mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
[mesa.git] / src / mesa / main / vtxfmt.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 * Gareth Hughes
27 */
28
29 #include "glheader.h"
30 #include "api_arrayelt.h"
31 #include "context.h"
32 #include "imports.h"
33 #include "mtypes.h"
34 #include "vtxfmt.h"
35 #include "eval.h"
36 #include "dlist.h"
37 #include "main/dispatch.h"
38 #include "vbo/vbo_context.h"
39
40
41 /**
42 * Use the per-vertex functions found in <vfmt> to initialize the given
43 * API dispatch table.
44 */
45 static void
46 install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
47 const GLvertexformat *vfmt, bool beginend)
48 {
49 assert(ctx->Version > 0);
50
51 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
52 SET_Color4f(tab, vfmt->Color4f);
53 }
54
55 if (ctx->API == API_OPENGL_COMPAT) {
56 _mesa_install_arrayelt_vtxfmt(tab, vfmt);
57 SET_Color3f(tab, vfmt->Color3f);
58 SET_Color3fv(tab, vfmt->Color3fv);
59 SET_Color4fv(tab, vfmt->Color4fv);
60 SET_EdgeFlag(tab, vfmt->EdgeFlag);
61 }
62
63 if (ctx->API == API_OPENGL_COMPAT) {
64 _mesa_install_eval_vtxfmt(tab, vfmt, beginend);
65 }
66
67 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
68 SET_Materialfv(tab, vfmt->Materialfv);
69 SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
70 SET_Normal3f(tab, vfmt->Normal3f);
71 }
72
73 if (ctx->API == API_OPENGL_COMPAT) {
74 SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
75 SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
76 SET_Indexf(tab, vfmt->Indexf);
77 SET_Indexfv(tab, vfmt->Indexfv);
78 SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
79 SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
80 SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
81 SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
82 SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
83 SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
84 SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
85 SET_Normal3fv(tab, vfmt->Normal3fv);
86 }
87
88 if (ctx->API == API_OPENGL_COMPAT) {
89 SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
90 SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
91 SET_TexCoord1f(tab, vfmt->TexCoord1f);
92 SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
93 SET_TexCoord2f(tab, vfmt->TexCoord2f);
94 SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
95 SET_TexCoord3f(tab, vfmt->TexCoord3f);
96 SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
97 SET_TexCoord4f(tab, vfmt->TexCoord4f);
98 SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
99 SET_Vertex2f(tab, vfmt->Vertex2f);
100 SET_Vertex2fv(tab, vfmt->Vertex2fv);
101 SET_Vertex3f(tab, vfmt->Vertex3f);
102 SET_Vertex3fv(tab, vfmt->Vertex3fv);
103 SET_Vertex4f(tab, vfmt->Vertex4f);
104 SET_Vertex4fv(tab, vfmt->Vertex4fv);
105 }
106
107 if (ctx->API == API_OPENGL_COMPAT) {
108 _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */
109
110 SET_Begin(tab, vfmt->Begin);
111 SET_End(tab, vfmt->End);
112 SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
113
114 SET_Rectf(tab, vfmt->Rectf);
115 }
116
117 SET_DrawArrays(tab, vfmt->DrawArrays);
118 SET_DrawElements(tab, vfmt->DrawElements);
119 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
120 SET_DrawRangeElements(tab, vfmt->DrawRangeElements);
121 }
122
123 SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT);
124
125 if (_mesa_is_desktop_gl(ctx)) {
126 SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
127 SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
128 SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
129 SET_DrawArraysInstancedBaseInstance(tab, vfmt->DrawArraysInstancedBaseInstance);
130 SET_DrawElementsInstancedBaseInstance(tab, vfmt->DrawElementsInstancedBaseInstance);
131 SET_DrawElementsInstancedBaseVertex(tab, vfmt->DrawElementsInstancedBaseVertex);
132 SET_DrawElementsInstancedBaseVertexBaseInstance(tab, vfmt->DrawElementsInstancedBaseVertexBaseInstance);
133 }
134
135 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
136 SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
137 SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
138 }
139
140 if (_mesa_is_desktop_gl(ctx)) {
141 SET_DrawTransformFeedback(tab, vfmt->DrawTransformFeedback);
142 SET_DrawTransformFeedbackStream(tab, vfmt->DrawTransformFeedbackStream);
143 SET_DrawTransformFeedbackInstanced(tab,
144 vfmt->DrawTransformFeedbackInstanced);
145 SET_DrawTransformFeedbackStreamInstanced(tab,
146 vfmt->DrawTransformFeedbackStreamInstanced);
147 }
148
149 /* Originally for GL_NV_vertex_program, this is also used by dlist.c */
150 if (ctx->API == API_OPENGL_COMPAT) {
151 SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
152 SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
153 SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV);
154 SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV);
155 SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV);
156 SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV);
