glsl_type: Add support for explicitly laid out matrices and arrays
[mesa.git] / src / mesa / program / prog_print.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32 #include <inttypes.h> /* for PRIx64 macro */
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41
42
43
44 /**
45 * Return string name for given program/register file.
46 */
47 const char *
48 _mesa_register_file_name(gl_register_file f)
49 {
50 switch (f) {
51 case PROGRAM_TEMPORARY:
52 return "TEMP";
53 case PROGRAM_ARRAY:
54 return "ARRAY";
55 case PROGRAM_INPUT:
56 return "INPUT";
57 case PROGRAM_OUTPUT:
58 return "OUTPUT";
59 case PROGRAM_STATE_VAR:
60 return "STATE";
61 case PROGRAM_CONSTANT:
62 return "CONST";
63 case PROGRAM_UNIFORM:
64 return "UNIFORM";
65 case PROGRAM_ADDRESS:
66 return "ADDR";
67 case PROGRAM_SAMPLER:
68 return "SAMPLER";
69 case PROGRAM_SYSTEM_VALUE:
70 return "SYSVAL";
71 case PROGRAM_UNDEFINED:
72 return "UNDEFINED";
73 case PROGRAM_IMMEDIATE:
74 return "IMM";
75 case PROGRAM_BUFFER:
76 return "BUFFER";
77 case PROGRAM_MEMORY:
78 return "MEMORY";
79 case PROGRAM_IMAGE:
80 return "IMAGE";
81 case PROGRAM_HW_ATOMIC:
82 return "HWATOMIC";
83 default:
84 {
85 static char s[20];
86 _mesa_snprintf(s, sizeof(s), "FILE%u", f);
87 return s;
88 }
89 }
90 }
91
92
93 /**
94 * Return ARB_v/f_prog-style input attrib string.
95 */
96 static const char *
97 arb_input_attrib_string(GLuint index, GLenum progType)
98 {
99 /*
100 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
101 */
102 static const char *const vertAttribs[] = {
103 "vertex.position",
104 "vertex.normal",
105 "vertex.color.primary",
106 "vertex.color.secondary",
107 "vertex.fogcoord",
108 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
109 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
110 "vertex.texcoord[0]",
111 "vertex.texcoord[1]",
112 "vertex.texcoord[2]",
113 "vertex.texcoord[3]",
114 "vertex.texcoord[4]",
115 "vertex.texcoord[5]",
116 "vertex.texcoord[6]",
117 "vertex.texcoord[7]",
118 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
119 "vertex.attrib[0]",
120 "vertex.attrib[1]",
121 "vertex.attrib[2]",
122 "vertex.attrib[3]",
123 "vertex.attrib[4]",
124 "vertex.attrib[5]",
125 "vertex.attrib[6]",
126 "vertex.attrib[7]",
127 "vertex.attrib[8]",
128 "vertex.attrib[9]",
129 "vertex.attrib[10]",
130 "vertex.attrib[11]",
131 "vertex.attrib[12]",
132 "vertex.attrib[13]",
133 "vertex.attrib[14]",
134 "vertex.attrib[15]" /* MAX_VARYING = 16 */
135 };
136 static const char *const fragAttribs[] = {
137 "fragment.position",
138 "fragment.color.primary",
139 "fragment.color.secondary",
140 "fragment.fogcoord",
141 "fragment.texcoord[0]",
142 "fragment.texcoord[1]",
143 "fragment.texcoord[2]",
144 "fragment.texcoord[3]",
145 "fragment.texcoord[4]",
146 "fragment.texcoord[5]",
147 "fragment.texcoord[6]",
148 "fragment.texcoord[7]",
149 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
150 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
151 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
152 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
153 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
154 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
155 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
156 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
157 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
158 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
159 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
160 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
161 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
162 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
163 "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
164 "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
165 "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
166 "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
167 "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
168 "fragment.varying[0]",
169 "fragment.varying[1]",
170 "fragment.varying[2]",
