mesa/es: Validate ColorPointer size in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / varray.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "glheader.h"
28 #include "imports.h"
29 #include "bufferobj.h"
30 #include "context.h"
31 #include "enable.h"
32 #include "enums.h"
33 #include "hash.h"
34 #include "image.h"
35 #include "macros.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "varray.h"
39 #include "arrayobj.h"
40 #include "main/dispatch.h"
41
42
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
44 #define BGRA_OR_4 5
45
46
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50 #define BOOL_BIT 0x1
51 #define BYTE_BIT 0x2
52 #define UNSIGNED_BYTE_BIT 0x4
53 #define SHORT_BIT 0x8
54 #define UNSIGNED_SHORT_BIT 0x10
55 #define INT_BIT 0x20
56 #define UNSIGNED_INT_BIT 0x40
57 #define HALF_BIT 0x80
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
64
65
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
67 static GLbitfield
68 type_to_bit(const struct gl_context *ctx, GLenum type)
69 {
70 switch (type) {
71 case GL_BOOL:
72 return BOOL_BIT;
73 case GL_BYTE:
74 return BYTE_BIT;
75 case GL_UNSIGNED_BYTE:
76 return UNSIGNED_BYTE_BIT;
77 case GL_SHORT:
78 return SHORT_BIT;
79 case GL_UNSIGNED_SHORT:
80 return UNSIGNED_SHORT_BIT;
81 case GL_INT:
82 return INT_BIT;
83 case GL_UNSIGNED_INT:
84 return UNSIGNED_INT_BIT;
85 case GL_HALF_FLOAT:
86 if (ctx->Extensions.ARB_half_float_vertex)
87 return HALF_BIT;
88 else
89 return 0x0;
90 case GL_FLOAT:
91 return FLOAT_BIT;
92 case GL_DOUBLE:
93 return DOUBLE_BIT;
94 case GL_FIXED:
95 return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96 case GL_UNSIGNED_INT_2_10_10_10_REV:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT;
98 case GL_INT_2_10_10_10_REV:
99 return INT_2_10_10_10_REV_BIT;
100 default:
101 return 0;
102 }
103 }
104
105
106 /**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
121 */
122 static void
123 update_array(struct gl_context *ctx,
124 const char *func,
125 GLuint attrib, GLbitfield legalTypesMask,
126 GLint sizeMin, GLint sizeMax,
127 GLint size, GLenum type, GLsizei stride,
128 GLboolean normalized, GLboolean integer,
129 const GLvoid *ptr)
130 {
131 struct gl_client_array *array;
132 GLbitfield typeBit;
133 GLsizei elementSize;
134 GLenum format = GL_RGBA;
135
136 if (_mesa_is_gles(ctx)) {
137 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138 * change. Adding support for this extension isn't quite as trivial as
139 * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
140 */
141 legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
142
143 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
145 * GL_OES_vertex_type_10_10_10_2.
146 */
147 if (ctx->Version < 30) {
148 legalTypesMask &= ~(UNSIGNED_INT_BIT
149 | INT_BIT
150 | UNSIGNED_INT_2_10_10_10_REV_BIT
151 | INT_2_10_10_10_REV_BIT);
152 }
153
154 /* BGRA ordering is not supported in ES contexts.
155 */
156 if (sizeMax == BGRA_OR_4)
157 sizeMax = 4;
158 } else {
159 legalTypesMask &= ~FIXED_ES_BIT;
160
161 if (!ctx->Extensions.ARB_ES2_compatibility)
162 legalTypesMask &= ~FIXED_GL_BIT;
163
164 if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
165 legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
166 INT_2_10_10_10_REV_BIT);
167 }
168
169 typeBit = type_to_bit(ctx, type);
170 if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
171 _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
172 func, _mesa_lookup_enum_by_nr(type));
173 return;
174 }
175
176 /* Do size parameter checking.
177 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178 * must be handled specially.
