Merge commit 'origin/gallium-master-merge'
[mesa.git] / src / mesa / state_tracker / st_cb_flush.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 * Brian Paul
32 */
33
34 #include "main/glheader.h"
35 #include "main/macros.h"
36 #include "main/context.h"
37 #include "st_context.h"
38 #include "st_cb_bitmap.h"
39 #include "st_cb_flush.h"
40 #include "st_cb_clear.h"
41 #include "st_cb_fbo.h"
42 #include "st_public.h"
43 #include "pipe/p_context.h"
44 #include "pipe/p_defines.h"
45 #include "pipe/p_screen.h"
46 #include "util/u_gen_mipmap.h"
47 #include "util/u_blit.h"
48
49
50 static INLINE GLboolean
51 is_front_buffer_dirty(struct st_context *st)
52 {
53 return st->frontbuffer_status == FRONT_STATUS_DIRTY;
54 }
55
56
57 /**
58 * Tell the screen to display the front color buffer on-screen.
59 */
60 static void
61 display_front_buffer(struct st_context *st)
62 {
63 GLframebuffer *fb = st->ctx->DrawBuffer;
64 struct st_renderbuffer *strb
65 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
66 struct pipe_surface *front_surf = strb->surface;
67
68 /* Hook for copying "fake" frontbuffer if necessary:
69 */
70 st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf,
71 st->pipe->priv );
72
73 /*
74 st->frontbuffer_status = FRONT_STATUS_UNDEFINED;
75 */
76 }
77
78
79 void st_flush( struct st_context *st, uint pipeFlushFlags,
80 struct pipe_fence_handle **fence )
81 {
82 FLUSH_VERTICES(st->ctx, 0);
83
84 /* Release any vertex buffers that might potentially be accessed in
85 * successive frames:
86 */
87 st_flush_bitmap(st);
88 st_flush_clear(st);
89 util_blit_flush(st->blit);
90 util_gen_mipmap_flush(st->gen_mipmap);
91
92 st->pipe->flush( st->pipe, pipeFlushFlags, fence );
93 }
94
95
96 /**
97 * Flush, and wait for completion.
98 */
99 void st_finish( struct st_context *st )
100 {
101 struct pipe_fence_handle *fence = NULL;
102
103 st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
104
105 if(fence) {
106 st->pipe->screen->fence_finish(st->pipe->screen, fence, 0);
107 st->pipe->screen->fence_reference(st->pipe->screen, &fence, NULL);
108 }
109 }
110
111
112
113 /**
114 * Called via ctx->Driver.Flush()
115 */
116 static void st_glFlush(GLcontext *ctx)
117 {
118 struct st_context *st = ctx->st;
119
120 if (is_front_buffer_dirty(st)) {
121 st_finish(st);
122 display_front_buffer(st);
123 }
124 else {
125 st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
126 }
127 }
128
129
130 /**
131 * Called via ctx->Driver.Finish()
132 */
133 static void st_glFinish(GLcontext *ctx)
134 {
135 struct st_context *st = ctx->st;
136
137 st_finish(st);
138
139 if (is_front_buffer_dirty(st)) {
140 display_front_buffer(st);
141 }
142 }
143
144
145 void st_init_flush_functions(struct dd_function_table *functions)
146 {
147 functions->Flush = st_glFlush;
148 functions->Finish = st_glFinish;
149 }