1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "main/arrayobj.h"
32 #include "main/mtypes.h"
33 #include "state_tracker/st_api.h"
34 #include "main/fbobject.h"
35 #include "state_tracker/st_atom.h"
36 #include "util/u_helpers.h"
37 #include "util/u_inlines.h"
38 #include "util/list.h"
47 struct dd_function_table
;
50 struct gen_mipmap_state
;
52 struct st_fragment_program
;
53 struct st_perf_monitor_group
;
57 struct st_bitmap_cache
59 /** Window pos to render the cached image */
61 /** Bounds of region used in window coords */
62 GLint xmin
, ymin
, xmax
, ymax
;
66 /** Bitmap's Z position */
69 struct pipe_resource
*texture
;
70 struct pipe_transfer
*trans
;
74 /** An I8 texture image: */
78 struct st_bound_handles
85 #define NUM_DRAWPIX_CACHE_ENTRIES 4
87 struct drawpix_cache_entry
89 GLsizei width
, height
;
91 const void *user_pointer
; /**< Last user 'pixels' pointer */
92 void *image
; /**< Copy of the glDrawPixels image data */
93 struct pipe_resource
*texture
;
100 struct st_context_iface iface
;
102 struct gl_context
*ctx
;
104 struct pipe_context
*pipe
;
106 struct draw_context
*draw
; /**< For selection/feedback/rastpos only */
107 struct draw_stage
*feedback_stage
; /**< For GL_FEEDBACK rendermode */
108 struct draw_stage
*selection_stage
; /**< For GL_SELECT rendermode */
109 struct draw_stage
*rastpos_stage
; /**< For glRasterPos */
110 GLboolean clamp_frag_color_in_shader
;
111 GLboolean clamp_vert_color_in_shader
;
112 boolean has_stencil_export
; /**< can do shader stencil export? */
113 boolean has_time_elapsed
;
114 boolean has_shader_model3
;
117 boolean has_astc_2d_ldr
;
118 boolean prefer_blit_based_texture_transfer
;
119 boolean force_persample_in_shader
;
120 boolean has_shareable_shaders
;
121 boolean has_half_float_packing
;
122 boolean has_multi_draw_indirect
;
123 boolean has_single_pipe_stat
;
124 boolean has_indep_blend_func
;
125 boolean needs_rgb_dst_alpha_override
;
126 boolean can_bind_const_buffer_as_vertex
;
129 * If a shader can be created when we get its source.
130 * This means it has only 1 variant, not counting glBitmap and
133 boolean shader_has_one_variant
[MESA_SHADER_STAGES
];
135 boolean needs_texcoord_semantic
;
136 boolean apply_texture_swizzle_to_border_color
;
138 /* On old libGL's for linux we need to invalidate the drawables
139 * on glViewpport calls, this is set via a option.
141 boolean invalidate_on_gl_viewport
;
142 boolean draw_needs_minmax_index
;
143 boolean vertex_array_out_of_memory
;
144 boolean has_hw_atomics
;
146 /* Some state is contained in constant objects.
147 * Other state is just parameter values.
150 struct pipe_blend_state blend
;
151 struct pipe_depth_stencil_alpha_state depth_stencil
;
152 struct pipe_rasterizer_state rasterizer
;
153 struct pipe_sampler_state frag_samplers
[PIPE_MAX_SAMPLERS
];
154 GLuint num_frag_samplers
;
155 struct pipe_sampler_view
*frag_sampler_views
[PIPE_MAX_SAMPLERS
];
156 GLuint num_sampler_views
[PIPE_SHADER_TYPES
];
157 struct pipe_clip_state clip
;
161 } constants
[PIPE_SHADER_TYPES
];
164 unsigned fb_num_samples
;
165 unsigned fb_num_layers
;
167 unsigned num_viewports
;
168 struct pipe_scissor_state scissor
[PIPE_MAX_VIEWPORTS
];
169 struct pipe_viewport_state viewport
[PIPE_MAX_VIEWPORTS
];
173 struct pipe_scissor_state rects
[PIPE_MAX_WINDOW_RECTANGLES
];
176 GLuint poly_stipple
[32]; /**< In OpenGL's bottom-to-top order */
178 GLuint fb_orientation
;
180 bool enable_sample_locations
;
181 unsigned sample_locations_samples
;
182 uint8_t sample_locations
[
183 PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE
*
184 PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE
* 32];
187 uint64_t dirty
; /**< dirty states */
189 /** This masks out unused shader resources. Only valid in draw calls. */
190 uint64_t active_states
;
192 unsigned pin_thread_counter
; /* for L3 thread pinning on AMD Zen */
194 /* If true, further analysis of states is required to know if something
195 * has changed. Used mainly for shaders.
