st/mesa: make st_delete_program() static
[mesa.git] / src / mesa / state_tracker / st_cb_program.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "main/enums.h"
36 #include "main/shaderapi.h"
37 #include "program/prog_instruction.h"
38 #include "program/program.h"
39
40 #include "cso_cache/cso_context.h"
41 #include "draw/draw_context.h"
42
43 #include "st_context.h"
44 #include "st_program.h"
45 #include "st_mesa_to_tgsi.h"
46 #include "st_cb_program.h"
47
48
49
50 /**
51 * Called via ctx->Driver.BindProgram() to bind an ARB vertex or
52 * fragment program.
53 */
54 static void
55 st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog)
56 {
57 struct st_context *st = st_context(ctx);
58
59 switch (target) {
60 case GL_VERTEX_PROGRAM_ARB:
61 st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
62 break;
63 case GL_FRAGMENT_PROGRAM_ARB:
64 st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
65 break;
66 case MESA_GEOMETRY_PROGRAM:
67 st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
68 break;
69 }
70 }
71
72
73 /**
74 * Called via ctx->Driver.UseProgram() to bind a linked GLSL program
75 * (vertex shader + fragment shader).
76 */
77 static void
78 st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
79 {
80 struct st_context *st = st_context(ctx);
81
82 st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
83 st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
84 st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
85 }
86
87
88 /**
89 * Called via ctx->Driver.NewProgram() to allocate a new vertex or
90 * fragment program.
91 */
92 static struct gl_program *
93 st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
94 {
95 switch (target) {
96 case GL_VERTEX_PROGRAM_ARB: {
97 struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
98 return _mesa_init_vertex_program(ctx, &prog->Base, target, id);
99 }
100
101 case GL_FRAGMENT_PROGRAM_ARB:
102 case GL_FRAGMENT_PROGRAM_NV: {
103 struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
104 return _mesa_init_fragment_program(ctx, &prog->Base, target, id);
105 }
106
107 case MESA_GEOMETRY_PROGRAM: {
108 struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
109 return _mesa_init_geometry_program(ctx, &prog->Base, target, id);
110 }
111
112 default:
113 assert(0);
114 return NULL;
115 }
116 }
117
118
119 /**
120 * Called via ctx->Driver.DeleteProgram()
121 */
122 static void
123 st_delete_program(struct gl_context *ctx, struct gl_program *prog)
124 {
125 struct st_context *st = st_context(ctx);
126
127 switch( prog->Target ) {
128 case GL_VERTEX_PROGRAM_ARB:
129 {
130 struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
131 st_vp_release_varients( st, stvp );
132 }
133 break;
134 case MESA_GEOMETRY_PROGRAM:
135 {
136 struct st_geometry_program *stgp =
137 (struct st_geometry_program *) prog;
138
139 st_gp_release_varients(st, stgp);
140
141 if (stgp->tgsi.tokens) {
142 st_free_tokens((void *) stgp->tgsi.tokens);
143 stgp->tgsi.tokens = NULL;
144 }
145 }
146 break;
147 case GL_FRAGMENT_PROGRAM_ARB:
148 {
149 struct st_fragment_program *stfp =
150 (struct st_fragment_program *) prog;
151
152 st_fp_release_varients(st, stfp);
153
154 if (stfp->tgsi.tokens) {
155 st_free_tokens(stfp->tgsi.tokens);
156 stfp->tgsi.tokens = NULL;
157 }
158 }
159 break;
160 default:
161 assert(0); /* problem */
162 }
163
164 /* delete base class */
165 _mesa_delete_program( ctx, prog );
166 }
167
168
169 /**
170 * Called via ctx->Driver.IsProgramNative()
171 */
172 static GLboolean
173 st_is_program_native(struct gl_context *ctx,
174 GLenum target,
175 struct gl_program *prog)
176 {
177 return GL_TRUE;
178 }
179
180
181 /**
182 * Called via ctx->Driver.ProgramStringNotify()
183 * Called when the program's text/code is changed. We have to free
184 * all shader varients and corresponding gallium shaders when this happens.
185 */
186 static GLboolean
187 st_program_string_notify( struct gl_context *ctx,
188 GLenum target,
189 struct gl_program *prog )
190 {
191 struct st_context *st = st_context(ctx);
192
193 if (target == GL_FRAGMENT_PROGRAM_ARB) {
194 struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
195
196 st_fp_release_varients(st, stfp);
197
198 if (stfp->tgsi.tokens) {
199 st_free_tokens(stfp->tgsi.tokens);
200 stfp->tgsi.tokens = NULL;
201 }
202
203 if (st->fp == stfp)
204 st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
205 }
206 else if (target == MESA_GEOMETRY_PROGRAM) {
207 struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
208
209 st_gp_release_varients(st, stgp);
210
211 if (stgp->tgsi.tokens) {
212 st_free_tokens((void *) stgp->tgsi.tokens);
213 stgp->tgsi.tokens = NULL;
214 }
215
216 if (st->gp == stgp)
217 st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
218 }
219 else if (target == GL_VERTEX_PROGRAM_ARB) {
220 struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
221
222 st_vp_release_varients( st, stvp );
223
224 if (st->vp == stvp)
225 st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
226 }
227
228 /* XXX check if program is legal, within limits */
229 return GL_TRUE;
230 }
231
232
233 /**
234 * Plug in the program and shader-related device driver functions.
235 */
236 void
237 st_init_program_functions(struct dd_function_table *functions)
238 {
239 functions->BindProgram = st_bind_program;
240 functions->UseProgram = st_use_program;
241 functions->NewProgram = st_new_program;
242 functions->DeleteProgram = st_delete_program;
243 functions->IsProgramNative = st_is_program_native;
244 functions->ProgramStringNotify = st_program_string_notify;
245 }