st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB support
[mesa.git] / src / mesa / state_tracker / st_format.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright (c) 2008-2010 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29
30 /**
31 * Mesa / Gallium format conversion and format selection code.
32 * \author Brian Paul
33 */
34
35 #include "main/imports.h"
36 #include "main/context.h"
37 #include "main/glformats.h"
38 #include "main/texstore.h"
39 #include "main/image.h"
40 #include "main/macros.h"
41
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_screen.h"
45 #include "util/u_format.h"
46 #include "st_context.h"
47 #include "st_format.h"
48
49
50 /**
51 * Translate Mesa format to Gallium format.
52 */
53 enum pipe_format
54 st_mesa_format_to_pipe_format(gl_format mesaFormat)
55 {
56 switch (mesaFormat) {
57 case MESA_FORMAT_RGBA8888:
58 return PIPE_FORMAT_ABGR8888_UNORM;
59 case MESA_FORMAT_RGBA8888_REV:
60 return PIPE_FORMAT_RGBA8888_UNORM;
61 case MESA_FORMAT_ARGB8888:
62 return PIPE_FORMAT_BGRA8888_UNORM;
63 case MESA_FORMAT_ARGB8888_REV:
64 return PIPE_FORMAT_ARGB8888_UNORM;
65 case MESA_FORMAT_RGBX8888:
66 return PIPE_FORMAT_XBGR8888_UNORM;
67 case MESA_FORMAT_RGBX8888_REV:
68 return PIPE_FORMAT_RGBX8888_UNORM;
69 case MESA_FORMAT_XRGB8888:
70 return PIPE_FORMAT_BGRX8888_UNORM;
71 case MESA_FORMAT_XRGB8888_REV:
72 return PIPE_FORMAT_XRGB8888_UNORM;
73 case MESA_FORMAT_ARGB1555:
74 return PIPE_FORMAT_B5G5R5A1_UNORM;
75 case MESA_FORMAT_ARGB4444:
76 return PIPE_FORMAT_B4G4R4A4_UNORM;
77 case MESA_FORMAT_RGB565:
78 return PIPE_FORMAT_B5G6R5_UNORM;
79 case MESA_FORMAT_RGB332:
80 return PIPE_FORMAT_B2G3R3_UNORM;
81 case MESA_FORMAT_ARGB2101010:
82 return PIPE_FORMAT_B10G10R10A2_UNORM;
83 case MESA_FORMAT_AL44:
84 return PIPE_FORMAT_L4A4_UNORM;
85 case MESA_FORMAT_AL88:
86 return PIPE_FORMAT_L8A8_UNORM;
87 case MESA_FORMAT_AL1616:
88 return PIPE_FORMAT_L16A16_UNORM;
89 case MESA_FORMAT_A8:
90 return PIPE_FORMAT_A8_UNORM;
91 case MESA_FORMAT_A16:
92 return PIPE_FORMAT_A16_UNORM;
93 case MESA_FORMAT_L8:
94 return PIPE_FORMAT_L8_UNORM;
95 case MESA_FORMAT_L16:
96 return PIPE_FORMAT_L16_UNORM;
97 case MESA_FORMAT_I8:
98 return PIPE_FORMAT_I8_UNORM;
99 case MESA_FORMAT_I16:
100 return PIPE_FORMAT_I16_UNORM;
101 case MESA_FORMAT_Z16:
102 return PIPE_FORMAT_Z16_UNORM;
103 case MESA_FORMAT_Z32:
104 return PIPE_FORMAT_Z32_UNORM;
105 case MESA_FORMAT_Z24_S8:
106 return PIPE_FORMAT_S8_UINT_Z24_UNORM;
107 case MESA_FORMAT_S8_Z24:
108 return PIPE_FORMAT_Z24_UNORM_S8_UINT;
109 case MESA_FORMAT_Z24_X8:
110 return PIPE_FORMAT_X8Z24_UNORM;
111 case MESA_FORMAT_X8_Z24:
112 return PIPE_FORMAT_Z24X8_UNORM;
113 case MESA_FORMAT_S8:
114 return PIPE_FORMAT_S8_UINT;
115 case MESA_FORMAT_Z32_FLOAT:
116 return PIPE_FORMAT_Z32_FLOAT;
117 case MESA_FORMAT_Z32_FLOAT_X24S8:
118 return PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
119 case MESA_FORMAT_YCBCR:
120 return PIPE_FORMAT_UYVY;
121 case MESA_FORMAT_RGB_DXT1:
122 return PIPE_FORMAT_DXT1_RGB;
123 case MESA_FORMAT_RGBA_DXT1:
124 return PIPE_FORMAT_DXT1_RGBA;
125 case MESA_FORMAT_RGBA_DXT3:
126 return PIPE_FORMAT_DXT3_RGBA;
127 case MESA_FORMAT_RGBA_DXT5:
128 return PIPE_FORMAT_DXT5_RGBA;
129 case MESA_FORMAT_SRGB_DXT1:
130 return PIPE_FORMAT_DXT1_SRGB;
131 case MESA_FORMAT_SRGBA_DXT1:
132 return PIPE_FORMAT_DXT1_SRGBA;
133 case MESA_FORMAT_SRGBA_DXT3:
134 return PIPE_FORMAT_DXT3_SRGBA;
135 case MESA_FORMAT_SRGBA_DXT5:
136 return PIPE_FORMAT_DXT5_SRGBA;
137 case MESA_FORMAT_SLA8:
138 return PIPE_FORMAT_L8A8_SRGB;
139 case MESA_FORMAT_SL8:
140 return PIPE_FORMAT_L8_SRGB;
141 case MESA_FORMAT_SRGB8:
142 return PIPE_FORMAT_R8G8B8_SRGB;
143 case MESA_FORMAT_SRGBA8:
144 return PIPE_FORMAT_A8B8G8R8_SRGB;
145 case MESA_FORMAT_SARGB8:
146 return PIPE_FORMAT_B8G8R8A8_SRGB;
147 case MESA_FORMAT_RGBA_FLOAT32:
148 return PIPE_FORMAT_R32G32B32A32_FLOAT;
149 case MESA_FORMAT_RGBA_FLOAT16:
150 return PIPE_FORMAT_R16G16B16A16_FLOAT;
151 case MESA_FORMAT_RGB_FLOAT32:
152 return PIPE_FORMAT_R32G32B32_FLOAT;
153 case MESA_FORMAT_RGB_FLOAT16:
154 return PIPE_FORMAT_R16G16B16_FLOAT;
155 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
156 return PIPE_FORMAT_L32A32_FLOAT;
157 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
158 return PIPE_FORMAT_L16A16_FLOAT;
159 case MESA_FORMAT_LUMINANCE_FLOAT32:
160 return PIPE_FORMAT_L32_FLOAT;
161 case MESA_FORMAT_LUMINANCE_FLOAT16:
162 return PIPE_FORMAT_L16_FLOAT;
163 case MESA_FORMAT_ALPHA_FLOAT32:
164 return PIPE_FORMAT_A32_FLOAT;
165 case MESA_FORMAT_ALPHA_FLOAT16:
166 return PIPE_FORMAT_A16_FLOAT;
167 case MESA_FORMAT_INTENSITY_FLOAT32:
168 return PIPE_FORMAT_I32_FLOAT;
169 case MESA_FORMAT_INTENSITY_FLOAT16:
170 return PIPE_FORMAT_I16_FLOAT;
171 case MESA_FORMAT_R_FLOAT32:
172 return PIPE_FORMAT_R32_FLOAT;
173 case MESA_FORMAT_R_FLOAT16:
174 return PIPE_FORMAT_R16_FLOAT;
175 case MESA_FORMAT_RG_FLOAT32:
176 return PIPE_FORMAT_R32G32_FLOAT;
177 case MESA_FORMAT_RG_FLOAT16:
178 return PIPE_FORMAT_R16G16_FLOAT;
179
180 case MESA_FORMAT_R8:
181 return PIPE_FORMAT_R8_UNORM;
182 case MESA_FORMAT_R16:
183 return PIPE_FORMAT_R16_UNORM;
184 case MESA_FORMAT_GR88:
185 return PIPE_FORMAT_R8G8_UNORM;
186 case MESA_FORMAT_GR1616:
187 return PIPE_FORMAT_R16G16_UNORM;
188 case MESA_FORMAT_RGBA_16:
189 return PIPE_FORMAT_R16G16B16A16_UNORM;
190
191 /* signed int formats */
192 case MESA_FORMAT_ALPHA_UINT8:
193 return PIPE_FORMAT_A8_UINT;
194 case MESA_FORMAT_ALPHA_UINT16:
195 return PIPE_FORMAT_A16_UINT;
196 case MESA_FORMAT_ALPHA_UINT32:
197 return PIPE_FORMAT_A32_UINT;
198
199 case MESA_FORMAT_ALPHA_INT8:
200 return PIPE_FORMAT_A8_SINT;
201 case MESA_FORMAT_ALPHA_INT16:
202 return PIPE_FORMAT_A16_SINT;
203 case MESA_FORMAT_ALPHA_INT32:
204 return PIPE_FORMAT_A32_SINT;
205
206 case MESA_FORMAT_INTENSITY_UINT8:
207 return PIPE_FORMAT_I8_UINT;
208 case MESA_FORMAT_INTENSITY_UINT16:
209 return PIPE_FORMAT_I16_UINT;
210 case MESA_FORMAT_INTENSITY_UINT32:
211 return PIPE_FORMAT_I32_UINT;
212
213 case MESA_FORMAT_INTENSITY_INT8:
214 return PIPE_FORMAT_I8_SINT;
