Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 /**
30 * Functions for pixel buffer objects and vertex/element buffer objects.
31 */
32
33
34 #include "main/imports.h"
35 #include "main/mtypes.h"
36 #include "main/arrayobj.h"
37 #include "main/bufferobj.h"
38
39 #include "st_context.h"
40 #include "st_cb_bufferobjects.h"
41
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "util/u_inlines.h"
45
46
47 /**
48 * There is some duplication between mesa's bufferobjects and our
49 * bufmgr buffers. Both have an integer handle and a hashtable to
50 * lookup an opaque structure. It would be nice if the handles and
51 * internal structure where somehow shared.
52 */
53 static struct gl_buffer_object *
54 st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
55 {
56 struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
57
58 if (!st_obj)
59 return NULL;
60
61 _mesa_initialize_buffer_object(&st_obj->Base, name, target);
62
63 return &st_obj->Base;
64 }
65
66
67
68 /**
69 * Deallocate/free a vertex/pixel buffer object.
70 * Called via glDeleteBuffersARB().
71 */
72 static void
73 st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
74 {
75 struct st_buffer_object *st_obj = st_buffer_object(obj);
76
77 assert(obj->RefCount == 0);
78 assert(st_obj->transfer == NULL);
79
80 if (st_obj->buffer)
81 pipe_resource_reference(&st_obj->buffer, NULL);
82
83 free(st_obj);
84 }
85
86
87
88 /**
89 * Replace data in a subrange of buffer object. If the data range
90 * specified by size + offset extends beyond the end of the buffer or
91 * if data is NULL, no copy is performed.
92 * Called via glBufferSubDataARB().
93 */
94 static void
95 st_bufferobj_subdata(struct gl_context *ctx,
96 GLenum target,
97 GLintptrARB offset,
98 GLsizeiptrARB size,
99 const GLvoid * data, struct gl_buffer_object *obj)
100 {
101 struct st_buffer_object *st_obj = st_buffer_object(obj);
102
103 /* we may be called from VBO code, so double-check params here */
104 ASSERT(offset >= 0);
105 ASSERT(size >= 0);
106 ASSERT(offset + size <= obj->Size);
107
108 if (!size)
109 return;
110
111 /*
112 * According to ARB_vertex_buffer_object specification, if data is null,
113 * then the contents of the buffer object's data store is undefined. We just
114 * ignore, and leave it unchanged.
115 */
116 if (!data)
117 return;
118
119 /* Now that transfers are per-context, we don't have to figure out
120 * flushing here. Usually drivers won't need to flush in this case
121 * even if the buffer is currently referenced by hardware - they
122 * just queue the upload as dma rather than mapping the underlying
123 * buffer directly.
124 */
125 pipe_buffer_write(st_context(ctx)->pipe,
126 st_obj->buffer,
127 offset, size, data);
128 }
129
130
131 /**
132 * Called via glGetBufferSubDataARB().
133 */
134 static void
135 st_bufferobj_get_subdata(struct gl_context *ctx,
136 GLenum target,
137 GLintptrARB offset,
138 GLsizeiptrARB size,
139 GLvoid * data, struct gl_buffer_object *obj)
140 {
141 struct st_buffer_object *st_obj = st_buffer_object(obj);
142
143 /* we may be called from VBO code, so double-check params here */
144 ASSERT(offset >= 0);
145 ASSERT(size >= 0);
146 ASSERT(offset + size <= obj->Size);
147
148 if (!size)
149 return;
150
151 pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
152 offset, size, data);
153 }
154
155
156 /**
157 * Allocate space for and store data in a buffer object. Any data that was
158 * previously stored in the buffer object is lost. If data is NULL,
159 * memory will be allocated, but no copy will occur.
160 * Called via ctx->Driver.BufferData().