197 bool gfx_shaders_may_be_dirty
;
198 bool compute_shader_may_be_dirty
;
200 GLboolean vertdata_edgeflags
;
201 GLboolean edgeflag_culls_prims
;
203 struct st_vertex_program
*vp
; /**< Currently bound vertex program */
204 struct st_fragment_program
*fp
; /**< Currently bound fragment program */
205 struct st_common_program
*gp
; /**< Currently bound geometry program */
206 struct st_common_program
*tcp
; /**< Currently bound tess control program */
207 struct st_common_program
*tep
; /**< Currently bound tess eval program */
208 struct st_compute_program
*cp
; /**< Currently bound compute program */
210 struct st_vp_variant
*vp_variant
;
213 struct pipe_resource
*pixelmap_texture
;
214 struct pipe_sampler_view
*pixelmap_sampler_view
;
219 struct pipe_rasterizer_state rasterizer
;
220 struct pipe_sampler_state sampler
;
221 struct pipe_sampler_state atlas_sampler
;
222 enum pipe_format tex_format
;
223 struct st_bitmap_cache cache
;
226 /** for glDraw/CopyPixels */
231 /** Cache of glDrawPixels images */
233 struct drawpix_cache_entry entries
[NUM_DRAWPIX_CACHE_ENTRIES
];
237 /** for glReadPixels */
239 struct pipe_resource
*src
;
240 struct pipe_resource
*cache
;
241 enum pipe_format dst_format
;
249 struct pipe_rasterizer_state raster
;
250 struct pipe_viewport_state viewport
;
257 /* For gl(Compressed)Tex(Sub)Image */
259 struct pipe_rasterizer_state raster
;
260 struct pipe_blend_state upload_blend
;
264 void *download_fs
[3][PIPE_MAX_TEXTURE_TYPES
];
266 bool download_enabled
;
272 /** for drawing with st_util_vertex */
273 struct pipe_vertex_element util_velems
[3];
275 /** passthrough vertex shader matching the util_velem attributes */
276 void *passthrough_vs
;
278 enum pipe_texture_target internal_target
;
280 struct cso_context
*cso_context
;
282 void *winsys_drawable_handle
;
284 /* The number of vertex buffers from the last call of validate_arrays. */
285 unsigned last_num_vbuffers
;
290 struct st_config_options options
;
292 struct st_perf_monitor_group
*perfmon
;
294 enum pipe_reset_status reset_status
;
296 /* Array of bound texture/image handles which are resident in the context.
298 struct st_bound_handles bound_texture_handles
[PIPE_SHADER_TYPES
];
299 struct st_bound_handles bound_image_handles
[PIPE_SHADER_TYPES
];
302 struct list_head winsys_buffers
;
304 /* Throttling for texture uploads and similar operations to limit memory
305 * usage by limiting the number of in-flight operations based on
306 * the estimated allocated size needed to execute those operations.
308 struct util_throttle throttle
;
313 * Get the state tracker context for the given Mesa context.
315 static inline struct st_context
*
316 st_context(struct gl_context
*ctx
)
322 extern struct st_context
*
323 st_create_context(gl_api api
, struct pipe_context
*pipe
,
324 const struct gl_config
*visual
,
325 struct st_context
*share
,
326 const struct st_config_options
*options
,
330 st_destroy_context(struct st_context
*st
);
334 st_init_driver_functions(struct pipe_screen
*screen
,
335 struct dd_function_table
*functions
);
339 st_invalidate_buffers(struct st_context
*st
);
343 st_get_active_states(struct gl_context
*ctx
);
347 * Wrapper for struct gl_framebuffer.
348 * This is an opaque type to the outside world.
350 struct st_framebuffer
352 struct gl_framebuffer Base
;
354 struct st_framebuffer_iface
*iface
;
355 enum st_attachment_type statts
[ST_ATTACHMENT_COUNT
];
361 /* list of framebuffer objects */
362 struct list_head head
;