mesa/es: Validate NormalPointer types in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / varray.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "glheader.h"
28 #include "imports.h"
29 #include "bufferobj.h"
30 #include "context.h"
31 #include "enable.h"
32 #include "enums.h"
33 #include "hash.h"
34 #include "image.h"
35 #include "macros.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "varray.h"
39 #include "arrayobj.h"
40 #include "main/dispatch.h"
41
42
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
44 #define BGRA_OR_4 5
45
46
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50 #define BOOL_BIT 0x1
51 #define BYTE_BIT 0x2
52 #define UNSIGNED_BYTE_BIT 0x4
53 #define SHORT_BIT 0x8
54 #define UNSIGNED_SHORT_BIT 0x10
55 #define INT_BIT 0x20
56 #define UNSIGNED_INT_BIT 0x40
57 #define HALF_BIT 0x80
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
64
65
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
67 static GLbitfield
68 type_to_bit(const struct gl_context *ctx, GLenum type)
69 {
70 switch (type) {
71 case GL_BOOL:
72 return BOOL_BIT;
73 case GL_BYTE:
74 return BYTE_BIT;
75 case GL_UNSIGNED_BYTE:
76 return UNSIGNED_BYTE_BIT;
77 case GL_SHORT:
78 return SHORT_BIT;
79 case GL_UNSIGNED_SHORT:
80 return UNSIGNED_SHORT_BIT;
81 case GL_INT:
82 return INT_BIT;
83 case GL_UNSIGNED_INT:
84 return UNSIGNED_INT_BIT;
85 case GL_HALF_FLOAT:
86 if (ctx->Extensions.ARB_half_float_vertex)
87 return HALF_BIT;
88 else
89 return 0x0;
90 case GL_FLOAT:
91 return FLOAT_BIT;
92 case GL_DOUBLE:
93 return DOUBLE_BIT;
94 case GL_FIXED:
95 return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96 case GL_UNSIGNED_INT_2_10_10_10_REV:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT;
98 case GL_INT_2_10_10_10_REV:
99 return INT_2_10_10_10_REV_BIT;
100 default:
101 return 0;
102 }
103 }
104
105
106 /**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
121 */
122 static void
123 update_array(struct gl_context *ctx,
124 const char *func,
125 GLuint attrib, GLbitfield legalTypesMask,
126 GLint sizeMin, GLint sizeMax,
127 GLint size, GLenum type, GLsizei stride,
128 GLboolean normalized, GLboolean integer,
129 const GLvoid *ptr)
130 {
131 struct gl_client_array *array;
132 GLbitfield typeBit;
133 GLsizei elementSize;
134 GLenum format = GL_RGBA;
135
136 if (_mesa_is_gles(ctx)) {
137 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138 * change. Adding support for this extension isn't quite as trivial as
139 * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
140 */
141 legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
142
143 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
145 * GL_OES_vertex_type_10_10_10_2.
146 */
147 if (ctx->Version < 30) {
148 legalTypesMask &= ~(UNSIGNED_INT_BIT
149 | INT_BIT
150 | UNSIGNED_INT_2_10_10_10_REV_BIT
151 | INT_2_10_10_10_REV_BIT);
152 }
153
154 /* BGRA ordering is not supported in ES contexts.
155 */
156 if (sizeMax == BGRA_OR_4)
157 sizeMax = 4;
158 } else {
159 legalTypesMask &= ~FIXED_ES_BIT;
160
161 if (!ctx->Extensions.ARB_ES2_compatibility)
162 legalTypesMask &= ~FIXED_GL_BIT;
163
164 if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
165 legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
166 INT_2_10_10_10_REV_BIT);
167 }
168
169 typeBit = type_to_bit(ctx, type);
170 if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
171 _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
172 func, _mesa_lookup_enum_by_nr(type));
173 return;
174 }
175
176 /* Do size parameter checking.
177 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178 * must be handled specially.