179 */
180 if (ctx->Extensions.EXT_vertex_array_bgra &&
181 sizeMax == BGRA_OR_4 &&
182 size == GL_BGRA) {
183 GLboolean bgra_error = GL_FALSE;
184
185 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
186 if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
187 type != GL_INT_2_10_10_10_REV &&
188 type != GL_UNSIGNED_BYTE)
189 bgra_error = GL_TRUE;
190 } else if (type != GL_UNSIGNED_BYTE)
191 bgra_error = GL_TRUE;
192
193 if (bgra_error) {
194 _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
195 return;
196 }
197 format = GL_BGRA;
198 size = 4;
199 }
200 else if (size < sizeMin || size > sizeMax || size > 4) {
201 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
202 return;
203 }
204
205 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
206 (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
207 type == GL_INT_2_10_10_10_REV) && size != 4) {
208 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
209 return;
210 }
211
212 ASSERT(size <= 4);
213
214 if (stride < 0) {
215 _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
216 return;
217 }
218
219 if (ctx->Array.ArrayObj->ARBsemantics &&
220 !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
221 /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222 * Generate GL_INVALID_OPERATION if that's not true.
223 */
224 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
225 return;
226 }
227
228 elementSize = _mesa_sizeof_type(type) * size;
229
230 array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
231 array->Size = size;
232 array->Type = type;
233 array->Format = format;
234 array->Stride = stride;
235 array->StrideB = stride ? stride : elementSize;
236 array->Normalized = normalized;
237 array->Integer = integer;
238 array->Ptr = (const GLubyte *) ptr;
239 array->_ElementSize = elementSize;
240
241 _mesa_reference_buffer_object(ctx, &array->BufferObj,
242 ctx->Array.ArrayBufferObj);
243
244 ctx->NewState |= _NEW_ARRAY;
245 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
246 }
247
248
249 void GLAPIENTRY
250 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
251 {
252 GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
253 DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT |
254 UNSIGNED_INT_2_10_10_10_REV_BIT |
255 INT_2_10_10_10_REV_BIT);
256 GET_CURRENT_CONTEXT(ctx);
257 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
258
259 if (ctx->API == API_OPENGLES)
260 legalTypes |= BYTE_BIT;
261
262 update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
263 legalTypes, 2, 4,
264 size, type, stride, GL_FALSE, GL_FALSE, ptr);
265 }
266
267
268 void GLAPIENTRY
269 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
270 {
271 const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
272 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
273 FIXED_ES_BIT |
274 UNSIGNED_INT_2_10_10_10_REV_BIT |
275 INT_2_10_10_10_REV_BIT);
276 GET_CURRENT_CONTEXT(ctx);
277 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
278
279 update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
280 legalTypes, 3, 3,
281 3, type, stride, GL_TRUE, GL_FALSE, ptr);
282 }
283
284
285 void GLAPIENTRY
286 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
287 {
288 GET_CURRENT_CONTEXT(ctx);
289 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
290 ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
291 : (BYTE_BIT | UNSIGNED_BYTE_BIT |
292 SHORT_BIT | UNSIGNED_SHORT_BIT |
293 INT_BIT | UNSIGNED_INT_BIT |
294 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
295 UNSIGNED_INT_2_10_10_10_REV_BIT |
296 INT_2_10_10_10_REV_BIT);
297 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
298 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
299
300 update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
301 legalTypes, sizeMin, BGRA_OR_4,
302 size, type, stride, GL_TRUE, GL_FALSE, ptr);
303 }
304
305
306 void GLAPIENTRY
307 _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
308 {
309 const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
310 GET_CURRENT_CONTEXT(ctx);
311 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
312
313 update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
314 legalTypes, 1, 1,
315 1, type, stride, GL_FALSE, GL_FALSE, ptr);
316 }
317
318
319 void GLAPIENTRY
320 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
321 {
322 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
323 FLOAT_BIT | DOUBLE_BIT);
324 GET_CURRENT_CONTEXT(ctx);
325 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
326