215 case MESA_FORMAT_INTENSITY_INT16:
216 return PIPE_FORMAT_I16_SINT;
217 case MESA_FORMAT_INTENSITY_INT32:
218 return PIPE_FORMAT_I32_SINT;
219
220 case MESA_FORMAT_LUMINANCE_UINT8:
221 return PIPE_FORMAT_L8_UINT;
222 case MESA_FORMAT_LUMINANCE_UINT16:
223 return PIPE_FORMAT_L16_UINT;
224 case MESA_FORMAT_LUMINANCE_UINT32:
225 return PIPE_FORMAT_L32_UINT;
226
227 case MESA_FORMAT_LUMINANCE_INT8:
228 return PIPE_FORMAT_L8_SINT;
229 case MESA_FORMAT_LUMINANCE_INT16:
230 return PIPE_FORMAT_L16_SINT;
231 case MESA_FORMAT_LUMINANCE_INT32:
232 return PIPE_FORMAT_L32_SINT;
233
234 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
235 return PIPE_FORMAT_L8A8_UINT;
236 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
237 return PIPE_FORMAT_L16A16_UINT;
238 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
239 return PIPE_FORMAT_L32A32_UINT;
240
241 case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
242 return PIPE_FORMAT_L8A8_SINT;
243 case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
244 return PIPE_FORMAT_L16A16_SINT;
245 case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
246 return PIPE_FORMAT_L32A32_SINT;
247
248 case MESA_FORMAT_R_INT8:
249 return PIPE_FORMAT_R8_SINT;
250 case MESA_FORMAT_RG_INT8:
251 return PIPE_FORMAT_R8G8_SINT;
252 case MESA_FORMAT_RGB_INT8:
253 return PIPE_FORMAT_R8G8B8_SINT;
254 case MESA_FORMAT_RGBA_INT8:
255 return PIPE_FORMAT_R8G8B8A8_SINT;
256 case MESA_FORMAT_R_INT16:
257 return PIPE_FORMAT_R16_SINT;
258 case MESA_FORMAT_RG_INT16:
259 return PIPE_FORMAT_R16G16_SINT;
260 case MESA_FORMAT_RGB_INT16:
261 return PIPE_FORMAT_R16G16B16_SINT;
262 case MESA_FORMAT_RGBA_INT16:
263 return PIPE_FORMAT_R16G16B16A16_SINT;
264 case MESA_FORMAT_R_INT32:
265 return PIPE_FORMAT_R32_SINT;
266 case MESA_FORMAT_RG_INT32:
267 return PIPE_FORMAT_R32G32_SINT;
268 case MESA_FORMAT_RGB_INT32:
269 return PIPE_FORMAT_R32G32B32_SINT;
270 case MESA_FORMAT_RGBA_INT32:
271 return PIPE_FORMAT_R32G32B32A32_SINT;
272
273 /* unsigned int formats */
274 case MESA_FORMAT_R_UINT8:
275 return PIPE_FORMAT_R8_UINT;
276 case MESA_FORMAT_RG_UINT8:
277 return PIPE_FORMAT_R8G8_UINT;
278 case MESA_FORMAT_RGB_UINT8:
279 return PIPE_FORMAT_R8G8B8_UINT;
280 case MESA_FORMAT_RGBA_UINT8:
281 return PIPE_FORMAT_R8G8B8A8_UINT;
282 case MESA_FORMAT_R_UINT16:
283 return PIPE_FORMAT_R16_UINT;
284 case MESA_FORMAT_RG_UINT16:
285 return PIPE_FORMAT_R16G16_UINT;
286 case MESA_FORMAT_RGB_UINT16:
287 return PIPE_FORMAT_R16G16B16_UINT;
288 case MESA_FORMAT_RGBA_UINT16:
289 return PIPE_FORMAT_R16G16B16A16_UINT;
290 case MESA_FORMAT_R_UINT32:
291 return PIPE_FORMAT_R32_UINT;
292 case MESA_FORMAT_RG_UINT32:
293 return PIPE_FORMAT_R32G32_UINT;
294 case MESA_FORMAT_RGB_UINT32:
295 return PIPE_FORMAT_R32G32B32_UINT;
296 case MESA_FORMAT_RGBA_UINT32:
297 return PIPE_FORMAT_R32G32B32A32_UINT;
298
299 case MESA_FORMAT_RED_RGTC1:
300 return PIPE_FORMAT_RGTC1_UNORM;
301 case MESA_FORMAT_SIGNED_RED_RGTC1:
302 return PIPE_FORMAT_RGTC1_SNORM;
303 case MESA_FORMAT_RG_RGTC2:
304 return PIPE_FORMAT_RGTC2_UNORM;
305 case MESA_FORMAT_SIGNED_RG_RGTC2:
306 return PIPE_FORMAT_RGTC2_SNORM;
307
308 case MESA_FORMAT_L_LATC1:
309 return PIPE_FORMAT_LATC1_UNORM;
310 case MESA_FORMAT_SIGNED_L_LATC1:
311 return PIPE_FORMAT_LATC1_SNORM;
312 case MESA_FORMAT_LA_LATC2:
313 return PIPE_FORMAT_LATC2_UNORM;
314 case MESA_FORMAT_SIGNED_LA_LATC2:
315 return PIPE_FORMAT_LATC2_SNORM;
316
317 case MESA_FORMAT_ETC1_RGB8:
318 return PIPE_FORMAT_ETC1_RGB8;
319
320 /* signed normalized formats */
321 case MESA_FORMAT_SIGNED_R8:
322 return PIPE_FORMAT_R8_SNORM;
323 case MESA_FORMAT_SIGNED_RG88_REV:
324 return PIPE_FORMAT_R8G8_SNORM;
325 case MESA_FORMAT_SIGNED_RGBA8888_REV:
326 return PIPE_FORMAT_R8G8B8A8_SNORM;
327
328 case MESA_FORMAT_SIGNED_A8:
329 return PIPE_FORMAT_A8_SNORM;
330 case MESA_FORMAT_SIGNED_L8:
331 return PIPE_FORMAT_L8_SNORM;
332 case MESA_FORMAT_SIGNED_AL88:
333 return PIPE_FORMAT_L8A8_SNORM;
334 case MESA_FORMAT_SIGNED_I8:
335 return PIPE_FORMAT_I8_SNORM;
336
337 case MESA_FORMAT_SIGNED_R16:
338 return PIPE_FORMAT_R16_SNORM;
339 case MESA_FORMAT_SIGNED_GR1616:
340 return PIPE_FORMAT_R16G16_SNORM;
341 case MESA_FORMAT_SIGNED_RGBA_16:
342 return PIPE_FORMAT_R16G16B16A16_SNORM;
343
344 case MESA_FORMAT_SIGNED_A16:
345 return PIPE_FORMAT_A16_SNORM;
346 case MESA_FORMAT_SIGNED_L16:
347 return PIPE_FORMAT_L16_SNORM;
348 case MESA_FORMAT_SIGNED_AL1616:
349 return PIPE_FORMAT_L16A16_SNORM;
350 case MESA_FORMAT_SIGNED_I16:
351 return PIPE_FORMAT_I16_SNORM;
352
353 case MESA_FORMAT_RGB9_E5_FLOAT:
354 return PIPE_FORMAT_R9G9B9E5_FLOAT;
355 case MESA_FORMAT_R11_G11_B10_FLOAT:
356 return PIPE_FORMAT_R11G11B10_FLOAT;
357 case MESA_FORMAT_ARGB2101010_UINT:
358 return PIPE_FORMAT_B10G10R10A2_UINT;
359
360 case MESA_FORMAT_XRGB4444_UNORM:
361 return PIPE_FORMAT_B4G4R4X4_UNORM;
362 case MESA_FORMAT_XRGB1555_UNORM:
363 return PIPE_FORMAT_B5G5R5X1_UNORM;
364 case MESA_FORMAT_XBGR8888_SNORM:
365 return PIPE_FORMAT_R8G8B8X8_SNORM;
366 case MESA_FORMAT_XBGR8888_SRGB:
367 return PIPE_FORMAT_R8G8B8X8_SRGB;
368 case MESA_FORMAT_XBGR8888_UINT:
369 return PIPE_FORMAT_R8G8B8X8_UINT;
370 case MESA_FORMAT_XBGR8888_SINT:
371 return PIPE_FORMAT_R8G8B8X8_SINT;
372 case MESA_FORMAT_XRGB2101010_UNORM:
373 return PIPE_FORMAT_B10G10R10X2_UNORM;
374 case MESA_FORMAT_XBGR16161616_UNORM:
375 return PIPE_FORMAT_R16G16B16X16_UNORM;
376 case MESA_FORMAT_XBGR16161616_SNORM:
377 return PIPE_FORMAT_R16G16B16X16_SNORM;
378 case MESA_FORMAT_XBGR16161616_FLOAT:
379 return PIPE_FORMAT_R16G16B16X16_FLOAT;
380 case MESA_FORMAT_XBGR16161616_UINT:
381 return PIPE_FORMAT_R16G16B16X16_UINT;
382 case MESA_FORMAT_XBGR16161616_SINT:
383 return PIPE_FORMAT_R16G16B16X16_SINT;
384 case MESA_FORMAT_XBGR32323232_FLOAT:
385 return PIPE_FORMAT_R32G32B32X32_FLOAT;
386 case MESA_FORMAT_XBGR32323232_UINT:
387 return PIPE_FORMAT_R32G32B32X32_UINT;
388 case MESA_FORMAT_XBGR32323232_SINT:
389 return PIPE_FORMAT_R32G32B32X32_SINT;
390
391 default:
392 return PIPE_FORMAT_NONE;
393 }
394 }
395
396
397 /**
398 * Translate Gallium format to Mesa format.
