st/mesa: use buffer usage history to set dirty flags for revalidation
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28
29 /**
30 * Functions for pixel buffer objects and vertex/element buffer objects.
31 */
32
33
34 #include <inttypes.h> /* for PRId64 macro */
35
36 #include "main/imports.h"
37 #include "main/mtypes.h"
38 #include "main/arrayobj.h"
39 #include "main/bufferobj.h"
40
41 #include "st_context.h"
42 #include "st_cb_bufferobjects.h"
43 #include "st_debug.h"
44
45 #include "pipe/p_context.h"
46 #include "pipe/p_defines.h"
47 #include "util/u_inlines.h"
48
49
50 /**
51 * There is some duplication between mesa's bufferobjects and our
52 * bufmgr buffers. Both have an integer handle and a hashtable to
53 * lookup an opaque structure. It would be nice if the handles and
54 * internal structure where somehow shared.
55 */
56 static struct gl_buffer_object *
57 st_bufferobj_alloc(struct gl_context *ctx, GLuint name)
58 {
59 struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
60
61 if (!st_obj)
62 return NULL;
63
64 _mesa_initialize_buffer_object(ctx, &st_obj->Base, name);
65
66 return &st_obj->Base;
67 }
68
69
70
71 /**
72 * Deallocate/free a vertex/pixel buffer object.
73 * Called via glDeleteBuffersARB().
74 */
75 static void
76 st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
77 {
78 struct st_buffer_object *st_obj = st_buffer_object(obj);
79
80 assert(obj->RefCount == 0);
81 _mesa_buffer_unmap_all_mappings(ctx, obj);
82
83 if (st_obj->buffer)
84 pipe_resource_reference(&st_obj->buffer, NULL);
85
86 _mesa_delete_buffer_object(ctx, obj);
87 }
88
89
90
91 /**
92 * Replace data in a subrange of buffer object. If the data range
93 * specified by size + offset extends beyond the end of the buffer or
94 * if data is NULL, no copy is performed.
95 * Called via glBufferSubDataARB().
96 */
97 static void
98 st_bufferobj_subdata(struct gl_context *ctx,
99 GLintptrARB offset,
100 GLsizeiptrARB size,
101 const void * data, struct gl_buffer_object *obj)
102 {
103 struct st_buffer_object *st_obj = st_buffer_object(obj);
104
105 /* we may be called from VBO code, so double-check params here */
106 assert(offset >= 0);
107 assert(size >= 0);
108 assert(offset + size <= obj->Size);
109
110 if (!size)
111 return;
112
113 /*
114 * According to ARB_vertex_buffer_object specification, if data is null,
115 * then the contents of the buffer object's data store is undefined. We just
116 * ignore, and leave it unchanged.
117 */
118 if (!data)
119 return;
120
121 if (!st_obj->buffer) {
122 /* we probably ran out of memory during buffer allocation */
123 return;
124 }
125
126 /* Now that transfers are per-context, we don't have to figure out
127 * flushing here. Usually drivers won't need to flush in this case
128 * even if the buffer is currently referenced by hardware - they
129 * just queue the upload as dma rather than mapping the underlying
130 * buffer directly.
131 */
132 pipe_buffer_write(st_context(ctx)->pipe,
133 st_obj->buffer,
134 offset, size, data);
135 }
136
137
138 /**
139 * Called via glGetBufferSubDataARB().
140 */
141 static void
142 st_bufferobj_get_subdata(struct gl_context *ctx,
143 GLintptrARB offset,
144 GLsizeiptrARB size,
145 void * data, struct gl_buffer_object *obj)
146 {
147 struct st_buffer_object *st_obj = st_buffer_object(obj);
148
149 /* we may be called from VBO code, so double-check params here */
150 assert(offset >= 0);
151 assert(size >= 0);
152 assert(offset + size <= obj->Size);
153
154 if (!size)
155 return;
156
157 if (!st_obj->buffer) {
158 /* we probably ran out of memory during buffer allocation */
159 return;
160 }
161
162 pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
163 offset, size, data);
164 }
165
166
167 /**
168 * Allocate space for and store data in a buffer object. Any data that was
169 * previously stored in the buffer object is lost. If data is NULL,
170 * memory will be allocated, but no copy will occur.