327 update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
328 legalTypes, 1, 1,
329 1, type, stride, GL_FALSE, GL_FALSE, ptr);
330 }
331
332
333 void GLAPIENTRY
334 _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
335 GLsizei stride, const GLvoid *ptr)
336 {
337 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
338 SHORT_BIT | UNSIGNED_SHORT_BIT |
339 INT_BIT | UNSIGNED_INT_BIT |
340 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
341 UNSIGNED_INT_2_10_10_10_REV_BIT |
342 INT_2_10_10_10_REV_BIT);
343 GET_CURRENT_CONTEXT(ctx);
344 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
345
346 update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
347 legalTypes, 3, BGRA_OR_4,
348 size, type, stride, GL_TRUE, GL_FALSE, ptr);
349 }
350
351
352 void GLAPIENTRY
353 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
354 const GLvoid *ptr)
355 {
356 GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
357 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
358 FIXED_ES_BIT |
359 UNSIGNED_INT_2_10_10_10_REV_BIT |
360 INT_2_10_10_10_REV_BIT);
361 GET_CURRENT_CONTEXT(ctx);
362 const GLuint unit = ctx->Array.ActiveTexture;
363 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
364
365 if (ctx->API == API_OPENGLES)
366 legalTypes |= BYTE_BIT;
367
368 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
369 legalTypes, 1, 4,
370 size, type, stride, GL_FALSE, GL_FALSE,
371 ptr);
372 }
373
374
375 void GLAPIENTRY
376 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
377 {
378 const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
379 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
380 const GLboolean integer = GL_TRUE;
381 GET_CURRENT_CONTEXT(ctx);
382 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
383
384 update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
385 legalTypes, 1, 1,
386 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
387 }
388
389
390 void GLAPIENTRY
391 _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
392 {
393 const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
394 GET_CURRENT_CONTEXT(ctx);
395 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
396
397 if (ctx->API != API_OPENGLES) {
398 _mesa_error(ctx, GL_INVALID_OPERATION,
399 "glPointSizePointer(ES 1.x only)");
400 return;
401 }
402
403 update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
404 legalTypes, 1, 1,
405 1, type, stride, GL_FALSE, GL_FALSE, ptr);
406 }
407
408
409 #if FEATURE_NV_vertex_program
410 /**
411 * Set a vertex attribute array.
412 * Note that these arrays DO alias the conventional GL vertex arrays
413 * (position, normal, color, fog, texcoord, etc).
414 * The generic attribute slots at #16 and above are not touched.
415 */
416 void GLAPIENTRY
417 _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
418 GLsizei stride, const GLvoid *ptr)
419 {
420 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
421 FLOAT_BIT | DOUBLE_BIT);
422 GLboolean normalized = GL_FALSE;
423 GET_CURRENT_CONTEXT(ctx);
424 ASSERT_OUTSIDE_BEGIN_END(ctx);
425
426 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
427 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
428 return;
429 }
430
431 if (type == GL_UNSIGNED_BYTE && size != 4) {
432 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
433 return;
434 }
435
436 update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
437 legalTypes, 1, BGRA_OR_4,
438 size, type, stride, normalized, GL_FALSE, ptr);
439 }
440 #endif
441
442
443 #if FEATURE_ARB_vertex_program
444 /**
445 * Set a generic vertex attribute array.
446 * Note that these arrays DO NOT alias the conventional GL vertex arrays
447 * (position, normal, color, fog, texcoord, etc).
448 */
449 void GLAPIENTRY
450 _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
451 GLboolean normalized,
452 GLsizei stride, const GLvoid *ptr)
453 {
454 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
455 SHORT_BIT | UNSIGNED_SHORT_BIT |
456 INT_BIT | UNSIGNED_INT_BIT |
457 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
458 FIXED_ES_BIT | FIXED_GL_BIT |
459 UNSIGNED_INT_2_10_10_10_REV_BIT |
460 INT_2_10_10_10_REV_BIT);
461 GET_CURRENT_CONTEXT(ctx);
462 ASSERT_OUTSIDE_BEGIN_END(ctx);
463
464 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
465 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
466 return;
467 }
468
469 update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
470 legalTypes, 1, BGRA_OR_4,
471 size, type, stride, normalized, GL_FALSE, ptr);
472 }
473 #endif
474
475
476 /**
477 * GL_EXT_gpu_shader4 / GL 3.0.
