89d731b6e74862728fdbe9cef5a1035adf910f26
[mesa.git] / src / mesa / main / vdpau.c
1 /**************************************************************************
2 *
3 * Copyright 2013 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Christian König <christian.koenig@amd.com>
31 *
32 */
33
34 #include <stdbool.h>
35 #include "util/hash_table.h"
36 #include "util/set.h"
37 #include "context.h"
38 #include "glformats.h"
39 #include "texobj.h"
40 #include "teximage.h"
41 #include "vdpau.h"
42
43 #define MAX_TEXTURES 4
44
45 struct vdp_surface
46 {
47 GLenum target;
48 struct gl_texture_object *textures[MAX_TEXTURES];
49 GLenum access, state;
50 GLboolean output;
51 const GLvoid *vdpSurface;
52 };
53
54 void GLAPIENTRY
55 _mesa_VDPAUInitNV(const GLvoid *vdpDevice, const GLvoid *getProcAddress)
56 {
57 GET_CURRENT_CONTEXT(ctx);
58
59 if (!vdpDevice) {
60 _mesa_error(ctx, GL_INVALID_VALUE, "vdpDevice");
61 return;
62 }
63
64 if (!getProcAddress) {
65 _mesa_error(ctx, GL_INVALID_VALUE, "getProcAddress");
66 return;
67 }
68
69 if (ctx->vdpDevice || ctx->vdpGetProcAddress || ctx->vdpSurfaces) {
70 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUInitNV");
71 return;
72 }
73
74 ctx->vdpDevice = vdpDevice;
75 ctx->vdpGetProcAddress = getProcAddress;
76 ctx->vdpSurfaces = _mesa_set_create(NULL, _mesa_key_pointer_equal);
77 }
78
79 static void
80 unregister_surface(struct set_entry *entry)
81 {
82 struct vdp_surface *surf = (struct vdp_surface *)entry->key;
83 GET_CURRENT_CONTEXT(ctx);
84
85 if (surf->state == GL_SURFACE_MAPPED_NV) {
86 GLintptr surfaces[] = { (GLintptr)surf };
87 _mesa_VDPAUUnmapSurfacesNV(1, surfaces);
88 }
89
90 _mesa_set_remove(ctx->vdpSurfaces, entry);
91 free(surf);
92 }
93
94 void GLAPIENTRY
95 _mesa_VDPAUFiniNV(void)
96 {
97 GET_CURRENT_CONTEXT(ctx);
98
99 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
100 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUFiniNV");
101 return;
102 }
103
104 _mesa_set_destroy(ctx->vdpSurfaces, unregister_surface);
105
106 ctx->vdpDevice = 0;
107 ctx->vdpGetProcAddress = 0;
108 ctx->vdpSurfaces = NULL;
109 }
110
111 static GLintptr
112 register_surface(struct gl_context *ctx, GLboolean isOutput,
113 const GLvoid *vdpSurface, GLenum target,
114 GLsizei numTextureNames, const GLuint *textureNames)
115 {
116 struct vdp_surface *surf;
117 int i;
118
119 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
120 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAURegisterSurfaceNV");
121 return (GLintptr)NULL;
122 }
123
124 if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE) {
125 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV");
126 return (GLintptr)NULL;
127 }
128
129 if (target == GL_TEXTURE_RECTANGLE && !ctx->Extensions.NV_texture_rectangle) {
130 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV");
131 return (GLintptr)NULL;
132 }
133
134 surf = CALLOC_STRUCT( vdp_surface );
135 if (surf == NULL) {
136 _mesa_error_no_memory("VDPAURegisterSurfaceNV");
137 return (GLintptr)NULL;
138 }
139
140 surf->vdpSurface = vdpSurface;
141 surf->target = target;
142 surf->access = GL_READ_WRITE;
143 surf->state = GL_SURFACE_REGISTERED_NV;
144 surf->output = isOutput;
145 for (i = 0; i < numTextureNames; ++i) {
146 struct gl_texture_object *tex;
147 tex = _mesa_lookup_texture(ctx, textureNames[i]);
148 if (tex == NULL) {
149 free(surf);
150 _mesa_error(ctx, GL_INVALID_OPERATION,
151 "VDPAURegisterSurfaceNV(texture ID not found)");
152 return (GLintptr)NULL;
153 }
154
155 _mesa_lock_texture(ctx, tex);
156
157 if (tex->Immutable) {
158 _mesa_unlock_texture(ctx, tex);
159 free(surf);
160 _mesa_error(ctx, GL_INVALID_OPERATION,
