st/mesa: handle EXT_draw_buffers2 per rendertarget blend enables / colormasks
[mesa.git] / src / mesa / state_tracker / st_atom_blend.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 * Brian Paul
32 */
33
34
35 #include "st_context.h"
36 #include "st_atom.h"
37
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "cso_cache/cso_context.h"
41
42 #include "main/macros.h"
43
44 /**
45 * Convert GLenum blend tokens to pipe tokens.
46 * Both blend factors and blend funcs are accepted.
47 */
48 static GLuint
49 translate_blend(GLenum blend)
50 {
51 switch (blend) {
52 /* blend functions */
53 case GL_FUNC_ADD:
54 return PIPE_BLEND_ADD;
55 case GL_FUNC_SUBTRACT:
56 return PIPE_BLEND_SUBTRACT;
57 case GL_FUNC_REVERSE_SUBTRACT:
58 return PIPE_BLEND_REVERSE_SUBTRACT;
59 case GL_MIN:
60 return PIPE_BLEND_MIN;
61 case GL_MAX:
62 return PIPE_BLEND_MAX;
63
64 /* blend factors */
65 case GL_ONE:
66 return PIPE_BLENDFACTOR_ONE;
67 case GL_SRC_COLOR:
68 return PIPE_BLENDFACTOR_SRC_COLOR;
69 case GL_SRC_ALPHA:
70 return PIPE_BLENDFACTOR_SRC_ALPHA;
71 case GL_DST_ALPHA:
72 return PIPE_BLENDFACTOR_DST_ALPHA;
73 case GL_DST_COLOR:
74 return PIPE_BLENDFACTOR_DST_COLOR;
75 case GL_SRC_ALPHA_SATURATE:
76 return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE;
77 case GL_CONSTANT_COLOR:
78 return PIPE_BLENDFACTOR_CONST_COLOR;
79 case GL_CONSTANT_ALPHA:
80 return PIPE_BLENDFACTOR_CONST_ALPHA;
81 /*
82 return PIPE_BLENDFACTOR_SRC1_COLOR;
83 return PIPE_BLENDFACTOR_SRC1_ALPHA;
84 */
85 case GL_ZERO:
86 return PIPE_BLENDFACTOR_ZERO;
87 case GL_ONE_MINUS_SRC_COLOR:
88 return PIPE_BLENDFACTOR_INV_SRC_COLOR;
89 case GL_ONE_MINUS_SRC_ALPHA:
90 return PIPE_BLENDFACTOR_INV_SRC_ALPHA;
91 case GL_ONE_MINUS_DST_COLOR:
92 return PIPE_BLENDFACTOR_INV_DST_COLOR;
93 case GL_ONE_MINUS_DST_ALPHA:
94 return PIPE_BLENDFACTOR_INV_DST_ALPHA;
95 case GL_ONE_MINUS_CONSTANT_COLOR:
96 return PIPE_BLENDFACTOR_INV_CONST_COLOR;
97 case GL_ONE_MINUS_CONSTANT_ALPHA:
98 return PIPE_BLENDFACTOR_INV_CONST_ALPHA;
99 /*
100 return PIPE_BLENDFACTOR_INV_SRC1_COLOR;
101 return PIPE_BLENDFACTOR_INV_SRC1_ALPHA;
102 */
103 default:
104 assert("invalid GL token in translate_blend()" == NULL);
105 return 0;
106 }
107 }
108
109
110 /**
111 * Convert GLenum logicop tokens to pipe tokens.