171 "fragment.varying[3]",
172 "fragment.varying[4]",
173 "fragment.varying[5]",
174 "fragment.varying[6]",
175 "fragment.varying[7]",
176 "fragment.varying[8]",
177 "fragment.varying[9]",
178 "fragment.varying[10]",
179 "fragment.varying[11]",
180 "fragment.varying[12]",
181 "fragment.varying[13]",
182 "fragment.varying[14]",
183 "fragment.varying[15]",
184 "fragment.varying[16]",
185 "fragment.varying[17]",
186 "fragment.varying[18]",
187 "fragment.varying[19]",
188 "fragment.varying[20]",
189 "fragment.varying[21]",
190 "fragment.varying[22]",
191 "fragment.varying[23]",
192 "fragment.varying[24]",
193 "fragment.varying[25]",
194 "fragment.varying[26]",
195 "fragment.varying[27]",
196 "fragment.varying[28]",
197 "fragment.varying[29]",
198 "fragment.varying[30]",
199 "fragment.varying[31]", /* MAX_VARYING = 32 */
200 };
201
202 /* sanity checks */
203 STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
204 STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
205 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
206 assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
207 assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
208 assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
209
210 if (progType == GL_VERTEX_PROGRAM_ARB) {
211 assert(index < ARRAY_SIZE(vertAttribs));
212 return vertAttribs[index];
213 }
214 else {
215 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
216 assert(index < ARRAY_SIZE(fragAttribs));
217 return fragAttribs[index];
218 }
219 }
220
221
222 /**
223 * Print a vertex program's inputs_read field in human-readable format.
224 * For debugging.
225 */
226 void
227 _mesa_print_vp_inputs(GLbitfield inputs)
228 {
229 printf("VP Inputs 0x%x: \n", inputs);
230 while (inputs) {
231 GLint attr = ffs(inputs) - 1;
232 const char *name = arb_input_attrib_string(attr,
233 GL_VERTEX_PROGRAM_ARB);
234 printf(" %d: %s\n", attr, name);
235 inputs &= ~(1 << attr);
236 }
237 }
238
239
240 /**
241 * Print a fragment program's inputs_read field in human-readable format.
242 * For debugging.
243 */
244 void
245 _mesa_print_fp_inputs(GLbitfield inputs)
246 {
247 printf("FP Inputs 0x%x: \n", inputs);
248 while (inputs) {
249 GLint attr = ffs(inputs) - 1;
250 const char *name = arb_input_attrib_string(attr,
251 GL_FRAGMENT_PROGRAM_ARB);
252 printf(" %d: %s\n", attr, name);
253 inputs &= ~(1 << attr);
254 }
255 }
256
257
258
259 /**
260 * Return ARB_v/f_prog-style output attrib string.
261 */
262 static const char *
263 arb_output_attrib_string(GLuint index, GLenum progType)
264 {
265 /*
266 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
267 */
268 static const char *const vertResults[] = {
269 "result.position",
270 "result.color.primary",
271 "result.color.secondary",
272 "result.fogcoord",
273 "result.texcoord[0]",
274 "result.texcoord[1]",
275 "result.texcoord[2]",
276 "result.texcoord[3]",
277 "result.texcoord[4]",
278 "result.texcoord[5]",
279 "result.texcoord[6]",
280 "result.texcoord[7]",
281 "result.pointsize", /* VARYING_SLOT_PSIZ */
282 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
283 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
284 "result.(fifteen)", /* VARYING_SLOT_EDGE */
285 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
286 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
287 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
288 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
289 "result.(twenty)", /* VARYING_SLOT_LAYER */
290 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
291 "result.(twenty-two)", /* VARYING_SLOT_FACE */
292 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
293 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
294 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
295 "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
296 "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
297 "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
298 "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
299 "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
