Merge commit mesa-public/master into vulkan
[mesa.git] / src / mesa / state_tracker / st_glsl_to_tgsi.cpp
1 /*
2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
4 * Copyright © 2010 Intel Corporation
5 * Copyright © 2011 Bryan Cain
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
25 */
26
27 /**
28 * \file glsl_to_tgsi.cpp
29 *
30 * Translate GLSL IR to TGSI.
31 */
32
33 #include "st_glsl_to_tgsi.h"
34
35 #include "compiler/glsl/glsl_parser_extras.h"
36 #include "compiler/glsl/ir_optimization.h"
37
38 #include "main/errors.h"
39 #include "main/shaderobj.h"
40 #include "main/uniforms.h"
41 #include "main/shaderapi.h"
42 #include "program/prog_instruction.h"
43 #include "program/sampler.h"
44
45 #include "pipe/p_context.h"
46 #include "pipe/p_screen.h"
47 #include "tgsi/tgsi_ureg.h"
48 #include "tgsi/tgsi_info.h"
49 #include "util/u_math.h"
50 #include "util/u_memory.h"
51 #include "st_program.h"
52 #include "st_mesa_to_tgsi.h"
53
54
55 #define PROGRAM_IMMEDIATE PROGRAM_FILE_MAX
56 #define PROGRAM_ANY_CONST ((1 << PROGRAM_STATE_VAR) | \
57 (1 << PROGRAM_CONSTANT) | \
58 (1 << PROGRAM_UNIFORM))
59
60 #define MAX_GLSL_TEXTURE_OFFSET 4
61
62 class st_src_reg;
63 class st_dst_reg;
64
65 static int swizzle_for_size(int size);
66
67 /**
68 * This struct is a corresponding struct to TGSI ureg_src.
69 */
70 class st_src_reg {
71 public:
72 st_src_reg(gl_register_file file, int index, const glsl_type *type)
73 {
74 this->file = file;
75 this->index = index;
76 if (type && (type->is_scalar() || type->is_vector() || type->is_matrix()))
77 this->swizzle = swizzle_for_size(type->vector_elements);
78 else
79 this->swizzle = SWIZZLE_XYZW;
80 this->negate = 0;
81 this->index2D = 0;
82 this->type = type ? type->base_type : GLSL_TYPE_ERROR;
83 this->reladdr = NULL;
84 this->reladdr2 = NULL;
85 this->has_index2 = false;
86 this->double_reg2 = false;
87 this->array_id = 0;
88 this->is_double_vertex_input = false;
89 }
90
91 st_src_reg(gl_register_file file, int index, int type)
92 {
93 this->type = type;
94 this->file = file;
95 this->index = index;
96 this->index2D = 0;
97 this->swizzle = SWIZZLE_XYZW;
98 this->negate = 0;
99 this->reladdr = NULL;
100 this->reladdr2 = NULL;
101 this->has_index2 = false;
102 this->double_reg2 = false;
103 this->array_id = 0;
104 this->is_double_vertex_input = false;
105 }
106
107 st_src_reg(gl_register_file file, int index, int type, int index2D)
108 {
109 this->type = type;
110 this->file = file;
111 this->index = index;
112 this->index2D = index2D;
113 this->swizzle = SWIZZLE_XYZW;
114 this->negate = 0;
115 this->reladdr = NULL;
116 this->reladdr2 = NULL;
117 this->has_index2 = false;
118 this->double_reg2 = false;
119 this->array_id = 0;
120 this->is_double_vertex_input = false;
121 }
122
123 st_src_reg()
124 {
125 this->type = GLSL_TYPE_ERROR;
126 this->file = PROGRAM_UNDEFINED;
127 this->index = 0;
128 this->index2D = 0;
129 this->swizzle = 0;
130 this->negate = 0;
131 this->reladdr = NULL;
132 this->reladdr2 = NULL;
133 this->has_index2 = false;
134 this->double_reg2 = false;
135 this->array_id = 0;
136 this->is_double_vertex_input = false;
137 }
138
139 explicit st_src_reg(st_dst_reg reg);
140
141 gl_register_file file; /**< PROGRAM_* from Mesa */
142 int index; /**< temporary index, VERT_ATTRIB_*, VARYING_SLOT_*, etc. */
143 int index2D;
144 GLuint swizzle; /**< SWIZZLE_XYZWONEZERO swizzles from Mesa. */
145 int negate; /**< NEGATE_XYZW mask from mesa */
146 int type; /** GLSL_TYPE_* from GLSL IR (enum glsl_base_type) */
147 /** Register index should be offset by the integer in this reg. */
148 st_src_reg *reladdr;
149 st_src_reg *reladdr2;
150 bool has_index2;
151 /*
152 * Is this the second half of a double register pair?
153 * currently used for input mapping only.
