Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / state_tracker / st_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * This file implements the st_draw_vbo() function which is called from
30 * Mesa's VBO module. All point/line/triangle rendering is done through
31 * this function whether the user called glBegin/End, glDrawArrays,
32 * glDrawElements, glEvalMesh, or glCalList, etc.
33 *
34 * We basically convert the VBO's vertex attribute/array information into
35 * Gallium vertex state, bind the vertex buffer objects and call
36 * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays().
37 *
38 * Authors:
39 * Keith Whitwell <keith@tungstengraphics.com>
40 */
41
42
43 #include "main/imports.h"
44 #include "main/image.h"
45 #include "main/macros.h"
46 #include "main/mfeatures.h"
47 #include "program/prog_uniform.h"
48
49 #include "vbo/vbo.h"
50
51 #include "st_context.h"
52 #include "st_atom.h"
53 #include "st_cb_bufferobjects.h"
54 #include "st_draw.h"
55 #include "st_program.h"
56
57 #include "pipe/p_context.h"
58 #include "pipe/p_defines.h"
59 #include "util/u_inlines.h"
60 #include "util/u_format.h"
61 #include "util/u_prim.h"
62 #include "util/u_draw_quad.h"
63 #include "draw/draw_context.h"
64 #include "cso_cache/cso_context.h"
65
66
67 static GLuint double_types[4] = {
68 PIPE_FORMAT_R64_FLOAT,
69 PIPE_FORMAT_R64G64_FLOAT,
70 PIPE_FORMAT_R64G64B64_FLOAT,
71 PIPE_FORMAT_R64G64B64A64_FLOAT
72 };
73
74 static GLuint float_types[4] = {
75 PIPE_FORMAT_R32_FLOAT,
76 PIPE_FORMAT_R32G32_FLOAT,
77 PIPE_FORMAT_R32G32B32_FLOAT,
78 PIPE_FORMAT_R32G32B32A32_FLOAT
79 };
80
81 static GLuint half_float_types[4] = {
82 PIPE_FORMAT_R16_FLOAT,
83 PIPE_FORMAT_R16G16_FLOAT,
84 PIPE_FORMAT_R16G16B16_FLOAT,
85 PIPE_FORMAT_R16G16B16A16_FLOAT
86 };
87
88 static GLuint uint_types_norm[4] = {
89 PIPE_FORMAT_R32_UNORM,
90 PIPE_FORMAT_R32G32_UNORM,
91 PIPE_FORMAT_R32G32B32_UNORM,
92 PIPE_FORMAT_R32G32B32A32_UNORM
93 };
94
95 static GLuint uint_types_scale[4] = {
96 PIPE_FORMAT_R32_USCALED,
97 PIPE_FORMAT_R32G32_USCALED,
98 PIPE_FORMAT_R32G32B32_USCALED,
99 PIPE_FORMAT_R32G32B32A32_USCALED
100 };
101
102 static GLuint int_types_norm[4] = {
103 PIPE_FORMAT_R32_SNORM,
104 PIPE_FORMAT_R32G32_SNORM,
105 PIPE_FORMAT_R32G32B32_SNORM,
106 PIPE_FORMAT_R32G32B32A32_SNORM
107 };
108
109 static GLuint int_types_scale[4] = {
110 PIPE_FORMAT_R32_SSCALED,
111 PIPE_FORMAT_R32G32_SSCALED,
112 PIPE_FORMAT_R32G32B32_SSCALED,
113 PIPE_FORMAT_R32G32B32A32_SSCALED
114 };
115
116 static GLuint ushort_types_norm[4] = {
117 PIPE_FORMAT_R16_UNORM,
118 PIPE_FORMAT_R16G16_UNORM,
119 PIPE_FORMAT_R16G16B16_UNORM,
120 PIPE_FORMAT_R16G16B16A16_UNORM
121 };
122
123 static GLuint ushort_types_scale[4] = {
124 PIPE_FORMAT_R16_USCALED,
125 PIPE_FORMAT_R16G16_USCALED,
126 PIPE_FORMAT_R16G16B16_USCALED,
127 PIPE_FORMAT_R16G16B16A16_USCALED
128 };
129
130 static GLuint short_types_norm[4] = {
131 PIPE_FORMAT_R16_SNORM,
132 PIPE_FORMAT_R16G16_SNORM,
133 PIPE_FORMAT_R16G16B16_SNORM,
134 PIPE_FORMAT_R16G16B16A16_SNORM
135 };
136
137 static GLuint short_types_scale[4] = {
138 PIPE_FORMAT_R16_SSCALED,
139 PIPE_FORMAT_R16G16_SSCALED,
140 PIPE_FORMAT_R16G16B16_SSCALED,
141 PIPE_FORMAT_R16G16B16A16_SSCALED
142 };
143
144 static GLuint ubyte_types_norm[4] = {
145 PIPE_FORMAT_R8_UNORM,
146 PIPE_FORMAT_R8G8_UNORM,
147 PIPE_FORMAT_R8G8B8_UNORM,
148 PIPE_FORMAT_R8G8B8A8_UNORM
149 };
150
151 static GLuint ubyte_types_scale[4] = {
152 PIPE_FORMAT_R8_USCALED,
153 PIPE_FORMAT_R8G8_USCALED,
154 PIPE_FORMAT_R8G8B8_USCALED,
