Merge branch '7.8'
[mesa.git] / src / mesa / math / m_translate.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.1
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \brief Translate vectors of numbers between various types.
27 * \author Keith Whitwell.
28 */
29
30
31 #include "main/glheader.h"
32 #include "main/mtypes.h" /* GLchan hack */
33 #include "main/colormac.h"
34
35 #include "m_translate.h"
36
37
38
39 typedef void (*trans_1f_func)(GLfloat *to,
40 CONST void *ptr,
41 GLuint stride,
42 GLuint start,
43 GLuint n );
44
45 typedef void (*trans_1ui_func)(GLuint *to,
46 CONST void *ptr,
47 GLuint stride,
48 GLuint start,
49 GLuint n );
50
51 typedef void (*trans_1ub_func)(GLubyte *to,
52 CONST void *ptr,
53 GLuint stride,
54 GLuint start,
55 GLuint n );
56
57 typedef void (*trans_4ub_func)(GLubyte (*to)[4],
58 CONST void *ptr,
59 GLuint stride,
60 GLuint start,
61 GLuint n );
62
63 typedef void (*trans_4us_func)(GLushort (*to)[4],
64 CONST void *ptr,
65 GLuint stride,
66 GLuint start,
67 GLuint n );
68
69 typedef void (*trans_4f_func)(GLfloat (*to)[4],
70 CONST void *ptr,
71 GLuint stride,
72 GLuint start,
73 GLuint n );
74
75 typedef void (*trans_3fn_func)(GLfloat (*to)[3],
76 CONST void *ptr,
77 GLuint stride,
78 GLuint start,
79 GLuint n );
80
81
82
83
84 #define TYPE_IDX(t) ((t) & 0xf)
85 #define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */
86
87
88 /* This macro is used on other systems, so undefine it for this module */
89
90 #undef CHECK
91
92 static trans_1f_func _math_trans_1f_tab[MAX_TYPES];
93 static trans_1ui_func _math_trans_1ui_tab[MAX_TYPES];
94 static trans_1ub_func _math_trans_1ub_tab[MAX_TYPES];
95 static trans_3fn_func _math_trans_3fn_tab[MAX_TYPES];
96 static trans_4ub_func _math_trans_4ub_tab[5][MAX_TYPES];
97 static trans_4us_func _math_trans_4us_tab[5][MAX_TYPES];
98 static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES];
99 static trans_4f_func _math_trans_4fn_tab[5][MAX_TYPES];
100
101
102 #define PTR_ELT(ptr, elt) (((SRC *)ptr)[elt])
103
104
105 #define TAB(x) _math_trans##x##_tab
106 #define ARGS GLuint start, GLuint n
107 #define SRC_START start
108 #define DST_START 0
109 #define STRIDE stride
110 #define NEXT_F f += stride
111 #define NEXT_F2
112 #define CHECK
113
114
115
116
117 /**
118 * Translate from GL_BYTE.
