i965/mesa/st: eliminate gl_tess_eval_program
[mesa.git] / src / mesa / state_tracker / st_cb_program.c
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keithw@vmware.com>
31 */
32
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "main/enums.h"
36 #include "main/shaderapi.h"
37 #include "program/prog_instruction.h"
38 #include "program/program.h"
39
40 #include "cso_cache/cso_context.h"
41 #include "draw/draw_context.h"
42
43 #include "st_context.h"
44 #include "st_debug.h"
45 #include "st_program.h"
46 #include "st_mesa_to_tgsi.h"
47 #include "st_cb_program.h"
48 #include "st_glsl_to_tgsi.h"
49 #include "st_atifs_to_tgsi.h"
50
51
52 /**
53 * Called via ctx->Driver.NewProgram() to allocate a new vertex or
54 * fragment program.
55 */
56 static struct gl_program *
57 st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
58 {
59 switch (target) {
60 case GL_VERTEX_PROGRAM_ARB: {
61 struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
62 return _mesa_init_gl_program(&prog->Base.Base, target, id);
63 }
64 case GL_FRAGMENT_PROGRAM_ARB: {
65 struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
66 return _mesa_init_gl_program(&prog->Base.Base, target, id);
67 }
68 case GL_GEOMETRY_PROGRAM_NV: {
69 struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
70 return _mesa_init_gl_program(&prog->Base.Base, target, id);
71 }
72 case GL_TESS_CONTROL_PROGRAM_NV: {
73 struct st_tessctrl_program *prog = ST_CALLOC_STRUCT(st_tessctrl_program);
74 return _mesa_init_gl_program(&prog->Base, target, id);
75 }
76 case GL_TESS_EVALUATION_PROGRAM_NV: {
77 struct st_tesseval_program *prog = ST_CALLOC_STRUCT(st_tesseval_program);
78 return _mesa_init_gl_program(&prog->Base, target, id);
79 }
80 case GL_COMPUTE_PROGRAM_NV: {
81 struct st_compute_program *prog = ST_CALLOC_STRUCT(st_compute_program);
82 return _mesa_init_gl_program(&prog->Base.Base, target, id);
83 }
84 default:
85 assert(0);
86 return NULL;
87 }
88 }
89
90
91 /**
92 * Called via ctx->Driver.DeleteProgram()
93 */
94 static void
95 st_delete_program(struct gl_context *ctx, struct gl_program *prog)
96 {
97 struct st_context *st = st_context(ctx);
98
99 switch( prog->Target ) {
100 case GL_VERTEX_PROGRAM_ARB:
101 {
102 struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
103 st_release_vp_variants( st, stvp );
104
105 if (stvp->glsl_to_tgsi)
106 free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
107 }
108 break;
109 case GL_GEOMETRY_PROGRAM_NV:
110 {
111 struct st_geometry_program *stgp =
112 (struct st_geometry_program *) prog;
113
114 st_release_basic_variants(st, stgp->Base.Base.Target,
115 &stgp->variants, &stgp->tgsi);
116
117 if (stgp->glsl_to_tgsi)
118 free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
119 }
120 break;
121 case GL_FRAGMENT_PROGRAM_ARB:
122 {
123 struct st_fragment_program *stfp =
124 (struct st_fragment_program *) prog;
125
126 st_release_fp_variants(st, stfp);
127
128 if (stfp->glsl_to_tgsi)
129 free_glsl_to_tgsi_visitor(stfp->glsl_to_tgsi);
130 }
131 break;
132 case GL_TESS_CONTROL_PROGRAM_NV:
133 {
134 struct st_tessctrl_program *sttcp =
135 (struct st_tessctrl_program *) prog;
136
137 st_release_basic_variants(st, sttcp->Base.Target, &sttcp->variants,
138 &sttcp->tgsi);
139
140 if (sttcp->glsl_to_tgsi)
141 free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
142 }
143 break;
144 case GL_TESS_EVALUATION_PROGRAM_NV:
145 {
146 struct st_tesseval_program *sttep =
147 (struct st_tesseval_program *) prog;
148
149 st_release_basic_variants(st, sttep->Base.Target,
150 &sttep->variants, &sttep->tgsi);
151
152 if (sttep->glsl_to_tgsi)
153 free_glsl_to_tgsi_visitor(sttep->glsl_to_tgsi);
154 }
155 break;
156 case GL_COMPUTE_PROGRAM_NV:
157 {
158 struct st_compute_program *stcp =
159 (struct st_compute_program *) prog;
160
161 st_release_cp_variants(st, stcp);
162
163 if (stcp->glsl_to_tgsi)
164 free_glsl_to_tgsi_visitor(stcp->glsl_to_tgsi);
165 }
166 break;
167 default:
168 assert(0); /* problem */
169 }
170
171 /* delete base class */
172 _mesa_delete_program( ctx, prog );
173 }
174
175
176 /**
177 * Called via ctx->Driver.ProgramStringNotify()
178 * Called when the program's text/code is changed. We have to free
179 * all shader variants and corresponding gallium shaders when this happens.
