st/mesa: replace INLINE with inline
[mesa.git] / src / mesa / state_tracker / st_cb_rasterpos.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * glRasterPos implementation. Basically render a GL_POINT with our
30 * private draw module. Plug in a special "rasterpos" stage at the end
31 * of the 'draw' pipeline to capture the results and update the current
32 * raster pos attributes.
33 *
34 * Authors:
35 * Brian Paul
36 */
37
38
39 #include "main/imports.h"
40 #include "main/macros.h"
41 #include "main/feedback.h"
42
43 #include "st_context.h"
44 #include "st_atom.h"
45 #include "st_draw.h"
46 #include "st_cb_rasterpos.h"
47 #include "draw/draw_context.h"
48 #include "draw/draw_pipe.h"
49 #include "vbo/vbo.h"
50
51
52 /**
53 * Our special drawing pipeline stage (replaces rasterization).
54 */
55 struct rastpos_stage
56 {
57 struct draw_stage stage; /**< Base class */
58 struct gl_context *ctx; /**< Rendering context */
59
60 /* vertex attrib info we can setup once and re-use */
61 struct gl_client_array array[VERT_ATTRIB_MAX];
62 const struct gl_client_array *arrays[VERT_ATTRIB_MAX];
63 struct _mesa_prim prim;
64 };
65
66
67 static inline struct rastpos_stage *
68 rastpos_stage( struct draw_stage *stage )
69 {
70 return (struct rastpos_stage *) stage;
71 }
72
73 static void
74 rastpos_flush( struct draw_stage *stage, unsigned flags )
75 {
76 /* no-op */
77 }
78
79 static void
80 rastpos_reset_stipple_counter( struct draw_stage *stage )
81 {
82 /* no-op */
83 }
84
85 static void
86 rastpos_tri( struct draw_stage *stage, struct prim_header *prim )
87 {
88 /* should never get here */
89 assert(0);
90 }
91
92 static void
93 rastpos_line( struct draw_stage *stage, struct prim_header *prim )
94 {
95 /* should never get here */
96 assert(0);
97 }
98
99 static void
100 rastpos_destroy(struct draw_stage *stage)
101 {
102 free(stage);
103 }
104
105
106 /**
107 * Update a raster pos attribute from the vertex result if it's present,
108 * else copy the current attrib.
109 */
110 static void
111 update_attrib(struct gl_context *ctx, const GLuint *outputMapping,
112 const struct vertex_header *vert,
113 GLfloat *dest,
114 GLuint result, GLuint defaultAttrib)
115 {
116 const GLfloat *src;
117 const GLuint k = outputMapping[result];
118 if (k != ~0U)
119 src = vert->data[k];
120 else
121 src = ctx->Current.Attrib[defaultAttrib];
122 COPY_4V(dest, src);
123 }
124
125
126 /**
127 * Normally, this function would render a GL_POINT.
128 */
129 static void
130 rastpos_point(struct draw_stage *stage, struct prim_header *prim)
131 {
132 struct rastpos_stage *rs = rastpos_stage(stage);
133 struct gl_context *ctx = rs->ctx;
134 struct st_context *st = st_context(ctx);
135 const GLfloat height = (GLfloat) ctx->DrawBuffer->Height;
136 const GLuint *outputMapping = st->vertex_result_to_slot;
137 const GLfloat *pos;
138 GLuint i;
139
140 /* if we get here, we didn't get clipped */
141 ctx->Current.RasterPosValid = GL_TRUE;
142
143 /* update raster pos */
144 pos = prim->v[0]->data[0];
145 ctx->Current.RasterPos[0] = pos[0];
146 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
147 ctx->Current.RasterPos[1] = height - pos[1]; /* invert Y */
148 else
149 ctx->Current.RasterPos[1] = pos[1];
150 ctx->Current.RasterPos[2] = pos[2];
151 ctx->Current.RasterPos[3] = pos[3];
152
153 /* update other raster attribs */
154 update_attrib(ctx, outputMapping, prim->v[0],
155 ctx->Current.RasterColor,
156 VARYING_SLOT_COL0, VERT_ATTRIB_COLOR0);
157
158 update_attrib(ctx, outputMapping, prim->v[0],
159 ctx->Current.RasterSecondaryColor,
160 VARYING_SLOT_COL1, VERT_ATTRIB_COLOR1);
161
162 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
163 update_attrib(ctx, outputMapping, prim->v[0],
164 ctx->Current.RasterTexCoords[i],
165 VARYING_SLOT_TEX0 + i, VERT_ATTRIB_TEX0 + i);
166 }
167
168 if (ctx->RenderMode == GL_SELECT) {
169 _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] );
170 }
171 }
172
173
174 /**
175 * Create rasterpos "drawing" stage.