154 */
155 bool double_reg2;
156 unsigned array_id;
157 bool is_double_vertex_input;
158 };
159
160 class st_dst_reg {
161 public:
162 st_dst_reg(gl_register_file file, int writemask, int type, int index)
163 {
164 this->file = file;
165 this->index = index;
166 this->index2D = 0;
167 this->writemask = writemask;
168 this->cond_mask = COND_TR;
169 this->reladdr = NULL;
170 this->reladdr2 = NULL;
171 this->has_index2 = false;
172 this->type = type;
173 this->array_id = 0;
174 }
175
176 st_dst_reg(gl_register_file file, int writemask, int type)
177 {
178 this->file = file;
179 this->index = 0;
180 this->index2D = 0;
181 this->writemask = writemask;
182 this->cond_mask = COND_TR;
183 this->reladdr = NULL;
184 this->reladdr2 = NULL;
185 this->has_index2 = false;
186 this->type = type;
187 this->array_id = 0;
188 }
189
190 st_dst_reg()
191 {
192 this->type = GLSL_TYPE_ERROR;
193 this->file = PROGRAM_UNDEFINED;
194 this->index = 0;
195 this->index2D = 0;
196 this->writemask = 0;
197 this->cond_mask = COND_TR;
198 this->reladdr = NULL;
199 this->reladdr2 = NULL;
200 this->has_index2 = false;
201 this->array_id = 0;
202 }
203
204 explicit st_dst_reg(st_src_reg reg);
205
206 gl_register_file file; /**< PROGRAM_* from Mesa */
207 int index; /**< temporary index, VERT_ATTRIB_*, VARYING_SLOT_*, etc. */
208 int index2D;
209 int writemask; /**< Bitfield of WRITEMASK_[XYZW] */
210 GLuint cond_mask:4;
211 int type; /** GLSL_TYPE_* from GLSL IR (enum glsl_base_type) */
212 /** Register index should be offset by the integer in this reg. */
213 st_src_reg *reladdr;
214 st_src_reg *reladdr2;
215 bool has_index2;
216 unsigned array_id;
217 };
218
219 st_src_reg::st_src_reg(st_dst_reg reg)
220 {
221 this->type = reg.type;
222 this->file = reg.file;
223 this->index = reg.index;
224 this->swizzle = SWIZZLE_XYZW;
225 this->negate = 0;
226 this->reladdr = reg.reladdr;
227 this->index2D = reg.index2D;
228 this->reladdr2 = reg.reladdr2;
229 this->has_index2 = reg.has_index2;
230 this->double_reg2 = false;
231 this->array_id = reg.array_id;
232 this->is_double_vertex_input = false;
233 }
234
235 st_dst_reg::st_dst_reg(st_src_reg reg)
236 {
237 this->type = reg.type;
238 this->file = reg.file;
239 this->index = reg.index;
240 this->writemask = WRITEMASK_XYZW;
241 this->cond_mask = COND_TR;
242 this->reladdr = reg.reladdr;
243 this->index2D = reg.index2D;
244 this->reladdr2 = reg.reladdr2;
245 this->has_index2 = reg.has_index2;
246 this->array_id = reg.array_id;
247 }
248
249 class glsl_to_tgsi_instruction : public exec_node {
250 public:
251 DECLARE_RALLOC_CXX_OPERATORS(glsl_to_tgsi_instruction)
252
253 unsigned op;
254 st_dst_reg dst[2];
255 st_src_reg src[4];
256 /** Pointer to the ir source this tree came from for debugging */
257 ir_instruction *ir;
258 GLboolean cond_update;
259 bool saturate;
260 st_src_reg sampler; /**< sampler register */
261 int sampler_array_size; /**< 1-based size of sampler array, 1 if not array */
262 int tex_target; /**< One of TEXTURE_*_INDEX */
263 glsl_base_type tex_type;
264 GLboolean tex_shadow;
265
266 st_src_reg tex_offsets[MAX_GLSL_TEXTURE_OFFSET];
267 unsigned tex_offset_num_offset;
268 int dead_mask; /**< Used in dead code elimination */
269
270 class function_entry *function; /* Set on TGSI_OPCODE_CAL or TGSI_OPCODE_BGNSUB */
271 const struct tgsi_opcode_info *info;
272 };
273
274 class variable_storage : public exec_node {
275 public:
276 variable_storage(ir_variable *var, gl_register_file file, int index,
277 unsigned array_id = 0)
278 : file(file), index(index), var(var), array_id(array_id)
279 {
280 /* empty */
281 }
282
283 gl_register_file file;
284 int index;
285 ir_variable *var; /* variable that maps to this, if any */
286 unsigned array_id;
287 };
288
289 class immediate_storage : public exec_node {
290 public:
291 immediate_storage(gl_constant_value *values, int size32, int type)
292 {
293 memcpy(this->values, values, size32 * sizeof(gl_constant_value));
294 this->size32 = size32;
295 this->type = type;
296 }
297
298 /* doubles are stored across 2 gl_constant_values */
299 gl_constant_value values[4];
300 int size32; /**< Number of 32-bit components (1-4) */
301 int type; /**< GL_DOUBLE, GL_FLOAT, GL_INT, GL_BOOL, or GL_UNSIGNED_INT */
302 };
303
304 class function_entry : public exec_node {
305 public:
306 ir_function_signature *sig;
307
308 /**
309 * identifier of this function signature used by the program.
310 *
311 * At the point that TGSI instructions for function calls are
312 * generated, we don't know the address of the first instruction of
313 * the function body. So we make the BranchTarget that is called a
314 * small integer and rewrite them during set_branchtargets().
315 */
316 int sig_id;
317
318 /**
319 * Pointer to first instruction of the function body.
320 *
321 * Set during function body emits after main() is processed.
322 */
323 glsl_to_tgsi_instruction *bgn_inst;
324
325 /**
326 * Index of the first instruction of the function body in actual TGSI.
327 *
328 * Set after conversion from glsl_to_tgsi_instruction to TGSI.
329 */
330 int inst;
331
332 /** Storage for the return value. */
333 st_src_reg return_reg;
334 };
335
336 static st_src_reg undef_src = st_src_reg(PROGRAM_UNDEFINED, 0, GLSL_TYPE_ERROR);
337 static st_dst_reg undef_dst = st_dst_reg(PROGRAM_UNDEFINED, SWIZZLE_NOOP, GLSL_TYPE_ERROR);
338
339 struct array_decl {
340 unsigned mesa_index;
341 unsigned array_id;
342 unsigned array_size;
343 unsigned array_type;
344 };
345
346 static unsigned
347 find_array_type(struct array_decl *arrays, unsigned count, unsigned array_id)
348 {
349 unsigned i;
350
351 for (i = 0; i < count; i++) {
352 struct array_decl *decl = &arrays[i];
353
354 if (array_id == decl->array_id) {
355 return decl->array_type;
356 }
357 }
358 return GLSL_TYPE_ERROR;
359 }
360
361 struct rename_reg_pair {
362 int old_reg;
363 int new_reg;
364 };
365
366 struct glsl_to_tgsi_visitor : public ir_visitor {
367 public:
368 glsl_to_tgsi_visitor();
369 ~glsl_to_tgsi_visitor();
370
371 function_entry *current_function;
372
373 struct gl_context *ctx;
374 struct gl_program *prog;
375 struct gl_shader_program *shader_program;
376 struct gl_shader *shader;
377 struct gl_shader_compiler_options *options;
378
379 int next_temp;
380
381 unsigned *array_sizes;
382 unsigned max_num_arrays;
383 unsigned next_array;
384
385 struct array_decl input_arrays[PIPE_MAX_SHADER_INPUTS];
386 unsigned num_input_arrays;
387 struct array_decl output_arrays[PIPE_MAX_SHADER_OUTPUTS];
388 unsigned num_output_arrays;
389
390 int num_address_regs;
391 int samplers_used;
392 glsl_base_type sampler_types[PIPE_MAX_SAMPLERS];
393 int sampler_targets[PIPE_MAX_SAMPLERS]; /**< One of TGSI_TEXTURE_* */
394 bool indirect_addr_consts;
395 int wpos_transform_const;
396
397 int glsl_version;
398 bool native_integers;
399 bool have_sqrt;
400 bool have_fma;
401
402 variable_storage *find_variable_storage(ir_variable *var);
403
404 int add_constant(gl_register_file file, gl_constant_value values[8],
405 int size, int datatype, GLuint *swizzle_out);
406
407 function_entry *get_function_signature(ir_function_signature *sig);
408
409 st_src_reg get_temp(const glsl_type *type);
410 void reladdr_to_temp(ir_instruction *ir, st_src_reg *reg, int *num_reladdr);
411
412 st_src_reg st_src_reg_for_double(double val);
413 st_src_reg st_src_reg_for_float(float val);
414 st_src_reg st_src_reg_for_int(int val);
415 st_src_reg st_src_reg_for_type(int type, int val);
416
417 /**
418 * \name Visit methods
419 *
420 * As typical for the visitor pattern, there must be one \c visit method for
421 * each concrete subclass of \c ir_instruction. Virtual base classes within
422 * the hierarchy should not have \c visit methods.