179 */
180 if (ctx->Extensions.EXT_vertex_array_bgra &&
181 sizeMax == BGRA_OR_4 &&
182 size == GL_BGRA) {
183 GLboolean bgra_error = GL_FALSE;
184
185 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
186 if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
187 type != GL_INT_2_10_10_10_REV &&
188 type != GL_UNSIGNED_BYTE)
189 bgra_error = GL_TRUE;
190 } else if (type != GL_UNSIGNED_BYTE)
191 bgra_error = GL_TRUE;
192
193 if (bgra_error) {
194 _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
195 return;
196 }
197 format = GL_BGRA;
198 size = 4;
199 }
200 else if (size < sizeMin || size > sizeMax || size > 4) {
201 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
202 return;
203 }
204
205 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
206 (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
207 type == GL_INT_2_10_10_10_REV) && size != 4) {
208 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
209 return;
210 }
211
212 ASSERT(size <= 4);
213
214 if (stride < 0) {
215 _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
216 return;
217 }
218
219 if (ctx->Array.ArrayObj->ARBsemantics &&
220 !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
221 /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222 * Generate GL_INVALID_OPERATION if that's not true.
223 */
224 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
225 return;
226 }
227
228 elementSize = _mesa_sizeof_type(type) * size;
229
230 array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
231 array->Size = size;
232 array->Type = type;
233 array->Format = format;
234 array->Stride = stride;
235 array->StrideB = stride ? stride : elementSize;
236 array->Normalized = normalized;
237 array->Integer = integer;
238 array->Ptr = (const GLubyte *) ptr;
239 array->_ElementSize = elementSize;
240
241 _mesa_reference_buffer_object(ctx, &array->BufferObj,
242 ctx->Array.ArrayBufferObj);
243
244 ctx->NewState |= _NEW_ARRAY;
245 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
246 }
247
248
249 void GLAPIENTRY
250 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
251 {
252 GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
253 DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT |
254 UNSIGNED_INT_2_10_10_10_REV_BIT |
255 INT_2_10_10_10_REV_BIT);
256 GET_CURRENT_CONTEXT(ctx);
257 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
258
259 if (ctx->API == API_OPENGLES)
260 legalTypes |= BYTE_BIT;
261
262 update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
263 legalTypes, 2, 4,
264 size, type, stride, GL_FALSE, GL_FALSE, ptr);
265 }
266
267
268 void GLAPIENTRY
269 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
270 {
271 GET_CURRENT_CONTEXT(ctx);
272 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
273 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
274 : (BYTE_BIT | SHORT_BIT | INT_BIT |
275 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
276 UNSIGNED_INT_2_10_10_10_REV_BIT |
277 INT_2_10_10_10_REV_BIT);
278 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
279
280 update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
281 legalTypes, 3, 3,
282 3, type, stride, GL_TRUE, GL_FALSE, ptr);
283 }
284
285
286 void GLAPIENTRY
287 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
288 {
289 GET_CURRENT_CONTEXT(ctx);
290 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
291 ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
292 : (BYTE_BIT | UNSIGNED_BYTE_BIT |
293 SHORT_BIT | UNSIGNED_SHORT_BIT |
294 INT_BIT | UNSIGNED_INT_BIT |
295 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
296 UNSIGNED_INT_2_10_10_10_REV_BIT |
297 INT_2_10_10_10_REV_BIT);
298 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
299 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
300
301 update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
302 legalTypes, sizeMin, BGRA_OR_4,
303 size, type, stride, GL_TRUE, GL_FALSE, ptr);
304 }
305
306
307 void GLAPIENTRY
308 _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
309 {
310 const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
311 GET_CURRENT_CONTEXT(ctx);
312 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
313
314 update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
315 legalTypes, 1, 1,
316 1, type, stride, GL_FALSE, GL_FALSE, ptr);
317 }
318
319
320 void GLAPIENTRY
321 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
322 {
323 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
324 FLOAT_BIT | DOUBLE_BIT);
325 GET_CURRENT_CONTEXT(ctx);
326 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
