1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keithw@vmware.com>
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "main/enums.h"
36 #include "main/shaderapi.h"
37 #include "program/prog_instruction.h"
38 #include "program/program.h"
40 #include "cso_cache/cso_context.h"
41 #include "draw/draw_context.h"
43 #include "st_context.h"
45 #include "st_program.h"
46 #include "st_mesa_to_tgsi.h"
47 #include "st_cb_program.h"
48 #include "st_glsl_to_ir.h"
49 #include "st_atifs_to_tgsi.h"
54 * Called via ctx->Driver.NewProgram() to allocate a new vertex or
57 static struct gl_program
*
58 st_new_program(struct gl_context
*ctx
, GLenum target
, GLuint id
,
62 case GL_VERTEX_PROGRAM_ARB
: {
63 struct st_vertex_program
*prog
= rzalloc(NULL
,
64 struct st_vertex_program
);
65 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
67 case GL_FRAGMENT_PROGRAM_ARB
: {
68 struct st_fragment_program
*prog
= rzalloc(NULL
,
69 struct st_fragment_program
);
70 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
72 case GL_TESS_CONTROL_PROGRAM_NV
:
73 case GL_TESS_EVALUATION_PROGRAM_NV
:
74 case GL_GEOMETRY_PROGRAM_NV
: {
75 struct st_common_program
*prog
= rzalloc(NULL
,
76 struct st_common_program
);
77 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
79 case GL_COMPUTE_PROGRAM_NV
: {
80 struct st_compute_program
*prog
= rzalloc(NULL
,
81 struct st_compute_program
);
82 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
92 * Called via ctx->Driver.DeleteProgram()
95 st_delete_program(struct gl_context
*ctx
, struct gl_program
*prog
)
97 struct st_context
*st
= st_context(ctx
);
99 switch( prog
->Target
) {
100 case GL_VERTEX_PROGRAM_ARB
:
102 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) prog
;
103 st_release_vp_variants( st
, stvp
);
105 if (stvp
->glsl_to_tgsi
)
106 free_glsl_to_tgsi_visitor(stvp
->glsl_to_tgsi
);
109 case GL_TESS_CONTROL_PROGRAM_NV
:
110 case GL_TESS_EVALUATION_PROGRAM_NV
:
111 case GL_GEOMETRY_PROGRAM_NV
:
113 struct st_common_program
*p
= st_common_program(prog
);
115 st_release_basic_variants(st
, p
->Base
.Target
, &p
->variants
,
119 free_glsl_to_tgsi_visitor(p
->glsl_to_tgsi
);
122 case GL_FRAGMENT_PROGRAM_ARB
:
124 struct st_fragment_program
*stfp
=
125 (struct st_fragment_program
*) prog
;
127 st_release_fp_variants(st
, stfp
);
129 if (stfp
->glsl_to_tgsi
)
130 free_glsl_to_tgsi_visitor(stfp
->glsl_to_tgsi
);
133 case GL_COMPUTE_PROGRAM_NV
:
135 struct st_compute_program
*stcp
=
136 (struct st_compute_program
*) prog
;
138 st_release_cp_variants(st
, stcp
);
140 if (stcp
->glsl_to_tgsi
)
141 free_glsl_to_tgsi_visitor(stcp
->glsl_to_tgsi
);
145 assert(0); /* problem */
148 /* delete base class */
149 _mesa_delete_program( ctx
, prog
);
154 * Called via ctx->Driver.ProgramStringNotify()
155 * Called when the program's text/code is changed. We have to free
156 * all shader variants and corresponding gallium shaders when this happens.