399 */
400 gl_format
401 st_pipe_format_to_mesa_format(enum pipe_format format)
402 {
403 switch (format) {
404 case PIPE_FORMAT_ABGR8888_UNORM:
405 return MESA_FORMAT_RGBA8888;
406 case PIPE_FORMAT_RGBA8888_UNORM:
407 return MESA_FORMAT_RGBA8888_REV;
408 case PIPE_FORMAT_BGRA8888_UNORM:
409 return MESA_FORMAT_ARGB8888;
410 case PIPE_FORMAT_ARGB8888_UNORM:
411 return MESA_FORMAT_ARGB8888_REV;
412 case PIPE_FORMAT_XBGR8888_UNORM:
413 return MESA_FORMAT_RGBX8888;
414 case PIPE_FORMAT_RGBX8888_UNORM:
415 return MESA_FORMAT_RGBX8888_REV;
416 case PIPE_FORMAT_BGRX8888_UNORM:
417 return MESA_FORMAT_XRGB8888;
418 case PIPE_FORMAT_XRGB8888_UNORM:
419 return MESA_FORMAT_XRGB8888_REV;
420 case PIPE_FORMAT_B5G5R5A1_UNORM:
421 return MESA_FORMAT_ARGB1555;
422 case PIPE_FORMAT_B4G4R4A4_UNORM:
423 return MESA_FORMAT_ARGB4444;
424 case PIPE_FORMAT_B5G6R5_UNORM:
425 return MESA_FORMAT_RGB565;
426 case PIPE_FORMAT_B2G3R3_UNORM:
427 return MESA_FORMAT_RGB332;
428 case PIPE_FORMAT_B10G10R10A2_UNORM:
429 return MESA_FORMAT_ARGB2101010;
430 case PIPE_FORMAT_L4A4_UNORM:
431 return MESA_FORMAT_AL44;
432 case PIPE_FORMAT_L8A8_UNORM:
433 return MESA_FORMAT_AL88;
434 case PIPE_FORMAT_L16A16_UNORM:
435 return MESA_FORMAT_AL1616;
436 case PIPE_FORMAT_A8_UNORM:
437 return MESA_FORMAT_A8;
438 case PIPE_FORMAT_A16_UNORM:
439 return MESA_FORMAT_A16;
440 case PIPE_FORMAT_L8_UNORM:
441 return MESA_FORMAT_L8;
442 case PIPE_FORMAT_L16_UNORM:
443 return MESA_FORMAT_L16;
444 case PIPE_FORMAT_I8_UNORM:
445 return MESA_FORMAT_I8;
446 case PIPE_FORMAT_I16_UNORM:
447 return MESA_FORMAT_I16;
448 case PIPE_FORMAT_S8_UINT:
449 return MESA_FORMAT_S8;
450
451 case PIPE_FORMAT_R16G16B16A16_UNORM:
452 return MESA_FORMAT_RGBA_16;
453
454 case PIPE_FORMAT_Z16_UNORM:
455 return MESA_FORMAT_Z16;
456 case PIPE_FORMAT_Z32_UNORM:
457 return MESA_FORMAT_Z32;
458 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
459 return MESA_FORMAT_Z24_S8;
460 case PIPE_FORMAT_X8Z24_UNORM:
461 return MESA_FORMAT_Z24_X8;
462 case PIPE_FORMAT_Z24X8_UNORM:
463 return MESA_FORMAT_X8_Z24;
464 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
465 return MESA_FORMAT_S8_Z24;
466 case PIPE_FORMAT_Z32_FLOAT:
467 return MESA_FORMAT_Z32_FLOAT;
468 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
469 return MESA_FORMAT_Z32_FLOAT_X24S8;
470
471 case PIPE_FORMAT_UYVY:
472 return MESA_FORMAT_YCBCR;
473 case PIPE_FORMAT_YUYV:
474 return MESA_FORMAT_YCBCR_REV;
475
476 case PIPE_FORMAT_DXT1_RGB:
477 return MESA_FORMAT_RGB_DXT1;
478 case PIPE_FORMAT_DXT1_RGBA:
479 return MESA_FORMAT_RGBA_DXT1;
480 case PIPE_FORMAT_DXT3_RGBA:
481 return MESA_FORMAT_RGBA_DXT3;
482 case PIPE_FORMAT_DXT5_RGBA:
483 return MESA_FORMAT_RGBA_DXT5;
484 case PIPE_FORMAT_DXT1_SRGB:
485 return MESA_FORMAT_SRGB_DXT1;
486 case PIPE_FORMAT_DXT1_SRGBA:
487 return MESA_FORMAT_SRGBA_DXT1;
488 case PIPE_FORMAT_DXT3_SRGBA:
489 return MESA_FORMAT_SRGBA_DXT3;
490 case PIPE_FORMAT_DXT5_SRGBA:
491 return MESA_FORMAT_SRGBA_DXT5;
492 case PIPE_FORMAT_L8A8_SRGB:
493 return MESA_FORMAT_SLA8;
494 case PIPE_FORMAT_L8_SRGB:
495 return MESA_FORMAT_SL8;
496 case PIPE_FORMAT_R8G8B8_SRGB:
497 return MESA_FORMAT_SRGB8;
498 case PIPE_FORMAT_A8B8G8R8_SRGB:
499 return MESA_FORMAT_SRGBA8;
500 case PIPE_FORMAT_B8G8R8A8_SRGB:
501 return MESA_FORMAT_SARGB8;
502 case PIPE_FORMAT_R32G32B32A32_FLOAT:
503 return MESA_FORMAT_RGBA_FLOAT32;
504 case PIPE_FORMAT_R16G16B16A16_FLOAT:
505 return MESA_FORMAT_RGBA_FLOAT16;
506 case PIPE_FORMAT_R32G32B32_FLOAT:
507 return MESA_FORMAT_RGB_FLOAT32;
508 case PIPE_FORMAT_R16G16B16_FLOAT:
509 return MESA_FORMAT_RGB_FLOAT16;
510 case PIPE_FORMAT_L32A32_FLOAT:
511 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
512 case PIPE_FORMAT_L16A16_FLOAT:
513 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
514 case PIPE_FORMAT_L32_FLOAT:
515 return MESA_FORMAT_LUMINANCE_FLOAT32;
516 case PIPE_FORMAT_L16_FLOAT:
517 return MESA_FORMAT_LUMINANCE_FLOAT16;
518 case PIPE_FORMAT_A32_FLOAT:
519 return MESA_FORMAT_ALPHA_FLOAT32;
520 case PIPE_FORMAT_A16_FLOAT:
521 return MESA_FORMAT_ALPHA_FLOAT16;
522 case PIPE_FORMAT_I32_FLOAT:
523 return MESA_FORMAT_INTENSITY_FLOAT32;
524 case PIPE_FORMAT_I16_FLOAT:
525 return MESA_FORMAT_INTENSITY_FLOAT16;
526 case PIPE_FORMAT_R32_FLOAT:
527 return MESA_FORMAT_R_FLOAT32;
528 case PIPE_FORMAT_R16_FLOAT:
529 return MESA_FORMAT_R_FLOAT16;
530 case PIPE_FORMAT_R32G32_FLOAT:
531 return MESA_FORMAT_RG_FLOAT32;
532 case PIPE_FORMAT_R16G16_FLOAT:
533 return MESA_FORMAT_RG_FLOAT16;
534
535 case PIPE_FORMAT_R8_UNORM:
536 return MESA_FORMAT_R8;
537 case PIPE_FORMAT_R16_UNORM:
538 return MESA_FORMAT_R16;
539 case PIPE_FORMAT_R8G8_UNORM:
540 return MESA_FORMAT_GR88;
541 case PIPE_FORMAT_R16G16_UNORM:
542 return MESA_FORMAT_GR1616;
543
544 case PIPE_FORMAT_A8_UINT:
545 return MESA_FORMAT_ALPHA_UINT8;
546 case PIPE_FORMAT_A16_UINT:
547 return MESA_FORMAT_ALPHA_UINT16;
548 case PIPE_FORMAT_A32_UINT:
549 return MESA_FORMAT_ALPHA_UINT32;
550 case PIPE_FORMAT_A8_SINT:
551 return MESA_FORMAT_ALPHA_INT8;
552 case PIPE_FORMAT_A16_SINT:
553 return MESA_FORMAT_ALPHA_INT16;
554 case PIPE_FORMAT_A32_SINT:
555 return MESA_FORMAT_ALPHA_INT32;
556
557 case PIPE_FORMAT_I8_UINT:
558 return MESA_FORMAT_INTENSITY_UINT8;
559 case PIPE_FORMAT_I16_UINT:
560 return MESA_FORMAT_INTENSITY_UINT16;
561 case PIPE_FORMAT_I32_UINT:
562 return MESA_FORMAT_INTENSITY_UINT32;
563 case PIPE_FORMAT_I8_SINT:
564 return MESA_FORMAT_INTENSITY_INT8;
565 case PIPE_FORMAT_I16_SINT:
566 return MESA_FORMAT_INTENSITY_INT16;
567 case PIPE_FORMAT_I32_SINT:
568 return MESA_FORMAT_INTENSITY_INT32;
569
570 case PIPE_FORMAT_L8_UINT:
571 return MESA_FORMAT_LUMINANCE_UINT8;
572 case PIPE_FORMAT_L16_UINT:
573 return MESA_FORMAT_LUMINANCE_UINT16;
574 case PIPE_FORMAT_L32_UINT:
575 return MESA_FORMAT_LUMINANCE_UINT32;
576 case PIPE_FORMAT_L8_SINT:
577 return MESA_FORMAT_LUMINANCE_INT8;
578 case PIPE_FORMAT_L16_SINT:
579 return MESA_FORMAT_LUMINANCE_INT16;
580 case PIPE_FORMAT_L32_SINT:
581 return MESA_FORMAT_LUMINANCE_INT32;
582
583 case PIPE_FORMAT_L8A8_UINT:
584 return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
585 case PIPE_FORMAT_L16A16_UINT:
586 return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
587 case PIPE_FORMAT_L32A32_UINT:
588 return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
589 case PIPE_FORMAT_L8A8_SINT:
590 return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
591 case PIPE_FORMAT_L16A16_SINT:
592 return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