423 */
424 /*@{*/
425 virtual void visit(ir_variable *);
426 virtual void visit(ir_loop *);
427 virtual void visit(ir_loop_jump *);
428 virtual void visit(ir_function_signature *);
429 virtual void visit(ir_function *);
430 virtual void visit(ir_expression *);
431 virtual void visit(ir_swizzle *);
432 virtual void visit(ir_dereference_variable *);
433 virtual void visit(ir_dereference_array *);
434 virtual void visit(ir_dereference_record *);
435 virtual void visit(ir_assignment *);
436 virtual void visit(ir_constant *);
437 virtual void visit(ir_call *);
438 virtual void visit(ir_return *);
439 virtual void visit(ir_discard *);
440 virtual void visit(ir_texture *);
441 virtual void visit(ir_if *);
442 virtual void visit(ir_emit_vertex *);
443 virtual void visit(ir_end_primitive *);
444 virtual void visit(ir_barrier *);
445 /*@}*/
446
447 st_src_reg result;
448
449 /** List of variable_storage */
450 exec_list variables;
451
452 /** List of immediate_storage */
453 exec_list immediates;
454 unsigned num_immediates;
455
456 /** List of function_entry */
457 exec_list function_signatures;
458 int next_signature_id;
459
460 /** List of glsl_to_tgsi_instruction */
461 exec_list instructions;
462
463 glsl_to_tgsi_instruction *emit_asm(ir_instruction *ir, unsigned op,
464 st_dst_reg dst = undef_dst,
465 st_src_reg src0 = undef_src,
466 st_src_reg src1 = undef_src,
467 st_src_reg src2 = undef_src,
468 st_src_reg src3 = undef_src);
469
470 glsl_to_tgsi_instruction *emit_asm(ir_instruction *ir, unsigned op,
471 st_dst_reg dst, st_dst_reg dst1,
472 st_src_reg src0 = undef_src,
473 st_src_reg src1 = undef_src,
474 st_src_reg src2 = undef_src,
475 st_src_reg src3 = undef_src);
476
477 unsigned get_opcode(ir_instruction *ir, unsigned op,
478 st_dst_reg dst,
479 st_src_reg src0, st_src_reg src1);
480
481 /**
482 * Emit the correct dot-product instruction for the type of arguments
483 */
484 glsl_to_tgsi_instruction *emit_dp(ir_instruction *ir,
485 st_dst_reg dst,
486 st_src_reg src0,
487 st_src_reg src1,
488 unsigned elements);
489
490 void emit_scalar(ir_instruction *ir, unsigned op,
491 st_dst_reg dst, st_src_reg src0);
492
493 void emit_scalar(ir_instruction *ir, unsigned op,
494 st_dst_reg dst, st_src_reg src0, st_src_reg src1);
495
496 void emit_arl(ir_instruction *ir, st_dst_reg dst, st_src_reg src0);
497
498 bool try_emit_mad(ir_expression *ir,
499 int mul_operand);
500 bool try_emit_mad_for_and_not(ir_expression *ir,
501 int mul_operand);
502
503 void emit_swz(ir_expression *ir);
504
505 bool process_move_condition(ir_rvalue *ir);
506
507 void simplify_cmp(void);
508
509 void rename_temp_registers(int num_renames, struct rename_reg_pair *renames);
510 void get_first_temp_read(int *first_reads);
511 void get_last_temp_read_first_temp_write(int *last_reads, int *first_writes);
512 void get_last_temp_write(int *last_writes);
513
514 void copy_propagate(void);
515 int eliminate_dead_code(void);
516
517 void merge_two_dsts(void);
518 void merge_registers(void);
519 void renumber_registers(void);
520
521 void emit_block_mov(ir_assignment *ir, const struct glsl_type *type,
522 st_dst_reg *l, st_src_reg *r,
523 st_src_reg *cond, bool cond_swap);
524
525 void *mem_ctx;
526 };
527
528 static st_dst_reg address_reg = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 0);
529 static st_dst_reg address_reg2 = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 1);
530 static st_dst_reg sampler_reladdr = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 2);
531
532 static void
533 fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3);
534
535 static void
536 fail_link(struct gl_shader_program *prog, const char *fmt, ...)
537 {
538 va_list args;
539 va_start(args, fmt);
540 ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
541 va_end(args);
542
543 prog->LinkStatus = GL_FALSE;
544 }
545
546 static int
547 swizzle_for_size(int size)
548 {
549 static const int size_swizzles[4] = {
550 MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
551 MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
552 MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z),
553 MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
554 };
555
556 assert((size >= 1) && (size <= 4));
557 return size_swizzles[size - 1];
558 }
559
560 static unsigned
561 num_inst_dst_regs(const glsl_to_tgsi_instruction *op)
562 {
563 return op->info->num_dst;
564 }
565
566 static unsigned
567 num_inst_src_regs(const glsl_to_tgsi_instruction *op)
568 {
569 return op->info->is_tex ? op->info->num_src - 1 : op->info->num_src;
570 }
571
572 glsl_to_tgsi_instruction *
573 glsl_to_tgsi_visitor::emit_asm(ir_instruction *ir, unsigned op,
574 st_dst_reg dst, st_dst_reg dst1,
575 st_src_reg src0, st_src_reg src1,
576 st_src_reg src2, st_src_reg src3)
577 {
578 glsl_to_tgsi_instruction *inst = new(mem_ctx) glsl_to_tgsi_instruction();
579 int num_reladdr = 0, i, j;
580 bool dst_is_double[2];
581
582 op = get_opcode(ir, op, dst, src0, src1);
583
584 /* If we have to do relative addressing, we want to load the ARL
585 * reg directly for one of the regs, and preload the other reladdr
586 * sources into temps.
