2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "bufferobj.h"
36 #include "mfeatures.h"
40 #include "main/dispatch.h"
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
52 #define UNSIGNED_BYTE_BIT 0x4
54 #define UNSIGNED_SHORT_BIT 0x10
56 #define UNSIGNED_INT_BIT 0x40
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
68 type_to_bit(const struct gl_context
*ctx
, GLenum type
)
75 case GL_UNSIGNED_BYTE
:
76 return UNSIGNED_BYTE_BIT
;
79 case GL_UNSIGNED_SHORT
:
80 return UNSIGNED_SHORT_BIT
;
84 return UNSIGNED_INT_BIT
;
86 if (ctx
->Extensions
.ARB_half_float_vertex
)
95 return _mesa_is_desktop_gl(ctx
) ? FIXED_GL_BIT
: FIXED_ES_BIT
;
96 case GL_UNSIGNED_INT_2_10_10_10_REV
:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT
;
98 case GL_INT_2_10_10_10_REV
:
99 return INT_2_10_10_10_REV_BIT
;
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
123 update_array(struct gl_context
*ctx
,
125 GLuint attrib
, GLbitfield legalTypesMask
,
126 GLint sizeMin
, GLint sizeMax
,
127 GLint size
, GLenum type
, GLsizei stride
,
128 GLboolean normalized
, GLboolean integer
,
131 struct gl_client_array
*array
;
134 GLenum format
= GL_RGBA
;
136 if (_mesa_is_gles(ctx
)) {
137 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138 * change. Adding support for this extension isn't quite as trivial as
139 * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
141 legalTypesMask
&= ~(FIXED_GL_BIT
| HALF_BIT
| DOUBLE_BIT
);
143 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
145 * GL_OES_vertex_type_10_10_10_2.
147 if (ctx
->Version
< 30) {
148 legalTypesMask
&= ~(UNSIGNED_INT_BIT
150 | UNSIGNED_INT_2_10_10_10_REV_BIT
151 | INT_2_10_10_10_REV_BIT
);
154 /* BGRA ordering is not supported in ES contexts.
156 if (sizeMax
== BGRA_OR_4
)
159 legalTypesMask
&= ~FIXED_ES_BIT
;
161 if (!ctx
->Extensions
.ARB_ES2_compatibility
)
162 legalTypesMask
&= ~FIXED_GL_BIT
;
164 if (!ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
)
165 legalTypesMask
&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT
|
166 INT_2_10_10_10_REV_BIT
);
169 typeBit
= type_to_bit(ctx
, type
);
170 if (typeBit
== 0x0 || (typeBit
& legalTypesMask
) == 0x0) {
171 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(type = %s)",
172 func
, _mesa_lookup_enum_by_nr(type
));
176 /* Do size parameter checking.
177 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178 * must be handled specially.
180 if (ctx
->Extensions
.EXT_vertex_array_bgra
&&
181 sizeMax
== BGRA_OR_4
&&
183 GLboolean bgra_error
= GL_FALSE
;
185 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
186 if (type
!= GL_UNSIGNED_INT_2_10_10_10_REV
&&
187 type
!= GL_INT_2_10_10_10_REV
&&
188 type
!= GL_UNSIGNED_BYTE
)
189 bgra_error
= GL_TRUE
;
190 } else if (type
!= GL_UNSIGNED_BYTE
)
191 bgra_error
= GL_TRUE
;
194 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(GL_BGRA/GLubyte)", func
);
200 else if (size
< sizeMin
|| size
> sizeMax
|| size
> 4) {
201 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", func
, size
);
205 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
206 (type
== GL_UNSIGNED_INT_2_10_10_10_REV
||
207 type
== GL_INT_2_10_10_10_REV
) && size
!= 4) {
208 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
215 _mesa_error( ctx
, GL_INVALID_VALUE
, "%s(stride=%d)", func
, stride
);
219 if (ctx
->Array
.ArrayObj
->ARBsemantics
&&
220 !_mesa_is_bufferobj(ctx
->Array
.ArrayBufferObj
)) {
221 /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222 * Generate GL_INVALID_OPERATION if that's not true.