593 case PIPE_FORMAT_L32A32_SINT:
594 return MESA_FORMAT_LUMINANCE_ALPHA_INT32;
595
596 case PIPE_FORMAT_R8_SINT:
597 return MESA_FORMAT_R_INT8;
598 case PIPE_FORMAT_R8G8_SINT:
599 return MESA_FORMAT_RG_INT8;
600 case PIPE_FORMAT_R8G8B8_SINT:
601 return MESA_FORMAT_RGB_INT8;
602 case PIPE_FORMAT_R8G8B8A8_SINT:
603 return MESA_FORMAT_RGBA_INT8;
604
605 case PIPE_FORMAT_R16_SINT:
606 return MESA_FORMAT_R_INT16;
607 case PIPE_FORMAT_R16G16_SINT:
608 return MESA_FORMAT_RG_INT16;
609 case PIPE_FORMAT_R16G16B16_SINT:
610 return MESA_FORMAT_RGB_INT16;
611 case PIPE_FORMAT_R16G16B16A16_SINT:
612 return MESA_FORMAT_RGBA_INT16;
613
614 case PIPE_FORMAT_R32_SINT:
615 return MESA_FORMAT_R_INT32;
616 case PIPE_FORMAT_R32G32_SINT:
617 return MESA_FORMAT_RG_INT32;
618 case PIPE_FORMAT_R32G32B32_SINT:
619 return MESA_FORMAT_RGB_INT32;
620 case PIPE_FORMAT_R32G32B32A32_SINT:
621 return MESA_FORMAT_RGBA_INT32;
622
623 /* unsigned int formats */
624 case PIPE_FORMAT_R8_UINT:
625 return MESA_FORMAT_R_UINT8;
626 case PIPE_FORMAT_R8G8_UINT:
627 return MESA_FORMAT_RG_UINT8;
628 case PIPE_FORMAT_R8G8B8_UINT:
629 return MESA_FORMAT_RGB_UINT8;
630 case PIPE_FORMAT_R8G8B8A8_UINT:
631 return MESA_FORMAT_RGBA_UINT8;
632
633 case PIPE_FORMAT_R16_UINT:
634 return MESA_FORMAT_R_UINT16;
635 case PIPE_FORMAT_R16G16_UINT:
636 return MESA_FORMAT_RG_UINT16;
637 case PIPE_FORMAT_R16G16B16_UINT:
638 return MESA_FORMAT_RGB_UINT16;
639 case PIPE_FORMAT_R16G16B16A16_UINT:
640 return MESA_FORMAT_RGBA_UINT16;
641
642 case PIPE_FORMAT_R32_UINT:
643 return MESA_FORMAT_R_UINT32;
644 case PIPE_FORMAT_R32G32_UINT:
645 return MESA_FORMAT_RG_UINT32;
646 case PIPE_FORMAT_R32G32B32_UINT:
647 return MESA_FORMAT_RGB_UINT32;
648 case PIPE_FORMAT_R32G32B32A32_UINT:
649 return MESA_FORMAT_RGBA_UINT32;
650
651 case PIPE_FORMAT_RGTC1_UNORM:
652 return MESA_FORMAT_RED_RGTC1;
653 case PIPE_FORMAT_RGTC1_SNORM:
654 return MESA_FORMAT_SIGNED_RED_RGTC1;
655 case PIPE_FORMAT_RGTC2_UNORM:
656 return MESA_FORMAT_RG_RGTC2;
657 case PIPE_FORMAT_RGTC2_SNORM:
658 return MESA_FORMAT_SIGNED_RG_RGTC2;
659
660 case PIPE_FORMAT_LATC1_UNORM:
661 return MESA_FORMAT_L_LATC1;
662 case PIPE_FORMAT_LATC1_SNORM:
663 return MESA_FORMAT_SIGNED_L_LATC1;
664 case PIPE_FORMAT_LATC2_UNORM:
665 return MESA_FORMAT_LA_LATC2;
666 case PIPE_FORMAT_LATC2_SNORM:
667 return MESA_FORMAT_SIGNED_LA_LATC2;
668
669 case PIPE_FORMAT_ETC1_RGB8:
670 return MESA_FORMAT_ETC1_RGB8;
671
672 /* signed normalized formats */
673 case PIPE_FORMAT_R8_SNORM:
674 return MESA_FORMAT_SIGNED_R8;
675 case PIPE_FORMAT_R8G8_SNORM:
676 return MESA_FORMAT_SIGNED_RG88_REV;
677 case PIPE_FORMAT_R8G8B8A8_SNORM:
678 return MESA_FORMAT_SIGNED_RGBA8888_REV;
679
680 case PIPE_FORMAT_A8_SNORM:
681 return MESA_FORMAT_SIGNED_A8;
682 case PIPE_FORMAT_L8_SNORM:
683 return MESA_FORMAT_SIGNED_L8;
684 case PIPE_FORMAT_L8A8_SNORM:
685 return MESA_FORMAT_SIGNED_AL88;
686 case PIPE_FORMAT_I8_SNORM:
687 return MESA_FORMAT_SIGNED_I8;
688
689 case PIPE_FORMAT_R16_SNORM:
690 return MESA_FORMAT_SIGNED_R16;
691 case PIPE_FORMAT_R16G16_SNORM:
692 return MESA_FORMAT_SIGNED_GR1616;
693 case PIPE_FORMAT_R16G16B16A16_SNORM:
694 return MESA_FORMAT_SIGNED_RGBA_16;
695
696 case PIPE_FORMAT_A16_SNORM:
697 return MESA_FORMAT_SIGNED_A16;
698 case PIPE_FORMAT_L16_SNORM:
699 return MESA_FORMAT_SIGNED_L16;
700 case PIPE_FORMAT_L16A16_SNORM:
701 return MESA_FORMAT_SIGNED_AL1616;
702 case PIPE_FORMAT_I16_SNORM:
703 return MESA_FORMAT_SIGNED_I16;
704
705 case PIPE_FORMAT_R9G9B9E5_FLOAT:
706 return MESA_FORMAT_RGB9_E5_FLOAT;
707 case PIPE_FORMAT_R11G11B10_FLOAT:
708 return MESA_FORMAT_R11_G11_B10_FLOAT;
709
710 case PIPE_FORMAT_B10G10R10A2_UINT:
711 return MESA_FORMAT_ARGB2101010_UINT;
712
713 case PIPE_FORMAT_B4G4R4X4_UNORM:
714 return MESA_FORMAT_XRGB4444_UNORM;
715 case PIPE_FORMAT_B5G5R5X1_UNORM:
716 return MESA_FORMAT_XRGB1555_UNORM;
717 case PIPE_FORMAT_R8G8B8X8_SNORM:
718 return MESA_FORMAT_XBGR8888_SNORM;
719 case PIPE_FORMAT_R8G8B8X8_SRGB:
720 return MESA_FORMAT_XBGR8888_SRGB;
721 case PIPE_FORMAT_R8G8B8X8_UINT:
722 return MESA_FORMAT_XBGR8888_UINT;
723 case PIPE_FORMAT_R8G8B8X8_SINT:
724 return MESA_FORMAT_XBGR8888_SINT;
725 case PIPE_FORMAT_B10G10R10X2_UNORM:
726 return MESA_FORMAT_XRGB2101010_UNORM;
727 case PIPE_FORMAT_R16G16B16X16_UNORM:
728 return MESA_FORMAT_XBGR16161616_UNORM;
729 case PIPE_FORMAT_R16G16B16X16_SNORM:
730 return MESA_FORMAT_XBGR16161616_SNORM;
731 case PIPE_FORMAT_R16G16B16X16_FLOAT:
732 return MESA_FORMAT_XBGR16161616_FLOAT;
733 case PIPE_FORMAT_R16G16B16X16_UINT:
734 return MESA_FORMAT_XBGR16161616_UINT;
735 case PIPE_FORMAT_R16G16B16X16_SINT:
736 return MESA_FORMAT_XBGR16161616_SINT;
737 case PIPE_FORMAT_R32G32B32X32_FLOAT:
738 return MESA_FORMAT_XBGR32323232_FLOAT;
739 case PIPE_FORMAT_R32G32B32X32_UINT:
740 return MESA_FORMAT_XBGR32323232_UINT;
741 case PIPE_FORMAT_R32G32B32X32_SINT:
742 return MESA_FORMAT_XBGR32323232_SINT;
743
744 default:
745 assert(0);
746 return MESA_FORMAT_NONE;
747 }
748 }
749
750
751 /**
752 * Map GL texture formats to Gallium pipe formats.
753 */
754 struct format_mapping
755 {
756 GLenum glFormats[18]; /**< list of GLenum formats, 0-terminated */
757 enum pipe_format pipeFormats[13]; /**< list of pipe formats, 0-terminated */
758 };
759
760
761 #define DEFAULT_RGBA_FORMATS \
762 PIPE_FORMAT_B8G8R8A8_UNORM, \
763 PIPE_FORMAT_R8G8B8A8_UNORM, \
764 PIPE_FORMAT_A8R8G8B8_UNORM, \
765 PIPE_FORMAT_A8B8G8R8_UNORM, \
766 0
767
768 #define DEFAULT_RGB_FORMATS \
769 PIPE_FORMAT_B8G8R8X8_UNORM, \
770 PIPE_FORMAT_R8G8B8X8_UNORM, \
771 PIPE_FORMAT_X8R8G8B8_UNORM, \
772 PIPE_FORMAT_X8B8G8R8_UNORM, \
773 PIPE_FORMAT_B5G6R5_UNORM, \
774 DEFAULT_RGBA_FORMATS
775
776 #define DEFAULT_SRGBA_FORMATS \
777 PIPE_FORMAT_B8G8R8A8_SRGB, \
778 PIPE_FORMAT_A8R8G8B8_SRGB, \
779 PIPE_FORMAT_A8B8G8R8_SRGB, \
780 0
781
782 #define DEFAULT_DEPTH_FORMATS \
783 PIPE_FORMAT_Z24X8_UNORM, \
784 PIPE_FORMAT_X8Z24_UNORM, \
785 PIPE_FORMAT_Z16_UNORM, \
786 PIPE_FORMAT_Z24_UNORM_S8_UINT, \
787 PIPE_FORMAT_S8_UINT_Z24_UNORM, \
788 0
789
790 #define DEFAULT_SNORM8_RGBA_FORMATS \
791 PIPE_FORMAT_R8G8B8A8_SNORM, \
792 0
793
794 #define DEFAULT_UNORM16_RGBA_FORMATS \
795 PIPE_FORMAT_R16G16B16A16_UNORM, \
796 DEFAULT_RGBA_FORMATS
797
798
799 /**
800 * This table maps OpenGL texture format enums to Gallium pipe_format enums.
801 * Multiple GL enums might map to multiple pipe_formats.
802 * The first pipe format in the list that's supported is the one that's chosen.
