draw: corrections to allow for different cliptest cases
[mesa.git] / src / mesa / program / prog_optimize.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26
27 #include "main/glheader.h"
28 #include "main/context.h"
29 #include "main/macros.h"
30 #include "program.h"
31 #include "prog_instruction.h"
32 #include "prog_optimize.h"
33 #include "prog_print.h"
34
35
36 #define MAX_LOOP_NESTING 50
37 /* MAX_PROGRAM_TEMPS is a low number (256), and we want to be able to
38 * register allocate many temporary values into that small number of
39 * temps. So allow large temporary indices coming into the register
40 * allocator.
41 */
42 #define REG_ALLOCATE_MAX_PROGRAM_TEMPS ((1 << INST_INDEX_BITS) - 1)
43
44 static GLboolean dbg = GL_FALSE;
45
46 #define NO_MASK 0xf
47
48 /**
49 * Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which
50 * are read from the given src in this instruction, We also provide
51 * one optional masks which may mask other components in the dst
52 * register
53 */
54 static GLuint
55 get_src_arg_mask(const struct prog_instruction *inst,
56 GLuint arg, GLuint dst_mask)
57 {
58 GLuint read_mask, channel_mask;
59 GLuint comp;
60
61 ASSERT(arg < _mesa_num_inst_src_regs(inst->Opcode));
62
63 /* Form the dst register, find the written channels */
64 if (inst->CondUpdate) {
65 channel_mask = WRITEMASK_XYZW;
66 }
67 else {
68 switch (inst->Opcode) {
69 case OPCODE_MOV:
70 case OPCODE_MIN:
71 case OPCODE_MAX:
72 case OPCODE_ABS:
73 case OPCODE_ADD:
74 case OPCODE_MAD:
75 case OPCODE_MUL:
76 case OPCODE_SUB:
77 channel_mask = inst->DstReg.WriteMask & dst_mask;
78 break;
79 case OPCODE_RCP:
80 case OPCODE_SIN:
81 case OPCODE_COS:
82 case OPCODE_RSQ:
83 case OPCODE_POW:
84 case OPCODE_EX2:
85 case OPCODE_LOG:
86 channel_mask = WRITEMASK_X;
87 break;
88 case OPCODE_DP2:
89 channel_mask = WRITEMASK_XY;
90 break;
91 case OPCODE_DP3:
92 case OPCODE_XPD:
93 channel_mask = WRITEMASK_XYZ;
94 break;
95 default:
96 channel_mask = WRITEMASK_XYZW;
97 break;
98 }
99 }
100
101 /* Now, given the src swizzle and the written channels, find which
102 * components are actually read
103 */
104 read_mask = 0x0;
105 for (comp = 0; comp < 4; ++comp) {
106 const GLuint coord = GET_SWZ(inst->SrcReg[arg].Swizzle, comp);
107 ASSERT(coord < 4);
108 if (channel_mask & (1 << comp) && coord <= SWIZZLE_W)
109 read_mask |= 1 << coord;
110 }
111
112 return read_mask;
113 }
114
115
116 /**
117 * For a MOV instruction, compute a write mask when src register also has
118 * a mask
119 */
120 static GLuint
121 get_dst_mask_for_mov(const struct prog_instruction *mov, GLuint src_mask)
122 {
123 const GLuint mask = mov->DstReg.WriteMask;
124 GLuint comp;
125 GLuint updated_mask = 0x0;
126
127 ASSERT(mov->Opcode == OPCODE_MOV);
128
129 for (comp = 0; comp < 4; ++comp) {
130 GLuint src_comp;
131 if ((mask & (1 << comp)) == 0)
132 continue;
133 src_comp = GET_SWZ(mov->SrcReg[0].Swizzle, comp);
134 if ((src_mask & (1 << src_comp)) == 0)
135 continue;
136 updated_mask |= 1 << comp;
137 }
138
139 return updated_mask;
140 }
141
142
143 /**
144 * Ensure that the swizzle is regular. That is, all of the swizzle
145 * terms are SWIZZLE_X,Y,Z,W and not SWIZZLE_ZERO or SWIZZLE_ONE.
146 */
147 static GLboolean
148 is_swizzle_regular(GLuint swz)
149 {
150 return GET_SWZ(swz,0) <= SWIZZLE_W &&
151 GET_SWZ(swz,1) <= SWIZZLE_W &&
152 GET_SWZ(swz,2) <= SWIZZLE_W &&
153 GET_SWZ(swz,3) <= SWIZZLE_W;
154 }
155
156
157 /**
158 * In 'prog' remove instruction[i] if removeFlags[i] == TRUE.
159 * \return number of instructions removed
160 */
161 static GLuint
162 remove_instructions(struct gl_program *prog, const GLboolean *removeFlags)
163 {
164 GLint i, removeEnd = 0, removeCount = 0;
165 GLuint totalRemoved = 0;
166
167 /* go backward */
168 for (i = prog->NumInstructions - 1; i >= 0; i--) {
169 if (removeFlags[i]) {
170 totalRemoved++;
171 if (removeCount == 0) {
172 /* begin a run of instructions to remove */
173 removeEnd = i;
174 removeCount = 1;
175 }
176 else {
177 /* extend the run of instructions to remove */
178 removeCount++;
179 }
180 }
181 else {
182 /* don't remove this instruction, but check if the preceeding
183 * instructions are to be removed.