224 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-VBO array)", func
);
228 elementSize
= _mesa_sizeof_type(type
) * size
;
230 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[attrib
];
233 array
->Format
= format
;
234 array
->Stride
= stride
;
235 array
->StrideB
= stride
? stride
: elementSize
;
236 array
->Normalized
= normalized
;
237 array
->Integer
= integer
;
238 array
->Ptr
= (const GLubyte
*) ptr
;
239 array
->_ElementSize
= elementSize
;
241 _mesa_reference_buffer_object(ctx
, &array
->BufferObj
,
242 ctx
->Array
.ArrayBufferObj
);
244 ctx
->NewState
|= _NEW_ARRAY
;
245 ctx
->Array
.ArrayObj
->NewArrays
|= VERT_BIT(attrib
);
250 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
252 GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
253 DOUBLE_BIT
| HALF_BIT
| FIXED_ES_BIT
|
254 UNSIGNED_INT_2_10_10_10_REV_BIT
|
255 INT_2_10_10_10_REV_BIT
);
256 GET_CURRENT_CONTEXT(ctx
);
257 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
259 if (ctx
->API
== API_OPENGLES
)
260 legalTypes
|= BYTE_BIT
;
262 update_array(ctx
, "glVertexPointer", VERT_ATTRIB_POS
,
264 size
, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
269 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
271 GET_CURRENT_CONTEXT(ctx
);
272 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
273 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
274 : (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
275 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
276 UNSIGNED_INT_2_10_10_10_REV_BIT
|
277 INT_2_10_10_10_REV_BIT
);
278 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
280 update_array(ctx
, "glNormalPointer", VERT_ATTRIB_NORMAL
,
282 3, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
287 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
289 GET_CURRENT_CONTEXT(ctx
);
290 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
291 ? (UNSIGNED_BYTE_BIT
| HALF_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
292 : (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
293 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
294 INT_BIT
| UNSIGNED_INT_BIT
|
295 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
296 UNSIGNED_INT_2_10_10_10_REV_BIT
|
297 INT_2_10_10_10_REV_BIT
);
298 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 4 : 3;
299 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
301 update_array(ctx
, "glColorPointer", VERT_ATTRIB_COLOR0
,
302 legalTypes
, sizeMin
, BGRA_OR_4
,
303 size
, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
308 _mesa_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
310 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
311 GET_CURRENT_CONTEXT(ctx
);
312 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
314 update_array(ctx
, "glFogCoordPointer", VERT_ATTRIB_FOG
,
316 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
321 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
323 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
324 FLOAT_BIT
| DOUBLE_BIT
);
325 GET_CURRENT_CONTEXT(ctx
);
326 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
328 update_array(ctx
, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX
,
330 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
335 _mesa_SecondaryColorPointerEXT(GLint size
, GLenum type
,
336 GLsizei stride
, const GLvoid
*ptr
)
338 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
339 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
340 INT_BIT
| UNSIGNED_INT_BIT
|
341 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
342 UNSIGNED_INT_2_10_10_10_REV_BIT
|
343 INT_2_10_10_10_REV_BIT
);
344 GET_CURRENT_CONTEXT(ctx
);
345 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
347 update_array(ctx
, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1
,
348 legalTypes
, 3, BGRA_OR_4
,
349 size
, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
354 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
357 GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
|
358 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
360 UNSIGNED_INT_2_10_10_10_REV_BIT
|
361 INT_2_10_10_10_REV_BIT
);
362 GET_CURRENT_CONTEXT(ctx
);
363 const GLuint unit
= ctx
->Array
.ActiveTexture
;
364 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
366 if (ctx
->API
== API_OPENGLES
)
367 legalTypes
|= BYTE_BIT
;
369 update_array(ctx
, "glTexCoordPointer", VERT_ATTRIB_TEX(unit
),
371 size
, type
, stride
, GL_FALSE
, GL_FALSE
,
377 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
379 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
380 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
381 const GLboolean integer
= GL_TRUE
;
382 GET_CURRENT_CONTEXT(ctx
);
383 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
385 update_array(ctx
, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG
,
387 1, GL_UNSIGNED_BYTE
, stride
, GL_FALSE
, integer
, ptr
);
392 _mesa_PointSizePointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
394 const GLbitfield legalTypes
= (FLOAT_BIT
| FIXED_ES_BIT
);
395 GET_CURRENT_CONTEXT(ctx
);
396 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
398 if (ctx
->API
!= API_OPENGLES
) {
399 _mesa_error(ctx
, GL_INVALID_OPERATION
,
400 "glPointSizePointer(ES 1.x only)");
404 update_array(ctx
, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE
,
406 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
410 #if FEATURE_NV_vertex_program
412 * Set a vertex attribute array.