155 PIPE_FORMAT_R8G8B8A8_USCALED
156 };
157
158 static GLuint byte_types_norm[4] = {
159 PIPE_FORMAT_R8_SNORM,
160 PIPE_FORMAT_R8G8_SNORM,
161 PIPE_FORMAT_R8G8B8_SNORM,
162 PIPE_FORMAT_R8G8B8A8_SNORM
163 };
164
165 static GLuint byte_types_scale[4] = {
166 PIPE_FORMAT_R8_SSCALED,
167 PIPE_FORMAT_R8G8_SSCALED,
168 PIPE_FORMAT_R8G8B8_SSCALED,
169 PIPE_FORMAT_R8G8B8A8_SSCALED
170 };
171
172 static GLuint fixed_types[4] = {
173 PIPE_FORMAT_R32_FIXED,
174 PIPE_FORMAT_R32G32_FIXED,
175 PIPE_FORMAT_R32G32B32_FIXED,
176 PIPE_FORMAT_R32G32B32A32_FIXED
177 };
178
179
180
181 /**
182 * Return a PIPE_FORMAT_x for the given GL datatype and size.
183 */
184 GLuint
185 st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
186 GLboolean normalized)
187 {
188 assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
189 type == GL_FIXED || type == GL_HALF_FLOAT);
190 assert(size >= 1);
191 assert(size <= 4);
192 assert(format == GL_RGBA || format == GL_BGRA);
193
194 if (format == GL_BGRA) {
195 /* this is an odd-ball case */
196 assert(type == GL_UNSIGNED_BYTE);
197 assert(normalized);
198 return PIPE_FORMAT_B8G8R8A8_UNORM;
199 }
200
201 if (normalized) {
202 switch (type) {
203 case GL_DOUBLE: return double_types[size-1];
204 case GL_FLOAT: return float_types[size-1];
205 case GL_HALF_FLOAT: return half_float_types[size-1];
206 case GL_INT: return int_types_norm[size-1];
207 case GL_SHORT: return short_types_norm[size-1];
208 case GL_BYTE: return byte_types_norm[size-1];
209 case GL_UNSIGNED_INT: return uint_types_norm[size-1];
210 case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
211 case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
212 case GL_FIXED: return fixed_types[size-1];
213 default: assert(0); return 0;
214 }
215 }
216 else {
217 switch (type) {
218 case GL_DOUBLE: return double_types[size-1];
219 case GL_FLOAT: return float_types[size-1];
220 case GL_HALF_FLOAT: return half_float_types[size-1];
221 case GL_INT: return int_types_scale[size-1];
222 case GL_SHORT: return short_types_scale[size-1];
223 case GL_BYTE: return byte_types_scale[size-1];
224 case GL_UNSIGNED_INT: return uint_types_scale[size-1];
225 case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
226 case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
227 case GL_FIXED: return fixed_types[size-1];
228 default: assert(0); return 0;
229 }
230 }
231 return 0; /* silence compiler warning */
232 }
233
234
235
236
237
238 /**
239 * Examine the active arrays to determine if we have interleaved
240 * vertex arrays all living in one VBO, or all living in user space.
241 * \param userSpace returns whether the arrays are in user space.
242 */
243 static GLboolean
244 is_interleaved_arrays(const struct st_vertex_program *vp,
245 const struct st_vp_variant *vpv,
246 const struct gl_client_array **arrays,
247 GLboolean *userSpace)
248 {
249 GLuint attr;
250 const struct gl_buffer_object *firstBufObj = NULL;
251 GLint firstStride = -1;
252 GLuint num_client_arrays = 0;
253 const GLubyte *client_addr = NULL;
254
255 for (attr = 0; attr < vpv->num_inputs; attr++) {
256 const GLuint mesaAttr = vp->index_to_input[attr];
257 const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
258 const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
259
260 if (firstStride < 0) {
261 firstStride = stride;
262 }
263 else if (firstStride != stride) {
264 return GL_FALSE;
265 }
266
267 if (!bufObj || !bufObj->Name) {
268 num_client_arrays++;
269 /* Try to detect if the client-space arrays are
270 * "close" to each other.
