Merge branch '7.8' into master
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 /**
30 * Functions for pixel buffer objects and vertex/element buffer objects.
31 */
32
33
34 #include "main/imports.h"
35 #include "main/mtypes.h"
36 #include "main/arrayobj.h"
37 #include "main/bufferobj.h"
38
39 #include "st_inlines.h"
40 #include "st_context.h"
41 #include "st_cb_bufferobjects.h"
42
43 #include "pipe/p_context.h"
44 #include "pipe/p_defines.h"
45 #include "util/u_inlines.h"
46
47
48 /**
49 * There is some duplication between mesa's bufferobjects and our
50 * bufmgr buffers. Both have an integer handle and a hashtable to
51 * lookup an opaque structure. It would be nice if the handles and
52 * internal structure where somehow shared.
53 */
54 static struct gl_buffer_object *
55 st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target)
56 {
57 struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
58
59 if (!st_obj)
60 return NULL;
61
62 _mesa_initialize_buffer_object(&st_obj->Base, name, target);
63
64 return &st_obj->Base;
65 }
66
67
68
69 /**
70 * Deallocate/free a vertex/pixel buffer object.
71 * Called via glDeleteBuffersARB().
72 */
73 static void
74 st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
75 {
76 struct st_buffer_object *st_obj = st_buffer_object(obj);
77
78 assert(obj->RefCount == 0);
79
80 if (st_obj->buffer)
81 pipe_buffer_reference(&st_obj->buffer, NULL);
82
83 free(st_obj);
84 }
85
86
87
88 /**
89 * Replace data in a subrange of buffer object. If the data range
90 * specified by size + offset extends beyond the end of the buffer or
91 * if data is NULL, no copy is performed.
92 * Called via glBufferSubDataARB().
93 */
94 static void
95 st_bufferobj_subdata(GLcontext *ctx,
96 GLenum target,
97 GLintptrARB offset,
98 GLsizeiptrARB size,
99 const GLvoid * data, struct gl_buffer_object *obj)
100 {
101 struct st_buffer_object *st_obj = st_buffer_object(obj);
102
103 /* we may be called from VBO code, so double-check params here */
104 ASSERT(offset >= 0);
105 ASSERT(size >= 0);
106 ASSERT(offset + size <= obj->Size);
107
108 if (!size)
109 return;
110
111 /*
112 * According to ARB_vertex_buffer_object specification, if data is null,
113 * then the contents of the buffer object's data store is undefined. We just
114 * ignore, and leave it unchanged.
115 */
116 if (!data)
117 return;
118
119 st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
120 offset, size, data);
121 }
122
123
124 /**
125 * Called via glGetBufferSubDataARB().
126 */
127 static void
128 st_bufferobj_get_subdata(GLcontext *ctx,
129 GLenum target,
130 GLintptrARB offset,
131 GLsizeiptrARB size,
132 GLvoid * data, struct gl_buffer_object *obj)
133 {
134 struct st_buffer_object *st_obj = st_buffer_object(obj);
135
136 /* we may be called from VBO code, so double-check params here */
137 ASSERT(offset >= 0);
138 ASSERT(size >= 0);
139 ASSERT(offset + size <= obj->Size);
140
141 if (!size)
142 return;
143
144 st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
145 offset, size, data);
146 }
147
148
149 /**
150 * Allocate space for and store data in a buffer object. Any data that was
151 * previously stored in the buffer object is lost. If data is NULL,
152 * memory will be allocated, but no copy will occur.
153 * Called via ctx->Driver.BufferData().
154 * \return GL_TRUE for success, GL_FALSE if out of memory
155 */
156 static GLboolean
157 st_bufferobj_data(GLcontext *ctx,
158 GLenum target,
159 GLsizeiptrARB size,
160 const GLvoid * data,
161 GLenum usage,
162 struct gl_buffer_object *obj)
163 {
164 struct st_context *st = st_context(ctx);
165 struct pipe_context *pipe = st->pipe;
166 struct st_buffer_object *st_obj = st_buffer_object(obj);
167 unsigned buffer_usage;
168
169 st_obj->Base.Size = size;
170 st_obj->Base.Usage = usage;
171
172 switch(target) {
173 case GL_PIXEL_PACK_BUFFER_ARB:
174 case GL_PIXEL_UNPACK_BUFFER_ARB:
175 buffer_usage = PIPE_BUFFER_USAGE_PIXEL;
176 break;
177 case GL_ARRAY_BUFFER_ARB:
178 buffer_usage = PIPE_BUFFER_USAGE_VERTEX;
179 break;
180 case GL_ELEMENT_ARRAY_BUFFER_ARB:
181 buffer_usage = PIPE_BUFFER_USAGE_INDEX;
182 break;
183 default:
184 buffer_usage = 0;
185 }
186
187 pipe_buffer_reference( &st_obj->buffer, NULL );
188
189 if (size != 0) {
190 st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size);
191
192 if (!st_obj->buffer) {
193 return GL_FALSE;
194 }
195
196 if (data)
197 st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
198 size, data);
199 return GL_TRUE;
200 }
201
202 return GL_TRUE;
203 }
204
205
206 /**
207 * Called via glMapBufferARB().