413 * Note that these arrays DO alias the conventional GL vertex arrays
414 * (position, normal, color, fog, texcoord, etc).
415 * The generic attribute slots at #16 and above are not touched.
418 _mesa_VertexAttribPointerNV(GLuint index
, GLint size
, GLenum type
,
419 GLsizei stride
, const GLvoid
*ptr
)
421 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
|
422 FLOAT_BIT
| DOUBLE_BIT
);
423 GLboolean normalized
= GL_FALSE
;
424 GET_CURRENT_CONTEXT(ctx
);
425 ASSERT_OUTSIDE_BEGIN_END(ctx
);
427 if (index
>= MAX_NV_VERTEX_PROGRAM_INPUTS
) {
428 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(index)");
432 if (type
== GL_UNSIGNED_BYTE
&& size
!= 4) {
433 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(size!=4)");
437 update_array(ctx
, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index
),
438 legalTypes
, 1, BGRA_OR_4
,
439 size
, type
, stride
, normalized
, GL_FALSE
, ptr
);
444 #if FEATURE_ARB_vertex_program
446 * Set a generic vertex attribute array.
447 * Note that these arrays DO NOT alias the conventional GL vertex arrays
448 * (position, normal, color, fog, texcoord, etc).
451 _mesa_VertexAttribPointerARB(GLuint index
, GLint size
, GLenum type
,
452 GLboolean normalized
,
453 GLsizei stride
, const GLvoid
*ptr
)
455 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
456 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
457 INT_BIT
| UNSIGNED_INT_BIT
|
458 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
459 FIXED_ES_BIT
| FIXED_GL_BIT
|
460 UNSIGNED_INT_2_10_10_10_REV_BIT
|
461 INT_2_10_10_10_REV_BIT
);
462 GET_CURRENT_CONTEXT(ctx
);
463 ASSERT_OUTSIDE_BEGIN_END(ctx
);
465 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
466 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(index)");
470 update_array(ctx
, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index
),
471 legalTypes
, 1, BGRA_OR_4
,
472 size
, type
, stride
, normalized
, GL_FALSE
, ptr
);
478 * GL_EXT_gpu_shader4 / GL 3.0.
479 * Set an integer-valued vertex attribute array.
480 * Note that these arrays DO NOT alias the conventional GL vertex arrays
481 * (position, normal, color, fog, texcoord, etc).