171 * Called via ctx->Driver.BufferData().
172 * \return GL_TRUE for success, GL_FALSE if out of memory
173 */
174 static GLboolean
175 st_bufferobj_data(struct gl_context *ctx,
176 GLenum target,
177 GLsizeiptrARB size,
178 const void * data,
179 GLenum usage,
180 GLbitfield storageFlags,
181 struct gl_buffer_object *obj)
182 {
183 struct st_context *st = st_context(ctx);
184 struct pipe_context *pipe = st->pipe;
185 struct pipe_screen *screen = pipe->screen;
186 struct st_buffer_object *st_obj = st_buffer_object(obj);
187 unsigned bind, pipe_usage, pipe_flags = 0;
188
189 if (target != GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD &&
190 size && st_obj->buffer &&
191 st_obj->Base.Size == size &&
192 st_obj->Base.Usage == usage &&
193 st_obj->Base.StorageFlags == storageFlags) {
194 if (data) {
195 /* Just discard the old contents and write new data.
196 * This should be the same as creating a new buffer, but we avoid
197 * a lot of validation in Mesa.
198 */
199 struct pipe_box box;
200
201 u_box_1d(0, size, &box);
202 pipe->transfer_inline_write(pipe, st_obj->buffer, 0,
203 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE,
204 &box, data, 0, 0);
205 return GL_TRUE;
206 } else if (screen->get_param(screen, PIPE_CAP_INVALIDATE_BUFFER)) {
207 pipe->invalidate_resource(pipe, st_obj->buffer);
208 return GL_TRUE;
209 }
210 }
211
212 st_obj->Base.Size = size;
213 st_obj->Base.Usage = usage;
214 st_obj->Base.StorageFlags = storageFlags;
215
216 switch (target) {
217 case GL_PIXEL_PACK_BUFFER_ARB:
218 case GL_PIXEL_UNPACK_BUFFER_ARB:
219 bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
220 break;
221 case GL_ARRAY_BUFFER_ARB:
222 bind = PIPE_BIND_VERTEX_BUFFER;
223 break;
224 case GL_ELEMENT_ARRAY_BUFFER_ARB:
225 bind = PIPE_BIND_INDEX_BUFFER;
226 break;
227 case GL_TEXTURE_BUFFER:
228 bind = PIPE_BIND_SAMPLER_VIEW;
229 break;
230 case GL_TRANSFORM_FEEDBACK_BUFFER:
231 bind = PIPE_BIND_STREAM_OUTPUT;
232 break;
233 case GL_UNIFORM_BUFFER:
234 bind = PIPE_BIND_CONSTANT_BUFFER;
235 break;
236 case GL_DRAW_INDIRECT_BUFFER:
237 case GL_PARAMETER_BUFFER_ARB:
238 bind = PIPE_BIND_COMMAND_ARGS_BUFFER;
239 break;
240 case GL_ATOMIC_COUNTER_BUFFER:
241 case GL_SHADER_STORAGE_BUFFER:
242 bind = PIPE_BIND_SHADER_BUFFER;
243 break;
244 case GL_QUERY_BUFFER:
245 bind = PIPE_BIND_QUERY_BUFFER;
246 break;
247 default:
248 bind = 0;
249 }
250
251 /* Set usage. */
252 if (st_obj->Base.Immutable) {
253 /* BufferStorage */
254 if (storageFlags & GL_CLIENT_STORAGE_BIT)
255 pipe_usage = PIPE_USAGE_STAGING;
256 else
257 pipe_usage = PIPE_USAGE_DEFAULT;
258 }
259 else {
260 /* BufferData */
261 switch (usage) {
262 case GL_STATIC_DRAW:
263 case GL_STATIC_COPY:
264 default:
265 pipe_usage = PIPE_USAGE_DEFAULT;
266 break;
267 case GL_DYNAMIC_DRAW:
268 case GL_DYNAMIC_COPY:
269 pipe_usage = PIPE_USAGE_DYNAMIC;
270 break;
271 case GL_STREAM_DRAW:
272 case GL_STREAM_COPY:
273 /* XXX: Remove this test and fall-through when we have PBO unpacking
274 * acceleration. Right now, PBO unpacking is done by the CPU, so we
275 * have to make sure CPU reads are fast.