300 "result.varying[0]",
301 "result.varying[1]",
302 "result.varying[2]",
303 "result.varying[3]",
304 "result.varying[4]",
305 "result.varying[5]",
306 "result.varying[6]",
307 "result.varying[7]",
308 "result.varying[8]",
309 "result.varying[9]",
310 "result.varying[10]",
311 "result.varying[11]",
312 "result.varying[12]",
313 "result.varying[13]",
314 "result.varying[14]",
315 "result.varying[15]",
316 "result.varying[16]",
317 "result.varying[17]",
318 "result.varying[18]",
319 "result.varying[19]",
320 "result.varying[20]",
321 "result.varying[21]",
322 "result.varying[22]",
323 "result.varying[23]",
324 "result.varying[24]",
325 "result.varying[25]",
326 "result.varying[26]",
327 "result.varying[27]",
328 "result.varying[28]",
329 "result.varying[29]",
330 "result.varying[30]",
331 "result.varying[31]", /* MAX_VARYING = 32 */
332 };
333 static const char *const fragResults[] = {
334 "result.depth", /* FRAG_RESULT_DEPTH */
335 "result.(one)", /* FRAG_RESULT_STENCIL */
336 "result.color", /* FRAG_RESULT_COLOR */
337 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
338 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
339 "result.color[1]",
340 "result.color[2]",
341 "result.color[3]",
342 "result.color[4]",
343 "result.color[5]",
344 "result.color[6]",
345 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
346 };
347
348 /* sanity checks */
349 STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
350 STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
351 assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
352 assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
353 assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
354
355 if (progType == GL_VERTEX_PROGRAM_ARB) {
356 assert(index < ARRAY_SIZE(vertResults));
357 return vertResults[index];
358 }
359 else {
360 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
361 assert(index < ARRAY_SIZE(fragResults));
362 return fragResults[index];
363 }
364 }
365
366
367 /**
368 * Return string representation of the given register.
369 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
370 * by the ARB/NV program languages so we've taken some liberties here.
371 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
372 * \param index number of the register in the register file
373 * \param mode the output format/mode/style
374 * \param prog pointer to containing program
375 */
376 static const char *
377 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
378 GLboolean relAddr, const struct gl_program *prog)
379 {
380 static char str[100];
381 const char *addr = relAddr ? "ADDR+" : "";
382
383 str[0] = 0;
384
385 switch (mode) {
386 case PROG_PRINT_DEBUG:
387 sprintf(str, "%s[%s%d]",
388 _mesa_register_file_name(f), addr, index);
389 break;
390
391 case PROG_PRINT_ARB:
392 switch (f) {
393 case PROGRAM_INPUT:
394 sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
395 break;
396 case PROGRAM_OUTPUT:
397 sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
398 break;
399 case PROGRAM_TEMPORARY:
400 sprintf(str, "temp%d", index);
401 break;
402 case PROGRAM_CONSTANT: /* extension */
403 sprintf(str, "constant[%s%d]", addr, index);
404 break;
405 case PROGRAM_UNIFORM: /* extension */
406 sprintf(str, "uniform[%s%d]", addr, index);
407 break;
408 case PROGRAM_SYSTEM_VALUE:
409 sprintf(str, "sysvalue[%s%d]", addr, index);
410 break;
411 case PROGRAM_STATE_VAR:
412 {
413 struct gl_program_parameter *param
414 = prog->Parameters->Parameters + index;
415 char *state = _mesa_program_state_string(param->StateIndexes);
416 sprintf(str, "%s", state);
417 free(state);
418 }
419 break;
420 case PROGRAM_ADDRESS:
421 sprintf(str, "A%d", index);
422 break;
423 default:
424 _mesa_problem(NULL, "bad file in reg_string()");
425 }
426 break;
427
428 default:
429 _mesa_problem(NULL, "bad mode in reg_string()");
430 }
431
432 return str;
433 }
434
435
436 /**
437 * Return a string representation of the given swizzle word.
438 * If extended is true, use extended (comma-separated) format.