327
328 update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
329 legalTypes, 1, 1,
330 1, type, stride, GL_FALSE, GL_FALSE, ptr);
331 }
332
333
334 void GLAPIENTRY
335 _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
336 GLsizei stride, const GLvoid *ptr)
337 {
338 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
339 SHORT_BIT | UNSIGNED_SHORT_BIT |
340 INT_BIT | UNSIGNED_INT_BIT |
341 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
342 UNSIGNED_INT_2_10_10_10_REV_BIT |
343 INT_2_10_10_10_REV_BIT);
344 GET_CURRENT_CONTEXT(ctx);
345 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
346
347 update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
348 legalTypes, 3, BGRA_OR_4,
349 size, type, stride, GL_TRUE, GL_FALSE, ptr);
350 }
351
352
353 void GLAPIENTRY
354 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
355 const GLvoid *ptr)
356 {
357 GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
358 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
359 FIXED_ES_BIT |
360 UNSIGNED_INT_2_10_10_10_REV_BIT |
361 INT_2_10_10_10_REV_BIT);
362 GET_CURRENT_CONTEXT(ctx);
363 const GLuint unit = ctx->Array.ActiveTexture;
364 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
365
366 if (ctx->API == API_OPENGLES)
367 legalTypes |= BYTE_BIT;
368
369 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
370 legalTypes, 1, 4,
371 size, type, stride, GL_FALSE, GL_FALSE,
372 ptr);
373 }
374
375
376 void GLAPIENTRY
377 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
378 {
379 const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
380 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
381 const GLboolean integer = GL_TRUE;
382 GET_CURRENT_CONTEXT(ctx);
383 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
384
385 update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
386 legalTypes, 1, 1,
387 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
388 }
389
390
391 void GLAPIENTRY
392 _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
393 {
394 const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
395 GET_CURRENT_CONTEXT(ctx);
396 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
397
398 if (ctx->API != API_OPENGLES) {
399 _mesa_error(ctx, GL_INVALID_OPERATION,
400 "glPointSizePointer(ES 1.x only)");
401 return;
402 }
403
404 update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
405 legalTypes, 1, 1,
406 1, type, stride, GL_FALSE, GL_FALSE, ptr);
407 }
408
409
410 #if FEATURE_NV_vertex_program
411 /**
412 * Set a vertex attribute array.
413 * Note that these arrays DO alias the conventional GL vertex arrays
414 * (position, normal, color, fog, texcoord, etc).
415 * The generic attribute slots at #16 and above are not touched.
416 */
417 void GLAPIENTRY
418 _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
419 GLsizei stride, const GLvoid *ptr)
420 {
421 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
422 FLOAT_BIT | DOUBLE_BIT);
423 GLboolean normalized = GL_FALSE;
424 GET_CURRENT_CONTEXT(ctx);
425 ASSERT_OUTSIDE_BEGIN_END(ctx);
426
427 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
428 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
429 return;
430 }
431
432 if (type == GL_UNSIGNED_BYTE && size != 4) {
433 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
434 return;
435 }
436
437 update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
438 legalTypes, 1, BGRA_OR_4,
439 size, type, stride, normalized, GL_FALSE, ptr);
440 }
441 #endif
442
443
444 #if FEATURE_ARB_vertex_program
445 /**
446 * Set a generic vertex attribute array.
447 * Note that these arrays DO NOT alias the conventional GL vertex arrays
448 * (position, normal, color, fog, texcoord, etc).
449 */
450 void GLAPIENTRY
451 _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
452 GLboolean normalized,
453 GLsizei stride, const GLvoid *ptr)
454 {
455 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
456 SHORT_BIT | UNSIGNED_SHORT_BIT |
457 INT_BIT | UNSIGNED_INT_BIT |
458 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
459 FIXED_ES_BIT | FIXED_GL_BIT |
460 UNSIGNED_INT_2_10_10_10_REV_BIT |
461 INT_2_10_10_10_REV_BIT);
462 GET_CURRENT_CONTEXT(ctx);
463 ASSERT_OUTSIDE_BEGIN_END(ctx);
464
465 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
466 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
467 return;
468 }
469
470 update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
471 legalTypes, 1, BGRA_OR_4,
472 size, type, stride, normalized, GL_FALSE, ptr);
473 }
474 #endif
475
476
477 /**
478 * GL_EXT_gpu_shader4 / GL 3.0.