478 * Set an integer-valued vertex attribute array.
479 * Note that these arrays DO NOT alias the conventional GL vertex arrays
480 * (position, normal, color, fog, texcoord, etc).
481 */
482 void GLAPIENTRY
483 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
484 GLsizei stride, const GLvoid *ptr)
485 {
486 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
487 SHORT_BIT | UNSIGNED_SHORT_BIT |
488 INT_BIT | UNSIGNED_INT_BIT);
489 const GLboolean normalized = GL_FALSE;
490 const GLboolean integer = GL_TRUE;
491 GET_CURRENT_CONTEXT(ctx);
492 ASSERT_OUTSIDE_BEGIN_END(ctx);
493
494 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
495 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
496 return;
497 }
498
499 update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
500 legalTypes, 1, 4,
501 size, type, stride, normalized, integer, ptr);
502 }
503
504
505
506 void GLAPIENTRY
507 _mesa_EnableVertexAttribArrayARB(GLuint index)
508 {
509 struct gl_array_object *arrayObj;
510 GET_CURRENT_CONTEXT(ctx);
511 ASSERT_OUTSIDE_BEGIN_END(ctx);
512
513 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
514 _mesa_error(ctx, GL_INVALID_VALUE,
515 "glEnableVertexAttribArrayARB(index)");
516 return;
517 }
518
519 arrayObj = ctx->Array.ArrayObj;
520
521 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
522
523 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
524 /* was disabled, now being enabled */
525 FLUSH_VERTICES(ctx, _NEW_ARRAY);
526 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
527 arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
528 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
529 }
530 }
531
532
533 void GLAPIENTRY
534 _mesa_DisableVertexAttribArrayARB(GLuint index)
535 {
536 struct gl_array_object *arrayObj;
537 GET_CURRENT_CONTEXT(ctx);
538 ASSERT_OUTSIDE_BEGIN_END(ctx);
539
540 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
541 _mesa_error(ctx, GL_INVALID_VALUE,
542 "glDisableVertexAttribArrayARB(index)");
543 return;
544 }
545
546 arrayObj = ctx->Array.ArrayObj;
547
548 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
549
550 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
551 /* was enabled, now being disabled */
552 FLUSH_VERTICES(ctx, _NEW_ARRAY);
553 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
554 arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
555 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
556 }
557 }
558
559
560 /**
561 * Return info for a vertex attribute array (no alias with legacy
562 * vertex attributes (pos, normal, color, etc)). This function does
563 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
564 */
565 static GLuint
566 get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
567 const char *caller)
568 {
569 const struct gl_client_array *array;
570
571 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
572 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
573 return 0;
574 }
575
576 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
577
578 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
579
580 switch (pname) {
581 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
582 return array->Enabled;
583 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
584 return array->Size;
585 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
586 return array->Stride;
587 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
588 return array->Type;
589 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
590 return array->Normalized;
591 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
592 return array->BufferObj->Name;
593 case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
594 if (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4) {
595 return array->Integer;
596 }
597 goto error;
598 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
599 if (ctx->Extensions.ARB_instanced_arrays) {
600 return array->InstanceDivisor;
601 }
602 goto error;
603 default:
604 ; /* fall-through */
605 }
606
607 error:
608 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
609 return 0;
610 }
611
612
613 static const GLfloat *
614 get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
615 {
616 if (index == 0) {
617 if (ctx->API != API_OPENGLES2) {
618 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
619 return NULL;
620 }
621 }