439 * \param swizzle the swizzle field
440 * \param negateBase 4-bit negation vector
441 * \param extended if true, also allow 0, 1 values
442 */
443 const char *
444 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
445 {
446 static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
447 static char s[20];
448 GLuint i = 0;
449
450 if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
451 return ""; /* no swizzle/negation */
452
453 if (!extended)
454 s[i++] = '.';
455
456 if (negateMask & NEGATE_X)
457 s[i++] = '-';
458 s[i++] = swz[GET_SWZ(swizzle, 0)];
459
460 if (extended) {
461 s[i++] = ',';
462 }
463
464 if (negateMask & NEGATE_Y)
465 s[i++] = '-';
466 s[i++] = swz[GET_SWZ(swizzle, 1)];
467
468 if (extended) {
469 s[i++] = ',';
470 }
471
472 if (negateMask & NEGATE_Z)
473 s[i++] = '-';
474 s[i++] = swz[GET_SWZ(swizzle, 2)];
475
476 if (extended) {
477 s[i++] = ',';
478 }
479
480 if (negateMask & NEGATE_W)
481 s[i++] = '-';
482 s[i++] = swz[GET_SWZ(swizzle, 3)];
483
484 s[i] = 0;
485 return s;
486 }
487
488
489 void
490 _mesa_print_swizzle(GLuint swizzle)
491 {
492 if (swizzle == SWIZZLE_XYZW) {
493 printf(".xyzw\n");
494 }
495 else {
496 const char *s = _mesa_swizzle_string(swizzle, 0, 0);
497 printf("%s\n", s);
498 }
499 }
500
501
502 const char *
503 _mesa_writemask_string(GLuint writeMask)
504 {
505 static char s[10];
506 GLuint i = 0;
507
508 if (writeMask == WRITEMASK_XYZW)
509 return "";
510
511 s[i++] = '.';
512 if (writeMask & WRITEMASK_X)
513 s[i++] = 'x';
514 if (writeMask & WRITEMASK_Y)
515 s[i++] = 'y';
516 if (writeMask & WRITEMASK_Z)
517 s[i++] = 'z';
518 if (writeMask & WRITEMASK_W)
519 s[i++] = 'w';
520
521 s[i] = 0;
522 return s;
523 }
524
525
526 static void
527 fprint_dst_reg(FILE * f,
528 const struct prog_dst_register *dstReg,
529 gl_prog_print_mode mode,
530 const struct gl_program *prog)
531 {
532 fprintf(f, "%s%s",
533 reg_string((gl_register_file) dstReg->File,
534 dstReg->Index, mode, dstReg->RelAddr, prog),
535 _mesa_writemask_string(dstReg->WriteMask));
536
537 #if 0
538 fprintf(f, "%s[%d]%s",
539 _mesa_register_file_name((gl_register_file) dstReg->File),
540 dstReg->Index,
541 _mesa_writemask_string(dstReg->WriteMask));
542 #endif
543 }
544
545
546 static void
547 fprint_src_reg(FILE *f,
548 const struct prog_src_register *srcReg,
549 gl_prog_print_mode mode,
550 const struct gl_program *prog)
551 {
552 fprintf(f, "%s%s",
553 reg_string((gl_register_file) srcReg->File,
554 srcReg->Index, mode, srcReg->RelAddr, prog),
555 _mesa_swizzle_string(srcReg->Swizzle,
556 srcReg->Negate, GL_FALSE));
557 #if 0
558 fprintf(f, "%s[%d]%s",
559 _mesa_register_file_name((gl_register_file) srcReg->File),
560 srcReg->Index,
561 _mesa_swizzle_string(srcReg->Swizzle,
562 srcReg->Negate, GL_FALSE));
563 #endif
564 }
565
566
567 void
568 _mesa_fprint_alu_instruction(FILE *f,
569 const struct prog_instruction *inst,
570 const char *opcode_string, GLuint numRegs,
571 gl_prog_print_mode mode,
572 const struct gl_program *prog)
573 {
574 GLuint j;
575
576 fprintf(f, "%s", opcode_string);
577
578 /* frag prog only */
579 if (inst->Saturate)
580 fprintf(f, "_SAT");
581
582 fprintf(f, " ");
583 if (inst->DstReg.File != PROGRAM_UNDEFINED) {
584 fprint_dst_reg(f, &inst->DstReg, mode, prog);
585 }
586 else {
587 fprintf(f, " ???");
588 }
589
590 if (numRegs > 0)
591 fprintf(f, ", ");
592
593 for (j = 0; j < numRegs; j++) {
594 fprint_src_reg(f, inst->SrcReg + j, mode, prog);
595 if (j + 1 < numRegs)
596 fprintf(f, ", ");
597 }
598
599 fprintf(f, ";\n");
600 }
601
602
603 void
604 _mesa_print_alu_instruction(const struct prog_instruction *inst,
605 const char *opcode_string, GLuint numRegs)
606 {
607 _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
608 numRegs, PROG_PRINT_DEBUG, NULL);
609 }
610
611
612 /**
613 * Print a single vertex/fragment program instruction.
