Merge branch '7.8'
[mesa.git] / src / mesa / state_tracker / st_extensions.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright (c) 2008 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #include "main/imports.h"
30 #include "main/context.h"
31 #include "main/macros.h"
32
33 #include "pipe/p_context.h"
34 #include "pipe/p_defines.h"
35 #include "pipe/p_screen.h"
36
37 #include "st_context.h"
38 #include "st_extensions.h"
39
40
41 static int _min(int a, int b)
42 {
43 return (a < b) ? a : b;
44 }
45
46 static float _maxf(float a, float b)
47 {
48 return (a > b) ? a : b;
49 }
50
51 static int _clamp(int a, int min, int max)
52 {
53 if (a < min)
54 return min;
55 else if (a > max)
56 return max;
57 else
58 return a;
59 }
60
61
62 /**
63 * Query driver to get implementation limits.
64 * Note that we have to limit/clamp against Mesa's internal limits too.
65 */
66 void st_init_limits(struct st_context *st)
67 {
68 struct pipe_screen *screen = st->pipe->screen;
69 struct gl_constants *c = &st->ctx->Const;
70
71 c->MaxTextureLevels
72 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
73 MAX_TEXTURE_LEVELS);
74
75 c->Max3DTextureLevels
76 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS),
77 MAX_3D_TEXTURE_LEVELS);
78
79 c->MaxCubeTextureLevels
80 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS),
81 MAX_CUBE_TEXTURE_LEVELS);
82
83 c->MaxTextureRectSize
84 = _min(1 << (c->MaxTextureLevels - 1), MAX_TEXTURE_RECT_SIZE);
85
86 c->MaxTextureImageUnits
87 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS),
88 MAX_TEXTURE_IMAGE_UNITS);
89
90 c->MaxVertexTextureImageUnits
91 = _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS),
92 MAX_VERTEX_TEXTURE_IMAGE_UNITS);
93
94 c->MaxCombinedTextureImageUnits
95 = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS),
96 MAX_COMBINED_TEXTURE_IMAGE_UNITS);
97
98 c->MaxTextureCoordUnits
99 = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS);
100
101 c->MaxTextureUnits = _min(c->MaxTextureImageUnits, c->MaxTextureCoordUnits);
102
103 c->MaxDrawBuffers
104 = _clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
105 1, MAX_DRAW_BUFFERS);
106
107 c->MaxLineWidth
108 = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH));
109 c->MaxLineWidthAA
110 = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA));
111
112 c->MaxPointSize
113 = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH));
114 c->MaxPointSizeAA
115 = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA));
116 /* called after _mesa_create_context/_mesa_init_point, fix default user
117 * settable max point size up
118 */
119 st->ctx->Point.MaxSize = MAX2(c->MaxPointSize, c->MaxPointSizeAA);
120 /* these are not queryable. Note that GL basically mandates a 1.0 minimum
121 * for non-aa sizes, but we can go down to 0.0 for aa points.
122 */
123 c->MinPointSize = 1.0f;
124 c->MinPointSizeAA = 0.0f;
125
126 c->MaxTextureMaxAnisotropy
127 = _maxf(2.0f, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
128
129 c->MaxTextureLodBias
130 = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS);
131
132 c->MaxDrawBuffers
133 = CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
134 1, MAX_DRAW_BUFFERS);
135
136 /* Is TGSI_OPCODE_CONT supported? */
137 /* XXX separate query for early function return? */
138 st->ctx->Shader.EmitContReturn =
139 screen->get_param(screen, PIPE_CAP_TGSI_CONT_SUPPORTED);
140
141 /* Quads always follow GL provoking rules. */
142 c->QuadsFollowProvokingVertexConvention = GL_FALSE;
143 }
144
145
146 /**
147 * Use pipe_screen::get_param() to query PIPE_CAP_ values to determine
148 * which GL extensions are supported.
149 * Quite a few extensions are always supported because they are standard
150 * features or can be built on top of other gallium features.
151 * Some fine tuning may still be needed.