184 */
185 if (removeCount > 0) {
186 GLint removeStart = removeEnd - removeCount + 1;
187 _mesa_delete_instructions(prog, removeStart, removeCount);
188 removeStart = removeCount = 0; /* reset removal info */
189 }
190 }
191 }
192 /* Finish removing if the first instruction was to be removed. */
193 if (removeCount > 0) {
194 GLint removeStart = removeEnd - removeCount + 1;
195 _mesa_delete_instructions(prog, removeStart, removeCount);
196 }
197 return totalRemoved;
198 }
199
200
201 /**
202 * Remap register indexes according to map.
203 * \param prog the program to search/replace
204 * \param file the type of register file to search/replace
205 * \param map maps old register indexes to new indexes
206 */
207 static void
208 replace_regs(struct gl_program *prog, gl_register_file file, const GLint map[])
209 {
210 GLuint i;
211
212 for (i = 0; i < prog->NumInstructions; i++) {
213 struct prog_instruction *inst = prog->Instructions + i;
214 const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
215 GLuint j;
216 for (j = 0; j < numSrc; j++) {
217 if (inst->SrcReg[j].File == file) {
218 GLuint index = inst->SrcReg[j].Index;
219 ASSERT(map[index] >= 0);
220 inst->SrcReg[j].Index = map[index];
221 }
222 }
223 if (inst->DstReg.File == file) {
224 const GLuint index = inst->DstReg.Index;
225 ASSERT(map[index] >= 0);
226 inst->DstReg.Index = map[index];
227 }
228 }
229 }
230
231
232 /**
233 * Remove dead instructions from the given program.
234 * This is very primitive for now. Basically look for temp registers
235 * that are written to but never read. Remove any instructions that
236 * write to such registers. Be careful with condition code setters.
237 */
238 static GLboolean
239 _mesa_remove_dead_code_global(struct gl_program *prog)
240 {
241 GLboolean tempRead[REG_ALLOCATE_MAX_PROGRAM_TEMPS][4];
242 GLboolean *removeInst; /* per-instruction removal flag */
243 GLuint i, rem = 0, comp;
244
245 memset(tempRead, 0, sizeof(tempRead));
246
247 if (dbg) {
248 printf("Optimize: Begin dead code removal\n");
249 /*_mesa_print_program(prog);*/
250 }
251
252 removeInst = (GLboolean *)
253 calloc(1, prog->NumInstructions * sizeof(GLboolean));
254
255 /* Determine which temps are read and written */
256 for (i = 0; i < prog->NumInstructions; i++) {
257 const struct prog_instruction *inst = prog->Instructions + i;
258 const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
259 GLuint j;
260
261 /* check src regs */
262 for (j = 0; j < numSrc; j++) {
263 if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
264 const GLuint index = inst->SrcReg[j].Index;
265 GLuint read_mask;
266 ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
267 read_mask = get_src_arg_mask(inst, j, NO_MASK);
268
269 if (inst->SrcReg[j].RelAddr) {
270 if (dbg)
271 printf("abort remove dead code (indirect temp)\n");
272 goto done;
273 }
274
275 for (comp = 0; comp < 4; comp++) {
276 const GLuint swz = GET_SWZ(inst->SrcReg[j].Swizzle, comp);
277 ASSERT(swz < 4);
278 if ((read_mask & (1 << swz)) == 0)
279 continue;
280 if (swz <= SWIZZLE_W)
281 tempRead[index][swz] = GL_TRUE;
282 }
283 }
284 }
285
286 /* check dst reg */
287 if (inst->DstReg.File == PROGRAM_TEMPORARY) {
288 const GLuint index = inst->DstReg.Index;
289 ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
290
291 if (inst->DstReg.RelAddr) {
292 if (dbg)
293 printf("abort remove dead code (indirect temp)\n");
294 goto done;
295 }
296
297 if (inst->CondUpdate) {
298 /* If we're writing to this register and setting condition
299 * codes we cannot remove the instruction. Prevent removal
300 * by setting the 'read' flag.
301 */
302 tempRead[index][0] = GL_TRUE;
303 tempRead[index][1] = GL_TRUE;
304 tempRead[index][2] = GL_TRUE;
305 tempRead[index][3] = GL_TRUE;
306 }
307 }
308 }
309
310 /* find instructions that write to dead registers, flag for removal */
311 for (i = 0; i < prog->NumInstructions; i++) {
312 struct prog_instruction *inst = prog->Instructions + i;
313 const GLuint numDst = _mesa_num_inst_dst_regs(inst->Opcode);
314
315 if (numDst != 0 && inst->DstReg.File == PROGRAM_TEMPORARY) {
316 GLint chan, index = inst->DstReg.Index;
317
318 for (chan = 0; chan < 4; chan++) {
319 if (!tempRead[index][chan] &&
320 inst->DstReg.WriteMask & (1 << chan)) {
321 if (dbg) {
322 printf("Remove writemask on %u.%c\n", i,
323 chan == 3 ? 'w' : 'x' + chan);
324 }
325 inst->DstReg.WriteMask &= ~(1 << chan);
326 rem++;
327 }
328 }
329
330 if (inst->DstReg.WriteMask == 0) {
331 /* If we cleared all writes, the instruction can be removed. */
332 if (dbg)
333 printf("Remove instruction %u: \n", i);
334 removeInst[i] = GL_TRUE;
335 }
336 }
337 }
338
339 /* now remove the instructions which aren't needed */
340 rem = remove_instructions(prog, removeInst);
341
342 if (dbg) {
343 printf("Optimize: End dead code removal.\n");
344 printf(" %u channel writes removed\n", rem);
345 printf(" %u instructions removed\n", rem);
346 /*_mesa_print_program(prog);*/
347 }
348
349 done:
350 free(removeInst);
351 return rem != 0;
352 }
353
354
355 enum inst_use
356 {
357 READ,
358 WRITE,
359 FLOW,
360 END
361 };
362
363
364 /**
365 * Scan forward in program from 'start' for the next occurances of TEMP[index].