614 */
615 GLint
616 _mesa_fprint_instruction_opt(FILE *f,
617 const struct prog_instruction *inst,
618 GLint indent,
619 gl_prog_print_mode mode,
620 const struct gl_program *prog)
621 {
622 GLint i;
623
624 if (inst->Opcode == OPCODE_ELSE ||
625 inst->Opcode == OPCODE_ENDIF ||
626 inst->Opcode == OPCODE_ENDLOOP ||
627 inst->Opcode == OPCODE_ENDSUB) {
628 indent -= 3;
629 }
630 for (i = 0; i < indent; i++) {
631 fprintf(f, " ");
632 }
633
634 switch (inst->Opcode) {
635 case OPCODE_SWZ:
636 fprintf(f, "SWZ");
637 if (inst->Saturate)
638 fprintf(f, "_SAT");
639 fprintf(f, " ");
640 fprint_dst_reg(f, &inst->DstReg, mode, prog);
641 fprintf(f, ", %s[%d], %s",
642 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
643 inst->SrcReg[0].Index,
644 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
645 inst->SrcReg[0].Negate, GL_TRUE));
646 fprintf(f, ";\n");
647 break;
648 case OPCODE_TEX:
649 case OPCODE_TXP:
650 case OPCODE_TXL:
651 case OPCODE_TXB:
652 case OPCODE_TXD:
653 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
654 if (inst->Saturate)
655 fprintf(f, "_SAT");
656 fprintf(f, " ");
657 fprint_dst_reg(f, &inst->DstReg, mode, prog);
658 fprintf(f, ", ");
659 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
660 if (inst->Opcode == OPCODE_TXD) {
661 fprintf(f, ", ");
662 fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
663 fprintf(f, ", ");
664 fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
665 }
666 fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
667 switch (inst->TexSrcTarget) {
668 case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
669 case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
670 case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
671 case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
672 case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
673 case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
674 case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
675 default:
676 ;
677 }
678 if (inst->TexShadow)
679 fprintf(f, " SHADOW");
680 fprintf(f, ";\n");
681 break;
682
683 case OPCODE_KIL:
684 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
685 fprintf(f, " ");
686 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
687 fprintf(f, ";\n");
688 break;
689 case OPCODE_ARL:
690 fprintf(f, "ARL ");
691 fprint_dst_reg(f, &inst->DstReg, mode, prog);
692 fprintf(f, ", ");
693 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
694 fprintf(f, ";\n");
695 break;
696 case OPCODE_IF:
697 fprintf(f, "IF ");
698 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
699 fprintf(f, "; ");
700 fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
701 fprintf(f, ";\n");
702 return indent + 3;
703 case OPCODE_ELSE:
704 fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
705 return indent + 3;
706 case OPCODE_ENDIF:
707 fprintf(f, "ENDIF;\n");
708 break;
709 case OPCODE_BGNLOOP:
710 fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
711 return indent + 3;
712 case OPCODE_ENDLOOP:
713 fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
714 break;
715 case OPCODE_BRK:
716 case OPCODE_CONT:
717 fprintf(f, "%s; # (goto %d)",
718 _mesa_opcode_string(inst->Opcode),
719 inst->BranchTarget);
720 fprintf(f, ";\n");
721 break;
722
723 case OPCODE_BGNSUB:
724 fprintf(f, "BGNSUB");
725 fprintf(f, ";\n");
726 return indent + 3;
727 case OPCODE_ENDSUB:
728 if (mode == PROG_PRINT_DEBUG) {
729 fprintf(f, "ENDSUB");
730 fprintf(f, ";\n");
731 }
732 break;
733 case OPCODE_CAL:
734 fprintf(f, "CAL %u", inst->BranchTarget);
735 fprintf(f, ";\n");
736 break;
737 case OPCODE_RET:
738 fprintf(f, "RET");
739 fprintf(f, ";\n");
740 break;
741
742 case OPCODE_END:
743 fprintf(f, "END\n");
744 break;
745 case OPCODE_NOP:
746 if (mode == PROG_PRINT_DEBUG) {
747 fprintf(f, "NOP");
748 fprintf(f, ";\n");
749 }
750 break;
751 /* XXX may need other special-case instructions */
752 default:
753 if (inst->Opcode < MAX_OPCODE) {
754 /* typical alu instruction */
755 _mesa_fprint_alu_instruction(f, inst,
756 _mesa_opcode_string(inst->Opcode),
757 _mesa_num_inst_src_regs(inst->Opcode),
758 mode, prog);
759 }
760 else {
761 _mesa_fprint_alu_instruction(f, inst,
762 _mesa_opcode_string(inst->Opcode),
763 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
764 mode, prog);
765 }
766 break;
767 }
768 return indent;
769 }
770
771
772 GLint
773 _mesa_print_instruction_opt(const struct prog_instruction *inst,
774 GLint indent,
775 gl_prog_print_mode mode,
776 const struct gl_program *prog)
777 {
778 return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
779 }
780
781
782 void
783 _mesa_print_instruction(const struct prog_instruction *inst)
784 {
785 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
786 _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
787 }
788
789
790
791 /**
792 * Print program, with options.