112 */
113 static GLuint
114 translate_logicop(GLenum logicop)
115 {
116 switch (logicop) {
117 case GL_CLEAR:
118 return PIPE_LOGICOP_CLEAR;
119 case GL_NOR:
120 return PIPE_LOGICOP_NOR;
121 case GL_AND_INVERTED:
122 return PIPE_LOGICOP_AND_INVERTED;
123 case GL_COPY_INVERTED:
124 return PIPE_LOGICOP_COPY_INVERTED;
125 case GL_AND_REVERSE:
126 return PIPE_LOGICOP_AND_REVERSE;
127 case GL_INVERT:
128 return PIPE_LOGICOP_INVERT;
129 case GL_XOR:
130 return PIPE_LOGICOP_XOR;
131 case GL_NAND:
132 return PIPE_LOGICOP_NAND;
133 case GL_AND:
134 return PIPE_LOGICOP_AND;
135 case GL_EQUIV:
136 return PIPE_LOGICOP_EQUIV;
137 case GL_NOOP:
138 return PIPE_LOGICOP_NOOP;
139 case GL_OR_INVERTED:
140 return PIPE_LOGICOP_OR_INVERTED;
141 case GL_COPY:
142 return PIPE_LOGICOP_COPY;
143 case GL_OR_REVERSE:
144 return PIPE_LOGICOP_OR_REVERSE;
145 case GL_OR:
146 return PIPE_LOGICOP_OR;
147 case GL_SET:
148 return PIPE_LOGICOP_SET;
149 default:
150 assert("invalid GL token in translate_logicop()" == NULL);
151 return 0;
152 }
153 }
154
155 static boolean
156 colormask_perrt(GLcontext *ctx)
157 {
158 /* XXX this is ugly beyond belief */
159 unsigned i;
160 for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) {
161 if (!TEST_EQ_4V(ctx->Color.ColorMask[0], ctx->Color.ColorMask[i])) {
162 return true;
163 }
164 }
165 return false;
166 }
167
168 static void
169 update_blend( struct st_context *st )
170 {
171 struct pipe_blend_state *blend = &st->state.blend;
172 unsigned num_state = 1;
173 unsigned i;
174
175 memset(blend, 0, sizeof(*blend));
176
177 if ((st->ctx->Color.BlendEnabled &&
178 (st->ctx->Color.BlendEnabled != ((1 << st->ctx->Const.MaxDrawBuffers) - 1))) ||
179 colormask_perrt(st->ctx)) {
180 num_state = st->ctx->Const.MaxDrawBuffers;
181 blend->independent_blend_enable = 1;
182 }
183 /* Note it is impossible to correctly deal with EXT_blend_logic_op and
184 EXT_draw_buffers2/EXT_blend_equation_separate at the same time.
185 These combinations would require support for per-rt logicop enables
186 and separate alpha/rgb logicop/blend support respectively. Neither
187 possible in gallium nor most hardware. Assume these combinations
188 don't happen. */
189 if (st->ctx->Color.ColorLogicOpEnabled ||
190 (st->ctx->Color.BlendEnabled &&
191 st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) {
192 /* logicop enabled */
193 blend->logicop_enable = 1;
194 blend->logicop_func = translate_logicop(st->ctx->Color.LogicOp);
195 }
196 else if (st->ctx->Color.BlendEnabled) {
197 /* blending enabled */
198 for (i = 0; i < num_state; i++) {
199
200 blend->rt[i].blend_enable = (st->ctx->Color.BlendEnabled >> i) & 0x1;
201
202 blend->rt[i].rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB);
203 if (st->ctx->Color.BlendEquationRGB == GL_MIN ||
204 st->ctx->Color.BlendEquationRGB == GL_MAX) {
205 /* Min/max are special */
206 blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
207 blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
208 }
209 else {
210 blend->rt[i].rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB);
211 blend->rt[i].rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB);
212 }
213
214 blend->rt[i].alpha_func = translate_blend(st->ctx->Color.BlendEquationA);
215 if (st->ctx->Color.BlendEquationA == GL_MIN ||
216 st->ctx->Color.BlendEquationA == GL_MAX) {
217 /* Min/max are special */
218 blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
219 blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
220 }
221 else {
222 blend->rt[i].alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA);
223 blend->rt[i].alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA);
224 }
225 }
226 }
227 else {
228 /* no blending / logicop */
229 }
230
231 /* Colormask - maybe reverse these bits? */
232 for (i = 0; i < num_state; i++) {
233 if (st->ctx->Color.ColorMask[i][0])
234 blend->rt[i].colormask |= PIPE_MASK_R;
235 if (st->ctx->Color.ColorMask[i][1])
236 blend->rt[i].colormask |= PIPE_MASK_G;
237 if (st->ctx->Color.ColorMask[i][2])
238 blend->rt[i].colormask |= PIPE_MASK_B;
239 if (st->ctx->Color.ColorMask[i][3])
240 blend->rt[i].colormask |= PIPE_MASK_A;
241 }
242
243 if (st->ctx->Color.DitherFlag)
244 blend->dither = 1;
245
246 cso_set_blend(st->cso_context, blend);
247
248 {
249 struct pipe_blend_color bc;
250 COPY_4FV(bc.color, st->ctx->Color.BlendColor);
251 cso_set_blend_color(st->cso_context, &bc);
252 }
253 }
254
255
256 const struct st_tracked_state st_update_blend = {
257 "st_update_blend", /* name */
258 { /* dirty */
259 (_NEW_COLOR), /* XXX _NEW_BLEND someday? */ /* mesa */
260 0, /* st */
261 },
262 update_blend, /* update */
263 };