366 * We look if an instruction reads the component given by the masks and if they
367 * are overwritten.
368 * Return READ, WRITE, FLOW or END to indicate the next usage or an indicator
369 * that we can't look further.
370 */
371 static enum inst_use
372 find_next_use(const struct gl_program *prog,
373 GLuint start,
374 GLuint index,
375 GLuint mask)
376 {
377 GLuint i;
378
379 for (i = start; i < prog->NumInstructions; i++) {
380 const struct prog_instruction *inst = prog->Instructions + i;
381 switch (inst->Opcode) {
382 case OPCODE_BGNLOOP:
383 case OPCODE_BGNSUB:
384 case OPCODE_BRA:
385 case OPCODE_CAL:
386 case OPCODE_CONT:
387 case OPCODE_IF:
388 case OPCODE_ELSE:
389 case OPCODE_ENDIF:
390 case OPCODE_ENDLOOP:
391 case OPCODE_ENDSUB:
392 case OPCODE_RET:
393 return FLOW;
394 case OPCODE_END:
395 return END;
396 default:
397 {
398 const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
399 GLuint j;
400 for (j = 0; j < numSrc; j++) {
401 if (inst->SrcReg[j].RelAddr ||
402 (inst->SrcReg[j].File == PROGRAM_TEMPORARY &&
403 inst->SrcReg[j].Index == index &&
404 (get_src_arg_mask(inst,j,NO_MASK) & mask)))
405 return READ;
406 }
407 if (_mesa_num_inst_dst_regs(inst->Opcode) == 1 &&
408 inst->DstReg.File == PROGRAM_TEMPORARY &&
409 inst->DstReg.Index == index) {
410 mask &= ~inst->DstReg.WriteMask;
411 if (mask == 0)
412 return WRITE;
413 }
414 }
415 }
416 }
417 return END;
418 }
419
420
421 /**
422 * Is the given instruction opcode a flow-control opcode?
423 * XXX maybe move this into prog_instruction.[ch]
424 */
425 static GLboolean
426 _mesa_is_flow_control_opcode(enum prog_opcode opcode)
427 {
428 switch (opcode) {
429 case OPCODE_BGNLOOP:
430 case OPCODE_BGNSUB:
431 case OPCODE_BRA:
432 case OPCODE_CAL:
433 case OPCODE_CONT:
434 case OPCODE_IF:
435 case OPCODE_ELSE:
436 case OPCODE_END:
437 case OPCODE_ENDIF:
438 case OPCODE_ENDLOOP:
439 case OPCODE_ENDSUB:
440 case OPCODE_RET:
441 return GL_TRUE;
442 default:
443 return GL_FALSE;
444 }
445 }
446
447
448 /**
449 * Test if the given instruction is a simple MOV (no conditional updating,
450 * not relative addressing, no negation/abs, etc).
451 */
452 static GLboolean
453 can_downward_mov_be_modifed(const struct prog_instruction *mov)
454 {
455 return
456 mov->Opcode == OPCODE_MOV &&
457 mov->CondUpdate == GL_FALSE &&
458 mov->SrcReg[0].RelAddr == 0 &&
459 mov->SrcReg[0].Negate == 0 &&
460 mov->SrcReg[0].Abs == 0 &&
461 mov->SrcReg[0].HasIndex2 == 0 &&
462 mov->SrcReg[0].RelAddr2 == 0 &&
463 mov->DstReg.RelAddr == 0 &&
464 mov->DstReg.CondMask == COND_TR &&
465 mov->SaturateMode == SATURATE_OFF;
466 }
467
468
469 static GLboolean
470 can_upward_mov_be_modifed(const struct prog_instruction *mov)
471 {
472 return
473 can_downward_mov_be_modifed(mov) &&
474 mov->DstReg.File == PROGRAM_TEMPORARY;
475 }
476
477
478 /**
479 * Try to remove use of extraneous MOV instructions, to free them up for dead
480 * code removal.
481 */
482 static void
483 _mesa_remove_extra_move_use(struct gl_program *prog)
484 {
485 GLuint i, j;
486
487 if (dbg) {
488 printf("Optimize: Begin remove extra move use\n");
489 _mesa_print_program(prog);
490 }
491
492 /*
493 * Look for sequences such as this:
494 * MOV tmpX, arg0;
495 * ...