793 */
794 void
795 _mesa_fprint_program_opt(FILE *f,
796 const struct gl_program *prog,
797 gl_prog_print_mode mode,
798 GLboolean lineNumbers)
799 {
800 GLuint i, indent = 0;
801
802 switch (prog->Target) {
803 case GL_VERTEX_PROGRAM_ARB:
804 if (mode == PROG_PRINT_ARB)
805 fprintf(f, "!!ARBvp1.0\n");
806 else
807 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
808 break;
809 case GL_FRAGMENT_PROGRAM_ARB:
810 if (mode == PROG_PRINT_ARB)
811 fprintf(f, "!!ARBfp1.0\n");
812 else
813 fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
814 break;
815 case GL_GEOMETRY_PROGRAM_NV:
816 fprintf(f, "# Geometry Shader\n");
817 }
818
819 for (i = 0; i < prog->arb.NumInstructions; i++) {
820 if (lineNumbers)
821 fprintf(f, "%3d: ", i);
822 indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
823 indent, mode, prog);
824 }
825 }
826
827
828 /**
829 * Print program to stderr, default options.
830 */
831 void
832 _mesa_print_program(const struct gl_program *prog)
833 {
834 _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
835 }
836
837
838 /**
839 * Return binary representation of 64-bit value (as a string).
840 * Insert a comma to separate each group of 8 bits.
841 * Note we return a pointer to local static storage so this is not
842 * re-entrant, etc.
843 * XXX move to imports.[ch] if useful elsewhere.
844 */
845 static const char *
846 binary(GLbitfield64 val)
847 {
848 static char buf[80];
849 GLint i, len = 0;
850 for (i = 63; i >= 0; --i) {
851 if (val & (BITFIELD64_BIT(i)))
852 buf[len++] = '1';
853 else if (len > 0 || i == 0)
854 buf[len++] = '0';
855 if (len > 0 && ((i-1) % 8) == 7)
856 buf[len++] = ',';
857 }
858 buf[len] = '\0';
859 return buf;
860 }
861
862
863 /**
864 * Print all of a program's parameters/fields to given file.
865 */
866 static void
867 _mesa_fprint_program_parameters(FILE *f,
868 struct gl_context *ctx,
869 const struct gl_program *prog)
870 {
871 GLuint i;
872
873 fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
874 (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
875 fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
876 (uint64_t) prog->info.outputs_written,
877 binary(prog->info.outputs_written));
878 fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
879 fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
880 fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
881 fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
882 fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
883 fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
884 prog->arb.IndirectRegisterFiles,
885 binary(prog->arb.IndirectRegisterFiles));
886 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
887 prog->SamplersUsed, binary(prog->SamplersUsed));
888 fprintf(f, "Samplers=[ ");
889 for (i = 0; i < MAX_SAMPLERS; i++) {
890 fprintf(f, "%d ", prog->SamplerUnits[i]);
891 }
892 fprintf(f, "]\n");
893
894 _mesa_load_state_parameters(ctx, prog->Parameters);
895
896 #if 0
897 fprintf(f, "Local Params:\n");
898 for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
899 const GLfloat *p = prog->LocalParams[i];
900 fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
901 }
902 #endif
903 _mesa_print_parameter_list(prog->Parameters);
904 }
905
906
907 /**
908 * Print all of a program's parameters/fields to stderr.