119 */
120 #define SRC GLbyte
121 #define SRC_IDX TYPE_IDX(GL_BYTE)
122 #define TRX_3FN(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
123 #if 1
124 #define TRX_4F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
125 #else
126 #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
127 #endif
128 #define TRX_4FN(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
129 #define TRX_UB(ub, f,n) ub = BYTE_TO_UBYTE( PTR_ELT(f,n) )
130 #define TRX_US(ch, f,n) ch = BYTE_TO_USHORT( PTR_ELT(f,n) )
131 #define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
132
133
134 #define SZ 4
135 #define INIT init_trans_4_GLbyte_raw
136 #define DEST_4F trans_4_GLbyte_4f_raw
137 #define DEST_4FN trans_4_GLbyte_4fn_raw
138 #define DEST_4UB trans_4_GLbyte_4ub_raw
139 #define DEST_4US trans_4_GLbyte_4us_raw
140 #include "m_trans_tmp.h"
141
142 #define SZ 3
143 #define INIT init_trans_3_GLbyte_raw
144 #define DEST_4F trans_3_GLbyte_4f_raw
145 #define DEST_4FN trans_3_GLbyte_4fn_raw
146 #define DEST_4UB trans_3_GLbyte_4ub_raw
147 #define DEST_4US trans_3_GLbyte_4us_raw
148 #define DEST_3FN trans_3_GLbyte_3fn_raw
149 #include "m_trans_tmp.h"
150
151 #define SZ 2
152 #define INIT init_trans_2_GLbyte_raw
153 #define DEST_4F trans_2_GLbyte_4f_raw
154 #define DEST_4FN trans_2_GLbyte_4fn_raw
155 #include "m_trans_tmp.h"
156
157 #define SZ 1
158 #define INIT init_trans_1_GLbyte_raw
159 #define DEST_4F trans_1_GLbyte_4f_raw
160 #define DEST_4FN trans_1_GLbyte_4fn_raw
161 #define DEST_1UB trans_1_GLbyte_1ub_raw
162 #define DEST_1UI trans_1_GLbyte_1ui_raw
163 #include "m_trans_tmp.h"
164
165 #undef SRC
166 #undef TRX_3FN
167 #undef TRX_4F
168 #undef TRX_4FN
169 #undef TRX_UB
170 #undef TRX_US
171 #undef TRX_UI
172 #undef SRC_IDX
173
174
175 /**
176 * Translate from GL_UNSIGNED_BYTE.
177 */
178 #define SRC GLubyte
179 #define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE)
180 #define TRX_3FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))
181 #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
182 #define TRX_4FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))
183 #define TRX_UB(ub, f,n) ub = PTR_ELT(f,n)
184 #define TRX_US(us, f,n) us = UBYTE_TO_USHORT(PTR_ELT(f,n))
185 #define TRX_UI(f,n) (GLuint)PTR_ELT(f,n)
186
187 /* 4ub->4ub handled in special case below.
188 */
189 #define SZ 4
190 #define INIT init_trans_4_GLubyte_raw
191 #define DEST_4F trans_4_GLubyte_4f_raw
192 #define DEST_4FN trans_4_GLubyte_4fn_raw
193 #define DEST_4US trans_4_GLubyte_4us_raw
194 #include "m_trans_tmp.h"
195
196
197 #define SZ 3
198 #define INIT init_trans_3_GLubyte_raw
199 #define DEST_4UB trans_3_GLubyte_4ub_raw
200 #define DEST_4US trans_3_GLubyte_4us_raw
201 #define DEST_3FN trans_3_GLubyte_3fn_raw
202 #define DEST_4F trans_3_GLubyte_4f_raw
203 #define DEST_4FN trans_3_GLubyte_4fn_raw
204 #include "m_trans_tmp.h"
205
206
207 #define SZ 1
208 #define INIT init_trans_1_GLubyte_raw
209 #define DEST_1UI trans_1_GLubyte_1ui_raw
210 #define DEST_1UB trans_1_GLubyte_1ub_raw
211 #include "m_trans_tmp.h"