479 * Set an integer-valued vertex attribute array.
480 * Note that these arrays DO NOT alias the conventional GL vertex arrays
481 * (position, normal, color, fog, texcoord, etc).
482 */
483 void GLAPIENTRY
484 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
485 GLsizei stride, const GLvoid *ptr)
486 {
487 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
488 SHORT_BIT | UNSIGNED_SHORT_BIT |
489 INT_BIT | UNSIGNED_INT_BIT);
490 const GLboolean normalized = GL_FALSE;
491 const GLboolean integer = GL_TRUE;
492 GET_CURRENT_CONTEXT(ctx);
493 ASSERT_OUTSIDE_BEGIN_END(ctx);
494
495 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
496 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
497 return;
498 }
499
500 update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
501 legalTypes, 1, 4,
502 size, type, stride, normalized, integer, ptr);
503 }
504
505
506
507 void GLAPIENTRY
508 _mesa_EnableVertexAttribArrayARB(GLuint index)
509 {
510 struct gl_array_object *arrayObj;
511 GET_CURRENT_CONTEXT(ctx);
512 ASSERT_OUTSIDE_BEGIN_END(ctx);
513
514 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
515 _mesa_error(ctx, GL_INVALID_VALUE,
516 "glEnableVertexAttribArrayARB(index)");
517 return;
518 }
519
520 arrayObj = ctx->Array.ArrayObj;
521
522 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
523
524 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
525 /* was disabled, now being enabled */
526 FLUSH_VERTICES(ctx, _NEW_ARRAY);
527 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
528 arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
529 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
530 }
531 }
532
533
534 void GLAPIENTRY
535 _mesa_DisableVertexAttribArrayARB(GLuint index)
536 {
537 struct gl_array_object *arrayObj;
538 GET_CURRENT_CONTEXT(ctx);
539 ASSERT_OUTSIDE_BEGIN_END(ctx);
540
541 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
542 _mesa_error(ctx, GL_INVALID_VALUE,
543 "glDisableVertexAttribArrayARB(index)");
544 return;
545 }
546
547 arrayObj = ctx->Array.ArrayObj;
548
549 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
550
551 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
552 /* was enabled, now being disabled */
553 FLUSH_VERTICES(ctx, _NEW_ARRAY);
554 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
555 arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
556 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
557 }
558 }
559
560
561 /**
562 * Return info for a vertex attribute array (no alias with legacy
563 * vertex attributes (pos, normal, color, etc)). This function does
564 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
565 */
566 static GLuint
567 get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
568 const char *caller)
569 {
570 const struct gl_client_array *array;
571
572 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
573 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
574 return 0;
575 }
576
577 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
578
579 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
580
581 switch (pname) {
582 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
583 return array->Enabled;
584 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
585 return array->Size;
586 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
587 return array->Stride;
588 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
589 return array->Type;
590 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
591 return array->Normalized;
592 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
593 return array->BufferObj->Name;
594 case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
595 if (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4) {
596 return array->Integer;
597 }
598 goto error;
599 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
600 if (ctx->Extensions.ARB_instanced_arrays) {
601 return array->InstanceDivisor;
602 }
603 goto error;
604 default:
605 ; /* fall-through */
606 }
607
608 error:
609 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
610 return 0;
611 }
612
613
614 static const GLfloat *
615 get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
616 {
617 if (index == 0) {
618 if (ctx->API != API_OPENGLES2) {
619 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
620 return NULL;
621 }
622 }