622 else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
623 _mesa_error(ctx, GL_INVALID_VALUE,
624 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
625 return NULL;
626 }
627
628 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
629
630 FLUSH_CURRENT(ctx, 0);
631 return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
632 }
633
634 void GLAPIENTRY
635 _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
636 {
637 GET_CURRENT_CONTEXT(ctx);
638 ASSERT_OUTSIDE_BEGIN_END(ctx);
639
640 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
641 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
642 if (v != NULL) {
643 COPY_4V(params, v);
644 }
645 }
646 else {
647 params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
648 "glGetVertexAttribfv");
649 }
650 }
651
652
653 void GLAPIENTRY
654 _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
655 {
656 GET_CURRENT_CONTEXT(ctx);
657 ASSERT_OUTSIDE_BEGIN_END(ctx);
658
659 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
660 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
661 if (v != NULL) {
662 params[0] = (GLdouble) v[0];
663 params[1] = (GLdouble) v[1];
664 params[2] = (GLdouble) v[2];
665 params[3] = (GLdouble) v[3];
666 }
667 }
668 else {
669 params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
670 "glGetVertexAttribdv");
671 }
672 }
673
674
675 void GLAPIENTRY
676 _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
677 {
678 GET_CURRENT_CONTEXT(ctx);
679 ASSERT_OUTSIDE_BEGIN_END(ctx);
680
681 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
682 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
683 if (v != NULL) {
684 /* XXX should floats in[0,1] be scaled to full int range? */
685 params[0] = (GLint) v[0];
686 params[1] = (GLint) v[1];
687 params[2] = (GLint) v[2];
688 params[3] = (GLint) v[3];
689 }
690 }
691 else {
692 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
693 "glGetVertexAttribiv");
694 }
695 }
696
697
698 /** GL 3.0 */
699 void GLAPIENTRY
700 _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
701 {
702 GET_CURRENT_CONTEXT(ctx);
703 ASSERT_OUTSIDE_BEGIN_END(ctx);
704
705 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
706 const GLfloat *v =
707 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
708 if (v != NULL) {
709 /* XXX we don't have true integer-valued vertex attribs yet */
710 params[0] = (GLint) v[0];
711 params[1] = (GLint) v[1];
712 params[2] = (GLint) v[2];
713 params[3] = (GLint) v[3];
714 }
715 }
716 else {
717 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
718 "glGetVertexAttribIiv");
719 }
720 }
721
722
723 /** GL 3.0 */
724 void GLAPIENTRY
725 _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
726 {
727 GET_CURRENT_CONTEXT(ctx);
728 ASSERT_OUTSIDE_BEGIN_END(ctx);
729
730 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
731 const GLfloat *v =
732 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
733 if (v != NULL) {
734 /* XXX we don't have true integer-valued vertex attribs yet */
735 params[0] = (GLuint) v[0];
736 params[1] = (GLuint) v[1];
737 params[2] = (GLuint) v[2];
738 params[3] = (GLuint) v[3];
739 }
740 }
741 else {
742 params[0] = get_vertex_array_attrib(ctx, index, pname,
743 "glGetVertexAttribIuiv");
744 }
745 }
746
747
748 void GLAPIENTRY
749 _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
750 {
751 GET_CURRENT_CONTEXT(ctx);
752 ASSERT_OUTSIDE_BEGIN_END(ctx);
753
754 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
755 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
756 return;
757 }
758
759 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
760 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
761 return;
762 }
763
764 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
765
766 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
767 }
768
769
770 void GLAPIENTRY
771 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
772 GLsizei count, const GLvoid *ptr)
773 {
774 (void) count;
775 _mesa_VertexPointer(size, type, stride, ptr);
776 }
777
778
779 void GLAPIENTRY
780 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
781 const GLvoid *ptr)
782 {
783 (void) count;
784 _mesa_NormalPointer(type, stride, ptr);
785 }
786
787
788 void GLAPIENTRY
789 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
790 const GLvoid *ptr)
791 {
792 (void) count;
793 _mesa_ColorPointer(size, type, stride, ptr);