271 */
272 if (!client_addr) {
273 client_addr = arrays[mesaAttr]->Ptr;
274 }
275 else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
276 /* arrays start too far apart */
277 return GL_FALSE;
278 }
279 }
280 else if (!firstBufObj) {
281 firstBufObj = bufObj;
282 }
283 else if (bufObj != firstBufObj) {
284 return GL_FALSE;
285 }
286 }
287
288 *userSpace = (num_client_arrays == vpv->num_inputs);
289 /* debug_printf("user space: %s (%d arrays, %d inputs)\n",
290 (int)*userSpace ? "Yes" : "No", num_client_arrays, vp->num_inputs); */
291
292 return GL_TRUE;
293 }
294
295
296 /**
297 * Compute the memory range occupied by the arrays.
298 */
299 static void
300 get_arrays_bounds(const struct st_vertex_program *vp,
301 const struct st_vp_variant *vpv,
302 const struct gl_client_array **arrays,
303 GLuint max_index,
304 const GLubyte **low, const GLubyte **high)
305 {
306 const GLubyte *low_addr = NULL;
307 const GLubyte *high_addr = NULL;
308 GLuint attr;
309
310 /* debug_printf("get_arrays_bounds: Handling %u attrs\n", vpv->num_inputs); */
311
312 for (attr = 0; attr < vpv->num_inputs; attr++) {
313 const GLuint mesaAttr = vp->index_to_input[attr];
314 const GLint stride = arrays[mesaAttr]->StrideB;
315 const GLubyte *start = arrays[mesaAttr]->Ptr;
316 const unsigned sz = (arrays[mesaAttr]->Size *
317 _mesa_sizeof_type(arrays[mesaAttr]->Type));
318 const GLubyte *end = start + (max_index * stride) + sz;
319
320 /* debug_printf("attr %u: stride %d size %u start %p end %p\n",
321 attr, stride, sz, start, end); */
322
323 if (attr == 0) {
324 low_addr = start;
325 high_addr = end;
326 }
327 else {
328 low_addr = MIN2(low_addr, start);
329 high_addr = MAX2(high_addr, end);
330 }
331 }
332
333 *low = low_addr;
334 *high = high_addr;
335 }
336
337
338 /**
339 * Set up for drawing interleaved arrays that all live in one VBO
340 * or all live in user space.
341 * \param vbuffer returns vertex buffer info
342 * \param velements returns vertex element info
343 */
344 static void
345 setup_interleaved_attribs(struct gl_context *ctx,
346 const struct st_vertex_program *vp,
347 const struct st_vp_variant *vpv,
348 const struct gl_client_array **arrays,
349 GLuint max_index,
350 GLboolean userSpace,
351 struct pipe_vertex_buffer *vbuffer,
352 struct pipe_vertex_element velements[])
353 {
354 struct st_context *st = st_context(ctx);
355 struct pipe_context *pipe = st->pipe;
356 GLuint attr;
357 const GLubyte *offset0 = NULL;
358
359 for (attr = 0; attr < vpv->num_inputs; attr++) {
360 const GLuint mesaAttr = vp->index_to_input[attr];
361 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
362 struct st_buffer_object *stobj = st_buffer_object(bufobj);
363 GLsizei stride = arrays[mesaAttr]->StrideB;
364
365 /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
366
367 if (attr == 0) {
368 const GLubyte *low, *high;
369
370 get_arrays_bounds(vp, vpv, arrays, max_index, &low, &high);
371 /* debug_printf("buffer range: %p %p range %d max index %u\n",
372 low, high, high - low, max_index); */
373
374 offset0 = low;
375 if (userSpace) {
376 vbuffer->buffer =
377 pipe_user_buffer_create(pipe->screen, (void *) low, high - low,
378 PIPE_BIND_VERTEX_BUFFER);
379 vbuffer->buffer_offset = 0;
380 }
381 else {
382 vbuffer->buffer = NULL;
383 pipe_resource_reference(&vbuffer->buffer, stobj->buffer);
384 vbuffer->buffer_offset = pointer_to_offset(low);
385 }
386 vbuffer->stride = stride; /* in bytes */
387 vbuffer->max_index = max_index;
388 }
389
390 velements[attr].src_offset =
391 (unsigned) (arrays[mesaAttr]->Ptr - offset0);
392 velements[attr].instance_divisor = 0;
393 velements[attr].vertex_buffer_index = 0;
394 velements[attr].src_format =
395 st_pipe_vertex_format(arrays[mesaAttr]->Type,
396 arrays[mesaAttr]->Size,
397 arrays[mesaAttr]->Format,
398 arrays[mesaAttr]->Normalized);
399 assert(velements[attr].src_format);
400 }
401 }
402
403
404 /**
405 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
406 * vertex attribute.