484 _mesa_VertexAttribIPointer(GLuint index
, GLint size
, GLenum type
,
485 GLsizei stride
, const GLvoid
*ptr
)
487 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
488 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
489 INT_BIT
| UNSIGNED_INT_BIT
);
490 const GLboolean normalized
= GL_FALSE
;
491 const GLboolean integer
= GL_TRUE
;
492 GET_CURRENT_CONTEXT(ctx
);
493 ASSERT_OUTSIDE_BEGIN_END(ctx
);
495 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
496 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribIPointer(index)");
500 update_array(ctx
, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index
),
502 size
, type
, stride
, normalized
, integer
, ptr
);
508 _mesa_EnableVertexAttribArrayARB(GLuint index
)
510 struct gl_array_object
*arrayObj
;
511 GET_CURRENT_CONTEXT(ctx
);
512 ASSERT_OUTSIDE_BEGIN_END(ctx
);
514 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
515 _mesa_error(ctx
, GL_INVALID_VALUE
,
516 "glEnableVertexAttribArrayARB(index)");
520 arrayObj
= ctx
->Array
.ArrayObj
;
522 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(arrayObj
->VertexAttrib
));
524 if (!arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
) {
525 /* was disabled, now being enabled */
526 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
527 arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_TRUE
;
528 arrayObj
->_Enabled
|= VERT_BIT_GENERIC(index
);
529 arrayObj
->NewArrays
|= VERT_BIT_GENERIC(index
);
535 _mesa_DisableVertexAttribArrayARB(GLuint index
)
537 struct gl_array_object
*arrayObj
;
538 GET_CURRENT_CONTEXT(ctx
);
539 ASSERT_OUTSIDE_BEGIN_END(ctx
);
541 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
542 _mesa_error(ctx
, GL_INVALID_VALUE
,
543 "glDisableVertexAttribArrayARB(index)");
547 arrayObj
= ctx
->Array
.ArrayObj
;
549 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(arrayObj
->VertexAttrib
));
551 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
) {
552 /* was enabled, now being disabled */
553 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
554 arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_FALSE
;
555 arrayObj
->_Enabled
&= ~VERT_BIT_GENERIC(index
);
556 arrayObj
->NewArrays
|= VERT_BIT_GENERIC(index
);
562 * Return info for a vertex attribute array (no alias with legacy
563 * vertex attributes (pos, normal, color, etc)). This function does
564 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
567 get_vertex_array_attrib(struct gl_context
*ctx
, GLuint index
, GLenum pname
,
570 const struct gl_client_array
*array
;
572 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
573 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%u)", caller
, index
);
577 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
579 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
582 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
:
583 return array
->Enabled
;
584 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
:
586 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
:
587 return array
->Stride
;
588 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
:
590 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
:
591 return array
->Normalized
;
592 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
:
593 return array
->BufferObj
->Name
;
594 case GL_VERTEX_ATTRIB_ARRAY_INTEGER
:
595 if (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_gpu_shader4
) {
596 return array
->Integer
;
599 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
:
600 if (ctx
->Extensions
.ARB_instanced_arrays
) {
601 return array
->InstanceDivisor
;
609 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=0x%x)", caller
, pname
);
614 static const GLfloat
*
615 get_current_attrib(struct gl_context
*ctx
, GLuint index
, const char *function
)
618 if (ctx
->API
!= API_OPENGLES2
) {
619 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(index==0)", function
);
623 else if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
624 _mesa_error(ctx
, GL_INVALID_VALUE
,
625 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function
);
629 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
631 FLUSH_CURRENT(ctx
, 0);
632 return ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC(index
)];
636 _mesa_GetVertexAttribfvARB(GLuint index
, GLenum pname
, GLfloat
*params
)
638 GET_CURRENT_CONTEXT(ctx
);
639 ASSERT_OUTSIDE_BEGIN_END(ctx
);
641 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
642 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribfv");
648 params
[0] = (GLfloat
) get_vertex_array_attrib(ctx
, index
, pname
,
649 "glGetVertexAttribfv");
655 _mesa_GetVertexAttribdvARB(GLuint index
, GLenum pname
, GLdouble
*params
)
657 GET_CURRENT_CONTEXT(ctx
);