496 * FOO tmpY, tmpX, arg1;
497 * and convert into:
498 * MOV tmpX, arg0;
499 * ...
500 * FOO tmpY, arg0, arg1;
501 */
502
503 for (i = 0; i + 1 < prog->NumInstructions; i++) {
504 const struct prog_instruction *mov = prog->Instructions + i;
505 GLuint dst_mask, src_mask;
506 if (can_upward_mov_be_modifed(mov) == GL_FALSE)
507 continue;
508
509 /* Scanning the code, we maintain the components which are still active in
510 * these two masks
511 */
512 dst_mask = mov->DstReg.WriteMask;
513 src_mask = get_src_arg_mask(mov, 0, NO_MASK);
514
515 /* Walk through remaining instructions until the or src reg gets
516 * rewritten or we get into some flow-control, eliminating the use of
517 * this MOV.
518 */
519 for (j = i + 1; j < prog->NumInstructions; j++) {
520 struct prog_instruction *inst2 = prog->Instructions + j;
521 GLuint arg;
522
523 if (_mesa_is_flow_control_opcode(inst2->Opcode))
524 break;
525
526 /* First rewrite this instruction's args if appropriate. */
527 for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) {
528 GLuint comp, read_mask;
529
530 if (inst2->SrcReg[arg].File != mov->DstReg.File ||
531 inst2->SrcReg[arg].Index != mov->DstReg.Index ||
532 inst2->SrcReg[arg].RelAddr ||
533 inst2->SrcReg[arg].Abs)
534 continue;
535 read_mask = get_src_arg_mask(inst2, arg, NO_MASK);
536
537 /* Adjust the swizzles of inst2 to point at MOV's source if ALL the
538 * components read still come from the mov instructions
539 */
540 if (is_swizzle_regular(inst2->SrcReg[arg].Swizzle) &&
541 (read_mask & dst_mask) == read_mask) {
542 for (comp = 0; comp < 4; comp++) {
543 const GLuint inst2_swz =
544 GET_SWZ(inst2->SrcReg[arg].Swizzle, comp);
545 const GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz);
546 inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp));
547 inst2->SrcReg[arg].Swizzle |= s << (3 * comp);
548 inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >>
549 inst2_swz) & 0x1) << comp);
550 }
551 inst2->SrcReg[arg].File = mov->SrcReg[0].File;
552 inst2->SrcReg[arg].Index = mov->SrcReg[0].Index;
553 }
554 }
555
556 /* The source of MOV is written. This potentially deactivates some
557 * components from the src and dst of the MOV instruction
558 */
559 if (inst2->DstReg.File == mov->DstReg.File &&
560 (inst2->DstReg.RelAddr ||
561 inst2->DstReg.Index == mov->DstReg.Index)) {
562 dst_mask &= ~inst2->DstReg.WriteMask;
563 src_mask = get_src_arg_mask(mov, 0, dst_mask);
564 }
565
566 /* Idem when the destination of mov is written */
567 if (inst2->DstReg.File == mov->SrcReg[0].File &&
568 (inst2->DstReg.RelAddr ||
569 inst2->DstReg.Index == mov->SrcReg[0].Index)) {
570 src_mask &= ~inst2->DstReg.WriteMask;
571 dst_mask &= get_dst_mask_for_mov(mov, src_mask);
572 }
573 if (dst_mask == 0)
574 break;
575 }
576 }
577
578 if (dbg) {
579 printf("Optimize: End remove extra move use.\n");
580 /*_mesa_print_program(prog);*/
581 }
582 }
583
584
585 /**
586 * Complements dead_code_global. Try to remove code in block of code by
587 * carefully monitoring the swizzles. Both functions should be merged into one
588 * with a proper control flow graph
589 */
590 static GLboolean
591 _mesa_remove_dead_code_local(struct gl_program *prog)
592 {
593 GLboolean *removeInst;
594 GLuint i, arg, rem = 0;
595
596 removeInst = (GLboolean *)
597 calloc(1, prog->NumInstructions * sizeof(GLboolean));
598
599 for (i = 0; i < prog->NumInstructions; i++) {
600 const struct prog_instruction *inst = prog->Instructions + i;
601 const GLuint index = inst->DstReg.Index;
602 const GLuint mask = inst->DstReg.WriteMask;
603 enum inst_use use;
604
605 /* We must deactivate the pass as soon as some indirection is used */
606 if (inst->DstReg.RelAddr)
607 goto done;
608 for (arg = 0; arg < _mesa_num_inst_src_regs(inst->Opcode); arg++)
609 if (inst->SrcReg[arg].RelAddr)
610 goto done;
611
612 if (_mesa_is_flow_control_opcode(inst->Opcode) ||
613 _mesa_num_inst_dst_regs(inst->Opcode) == 0 ||
614 inst->DstReg.File != PROGRAM_TEMPORARY ||
615 inst->DstReg.RelAddr)
616 continue;
617
618 use = find_next_use(prog, i+1, index, mask);
619 if (use == WRITE || use == END)
620 removeInst[i] = GL_TRUE;
621 }
622
623 rem = remove_instructions(prog, removeInst);
624
625 done:
626 free(removeInst);
627 return rem != 0;
628 }
629
630
631 /**
632 * Try to inject the destination of mov as the destination of inst and recompute
633 * the swizzles operators for the sources of inst if required. Return GL_TRUE
634 * of the substitution was possible, GL_FALSE otherwise
635 */
636 static GLboolean
637 _mesa_merge_mov_into_inst(struct prog_instruction *inst,
638 const struct prog_instruction *mov)
639 {
640 /* Indirection table which associates destination and source components for
641 * the mov instruction
642 */
643 const GLuint mask = get_src_arg_mask(mov, 0, NO_MASK);
644
645 /* Some components are not written by inst. We cannot remove the mov */
646 if (mask != (inst->DstReg.WriteMask & mask))
647 return GL_FALSE;
648
649 /* Depending on the instruction, we may need to recompute the swizzles.
