st/mesa: simplify some st_context(ctx)->pipe code
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28
29 /**
30 * Functions for pixel buffer objects and vertex/element buffer objects.
31 */
32
33
34 #include "main/imports.h"
35 #include "main/mtypes.h"
36 #include "main/arrayobj.h"
37 #include "main/bufferobj.h"
38
39 #include "st_context.h"
40 #include "st_cb_bufferobjects.h"
41
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "util/u_inlines.h"
45
46
47 /**
48 * There is some duplication between mesa's bufferobjects and our
49 * bufmgr buffers. Both have an integer handle and a hashtable to
50 * lookup an opaque structure. It would be nice if the handles and
51 * internal structure where somehow shared.
52 */
53 static struct gl_buffer_object *
54 st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
55 {
56 struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
57
58 if (!st_obj)
59 return NULL;
60
61 _mesa_initialize_buffer_object(&st_obj->Base, name, target);
62
63 return &st_obj->Base;
64 }
65
66
67
68 /**
69 * Deallocate/free a vertex/pixel buffer object.
70 * Called via glDeleteBuffersARB().
71 */
72 static void
73 st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
74 {
75 struct st_buffer_object *st_obj = st_buffer_object(obj);
76
77 assert(obj->RefCount == 0);
78 assert(st_obj->transfer == NULL);
79
80 if (st_obj->buffer)
81 pipe_resource_reference(&st_obj->buffer, NULL);
82
83 free(st_obj);
84 }
85
86
87
88 /**
89 * Replace data in a subrange of buffer object. If the data range
90 * specified by size + offset extends beyond the end of the buffer or
91 * if data is NULL, no copy is performed.
92 * Called via glBufferSubDataARB().
93 */
94 static void
95 st_bufferobj_subdata(struct gl_context *ctx,
96 GLenum target,
97 GLintptrARB offset,
98 GLsizeiptrARB size,
99 const GLvoid * data, struct gl_buffer_object *obj)
100 {
101 struct st_buffer_object *st_obj = st_buffer_object(obj);
102
103 /* we may be called from VBO code, so double-check params here */
104 ASSERT(offset >= 0);
105 ASSERT(size >= 0);
106 ASSERT(offset + size <= obj->Size);
107
108 if (!size)
109 return;
110
111 /*
112 * According to ARB_vertex_buffer_object specification, if data is null,
113 * then the contents of the buffer object's data store is undefined. We just
114 * ignore, and leave it unchanged.
115 */
116 if (!data)
117 return;
118
119 /* Now that transfers are per-context, we don't have to figure out
120 * flushing here. Usually drivers won't need to flush in this case
121 * even if the buffer is currently referenced by hardware - they
122 * just queue the upload as dma rather than mapping the underlying
123 * buffer directly.
124 */
125 pipe_buffer_write(st_context(ctx)->pipe,
126 st_obj->buffer,
127 offset, size, data);
128 }
129
130
131 /**
132 * Called via glGetBufferSubDataARB().
133 */
134 static void
135 st_bufferobj_get_subdata(struct gl_context *ctx,
136 GLenum target,
137 GLintptrARB offset,
138 GLsizeiptrARB size,
139 GLvoid * data, struct gl_buffer_object *obj)
140 {
141 struct st_buffer_object *st_obj = st_buffer_object(obj);
142
143 /* we may be called from VBO code, so double-check params here */
144 ASSERT(offset >= 0);
145 ASSERT(size >= 0);
146 ASSERT(offset + size <= obj->Size);
147
148 if (!size)
149 return;
150
151 pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
152 offset, size, data);
153 }
154
155
156 /**
157 * Allocate space for and store data in a buffer object. Any data that was
158 * previously stored in the buffer object is lost. If data is NULL,
159 * memory will be allocated, but no copy will occur.
160 * Called via ctx->Driver.BufferData().