794 }
795
796
797 void GLAPIENTRY
798 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
799 const GLvoid *ptr)
800 {
801 (void) count;
802 _mesa_IndexPointer(type, stride, ptr);
803 }
804
805
806 void GLAPIENTRY
807 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
808 GLsizei count, const GLvoid *ptr)
809 {
810 (void) count;
811 _mesa_TexCoordPointer(size, type, stride, ptr);
812 }
813
814
815 void GLAPIENTRY
816 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
817 {
818 (void) count;
819 _mesa_EdgeFlagPointer(stride, ptr);
820 }
821
822
823 void GLAPIENTRY
824 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
825 {
826 GET_CURRENT_CONTEXT(ctx);
827 GLboolean tflag, cflag, nflag; /* enable/disable flags */
828 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
829 GLenum ctype = 0; /* color type */
830 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
831 const GLint toffset = 0; /* always zero */
832 GLint defstride; /* default stride */
833 GLint c, f;
834
835 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
836
837 f = sizeof(GLfloat);
838 c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
839
840 if (stride < 0) {
841 _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
842 return;
843 }
844
845 switch (format) {
846 case GL_V2F:
847 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
848 tcomps = 0; ccomps = 0; vcomps = 2;
849 voffset = 0;
850 defstride = 2*f;
851 break;
852 case GL_V3F:
853 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
854 tcomps = 0; ccomps = 0; vcomps = 3;
855 voffset = 0;
856 defstride = 3*f;
857 break;
858 case GL_C4UB_V2F:
859 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
860 tcomps = 0; ccomps = 4; vcomps = 2;
861 ctype = GL_UNSIGNED_BYTE;
862 coffset = 0;
863 voffset = c;
864 defstride = c + 2*f;
865 break;
866 case GL_C4UB_V3F:
867 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
868 tcomps = 0; ccomps = 4; vcomps = 3;
869 ctype = GL_UNSIGNED_BYTE;
870 coffset = 0;
871 voffset = c;
872 defstride = c + 3*f;
873 break;
874 case GL_C3F_V3F:
875 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
876 tcomps = 0; ccomps = 3; vcomps = 3;
877 ctype = GL_FLOAT;
878 coffset = 0;
879 voffset = 3*f;
880 defstride = 6*f;
881 break;
882 case GL_N3F_V3F:
883 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
884 tcomps = 0; ccomps = 0; vcomps = 3;
885 noffset = 0;
886 voffset = 3*f;
887 defstride = 6*f;
888 break;
889 case GL_C4F_N3F_V3F:
890 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
891 tcomps = 0; ccomps = 4; vcomps = 3;
892 ctype = GL_FLOAT;
893 coffset = 0;
894 noffset = 4*f;
895 voffset = 7*f;
896 defstride = 10*f;
897 break;
898 case GL_T2F_V3F:
899 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
900 tcomps = 2; ccomps = 0; vcomps = 3;
901 voffset = 2*f;
902 defstride = 5*f;
903 break;
904 case GL_T4F_V4F:
905 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
906 tcomps = 4; ccomps = 0; vcomps = 4;
907 voffset = 4*f;
908 defstride = 8*f;
909 break;
910 case GL_T2F_C4UB_V3F:
911 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
912 tcomps = 2; ccomps = 4; vcomps = 3;
913 ctype = GL_UNSIGNED_BYTE;
914 coffset = 2*f;
915 voffset = c+2*f;
916 defstride = c+5*f;
917 break;
918 case GL_T2F_C3F_V3F:
919 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
920 tcomps = 2; ccomps = 3; vcomps = 3;
921 ctype = GL_FLOAT;
922 coffset = 2*f;
923 voffset = 5*f;
924 defstride = 8*f;
925 break;
926 case GL_T2F_N3F_V3F:
927 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
928 tcomps = 2; ccomps = 0; vcomps = 3;
929 noffset = 2*f;
930 voffset = 5*f;
931 defstride = 8*f;
932 break;
933 case GL_T2F_C4F_N3F_V3F:
934 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
935 tcomps = 2; ccomps = 4; vcomps = 3;
936 ctype = GL_FLOAT;
937 coffset = 2*f;
938 noffset = 6*f;
939 voffset = 9*f;
940 defstride = 12*f;
941 break;
942 case GL_T4F_C4F_N3F_V4F:
943 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
944 tcomps = 4; ccomps = 4; vcomps = 4;
945 ctype = GL_FLOAT;
946 coffset = 4*f;
947 noffset = 8*f;
948 voffset = 11*f;
949 defstride = 15*f;
950 break;
951 default:
952 _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
953 return;
954 }
955
956 if (stride==0) {
957 stride = defstride;
958 }
959
960 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
