 }
753
754 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
755
756 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
757 }
758
759
760 void GLAPIENTRY
761 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
762 GLsizei count, const GLvoid *ptr)
763 {
764 (void) count;
765 _mesa_VertexPointer(size, type, stride, ptr);
766 }
767
768
769 void GLAPIENTRY
770 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
771 const GLvoid *ptr)
772 {
773 (void) count;
774 _mesa_NormalPointer(type, stride, ptr);
775 }
776
777
778 void GLAPIENTRY
779 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
780 const GLvoid *ptr)
781 {
782 (void) count;
783 _mesa_ColorPointer(size, type, stride, ptr);
784 }
785
786
787 void GLAPIENTRY
788 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
789 const GLvoid *ptr)
790 {
791 (void) count;
792 _mesa_IndexPointer(type, stride, ptr);
793 }
794
795
796 void GLAPIENTRY
797 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
798 GLsizei count, const GLvoid *ptr)
799 {
800 (void) count;
801 _mesa_TexCoordPointer(size, type, stride, ptr);
802 }
803
804
805 void GLAPIENTRY
806 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
807 {
808 (void) count;
809 _mesa_EdgeFlagPointer(stride, ptr);
810 }
811
812
813 void GLAPIENTRY
814 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
815 {
816 GET_CURRENT_CONTEXT(ctx);
817 GLboolean tflag, cflag, nflag; /* enable/disable flags */
818 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
819 GLenum ctype = 0; /* color type */
820 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
821 const GLint toffset = 0; /* always zero */
822 GLint defstride; /* default stride */
823 GLint c, f;
824
825 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
826
827 f = sizeof(GLfloat);
828 c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
829
830 if (stride < 0) {
831 _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
832 return;
833 }
834
835 switch (format) {
836 case GL_V2F:
837 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
838 tcomps = 0; ccomps = 0; vcomps = 2;
839 voffset = 0;
840 defstride = 2*f;
841 break;
842 case GL_V3F:
843 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
844 tcomps = 0; ccomps = 0; vcomps = 3;
845 voffset = 0;
846 defstride = 3*f;
847 break;
848 case GL_C4UB_V2F:
849 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
850 tcomps = 0; ccomps = 4; vcomps = 2;
851 ctype = GL_UNSIGNED_BYTE;
852 coffset = 0;
853 voffset = c;
854 defstride = c + 2*f;
855 break;
856 case GL_C4UB_V3F:
857 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
858 tcomps = 0; ccomps = 4; vcomps = 3;
859 ctype = GL_UNSIGNED_BYTE;
860 coffset = 0;
861 voffset = c;
862 defstride = c + 3*f;
863 break;
864 case GL_C3F_V3F:
865 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
866 tcomps = 0; ccomps = 3; vcomps = 3;
867 ctype = GL_FLOAT;
868 coffset = 0;
869 voffset = 3*f;
870 defstride = 6*f;
871 break;
872 case GL_N3F_V3F:
873 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
874 tcomps = 0; ccomps = 0; vcomps = 3;
875 noffset = 0;
876 voffset = 3*f;
877 defstride = 6*f;
878 break;
879 case GL_C4F_N3F_V3F:
880 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
881 tcomps = 0; ccomps = 4; vcomps = 3;
882 ctype = GL_FLOAT;
883 coffset = 0;
884 noffset = 4*f;
885 voffset = 7*f;
886 defstride = 10*f;
887 break;
888 case GL_T2F_V3F:
889 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
890 tcomps = 2; ccomps = 0; vcomps = 3;
891 voffset = 2*f;
892 defstride = 5*f;
893 break;
894 case GL_T4F_V4F:
895 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
896 tcomps = 4; ccomps = 0; vcomps = 4;
897 voffset = 4*f;
898 defstride = 8*f;
899 break;
900 case GL_T2F_C4UB_V3F:
901 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
902 tcomps = 2; ccomps = 4; vcomps = 3;
903 ctype = GL_UNSIGNED_BYTE;
904 coffset = 2*f;
905 voffset = c+2*f;
906 defstride = c+5*f;
907 break;
908 case GL_T2F_C3F_V3F:
909 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
910 tcomps = 2; ccomps = 3; vcomps = 3;
911 ctype = GL_FLOAT;
912 coffset = 2*f;
913 voffset = 5*f;
914 defstride = 8*f;
915 break;
916 case GL_T2F_N3F_V3F:
917 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
918 tcomps = 2; ccomps = 0; vcomps = 3;
919 noffset = 2*f;
920 voffset = 5*f;
921 defstride = 8*f;
922 break;
923 case GL_T2F_C4F_N3F_V3F:
924 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
925 tcomps = 2; ccomps = 4; vcomps = 3;
926 ctype = GL_FLOAT;
927 coffset = 2*f;
928 noffset = 6*f;
929 voffset = 9*f;
930 defstride = 12*f;
931 break;
932 case GL_T4F_C4F_N3F_V4F:
933 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
934 tcomps = 4; ccomps = 4; vcomps = 4;