212
213 #undef SRC
214 #undef SRC_IDX
215 #undef TRX_3FN
216 #undef TRX_4F
217 #undef TRX_4FN
218 #undef TRX_UB
219 #undef TRX_US
220 #undef TRX_UI
221
222
223 /* GL_SHORT
224 */
225 #define SRC GLshort
226 #define SRC_IDX TYPE_IDX(GL_SHORT)
227 #define TRX_3FN(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) )
228 #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
229 #define TRX_4FN(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) )
230 #define TRX_UB(ub, f,n) ub = SHORT_TO_UBYTE(PTR_ELT(f,n))
231 #define TRX_US(us, f,n) us = SHORT_TO_USHORT(PTR_ELT(f,n))
232 #define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
233
234
235 #define SZ 4
236 #define INIT init_trans_4_GLshort_raw
237 #define DEST_4F trans_4_GLshort_4f_raw
238 #define DEST_4FN trans_4_GLshort_4fn_raw
239 #define DEST_4UB trans_4_GLshort_4ub_raw
240 #define DEST_4US trans_4_GLshort_4us_raw
241 #include "m_trans_tmp.h"
242
243 #define SZ 3
244 #define INIT init_trans_3_GLshort_raw
245 #define DEST_4F trans_3_GLshort_4f_raw
246 #define DEST_4FN trans_3_GLshort_4fn_raw
247 #define DEST_4UB trans_3_GLshort_4ub_raw
248 #define DEST_4US trans_3_GLshort_4us_raw
249 #define DEST_3FN trans_3_GLshort_3fn_raw
250 #include "m_trans_tmp.h"
251
252 #define SZ 2
253 #define INIT init_trans_2_GLshort_raw
254 #define DEST_4F trans_2_GLshort_4f_raw
255 #define DEST_4FN trans_2_GLshort_4fn_raw
256 #include "m_trans_tmp.h"
257
258 #define SZ 1
259 #define INIT init_trans_1_GLshort_raw
260 #define DEST_4F trans_1_GLshort_4f_raw
261 #define DEST_4FN trans_1_GLshort_4fn_raw
262 #define DEST_1UB trans_1_GLshort_1ub_raw
263 #define DEST_1UI trans_1_GLshort_1ui_raw
264 #include "m_trans_tmp.h"
265
266
267 #undef SRC
268 #undef SRC_IDX
269 #undef TRX_3FN
270 #undef TRX_4F
271 #undef TRX_4FN
272 #undef TRX_UB
273 #undef TRX_US
274 #undef TRX_UI
275
276
277 /* GL_UNSIGNED_SHORT
278 */
279 #define SRC GLushort
280 #define SRC_IDX TYPE_IDX(GL_UNSIGNED_SHORT)
281 #define TRX_3FN(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) )
282 #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
283 #define TRX_4FN(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) )
284 #define TRX_UB(ub,f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 8)
285 #define TRX_US(us,f,n) us = PTR_ELT(f,n)
286 #define TRX_UI(f,n) (GLuint) PTR_ELT(f,n)
287
288
289 #define SZ 4
290 #define INIT init_trans_4_GLushort_raw
291 #define DEST_4F trans_4_GLushort_4f_raw
292 #define DEST_4FN trans_4_GLushort_4fn_raw
293 #define DEST_4UB trans_4_GLushort_4ub_raw
294 #define DEST_4US trans_4_GLushort_4us_raw
295 #include "m_trans_tmp.h"
296
297 #define SZ 3
298 #define INIT init_trans_3_GLushort_raw
299 #define DEST_4F trans_3_GLushort_4f_raw
300 #define DEST_4FN trans_3_GLushort_4fn_raw
301 #define DEST_4UB trans_3_GLushort_4ub_raw
302 #define DEST_4US trans_3_GLushort_4us_raw
303 #define DEST_3FN trans_3_GLushort_3fn_raw
304 #include "m_trans_tmp.h"
305
306 #define SZ 2
307 #define INIT init_trans_2_GLushort_raw