276 */
277 if (target != GL_PIXEL_UNPACK_BUFFER_ARB) {
278 pipe_usage = PIPE_USAGE_STREAM;
279 break;
280 }
281 /* fall through */
282 case GL_STATIC_READ:
283 case GL_DYNAMIC_READ:
284 case GL_STREAM_READ:
285 pipe_usage = PIPE_USAGE_STAGING;
286 break;
287 }
288 }
289
290 /* Set flags. */
291 if (storageFlags & GL_MAP_PERSISTENT_BIT)
292 pipe_flags |= PIPE_RESOURCE_FLAG_MAP_PERSISTENT;
293 if (storageFlags & GL_MAP_COHERENT_BIT)
294 pipe_flags |= PIPE_RESOURCE_FLAG_MAP_COHERENT;
295
296 pipe_resource_reference( &st_obj->buffer, NULL );
297
298 if (ST_DEBUG & DEBUG_BUFFER) {
299 debug_printf("Create buffer size %" PRId64 " bind 0x%x\n",
300 (int64_t) size, bind);
301 }
302
303 if (size != 0) {
304 struct pipe_resource buffer;
305
306 memset(&buffer, 0, sizeof buffer);
307 buffer.target = PIPE_BUFFER;
308 buffer.format = PIPE_FORMAT_R8_UNORM; /* want TYPELESS or similar */
309 buffer.bind = bind;
310 buffer.usage = pipe_usage;
311 buffer.flags = pipe_flags;
312 buffer.width0 = size;
313 buffer.height0 = 1;
314 buffer.depth0 = 1;
315 buffer.array_size = 1;
316
317 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
318 st_obj->buffer =
319 screen->resource_from_user_memory(screen, &buffer, (void*)data);
320 }
321 else {
322 st_obj->buffer = screen->resource_create(screen, &buffer);
323
324 if (st_obj->buffer && data)
325 pipe_buffer_write(pipe, st_obj->buffer, 0, size, data);
326 }
327
328 if (!st_obj->buffer) {
329 /* out of memory */
330 st_obj->Base.Size = 0;
331 return GL_FALSE;
332 }
333 }
334
335 /* The current buffer may be bound, so we have to revalidate all atoms that
336 * might be using it.
337 */
338 /* TODO: Add arrays to usage history */
339 st->dirty.st |= ST_NEW_VERTEX_ARRAYS;
340 if (st_obj->Base.UsageHistory & USAGE_UNIFORM_BUFFER)
341 st->dirty.st |= ST_NEW_UNIFORM_BUFFER;
342 if (st_obj->Base.UsageHistory & USAGE_SHADER_STORAGE_BUFFER)
343 st->dirty.st |= ST_NEW_STORAGE_BUFFER;
344 if (st_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
345 st->dirty.st |= ST_NEW_SAMPLER_VIEWS | ST_NEW_IMAGE_UNITS;
346 if (st_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
347 st->dirty.st |= ST_NEW_ATOMIC_BUFFER;
348
349 return GL_TRUE;
350 }
351
352
353 /**
354 * Called via glInvalidateBuffer(Sub)Data.