650 * Also, some other instructions (like TEX) are not linear. We will only
651 * consider completely active sources and destinations
652 */
653 switch (inst->Opcode) {
654
655 /* Carstesian instructions: we compute the swizzle */
656 case OPCODE_MOV:
657 case OPCODE_MIN:
658 case OPCODE_MAX:
659 case OPCODE_ABS:
660 case OPCODE_ADD:
661 case OPCODE_MAD:
662 case OPCODE_MUL:
663 case OPCODE_SUB:
664 {
665 GLuint dst_to_src_comp[4] = {0,0,0,0};
666 GLuint dst_comp, arg;
667 for (dst_comp = 0; dst_comp < 4; ++dst_comp) {
668 if (mov->DstReg.WriteMask & (1 << dst_comp)) {
669 const GLuint src_comp = GET_SWZ(mov->SrcReg[0].Swizzle, dst_comp);
670 ASSERT(src_comp < 4);
671 dst_to_src_comp[dst_comp] = src_comp;
672 }
673 }
674
675 /* Patch each source of the instruction */
676 for (arg = 0; arg < _mesa_num_inst_src_regs(inst->Opcode); arg++) {
677 const GLuint arg_swz = inst->SrcReg[arg].Swizzle;
678 inst->SrcReg[arg].Swizzle = 0;
679
680 /* Reset each active component of the swizzle */
681 for (dst_comp = 0; dst_comp < 4; ++dst_comp) {
682 GLuint src_comp, arg_comp;
683 if ((mov->DstReg.WriteMask & (1 << dst_comp)) == 0)
684 continue;
685 src_comp = dst_to_src_comp[dst_comp];
686 ASSERT(src_comp < 4);
687 arg_comp = GET_SWZ(arg_swz, src_comp);
688 ASSERT(arg_comp < 4);
689 inst->SrcReg[arg].Swizzle |= arg_comp << (3*dst_comp);
690 }
691 }
692 inst->DstReg = mov->DstReg;
693 return GL_TRUE;
694 }
695
696 /* Dot products and scalar instructions: we only change the destination */
697 case OPCODE_RCP:
698 case OPCODE_SIN:
699 case OPCODE_COS:
700 case OPCODE_RSQ:
701 case OPCODE_POW:
702 case OPCODE_EX2:
703 case OPCODE_LOG:
704 case OPCODE_DP2:
705 case OPCODE_DP3:
706 case OPCODE_DP4:
707 inst->DstReg = mov->DstReg;
708 return GL_TRUE;
709
710 /* All other instructions require fully active components with no swizzle */
711 default:
712 if (mov->SrcReg[0].Swizzle != SWIZZLE_XYZW ||
713 inst->DstReg.WriteMask != WRITEMASK_XYZW)
714 return GL_FALSE;
715 inst->DstReg = mov->DstReg;
716 return GL_TRUE;
717 }
718 }
719
720
721 /**
722 * Try to remove extraneous MOV instructions from the given program.
723 */
724 static GLboolean
725 _mesa_remove_extra_moves(struct gl_program *prog)
726 {
727 GLboolean *removeInst; /* per-instruction removal flag */
728 GLuint i, rem = 0, nesting = 0;
729
730 if (dbg) {
731 printf("Optimize: Begin remove extra moves\n");
732 _mesa_print_program(prog);
733 }
734
735 removeInst = (GLboolean *)
736 calloc(1, prog->NumInstructions * sizeof(GLboolean));
737
738 /*
739 * Look for sequences such as this:
740 * FOO tmpX, arg0, arg1;
741 * MOV tmpY, tmpX;
742 * and convert into:
743 * FOO tmpY, arg0, arg1;
744 */
745
746 for (i = 0; i < prog->NumInstructions; i++) {
747 const struct prog_instruction *mov = prog->Instructions + i;
748
749 switch (mov->Opcode) {
750 case OPCODE_BGNLOOP:
751 case OPCODE_BGNSUB:
752 case OPCODE_IF:
753 nesting++;
754 break;
755 case OPCODE_ENDLOOP:
756 case OPCODE_ENDSUB:
757 case OPCODE_ENDIF:
758 nesting--;
759 break;
760 case OPCODE_MOV:
761 if (i > 0 &&
762 can_downward_mov_be_modifed(mov) &&
763 mov->SrcReg[0].File == PROGRAM_TEMPORARY &&
764 nesting == 0)
765 {
766
767 /* see if this MOV can be removed */
768 const GLuint id = mov->SrcReg[0].Index;
769 struct prog_instruction *prevInst;
770 GLuint prevI;
771
772 /* get pointer to previous instruction */
773 prevI = i - 1;
774 while (prevI > 0 && removeInst[prevI])
775 prevI--;
776 prevInst = prog->Instructions + prevI;
777
778 if (prevInst->DstReg.File == PROGRAM_TEMPORARY &&
779 prevInst->DstReg.Index == id &&
780 prevInst->DstReg.RelAddr == 0 &&
781 prevInst->DstReg.CondSrc == 0 &&
782 prevInst->DstReg.CondMask == COND_TR) {
783
784 const GLuint dst_mask = prevInst->DstReg.WriteMask;
785 enum inst_use next_use = find_next_use(prog, i+1, id, dst_mask);
786
787 if (next_use == WRITE || next_use == END) {
788 /* OK, we can safely remove this MOV instruction.