208 */
209 static void *
210 st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
211 struct gl_buffer_object *obj)
212 {
213 struct st_buffer_object *st_obj = st_buffer_object(obj);
214 uint flags;
215
216 switch (access) {
217 case GL_WRITE_ONLY:
218 flags = PIPE_BUFFER_USAGE_CPU_WRITE;
219 break;
220 case GL_READ_ONLY:
221 flags = PIPE_BUFFER_USAGE_CPU_READ;
222 break;
223 case GL_READ_WRITE:
224 /* fall-through */
225 default:
226 flags = PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE;
227 break;
228 }
229
230 obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx),
231 st_obj->buffer,
232 flags);
233 if (obj->Pointer) {
234 obj->Offset = 0;
235 obj->Length = obj->Size;
236 }
237 return obj->Pointer;
238 }
239
240
241 /**
242 * Dummy data whose's pointer is used for zero length ranges.
243 */
244 static long
245 st_bufferobj_zero_length_range = 0;
246
247
248 /**
249 * Called via glMapBufferRange().
250 */
251 static void *
252 st_bufferobj_map_range(GLcontext *ctx, GLenum target,
253 GLintptr offset, GLsizeiptr length, GLbitfield access,
254 struct gl_buffer_object *obj)
255 {
256 struct pipe_context *pipe = st_context(ctx)->pipe;
257 struct st_buffer_object *st_obj = st_buffer_object(obj);
258 uint flags = 0x0;
259
260 if (access & GL_MAP_WRITE_BIT)
261 flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
262
263 if (access & GL_MAP_READ_BIT)
264 flags |= PIPE_BUFFER_USAGE_CPU_READ;
265
266 if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
267 flags |= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT;
268
269 if (access & GL_MAP_UNSYNCHRONIZED_BIT)
270 flags |= PIPE_BUFFER_USAGE_UNSYNCHRONIZED;
271
272 /* ... other flags ...
273 */
274
275 if (access & MESA_MAP_NOWAIT_BIT)
276 flags |= PIPE_BUFFER_USAGE_DONTBLOCK;
277
278 assert(offset >= 0);
279 assert(length >= 0);
280 assert(offset < obj->Size);
281 assert(offset + length <= obj->Size);
282
283 /*
284 * We go out of way here to hide the degenerate yet valid case of zero
285 * length range from the pipe driver.
286 */
287 if (!length) {
288 obj->Pointer = &st_bufferobj_zero_length_range;
289 }
290 else {
291 obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
292 if (obj->Pointer) {
293 obj->Pointer = (ubyte *) obj->Pointer + offset;
294 }
295 }
296
297 if (obj->Pointer) {
298 obj->Offset = offset;
299 obj->Length = length;
300 obj->AccessFlags = access;
301 }
302
303 return obj->Pointer;
304 }
305
306
307 static void
308 st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
309 GLintptr offset, GLsizeiptr length,
310 struct gl_buffer_object *obj)
311 {
312 struct pipe_context *pipe = st_context(ctx)->pipe;
313 struct st_buffer_object *st_obj = st_buffer_object(obj);
314
315 /* Subrange is relative to mapped range */
316 assert(offset >= 0);
317 assert(length >= 0);
318 assert(offset + length <= obj->Length);
319
320 if (!length)
321 return;
322
323 pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
324 obj->Offset + offset, length);
325 }
326
327
328 /**
329 * Called via glUnmapBufferARB().
330 */
331 static GLboolean
332 st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
333 {
334 struct pipe_context *pipe = st_context(ctx)->pipe;
335 struct st_buffer_object *st_obj = st_buffer_object(obj);
336
337 if(obj->Length)
338 pipe_buffer_unmap(pipe->screen, st_obj->buffer);
339
340 obj->Pointer = NULL;
341 obj->Offset = 0;
342 obj->Length = 0;
343 return GL_TRUE;
344 }
345
346
347 /**
348 * Called via glCopyBufferSubData().
349 */
350 static void
351 st_copy_buffer_subdata(GLcontext *ctx,
352 struct gl_buffer_object *src,
353 struct gl_buffer_object *dst,
354 GLintptr readOffset, GLintptr writeOffset,
355 GLsizeiptr size)
356 {
357 struct pipe_context *pipe = st_context(ctx)->pipe;
358 struct st_buffer_object *srcObj = st_buffer_object(src);
359 struct st_buffer_object *dstObj = st_buffer_object(dst);
360 ubyte *srcPtr, *dstPtr;
361
362 if(!size)
363 return;
364
365 /* buffer should not already be mapped */
366 assert(!src->Pointer);
367 assert(!dst->Pointer);
368
369 srcPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
370 srcObj->buffer,
371 readOffset, size,
372 PIPE_BUFFER_USAGE_CPU_READ);
373
374 dstPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
375 dstObj->buffer,
376 writeOffset, size,
377 PIPE_BUFFER_USAGE_CPU_WRITE);
378
379 if (srcPtr && dstPtr)
380 memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
381
382 pipe_buffer_unmap(pipe->screen, srcObj->buffer);
383 pipe_buffer_unmap(pipe->screen, dstObj->buffer);
384 }
385
386
387 void
388 st_init_bufferobject_functions(struct dd_function_table *functions)
389 {
390 functions->NewBufferObject = st_bufferobj_alloc;
391 functions->DeleteBuffer = st_bufferobj_free;
392 functions->BufferData = st_bufferobj_data;
393 functions->BufferSubData = st_bufferobj_subdata;
394 functions->GetBufferSubData = st_bufferobj_get_subdata;
395 functions->MapBuffer = st_bufferobj_map;
396 functions->MapBufferRange = st_bufferobj_map_range;
397 functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
398 functions->UnmapBuffer = st_bufferobj_unmap;
399 functions->CopyBufferSubData = st_copy_buffer_subdata;
400
401 /* For GL_APPLE_vertex_array_object */
402 functions->NewArrayObject = _mesa_new_array_object;
403 functions->DeleteArrayObject = _mesa_delete_array_object;
404 }