355 */
356 static void
357 st_bufferobj_invalidate(struct gl_context *ctx,
358 struct gl_buffer_object *obj,
359 GLintptr offset,
360 GLsizeiptr size)
361 {
362 struct st_context *st = st_context(ctx);
363 struct pipe_context *pipe = st->pipe;
364 struct st_buffer_object *st_obj = st_buffer_object(obj);
365
366 /* We ignore partial invalidates. */
367 if (offset != 0 || size != obj->Size)
368 return;
369
370 /* Nothing to invalidate. */
371 if (!st_obj->buffer)
372 return;
373
374 pipe->invalidate_resource(pipe, st_obj->buffer);
375 }
376
377
378 /**
379 * Called via glMapBufferRange().
380 */
381 static void *
382 st_bufferobj_map_range(struct gl_context *ctx,
383 GLintptr offset, GLsizeiptr length, GLbitfield access,
384 struct gl_buffer_object *obj,
385 gl_map_buffer_index index)
386 {
387 struct pipe_context *pipe = st_context(ctx)->pipe;
388 struct st_buffer_object *st_obj = st_buffer_object(obj);
389 enum pipe_transfer_usage flags = 0x0;
390
391 if (access & GL_MAP_WRITE_BIT)
392 flags |= PIPE_TRANSFER_WRITE;
393
394 if (access & GL_MAP_READ_BIT)
395 flags |= PIPE_TRANSFER_READ;
396
397 if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
398 flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
399
400 if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
401 flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
402 }
403 else if (access & GL_MAP_INVALIDATE_RANGE_BIT) {
404 if (offset == 0 && length == obj->Size)
405 flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
406 else
407 flags |= PIPE_TRANSFER_DISCARD_RANGE;
408 }
409
410 if (access & GL_MAP_UNSYNCHRONIZED_BIT)
411 flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
412
413 if (access & GL_MAP_PERSISTENT_BIT)
414 flags |= PIPE_TRANSFER_PERSISTENT;
415
416 if (access & GL_MAP_COHERENT_BIT)
417 flags |= PIPE_TRANSFER_COHERENT;
418
419 /* ... other flags ...
420 */
421
422 if (access & MESA_MAP_NOWAIT_BIT)
423 flags |= PIPE_TRANSFER_DONTBLOCK;
424
425 assert(offset >= 0);
426 assert(length >= 0);
427 assert(offset < obj->Size);
428 assert(offset + length <= obj->Size);
429
430 obj->Mappings[index].Pointer = pipe_buffer_map_range(pipe,
431 st_obj->buffer,
432 offset, length,
433 flags,
434 &st_obj->transfer[index]);
435 if (obj->Mappings[index].Pointer) {
436 obj->Mappings[index].Offset = offset;
437 obj->Mappings[index].Length = length;
438 obj->Mappings[index].AccessFlags = access;
439 }
440 else {
441 st_obj->transfer[index] = NULL;
442 }
443
444 return obj->Mappings[index].Pointer;
445 }
446
447
448 static void
449 st_bufferobj_flush_mapped_range(struct gl_context *ctx,
450 GLintptr offset, GLsizeiptr length,
451 struct gl_buffer_object *obj,
452 gl_map_buffer_index index)
453 {
454 struct pipe_context *pipe = st_context(ctx)->pipe;
455 struct st_buffer_object *st_obj = st_buffer_object(obj);
456
457 /* Subrange is relative to mapped range */
458 assert(offset >= 0);
459 assert(length >= 0);
460 assert(offset + length <= obj->Mappings[index].Length);
461 assert(obj->Mappings[index].Pointer);
462
463 if (!length)
464 return;
465
466 pipe_buffer_flush_mapped_range(pipe, st_obj->transfer[index],
467 obj->Mappings[index].Offset + offset,
468 length);
469 }
470
471
472 /**
473 * Called via glUnmapBufferARB().