961 _mesa_DisableClientState( GL_INDEX_ARRAY );
962 /* XXX also disable secondary color and generic arrays? */
963
964 /* Texcoords */
965 if (tflag) {
966 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
967 _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
968 (GLubyte *) pointer + toffset );
969 }
970 else {
971 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
972 }
973
974 /* Color */
975 if (cflag) {
976 _mesa_EnableClientState( GL_COLOR_ARRAY );
977 _mesa_ColorPointer( ccomps, ctype, stride,
978 (GLubyte *) pointer + coffset );
979 }
980 else {
981 _mesa_DisableClientState( GL_COLOR_ARRAY );
982 }
983
984
985 /* Normals */
986 if (nflag) {
987 _mesa_EnableClientState( GL_NORMAL_ARRAY );
988 _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
989 }
990 else {
991 _mesa_DisableClientState( GL_NORMAL_ARRAY );
992 }
993
994 /* Vertices */
995 _mesa_EnableClientState( GL_VERTEX_ARRAY );
996 _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
997 (GLubyte *) pointer + voffset );
998 }
999
1000
1001 void GLAPIENTRY
1002 _mesa_LockArraysEXT(GLint first, GLsizei count)
1003 {
1004 GET_CURRENT_CONTEXT(ctx);
1005 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1006
1007 if (MESA_VERBOSE & VERBOSE_API)
1008 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1009
1010 if (first < 0) {
1011 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1012 return;
1013 }
1014 if (count <= 0) {
1015 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1016 return;
1017 }
1018 if (ctx->Array.LockCount != 0) {
1019 _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1020 return;
1021 }
1022
1023 ctx->Array.LockFirst = first;
1024 ctx->Array.LockCount = count;
1025
1026 ctx->NewState |= _NEW_ARRAY;
1027 }
1028
1029
1030 void GLAPIENTRY
1031 _mesa_UnlockArraysEXT( void )
1032 {
1033 GET_CURRENT_CONTEXT(ctx);
1034 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1035
1036 if (MESA_VERBOSE & VERBOSE_API)
1037 _mesa_debug(ctx, "glUnlockArrays\n");
1038
1039 if (ctx->Array.LockCount == 0) {
1040 _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1041 return;
1042 }
1043
1044 ctx->Array.LockFirst = 0;
1045 ctx->Array.LockCount = 0;
1046 ctx->NewState |= _NEW_ARRAY;
1047 }
1048
1049
1050 /* GL_EXT_multi_draw_arrays */
1051 void GLAPIENTRY
1052 _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1053 const GLsizei *count, GLsizei primcount )
1054 {
1055 GET_CURRENT_CONTEXT(ctx);
1056 GLint i;
1057
1058 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1059
1060 for (i = 0; i < primcount; i++) {
1061 if (count[i] > 0) {
1062 CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1063 }
1064 }
1065 }
1066
1067
1068 /* GL_IBM_multimode_draw_arrays */
1069 void GLAPIENTRY
1070 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1071 const GLsizei * count,
1072 GLsizei primcount, GLint modestride )
1073 {
1074 GET_CURRENT_CONTEXT(ctx);
1075 GLint i;
1076
1077 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1078
1079 for ( i = 0 ; i < primcount ; i++ ) {
1080 if ( count[i] > 0 ) {
1081 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1082 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1083 }
1084 }
1085 }
1086
1087
1088 /* GL_IBM_multimode_draw_arrays */
1089 void GLAPIENTRY
1090 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1091 GLenum type, const GLvoid * const * indices,
1092 GLsizei primcount, GLint modestride )
1093 {
1094 GET_CURRENT_CONTEXT(ctx);
1095 GLint i;
1096
1097 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1098
1099 /* XXX not sure about ARB_vertex_buffer_object handling here */
1100
1101 for ( i = 0 ; i < primcount ; i++ ) {
1102 if ( count[i] > 0 ) {
1103 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1104 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1105 }
1106 }
1107 }
1108
1109
1110 /**
1111 * GL_NV_primitive_restart and GL 3.1
1112 */
1113 void GLAPIENTRY
1114 _mesa_PrimitiveRestartIndex(GLuint index)
1115 {
1116 GET_CURRENT_CONTEXT(ctx);
1117
1118 if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1119 _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1120 return;
1121 }
1122
1123 ASSERT_OUTSIDE_BEGIN_END(ctx);
1124
1125 if (ctx->Array.RestartIndex != index) {
1126 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1127 ctx->Array.RestartIndex = index;
1128 }
1129 }
1130
1131
1132 /**
1133 * See GL_ARB_instanced_arrays.