803 */
804 static const struct format_mapping format_map[] = {
805 /* Basic RGB, RGBA formats */
806 {
807 { GL_RGB10, 0 },
808 { PIPE_FORMAT_B10G10R10X2_UNORM, PIPE_FORMAT_B10G10R10A2_UNORM,
809 DEFAULT_RGB_FORMATS }
810 },
811 {
812 { GL_RGB10_A2, 0 },
813 { PIPE_FORMAT_B10G10R10A2_UNORM, DEFAULT_RGBA_FORMATS }
814 },
815 {
816 { 4, GL_RGBA, GL_RGBA8, 0 },
817 { PIPE_FORMAT_R8G8B8A8_UNORM, DEFAULT_RGBA_FORMATS }
818 },
819 {
820 { GL_BGRA, 0 },
821 { PIPE_FORMAT_B8G8R8A8_UNORM, DEFAULT_RGBA_FORMATS }
822 },
823 {
824 { 3, GL_RGB, GL_RGB8, 0 },
825 { DEFAULT_RGB_FORMATS }
826 },
827 {
828 { GL_RGB12, GL_RGB16, 0 },
829 { PIPE_FORMAT_R16G16B16X16_UNORM, PIPE_FORMAT_R16G16B16A16_UNORM,
830 DEFAULT_RGB_FORMATS }
831 },
832 {
833 { GL_RGBA12, GL_RGBA16, 0 },
834 { PIPE_FORMAT_R16G16B16A16_UNORM, DEFAULT_RGBA_FORMATS }
835 },
836 {
837 { GL_RGBA4, GL_RGBA2, 0 },
838 { PIPE_FORMAT_B4G4R4A4_UNORM, DEFAULT_RGBA_FORMATS }
839 },
840 {
841 { GL_RGB5_A1, 0 },
842 { PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGBA_FORMATS }
843 },
844 {
845 { GL_R3_G3_B2, 0 },
846 { PIPE_FORMAT_B2G3R3_UNORM, PIPE_FORMAT_B5G6R5_UNORM,
847 PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGB_FORMATS }
848 },
849 {
850 { GL_RGB4 },
851 { PIPE_FORMAT_B4G4R4X4_UNORM, PIPE_FORMAT_B4G4R4A4_UNORM,
852 DEFAULT_RGB_FORMATS }
853 },
854 {
855 { GL_RGB5 },
856 { PIPE_FORMAT_B5G5R5X1_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
857 DEFAULT_RGB_FORMATS }
858 },
859 {
860 { GL_RGB565 },
861 { PIPE_FORMAT_B5G6R5_UNORM, DEFAULT_RGB_FORMATS }
862 },
863
864 /* basic Alpha formats */
865 {
866 { GL_ALPHA12, GL_ALPHA16, 0 },
867 { PIPE_FORMAT_A16_UNORM, PIPE_FORMAT_A8_UNORM,
868 DEFAULT_RGBA_FORMATS }
869 },
870 {
871 { GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_COMPRESSED_ALPHA, 0 },
872 { PIPE_FORMAT_A8_UNORM, DEFAULT_RGBA_FORMATS }
873 },
874
875 /* basic Luminance formats */
876 {
877 { GL_LUMINANCE12, GL_LUMINANCE16, 0 },
878 { PIPE_FORMAT_L16_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
879 },
880 {
881 { 1, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, 0 },
882 { PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
883 },
884
885 /* basic Luminance/Alpha formats */
886 {
887 { GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12,
888 GL_LUMINANCE16_ALPHA16, 0},
889 { PIPE_FORMAT_L16A16_UNORM, PIPE_FORMAT_L8A8_UNORM,
890 DEFAULT_RGBA_FORMATS }
891 },
892 {
893 { 2, GL_LUMINANCE_ALPHA, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, 0 },
894 { PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
895 },
896 {
897 { GL_LUMINANCE4_ALPHA4, 0 },
898 { PIPE_FORMAT_L4A4_UNORM, PIPE_FORMAT_L8A8_UNORM,
899 DEFAULT_RGBA_FORMATS }
900 },
901
902 /* basic Intensity formats */
903 {
904 { GL_INTENSITY12, GL_INTENSITY16, 0 },
905 { PIPE_FORMAT_I16_UNORM, PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
906 },
907 {
908 { GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8,
909 GL_COMPRESSED_INTENSITY, 0 },
910 { PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
911 },
912
913 /* YCbCr */
914 {
915 { GL_YCBCR_MESA, 0 },
916 { PIPE_FORMAT_UYVY, PIPE_FORMAT_YUYV, 0 }
917 },
918
919 /* compressed formats */ /* XXX PIPE_BIND_SAMPLER_VIEW only */
920 {
921 { GL_COMPRESSED_RGB, 0 },
922 { PIPE_FORMAT_DXT1_RGB, DEFAULT_RGB_FORMATS }
923 },
924 {
925 { GL_COMPRESSED_RGBA, 0 },
926 { PIPE_FORMAT_DXT5_RGBA, DEFAULT_RGBA_FORMATS }
927 },
928 {
929 { GL_RGB_S3TC, GL_RGB4_S3TC, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 0 },
930 { PIPE_FORMAT_DXT1_RGB, 0 }
931 },
932 {
933 { GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0 },
934 { PIPE_FORMAT_DXT1_RGBA, 0 }
935 },
936 {
937 { GL_RGBA_S3TC, GL_RGBA4_S3TC, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 0 },
938 { PIPE_FORMAT_DXT3_RGBA, 0 }
939 },
940 {
941 { GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0 },
942 { PIPE_FORMAT_DXT5_RGBA, 0 }
943 },
944
945 #if 0
946 {
947 { GL_COMPRESSED_RGB_FXT1_3DFX, 0 },
948 { PIPE_FORMAT_RGB_FXT1, 0 }
949 },
950 {
951 { GL_COMPRESSED_RGBA_FXT1_3DFX, 0 },
952 { PIPE_FORMAT_RGBA_FXT1, 0 }
953 },
954 #endif
955
956 /* Depth formats */
957 {
958 { GL_DEPTH_COMPONENT16, 0 },
959 { PIPE_FORMAT_Z16_UNORM, DEFAULT_DEPTH_FORMATS }
960 },
961 {
962 { GL_DEPTH_COMPONENT24, 0 },
963 { PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
964 DEFAULT_DEPTH_FORMATS }
965 },
966 {
967 { GL_DEPTH_COMPONENT32, 0 },
968 { PIPE_FORMAT_Z32_UNORM, DEFAULT_DEPTH_FORMATS }
969 },
970 {
971 { GL_DEPTH_COMPONENT, 0 },
972 { DEFAULT_DEPTH_FORMATS }
973 },
974 {
975 { GL_DEPTH_COMPONENT32F, 0 },
976 { PIPE_FORMAT_Z32_FLOAT, 0 }
977 },
978
979 /* stencil formats */
980 {
981 { GL_STENCIL_INDEX, GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX4_EXT,
982 GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX16_EXT, 0 },
983 {
984 PIPE_FORMAT_S8_UINT, PIPE_FORMAT_Z24_UNORM_S8_UINT,
985 PIPE_FORMAT_S8_UINT_Z24_UNORM, 0
986 }
987 },
988
989 /* Depth / Stencil formats */
990 {
991 { GL_DEPTH_STENCIL_EXT, GL_DEPTH24_STENCIL8_EXT, 0 },
992 { PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_S8_UINT_Z24_UNORM, 0 }
993 },
994 {
995 { GL_DEPTH32F_STENCIL8, 0 },
996 { PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, 0 }
997 },
998
999 /* sRGB formats */
1000 {
1001 { GL_SRGB_EXT, GL_SRGB8_EXT, 0 },
1002 { PIPE_FORMAT_R8G8B8X8_SRGB, DEFAULT_SRGBA_FORMATS }
1003 },
1004 {
1005 { GL_SRGB_ALPHA_EXT, GL_SRGB8_ALPHA8_EXT, 0 },
1006 { DEFAULT_SRGBA_FORMATS }
1007 },
1008 {
1009 { GL_COMPRESSED_SRGB_EXT, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 0 },
1010 { PIPE_FORMAT_DXT1_SRGB, PIPE_FORMAT_R8G8B8X8_SRGB,
1011 DEFAULT_SRGBA_FORMATS }
1012 },
1013 {
1014 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 0 },
1015 { PIPE_FORMAT_DXT1_SRGBA, 0 }
1016 },
1017 {
1018 { GL_COMPRESSED_SRGB_ALPHA_EXT,
1019 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 0 },
1020 { PIPE_FORMAT_DXT3_SRGBA, DEFAULT_SRGBA_FORMATS }
1021 },
1022 {
1023 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 0 },
1024 { PIPE_FORMAT_DXT5_SRGBA, 0 }
1025 },
1026 {
1027 { GL_SLUMINANCE_ALPHA_EXT, GL_SLUMINANCE8_ALPHA8_EXT,
1028 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, 0 },
1029 { PIPE_FORMAT_L8A8_SRGB, DEFAULT_SRGBA_FORMATS }
1030 },
1031 {
1032 { GL_SLUMINANCE_EXT, GL_SLUMINANCE8_EXT, GL_COMPRESSED_SLUMINANCE_EXT,
1033 0 },
1034 { PIPE_FORMAT_L8_SRGB, DEFAULT_SRGBA_FORMATS }
1035 },
1036
1037 /* 16-bit float formats */
1038 {
1039 { GL_RGBA16F_ARB, 0 },
1040 { PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1041 },
1042 {
1043 { GL_RGB16F_ARB, 0 },
1044 { PIPE_FORMAT_R16G16B16_FLOAT, PIPE_FORMAT_R16G16B16X16_FLOAT,
1045 PIPE_FORMAT_R16G16B16A16_FLOAT,
1046 PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1047 },
1048 {
1049 { GL_LUMINANCE_ALPHA16F_ARB, 0 },
1050 { PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1051 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1052 },
1053 {
1054 { GL_ALPHA16F_ARB, 0 },
1055 { PIPE_FORMAT_A16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
1056 PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1057 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1058 },
1059 {
1060 { GL_INTENSITY16F_ARB, 0 },
1061 { PIPE_FORMAT_I16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
1062 PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1063 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1064 },
1065 {
1066 { GL_LUMINANCE16F_ARB, 0 },
1067 { PIPE_FORMAT_L16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
1068 PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1069 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1070 },
1071 {
1072 { GL_R16F, 0 },
1073 { PIPE_FORMAT_R16_FLOAT, PIPE_FORMAT_R16G16_FLOAT,
1074 PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1075 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1076 },
1077 {