157 SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV);
158 SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
159 }
160
161 if (ctx->API != API_OPENGLES) {
162 SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
163 SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
164 SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
165 SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
166 SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
167 SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
168 SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
169 SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
170 }
171
172 /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
173 if (_mesa_is_desktop_gl(ctx)) {
174 SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
175 SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
176 SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
177 SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
178 SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
179
180 SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
181 SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
182 SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
183 SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
184 SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
185 }
186
187 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
188 SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
189 SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
190 SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
191 SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
192 }
193
194 if (ctx->API == API_OPENGL_COMPAT) {
195 /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
196 SET_VertexP2ui(tab, vfmt->VertexP2ui);
197 SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
198 SET_VertexP3ui(tab, vfmt->VertexP3ui);
199 SET_VertexP3uiv(tab, vfmt->VertexP3uiv);
200 SET_VertexP4ui(tab, vfmt->VertexP4ui);
201 SET_VertexP4uiv(tab, vfmt->VertexP4uiv);
202
203 SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui);
204 SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv);
205 SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui);
206 SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv);
207 SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui);
208 SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv);
209 SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui);
210 SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv);
211
212 SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui);
213 SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui);
214 SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui);
215 SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui);
216 SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv);
217 SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv);
218 SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv);
219 SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv);
220
221 SET_NormalP3ui(tab, vfmt->NormalP3ui);
222 SET_NormalP3uiv(tab, vfmt->NormalP3uiv);
223
224 SET_ColorP3ui(tab, vfmt->ColorP3ui);
225 SET_ColorP4ui(tab, vfmt->ColorP4ui);
226 SET_ColorP3uiv(tab, vfmt->ColorP3uiv);
227 SET_ColorP4uiv(tab, vfmt->ColorP4uiv);
228
229 SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui);
230 SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
231 }
232
233 if (_mesa_is_desktop_gl(ctx)) {
234 SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui);
235 SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui);
236 SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui);
237 SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui);
238
239 SET_VertexAttribP1uiv(tab, vfmt->VertexAttribP1uiv);
240 SET_VertexAttribP2uiv(tab, vfmt->VertexAttribP2uiv);
241 SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv);
242 SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv);
243 }
244 }
245
246
247 /**
248 * Install per-vertex functions into the API dispatch table for execution.
249 */
250 void
251 _mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
252 {
253 install_vtxfmt(ctx, ctx->Exec, vfmt, false);
254 if (ctx->BeginEnd)
255 install_vtxfmt(ctx, ctx->BeginEnd, vfmt, true);
256 }
257
258
259 /**
260 * Install per-vertex functions into the API dispatch table for display
261 * list compilation.
262 */
263 void
264 _mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
265 {
266 if (_mesa_is_desktop_gl(ctx))
267 install_vtxfmt(ctx, ctx->Save, vfmt, false);
268 }
269
270
271 /**
272 * Install VBO vtxfmt functions.
273 *
274 * This function depends on ctx->Version.
275 */
276 void
277 _mesa_initialize_vbo_vtxfmt(struct gl_context *ctx)
278 {
279 struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
280 _mesa_install_exec_vtxfmt(ctx, &exec->vtxfmt);
281 if (ctx->API == API_OPENGL_COMPAT) {
282 _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
283 }
284 }
285