Merge commit 'origin/gallium-master-merge'
[mesa.git] / src / mesa / state_tracker / st_gen_mipmap.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/imports.h"
30 #include "main/mipmap.h"
31 #include "main/teximage.h"
32 #include "main/texformat.h"
33
34 #include "shader/prog_instruction.h"
35
36 #include "pipe/p_context.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_inlines.h"
39 #include "util/u_gen_mipmap.h"
40
41 #include "cso_cache/cso_cache.h"
42 #include "cso_cache/cso_context.h"
43
44 #include "st_context.h"
45 #include "st_draw.h"
46 #include "st_gen_mipmap.h"
47 #include "st_program.h"
48 #include "st_texture.h"
49 #include "st_cb_texture.h"
50
51
52 /**
53 * one-time init for generate mipmap
54 * XXX Note: there may be other times we need no-op/simple state like this.
55 * In that case, some code refactoring would be good.
56 */
57 void
58 st_init_generate_mipmap(struct st_context *st)
59 {
60 st->gen_mipmap = util_create_gen_mipmap(st->pipe, st->cso_context);
61 }
62
63
64 void
65 st_destroy_generate_mipmap(struct st_context *st)
66 {
67 util_destroy_gen_mipmap(st->gen_mipmap);
68 st->gen_mipmap = NULL;
69 }
70
71
72 /**
73 * Generate mipmap levels using hardware rendering.
74 * \return TRUE if successful, FALSE if not possible
75 */
76 static boolean
77 st_render_mipmap(struct st_context *st,
78 GLenum target,
79 struct pipe_texture *pt,
80 uint baseLevel, uint lastLevel)
81 {
82 struct pipe_context *pipe = st->pipe;
83 struct pipe_screen *screen = pipe->screen;
84 const uint face = _mesa_tex_target_to_face(target);
85
86 assert(target != GL_TEXTURE_3D); /* not done yet */
87
88 /* check if we can render in the texture's format */
89 if (!screen->is_format_supported(screen, pt->format, target,
90 PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
91 return FALSE;
92 }
93
94 util_gen_mipmap(st->gen_mipmap, pt, face, baseLevel, lastLevel,
95 PIPE_TEX_FILTER_LINEAR);
96
97 return TRUE;
98 }
99
100
101 static void
102 fallback_generate_mipmap(GLcontext *ctx, GLenum target,
103 struct gl_texture_object *texObj)
104 {
105 struct pipe_context *pipe = ctx->st->pipe;
106 struct pipe_screen *screen = pipe->screen;
107 struct pipe_texture *pt = st_get_texobj_texture(texObj);
108 const uint baseLevel = texObj->BaseLevel;
109 const uint lastLevel = pt->last_level;
110 const uint face = _mesa_tex_target_to_face(target), zslice = 0;
111 uint dstLevel;
112 GLenum datatype;
113 GLuint comps;
114
115 assert(target != GL_TEXTURE_3D); /* not done yet */
116
117 _mesa_format_to_type_and_comps(texObj->Image[face][baseLevel]->TexFormat,
118 &datatype, &comps);
119
120 for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
121 const uint srcLevel = dstLevel - 1;
122 struct pipe_surface *srcSurf, *dstSurf;
123 const ubyte *srcData;
124 ubyte *dstData;
125
126 srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
127 PIPE_BUFFER_USAGE_CPU_READ);
128 dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
129 PIPE_BUFFER_USAGE_CPU_WRITE);
130
131 srcData = (ubyte *) pipe_surface_map(srcSurf,
132 PIPE_BUFFER_USAGE_CPU_READ)
133 + srcSurf->offset;
134 dstData = (ubyte *) pipe_surface_map(dstSurf,
135 PIPE_BUFFER_USAGE_CPU_WRITE)
136 + dstSurf->offset;
137
138 _mesa_generate_mipmap_level(target, datatype, comps,
139 0 /*border*/,
140 pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
141 srcData,
142 srcSurf->stride, /* stride in bytes */
143 pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
144 dstData,
145 dstSurf->stride); /* stride in bytes */
146
147 pipe_surface_unmap(srcSurf);
148 pipe_surface_unmap(dstSurf);
149
150 pipe_surface_reference(&srcSurf, NULL);
151 pipe_surface_reference(&dstSurf, NULL);
152 }
153 }
154
155
156 void
157 st_generate_mipmap(GLcontext *ctx, GLenum target,
158 struct gl_texture_object *texObj)
159 {
160 struct st_context *st = ctx->st;
161 struct pipe_texture *pt = st_get_texobj_texture(texObj);
162 const uint baseLevel = texObj->BaseLevel;
163 uint lastLevel;
164 uint dstLevel;
165
166 if (!pt)
167 return;
168
169 lastLevel = pt->last_level;
170
171 if (!st_render_mipmap(st, target, pt, baseLevel, lastLevel)) {
172 fallback_generate_mipmap(ctx, target, texObj);
173 }
174
175 /* Fill in the Mesa gl_texture_image fields */
176 for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
177 const uint srcLevel = dstLevel - 1;
178 const struct gl_texture_image *srcImage
179 = _mesa_get_tex_image(ctx, texObj, target, srcLevel);
180 struct gl_texture_image *dstImage;
181 struct st_texture_image *stImage;
182 uint dstWidth = pt->width[dstLevel];
183 uint dstHeight = pt->height[dstLevel];
184 uint dstDepth = pt->depth[dstLevel];
185 uint border = srcImage->Border;
186
187 dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
188 if (!dstImage) {
189 _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps");
190 return;
191 }
192
193 if (dstImage->ImageOffsets)
194 _mesa_free(dstImage->ImageOffsets);
195
196 /* Free old image data */
197 if (dstImage->Data)
198 ctx->Driver.FreeTexImageData(ctx, dstImage);
199
200 /* initialize new image */
201 _mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,
202 dstDepth, border, srcImage->InternalFormat);
203
204 dstImage->TexFormat = srcImage->TexFormat;
205
206 stImage = (struct st_texture_image *) dstImage;
207 pipe_texture_reference(&stImage->pt, pt);
208 }
209 }