161 * \return GL_TRUE for success, GL_FALSE if out of memory
162 */
163 static GLboolean
164 st_bufferobj_data(struct gl_context *ctx,
165 GLenum target,
166 GLsizeiptrARB size,
167 const GLvoid * data,
168 GLenum usage,
169 struct gl_buffer_object *obj)
170 {
171 struct st_context *st = st_context(ctx);
172 struct pipe_context *pipe = st->pipe;
173 struct st_buffer_object *st_obj = st_buffer_object(obj);
174 unsigned bind, pipe_usage;
175
176 st_obj->Base.Size = size;
177 st_obj->Base.Usage = usage;
178
179 switch(target) {
180 case GL_PIXEL_PACK_BUFFER_ARB:
181 case GL_PIXEL_UNPACK_BUFFER_ARB:
182 bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
183 break;
184 case GL_ARRAY_BUFFER_ARB:
185 bind = PIPE_BIND_VERTEX_BUFFER;
186 break;
187 case GL_ELEMENT_ARRAY_BUFFER_ARB:
188 bind = PIPE_BIND_INDEX_BUFFER;
189 break;
190 default:
191 bind = 0;
192 }
193
194 switch (usage) {
195 case GL_STATIC_DRAW:
196 case GL_STATIC_READ:
197 case GL_STATIC_COPY:
198 pipe_usage = PIPE_USAGE_STATIC;
199 break;
200 case GL_DYNAMIC_DRAW:
201 case GL_DYNAMIC_READ:
202 case GL_DYNAMIC_COPY:
203 pipe_usage = PIPE_USAGE_DYNAMIC;
204 break;
205 case GL_STREAM_DRAW:
206 case GL_STREAM_READ:
207 case GL_STREAM_COPY:
208 pipe_usage = PIPE_USAGE_STREAM;
209 break;
210 default:
211 pipe_usage = PIPE_USAGE_DEFAULT;
212 }
213
214 pipe_resource_reference( &st_obj->buffer, NULL );
215
216 if (size != 0) {
217 st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
218 pipe_usage, size);
219
220 if (!st_obj->buffer) {
221 return GL_FALSE;
222 }
223
224 if (data)
225 pipe_buffer_write(pipe, st_obj->buffer, 0, size, data);
226 return GL_TRUE;
227 }
228
229 return GL_TRUE;
230 }
231
232
233 /**
234 * Dummy data whose's pointer is used for zero size buffers or ranges.
235 */
236 static long st_bufferobj_zero_length = 0;
237
238
239
240 /**
241 * Called via glMapBufferARB().
242 */
243 static void *
244 st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
245 struct gl_buffer_object *obj)
246 {
247 struct st_buffer_object *st_obj = st_buffer_object(obj);
248 uint flags;
249
250 switch (access) {
251 case GL_WRITE_ONLY:
252 flags = PIPE_TRANSFER_WRITE;
253 break;
254 case GL_READ_ONLY:
255 flags = PIPE_TRANSFER_READ;
256 break;
257 case GL_READ_WRITE:
258 default:
259 flags = PIPE_TRANSFER_READ_WRITE;
260 break;
261 }
262
263 /* Handle zero-size buffers here rather than in drivers */
264 if (obj->Size == 0) {
265 obj->Pointer = &st_bufferobj_zero_length;
266 }
267 else {
268 obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
269 st_obj->buffer,
270 flags,
271 &st_obj->transfer);
272 }
273
274 if (obj->Pointer) {
275 obj->Offset = 0;
276 obj->Length = obj->Size;
277 }
278 return obj->Pointer;
279 }
280
281
282 /**
283 * Called via glMapBufferRange().
284 */
285 static void *
286 st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
287 GLintptr offset, GLsizeiptr length, GLbitfield access,
288 struct gl_buffer_object *obj)
289 {
290 struct pipe_context *pipe = st_context(ctx)->pipe;
291 struct st_buffer_object *st_obj = st_buffer_object(obj);
292 enum pipe_transfer_usage flags = 0x0;
293
294 if (access & GL_MAP_WRITE_BIT)
295 flags |= PIPE_TRANSFER_WRITE;
296
297 if (access & GL_MAP_READ_BIT)
298 flags |= PIPE_TRANSFER_READ;
299
300 if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
301 flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
302
303 if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
304 flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
305 }
306 else if (access & GL_MAP_INVALIDATE_RANGE_BIT) {
307 if (offset == 0 && length == obj->Size)
308 flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
309 else
310 flags |= PIPE_TRANSFER_DISCARD_RANGE;
311 }
312
313 if (access & GL_MAP_UNSYNCHRONIZED_BIT)
314 flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
315
316 /* ... other flags ...