935 ctype = GL_FLOAT;
936 coffset = 4*f;
937 noffset = 8*f;
938 voffset = 11*f;
939 defstride = 15*f;
940 break;
941 default:
942 _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
943 return;
944 }
945
946 if (stride==0) {
947 stride = defstride;
948 }
949
950 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
951 _mesa_DisableClientState( GL_INDEX_ARRAY );
952 /* XXX also disable secondary color and generic arrays? */
953
954 /* Texcoords */
955 if (tflag) {
956 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
957 _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
958 (GLubyte *) pointer + toffset );
959 }
960 else {
961 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
962 }
963
964 /* Color */
965 if (cflag) {
966 _mesa_EnableClientState( GL_COLOR_ARRAY );
967 _mesa_ColorPointer( ccomps, ctype, stride,
968 (GLubyte *) pointer + coffset );
969 }
970 else {
971 _mesa_DisableClientState( GL_COLOR_ARRAY );
972 }
973
974
975 /* Normals */
976 if (nflag) {
977 _mesa_EnableClientState( GL_NORMAL_ARRAY );
978 _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
979 }
980 else {
981 _mesa_DisableClientState( GL_NORMAL_ARRAY );
982 }
983
984 /* Vertices */
985 _mesa_EnableClientState( GL_VERTEX_ARRAY );
986 _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
987 (GLubyte *) pointer + voffset );
988 }
989
990
991 void GLAPIENTRY
992 _mesa_LockArraysEXT(GLint first, GLsizei count)
993 {
994 GET_CURRENT_CONTEXT(ctx);
995 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
996
997 if (MESA_VERBOSE & VERBOSE_API)
998 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
999
1000 if (first < 0) {
1001 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1002 return;
1003 }
1004 if (count <= 0) {
1005 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1006 return;
1007 }
1008 if (ctx->Array.LockCount != 0) {
1009 _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1010 return;
1011 }
1012
1013 ctx->Array.LockFirst = first;
1014 ctx->Array.LockCount = count;
1015
1016 ctx->NewState |= _NEW_ARRAY;
1017 }
1018
1019
1020 void GLAPIENTRY
1021 _mesa_UnlockArraysEXT( void )
1022 {
1023 GET_CURRENT_CONTEXT(ctx);
1024 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1025
1026 if (MESA_VERBOSE & VERBOSE_API)
1027 _mesa_debug(ctx, "glUnlockArrays\n");
1028
1029 if (ctx->Array.LockCount == 0) {
1030 _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1031 return;
1032 }
1033
1034 ctx->Array.LockFirst = 0;
1035 ctx->Array.LockCount = 0;
1036 ctx->NewState |= _NEW_ARRAY;
1037 }
1038
1039
1040 /* GL_EXT_multi_draw_arrays */
1041 void GLAPIENTRY
1042 _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1043 const GLsizei *count, GLsizei primcount )
1044 {
1045 GET_CURRENT_CONTEXT(ctx);
1046 GLint i;
1047
1048 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1049
1050 for (i = 0; i < primcount; i++) {
1051 if (count[i] > 0) {
1052 CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1053 }
1054 }
1055 }
1056
1057
1058 /* GL_IBM_multimode_draw_arrays */
1059 void GLAPIENTRY
1060 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1061 const GLsizei * count,
1062 GLsizei primcount, GLint modestride )
1063 {
1064 GET_CURRENT_CONTEXT(ctx);
1065 GLint i;
1066
1067 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1068
1069 for ( i = 0 ; i < primcount ; i++ ) {
1070 if ( count[i] > 0 ) {
1071 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1072 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1073 }
1074 }
1075 }
1076
1077
1078 /* GL_IBM_multimode_draw_arrays */
1079 void GLAPIENTRY
1080 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1081 GLenum type, const GLvoid * const * indices,
1082 GLsizei primcount, GLint modestride )
1083 {
1084 GET_CURRENT_CONTEXT(ctx);
1085 GLint i;
1086
1087 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1088
1089 /* XXX not sure about ARB_vertex_buffer_object handling here */
1090
1091 for ( i = 0 ; i < primcount ; i++ ) {
1092 if ( count[i] > 0 ) {
1093 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1094 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1095 }
1096 }
1097 }
1098
1099
1100 /**
1101 * GL_NV_primitive_restart and GL 3.1
1102 */
1103 void GLAPIENTRY
1104 _mesa_PrimitiveRestartIndex(GLuint index)
1105 {
1106 GET_CURRENT_CONTEXT(ctx);
1107
1108 if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1109 _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1110 return;
1111 }
1112
1113 ASSERT_OUTSIDE_BEGIN_END(ctx);
1114
1115 if (ctx->Array.RestartIndex != index) {
1116 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1117 ctx->Array.RestartIndex = index;
1118 }
1119 }
1120
1121
1122 /**
1123 * See GL_ARB_instanced_arrays.