159 st_program_string_notify( struct gl_context
*ctx
,
161 struct gl_program
*prog
)
163 struct st_context
*st
= st_context(ctx
);
164 gl_shader_stage stage
= _mesa_program_enum_to_shader_stage(target
);
166 if (target
== GL_FRAGMENT_PROGRAM_ARB
||
167 target
== GL_FRAGMENT_SHADER_ATI
) {
168 struct st_fragment_program
*stfp
= (struct st_fragment_program
*) prog
;
170 if (target
== GL_FRAGMENT_SHADER_ATI
) {
171 assert(stfp
->ati_fs
);
172 assert(stfp
->ati_fs
->Program
== prog
);
174 st_init_atifs_prog(ctx
, prog
);
177 st_release_fp_variants(st
, stfp
);
178 if (!st_translate_fragment_program(st
, stfp
))
182 st
->dirty
|= stfp
->affected_states
;
184 else if (target
== GL_GEOMETRY_PROGRAM_NV
) {
185 struct st_common_program
*stgp
= st_common_program(prog
);
187 st_release_basic_variants(st
, stgp
->Base
.Target
, &stgp
->variants
,
189 if (!st_translate_geometry_program(st
, stgp
))
193 st
->dirty
|= stgp
->affected_states
;
195 else if (target
== GL_VERTEX_PROGRAM_ARB
) {
196 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) prog
;
198 st_release_vp_variants(st
, stvp
);
199 if (!st_translate_vertex_program(st
, stvp
))
203 st
->dirty
|= ST_NEW_VERTEX_PROGRAM(st
, stvp
);
205 else if (target
== GL_TESS_CONTROL_PROGRAM_NV
) {
206 struct st_common_program
*sttcp
=
207 st_common_program(prog
);
209 st_release_basic_variants(st
, sttcp
->Base
.Target
, &sttcp
->variants
,
211 if (!st_translate_tessctrl_program(st
, sttcp
))
214 if (st
->tcp
== sttcp
)
215 st
->dirty
|= sttcp
->affected_states
;
217 else if (target
== GL_TESS_EVALUATION_PROGRAM_NV
) {
218 struct st_common_program
*sttep
=
219 st_common_program(prog
);
221 st_release_basic_variants(st
, sttep
->Base
.Target
, &sttep
->variants
,
223 if (!st_translate_tesseval_program(st
, sttep
))
226 if (st
->tep
== sttep
)
227 st
->dirty
|= sttep
->affected_states
;
229 else if (target
== GL_COMPUTE_PROGRAM_NV
) {
230 struct st_compute_program
*stcp
=
231 (struct st_compute_program
*) prog
;
233 st_release_cp_variants(st
, stcp
);
234 if (!st_translate_compute_program(st
, stcp
))
238 st
->dirty
|= stcp
->affected_states
;
241 if (ST_DEBUG
& DEBUG_PRECOMPILE
||
242 st
->shader_has_one_variant
[stage
])
243 st_precompile_shader_variant(st
, prog
);
249 * Called via ctx->Driver.NewATIfs()
250 * Called in glEndFragmentShaderATI()
252 static struct gl_program
*
253 st_new_ati_fs(struct gl_context
*ctx
, struct ati_fragment_shader
*curProg
)
255 struct gl_program
*prog
= ctx
->Driver
.NewProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
,
257 struct st_fragment_program
*stfp
= (struct st_fragment_program
*)prog
;
258 stfp
->ati_fs
= curProg
;
263 st_max_shader_compiler_threads(struct gl_context
*ctx
, unsigned count
)
265 struct pipe_screen
*screen
= st_context(ctx
)->pipe
->screen
;
267 if (screen
->set_max_shader_compiler_threads
)
268 screen
->set_max_shader_compiler_threads(screen
, count
);
272 st_get_shader_program_completion_status(struct gl_context
*ctx
,
273 struct gl_shader_program
*shprog
)
275 struct pipe_screen
*screen
= st_context(ctx
)->pipe
->screen
;
277 if (!screen
->is_parallel_shader_compilation_finished
)
280 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
281 struct gl_linked_shader
*linked
= shprog
->_LinkedShaders
[i
];
284 if (!linked
|| !linked
->Program
)
288 case MESA_SHADER_VERTEX
:
289 if (st_vertex_program(linked
->Program
)->variants
)
290 sh
= st_vertex_program(linked
->Program
)->variants
->driver_shader
;
292 case MESA_SHADER_FRAGMENT
:
293 if (st_fragment_program(linked
->Program
)->variants
)
294 sh
= st_fragment_program(linked
->Program
)->variants
->driver_shader
;
296 case MESA_SHADER_TESS_CTRL
:
297 case MESA_SHADER_TESS_EVAL
:
298 case MESA_SHADER_GEOMETRY
:
299 if (st_common_program(linked
->Program
)->variants
)
300 sh
= st_common_program(linked
->Program
)->variants
->driver_shader
;
302 case MESA_SHADER_COMPUTE
:
303 if (st_compute_program(linked
->Program
)->variants
)
304 sh
= st_compute_program(linked
->Program
)->variants
->driver_shader
;
308 unsigned type
= pipe_shader_type_from_mesa(i
);
311 !screen
->is_parallel_shader_compilation_finished(screen
, sh
, type
))
318 * Plug in the program and shader-related device driver functions.
321 st_init_program_functions(struct dd_function_table
*functions
)
323 functions
->NewProgram
= st_new_program
;
324 functions
->DeleteProgram
= st_delete_program
;
325 functions
->ProgramStringNotify
= st_program_string_notify
;
326 functions
->NewATIfs
= st_new_ati_fs
;
327 functions
->LinkShader
= st_link_shader
;
328 functions
->SetMaxShaderCompilerThreads
= st_max_shader_compiler_threads
;
329 functions
->GetShaderProgramCompletionStatus
=
330 st_get_shader_program_completion_status
;