789 * Transform:
790 * prevI: FOO tempIndex, x, y;
791 * i: MOV z, tempIndex;
792 * Into:
793 * prevI: FOO z, x, y;
794 */
795 if (_mesa_merge_mov_into_inst(prevInst, mov)) {
796 removeInst[i] = GL_TRUE;
797 if (dbg) {
798 printf("Remove MOV at %u\n", i);
799 printf("new prev inst %u: ", prevI);
800 _mesa_print_instruction(prevInst);
801 }
802 }
803 }
804 }
805 }
806 break;
807 default:
808 ; /* nothing */
809 }
810 }
811
812 /* now remove the instructions which aren't needed */
813 rem = remove_instructions(prog, removeInst);
814
815 free(removeInst);
816
817 if (dbg) {
818 printf("Optimize: End remove extra moves. %u instructions removed\n", rem);
819 /*_mesa_print_program(prog);*/
820 }
821
822 return rem != 0;
823 }
824
825
826 /** A live register interval */
827 struct interval
828 {
829 GLuint Reg; /** The temporary register index */
830 GLuint Start, End; /** Start/end instruction numbers */
831 };
832
833
834 /** A list of register intervals */
835 struct interval_list
836 {
837 GLuint Num;
838 struct interval Intervals[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
839 };
840
841
842 static void
843 append_interval(struct interval_list *list, const struct interval *inv)
844 {
845 list->Intervals[list->Num++] = *inv;
846 }
847
848
849 /** Insert interval inv into list, sorted by interval end */
850 static void
851 insert_interval_by_end(struct interval_list *list, const struct interval *inv)
852 {
853 /* XXX we could do a binary search insertion here since list is sorted */
854 GLint i = list->Num - 1;
855 while (i >= 0 && list->Intervals[i].End > inv->End) {
856 list->Intervals[i + 1] = list->Intervals[i];
857 i--;
858 }
859 list->Intervals[i + 1] = *inv;
860 list->Num++;
861
862 #ifdef DEBUG
863 {
864 GLuint i;
865 for (i = 0; i + 1 < list->Num; i++) {
866 ASSERT(list->Intervals[i].End <= list->Intervals[i + 1].End);
867 }
868 }
869 #endif
870 }
871
872
873 /** Remove the given interval from the interval list */
874 static void
875 remove_interval(struct interval_list *list, const struct interval *inv)
876 {
877 /* XXX we could binary search since list is sorted */
878 GLuint k;
879 for (k = 0; k < list->Num; k++) {
880 if (list->Intervals[k].Reg == inv->Reg) {
881 /* found, remove it */
882 ASSERT(list->Intervals[k].Start == inv->Start);
883 ASSERT(list->Intervals[k].End == inv->End);
884 while (k < list->Num - 1) {
885 list->Intervals[k] = list->Intervals[k + 1];
886 k++;
887 }
888 list->Num--;
889 return;
890 }
891 }
892 }
893
894
895 /** called by qsort() */
896 static int
897 compare_start(const void *a, const void *b)
898 {
899 const struct interval *ia = (const struct interval *) a;
900 const struct interval *ib = (const struct interval *) b;
901 if (ia->Start < ib->Start)
902 return -1;
903 else if (ia->Start > ib->Start)
904 return +1;
905 else
906 return 0;
907 }
908
909
910 /** sort the interval list according to interval starts */
911 static void
912 sort_interval_list_by_start(struct interval_list *list)
913 {
914 qsort(list->Intervals, list->Num, sizeof(struct interval), compare_start);
915 #ifdef DEBUG
916 {
917 GLuint i;
918 for (i = 0; i + 1 < list->Num; i++) {
919 ASSERT(list->Intervals[i].Start <= list->Intervals[i + 1].Start);
920 }
921 }
922 #endif
923 }
924
925 struct loop_info
926 {
927 GLuint Start, End; /**< Start, end instructions of loop */
928 };
929
930 /**
931 * Update the intermediate interval info for register 'index' and
932 * instruction 'ic'.
933 */
934 static void
935 update_interval(GLint intBegin[], GLint intEnd[],
936 struct loop_info *loopStack, GLuint loopStackDepth,
937 GLuint index, GLuint ic)
938 {
939 int i;
940
941 /* If the register is used in a loop, extend its lifetime through the end
942 * of the outermost loop that doesn't contain its definition.