152 */
153 void st_init_extensions(struct st_context *st)
154 {
155 struct pipe_screen *screen = st->pipe->screen;
156 GLcontext *ctx = st->ctx;
157
158 /*
159 * Extensions that are supported by all Gallium drivers:
160 */
161 ctx->Extensions.ARB_copy_buffer = GL_TRUE;
162 ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
163 ctx->Extensions.ARB_fragment_program = GL_TRUE;
164 ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
165 ctx->Extensions.ARB_multisample = GL_TRUE;
166 ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
167 ctx->Extensions.ARB_texture_compression = GL_TRUE;
168 ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
169 ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
170 ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
171 ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
172 ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
173 ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
174 ctx->Extensions.ARB_vertex_program = GL_TRUE;
175 ctx->Extensions.ARB_window_pos = GL_TRUE;
176
177 ctx->Extensions.EXT_blend_color = GL_TRUE;
178 ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
179 ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
180 ctx->Extensions.EXT_blend_minmax = GL_TRUE;
181 ctx->Extensions.EXT_blend_subtract = GL_TRUE;
182 ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
183 ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
184 ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
185 ctx->Extensions.EXT_fog_coord = GL_TRUE;
186 ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
187 ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
188 ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
189 ctx->Extensions.EXT_point_parameters = GL_TRUE;
190 ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
191 ctx->Extensions.EXT_secondary_color = GL_TRUE;
192 ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
193 ctx->Extensions.EXT_texture_env_add = GL_TRUE;
194 ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
195 ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
196 ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
197 ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
198
199 ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
200
201 ctx->Extensions.MESA_pack_invert = GL_TRUE;
202
203 ctx->Extensions.NV_blend_square = GL_TRUE;
204 ctx->Extensions.NV_texgen_reflection = GL_TRUE;
205 ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
206 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
207 #if 0
208 /* possibly could support the following two */
209 ctx->Extensions.NV_vertex_program = GL_TRUE;
210 ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
211 #endif
212
213 #if FEATURE_OES_EGL_image
214 ctx->Extensions.OES_EGL_image = GL_TRUE;
215 #endif
216 #if FEATURE_OES_draw_texture
217 ctx->Extensions.OES_draw_texture = GL_TRUE;
218 #endif
219
220 ctx->Extensions.SGI_color_matrix = GL_TRUE;
221 ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
222
223 /*
224 * Extensions that depend on the driver/hardware:
225 */
226 if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) {
227 ctx->Extensions.ARB_draw_buffers = GL_TRUE;
228 }
229
230 if (screen->get_param(screen, PIPE_CAP_GLSL)) {
231 ctx->Extensions.ARB_fragment_shader = GL_TRUE;
232 ctx->Extensions.ARB_vertex_shader = GL_TRUE;
233 ctx->Extensions.ARB_shader_objects = GL_TRUE;
234 ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
235 ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
236 }
237
238 if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_REPEAT) > 0) {
239 ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
240 }
241
242 if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_SEPARATE)) {
243 ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
244 }
245
246 if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_CLAMP) > 0) {
247 ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
248 ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
249 }
250
251 if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
252 ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
253 }
254
255 if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {
256 ctx->Extensions.ARB_multitexture = GL_TRUE;
257 }
258
259 if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
260 ctx->Extensions.ATI_separate_stencil = GL_TRUE;
261 ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
262 }
263
264 if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) {
265 ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
266 }
267
268 if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) {
269 ctx->Extensions.ARB_point_sprite = GL_TRUE;
270 /* GL_NV_point_sprite is not supported by gallium because we don't
271 * support the GL_POINT_SPRITE_R_MODE_NV option.
272 */
273 }
274
275 if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
276 ctx->Extensions.ARB_occlusion_query = GL_TRUE;
277 }
278
279 if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) {
280 ctx->Extensions.ARB_depth_texture = GL_TRUE;
281 ctx->Extensions.ARB_shadow = GL_TRUE;
282 ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
283 /*ctx->Extensions.ARB_shadow_ambient = GL_TRUE;*/
284 }
285
286 /* GL_EXT_packed_depth_stencil requires both the ability to render to
287 * a depth/stencil buffer and texture from depth/stencil source.
288 */
289 if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
290 PIPE_TEXTURE_2D,
291 PIPE_BIND_DEPTH_STENCIL, 0) &&
292 screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
293 PIPE_TEXTURE_2D,
294 PIPE_BIND_SAMPLER_VIEW, 0)) {
295 ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
296 }
297 else if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
298 PIPE_TEXTURE_2D,
299 PIPE_BIND_DEPTH_STENCIL, 0) &&
300 screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
301 PIPE_TEXTURE_2D,
302 PIPE_BIND_SAMPLER_VIEW, 0)) {
303 ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
304 }
305
306 /* sRGB support */
307 if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
308 PIPE_TEXTURE_2D,
309 PIPE_BIND_SAMPLER_VIEW, 0) ||
310 screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
311 PIPE_TEXTURE_2D,
312 PIPE_BIND_SAMPLER_VIEW, 0)) {
313 ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
314 }
315
316 /* s3tc support */
317 if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
318 PIPE_TEXTURE_2D,
319 PIPE_BIND_SAMPLER_VIEW, 0) &&
320 (ctx->Mesa_DXTn ||
321 screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
322 PIPE_TEXTURE_2D,
323 PIPE_BIND_RENDER_TARGET, 0))) {
324 ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
325 ctx->Extensions.S3_s3tc = GL_TRUE;
326 }
327
328 /* ycbcr support */
329 if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY,
330 PIPE_TEXTURE_2D,
331 PIPE_BIND_SAMPLER_VIEW, 0) ||
332 screen->is_format_supported(screen, PIPE_FORMAT_YUYV,
333 PIPE_TEXTURE_2D,
334 PIPE_BIND_SAMPLER_VIEW, 0)) {
335 ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
336 }
337
338 /* GL_ARB_framebuffer_object */
339 if (ctx->Extensions.EXT_packed_depth_stencil) {
340 /* we support always support GL_EXT_framebuffer_blit */
341 ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
342 }
343
344 if (st->pipe->render_condition) {
345 ctx->Extensions.NV_conditional_render = GL_TRUE;
346 }
347
348 if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_ENABLE)) {
349 ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
350 }
351
352 #if 0 /* not yet */
353 if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
354 ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
355 }
356 #endif
357 }