1078 { GL_RG16F, 0 },
1079 { PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1080 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1081 },
1082
1083 /* 32-bit float formats */
1084 {
1085 { GL_RGBA32F_ARB, 0 },
1086 { PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1087 },
1088 {
1089 { GL_RGB32F_ARB, 0 },
1090 { PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32X32_FLOAT,
1091 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1092 },
1093 {
1094 { GL_LUMINANCE_ALPHA32F_ARB, 0 },
1095 { PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1096 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1097 },
1098 {
1099 { GL_ALPHA32F_ARB, 0 },
1100 { PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1101 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_A16_FLOAT,
1102 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1103 },
1104 {
1105 { GL_INTENSITY32F_ARB, 0 },
1106 { PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1107 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_I16_FLOAT,
1108 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1109 },
1110 {
1111 { GL_LUMINANCE32F_ARB, 0 },
1112 { PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1113 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_L16_FLOAT,
1114 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1115 },
1116 {
1117 { GL_R32F, 0 },
1118 { PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R32G32_FLOAT,
1119 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16_FLOAT,
1120 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1121 },
1122 {
1123 { GL_RG32F, 0 },
1124 { PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1125 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1126 },
1127
1128 /* R, RG formats */
1129 {
1130 { GL_RED, GL_R8, 0 },
1131 { PIPE_FORMAT_R8_UNORM, PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1132 },
1133 {
1134 { GL_RG, GL_RG8, 0 },
1135 { PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1136 },
1137 {
1138 { GL_R16, 0 },
1139 { PIPE_FORMAT_R16_UNORM, PIPE_FORMAT_R16G16_UNORM,
1140 DEFAULT_UNORM16_RGBA_FORMATS }
1141 },
1142 {
1143 { GL_RG16, 0 },
1144 { PIPE_FORMAT_R16G16_UNORM, DEFAULT_UNORM16_RGBA_FORMATS }
1145 },
1146
1147 /* compressed R, RG formats */
1148 {
1149 { GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, 0 },
1150 { PIPE_FORMAT_RGTC1_UNORM, PIPE_FORMAT_R8_UNORM, DEFAULT_RGBA_FORMATS }
1151 },
1152 {
1153 { GL_COMPRESSED_SIGNED_RED_RGTC1, 0 },
1154 { PIPE_FORMAT_RGTC1_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1155 },
1156 {
1157 { GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, 0 },
1158 { PIPE_FORMAT_RGTC2_UNORM, PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1159 },
1160 {
1161 { GL_COMPRESSED_SIGNED_RG_RGTC2, 0 },
1162 { PIPE_FORMAT_RGTC2_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1163 },
1164 {
1165 { GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_LATC1_EXT, 0 },
1166 { PIPE_FORMAT_LATC1_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGBA_FORMATS }
1167 },
1168 {
1169 { GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, 0 },
1170 { PIPE_FORMAT_LATC1_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1171 },
1172 {
1173 { GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,
1174 GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0 },
1175 { PIPE_FORMAT_LATC2_UNORM, PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
1176 },
1177 {
1178 { GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, 0 },
1179 { PIPE_FORMAT_LATC2_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1180 },
1181
1182 /* ETC1 */
1183 {
1184 { GL_ETC1_RGB8_OES, 0 },
1185 { PIPE_FORMAT_ETC1_RGB8, 0 }
1186 },
1187
1188 /* signed/unsigned integer formats.
1189 */
1190 {
1191 { GL_RGBA_INTEGER_EXT,
1192 GL_BGRA_INTEGER_EXT,
1193 GL_RGBA8I_EXT, 0 },
1194 { PIPE_FORMAT_R8G8B8A8_SINT, 0 }
1195 },
1196 {
1197 { GL_RGB_INTEGER_EXT,
1198 GL_BGR_INTEGER_EXT,
1199 GL_RGB8I_EXT,
1200 GL_BLUE_INTEGER_EXT, 0 },
1201 { PIPE_FORMAT_R8G8B8_SINT, PIPE_FORMAT_R8G8B8X8_SINT,
1202 PIPE_FORMAT_R8G8B8A8_SINT, 0 }
1203 },
1204 {
1205 { GL_ALPHA_INTEGER_EXT,
1206 GL_ALPHA8I_EXT, 0 },
1207 { PIPE_FORMAT_A8_SINT, 0 }
1208 },
1209 {
1210 { GL_ALPHA16I_EXT, 0 },
1211 { PIPE_FORMAT_A16_SINT, 0 }
1212 },
1213 {
1214 { GL_ALPHA32I_EXT, 0 },
1215 { PIPE_FORMAT_A32_SINT, 0 }
1216 },
1217 {
1218 { GL_ALPHA8UI_EXT, 0 },
1219 { PIPE_FORMAT_A8_UINT, 0 }
1220 },
1221 {
1222 { GL_ALPHA16UI_EXT, 0 },
1223 { PIPE_FORMAT_A16_UINT, 0 }
1224 },
1225 {
1226 { GL_ALPHA32UI_EXT, 0 },
1227 { PIPE_FORMAT_A32_UINT, 0 }
1228 },
1229 {
1230 { GL_INTENSITY8I_EXT, 0 },
1231 { PIPE_FORMAT_I8_SINT, 0 }
1232 },
1233 {
1234 { GL_INTENSITY16I_EXT, 0 },
1235 { PIPE_FORMAT_I16_SINT, 0 }
1236 },
1237 {
1238 { GL_INTENSITY32I_EXT, 0 },
1239 { PIPE_FORMAT_I32_SINT, 0 }
1240 },
1241 {
1242 { GL_INTENSITY8UI_EXT, 0 },
1243 { PIPE_FORMAT_I8_UINT, 0 }
1244 },
1245 {
1246 { GL_INTENSITY16UI_EXT, 0 },
1247 { PIPE_FORMAT_I16_UINT, 0 }
1248 },
1249 {
1250 { GL_INTENSITY32UI_EXT, 0 },
1251 { PIPE_FORMAT_I32_UINT, 0 }
1252 },
1253 {
1254 { GL_LUMINANCE8I_EXT, 0 },
1255 { PIPE_FORMAT_L8_SINT, 0 }
1256 },
1257 {
1258 { GL_LUMINANCE16I_EXT, 0 },
1259 { PIPE_FORMAT_L16_SINT, 0 }
1260 },
1261 {
1262 { GL_LUMINANCE32I_EXT, 0 },
1263 { PIPE_FORMAT_L32_SINT, 0 }
1264 },
1265 {
1266 { GL_LUMINANCE_INTEGER_EXT,
1267 GL_LUMINANCE8UI_EXT, 0 },
1268 { PIPE_FORMAT_L8_UINT, 0 }
1269 },
1270 {
1271 { GL_LUMINANCE16UI_EXT, 0 },
1272 { PIPE_FORMAT_L16_UINT, 0 }
1273 },
1274 {
1275 { GL_LUMINANCE32UI_EXT, 0 },
1276 { PIPE_FORMAT_L32_UINT, 0 }
1277 },
1278 {
1279 { GL_LUMINANCE_ALPHA_INTEGER_EXT,
1280 GL_LUMINANCE_ALPHA8I_EXT, 0 },
1281 { PIPE_FORMAT_L8A8_SINT, 0 }
1282 },
1283 {
1284 { GL_LUMINANCE_ALPHA16I_EXT, 0 },
1285 { PIPE_FORMAT_L16A16_SINT, 0 }
1286 },
1287 {
1288 { GL_LUMINANCE_ALPHA32I_EXT, 0 },
1289 { PIPE_FORMAT_L32A32_SINT, 0 }
1290 },
1291 {
1292 { GL_LUMINANCE_ALPHA8UI_EXT, 0 },
1293 { PIPE_FORMAT_L8A8_UINT, 0 }
1294 },
1295 {
1296 { GL_LUMINANCE_ALPHA16UI_EXT, 0 },
1297 { PIPE_FORMAT_L16A16_UINT, 0 }
1298 },
1299 {
1300 { GL_LUMINANCE_ALPHA32UI_EXT, 0 },
1301 { PIPE_FORMAT_L32A32_UINT, 0 }
1302 },
1303 {
1304 { GL_RGB16I_EXT, 0 },
1305 { PIPE_FORMAT_R16G16B16_SINT, PIPE_FORMAT_R16G16B16X16_SINT,
1306 PIPE_FORMAT_R16G16B16A16_SINT, 0 },
1307 },
1308 {
1309 { GL_RGBA16I_EXT, 0 },
1310 { PIPE_FORMAT_R16G16B16A16_SINT, 0 },
1311 },
1312 {
1313 { GL_RGB32I_EXT, 0 },
1314 { PIPE_FORMAT_R32G32B32_SINT, PIPE_FORMAT_R32G32B32X32_SINT,
1315 PIPE_FORMAT_R32G32B32A32_SINT, 0 },
1316 },
1317 {
1318 { GL_RGBA32I_EXT, 0 },
1319 { PIPE_FORMAT_R32G32B32A32_SINT, 0 }
1320 },
1321 {
1322 { GL_RGBA8UI_EXT, 0 },
1323 { PIPE_FORMAT_R8G8B8A8_UINT, 0 }
1324 },
1325 {
1326 { GL_RGB8UI_EXT, 0 },
1327 { PIPE_FORMAT_R8G8B8_UINT, PIPE_FORMAT_R8G8B8X8_UINT,
1328 PIPE_FORMAT_R8G8B8A8_UINT, 0 }
1329 },
1330 {
1331 { GL_RGB16UI_EXT, 0 },
1332 { PIPE_FORMAT_R16G16B16_UINT, PIPE_FORMAT_R16G16B16X16_UINT,
1333 PIPE_FORMAT_R16G16B16A16_UINT, 0 }
1334 },
1335 {
1336 { GL_RGBA16UI_EXT, 0 },
1337 { PIPE_FORMAT_R16G16B16A16_UINT, 0 }
1338 },
1339 {
1340 { GL_RGB32UI_EXT, 0},
1341 { PIPE_FORMAT_R32G32B32_UINT, PIPE_FORMAT_R32G32B32X32_UINT,
1342 PIPE_FORMAT_R32G32B32A32_UINT, 0 }
1343 },
1344 {
1345 { GL_RGBA32UI_EXT, 0},
1346 { PIPE_FORMAT_R32G32B32A32_UINT, 0 }
1347 },
1348 {
1349 { GL_R8I, GL_RED_INTEGER_EXT, 0},
1350 { PIPE_FORMAT_R8_SINT, 0},
1351 },
1352 {
1353 { GL_R16I, 0},
1354 { PIPE_FORMAT_R16_SINT, 0},
1355 },
1356 {
1357 { GL_R32I, 0},
1358 { PIPE_FORMAT_R32_SINT, 0},
1359 },
1360 {
1361 { GL_R8UI, 0},
1362 { PIPE_FORMAT_R8_UINT, 0},
1363 },
1364 {
1365 { GL_R16UI, 0},
1366 { PIPE_FORMAT_R16_UINT, 0},
1367 },
1368 {
1369 { GL_R32UI, 0},
1370 { PIPE_FORMAT_R32_UINT, 0},
1371 },
1372 {
1373 { GL_RG8I, GL_GREEN_INTEGER_EXT, 0},
1374 { PIPE_FORMAT_R8G8_SINT, 0},
1375 },
1376 {
1377 { GL_RG16I, 0},