943 */
944 for (i = 0; i < loopStackDepth; i++) {
945 if (intBegin[index] < loopStack[i].Start) {
946 ic = loopStack[i].End;
947 break;
948 }
949 }
950
951 ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
952 if (intBegin[index] == -1) {
953 ASSERT(intEnd[index] == -1);
954 intBegin[index] = intEnd[index] = ic;
955 }
956 else {
957 intEnd[index] = ic;
958 }
959 }
960
961
962 /**
963 * Find first/last instruction that references each temporary register.
964 */
965 GLboolean
966 _mesa_find_temp_intervals(const struct prog_instruction *instructions,
967 GLuint numInstructions,
968 GLint intBegin[REG_ALLOCATE_MAX_PROGRAM_TEMPS],
969 GLint intEnd[REG_ALLOCATE_MAX_PROGRAM_TEMPS])
970 {
971 struct loop_info loopStack[MAX_LOOP_NESTING];
972 GLuint loopStackDepth = 0;
973 GLuint i;
974
975 for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++){
976 intBegin[i] = intEnd[i] = -1;
977 }
978
979 /* Scan instructions looking for temporary registers */
980 for (i = 0; i < numInstructions; i++) {
981 const struct prog_instruction *inst = instructions + i;
982 if (inst->Opcode == OPCODE_BGNLOOP) {
983 loopStack[loopStackDepth].Start = i;
984 loopStack[loopStackDepth].End = inst->BranchTarget;
985 loopStackDepth++;
986 }
987 else if (inst->Opcode == OPCODE_ENDLOOP) {
988 loopStackDepth--;
989 }
990 else if (inst->Opcode == OPCODE_CAL) {
991 return GL_FALSE;
992 }
993 else {
994 const GLuint numSrc = 3;/*_mesa_num_inst_src_regs(inst->Opcode);*/
995 GLuint j;
996 for (j = 0; j < numSrc; j++) {
997 if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
998 const GLuint index = inst->SrcReg[j].Index;
999 if (inst->SrcReg[j].RelAddr)
1000 return GL_FALSE;
1001 update_interval(intBegin, intEnd, loopStack, loopStackDepth,
1002 index, i);
1003 }
1004 }
1005 if (inst->DstReg.File == PROGRAM_TEMPORARY) {
1006 const GLuint index = inst->DstReg.Index;
1007 if (inst->DstReg.RelAddr)
1008 return GL_FALSE;
1009 update_interval(intBegin, intEnd, loopStack, loopStackDepth,
1010 index, i);
1011 }
1012 }
1013 }
1014
1015 return GL_TRUE;
1016 }
1017
1018
1019 /**
1020 * Find the live intervals for each temporary register in the program.
1021 * For register R, the interval [A,B] indicates that R is referenced
1022 * from instruction A through instruction B.
1023 * Special consideration is needed for loops and subroutines.
1024 * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
1025 */
1026 static GLboolean
1027 find_live_intervals(struct gl_program *prog,
1028 struct interval_list *liveIntervals)
1029 {
1030 GLint intBegin[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
1031 GLint intEnd[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
1032 GLuint i;
1033
1034 /*
1035 * Note: we'll return GL_FALSE below if we find relative indexing
1036 * into the TEMP register file. We can't handle that yet.
1037 * We also give up on subroutines for now.
1038 */
1039
1040 if (dbg) {
1041 printf("Optimize: Begin find intervals\n");
1042 }
1043
1044 /* build intermediate arrays */
1045 if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions,
1046 intBegin, intEnd))
1047 return GL_FALSE;
1048
1049 /* Build live intervals list from intermediate arrays */
1050 liveIntervals->Num = 0;
1051 for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++) {
1052 if (intBegin[i] >= 0) {
1053 struct interval inv;
1054 inv.Reg = i;
1055 inv.Start = intBegin[i];
1056 inv.End = intEnd[i];
1057 append_interval(liveIntervals, &inv);
1058 }
1059 }
1060
1061 /* Sort the list according to interval starts */
1062 sort_interval_list_by_start(liveIntervals);
1063
1064 if (dbg) {
1065 /* print interval info */
1066 for (i = 0; i < liveIntervals->Num; i++) {
1067 const struct interval *inv = liveIntervals->Intervals + i;
1068 printf("Reg[%d] live [%d, %d]:",
1069 inv->Reg, inv->Start, inv->End);
1070 if (1) {
1071 GLuint j;
1072 for (j = 0; j < inv->Start; j++)
1073 printf(" ");
1074 for (j = inv->Start; j <= inv->End; j++)
1075 printf("x");
1076 }
1077 printf("\n");
1078 }
1079 }
1080
1081 return GL_TRUE;
1082 }
1083
1084
1085 /** Scan the array of used register flags to find free entry */
1086 static GLint
1087 alloc_register(GLboolean usedRegs[REG_ALLOCATE_MAX_PROGRAM_TEMPS])
1088 {
1089 GLuint k;
1090 for (k = 0; k < REG_ALLOCATE_MAX_PROGRAM_TEMPS; k++) {
1091 if (!usedRegs[k]) {
1092 usedRegs[k] = GL_TRUE;
1093 return k;
1094 }
1095 }
1096 return -1;
1097 }
1098
1099
1100 /**
1101 * This function implements "Linear Scan Register Allocation" to reduce
1102 * the number of temporary registers used by the program.