308 #define DEST_4F trans_2_GLushort_4f_raw
309 #define DEST_4FN trans_2_GLushort_4fn_raw
310 #include "m_trans_tmp.h"
311
312 #define SZ 1
313 #define INIT init_trans_1_GLushort_raw
314 #define DEST_4F trans_1_GLushort_4f_raw
315 #define DEST_4FN trans_1_GLushort_4fn_raw
316 #define DEST_1UB trans_1_GLushort_1ub_raw
317 #define DEST_1UI trans_1_GLushort_1ui_raw
318 #include "m_trans_tmp.h"
319
320 #undef SRC
321 #undef SRC_IDX
322 #undef TRX_3FN
323 #undef TRX_4F
324 #undef TRX_4FN
325 #undef TRX_UB
326 #undef TRX_US
327 #undef TRX_UI
328
329
330 /* GL_INT
331 */
332 #define SRC GLint
333 #define SRC_IDX TYPE_IDX(GL_INT)
334 #define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )
335 #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
336 #define TRX_4FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )
337 #define TRX_UB(ub, f,n) ub = INT_TO_UBYTE(PTR_ELT(f,n))
338 #define TRX_US(us, f,n) us = INT_TO_USHORT(PTR_ELT(f,n))
339 #define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
340
341
342 #define SZ 4
343 #define INIT init_trans_4_GLint_raw
344 #define DEST_4F trans_4_GLint_4f_raw
345 #define DEST_4FN trans_4_GLint_4fn_raw
346 #define DEST_4UB trans_4_GLint_4ub_raw
347 #define DEST_4US trans_4_GLint_4us_raw
348 #include "m_trans_tmp.h"
349
350 #define SZ 3
351 #define INIT init_trans_3_GLint_raw
352 #define DEST_4F trans_3_GLint_4f_raw
353 #define DEST_4FN trans_3_GLint_4fn_raw
354 #define DEST_4UB trans_3_GLint_4ub_raw
355 #define DEST_4US trans_3_GLint_4us_raw
356 #define DEST_3FN trans_3_GLint_3fn_raw
357 #include "m_trans_tmp.h"
358
359 #define SZ 2
360 #define INIT init_trans_2_GLint_raw
361 #define DEST_4F trans_2_GLint_4f_raw
362 #define DEST_4FN trans_2_GLint_4fn_raw
363 #include "m_trans_tmp.h"
364
365 #define SZ 1
366 #define INIT init_trans_1_GLint_raw
367 #define DEST_4F trans_1_GLint_4f_raw
368 #define DEST_4FN trans_1_GLint_4fn_raw
369 #define DEST_1UB trans_1_GLint_1ub_raw
370 #define DEST_1UI trans_1_GLint_1ui_raw
371 #include "m_trans_tmp.h"
372
373
374 #undef SRC
375 #undef SRC_IDX
376 #undef TRX_3FN
377 #undef TRX_4F
378 #undef TRX_4FN
379 #undef TRX_UB
380 #undef TRX_US
381 #undef TRX_UI
382
383
384 /* GL_UNSIGNED_INT
385 */
386 #define SRC GLuint
387 #define SRC_IDX TYPE_IDX(GL_UNSIGNED_INT)
388 #define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )
389 #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
390 #define TRX_4FN(f,n) UINT_TO_FLOAT( PTR_ELT(f,n) )
391 #define TRX_UB(ub, f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 24)
392 #define TRX_US(us, f,n) us = (GLshort) (PTR_ELT(f,n) >> 16)
393 #define TRX_UI(f,n) PTR_ELT(f,n)
394
395
396 #define SZ 4
397 #define INIT init_trans_4_GLuint_raw
398 #define DEST_4F trans_4_GLuint_4f_raw
399 #define DEST_4FN trans_4_GLuint_4fn_raw
400 #define DEST_4UB trans_4_GLuint_4ub_raw
401 #define DEST_4US trans_4_GLuint_4us_raw
402 #include "m_trans_tmp.h"
403
404 #define SZ 3
405 #define INIT init_trans_3_GLuint_raw
406 #define DEST_4F trans_3_GLuint_4f_raw
407 #define DEST_4FN trans_3_GLuint_4fn_raw