407 * \param vbuffer returns vertex buffer info
408 * \param velements returns vertex element info
409 */
410 static void
411 setup_non_interleaved_attribs(struct gl_context *ctx,
412 const struct st_vertex_program *vp,
413 const struct st_vp_variant *vpv,
414 const struct gl_client_array **arrays,
415 GLuint max_index,
416 GLboolean *userSpace,
417 struct pipe_vertex_buffer vbuffer[],
418 struct pipe_vertex_element velements[])
419 {
420 struct st_context *st = st_context(ctx);
421 struct pipe_context *pipe = st->pipe;
422 GLuint attr;
423
424 for (attr = 0; attr < vpv->num_inputs; attr++) {
425 const GLuint mesaAttr = vp->index_to_input[attr];
426 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
427 GLsizei stride = arrays[mesaAttr]->StrideB;
428
429 *userSpace = GL_FALSE;
430
431 if (bufobj && bufobj->Name) {
432 /* Attribute data is in a VBO.
433 * Recall that for VBOs, the gl_client_array->Ptr field is
434 * really an offset from the start of the VBO, not a pointer.
435 */
436 struct st_buffer_object *stobj = st_buffer_object(bufobj);
437 assert(stobj->buffer);
438 /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
439
440 vbuffer[attr].buffer = NULL;
441 pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer);
442 vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
443 velements[attr].src_offset = 0;
444 }
445 else {
446 /* attribute data is in user-space memory, not a VBO */
447 uint bytes;
448 /*printf("user-space array %d stride %d\n", attr, stride);*/
449
450 *userSpace = GL_TRUE;
451
452 /* wrap user data */
453 if (arrays[mesaAttr]->Ptr) {
454 /* user's vertex array */
455 if (arrays[mesaAttr]->StrideB) {
456 bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
457 }
458 else {
459 bytes = arrays[mesaAttr]->Size
460 * _mesa_sizeof_type(arrays[mesaAttr]->Type);
461 }
462 vbuffer[attr].buffer =
463 pipe_user_buffer_create(pipe->screen,
464 (void *) arrays[mesaAttr]->Ptr, bytes,
465 PIPE_BIND_VERTEX_BUFFER);
466 }
467 else {
468 /* no array, use ctx->Current.Attrib[] value */
469 bytes = sizeof(ctx->Current.Attrib[0]);
470 vbuffer[attr].buffer =
471 pipe_user_buffer_create(pipe->screen,
472 (void *) ctx->Current.Attrib[mesaAttr],
473 bytes,
474 PIPE_BIND_VERTEX_BUFFER);
475 stride = 0;
476 }
477
478 vbuffer[attr].buffer_offset = 0;
479 velements[attr].src_offset = 0;
480 }
481
482 assert(velements[attr].src_offset <= 2048); /* 11-bit field */
483
484 /* common-case setup */
485 vbuffer[attr].stride = stride; /* in bytes */
486 vbuffer[attr].max_index = max_index;
487 velements[attr].instance_divisor = 0;
488 velements[attr].vertex_buffer_index = attr;
489 velements[attr].src_format
490 = st_pipe_vertex_format(arrays[mesaAttr]->Type,
491 arrays[mesaAttr]->Size,
492 arrays[mesaAttr]->Format,
493 arrays[mesaAttr]->Normalized);
494 assert(velements[attr].src_format);
495 }
496 }
497
498
499 static void
500 setup_index_buffer(struct gl_context *ctx,
501 const struct _mesa_index_buffer *ib,
502 struct pipe_index_buffer *ibuffer)
503 {
504 struct st_context *st = st_context(ctx);
505 struct pipe_context *pipe = st->pipe;
506
507 memset(ibuffer, 0, sizeof(*ibuffer));
508 if (ib) {
509 struct gl_buffer_object *bufobj = ib->obj;
510
511 switch (ib->type) {
512 case GL_UNSIGNED_INT:
513 ibuffer->index_size = 4;
514 break;
515 case GL_UNSIGNED_SHORT:
516 ibuffer->index_size = 2;
517 break;
518 case GL_UNSIGNED_BYTE:
519 ibuffer->index_size = 1;
520 break;
521 default:
522 assert(0);
523 return;
524 }
525
526 /* get/create the index buffer object */
527 if (bufobj && bufobj->Name) {
528 /* elements/indexes are in a real VBO */
529 struct st_buffer_object *stobj = st_buffer_object(bufobj);
530 pipe_resource_reference(&ibuffer->buffer, stobj->buffer);
531 ibuffer->offset = pointer_to_offset(ib->ptr);
532 }
533 else {
534 /* element/indicies are in user space memory */
535 ibuffer->buffer =
536 pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
537 ib->count * ibuffer->index_size,
538 PIPE_BIND_INDEX_BUFFER);
539 }
540 }
541 }
542
543 /**
544 * Prior to drawing, check that any uniforms referenced by the
545 * current shader have been set. If a uniform has not been set,
546 * issue a warning.