623 else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
624 _mesa_error(ctx, GL_INVALID_VALUE,
625 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
626 return NULL;
627 }
628
629 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
630
631 FLUSH_CURRENT(ctx, 0);
632 return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
633 }
634
635 void GLAPIENTRY
636 _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
637 {
638 GET_CURRENT_CONTEXT(ctx);
639 ASSERT_OUTSIDE_BEGIN_END(ctx);
640
641 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
642 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
643 if (v != NULL) {
644 COPY_4V(params, v);
645 }
646 }
647 else {
648 params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
649 "glGetVertexAttribfv");
650 }
651 }
652
653
654 void GLAPIENTRY
655 _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
656 {
657 GET_CURRENT_CONTEXT(ctx);
658 ASSERT_OUTSIDE_BEGIN_END(ctx);
659
660 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
661 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
662 if (v != NULL) {
663 params[0] = (GLdouble) v[0];
664 params[1] = (GLdouble) v[1];
665 params[2] = (GLdouble) v[2];
666 params[3] = (GLdouble) v[3];
667 }
668 }
669 else {
670 params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
671 "glGetVertexAttribdv");
672 }
673 }
674
675
676 void GLAPIENTRY
677 _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
678 {
679 GET_CURRENT_CONTEXT(ctx);
680 ASSERT_OUTSIDE_BEGIN_END(ctx);
681
682 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
683 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
684 if (v != NULL) {
685 /* XXX should floats in[0,1] be scaled to full int range? */
686 params[0] = (GLint) v[0];
687 params[1] = (GLint) v[1];
688 params[2] = (GLint) v[2];
689 params[3] = (GLint) v[3];
690 }
691 }
692 else {
693 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
694 "glGetVertexAttribiv");
695 }
696 }
697
698
699 /** GL 3.0 */
700 void GLAPIENTRY
701 _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
702 {
703 GET_CURRENT_CONTEXT(ctx);
704 ASSERT_OUTSIDE_BEGIN_END(ctx);
705
706 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
707 const GLfloat *v =
708 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
709 if (v != NULL) {
710 /* XXX we don't have true integer-valued vertex attribs yet */
711 params[0] = (GLint) v[0];
712 params[1] = (GLint) v[1];
713 params[2] = (GLint) v[2];
714 params[3] = (GLint) v[3];
715 }
716 }
717 else {
718 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
719 "glGetVertexAttribIiv");
720 }
721 }
722
723
724 /** GL 3.0 */
725 void GLAPIENTRY
726 _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
727 {
728 GET_CURRENT_CONTEXT(ctx);
729 ASSERT_OUTSIDE_BEGIN_END(ctx);
730
731 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
732 const GLfloat *v =
733 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
734 if (v != NULL) {
735 /* XXX we don't have true integer-valued vertex attribs yet */
736 params[0] = (GLuint) v[0];
737 params[1] = (GLuint) v[1];
738 params[2] = (GLuint) v[2];
739 params[3] = (GLuint) v[3];
740 }
741 }
742 else {
743 params[0] = get_vertex_array_attrib(ctx, index, pname,
744 "glGetVertexAttribIuiv");
745 }
746 }
747
748
749 void GLAPIENTRY
750 _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
751 {
752 GET_CURRENT_CONTEXT(ctx);
753 ASSERT_OUTSIDE_BEGIN_END(ctx);
754
755 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
756 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
757 return;
758 }
759
760 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
761 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
762 return;
763 }
764
765 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
766
767 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
768 }
769
770
771 void GLAPIENTRY
772 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
773 GLsizei count, const GLvoid *ptr)
774 {
775 (void) count;
776 _mesa_VertexPointer(size, type, stride, ptr);
777 }
778
779
780 void GLAPIENTRY
781 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
782 const GLvoid *ptr)
783 {
784 (void) count;
785 _mesa_NormalPointer(type, stride, ptr);
786 }
787
788
789 void GLAPIENTRY
790 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
791 const GLvoid *ptr)
792 {
793 (void) count;
794 _mesa_ColorPointer(size, type, stride, ptr);