1103 *
1104 * We compute the "live interval" for all temporary registers then
1105 * examine the overlap of the intervals to allocate new registers.
1106 * Basically, if two intervals do not overlap, they can use the same register.
1107 */
1108 static void
1109 _mesa_reallocate_registers(struct gl_program *prog)
1110 {
1111 struct interval_list liveIntervals;
1112 GLint registerMap[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
1113 GLboolean usedRegs[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
1114 GLuint i;
1115 GLint maxTemp = -1;
1116
1117 if (dbg) {
1118 printf("Optimize: Begin live-interval register reallocation\n");
1119 _mesa_print_program(prog);
1120 }
1121
1122 for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++){
1123 registerMap[i] = -1;
1124 usedRegs[i] = GL_FALSE;
1125 }
1126
1127 if (!find_live_intervals(prog, &liveIntervals)) {
1128 if (dbg)
1129 printf("Aborting register reallocation\n");
1130 return;
1131 }
1132
1133 {
1134 struct interval_list activeIntervals;
1135 activeIntervals.Num = 0;
1136
1137 /* loop over live intervals, allocating a new register for each */
1138 for (i = 0; i < liveIntervals.Num; i++) {
1139 const struct interval *live = liveIntervals.Intervals + i;
1140
1141 if (dbg)
1142 printf("Consider register %u\n", live->Reg);
1143
1144 /* Expire old intervals. Intervals which have ended with respect
1145 * to the live interval can have their remapped registers freed.
1146 */
1147 {
1148 GLint j;
1149 for (j = 0; j < (GLint) activeIntervals.Num; j++) {
1150 const struct interval *inv = activeIntervals.Intervals + j;
1151 if (inv->End >= live->Start) {
1152 /* Stop now. Since the activeInterval list is sorted
1153 * we know we don't have to go further.
1154 */
1155 break;
1156 }
1157 else {
1158 /* Interval 'inv' has expired */
1159 const GLint regNew = registerMap[inv->Reg];
1160 ASSERT(regNew >= 0);
1161
1162 if (dbg)
1163 printf(" expire interval for reg %u\n", inv->Reg);
1164
1165 /* remove interval j from active list */
1166 remove_interval(&activeIntervals, inv);
1167 j--; /* counter-act j++ in for-loop above */
1168
1169 /* return register regNew to the free pool */
1170 if (dbg)
1171 printf(" free reg %d\n", regNew);
1172 ASSERT(usedRegs[regNew] == GL_TRUE);
1173 usedRegs[regNew] = GL_FALSE;
1174 }
1175 }
1176 }
1177
1178 /* find a free register for this live interval */
1179 {
1180 const GLint k = alloc_register(usedRegs);
1181 if (k < 0) {
1182 /* out of registers, give up */
1183 return;
1184 }
1185 registerMap[live->Reg] = k;
1186 maxTemp = MAX2(maxTemp, k);
1187 if (dbg)
1188 printf(" remap register %u -> %d\n", live->Reg, k);
1189 }
1190
1191 /* Insert this live interval into the active list which is sorted
1192 * by increasing end points.
1193 */
1194 insert_interval_by_end(&activeIntervals, live);
1195 }
1196 }
1197
1198 if (maxTemp + 1 < (GLint) liveIntervals.Num) {
1199 /* OK, we've reduced the number of registers needed.
1200 * Scan the program and replace all the old temporary register
1201 * indexes with the new indexes.
1202 */
1203 replace_regs(prog, PROGRAM_TEMPORARY, registerMap);
1204
1205 prog->NumTemporaries = maxTemp + 1;
1206 }
1207
1208 if (dbg) {
1209 printf("Optimize: End live-interval register reallocation\n");
1210 printf("Num temp regs before: %u after: %u\n",
1211 liveIntervals.Num, maxTemp + 1);
1212 _mesa_print_program(prog);
1213 }
1214 }
1215
1216
1217 #if 0
1218 static void
1219 print_it(GLcontext *ctx, struct gl_program *program, const char *txt) {
1220 fprintf(stderr, "%s (%u inst):\n", txt, program->NumInstructions);
1221 _mesa_print_program(program);
1222 _mesa_print_program_parameters(ctx, program);
1223 fprintf(stderr, "\n\n");
1224 }
1225 #endif
1226
1227
1228 /**
1229 * Apply optimizations to the given program to eliminate unnecessary
1230 * instructions, temp regs, etc.
1231 */
1232 void
1233 _mesa_optimize_program(GLcontext *ctx, struct gl_program *program)
1234 {
1235 GLboolean any_change;
1236
1237 /* Stop when no modifications were output */
1238 do {
1239 any_change = GL_FALSE;
1240 _mesa_remove_extra_move_use(program);
1241 if (_mesa_remove_dead_code_global(program))
1242 any_change = GL_TRUE;
1243 if (_mesa_remove_extra_moves(program))
1244 any_change = GL_TRUE;
1245 if (_mesa_remove_dead_code_local(program))
1246 any_change = GL_TRUE;
1247 _mesa_reallocate_registers(program);
1248 } while (any_change);
1249 }
1250