180 */
181 static GLboolean
182 st_program_string_notify( struct gl_context *ctx,
183 GLenum target,
184 struct gl_program *prog )
185 {
186 struct st_context *st = st_context(ctx);
187 gl_shader_stage stage = _mesa_program_enum_to_shader_stage(target);
188
189 if (target == GL_FRAGMENT_PROGRAM_ARB) {
190 struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
191
192 st_release_fp_variants(st, stfp);
193 if (!st_translate_fragment_program(st, stfp))
194 return false;
195
196 if (st->fp == stfp)
197 st->dirty |= stfp->affected_states;
198 }
199 else if (target == GL_GEOMETRY_PROGRAM_NV) {
200 struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
201
202 st_release_basic_variants(st, stgp->Base.Base.Target,
203 &stgp->variants, &stgp->tgsi);
204 if (!st_translate_geometry_program(st, stgp))
205 return false;
206
207 if (st->gp == stgp)
208 st->dirty |= stgp->affected_states;
209 }
210 else if (target == GL_VERTEX_PROGRAM_ARB) {
211 struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
212
213 st_release_vp_variants(st, stvp);
214 if (!st_translate_vertex_program(st, stvp))
215 return false;
216
217 if (st->vp == stvp)
218 st->dirty |= ST_NEW_VERTEX_PROGRAM(st, stvp);
219 }
220 else if (target == GL_TESS_CONTROL_PROGRAM_NV) {
221 struct st_tessctrl_program *sttcp =
222 (struct st_tessctrl_program *) prog;
223
224 st_release_basic_variants(st, sttcp->Base.Target, &sttcp->variants,
225 &sttcp->tgsi);
226 if (!st_translate_tessctrl_program(st, sttcp))
227 return false;
228
229 if (st->tcp == sttcp)
230 st->dirty |= sttcp->affected_states;
231 }
232 else if (target == GL_TESS_EVALUATION_PROGRAM_NV) {
233 struct st_tesseval_program *sttep =
234 (struct st_tesseval_program *) prog;
235
236 st_release_basic_variants(st, sttep->Base.Target, &sttep->variants,
237 &sttep->tgsi);
238 if (!st_translate_tesseval_program(st, sttep))
239 return false;
240
241 if (st->tep == sttep)
242 st->dirty |= sttep->affected_states;
243 }
244 else if (target == GL_COMPUTE_PROGRAM_NV) {
245 struct st_compute_program *stcp =
246 (struct st_compute_program *) prog;
247
248 st_release_cp_variants(st, stcp);
249 if (!st_translate_compute_program(st, stcp))
250 return false;
251
252 if (st->cp == stcp)
253 st->dirty |= stcp->affected_states;
254 }
255 else if (target == GL_FRAGMENT_SHADER_ATI) {
256 assert(prog);
257
258 struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
259 assert(stfp->ati_fs);
260 assert(stfp->ati_fs->Program == prog);
261
262 st_init_atifs_prog(ctx, prog);
263
264 st_release_fp_variants(st, stfp);
265 if (!st_translate_fragment_program(st, stfp))
266 return false;
267
268 if (st->fp == stfp)
269 st->dirty |= stfp->affected_states;
270 }
271
272 if (ST_DEBUG & DEBUG_PRECOMPILE ||
273 st->shader_has_one_variant[stage])
274 st_precompile_shader_variant(st, prog);
275
276 return GL_TRUE;
277 }
278
279 /**
280 * Called via ctx->Driver.NewATIfs()
281 * Called in glEndFragmentShaderATI()
282 */
283 static struct gl_program *
284 st_new_ati_fs(struct gl_context *ctx, struct ati_fragment_shader *curProg)
285 {
286 struct gl_program *prog = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
287 curProg->Id);
288 struct st_fragment_program *stfp = (struct st_fragment_program *)prog;
289 stfp->ati_fs = curProg;
290 return prog;
291 }
292
293 /**
294 * Plug in the program and shader-related device driver functions.
295 */
296 void
297 st_init_program_functions(struct dd_function_table *functions)
298 {
299 functions->NewProgram = st_new_program;
300 functions->DeleteProgram = st_delete_program;
301 functions->ProgramStringNotify = st_program_string_notify;
302 functions->NewATIfs = st_new_ati_fs;
303
304 functions->LinkShader = st_link_shader;
305 }