587 */
588 num_reladdr += dst.reladdr != NULL || dst.reladdr2;
589 num_reladdr += dst1.reladdr != NULL || dst1.reladdr2;
590 num_reladdr += src0.reladdr != NULL || src0.reladdr2 != NULL;
591 num_reladdr += src1.reladdr != NULL || src1.reladdr2 != NULL;
592 num_reladdr += src2.reladdr != NULL || src2.reladdr2 != NULL;
593 num_reladdr += src3.reladdr != NULL || src3.reladdr2 != NULL;
594
595 reladdr_to_temp(ir, &src3, &num_reladdr);
596 reladdr_to_temp(ir, &src2, &num_reladdr);
597 reladdr_to_temp(ir, &src1, &num_reladdr);
598 reladdr_to_temp(ir, &src0, &num_reladdr);
599
600 if (dst.reladdr || dst.reladdr2) {
601 if (dst.reladdr)
602 emit_arl(ir, address_reg, *dst.reladdr);
603 if (dst.reladdr2)
604 emit_arl(ir, address_reg2, *dst.reladdr2);
605 num_reladdr--;
606 }
607 if (dst1.reladdr) {
608 emit_arl(ir, address_reg, *dst1.reladdr);
609 num_reladdr--;
610 }
611 assert(num_reladdr == 0);
612
613 inst->op = op;
614 inst->info = tgsi_get_opcode_info(op);
615 inst->dst[0] = dst;
616 inst->dst[1] = dst1;
617 inst->src[0] = src0;
618 inst->src[1] = src1;
619 inst->src[2] = src2;
620 inst->src[3] = src3;
621 inst->ir = ir;
622 inst->dead_mask = 0;
623 /* default to float, for paths where this is not initialized
624 * (since 0==UINT which is likely wrong):
625 */
626 inst->tex_type = GLSL_TYPE_FLOAT;
627
628 inst->function = NULL;
629
630 /* Update indirect addressing status used by TGSI */
631 if (dst.reladdr || dst.reladdr2) {
632 switch(dst.file) {
633 case PROGRAM_STATE_VAR:
634 case PROGRAM_CONSTANT:
635 case PROGRAM_UNIFORM:
636 this->indirect_addr_consts = true;
637 break;
638 case PROGRAM_IMMEDIATE:
639 assert(!"immediates should not have indirect addressing");
640 break;
641 default:
642 break;
643 }
644 }
645 else {
646 for (i = 0; i < 4; i++) {
647 if(inst->src[i].reladdr) {
648 switch(inst->src[i].file) {
649 case PROGRAM_STATE_VAR:
650 case PROGRAM_CONSTANT:
651 case PROGRAM_UNIFORM:
652 this->indirect_addr_consts = true;
653 break;
654 case PROGRAM_IMMEDIATE:
655 assert(!"immediates should not have indirect addressing");
656 break;
657 default:
658 break;
659 }
660 }
661 }
662 }
663
664 this->instructions.push_tail(inst);
665
666 /*
667 * This section contains the double processing.
668 * GLSL just represents doubles as single channel values,
669 * however most HW and TGSI represent doubles as pairs of register channels.
670 *
671 * so we have to fixup destination writemask/index and src swizzle/indexes.
672 * dest writemasks need to translate from single channel write mask
673 * to a dual-channel writemask, but also need to modify the index,
674 * if we are touching the Z,W fields in the pre-translated writemask.
675 *
676 * src channels have similiar index modifications along with swizzle
677 * changes to we pick the XY, ZW pairs from the correct index.
678 *
679 * GLSL [0].x -> TGSI [0].xy
680 * GLSL [0].y -> TGSI [0].zw
681 * GLSL [0].z -> TGSI [1].xy
682 * GLSL [0].w -> TGSI [1].zw
683 */
684 for (j = 0; j < 2; j++) {
685 dst_is_double[j] = false;
686 if (inst->dst[j].type == GLSL_TYPE_DOUBLE)
687 dst_is_double[j] = true;
688 else if (inst->dst[j].file == PROGRAM_OUTPUT && inst->dst[j].type == GLSL_TYPE_ARRAY) {
689 unsigned type = find_array_type(this->output_arrays, this->num_output_arrays, inst->dst[j].array_id);
690 if (type == GLSL_TYPE_DOUBLE)
691 dst_is_double[j] = true;
692 }
693 }
694
695 if (dst_is_double[0] || dst_is_double[1] ||
696 inst->src[0].type == GLSL_TYPE_DOUBLE) {
697 glsl_to_tgsi_instruction *dinst = NULL;
698 int initial_src_swz[4], initial_src_idx[4];
699 int initial_dst_idx[2], initial_dst_writemask[2];
700 /* select the writemask for dst0 or dst1 */
701 unsigned writemask = inst->dst[0].file == PROGRAM_UNDEFINED ? inst->dst[1].writemask : inst->dst[0].writemask;
702
703 /* copy out the writemask, index and swizzles for all src/dsts. */
704 for (j = 0; j < 2; j++) {
705 initial_dst_writemask[j] = inst->dst[j].writemask;
706 initial_dst_idx[j] = inst->dst[j].index;
707 }
708
709 for (j = 0; j < 4; j++) {
710 initial_src_swz[j] = inst->src[j].swizzle;
711 initial_src_idx[j] = inst->src[j].index;
712 }
713
714 /*
715 * scan all the components in the dst writemask
716 * generate an instruction for each of them if required.
717 */
718 while (writemask) {
719
720 int i = u_bit_scan(&writemask);
721
722 /* first time use previous instruction */
723 if (dinst == NULL) {
724 dinst = inst;
725 } else {
726 /* create a new instructions for subsequent attempts */
727 dinst = new(mem_ctx) glsl_to_tgsi_instruction();
728 *dinst = *inst;
729 dinst->next = NULL;
730 dinst->prev = NULL;
731 this->instructions.push_tail(dinst);
732 }
733
734 /* modify the destination if we are splitting */
735 for (j = 0; j < 2; j++) {
736 if (dst_is_double[j]) {
737 dinst->dst[j].writemask = (i & 1) ? WRITEMASK_ZW : WRITEMASK_XY;
738 dinst->dst[j].index = initial_dst_idx[j];
739 if (i > 1)
740 dinst->dst[j].index++;
741 } else {
742 /* if we aren't writing to a double, just get the bit of the initial writemask
743 for this channel */
744 dinst->dst[j].writemask = initial_dst_writemask[j] & (1 << i);
745 }
746 }
747
748 /* modify the src registers */
749 for (j = 0; j < 4; j++) {
750 int swz = GET_SWZ(initial_src_swz[j], i);
751
752 if (dinst->src[j].type == GLSL_TYPE_DOUBLE) {
753 dinst->src[j].index = initial_src_idx[j];
754 if (swz > 1) {
755 dinst->src[j].double_reg2 = true;
756 dinst->src[j].index++;
757 }
758
759 if (swz & 1)
760 dinst->src[j].swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_Z, SWIZZLE_W);
761 else
762 dinst->src[j].swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Y);
763
764 } else {
765 /* some opcodes are special case in what they use as sources
766 - F2D is a float src0, DLDEXP is integer src1 */
767 if (op == TGSI_OPCODE_F2D ||
768 op == TGSI_OPCODE_DLDEXP ||
769 (op == TGSI_OPCODE_UCMP && dst_is_double[0])) {
770 dinst->src[j].swizzle = MAKE_SWIZZLE4(swz, swz, swz, swz);
771 }
772 }
773 }
774 }
775 inst = dinst;
776 }
777
778
779 return inst;
780 }
781
782 glsl_to_tgsi_instruction *
783 glsl_to_tgsi_visitor::emit_asm(ir_instruction *ir, unsigned op,
784 st_dst_reg dst,
785 st_src_reg src0, st_src_reg src1,
786 st_src_reg src2, st_src_reg src3)
787 {
788 return emit_asm(ir, op, dst, undef_dst, src0, src1, src2, src3);
789 }
790
791 /**
792 * Determines whether to use an integer, unsigned integer, or float opcode
793 * based on the operands and input opcode, then emits the result.