161 "VDPAURegisterSurfaceNV(texture is immutable)");
162 return (GLintptr)NULL;
163 }
164
165 if (tex->Target == 0)
166 tex->Target = target;
167 else if (tex->Target != target) {
168 _mesa_unlock_texture(ctx, tex);
169 free(surf);
170 _mesa_error(ctx, GL_INVALID_OPERATION,
171 "VDPAURegisterSurfaceNV(target mismatch)");
172 return (GLintptr)NULL;
173 }
174
175 /* This will disallow respecifying the storage. */
176 tex->Immutable = GL_TRUE;
177 _mesa_unlock_texture(ctx, tex);
178
179 _mesa_reference_texobj(&surf->textures[i], tex);
180 }
181
182 _mesa_set_add(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf);
183
184 return (GLintptr)surf;
185 }
186
187 GLintptr GLAPIENTRY
188 _mesa_VDPAURegisterVideoSurfaceNV(const GLvoid *vdpSurface, GLenum target,
189 GLsizei numTextureNames,
190 const GLuint *textureNames)
191 {
192 GET_CURRENT_CONTEXT(ctx);
193
194 if (numTextureNames != 4) {
195 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV");
196 return (GLintptr)NULL;
197 }
198
199 return register_surface(ctx, false, vdpSurface, target,
200 numTextureNames, textureNames);
201 }
202
203 GLintptr GLAPIENTRY
204 _mesa_VDPAURegisterOutputSurfaceNV(const GLvoid *vdpSurface, GLenum target,
205 GLsizei numTextureNames,
206 const GLuint *textureNames)
207 {
208 GET_CURRENT_CONTEXT(ctx);
209
210 if (numTextureNames != 1) {
211 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV");
212 return (GLintptr)NULL;
213 }
214
215 return register_surface(ctx, true, vdpSurface, target,
216 numTextureNames, textureNames);
217 }
218
219 GLboolean GLAPIENTRY
220 _mesa_VDPAUIsSurfaceNV(GLintptr surface)
221 {
222 struct vdp_surface *surf = (struct vdp_surface *)surface;
223 GET_CURRENT_CONTEXT(ctx);
224
225 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
226 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUIsSurfaceNV");
227 return false;
228 }
229
230 if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
231 return false;
232 }
233
234 return true;
235 }
236
237 void GLAPIENTRY
238 _mesa_VDPAUUnregisterSurfaceNV(GLintptr surface)
239 {
240 struct vdp_surface *surf = (struct vdp_surface *)surface;
241 struct set_entry *entry;
242 int i;
243 GET_CURRENT_CONTEXT(ctx);
244
245 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
246 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnregisterSurfaceNV");
247 return;
248 }
249
250 /* according to the spec it's ok when this is zero */
251 if (surface == 0)
252 return;
253
254 entry = _mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf);
255 if (!entry) {
256 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUUnregisterSurfaceNV");
257 return;
258 }
259
260 for (i = 0; i < MAX_TEXTURES; i++) {
261 if (surf->textures[i]) {
262 surf->textures[i]->Immutable = GL_FALSE;
263 _mesa_reference_texobj(&surf->textures[i], NULL);
264 }
265 }
266
267 _mesa_set_remove(ctx->vdpSurfaces, entry);
268 free(surf);
269 }
270
271 void GLAPIENTRY
272 _mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize,
273 GLsizei *length, GLint *values)
274 {
275 struct vdp_surface *surf = (struct vdp_surface *)surface;
276 GET_CURRENT_CONTEXT(ctx);
277
278 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
279 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUGetSurfaceivNV");
280 return;
281 }
282
283 if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
284 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
285 return;
286 }
287
288 if (pname != GL_SURFACE_STATE_NV) {
289 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAUGetSurfaceivNV");
290 return;
291 }
292
293 if (bufSize < 1) {
294 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
295 return;
296 }
297
298 values[0] = surf->state;
299