176 */
177 static struct rastpos_stage *
178 new_draw_rastpos_stage(struct gl_context *ctx, struct draw_context *draw)
179 {
180 struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage);
181 GLuint i;
182
183 rs->stage.draw = draw;
184 rs->stage.next = NULL;
185 rs->stage.point = rastpos_point;
186 rs->stage.line = rastpos_line;
187 rs->stage.tri = rastpos_tri;
188 rs->stage.flush = rastpos_flush;
189 rs->stage.destroy = rastpos_destroy;
190 rs->stage.reset_stipple_counter = rastpos_reset_stipple_counter;
191 rs->stage.destroy = rastpos_destroy;
192 rs->ctx = ctx;
193
194 for (i = 0; i < Elements(rs->array); i++) {
195 rs->array[i].Size = 4;
196 rs->array[i].Type = GL_FLOAT;
197 rs->array[i].Format = GL_RGBA;
198 rs->array[i].Stride = 0;
199 rs->array[i].StrideB = 0;
200 rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i];
201 rs->array[i].Enabled = GL_TRUE;
202 rs->array[i].Normalized = GL_TRUE;
203 rs->array[i].BufferObj = NULL;
204 rs->arrays[i] = &rs->array[i];
205 }
206
207 rs->prim.mode = GL_POINTS;
208 rs->prim.indexed = 0;
209 rs->prim.begin = 1;
210 rs->prim.end = 1;
211 rs->prim.weak = 0;
212 rs->prim.start = 0;
213 rs->prim.count = 1;
214
215 return rs;
216 }
217
218
219 static void
220 st_RasterPos(struct gl_context *ctx, const GLfloat v[4])
221 {
222 struct st_context *st = st_context(ctx);
223 struct draw_context *draw = st->draw;
224 struct rastpos_stage *rs;
225 const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays;
226
227 if (st->rastpos_stage) {
228 /* get rastpos stage info */
229 rs = rastpos_stage(st->rastpos_stage);
230 }
231 else {
232 /* create rastpos draw stage */
233 rs = new_draw_rastpos_stage(ctx, draw);
234 st->rastpos_stage = &rs->stage;
235 }
236
237 /* plug our rastpos stage into the draw module */
238 draw_set_rasterize_stage(st->draw, st->rastpos_stage);
239
240 /* make sure everything's up to date */
241 st_validate_state(st);
242
243 /* This will get set only if rastpos_point(), above, gets called */
244 ctx->Current.RasterPosValid = GL_FALSE;
245
246 /* All vertex attribs but position were previously initialized above.
247 * Just plug in position pointer now.
248 */
249 rs->array[0].Ptr = (GLubyte *) v;
250
251 /* Draw the point.
252 *
253 * Don't set DriverFlags.NewArray.
254 * st_feedback_draw_vbo doesn't check for that flag. */
255 ctx->Array._DrawArrays = rs->arrays;
256 st_feedback_draw_vbo(ctx, &rs->prim, 1, NULL, GL_TRUE, 0, 1,
257 NULL, NULL);
258 ctx->Array._DrawArrays = saved_arrays;
259
260 /* restore draw's rasterization stage depending on rendermode */
261 if (ctx->RenderMode == GL_FEEDBACK) {
262 draw_set_rasterize_stage(draw, st->feedback_stage);
263 }
264 else if (ctx->RenderMode == GL_SELECT) {
265 draw_set_rasterize_stage(draw, st->selection_stage);
266 }
267 }
268
269
270
271 void st_init_rasterpos_functions(struct dd_function_table *functions)
272 {
273 functions->RasterPos = st_RasterPos;
274 }