794 */
795 unsigned
796 glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op,
797 st_dst_reg dst,
798 st_src_reg src0, st_src_reg src1)
799 {
800 int type = GLSL_TYPE_FLOAT;
801
802 if (op == TGSI_OPCODE_MOV)
803 return op;
804
805 assert(src0.type != GLSL_TYPE_ARRAY);
806 assert(src0.type != GLSL_TYPE_STRUCT);
807 assert(src1.type != GLSL_TYPE_ARRAY);
808 assert(src1.type != GLSL_TYPE_STRUCT);
809
810 if (src0.type == GLSL_TYPE_DOUBLE || src1.type == GLSL_TYPE_DOUBLE)
811 type = GLSL_TYPE_DOUBLE;
812 else if (src0.type == GLSL_TYPE_FLOAT || src1.type == GLSL_TYPE_FLOAT)
813 type = GLSL_TYPE_FLOAT;
814 else if (native_integers)
815 type = src0.type == GLSL_TYPE_BOOL ? GLSL_TYPE_INT : src0.type;
816
817 #define case5(c, f, i, u, d) \
818 case TGSI_OPCODE_##c: \
819 if (type == GLSL_TYPE_DOUBLE) \
820 op = TGSI_OPCODE_##d; \
821 else if (type == GLSL_TYPE_INT) \
822 op = TGSI_OPCODE_##i; \
823 else if (type == GLSL_TYPE_UINT) \
824 op = TGSI_OPCODE_##u; \
825 else \
826 op = TGSI_OPCODE_##f; \
827 break;
828
829 #define case4(c, f, i, u) \
830 case TGSI_OPCODE_##c: \
831 if (type == GLSL_TYPE_INT) \
832 op = TGSI_OPCODE_##i; \
833 else if (type == GLSL_TYPE_UINT) \
834 op = TGSI_OPCODE_##u; \
835 else \
836 op = TGSI_OPCODE_##f; \
837 break;
838
839 #define case3(f, i, u) case4(f, f, i, u)
840 #define case4d(f, i, u, d) case5(f, f, i, u, d)
841 #define case3fid(f, i, d) case5(f, f, i, i, d)
842 #define case2fi(f, i) case4(f, f, i, i)
843 #define case2iu(i, u) case4(i, LAST, i, u)
844
845 #define casecomp(c, f, i, u, d) \
846 case TGSI_OPCODE_##c: \
847 if (type == GLSL_TYPE_DOUBLE) \
848 op = TGSI_OPCODE_##d; \
849 else if (type == GLSL_TYPE_INT || type == GLSL_TYPE_SUBROUTINE) \
850 op = TGSI_OPCODE_##i; \
851 else if (type == GLSL_TYPE_UINT) \
852 op = TGSI_OPCODE_##u; \
853 else if (native_integers) \
854 op = TGSI_OPCODE_##f; \
855 else \
856 op = TGSI_OPCODE_##c; \
857 break;
858
859 switch(op) {
860 case3fid(ADD, UADD, DADD);
861 case3fid(MUL, UMUL, DMUL);
862 case3fid(MAD, UMAD, DMAD);
863 case3fid(FMA, UMAD, DFMA);
864 case3(DIV, IDIV, UDIV);
865 case4d(MAX, IMAX, UMAX, DMAX);
866 case4d(MIN, IMIN, UMIN, DMIN);
867 case2iu(MOD, UMOD);
868
869 casecomp(SEQ, FSEQ, USEQ, USEQ, DSEQ);
870 casecomp(SNE, FSNE, USNE, USNE, DSNE);
871 casecomp(SGE, FSGE, ISGE, USGE, DSGE);
872 casecomp(SLT, FSLT, ISLT, USLT, DSLT);
873
874 case2iu(ISHR, USHR);
875
876 case3fid(SSG, ISSG, DSSG);
877 case3fid(ABS, IABS, DABS);
878
879 case2iu(IBFE, UBFE);
880 case2iu(IMSB, UMSB);
881 case2iu(IMUL_HI, UMUL_HI);
882
883 case3fid(SQRT, SQRT, DSQRT);
884
885 case3fid(RCP, RCP, DRCP);
886 case3fid(RSQ, RSQ, DRSQ);
887
888 case3fid(FRC, FRC, DFRAC);
889 case3fid(TRUNC, TRUNC, DTRUNC);
890 case3fid(CEIL, CEIL, DCEIL);
891 case3fid(FLR, FLR, DFLR);
892 case3fid(ROUND, ROUND, DROUND);
893
894 default: break;
895 }
896
897 assert(op != TGSI_OPCODE_LAST);
898 return op;
899 }
900
901 glsl_to_tgsi_instruction *
902 glsl_to_tgsi_visitor::emit_dp(ir_instruction *ir,
903 st_dst_reg dst, st_src_reg src0, st_src_reg src1,
904 unsigned elements)
905 {
906 static const unsigned dot_opcodes[] = {
907 TGSI_OPCODE_DP2, TGSI_OPCODE_DP3, TGSI_OPCODE_DP4
908 };
909
910 return emit_asm(ir, dot_opcodes[elements - 2], dst, src0, src1);
911 }
912
913 /**
914 * Emits TGSI scalar opcodes to produce unique answers across channels.
915 *
916 * Some TGSI opcodes are scalar-only, like ARB_fp/vp. The src X
917 * channel determines the result across all channels. So to do a vec4
918 * of this operation, we want to emit a scalar per source channel used
919 * to produce dest channels.