658 ASSERT_OUTSIDE_BEGIN_END(ctx
);
660 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
661 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribdv");
663 params
[0] = (GLdouble
) v
[0];
664 params
[1] = (GLdouble
) v
[1];
665 params
[2] = (GLdouble
) v
[2];
666 params
[3] = (GLdouble
) v
[3];
670 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, index
, pname
,
671 "glGetVertexAttribdv");
677 _mesa_GetVertexAttribivARB(GLuint index
, GLenum pname
, GLint
*params
)
679 GET_CURRENT_CONTEXT(ctx
);
680 ASSERT_OUTSIDE_BEGIN_END(ctx
);
682 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
683 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribiv");
685 /* XXX should floats in[0,1] be scaled to full int range? */
686 params
[0] = (GLint
) v
[0];
687 params
[1] = (GLint
) v
[1];
688 params
[2] = (GLint
) v
[2];
689 params
[3] = (GLint
) v
[3];
693 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, index
, pname
,
694 "glGetVertexAttribiv");
701 _mesa_GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
*params
)
703 GET_CURRENT_CONTEXT(ctx
);
704 ASSERT_OUTSIDE_BEGIN_END(ctx
);
706 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
708 get_current_attrib(ctx
, index
, "glGetVertexAttribIiv");
710 /* XXX we don't have true integer-valued vertex attribs yet */
711 params
[0] = (GLint
) v
[0];
712 params
[1] = (GLint
) v
[1];
713 params
[2] = (GLint
) v
[2];
714 params
[3] = (GLint
) v
[3];
718 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, index
, pname
,
719 "glGetVertexAttribIiv");
726 _mesa_GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
*params
)
728 GET_CURRENT_CONTEXT(ctx
);
729 ASSERT_OUTSIDE_BEGIN_END(ctx
);
731 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
733 get_current_attrib(ctx
, index
, "glGetVertexAttribIuiv");
735 /* XXX we don't have true integer-valued vertex attribs yet */
736 params
[0] = (GLuint
) v
[0];
737 params
[1] = (GLuint
) v
[1];
738 params
[2] = (GLuint
) v
[2];
739 params
[3] = (GLuint
) v
[3];
743 params
[0] = get_vertex_array_attrib(ctx
, index
, pname
,
744 "glGetVertexAttribIuiv");
750 _mesa_GetVertexAttribPointervARB(GLuint index
, GLenum pname
, GLvoid
**pointer
)
752 GET_CURRENT_CONTEXT(ctx
);
753 ASSERT_OUTSIDE_BEGIN_END(ctx
);
755 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
756 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexAttribPointerARB(index)");
760 if (pname
!= GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
) {
761 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexAttribPointerARB(pname)");
765 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
767 *pointer
= (GLvoid
*) ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
772 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
773 GLsizei count
, const GLvoid
*ptr
)
776 _mesa_VertexPointer(size
, type
, stride
, ptr
);
781 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
785 _mesa_NormalPointer(type
, stride
, ptr
);
790 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
794 _mesa_ColorPointer(size
, type
, stride
, ptr
);
799 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
803 _mesa_IndexPointer(type
, stride
, ptr
);
808 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
809 GLsizei count
, const GLvoid
*ptr
)
812 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
817 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
820 _mesa_EdgeFlagPointer(stride
, ptr
);
825 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
827 GET_CURRENT_CONTEXT(ctx
);
828 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
829 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
830 GLenum ctype
= 0; /* color type */
831 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
832 const GLint toffset
= 0; /* always zero */
833 GLint defstride
; /* default stride */
836 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
839 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
842 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
848 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
849 tcomps
= 0; ccomps
= 0; vcomps
= 2;
854 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
855 tcomps
= 0; ccomps
= 0; vcomps
= 3;
860 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
861 tcomps
= 0; ccomps
= 4; vcomps
= 2;
862 ctype
= GL_UNSIGNED_BYTE
;
868 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
869 tcomps
= 0; ccomps
= 4; vcomps
= 3;
870 ctype
= GL_UNSIGNED_BYTE
;
876 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
877 tcomps
= 0; ccomps
= 3; vcomps
= 3;
884 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
885 tcomps
= 0; ccomps
= 0; vcomps
= 3;
891 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
892 tcomps
= 0; ccomps
= 4; vcomps
= 3;