161 * \return GL_TRUE for success, GL_FALSE if out of memory
162 */
163 static GLboolean
164 st_bufferobj_data(struct gl_context *ctx,
165 GLenum target,
166 GLsizeiptrARB size,
167 const GLvoid * data,
168 GLenum usage,
169 struct gl_buffer_object *obj)
170 {
171 struct st_context *st = st_context(ctx);
172 struct pipe_context *pipe = st->pipe;
173 struct st_buffer_object *st_obj = st_buffer_object(obj);
174 unsigned bind, pipe_usage;
175
176 st_obj->Base.Size = size;
177 st_obj->Base.Usage = usage;
178
179 switch(target) {
180 case GL_PIXEL_PACK_BUFFER_ARB:
181 case GL_PIXEL_UNPACK_BUFFER_ARB:
182 bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
183 break;
184 case GL_ARRAY_BUFFER_ARB:
185 bind = PIPE_BIND_VERTEX_BUFFER;
186 break;
187 case GL_ELEMENT_ARRAY_BUFFER_ARB:
188 bind = PIPE_BIND_INDEX_BUFFER;
189 break;
190 default:
191 bind = 0;
192 }
193
194 switch (usage) {
195 case GL_STATIC_DRAW:
196 case GL_STATIC_READ:
197 case GL_STATIC_COPY:
198 pipe_usage = PIPE_USAGE_STATIC;
199 break;
200 case GL_DYNAMIC_DRAW:
201 case GL_DYNAMIC_READ:
202 case GL_DYNAMIC_COPY:
203 pipe_usage = PIPE_USAGE_DYNAMIC;
204 break;
205 case GL_STREAM_DRAW:
206 case GL_STREAM_READ:
207 case GL_STREAM_COPY:
208 pipe_usage = PIPE_USAGE_STREAM;
209 break;
210 default:
211 pipe_usage = PIPE_USAGE_DEFAULT;
212 }
213
214 pipe_resource_reference( &st_obj->buffer, NULL );
215
216 if (size != 0) {
217 st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
218 pipe_usage, size);
219
220 if (!st_obj->buffer) {
221 return GL_FALSE;
222 }
223
224 if (data)
225 pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
226 size, data);
227 return GL_TRUE;
228 }
229
230 return GL_TRUE;
231 }
232
233
234 /**
235 * Dummy data whose's pointer is used for zero size buffers or ranges.
236 */
237 static long st_bufferobj_zero_length = 0;
238
239
240
241 /**
242 * Called via glMapBufferARB().
243 */
244 static void *
245 st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
246 struct gl_buffer_object *obj)
247 {
248 struct st_buffer_object *st_obj = st_buffer_object(obj);
249 uint flags;
250
251 switch (access) {
252 case GL_WRITE_ONLY:
253 flags = PIPE_TRANSFER_WRITE;
254 break;
255 case GL_READ_ONLY:
256 flags = PIPE_TRANSFER_READ;
257 break;
258 case GL_READ_WRITE:
259 default:
260 flags = PIPE_TRANSFER_READ_WRITE;
261 break;
262 }
263
264 /* Handle zero-size buffers here rather than in drivers */
265 if (obj->Size == 0) {
266 obj->Pointer = &st_bufferobj_zero_length;
267 }
268 else {
269 obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
270 st_obj->buffer,
271 flags,
272 &st_obj->transfer);
273 }
274
275 if (obj->Pointer) {
276 obj->Offset = 0;
277 obj->Length = obj->Size;
278 }
279 return obj->Pointer;
280 }
281
282
283 /**
284 * Called via glMapBufferRange().
285 */
286 static void *
287 st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
288 GLintptr offset, GLsizeiptr length, GLbitfield access,
289 struct gl_buffer_object *obj)
290 {
291 struct pipe_context *pipe = st_context(ctx)->pipe;
292 struct st_buffer_object *st_obj = st_buffer_object(obj);
293 enum pipe_transfer_usage flags = 0x0;
294
295 if (access & GL_MAP_WRITE_BIT)
296 flags |= PIPE_TRANSFER_WRITE;
297
298 if (access & GL_MAP_READ_BIT)
299 flags |= PIPE_TRANSFER_READ;
300
301 if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
302 flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
303
304 if (access & GL_MAP_INVALIDATE_RANGE_BIT)
305 flags |= PIPE_TRANSFER_DISCARD;
306
307 if (access & GL_MAP_INVALIDATE_BUFFER_BIT)
308 flags |= PIPE_TRANSFER_DISCARD;
309
310 if (access & GL_MAP_UNSYNCHRONIZED_BIT)
311 flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
312
313 /* ... other flags ...
314 */
315
316 if (access & MESA_MAP_NOWAIT_BIT)
317 flags |= PIPE_TRANSFER_DONTBLOCK;
318
319 assert(offset >= 0);
320 assert(length >= 0);
321 assert(offset < obj->Size);
322 assert(offset + length <= obj->Size);
323
324 /*
325 * We go out of way here to hide the degenerate yet valid case of zero
326 * length range from the pipe driver.