909 */
910 void
911 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
912 {
913 _mesa_fprint_program_parameters(stderr, ctx, prog);
914 }
915
916
917 /**
918 * Print a program parameter list to given file.
919 */
920 static void
921 _mesa_fprint_parameter_list(FILE *f,
922 const struct gl_program_parameter_list *list)
923 {
924 GLuint i;
925
926 if (!list)
927 return;
928
929 if (0)
930 fprintf(f, "param list %p\n", (void *) list);
931 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
932 for (i = 0; i < list->NumParameters; i++){
933 struct gl_program_parameter *param = list->Parameters + i;
934 unsigned pvo = list->ParameterValueOffset[i];
935 const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
936
937 fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
938 i, param->Size,
939 _mesa_register_file_name(list->Parameters[i].Type),
940 param->Name, v[0], v[1], v[2], v[3]);
941 fprintf(f, "\n");
942 }
943 }
944
945
946 /**
947 * Print a program parameter list to stderr.
948 */
949 void
950 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
951 {
952 _mesa_fprint_parameter_list(stderr, list);
953 }
954
955
956 /**
957 * Write shader and associated info to a file.
958 */
959 void
960 _mesa_write_shader_to_file(const struct gl_shader *shader)
961 {
962 const char *type = "????";
963 char filename[100];
964 FILE *f;
965
966 switch (shader->Stage) {
967 case MESA_SHADER_FRAGMENT:
968 type = "frag";
969 break;
970 case MESA_SHADER_TESS_CTRL:
971 type = "tesc";
972 break;
973 case MESA_SHADER_TESS_EVAL:
974 type = "tese";
975 break;
976 case MESA_SHADER_VERTEX:
977 type = "vert";
978 break;
979 case MESA_SHADER_GEOMETRY:
980 type = "geom";
981 break;
982 case MESA_SHADER_COMPUTE:
983 type = "comp";
984 break;
985 default:
986 break;
987 }
988
989 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
990 f = fopen(filename, "w");
991 if (!f) {
992 fprintf(stderr, "Unable to open %s for writing\n", filename);
993 return;
994 }
995
996 #ifdef DEBUG
997 fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
998 #else
999 fprintf(f, "/* Shader %u source */\n", shader->Name);
1000 #endif
1001 fputs(shader->Source, f);
1002 fprintf(f, "\n");
1003
1004 fprintf(f, "/* Compile status: %s */\n",
1005 shader->CompileStatus ? "ok" : "fail");
1006 fprintf(f, "/* Log Info: */\n");
1007 if (shader->InfoLog) {
1008 fputs(shader->InfoLog, f);
1009 }
1010
1011 fclose(f);
1012 }
1013
1014
1015 /**
1016 * Append the shader's uniform info/values to the shader log file.
1017 * The log file will typically have been created by the
1018 * _mesa_write_shader_to_file function.
1019 */
1020 void
1021 _mesa_append_uniforms_to_file(const struct gl_program *prog)
1022 {
1023 const char *type;
1024 char filename[100];
1025 FILE *f;
1026
1027 if (prog->info.stage == MESA_SHADER_FRAGMENT)
1028 type = "frag";
1029 else
1030 type = "vert";
1031
1032 _mesa_snprintf(filename, sizeof(filename), "shader.%s", type);
1033 f = fopen(filename, "a"); /* append */
1034 if (!f) {
1035 fprintf(stderr, "Unable to open %s for appending\n", filename);
1036 return;
1037 }
1038
1039 fprintf(f, "/* First-draw parameters / constants */\n");
1040 fprintf(f, "/*\n");
1041 _mesa_fprint_parameter_list(f, prog->Parameters);
1042 fprintf(f, "*/\n");
1043
1044 fclose(f);
1045 }