900 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
901 tcomps
= 2; ccomps
= 0; vcomps
= 3;
906 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
907 tcomps
= 4; ccomps
= 0; vcomps
= 4;
911 case GL_T2F_C4UB_V3F
:
912 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
913 tcomps
= 2; ccomps
= 4; vcomps
= 3;
914 ctype
= GL_UNSIGNED_BYTE
;
920 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
921 tcomps
= 2; ccomps
= 3; vcomps
= 3;
928 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
929 tcomps
= 2; ccomps
= 0; vcomps
= 3;
934 case GL_T2F_C4F_N3F_V3F
:
935 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
936 tcomps
= 2; ccomps
= 4; vcomps
= 3;
943 case GL_T4F_C4F_N3F_V4F
:
944 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
945 tcomps
= 4; ccomps
= 4; vcomps
= 4;
953 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
961 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
962 _mesa_DisableClientState( GL_INDEX_ARRAY
);
963 /* XXX also disable secondary color and generic arrays? */
967 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
968 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
969 (GLubyte
*) pointer
+ toffset
);
972 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
977 _mesa_EnableClientState( GL_COLOR_ARRAY
);
978 _mesa_ColorPointer( ccomps
, ctype
, stride
,
979 (GLubyte
*) pointer
+ coffset
);
982 _mesa_DisableClientState( GL_COLOR_ARRAY
);
988 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
989 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
992 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
996 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
997 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
998 (GLubyte
*) pointer
+ voffset
);
1003 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
1005 GET_CURRENT_CONTEXT(ctx
);
1006 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1008 if (MESA_VERBOSE
& VERBOSE_API
)
1009 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
1012 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
1016 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
1019 if (ctx
->Array
.LockCount
!= 0) {
1020 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
1024 ctx
->Array
.LockFirst
= first
;
1025 ctx
->Array
.LockCount
= count
;
1027 ctx
->NewState
|= _NEW_ARRAY
;
1032 _mesa_UnlockArraysEXT( void )
1034 GET_CURRENT_CONTEXT(ctx
);
1035 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1037 if (MESA_VERBOSE
& VERBOSE_API
)
1038 _mesa_debug(ctx
, "glUnlockArrays\n");
1040 if (ctx
->Array
.LockCount
== 0) {
1041 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
1045 ctx
->Array
.LockFirst
= 0;
1046 ctx
->Array
.LockCount
= 0;
1047 ctx
->NewState
|= _NEW_ARRAY
;
1051 /* GL_EXT_multi_draw_arrays */
1053 _mesa_MultiDrawArraysEXT( GLenum mode
, const GLint
*first
,
1054 const GLsizei
*count
, GLsizei primcount
)
1056 GET_CURRENT_CONTEXT(ctx
);
1059 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1061 for (i
= 0; i
< primcount
; i
++) {
1063 CALL_DrawArrays(ctx
->Exec
, (mode
, first
[i
], count
[i
]));
1069 /* GL_IBM_multimode_draw_arrays */
1071 _mesa_MultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
,
1072 const GLsizei
* count
,
1073 GLsizei primcount
, GLint modestride
)
1075 GET_CURRENT_CONTEXT(ctx
);
1078 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1080 for ( i
= 0 ; i
< primcount
; i
++ ) {
1081 if ( count
[i
] > 0 ) {
1082 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1083 CALL_DrawArrays(ctx
->Exec
, ( m
, first
[i
], count
[i
] ));
1089 /* GL_IBM_multimode_draw_arrays */
1091 _mesa_MultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
,
1092 GLenum type
, const GLvoid
* const * indices
,
1093 GLsizei primcount
, GLint modestride
)
1095 GET_CURRENT_CONTEXT(ctx
);
1098 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1100 /* XXX not sure about ARB_vertex_buffer_object handling here */
1102 for ( i
= 0 ; i
< primcount
; i
++ ) {
1103 if ( count
[i
] > 0 ) {
1104 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1105 CALL_DrawElements(ctx
->Exec
, ( m
, count
[i
], type
, indices
[i
] ));
1112 * GL_NV_primitive_restart and GL 3.1
1115 _mesa_PrimitiveRestartIndex(GLuint index
)
1117 GET_CURRENT_CONTEXT(ctx
);
1119 if (!ctx
->Extensions
.NV_primitive_restart
&& ctx
->Version
< 31) {
1120 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPrimitiveRestartIndexNV()");
1124 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1126 if (ctx
->Array
.RestartIndex
!= index
) {
1127 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM
);
1128 ctx
->Array
.RestartIndex
= index
;
1134 * See GL_ARB_instanced_arrays.
1135 * Note that the instance divisor only applies to generic arrays, not
1136 * the legacy vertex arrays.