547 */
548 static void
549 check_uniforms(struct gl_context *ctx)
550 {
551 struct gl_shader_program *shProg[3] = {
552 ctx->Shader.CurrentVertexProgram,
553 ctx->Shader.CurrentGeometryProgram,
554 ctx->Shader.CurrentFragmentProgram,
555 };
556 unsigned j;
557
558 for (j = 0; j < 3; j++) {
559 unsigned i;
560
561 if (shProg[j] == NULL || !shProg[j]->LinkStatus)
562 continue;
563
564 for (i = 0; i < shProg[j]->Uniforms->NumUniforms; i++) {
565 const struct gl_uniform *u = &shProg[j]->Uniforms->Uniforms[i];
566 if (!u->Initialized) {
567 _mesa_warning(ctx,
568 "Using shader with uninitialized uniform: %s",
569 u->Name);
570 }
571 }
572 }
573 }
574
575
576 /**
577 * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
578 * the corresponding Gallium type.
579 */
580 static unsigned
581 translate_prim(const struct gl_context *ctx, unsigned prim)
582 {
583 /* GL prims should match Gallium prims, spot-check a few */
584 assert(GL_POINTS == PIPE_PRIM_POINTS);
585 assert(GL_QUADS == PIPE_PRIM_QUADS);
586 assert(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
587
588 /* Avoid quadstrips if it's easy to do so:
589 * Note: it's imporant to do the correct trimming if we change the prim type!
590 * We do that wherever this function is called.
591 */
592 if (prim == GL_QUAD_STRIP &&
593 ctx->Light.ShadeModel != GL_FLAT &&
594 ctx->Polygon.FrontMode == GL_FILL &&
595 ctx->Polygon.BackMode == GL_FILL)
596 prim = GL_TRIANGLE_STRIP;
597
598 return prim;
599 }
600
601
602
603 /**
604 * This function gets plugged into the VBO module and is called when
605 * we have something to render.
606 * Basically, translate the information into the format expected by gallium.
607 */
608 void
609 st_draw_vbo(struct gl_context *ctx,
610 const struct gl_client_array **arrays,
611 const struct _mesa_prim *prims,
612 GLuint nr_prims,
613 const struct _mesa_index_buffer *ib,
614 GLboolean index_bounds_valid,
615 GLuint min_index,
616 GLuint max_index)
617 {
618 struct st_context *st = st_context(ctx);
619 struct pipe_context *pipe = st->pipe;
620 const struct st_vertex_program *vp;
621 const struct st_vp_variant *vpv;
622 struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
623 GLuint attr;
624 struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
625 unsigned num_vbuffers, num_velements;
626 struct pipe_index_buffer ibuffer;
627 GLboolean userSpace = GL_FALSE;
628 GLboolean vertDataEdgeFlags;
629 struct pipe_draw_info info;
630 unsigned i;
631
632 /* Mesa core state should have been validated already */
633 assert(ctx->NewState == 0x0);
634
635 /* Gallium probably doesn't want this in some cases. */
636 if (!index_bounds_valid)
637 if (!vbo_all_varyings_in_vbos(arrays))
638 vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
639
640 /* sanity check for pointer arithmetic below */
641 assert(sizeof(arrays[0]->Ptr[0]) == 1);
642
643 vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
644 arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
645 if (vertDataEdgeFlags != st->vertdata_edgeflags) {
646 st->vertdata_edgeflags = vertDataEdgeFlags;
647 st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
648 }
649
650 st_validate_state(st);
651
652 /* must get these after state validation! */
653 vp = st->vp;
654 vpv = st->vp_variant;
655
656 #if 0
657 if (MESA_VERBOSE & VERBOSE_GLSL) {
658 check_uniforms(ctx);
659 }
660 #else
661 (void) check_uniforms;
662 #endif
663
664 memset(velements, 0, sizeof(struct pipe_vertex_element) * vpv->num_inputs);
665 /*
666 * Setup the vbuffer[] and velements[] arrays.