920 */
921 void
922 glsl_to_tgsi_visitor::emit_scalar(ir_instruction *ir, unsigned op,
923 st_dst_reg dst,
924 st_src_reg orig_src0, st_src_reg orig_src1)
925 {
926 int i, j;
927 int done_mask = ~dst.writemask;
928
929 /* TGSI RCP is a scalar operation splatting results to all channels,
930 * like ARB_fp/vp. So emit as many RCPs as necessary to cover our
931 * dst channels.
932 */
933 for (i = 0; i < 4; i++) {
934 GLuint this_mask = (1 << i);
935 st_src_reg src0 = orig_src0;
936 st_src_reg src1 = orig_src1;
937
938 if (done_mask & this_mask)
939 continue;
940
941 GLuint src0_swiz = GET_SWZ(src0.swizzle, i);
942 GLuint src1_swiz = GET_SWZ(src1.swizzle, i);
943 for (j = i + 1; j < 4; j++) {
944 /* If there is another enabled component in the destination that is
945 * derived from the same inputs, generate its value on this pass as
946 * well.
947 */
948 if (!(done_mask & (1 << j)) &&
949 GET_SWZ(src0.swizzle, j) == src0_swiz &&
950 GET_SWZ(src1.swizzle, j) == src1_swiz) {
951 this_mask |= (1 << j);
952 }
953 }
954 src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
955 src0_swiz, src0_swiz);
956 src1.swizzle = MAKE_SWIZZLE4(src1_swiz, src1_swiz,
957 src1_swiz, src1_swiz);
958
959 dst.writemask = this_mask;
960 emit_asm(ir, op, dst, src0, src1);
961 done_mask |= this_mask;
962 }
963 }
964
965 void
966 glsl_to_tgsi_visitor::emit_scalar(ir_instruction *ir, unsigned op,
967 st_dst_reg dst, st_src_reg src0)
968 {
969 st_src_reg undef = undef_src;
970
971 undef.swizzle = SWIZZLE_XXXX;
972
973 emit_scalar(ir, op, dst, src0, undef);
974 }
975
976 void
977 glsl_to_tgsi_visitor::emit_arl(ir_instruction *ir,
978 st_dst_reg dst, st_src_reg src0)
979 {
980 int op = TGSI_OPCODE_ARL;
981
982 if (src0.type == GLSL_TYPE_INT || src0.type == GLSL_TYPE_UINT)
983 op = TGSI_OPCODE_UARL;
984
985 assert(dst.file == PROGRAM_ADDRESS);
986 if (dst.index >= this->num_address_regs)
987 this->num_address_regs = dst.index + 1;
988
989 emit_asm(NULL, op, dst, src0);
990 }
991
992 int
993 glsl_to_tgsi_visitor::add_constant(gl_register_file file,
994 gl_constant_value values[8], int size, int datatype,
995 GLuint *swizzle_out)
996 {
997 if (file == PROGRAM_CONSTANT) {
998 return _mesa_add_typed_unnamed_constant(this->prog->Parameters, values,
999 size, datatype, swizzle_out);
1000 }
1001
1002 assert(file == PROGRAM_IMMEDIATE);
1003
1004 int index = 0;
1005 immediate_storage *entry;
1006 int size32 = size * (datatype == GL_DOUBLE ? 2 : 1);
1007 int i;
1008
1009 /* Search immediate storage to see if we already have an identical
1010 * immediate that we can use instead of adding a duplicate entry.
1011 */
1012 foreach_in_list(immediate_storage, entry, &this->immediates) {
1013 immediate_storage *tmp = entry;
1014
1015 for (i = 0; i * 4 < size32; i++) {
1016 int slot_size = MIN2(size32 - (i * 4), 4);
1017 if (tmp->type != datatype || tmp->size32 != slot_size)
1018 break;
1019 if (memcmp(tmp->values, &values[i * 4],
1020 slot_size * sizeof(gl_constant_value)))
1021 break;
1022
1023 /* Everything matches, keep going until the full size is matched */
1024 tmp = (immediate_storage *)tmp->next;
1025 }
1026
1027 /* The full value matched */
1028 if (i * 4 >= size32)
1029 return index;
1030
1031 index++;
1032 }
1033
1034 for (i = 0; i * 4 < size32; i++) {
1035 int slot_size = MIN2(size32 - (i * 4), 4);
1036 /* Add this immediate to the list. */
1037 entry = new(mem_ctx) immediate_storage(&values[i * 4], slot_size, datatype);
1038 this->immediates.push_tail(entry);
1039 this->num_immediates++;
1040 }
1041 return index;
1042 }
1043
1044 st_src_reg
1045 glsl_to_tgsi_visitor::st_src_reg_for_float(float val)
1046 {
1047 st_src_reg src(PROGRAM_IMMEDIATE, -1, GLSL_TYPE_FLOAT);
1048 union gl_constant_value uval;
1049
1050 uval.f = val;
1051 src.index = add_constant(src.file, &uval, 1, GL_FLOAT, &src.swizzle);
1052
1053 return src;
1054 }
1055
1056 st_src_reg
1057 glsl_to_tgsi_visitor::st_src_reg_for_double(double val)
1058 {
1059 st_src_reg src(PROGRAM_IMMEDIATE, -1, GLSL_TYPE_DOUBLE);
1060 union gl_constant_value uval[2];
1061
1062 uval[0].u = *(uint32_t *)&val;
1063 uval[1].u = *(((uint32_t *)&val) + 1);
1064 src.index = add_constant(src.file, uval, 1, GL_DOUBLE, &src.swizzle);
1065
1066 return src;
1067 }
1068
1069 st_src_reg
1070 glsl_to_tgsi_visitor::st_src_reg_for_int(int val)
1071 {
1072 st_src_reg src(PROGRAM_IMMEDIATE, -1, GLSL_TYPE_INT);
1073 union gl_constant_value uval;
1074
1075 assert(native_integers);
1076
1077 uval.i = val;
1078 src.index = add_constant(src.file, &uval, 1, GL_INT, &src.swizzle);
1079
1080 return src;
1081 }
1082
1083 st_src_reg
1084 glsl_to_tgsi_visitor::st_src_reg_for_type(int type, int val)
1085 {
1086 if (native_integers)
1087 return type == GLSL_TYPE_FLOAT ? st_src_reg_for_float(val) :
1088 st_src_reg_for_int(val);
1089 else
1090 return st_src_reg_for_float(val);
1091 }
1092
1093 static int
1094 attrib_type_size(const struct glsl_type *type, bool is_vs_input)
1095 {
1096 unsigned int i;
1097 int size;
1098
1099 switch (type->base_type) {
1100 case GLSL_TYPE_UINT:
1101 case GLSL_TYPE_INT:
1102 case GLSL_TYPE_FLOAT:
1103 case GLSL_TYPE_BOOL:
1104 if (type->is_matrix()) {
1105 return type->matrix_columns;
1106 } else {
1107 /* Regardless of size of vector, it gets a vec4. This is bad
1108 * packing for things like floats, but otherwise arrays become a
1109 * mess. Hopefully a later pass over the code can pack scalars
1110 * down if appropriate.