795 }
796
797
798 void GLAPIENTRY
799 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
800 const GLvoid *ptr)
801 {
802 (void) count;
803 _mesa_IndexPointer(type, stride, ptr);
804 }
805
806
807 void GLAPIENTRY
808 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
809 GLsizei count, const GLvoid *ptr)
810 {
811 (void) count;
812 _mesa_TexCoordPointer(size, type, stride, ptr);
813 }
814
815
816 void GLAPIENTRY
817 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
818 {
819 (void) count;
820 _mesa_EdgeFlagPointer(stride, ptr);
821 }
822
823
824 void GLAPIENTRY
825 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
826 {
827 GET_CURRENT_CONTEXT(ctx);
828 GLboolean tflag, cflag, nflag; /* enable/disable flags */
829 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
830 GLenum ctype = 0; /* color type */
831 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
832 const GLint toffset = 0; /* always zero */
833 GLint defstride; /* default stride */
834 GLint c, f;
835
836 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
837
838 f = sizeof(GLfloat);
839 c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
840
841 if (stride < 0) {
842 _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
843 return;
844 }
845
846 switch (format) {
847 case GL_V2F:
848 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
849 tcomps = 0; ccomps = 0; vcomps = 2;
850 voffset = 0;
851 defstride = 2*f;
852 break;
853 case GL_V3F:
854 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
855 tcomps = 0; ccomps = 0; vcomps = 3;
856 voffset = 0;
857 defstride = 3*f;
858 break;
859 case GL_C4UB_V2F:
860 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
861 tcomps = 0; ccomps = 4; vcomps = 2;
862 ctype = GL_UNSIGNED_BYTE;
863 coffset = 0;
864 voffset = c;
865 defstride = c + 2*f;
866 break;
867 case GL_C4UB_V3F:
868 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
869 tcomps = 0; ccomps = 4; vcomps = 3;
870 ctype = GL_UNSIGNED_BYTE;
871 coffset = 0;
872 voffset = c;
873 defstride = c + 3*f;
874 break;
875 case GL_C3F_V3F:
876 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
877 tcomps = 0; ccomps = 3; vcomps = 3;
878 ctype = GL_FLOAT;
879 coffset = 0;
880 voffset = 3*f;
881 defstride = 6*f;
882 break;
883 case GL_N3F_V3F:
884 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
885 tcomps = 0; ccomps = 0; vcomps = 3;
886 noffset = 0;
887 voffset = 3*f;
888 defstride = 6*f;
889 break;
890 case GL_C4F_N3F_V3F:
891 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
892 tcomps = 0; ccomps = 4; vcomps = 3;
893 ctype = GL_FLOAT;
894 coffset = 0;
895 noffset = 4*f;
896 voffset = 7*f;
897 defstride = 10*f;
898 break;
899 case GL_T2F_V3F:
900 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
901 tcomps = 2; ccomps = 0; vcomps = 3;
902 voffset = 2*f;
903 defstride = 5*f;
904 break;
905 case GL_T4F_V4F:
906 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
907 tcomps = 4; ccomps = 0; vcomps = 4;
908 voffset = 4*f;
909 defstride = 8*f;
910 break;
911 case GL_T2F_C4UB_V3F:
912 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
913 tcomps = 2; ccomps = 4; vcomps = 3;
914 ctype = GL_UNSIGNED_BYTE;
915 coffset = 2*f;
916 voffset = c+2*f;
917 defstride = c+5*f;
918 break;
919 case GL_T2F_C3F_V3F:
920 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
921 tcomps = 2; ccomps = 3; vcomps = 3;
922 ctype = GL_FLOAT;
923 coffset = 2*f;
924 voffset = 5*f;
925 defstride = 8*f;
926 break;
927 case GL_T2F_N3F_V3F:
928 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
929 tcomps = 2; ccomps = 0; vcomps = 3;
930 noffset = 2*f;
931 voffset = 5*f;
932 defstride = 8*f;
933 break;
934 case GL_T2F_C4F_N3F_V3F:
935 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
936 tcomps = 2; ccomps = 4; vcomps = 3;
937 ctype = GL_FLOAT;
938 coffset = 2*f;
939 noffset = 6*f;
940 voffset = 9*f;
941 defstride = 12*f;
942 break;
943 case GL_T4F_C4F_N3F_V4F:
944 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
945 tcomps = 4; ccomps = 4; vcomps = 4;
946 ctype = GL_FLOAT;
947 coffset = 4*f;
948 noffset = 8*f;
949 voffset = 11*f;
950 defstride = 15*f;
951 break;
952 default:
953 _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
954 return;
955 }
956
957 if (stride==0) {
958 stride = defstride;
959 }
960
961 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