1139 _mesa_VertexAttribDivisor(GLuint index
, GLuint divisor
)
1141 struct gl_client_array
*array
;
1142 GET_CURRENT_CONTEXT(ctx
);
1143 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1145 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
1146 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexAttribDivisor()");
1150 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
1151 _mesa_error(ctx
, GL_INVALID_ENUM
, "glVertexAttribDivisor(index = %u)",
1156 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
1158 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
1159 if (array
->InstanceDivisor
!= divisor
) {
1160 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
1161 array
->InstanceDivisor
= divisor
;
1162 ctx
->Array
.ArrayObj
->NewArrays
|= VERT_BIT(VERT_ATTRIB_GENERIC(index
));
1169 * Copy one client vertex array to another.
1172 _mesa_copy_client_array(struct gl_context
*ctx
,
1173 struct gl_client_array
*dst
,
1174 struct gl_client_array
*src
)
1176 dst
->Size
= src
->Size
;
1177 dst
->Type
= src
->Type
;
1178 dst
->Format
= src
->Format
;
1179 dst
->Stride
= src
->Stride
;
1180 dst
->StrideB
= src
->StrideB
;
1181 dst
->Ptr
= src
->Ptr
;
1182 dst
->Enabled
= src
->Enabled
;
1183 dst
->Normalized
= src
->Normalized
;
1184 dst
->Integer
= src
->Integer
;
1185 dst
->InstanceDivisor
= src
->InstanceDivisor
;
1186 dst
->_ElementSize
= src
->_ElementSize
;
1187 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
1188 dst
->_MaxElement
= src
->_MaxElement
;
1194 * Print vertex array's fields.
1197 print_array(const char *name
, GLint index
, const struct gl_client_array
*array
)
1200 printf(" %s[%d]: ", name
, index
);
1202 printf(" %s: ", name
);
1203 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1204 array
->Ptr
, array
->Type
, array
->Size
,
1205 array
->_ElementSize
, array
->StrideB
,
1206 array
->BufferObj
->Name
, (unsigned long) array
->BufferObj
->Size
,
1207 array
->_MaxElement
);
1212 * Print current vertex object/array info. For debug.
1215 _mesa_print_arrays(struct gl_context
*ctx
)
1217 struct gl_array_object
*arrayObj
= ctx
->Array
.ArrayObj
;
1220 _mesa_update_array_object_max_element(ctx
, arrayObj
);
1222 printf("Array Object %u\n", arrayObj
->Name
);
1223 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_POS
].Enabled
)
1224 print_array("Vertex", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_POS
]);
1225 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
].Enabled
)
1226 print_array("Normal", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
]);
1227 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
].Enabled
)
1228 print_array("Color", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
]);
1229 for (i
= 0; i
< ctx
->Const
.MaxTextureCoordUnits
; i
++)
1230 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_TEX(i
)].Enabled
)
1231 print_array("TexCoord", i
, &arrayObj
->VertexAttrib
[VERT_ATTRIB_TEX(i
)]);
1232 for (i
= 0; i
< VERT_ATTRIB_GENERIC_MAX
; i
++)
1233 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(i
)].Enabled
)
1234 print_array("Attrib", i
, &arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(i
)]);
1235 printf(" _MaxElement = %u\n", arrayObj
->_MaxElement
);
1240 * Initialize vertex array state for given context.
1243 _mesa_init_varray(struct gl_context
*ctx
)
1245 ctx
->Array
.DefaultArrayObj
= ctx
->Driver
.NewArrayObject(ctx
, 0);
1246 _mesa_reference_array_object(ctx
, &ctx
->Array
.ArrayObj
,
1247 ctx
->Array
.DefaultArrayObj
);
1248 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
1250 ctx
->Array
.Objects
= _mesa_NewHashTable();
1255 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1258 delete_arrayobj_cb(GLuint id
, void *data
, void *userData
)
1260 struct gl_array_object
*arrayObj
= (struct gl_array_object
*) data
;
1261 struct gl_context
*ctx
= (struct gl_context
*) userData
;
1262 _mesa_delete_array_object(ctx
, arrayObj
);
1267 * Free vertex array state for given context.
1270 _mesa_free_varray_data(struct gl_context
*ctx
)
1272 _mesa_HashDeleteAll(ctx
->Array
.Objects
, delete_arrayobj_cb
, ctx
);
1273 _mesa_DeleteHashTable(ctx
->Array
.Objects
);