317 */
318
319 if (access & MESA_MAP_NOWAIT_BIT)
320 flags |= PIPE_TRANSFER_DONTBLOCK;
321
322 assert(offset >= 0);
323 assert(length >= 0);
324 assert(offset < obj->Size);
325 assert(offset + length <= obj->Size);
326
327 /*
328 * We go out of way here to hide the degenerate yet valid case of zero
329 * length range from the pipe driver.
330 */
331 if (!length) {
332 obj->Pointer = &st_bufferobj_zero_length;
333 }
334 else {
335 obj->Pointer = pipe_buffer_map_range(pipe,
336 st_obj->buffer,
337 offset, length,
338 flags,
339 &st_obj->transfer);
340 if (obj->Pointer) {
341 obj->Pointer = (ubyte *) obj->Pointer + offset;
342 }
343 }
344
345 if (obj->Pointer) {
346 obj->Offset = offset;
347 obj->Length = length;
348 obj->AccessFlags = access;
349 }
350
351 return obj->Pointer;
352 }
353
354
355 static void
356 st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
357 GLintptr offset, GLsizeiptr length,
358 struct gl_buffer_object *obj)
359 {
360 struct pipe_context *pipe = st_context(ctx)->pipe;
361 struct st_buffer_object *st_obj = st_buffer_object(obj);
362
363 /* Subrange is relative to mapped range */
364 assert(offset >= 0);
365 assert(length >= 0);
366 assert(offset + length <= obj->Length);
367 assert(obj->Pointer);
368
369 if (!length)
370 return;
371
372 pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
373 obj->Offset + offset, length);
374 }
375
376
377 /**
378 * Called via glUnmapBufferARB().
379 */
380 static GLboolean
381 st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
382 {
383 struct pipe_context *pipe = st_context(ctx)->pipe;
384 struct st_buffer_object *st_obj = st_buffer_object(obj);
385
386 if (obj->Length)
387 pipe_buffer_unmap(pipe, st_obj->transfer);
388
389 st_obj->transfer = NULL;
390 obj->Pointer = NULL;
391 obj->Offset = 0;
392 obj->Length = 0;
393 return GL_TRUE;
394 }
395
396
397 /**
398 * Called via glCopyBufferSubData().
399 */
400 static void
401 st_copy_buffer_subdata(struct gl_context *ctx,
402 struct gl_buffer_object *src,
403 struct gl_buffer_object *dst,
404 GLintptr readOffset, GLintptr writeOffset,
405 GLsizeiptr size)
406 {
407 struct pipe_context *pipe = st_context(ctx)->pipe;
408 struct st_buffer_object *srcObj = st_buffer_object(src);
409 struct st_buffer_object *dstObj = st_buffer_object(dst);
410 struct pipe_box box;
411
412 if(!size)
413 return;
414
415 /* buffer should not already be mapped */
416 assert(!src->Pointer);
417 assert(!dst->Pointer);
418
419 u_box_1d(readOffset, size, &box);
420
421 pipe->resource_copy_region(pipe, dstObj->buffer, 0, writeOffset, 0, 0,
422 srcObj->buffer, 0, &box);
423 }
424
425
426 /* TODO: if buffer wasn't created with appropriate usage flags, need
427 * to recreate it now and copy contents -- or possibly create a
428 * gallium entrypoint to extend the usage flags and let the driver
429 * decide if a copy is necessary.
430 */
431 void
432 st_bufferobj_validate_usage(struct st_context *st,
433 struct st_buffer_object *obj,
434 unsigned usage)
435 {
436 }
437
438
439 void
440 st_init_bufferobject_functions(struct dd_function_table *functions)
441 {
442 functions->NewBufferObject = st_bufferobj_alloc;
443 functions->DeleteBuffer = st_bufferobj_free;
444 functions->BufferData = st_bufferobj_data;
445 functions->BufferSubData = st_bufferobj_subdata;
446 functions->GetBufferSubData = st_bufferobj_get_subdata;
447 functions->MapBuffer = st_bufferobj_map;
448 functions->MapBufferRange = st_bufferobj_map_range;
449 functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
450 functions->UnmapBuffer = st_bufferobj_unmap;
451 functions->CopyBufferSubData = st_copy_buffer_subdata;
452
453 /* For GL_APPLE_vertex_array_object */
454 functions->NewArrayObject = _mesa_new_array_object;
455 functions->DeleteArrayObject = _mesa_delete_array_object;
456 }