962 _mesa_DisableClientState( GL_INDEX_ARRAY );
963 /* XXX also disable secondary color and generic arrays? */
964
965 /* Texcoords */
966 if (tflag) {
967 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
968 _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
969 (GLubyte *) pointer + toffset );
970 }
971 else {
972 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
973 }
974
975 /* Color */
976 if (cflag) {
977 _mesa_EnableClientState( GL_COLOR_ARRAY );
978 _mesa_ColorPointer( ccomps, ctype, stride,
979 (GLubyte *) pointer + coffset );
980 }
981 else {
982 _mesa_DisableClientState( GL_COLOR_ARRAY );
983 }
984
985
986 /* Normals */
987 if (nflag) {
988 _mesa_EnableClientState( GL_NORMAL_ARRAY );
989 _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
990 }
991 else {
992 _mesa_DisableClientState( GL_NORMAL_ARRAY );
993 }
994
995 /* Vertices */
996 _mesa_EnableClientState( GL_VERTEX_ARRAY );
997 _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
998 (GLubyte *) pointer + voffset );
999 }
1000
1001
1002 void GLAPIENTRY
1003 _mesa_LockArraysEXT(GLint first, GLsizei count)
1004 {
1005 GET_CURRENT_CONTEXT(ctx);
1006 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1007
1008 if (MESA_VERBOSE & VERBOSE_API)
1009 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1010
1011 if (first < 0) {
1012 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1013 return;
1014 }
1015 if (count <= 0) {
1016 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1017 return;
1018 }
1019 if (ctx->Array.LockCount != 0) {
1020 _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1021 return;
1022 }
1023
1024 ctx->Array.LockFirst = first;
1025 ctx->Array.LockCount = count;
1026
1027 ctx->NewState |= _NEW_ARRAY;
1028 }
1029
1030
1031 void GLAPIENTRY
1032 _mesa_UnlockArraysEXT( void )
1033 {
1034 GET_CURRENT_CONTEXT(ctx);
1035 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1036
1037 if (MESA_VERBOSE & VERBOSE_API)
1038 _mesa_debug(ctx, "glUnlockArrays\n");
1039
1040 if (ctx->Array.LockCount == 0) {
1041 _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1042 return;
1043 }
1044
1045 ctx->Array.LockFirst = 0;
1046 ctx->Array.LockCount = 0;
1047 ctx->NewState |= _NEW_ARRAY;
1048 }
1049
1050
1051 /* GL_EXT_multi_draw_arrays */
1052 void GLAPIENTRY
1053 _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1054 const GLsizei *count, GLsizei primcount )
1055 {
1056 GET_CURRENT_CONTEXT(ctx);
1057 GLint i;
1058
1059 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1060
1061 for (i = 0; i < primcount; i++) {
1062 if (count[i] > 0) {
1063 CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1064 }
1065 }
1066 }
1067
1068
1069 /* GL_IBM_multimode_draw_arrays */
1070 void GLAPIENTRY
1071 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1072 const GLsizei * count,
1073 GLsizei primcount, GLint modestride )
1074 {
1075 GET_CURRENT_CONTEXT(ctx);
1076 GLint i;
1077
1078 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1079
1080 for ( i = 0 ; i < primcount ; i++ ) {
1081 if ( count[i] > 0 ) {
1082 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1083 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1084 }
1085 }
1086 }
1087
1088
1089 /* GL_IBM_multimode_draw_arrays */
1090 void GLAPIENTRY
1091 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1092 GLenum type, const GLvoid * const * indices,
1093 GLsizei primcount, GLint modestride )
1094 {
1095 GET_CURRENT_CONTEXT(ctx);
1096 GLint i;
1097
1098 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1099
1100 /* XXX not sure about ARB_vertex_buffer_object handling here */
1101
1102 for ( i = 0 ; i < primcount ; i++ ) {
1103 if ( count[i] > 0 ) {
1104 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1105 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1106 }
1107 }
1108 }
1109
1110
1111 /**
1112 * GL_NV_primitive_restart and GL 3.1
1113 */
1114 void GLAPIENTRY
1115 _mesa_PrimitiveRestartIndex(GLuint index)
1116 {
1117 GET_CURRENT_CONTEXT(ctx);
1118
1119 if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1120 _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1121 return;
1122 }
1123
1124 ASSERT_OUTSIDE_BEGIN_END(ctx);
1125
1126 if (ctx->Array.RestartIndex != index) {
1127 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1128 ctx->Array.RestartIndex = index;
1129 }
1130 }
1131
1132
1133 /**
1134 * See GL_ARB_instanced_arrays.