1378 { PIPE_FORMAT_R16G16_SINT, 0},
1379 },
1380 {
1381 { GL_RG32I, 0},
1382 { PIPE_FORMAT_R32G32_SINT, 0},
1383 },
1384 {
1385 { GL_RG8UI, 0},
1386 { PIPE_FORMAT_R8G8_UINT, 0},
1387 },
1388 {
1389 { GL_RG16UI, 0},
1390 { PIPE_FORMAT_R16G16_UINT, 0},
1391 },
1392 {
1393 { GL_RG32UI, 0},
1394 { PIPE_FORMAT_R32G32_UINT, 0},
1395 },
1396 /* signed normalized formats */
1397 {
1398 { GL_RED_SNORM, GL_R8_SNORM, 0 },
1399 { PIPE_FORMAT_R8_SNORM, PIPE_FORMAT_R8G8_SNORM,
1400 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1401 },
1402 {
1403 { GL_R16_SNORM, 0 },
1404 { PIPE_FORMAT_R16_SNORM,
1405 PIPE_FORMAT_R16G16_SNORM,
1406 PIPE_FORMAT_R16G16B16A16_SNORM,
1407 PIPE_FORMAT_R8_SNORM,
1408 PIPE_FORMAT_R8G8_SNORM,
1409 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1410 },
1411 {
1412 { GL_RG_SNORM, GL_RG8_SNORM, 0 },
1413 { PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1414 },
1415 {
1416 { GL_RG16_SNORM, 0 },
1417 { PIPE_FORMAT_R16G16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1418 PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1419 },
1420 {
1421 { GL_RGB_SNORM, GL_RGB8_SNORM, 0 },
1422 { PIPE_FORMAT_R8G8B8X8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1423 },
1424 {
1425 { GL_RGBA_SNORM, GL_RGBA8_SNORM, 0 },
1426 { PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1427 },
1428 {
1429 { GL_RGB16_SNORM, 0 },
1430 { PIPE_FORMAT_R16G16B16X16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1431 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1432 },
1433 {
1434 { GL_RGBA16_SNORM, 0 },
1435 { PIPE_FORMAT_R16G16B16A16_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1436 },
1437 {
1438 { GL_ALPHA_SNORM, GL_ALPHA8_SNORM, 0 },
1439 { PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1440 },
1441 {
1442 { GL_ALPHA16_SNORM, 0 },
1443 { PIPE_FORMAT_A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1444 PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1445 },
1446 {
1447 { GL_LUMINANCE_SNORM, GL_LUMINANCE8_SNORM, 0 },
1448 { PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1449 },
1450 {
1451 { GL_LUMINANCE16_SNORM, 0 },
1452 { PIPE_FORMAT_L16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1453 PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1454 },
1455 {
1456 { GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, 0 },
1457 { PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1458 },
1459 {
1460 { GL_LUMINANCE16_ALPHA16_SNORM, 0 },
1461 { PIPE_FORMAT_L16A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1462 PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1463 },
1464 {
1465 { GL_INTENSITY_SNORM, GL_INTENSITY8_SNORM, 0 },
1466 { PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1467 },
1468 {
1469 { GL_INTENSITY16_SNORM, 0 },
1470 { PIPE_FORMAT_I16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1471 PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1472 },
1473 {
1474 { GL_RGB9_E5, 0 },
1475 { PIPE_FORMAT_R9G9B9E5_FLOAT, 0 }
1476 },
1477 {
1478 { GL_R11F_G11F_B10F, 0 },
1479 { PIPE_FORMAT_R11G11B10_FLOAT, 0 }
1480 },
1481 {
1482 { GL_RGB10_A2UI, 0 },
1483 { PIPE_FORMAT_B10G10R10A2_UINT, 0 }
1484 },
1485 };
1486
1487
1488 /**
1489 * Return first supported format from the given list.
1490 * \param allow_dxt indicates whether it's OK to return a DXT format.
1491 */
1492 static enum pipe_format
1493 find_supported_format(struct pipe_screen *screen,
1494 const enum pipe_format formats[],
1495 enum pipe_texture_target target,
1496 unsigned sample_count,
1497 unsigned tex_usage,
1498 boolean allow_dxt)
1499 {
1500 uint i;
1501 for (i = 0; formats[i]; i++) {
1502 if (screen->is_format_supported(screen, formats[i], target,
1503 sample_count, tex_usage)) {
1504 if (!allow_dxt && util_format_is_s3tc(formats[i])) {
1505 /* we can't return a dxt format, continue searching */
1506 continue;
1507 }
1508
1509 return formats[i];
1510 }
1511 }
1512 return PIPE_FORMAT_NONE;
1513 }
1514
1515 struct exact_format_mapping
1516 {
1517 GLenum format;
1518 GLenum type;
1519 enum pipe_format pformat;
1520 };
1521
1522 static const struct exact_format_mapping rgba8888_tbl[] =
1523 {
1524 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_ABGR8888_UNORM },
1525 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_ABGR8888_UNORM },
1526 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_RGBA8888_UNORM },
1527 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_RGBA8888_UNORM },
1528 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_ARGB8888_UNORM },
1529 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_BGRA8888_UNORM },
1530 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8A8_UNORM },
1531 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_A8B8G8R8_UNORM },
1532 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8A8_UNORM },
1533 { 0, 0, 0 }
1534 };
1535
1536 static const struct exact_format_mapping rgbx8888_tbl[] =
1537 {
1538 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_XBGR8888_UNORM },
1539 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_XBGR8888_UNORM },
1540 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_RGBX8888_UNORM },
1541 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_RGBX8888_UNORM },
1542 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_XRGB8888_UNORM },
1543 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_BGRX8888_UNORM },
1544 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8X8_UNORM },
1545 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_X8B8G8R8_UNORM },
1546 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8X8_UNORM },
1547 { 0, 0, 0 }
1548 };
1549
1550 static const struct exact_format_mapping rgba1010102_tbl[] =
1551 {
1552 { GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_B10G10R10A2_UNORM },
1553 /* No Mesa formats for these Gallium formats:
1554 { GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_R10G10B10A2_UNORM },
1555 { GL_ABGR_EXT, GL_UNSIGNED_INT_10_10_10_2, PIPE_FORMAT_R10G10B10A2_UNORM },
1556 { GL_ABGR_EXT, GL_UNSIGNED_INT, PIPE_FORMAT_R10G10B10A2_UNORM },
1557 */
1558 { 0, 0, 0 }
1559 };
1560
1561 /**
1562 * If there is an exact pipe_format match for {internalFormat, format, type}
1563 * return that, otherwise return PIPE_FORMAT_NONE so we can do fuzzy matching.
1564 */
1565 static enum pipe_format
1566 find_exact_format(GLint internalFormat, GLenum format, GLenum type)
1567 {
1568 uint i;
1569 const struct exact_format_mapping* tbl;
1570
1571 if (format == GL_NONE || type == GL_NONE)
1572 return PIPE_FORMAT_NONE;
1573
1574 switch (internalFormat) {
1575 case 4:
1576 case GL_RGBA:
1577 case GL_RGBA8:
1578 tbl = rgba8888_tbl;
1579 break;
1580 case 3:
1581 case GL_RGB:
1582 case GL_RGB8:
1583 tbl = rgbx8888_tbl;
1584 break;
1585 case GL_RGB10_A2:
1586 tbl = rgba1010102_tbl;
1587 break;
1588 default:
1589 return PIPE_FORMAT_NONE;
1590 }
1591
1592 for (i = 0; tbl[i].format; i++)
1593 if (tbl[i].format == format && tbl[i].type == type)
1594 return tbl[i].pformat;
1595
1596 return PIPE_FORMAT_NONE;
1597 }
1598
1599 /**
1600 * Given an OpenGL internalFormat value for a texture or surface, return
1601 * the best matching PIPE_FORMAT_x, or PIPE_FORMAT_NONE if there's no match.
1602 * This is called during glTexImage2D, for example.
1603 *
1604 * The bindings parameter typically has PIPE_BIND_SAMPLER_VIEW set, plus
1605 * either PIPE_BINDING_RENDER_TARGET or PIPE_BINDING_DEPTH_STENCIL if
1606 * we want render-to-texture ability.
1607 *
1608 * \param internalFormat the user value passed to glTexImage2D
1609 * \param target one of PIPE_TEXTURE_x
1610 * \param bindings bitmask of PIPE_BIND_x flags.
1611 * \param allow_dxt indicates whether it's OK to return a DXT format. This
1612 * only matters when internalFormat names a generic or
1613 * specific compressed format. And that should only happen
1614 * when we're getting called from gl[Copy]TexImage().