1134 * Note that the instance divisor only applies to generic arrays, not
1135 * the legacy vertex arrays.
1136 */
1137 void GLAPIENTRY
1138 _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1139 {
1140 struct gl_client_array *array;
1141 GET_CURRENT_CONTEXT(ctx);
1142 ASSERT_OUTSIDE_BEGIN_END(ctx);
1143
1144 if (!ctx->Extensions.ARB_instanced_arrays) {
1145 _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1146 return;
1147 }
1148
1149 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1150 _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1151 index);
1152 return;
1153 }
1154
1155 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1156
1157 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1158 if (array->InstanceDivisor != divisor) {
1159 FLUSH_VERTICES(ctx, _NEW_ARRAY);
1160 array->InstanceDivisor = divisor;
1161 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1162 }
1163 }
1164
1165
1166
1167 /**
1168 * Copy one client vertex array to another.
1169 */
1170 void
1171 _mesa_copy_client_array(struct gl_context *ctx,
1172 struct gl_client_array *dst,
1173 struct gl_client_array *src)
1174 {
1175 dst->Size = src->Size;
1176 dst->Type = src->Type;
1177 dst->Format = src->Format;
1178 dst->Stride = src->Stride;
1179 dst->StrideB = src->StrideB;
1180 dst->Ptr = src->Ptr;
1181 dst->Enabled = src->Enabled;
1182 dst->Normalized = src->Normalized;
1183 dst->Integer = src->Integer;
1184 dst->InstanceDivisor = src->InstanceDivisor;
1185 dst->_ElementSize = src->_ElementSize;
1186 _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1187 dst->_MaxElement = src->_MaxElement;
1188 }
1189
1190
1191
1192 /**
1193 * Print vertex array's fields.
1194 */
1195 static void
1196 print_array(const char *name, GLint index, const struct gl_client_array *array)
1197 {
1198 if (index >= 0)
1199 printf(" %s[%d]: ", name, index);
1200 else
1201 printf(" %s: ", name);
1202 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1203 array->Ptr, array->Type, array->Size,
1204 array->_ElementSize, array->StrideB,
1205 array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1206 array->_MaxElement);
1207 }
1208
1209
1210 /**
1211 * Print current vertex object/array info. For debug.
1212 */
1213 void
1214 _mesa_print_arrays(struct gl_context *ctx)
1215 {
1216 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1217 GLuint i;
1218
1219 _mesa_update_array_object_max_element(ctx, arrayObj);
1220
1221 printf("Array Object %u\n", arrayObj->Name);
1222 if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1223 print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1224 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1225 print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1226 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1227 print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1228 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1229 if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1230 print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1231 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1232 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1233 print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1234 printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
1235 }
1236
1237
1238 /**
1239 * Initialize vertex array state for given context.
1240 */
1241 void
1242 _mesa_init_varray(struct gl_context *ctx)
1243 {
1244 ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1245 _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1246 ctx->Array.DefaultArrayObj);
1247 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1248
1249 ctx->Array.Objects = _mesa_NewHashTable();
1250 }
1251
1252
1253 /**
1254 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1255 */
1256 static void
1257 delete_arrayobj_cb(GLuint id, void *data, void *userData)
1258 {
1259 struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1260 struct gl_context *ctx = (struct gl_context *) userData;
1261 _mesa_delete_array_object(ctx, arrayObj);
1262 }
1263
1264
1265 /**
1266 * Free vertex array state for given context.
1267 */
1268 void
1269 _mesa_free_varray_data(struct gl_context *ctx)
1270 {
1271 _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1272 _mesa_DeleteHashTable(ctx->Array.Objects);
1273 }