300 if (length != NULL)
301 *length = 1;
302 }
303
304 void GLAPIENTRY
305 _mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access)
306 {
307 struct vdp_surface *surf = (struct vdp_surface *)surface;
308 GET_CURRENT_CONTEXT(ctx);
309
310 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
311 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
312 return;
313 }
314
315 if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
316 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
317 return;
318 }
319
320 if (access != GL_READ_ONLY && access != GL_WRITE_ONLY &&
321 access != GL_READ_WRITE) {
322
323 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
324 return;
325 }
326
327 if (surf->state == GL_SURFACE_MAPPED_NV) {
328 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
329 return;
330 }
331
332 surf->access = access;
333 }
334
335 void GLAPIENTRY
336 _mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
337 {
338 GET_CURRENT_CONTEXT(ctx);
339 int i;
340
341 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
342 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV");
343 return;
344 }
345
346 for (i = 0; i < numSurfaces; ++i) {
347 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
348
349 if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
350 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
351 return;
352 }
353
354 if (surf->state == GL_SURFACE_MAPPED_NV) {
355 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
356 return;
357 }
358 }
359
360 for (i = 0; i < numSurfaces; ++i) {
361 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
362 unsigned numTextureNames = surf->output ? 1 : 4;
363 unsigned j;
364
365 for (j = 0; j < numTextureNames; ++j) {
366 struct gl_texture_object *tex = surf->textures[j];
367 struct gl_texture_image *image;
368
369 _mesa_lock_texture(ctx, tex);
370 image = _mesa_get_tex_image(ctx, tex, surf->target, 0);
371 if (!image) {
372 _mesa_error(ctx, GL_OUT_OF_MEMORY, "VDPAUMapSurfacesNV");
373 _mesa_unlock_texture(ctx, tex);
374 return;
375 }
376
377 ctx->Driver.FreeTextureImageBuffer(ctx, image);
378
379 ctx->Driver.VDPAUMapSurface(ctx, surf->target, surf->access,
380 surf->output, tex, image,
381 surf->vdpSurface, j);
382
383 _mesa_unlock_texture(ctx, tex);
384 }
385 surf->state = GL_SURFACE_MAPPED_NV;
386 }
387 }
388
389 void GLAPIENTRY
390 _mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
391 {
392 GET_CURRENT_CONTEXT(ctx);
393 int i;
394
395 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
396 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV");
397 return;
398 }
399
400 for (i = 0; i < numSurfaces; ++i) {
401 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
402
403 if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
404 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
405 return;
406 }
407
408 if (surf->state != GL_SURFACE_MAPPED_NV) {
409 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
410 return;
411 }
412 }
413
414 for (i = 0; i < numSurfaces; ++i) {
415 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
416 unsigned numTextureNames = surf->output ? 1 : 4;
417 unsigned j;
418
419 for (j = 0; j < numTextureNames; ++j) {
420 struct gl_texture_object *tex = surf->textures[j];
421 struct gl_texture_image *image;
422
423 _mesa_lock_texture(ctx, tex);
424
425 image = _mesa_select_tex_image(tex, surf->target, 0);
426
427 ctx->Driver.VDPAUUnmapSurface(ctx, surf->target, surf->access,
428 surf->output, tex, image,
429 surf->vdpSurface, j);
430
431 if (image)
432 ctx->Driver.FreeTextureImageBuffer(ctx, image);
433
434 _mesa_unlock_texture(ctx, tex);
435 }
436 surf->state = GL_SURFACE_REGISTERED_NV;
437 }
438 }