1615 */
1616 enum pipe_format
1617 st_choose_format(struct st_context *st, GLenum internalFormat,
1618 GLenum format, GLenum type,
1619 enum pipe_texture_target target, unsigned sample_count,
1620 unsigned bindings, boolean allow_dxt)
1621 {
1622 struct pipe_screen *screen = st->pipe->screen;
1623 int i, j;
1624 enum pipe_format pf;
1625
1626 /* can't render to compressed formats at this time */
1627 if (_mesa_is_compressed_format(st->ctx, internalFormat)
1628 && (bindings & ~PIPE_BIND_SAMPLER_VIEW)) {
1629 return PIPE_FORMAT_NONE;
1630 }
1631
1632 /* search for exact matches */
1633 pf = find_exact_format(internalFormat, format, type);
1634 if (pf != PIPE_FORMAT_NONE &&
1635 screen->is_format_supported(screen, pf,
1636 target, sample_count, bindings))
1637 return pf;
1638
1639 /* search table for internalFormat */
1640 for (i = 0; i < Elements(format_map); i++) {
1641 const struct format_mapping *mapping = &format_map[i];
1642 for (j = 0; mapping->glFormats[j]; j++) {
1643 if (mapping->glFormats[j] == internalFormat) {
1644 /* Found the desired internal format. Find first pipe format
1645 * which is supported by the driver.
1646 */
1647 return find_supported_format(screen, mapping->pipeFormats,
1648 target, sample_count, bindings,
1649 allow_dxt);
1650 }
1651 }
1652 }
1653
1654 _mesa_problem(NULL, "unhandled format!\n");
1655 return PIPE_FORMAT_NONE;
1656 }
1657
1658
1659 /**
1660 * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
1661 */
1662 enum pipe_format
1663 st_choose_renderbuffer_format(struct st_context *st,
1664 GLenum internalFormat, unsigned sample_count)
1665 {
1666 uint usage;
1667 if (_mesa_is_depth_or_stencil_format(internalFormat))
1668 usage = PIPE_BIND_DEPTH_STENCIL;
1669 else
1670 usage = PIPE_BIND_RENDER_TARGET;
1671 return st_choose_format(st, internalFormat, GL_NONE, GL_NONE,
1672 PIPE_TEXTURE_2D, sample_count, usage, FALSE);
1673 }
1674
1675
1676 /**
1677 * Given an OpenGL user-requested format and type, and swapBytes state,
1678 * return the format which exactly matches those parameters, so that
1679 * a memcpy-based transfer can be done.
1680 *
1681 * If no format is supported, return PIPE_FORMAT_NONE.
1682 */
1683 enum pipe_format
1684 st_choose_matching_format(struct pipe_screen *screen, unsigned bind,
1685 GLenum format, GLenum type, GLboolean swapBytes)
1686 {
1687 gl_format mesa_format;
1688
1689 for (mesa_format = 1; mesa_format < MESA_FORMAT_COUNT; mesa_format++) {
1690 if (_mesa_get_format_color_encoding(mesa_format) == GL_SRGB) {
1691 continue;
1692 }
1693
1694 if (_mesa_format_matches_format_and_type(mesa_format, format, type,
1695 swapBytes)) {
1696 enum pipe_format format = st_mesa_format_to_pipe_format(mesa_format);
1697
1698 if (format &&
1699 screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0,
1700 bind)) {
1701 return format;
1702 }
1703 /* It's unlikely to find 2 matching Mesa formats. */
1704 break;
1705 }
1706 }
1707 return PIPE_FORMAT_NONE;
1708 }
1709
1710
1711 /**
1712 * Called via ctx->Driver.ChooseTextureFormat().
1713 */
1714 gl_format
1715 st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
1716 GLint internalFormat,
1717 GLenum format, GLenum type)
1718 {
1719 const boolean want_renderable =
1720 internalFormat == 3 || internalFormat == 4 ||
1721 internalFormat == GL_RGB || internalFormat == GL_RGBA ||
1722 internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
1723 internalFormat == GL_BGRA;
1724 struct st_context *st = st_context(ctx);
1725 enum pipe_format pFormat;
1726 unsigned bindings;
1727
1728 if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) {
1729 /* We don't do compression for these texture targets because of
1730 * difficulty with sub-texture updates on non-block boundaries, etc.
1731 * So change the internal format request to an uncompressed format.
1732 */
1733 internalFormat =
1734 _mesa_generic_compressed_format_to_uncompressed_format(internalFormat);
1735 }
1736
1737 /* GL textures may wind up being render targets, but we don't know
1738 * that in advance. Specify potential render target flags now.
1739 */
1740 bindings = PIPE_BIND_SAMPLER_VIEW;
1741 if (want_renderable) {
1742 if (_mesa_is_depth_or_stencil_format(internalFormat))
1743 bindings |= PIPE_BIND_DEPTH_STENCIL;
1744 else
1745 bindings |= PIPE_BIND_RENDER_TARGET;
1746 }
1747
1748 pFormat = st_choose_format(st, internalFormat, format, type,
1749 PIPE_TEXTURE_2D, 0, bindings, ctx->Mesa_DXTn);
1750
1751 if (pFormat == PIPE_FORMAT_NONE) {
1752 /* try choosing format again, this time without render target bindings */
1753 pFormat = st_choose_format(st, internalFormat, format, type,
1754 PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW,
1755 ctx->Mesa_DXTn);
1756 }
1757
1758 if (pFormat == PIPE_FORMAT_NONE) {
1759 /* no luck at all */
1760 return MESA_FORMAT_NONE;
1761 }
1762
1763 return st_pipe_format_to_mesa_format(pFormat);
1764 }
1765
1766
1767 /**
1768 * Called via ctx->Driver.ChooseTextureFormat().
1769 */
1770 size_t
1771 st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target,
1772 GLenum internalFormat, int samples[16])
1773 {
1774 struct st_context *st = st_context(ctx);
1775 enum pipe_format format;
1776 unsigned i, bind, num_sample_counts = 0;
1777
1778 (void) target;
1779
1780 if (_mesa_is_depth_or_stencil_format(internalFormat))
1781 bind = PIPE_BIND_DEPTH_STENCIL;
1782 else
1783 bind = PIPE_BIND_RENDER_TARGET;
1784
1785 /* If an sRGB framebuffer is unsupported, sRGB formats behave like linear
1786 * formats.
1787 */
1788 if (!ctx->Extensions.EXT_framebuffer_sRGB) {
1789 internalFormat = _mesa_get_linear_internalformat(internalFormat);
1790 }
1791
1792 /* Set sample counts in descending order. */
1793 for (i = 16; i > 1; i--) {
1794 format = st_choose_format(st, internalFormat, GL_NONE, GL_NONE,
1795 PIPE_TEXTURE_2D, i, bind, FALSE);
1796
1797 if (format != PIPE_FORMAT_NONE) {
1798 samples[num_sample_counts++] = i;
1799 }
1800 }
1801
1802 if (!num_sample_counts) {
1803 samples[num_sample_counts++] = 1;
1804 }
1805
1806 return num_sample_counts;
1807 }
1808
1809
1810 /**
1811 * This is used for translating texture border color and the clear
1812 * color. For example, the clear color is interpreted according to
1813 * the renderbuffer's base format. For example, if clearing a
1814 * GL_LUMINANCE buffer, we'll return colorOut[0] = colorOut[1] =
1815 * colorOut[2] = colorIn[0].
1816 * Similarly for texture border colors.
1817 */
1818 void
1819 st_translate_color(union gl_color_union *colorIn,
1820 union pipe_color_union *colorOut,
1821 GLenum baseFormat, GLboolean is_integer)
1822 {
1823 if (is_integer) {
1824 int *in = colorIn->i;
1825 int *out = colorOut->i;
1826
1827 switch (baseFormat) {
1828 case GL_RED:
1829 out[0] = in[0];
1830 out[1] = 0;
1831 out[2] = 0;
1832 out[3] = 1;
1833 break;
1834 case GL_RG:
1835 out[0] = in[0];
1836 out[1] = in[1];
1837 out[2] = 0;
1838 out[3] = 1;
1839 break;
1840 case GL_RGB:
1841 out[0] = in[0];
1842 out[1] = in[1];
1843 out[2] = in[2];
1844 out[3] = 1;
1845 break;
1846 case GL_ALPHA:
1847 out[0] = out[1] = out[2] = 0;
1848 out[3] = in[3];
1849 break;
1850 case GL_LUMINANCE:
1851 out[0] = out[1] = out[2] = in[0];
1852 out[3] = 1;
1853 break;
1854 case GL_LUMINANCE_ALPHA:
1855 out[0] = out[1] = out[2] = in[0];
1856 out[3] = in[3];
1857 break;
1858 case GL_INTENSITY:
1859 out[0] = out[1] = out[2] = out[3] = in[0];
1860 break;
1861 default:
1862 COPY_4V(out, in);
1863 }
1864 }
1865 else {
1866 float *in = colorIn->f;
1867 float *out = colorOut->f;
1868
1869 switch (baseFormat) {
1870 case GL_RED:
1871 out[0] = in[0];
1872 out[1] = 0.0F;
1873 out[2] = 0.0F;
1874 out[3] = 1.0F;
1875 break;
1876 case GL_RG:
1877 out[0] = in[0];
1878 out[1] = in[1];
1879 out[2] = 0.0F;
1880 out[3] = 1.0F;
1881 break;
1882 case GL_RGB:
1883 out[0] = in[0];
1884 out[1] = in[1];
1885 out[2] = in[2];
1886 out[3] = 1.0F;
1887 break;
1888 case GL_ALPHA:
1889 out[0] = out[1] = out[2] = 0.0F;
1890 out[3] = in[3];
1891 break;
1892 case GL_LUMINANCE:
1893 out[0] = out[1] = out[2] = in[0];
1894 out[3] = 1.0F;
1895 break;
1896 case GL_LUMINANCE_ALPHA:
1897 out[0] = out[1] = out[2] = in[0];
1898 out[3] = in[3];
1899 break;
1900 case GL_INTENSITY:
1901 out[0] = out[1] = out[2] = out[3] = in[0];
1902 break;
1903 default:
1904 COPY_4V(out, in);
1905 }
1906 }
1907 }