408 #define DEST_4UB trans_3_GLuint_4ub_raw
409 #define DEST_4US trans_3_GLuint_4us_raw
410 #define DEST_3FN trans_3_GLuint_3fn_raw
411 #include "m_trans_tmp.h"
412
413 #define SZ 2
414 #define INIT init_trans_2_GLuint_raw
415 #define DEST_4F trans_2_GLuint_4f_raw
416 #define DEST_4FN trans_2_GLuint_4fn_raw
417 #include "m_trans_tmp.h"
418
419 #define SZ 1
420 #define INIT init_trans_1_GLuint_raw
421 #define DEST_4F trans_1_GLuint_4f_raw
422 #define DEST_4FN trans_1_GLuint_4fn_raw
423 #define DEST_1UB trans_1_GLuint_1ub_raw
424 #define DEST_1UI trans_1_GLuint_1ui_raw
425 #include "m_trans_tmp.h"
426
427 #undef SRC
428 #undef SRC_IDX
429 #undef TRX_3FN
430 #undef TRX_4F
431 #undef TRX_4FN
432 #undef TRX_UB
433 #undef TRX_US
434 #undef TRX_UI
435
436
437 /* GL_DOUBLE
438 */
439 #define SRC GLdouble
440 #define SRC_IDX TYPE_IDX(GL_DOUBLE)
441 #define TRX_3FN(f,n) (GLfloat) PTR_ELT(f,n)
442 #define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n)
443 #define TRX_4FN(f,n) (GLfloat) PTR_ELT(f,n)
444 #define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n))
445 #define TRX_US(us,f,n) UNCLAMPED_FLOAT_TO_USHORT(us, PTR_ELT(f,n))
446 #define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n)
447 #define TRX_1F(f,n) (GLfloat) PTR_ELT(f,n)
448
449
450 #define SZ 4
451 #define INIT init_trans_4_GLdouble_raw
452 #define DEST_4F trans_4_GLdouble_4f_raw
453 #define DEST_4FN trans_4_GLdouble_4fn_raw
454 #define DEST_4UB trans_4_GLdouble_4ub_raw
455 #define DEST_4US trans_4_GLdouble_4us_raw
456 #include "m_trans_tmp.h"
457
458 #define SZ 3
459 #define INIT init_trans_3_GLdouble_raw
460 #define DEST_4F trans_3_GLdouble_4f_raw
461 #define DEST_4FN trans_3_GLdouble_4fn_raw
462 #define DEST_4UB trans_3_GLdouble_4ub_raw
463 #define DEST_4US trans_3_GLdouble_4us_raw
464 #define DEST_3FN trans_3_GLdouble_3fn_raw
465 #include "m_trans_tmp.h"
466
467 #define SZ 2
468 #define INIT init_trans_2_GLdouble_raw
469 #define DEST_4F trans_2_GLdouble_4f_raw
470 #define DEST_4FN trans_2_GLdouble_4fn_raw
471 #include "m_trans_tmp.h"
472
473 #define SZ 1
474 #define INIT init_trans_1_GLdouble_raw
475 #define DEST_4F trans_1_GLdouble_4f_raw
476 #define DEST_4FN trans_1_GLdouble_4fn_raw
477 #define DEST_1UB trans_1_GLdouble_1ub_raw
478 #define DEST_1UI trans_1_GLdouble_1ui_raw
479 #define DEST_1F trans_1_GLdouble_1f_raw
480 #include "m_trans_tmp.h"
481
482 #undef SRC
483 #undef SRC_IDX
484
485 /* GL_FLOAT
486 */
487 #define SRC GLfloat
488 #define SRC_IDX TYPE_IDX(GL_FLOAT)
489 #define SZ 4
490 #define INIT init_trans_4_GLfloat_raw
491 #define DEST_4UB trans_4_GLfloat_4ub_raw
492 #define DEST_4US trans_4_GLfloat_4us_raw
493 #define DEST_4F trans_4_GLfloat_4f_raw
494 #define DEST_4FN trans_4_GLfloat_4fn_raw
495 #include "m_trans_tmp.h"
496
497 #define SZ 3
498 #define INIT init_trans_3_GLfloat_raw
499 #define DEST_4F trans_3_GLfloat_4f_raw
500 #define DEST_4FN trans_3_GLfloat_4fn_raw
501 #define DEST_4UB trans_3_GLfloat_4ub_raw
502 #define DEST_4US trans_3_GLfloat_4us_raw