1111 */
1112 return 1;
1113 }
1114 break;
1115 case GLSL_TYPE_DOUBLE:
1116 if (type->is_matrix()) {
1117 if (type->vector_elements <= 2 || is_vs_input)
1118 return type->matrix_columns;
1119 else
1120 return type->matrix_columns * 2;
1121 } else {
1122 /* For doubles if we have a double or dvec2 they fit in one
1123 * vec4, else they need 2 vec4s.
1124 */
1125 if (type->vector_elements <= 2 || is_vs_input)
1126 return 1;
1127 else
1128 return 2;
1129 }
1130 break;
1131 case GLSL_TYPE_ARRAY:
1132 assert(type->length > 0);
1133 return attrib_type_size(type->fields.array, is_vs_input) * type->length;
1134 case GLSL_TYPE_STRUCT:
1135 size = 0;
1136 for (i = 0; i < type->length; i++) {
1137 size += attrib_type_size(type->fields.structure[i].type, is_vs_input);
1138 }
1139 return size;
1140 case GLSL_TYPE_SAMPLER:
1141 case GLSL_TYPE_IMAGE:
1142 case GLSL_TYPE_SUBROUTINE:
1143 /* Samplers take up one slot in UNIFORMS[], but they're baked in
1144 * at link time.
1145 */
1146 return 1;
1147 case GLSL_TYPE_ATOMIC_UINT:
1148 case GLSL_TYPE_INTERFACE:
1149 case GLSL_TYPE_VOID:
1150 case GLSL_TYPE_ERROR:
1151 assert(!"Invalid type in type_size");
1152 break;
1153 }
1154 return 0;
1155 }
1156
1157 static int
1158 type_size(const struct glsl_type *type)
1159 {
1160 return attrib_type_size(type, false);
1161 }
1162
1163 /**
1164 * If the given GLSL type is an array or matrix or a structure containing
1165 * an array/matrix member, return true. Else return false.
1166 *
1167 * This is used to determine which kind of temp storage (PROGRAM_TEMPORARY
1168 * or PROGRAM_ARRAY) should be used for variables of this type. Anytime
1169 * we have an array that might be indexed with a variable, we need to use
1170 * the later storage type.
1171 */
1172 static bool
1173 type_has_array_or_matrix(const glsl_type *type)
1174 {
1175 if (type->is_array() || type->is_matrix())
1176 return true;
1177
1178 if (type->is_record()) {
1179 for (unsigned i = 0; i < type->length; i++) {
1180 if (type_has_array_or_matrix(type->fields.structure[i].type)) {
1181 return true;
1182 }
1183 }
1184 }
1185
1186 return false;
1187 }
1188
1189
1190 /**
1191 * In the initial pass of codegen, we assign temporary numbers to
1192 * intermediate results. (not SSA -- variable assignments will reuse
1193 * storage).
1194 */
1195 st_src_reg
1196 glsl_to_tgsi_visitor::get_temp(const glsl_type *type)
1197 {
1198 st_src_reg src;
1199
1200 src.type = native_integers ? type->base_type : GLSL_TYPE_FLOAT;
1201 src.reladdr = NULL;
1202 src.negate = 0;
1203
1204 if (!options->EmitNoIndirectTemp && type_has_array_or_matrix(type)) {
1205 if (next_array >= max_num_arrays) {
1206 max_num_arrays += 32;
1207 array_sizes = (unsigned*)
1208 realloc(array_sizes, sizeof(array_sizes[0]) * max_num_arrays);
1209 }
1210
1211 src.file = PROGRAM_ARRAY;
1212 src.index = next_array << 16 | 0x8000;
1213 array_sizes[next_array] = type_size(type);
1214 ++next_array;
1215
1216 } else {
1217 src.file = PROGRAM_TEMPORARY;
1218 src.index = next_temp;
1219 next_temp += type_size(type);
1220 }
1221
1222 if (type->is_array() || type->is_record()) {
1223 src.swizzle = SWIZZLE_NOOP;
1224 } else {
1225 src.swizzle = swizzle_for_size(type->vector_elements);
1226 }
1227
1228 return src;
1229 }
1230
1231 variable_storage *
1232 glsl_to_tgsi_visitor::find_variable_storage(ir_variable *var)
1233 {
1234
1235 foreach_in_list(variable_storage, entry, &this->variables) {
1236 if (entry->var == var)
1237 return entry;
1238 }
1239
1240 return NULL;
1241 }
1242
1243 void
1244 glsl_to_tgsi_visitor::visit(ir_variable *ir)
1245 {
1246 if (strcmp(ir->name, "gl_FragCoord") == 0) {
1247 struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
1248
1249 fp->OriginUpperLeft = ir->data.origin_upper_left;
1250 fp->PixelCenterInteger = ir->data.pixel_center_integer;
1251 }
1252
1253 if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
1254 unsigned int i;
1255 const ir_state_slot *const slots = ir->get_state_slots();
1256 assert(slots != NULL);
1257
1258 /* Check if this statevar's setup in the STATE file exactly
1259 * matches how we'll want to reference it as a
1260 * struct/array/whatever. If not, then we need to move it into
1261 * temporary storage and hope that it'll get copy-propagated
1262 * out.
1263 */
1264 for (i = 0; i < ir->get_num_state_slots(); i++) {
1265 if (slots[i].swizzle != SWIZZLE_XYZW) {
1266 break;
1267 }
1268 }
1269
1270 variable_storage *storage;
1271 st_dst_reg dst;
1272 if (i == ir->get_num_state_slots()) {
1273 /* We'll set the index later. */
1274 storage = new(mem_ctx) variable_storage(ir, PROGRAM_STATE_VAR, -1);
1275 this->variables.push_tail(storage);
1276
1277 dst = undef_dst;
1278 } else {
1279 /* The variable_storage constructor allocates slots based on the size
1280 * of the type. However, this had better match the number of state
1281 * elements that we're going to copy into the new temporary.