1124 * Note that the instance divisor only applies to generic arrays, not
1125 * the legacy vertex arrays.
1126 */
1127 void GLAPIENTRY
1128 _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1129 {
1130 struct gl_client_array *array;
1131 GET_CURRENT_CONTEXT(ctx);
1132 ASSERT_OUTSIDE_BEGIN_END(ctx);
1133
1134 if (!ctx->Extensions.ARB_instanced_arrays) {
1135 _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1136 return;
1137 }
1138
1139 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1140 _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1141 index);
1142 return;
1143 }
1144
1145 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1146
1147 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1148 if (array->InstanceDivisor != divisor) {
1149 FLUSH_VERTICES(ctx, _NEW_ARRAY);
1150 array->InstanceDivisor = divisor;
1151 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1152 }
1153 }
1154
1155
1156
1157 /**
1158 * Copy one client vertex array to another.
1159 */
1160 void
1161 _mesa_copy_client_array(struct gl_context *ctx,
1162 struct gl_client_array *dst,
1163 struct gl_client_array *src)
1164 {
1165 dst->Size = src->Size;
1166 dst->Type = src->Type;
1167 dst->Format = src->Format;
1168 dst->Stride = src->Stride;
1169 dst->StrideB = src->StrideB;
1170 dst->Ptr = src->Ptr;
1171 dst->Enabled = src->Enabled;
1172 dst->Normalized = src->Normalized;
1173 dst->Integer = src->Integer;
1174 dst->InstanceDivisor = src->InstanceDivisor;
1175 dst->_ElementSize = src->_ElementSize;
1176 _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1177 dst->_MaxElement = src->_MaxElement;
1178 }
1179
1180
1181
1182 /**
1183 * Print vertex array's fields.
1184 */
1185 static void
1186 print_array(const char *name, GLint index, const struct gl_client_array *array)
1187 {
1188 if (index >= 0)
1189 printf(" %s[%d]: ", name, index);
1190 else
1191 printf(" %s: ", name);
1192 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1193 array->Ptr, array->Type, array->Size,
1194 array->_ElementSize, array->StrideB,
1195 array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1196 array->_MaxElement);
1197 }
1198
1199
1200 /**
1201 * Print current vertex object/array info. For debug.
1202 */
1203 void
1204 _mesa_print_arrays(struct gl_context *ctx)
1205 {
1206 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1207 GLuint i;
1208
1209 _mesa_update_array_object_max_element(ctx, arrayObj);
1210
1211 printf("Array Object %u\n", arrayObj->Name);
1212 if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1213 print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1214 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1215 print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1216 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1217 print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1218 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1219 if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1220 print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1221 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1222 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1223 print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1224 printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
1225 }
1226
1227
1228 /**
1229 * Initialize vertex array state for given context.
1230 */
1231 void
1232 _mesa_init_varray(struct gl_context *ctx)
1233 {
1234 ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1235 _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1236 ctx->Array.DefaultArrayObj);
1237 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1238
1239 ctx->Array.Objects = _mesa_NewHashTable();
1240 }
1241
1242
1243 /**
1244 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1245 */
1246 static void
1247 delete_arrayobj_cb(GLuint id, void *data, void *userData)
1248 {
1249 struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1250 struct gl_context *ctx = (struct gl_context *) userData;
1251 _mesa_delete_array_object(ctx, arrayObj);
1252 }
1253
1254
1255 /**
1256 * Free vertex array state for given context.
1257 */
1258 void
1259 _mesa_free_varray_data(struct gl_context *ctx)
1260 {
1261 _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1262 _mesa_DeleteHashTable(ctx->Array.Objects);
1263 }