503 #define DEST_3FN trans_3_GLfloat_3fn_raw
504 #include "m_trans_tmp.h"
505
506 #define SZ 2
507 #define INIT init_trans_2_GLfloat_raw
508 #define DEST_4F trans_2_GLfloat_4f_raw
509 #define DEST_4FN trans_2_GLfloat_4fn_raw
510 #include "m_trans_tmp.h"
511
512 #define SZ 1
513 #define INIT init_trans_1_GLfloat_raw
514 #define DEST_4F trans_1_GLfloat_4f_raw
515 #define DEST_4FN trans_1_GLfloat_4fn_raw
516 #define DEST_1UB trans_1_GLfloat_1ub_raw
517 #define DEST_1UI trans_1_GLfloat_1ui_raw
518 #define DEST_1F trans_1_GLfloat_1f_raw
519
520 #include "m_trans_tmp.h"
521
522 #undef SRC
523 #undef SRC_IDX
524 #undef TRX_3FN
525 #undef TRX_4F
526 #undef TRX_4FN
527 #undef TRX_UB
528 #undef TRX_US
529 #undef TRX_UI
530
531
532 static void trans_4_GLubyte_4ub_raw(GLubyte (*t)[4],
533 CONST void *Ptr,
534 GLuint stride,
535 ARGS )
536 {
537 const GLubyte *f = (GLubyte *) Ptr + SRC_START * stride;
538 GLuint i;
539
540 if (((((uintptr_t) f | (uintptr_t) stride)) & 3L) == 0L) {
541 /* Aligned.
542 */
543 for (i = DST_START ; i < n ; i++, f += stride) {
544 COPY_4UBV( t[i], f );
545 }
546 } else {
547 for (i = DST_START ; i < n ; i++, f += stride) {
548 t[i][0] = f[0];
549 t[i][1] = f[1];
550 t[i][2] = f[2];
551 t[i][3] = f[3];
552 }
553 }
554 }
555
556
557 static void init_translate_raw(void)
558 {
559 memset( TAB(_1ui), 0, sizeof(TAB(_1ui)) );
560 memset( TAB(_1ub), 0, sizeof(TAB(_1ub)) );
561 memset( TAB(_3fn), 0, sizeof(TAB(_3fn)) );
562 memset( TAB(_4ub), 0, sizeof(TAB(_4ub)) );
563 memset( TAB(_4us), 0, sizeof(TAB(_4us)) );
564 memset( TAB(_4f), 0, sizeof(TAB(_4f)) );
565 memset( TAB(_4fn), 0, sizeof(TAB(_4fn)) );
566
567 init_trans_4_GLbyte_raw();
568 init_trans_3_GLbyte_raw();
569 init_trans_2_GLbyte_raw();
570 init_trans_1_GLbyte_raw();
571 init_trans_1_GLubyte_raw();
572 init_trans_3_GLubyte_raw();
573 init_trans_4_GLubyte_raw();
574 init_trans_4_GLshort_raw();
575 init_trans_3_GLshort_raw();
576 init_trans_2_GLshort_raw();
577 init_trans_1_GLshort_raw();
578 init_trans_4_GLushort_raw();
579 init_trans_3_GLushort_raw();
580 init_trans_2_GLushort_raw();
581 init_trans_1_GLushort_raw();
582 init_trans_4_GLint_raw();
583 init_trans_3_GLint_raw();
584 init_trans_2_GLint_raw();
585 init_trans_1_GLint_raw();
586 init_trans_4_GLuint_raw();
587 init_trans_3_GLuint_raw();
588 init_trans_2_GLuint_raw();
589 init_trans_1_GLuint_raw();
590 init_trans_4_GLdouble_raw();
591 init_trans_3_GLdouble_raw();
592 init_trans_2_GLdouble_raw();
593 init_trans_1_GLdouble_raw();
594 init_trans_4_GLfloat_raw();
595 init_trans_3_GLfloat_raw();
596 init_trans_2_GLfloat_raw();
597 init_trans_1_GLfloat_raw();
598
599 TAB(_4ub)[4][TYPE_IDX(GL_UNSIGNED_BYTE)] = trans_4_GLubyte_4ub_raw;
600 }
601
602
603 #undef TAB
604 #ifdef CLASS
605 #undef CLASS
606 #endif
607 #undef ARGS
608 #undef CHECK
609 #undef SRC_START
610 #undef DST_START
611 #undef NEXT_F
612 #undef NEXT_F2
613
614
615
616
617
618 void _math_init_translate( void )
619 {
620 init_translate_raw();
621 }
622
623
624 /**
625 * Translate vector of values to GLfloat [1].