667 */
668 if (is_interleaved_arrays(vp, vpv, arrays, &userSpace)) {
669 /*printf("Draw interleaved\n");*/
670 setup_interleaved_attribs(ctx, vp, vpv, arrays, max_index, userSpace,
671 vbuffer, velements);
672 num_vbuffers = 1;
673 num_velements = vpv->num_inputs;
674 if (num_velements == 0)
675 num_vbuffers = 0;
676 }
677 else {
678 /*printf("Draw non-interleaved\n");*/
679 setup_non_interleaved_attribs(ctx, vp, vpv, arrays, max_index,
680 &userSpace, vbuffer, velements);
681 num_vbuffers = vpv->num_inputs;
682 num_velements = vpv->num_inputs;
683 }
684
685 #if 0
686 {
687 GLuint i;
688 for (i = 0; i < num_vbuffers; i++) {
689 printf("buffers[%d].stride = %u\n", i, vbuffer[i].stride);
690 printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
691 printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
692 printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
693 }
694 for (i = 0; i < num_velements; i++) {
695 printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
696 printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
697 printf("vlements[%d].format = %s\n", i, util_format_name(velements[i].src_format));
698 }
699 }
700 #endif
701
702 pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
703 cso_set_vertex_elements(st->cso_context, num_velements, velements);
704
705 setup_index_buffer(ctx, ib, &ibuffer);
706 pipe->set_index_buffer(pipe, &ibuffer);
707
708 util_draw_init_info(&info);
709 if (ib) {
710 info.indexed = TRUE;
711 if (min_index != ~0 && max_index != ~0) {
712 info.min_index = min_index;
713 info.max_index = max_index;
714 }
715 }
716
717 info.primitive_restart = st->ctx->Array.PrimitiveRestart;
718 info.restart_index = st->ctx->Array.RestartIndex;
719
720 /* do actual drawing */
721 for (i = 0; i < nr_prims; i++) {
722 info.mode = translate_prim( ctx, prims[i].mode );
723 info.start = prims[i].start;
724 info.count = prims[i].count;
725 info.instance_count = prims[i].num_instances;
726 info.index_bias = prims[i].basevertex;
727 if (!ib) {
728 info.min_index = info.start;
729 info.max_index = info.start + info.count - 1;
730 }
731
732 if (u_trim_pipe_prim(info.mode, &info.count))
733 pipe->draw_vbo(pipe, &info);
734 }
735
736 pipe_resource_reference(&ibuffer.buffer, NULL);
737
738 /* unreference buffers (frees wrapped user-space buffer objects) */
739 for (attr = 0; attr < num_vbuffers; attr++) {
740 pipe_resource_reference(&vbuffer[attr].buffer, NULL);
741 assert(!vbuffer[attr].buffer);
742 }
743
744 if (userSpace)
745 {
746 pipe->set_vertex_buffers(pipe, 0, NULL);
747 }
748 }
749
750
751 void st_init_draw( struct st_context *st )
752 {
753 struct gl_context *ctx = st->ctx;
754
755 vbo_set_draw_func(ctx, st_draw_vbo);
756
757 #if FEATURE_feedback || FEATURE_rastpos
758 st->draw = draw_create(st->pipe); /* for selection/feedback */
759
760 /* Disable draw options that might convert points/lines to tris, etc.
761 * as that would foul-up feedback/selection mode.
762 */
763 draw_wide_line_threshold(st->draw, 1000.0f);
764 draw_wide_point_threshold(st->draw, 1000.0f);
765 draw_enable_line_stipple(st->draw, FALSE);
766 draw_enable_point_sprites(st->draw, FALSE);
767 #endif
768 }
769
770
771 void st_destroy_draw( struct st_context *st )
772 {
773 #if FEATURE_feedback || FEATURE_rastpos
774 draw_destroy(st->draw);
775 #endif
776 }
777
778