327 */
328 if (!length) {
329 obj->Pointer = &st_bufferobj_zero_length;
330 }
331 else {
332 obj->Pointer = pipe_buffer_map_range(pipe,
333 st_obj->buffer,
334 offset, length,
335 flags,
336 &st_obj->transfer);
337 if (obj->Pointer) {
338 obj->Pointer = (ubyte *) obj->Pointer + offset;
339 }
340 }
341
342 if (obj->Pointer) {
343 obj->Offset = offset;
344 obj->Length = length;
345 obj->AccessFlags = access;
346 }
347
348 return obj->Pointer;
349 }
350
351
352 static void
353 st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
354 GLintptr offset, GLsizeiptr length,
355 struct gl_buffer_object *obj)
356 {
357 struct pipe_context *pipe = st_context(ctx)->pipe;
358 struct st_buffer_object *st_obj = st_buffer_object(obj);
359
360 /* Subrange is relative to mapped range */
361 assert(offset >= 0);
362 assert(length >= 0);
363 assert(offset + length <= obj->Length);
364 assert(obj->Pointer);
365
366 if (!length)
367 return;
368
369 pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
370 obj->Offset + offset, length);
371 }
372
373
374 /**
375 * Called via glUnmapBufferARB().
376 */
377 static GLboolean
378 st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
379 {
380 struct pipe_context *pipe = st_context(ctx)->pipe;
381 struct st_buffer_object *st_obj = st_buffer_object(obj);
382
383 if (obj->Length)
384 pipe_buffer_unmap(pipe, st_obj->transfer);
385
386 st_obj->transfer = NULL;
387 obj->Pointer = NULL;
388 obj->Offset = 0;
389 obj->Length = 0;
390 return GL_TRUE;
391 }
392
393
394 /**
395 * Called via glCopyBufferSubData().
396 */
397 static void
398 st_copy_buffer_subdata(struct gl_context *ctx,
399 struct gl_buffer_object *src,
400 struct gl_buffer_object *dst,
401 GLintptr readOffset, GLintptr writeOffset,
402 GLsizeiptr size)
403 {
404 struct pipe_context *pipe = st_context(ctx)->pipe;
405 struct st_buffer_object *srcObj = st_buffer_object(src);
406 struct st_buffer_object *dstObj = st_buffer_object(dst);
407 struct pipe_transfer *src_transfer;
408 struct pipe_transfer *dst_transfer;
409 ubyte *srcPtr, *dstPtr;
410
411 if(!size)
412 return;
413
414 /* buffer should not already be mapped */
415 assert(!src->Pointer);
416 assert(!dst->Pointer);
417
418 srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
419 srcObj->buffer,
420 readOffset, size,
421 PIPE_TRANSFER_READ,
422 &src_transfer);
423
424 dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
425 dstObj->buffer,
426 writeOffset, size,
427 PIPE_TRANSFER_WRITE,
428 &dst_transfer);
429
430 if (srcPtr && dstPtr)
431 memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
432
433 pipe_buffer_unmap(pipe, src_transfer);
434 pipe_buffer_unmap(pipe, dst_transfer);
435 }
436
437
438 /* TODO: if buffer wasn't created with appropriate usage flags, need
439 * to recreate it now and copy contents -- or possibly create a
440 * gallium entrypoint to extend the usage flags and let the driver
441 * decide if a copy is necessary.
442 */
443 void
444 st_bufferobj_validate_usage(struct st_context *st,
445 struct st_buffer_object *obj,
446 unsigned usage)
447 {
448 }
449
450
451 void
452 st_init_bufferobject_functions(struct dd_function_table *functions)
453 {
454 functions->NewBufferObject = st_bufferobj_alloc;
455 functions->DeleteBuffer = st_bufferobj_free;
456 functions->BufferData = st_bufferobj_data;
457 functions->BufferSubData = st_bufferobj_subdata;
458 functions->GetBufferSubData = st_bufferobj_get_subdata;
459 functions->MapBuffer = st_bufferobj_map;
460 functions->MapBufferRange = st_bufferobj_map_range;
461 functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
462 functions->UnmapBuffer = st_bufferobj_unmap;
463 functions->CopyBufferSubData = st_copy_buffer_subdata;
464
465 /* For GL_APPLE_vertex_array_object */
466 functions->NewArrayObject = _mesa_new_array_object;
467 functions->DeleteArrayObject = _mesa_delete_array_object;
468 }