626 */
627 void _math_trans_1f(GLfloat *to,
628 CONST void *ptr,
629 GLuint stride,
630 GLenum type,
631 GLuint start,
632 GLuint n )
633 {
634 _math_trans_1f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
635 }
636
637 /**
638 * Translate vector of values to GLuint [1].
639 */
640 void _math_trans_1ui(GLuint *to,
641 CONST void *ptr,
642 GLuint stride,
643 GLenum type,
644 GLuint start,
645 GLuint n )
646 {
647 _math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
648 }
649
650 /**
651 * Translate vector of values to GLubyte [1].
652 */
653 void _math_trans_1ub(GLubyte *to,
654 CONST void *ptr,
655 GLuint stride,
656 GLenum type,
657 GLuint start,
658 GLuint n )
659 {
660 _math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
661 }
662
663
664 /**
665 * Translate vector of values to GLubyte [4].
666 */
667 void _math_trans_4ub(GLubyte (*to)[4],
668 CONST void *ptr,
669 GLuint stride,
670 GLenum type,
671 GLuint size,
672 GLuint start,
673 GLuint n )
674 {
675 _math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
676 }
677
678 /**
679 * Translate vector of values to GLchan [4].
680 */
681 void _math_trans_4chan( GLchan (*to)[4],
682 CONST void *ptr,
683 GLuint stride,
684 GLenum type,
685 GLuint size,
686 GLuint start,
687 GLuint n )
688 {
689 #if CHAN_TYPE == GL_UNSIGNED_BYTE
690 _math_trans_4ub( to, ptr, stride, type, size, start, n );
691 #elif CHAN_TYPE == GL_UNSIGNED_SHORT
692 _math_trans_4us( to, ptr, stride, type, size, start, n );
693 #elif CHAN_TYPE == GL_FLOAT
694 _math_trans_4fn( to, ptr, stride, type, size, start, n );
695 #endif
696 }
697
698 /**
699 * Translate vector of values to GLushort [4].
700 */
701 void _math_trans_4us(GLushort (*to)[4],
702 CONST void *ptr,
703 GLuint stride,
704 GLenum type,
705 GLuint size,
706 GLuint start,
707 GLuint n )
708 {
709 _math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
710 }
711
712 /**
713 * Translate vector of values to GLfloat [4].
714 */
715 void _math_trans_4f(GLfloat (*to)[4],
716 CONST void *ptr,
717 GLuint stride,
718 GLenum type,
719 GLuint size,
720 GLuint start,
721 GLuint n )
722 {
723 _math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
724 }
725
726 /**
727 * Translate vector of values to GLfloat[4], normalized to [-1, 1].
728 */
729 void _math_trans_4fn(GLfloat (*to)[4],
730 CONST void *ptr,
731 GLuint stride,
732 GLenum type,
733 GLuint size,
734 GLuint start,
735 GLuint n )
736 {
737 _math_trans_4fn_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
738 }
739
740 /**
741 * Translate vector of values to GLfloat[3], normalized to [-1, 1].
742 */
743 void _math_trans_3fn(GLfloat (*to)[3],
744 CONST void *ptr,
745 GLuint stride,
746 GLenum type,
747 GLuint start,
748 GLuint n )
749 {
750 _math_trans_3fn_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
751 }