1135 * Note that the instance divisor only applies to generic arrays, not
1136 * the legacy vertex arrays.
1137 */
1138 void GLAPIENTRY
1139 _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1140 {
1141 struct gl_client_array *array;
1142 GET_CURRENT_CONTEXT(ctx);
1143 ASSERT_OUTSIDE_BEGIN_END(ctx);
1144
1145 if (!ctx->Extensions.ARB_instanced_arrays) {
1146 _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1147 return;
1148 }
1149
1150 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1151 _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1152 index);
1153 return;
1154 }
1155
1156 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1157
1158 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1159 if (array->InstanceDivisor != divisor) {
1160 FLUSH_VERTICES(ctx, _NEW_ARRAY);
1161 array->InstanceDivisor = divisor;
1162 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1163 }
1164 }
1165
1166
1167
1168 /**
1169 * Copy one client vertex array to another.
1170 */
1171 void
1172 _mesa_copy_client_array(struct gl_context *ctx,
1173 struct gl_client_array *dst,
1174 struct gl_client_array *src)
1175 {
1176 dst->Size = src->Size;
1177 dst->Type = src->Type;
1178 dst->Format = src->Format;
1179 dst->Stride = src->Stride;
1180 dst->StrideB = src->StrideB;
1181 dst->Ptr = src->Ptr;
1182 dst->Enabled = src->Enabled;
1183 dst->Normalized = src->Normalized;
1184 dst->Integer = src->Integer;
1185 dst->InstanceDivisor = src->InstanceDivisor;
1186 dst->_ElementSize = src->_ElementSize;
1187 _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1188 dst->_MaxElement = src->_MaxElement;
1189 }
1190
1191
1192
1193 /**
1194 * Print vertex array's fields.
1195 */
1196 static void
1197 print_array(const char *name, GLint index, const struct gl_client_array *array)
1198 {
1199 if (index >= 0)
1200 printf(" %s[%d]: ", name, index);
1201 else
1202 printf(" %s: ", name);
1203 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1204 array->Ptr, array->Type, array->Size,
1205 array->_ElementSize, array->StrideB,
1206 array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1207 array->_MaxElement);
1208 }
1209
1210
1211 /**
1212 * Print current vertex object/array info. For debug.
1213 */
1214 void
1215 _mesa_print_arrays(struct gl_context *ctx)
1216 {
1217 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1218 GLuint i;
1219
1220 _mesa_update_array_object_max_element(ctx, arrayObj);
1221
1222 printf("Array Object %u\n", arrayObj->Name);
1223 if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1224 print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1225 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1226 print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1227 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1228 print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1229 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1230 if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1231 print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1232 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1233 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1234 print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1235 printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
1236 }
1237
1238
1239 /**
1240 * Initialize vertex array state for given context.
1241 */
1242 void
1243 _mesa_init_varray(struct gl_context *ctx)
1244 {
1245 ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1246 _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1247 ctx->Array.DefaultArrayObj);
1248 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1249
1250 ctx->Array.Objects = _mesa_NewHashTable();
1251 }
1252
1253
1254 /**
1255 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1256 */
1257 static void
1258 delete_arrayobj_cb(GLuint id, void *data, void *userData)
1259 {
1260 struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1261 struct gl_context *ctx = (struct gl_context *) userData;
1262 _mesa_delete_array_object(ctx, arrayObj);
1263 }
1264
1265
1266 /**
1267 * Free vertex array state for given context.
1268 */
1269 void
1270 _mesa_free_varray_data(struct gl_context *ctx)
1271 {
1272 _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1273 _mesa_DeleteHashTable(ctx->Array.Objects);
1274 }