474 */
475 static GLboolean
476 st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj,
477 gl_map_buffer_index index)
478 {
479 struct pipe_context *pipe = st_context(ctx)->pipe;
480 struct st_buffer_object *st_obj = st_buffer_object(obj);
481
482 if (obj->Mappings[index].Length)
483 pipe_buffer_unmap(pipe, st_obj->transfer[index]);
484
485 st_obj->transfer[index] = NULL;
486 obj->Mappings[index].Pointer = NULL;
487 obj->Mappings[index].Offset = 0;
488 obj->Mappings[index].Length = 0;
489 return GL_TRUE;
490 }
491
492
493 /**
494 * Called via glCopyBufferSubData().
495 */
496 static void
497 st_copy_buffer_subdata(struct gl_context *ctx,
498 struct gl_buffer_object *src,
499 struct gl_buffer_object *dst,
500 GLintptr readOffset, GLintptr writeOffset,
501 GLsizeiptr size)
502 {
503 struct pipe_context *pipe = st_context(ctx)->pipe;
504 struct st_buffer_object *srcObj = st_buffer_object(src);
505 struct st_buffer_object *dstObj = st_buffer_object(dst);
506 struct pipe_box box;
507
508 if (!size)
509 return;
510
511 /* buffer should not already be mapped */
512 assert(!_mesa_check_disallowed_mapping(src));
513 assert(!_mesa_check_disallowed_mapping(dst));
514
515 u_box_1d(readOffset, size, &box);
516
517 pipe->resource_copy_region(pipe, dstObj->buffer, 0, writeOffset, 0, 0,
518 srcObj->buffer, 0, &box);
519 }
520
521 /**
522 * Called via glClearBufferSubData().
523 */
524 static void
525 st_clear_buffer_subdata(struct gl_context *ctx,
526 GLintptr offset, GLsizeiptr size,
527 const void *clearValue,
528 GLsizeiptr clearValueSize,
529 struct gl_buffer_object *bufObj)
530 {
531 struct pipe_context *pipe = st_context(ctx)->pipe;
532 struct st_buffer_object *buf = st_buffer_object(bufObj);
533 static const char zeros[16] = {0};
534
535 if (!pipe->clear_buffer) {
536 _mesa_ClearBufferSubData_sw(ctx, offset, size,
537 clearValue, clearValueSize, bufObj);
538 return;
539 }
540
541 if (!clearValue)
542 clearValue = zeros;
543
544 pipe->clear_buffer(pipe, buf->buffer, offset, size,
545 clearValue, clearValueSize);
546 }
547
548
549 /* TODO: if buffer wasn't created with appropriate usage flags, need
550 * to recreate it now and copy contents -- or possibly create a
551 * gallium entrypoint to extend the usage flags and let the driver
552 * decide if a copy is necessary.
553 */
554 void
555 st_bufferobj_validate_usage(struct st_context *st,
556 struct st_buffer_object *obj,
557 unsigned usage)
558 {
559 }
560
561
562 void
563 st_init_bufferobject_functions(struct pipe_screen *screen,
564 struct dd_function_table *functions)
565 {
566 /* plug in default driver fallbacks (such as for ClearBufferSubData) */
567 _mesa_init_buffer_object_functions(functions);
568
569 functions->NewBufferObject = st_bufferobj_alloc;
570 functions->DeleteBuffer = st_bufferobj_free;
571 functions->BufferData = st_bufferobj_data;
572 functions->BufferSubData = st_bufferobj_subdata;
573 functions->GetBufferSubData = st_bufferobj_get_subdata;
574 functions->MapBufferRange = st_bufferobj_map_range;
575 functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
576 functions->UnmapBuffer = st_bufferobj_unmap;
577 functions->CopyBufferSubData = st_copy_buffer_subdata;
578 functions->ClearBufferSubData = st_clear_buffer_subdata;
579
580 if (screen->get_param(screen, PIPE_CAP_INVALIDATE_BUFFER))
581 functions->InvalidateBufferSubData = st_bufferobj_invalidate;
582 }