1282 */
1283 assert((int) ir->get_num_state_slots() == type_size(ir->type));
1284
1285 dst = st_dst_reg(get_temp(ir->type));
1286
1287 storage = new(mem_ctx) variable_storage(ir, dst.file, dst.index);
1288
1289 this->variables.push_tail(storage);
1290 }
1291
1292
1293 for (unsigned int i = 0; i < ir->get_num_state_slots(); i++) {
1294 int index = _mesa_add_state_reference(this->prog->Parameters,
1295 (gl_state_index *)slots[i].tokens);
1296
1297 if (storage->file == PROGRAM_STATE_VAR) {
1298 if (storage->index == -1) {
1299 storage->index = index;
1300 } else {
1301 assert(index == storage->index + (int)i);
1302 }
1303 } else {
1304 /* We use GLSL_TYPE_FLOAT here regardless of the actual type of
1305 * the data being moved since MOV does not care about the type of
1306 * data it is moving, and we don't want to declare registers with
1307 * array or struct types.
1308 */
1309 st_src_reg src(PROGRAM_STATE_VAR, index, GLSL_TYPE_FLOAT);
1310 src.swizzle = slots[i].swizzle;
1311 emit_asm(ir, TGSI_OPCODE_MOV, dst, src);
1312 /* even a float takes up a whole vec4 reg in a struct/array. */
1313 dst.index++;
1314 }
1315 }
1316
1317 if (storage->file == PROGRAM_TEMPORARY &&
1318 dst.index != storage->index + (int) ir->get_num_state_slots()) {
1319 fail_link(this->shader_program,
1320 "failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
1321 ir->name, dst.index - storage->index,
1322 type_size(ir->type));
1323 }
1324 }
1325 }
1326
1327 void
1328 glsl_to_tgsi_visitor::visit(ir_loop *ir)
1329 {
1330 emit_asm(NULL, TGSI_OPCODE_BGNLOOP);
1331
1332 visit_exec_list(&ir->body_instructions, this);
1333
1334 emit_asm(NULL, TGSI_OPCODE_ENDLOOP);
1335 }
1336
1337 void
1338 glsl_to_tgsi_visitor::visit(ir_loop_jump *ir)
1339 {
1340 switch (ir->mode) {
1341 case ir_loop_jump::jump_break:
1342 emit_asm(NULL, TGSI_OPCODE_BRK);
1343 break;
1344 case ir_loop_jump::jump_continue:
1345 emit_asm(NULL, TGSI_OPCODE_CONT);
1346 break;
1347 }
1348 }
1349
1350
1351 void
1352 glsl_to_tgsi_visitor::visit(ir_function_signature *ir)
1353 {
1354 assert(0);
1355 (void)ir;
1356 }
1357
1358 void
1359 glsl_to_tgsi_visitor::visit(ir_function *ir)
1360 {
1361 /* Ignore function bodies other than main() -- we shouldn't see calls to
1362 * them since they should all be inlined before we get to glsl_to_tgsi.
1363 */
1364 if (strcmp(ir->name, "main") == 0) {
1365 const ir_function_signature *sig;
1366 exec_list empty;
1367
1368 sig = ir->matching_signature(NULL, &empty, false);
1369
1370 assert(sig);
1371
1372 foreach_in_list(ir_instruction, ir, &sig->body) {
1373 ir->accept(this);
1374 }
1375 }
1376 }
1377
1378 bool
1379 glsl_to_tgsi_visitor::try_emit_mad(ir_expression *ir, int mul_operand)
1380 {
1381 int nonmul_operand = 1 - mul_operand;
1382 st_src_reg a, b, c;
1383 st_dst_reg result_dst;
1384
1385 ir_expression *expr = ir->operands[mul_operand]->as_expression();
1386 if (!expr || expr->operation != ir_binop_mul)
1387 return false;
1388
1389 expr->operands[0]->accept(this);
1390 a = this->result;
1391 expr->operands[1]->accept(this);
1392 b = this->result;
1393 ir->operands[nonmul_operand]->accept(this);
1394 c = this->result;
1395
1396 this->result = get_temp(ir->type);
1397 result_dst = st_dst_reg(this->result);
1398 result_dst.writemask = (1 << ir->type->vector_elements) - 1;
1399 emit_asm(ir, TGSI_OPCODE_MAD, result_dst, a, b, c);
1400
1401 return true;
1402 }
1403
1404 /**
1405 * Emit MAD(a, -b, a) instead of AND(a, NOT(b))
1406 *
1407 * The logic values are 1.0 for true and 0.0 for false. Logical-and is
1408 * implemented using multiplication, and logical-or is implemented using
1409 * addition. Logical-not can be implemented as (true - x), or (1.0 - x).
1410 * As result, the logical expression (a & !b) can be rewritten as:
1411 *
1412 * - a * !b
1413 * - a * (1 - b)
1414 * - (a * 1) - (a * b)
1415 * - a + -(a * b)
1416 * - a + (a * -b)
1417 *
1418 * This final expression can be implemented as a single MAD(a, -b, a)
1419 * instruction.
1420 */
1421 bool
1422 glsl_to_tgsi_visitor::try_emit_mad_for_and_not(ir_expression *ir, int try_operand)
1423 {
1424 const int other_operand = 1 - try_operand;
1425 st_src_reg a, b;
1426
1427 ir_expression *expr = ir->operands[try_operand]->as_expression();
1428 if (!expr || expr->operation != ir_unop_logic_not)
1429 return false;
1430
1431 ir->operands[other_operand]->accept(this);
1432 a = this->result;
1433 expr->operands[0]->accept(this);
1434 b = this->result;
1435
1436 b.negate = ~b.negate;
1437
1438 this->result = get_temp(ir->type);
1439 emit_asm(ir, TGSI_OPCODE_MAD, st_dst_reg(this->result), a, b, a);
1440
1441 return true;
1442 }
1443
1444 void
1445 glsl_to_tgsi_visitor::reladdr_to_temp(ir_instruction *ir,
1446 st_src_reg *reg, int *num_reladdr)
1447 {
1448 if (!reg->reladdr && !reg->reladdr2)
1449 return;
1450
1451 if (reg->reladdr) emit_arl(ir, address_reg, *reg->reladdr);
1452 if (reg->reladdr2) emit_arl(ir, address_reg2, *reg->reladdr2);
1453
1454 if (*num_reladdr != 1) {
1455 st_src_reg temp = get_temp(reg->type == GLSL_TYPE_DOUBLE ? glsl_type::dvec4_type : glsl_type::vec4_type);
1456
1457 emit_asm(ir, TGSI_OPCODE_MOV, st_dst_reg(temp), *reg);
1458 *reg = temp;
1459 }
1460
1461 (*num_reladdr)--;
1462 }
1463
1464 void
1465 glsl_to_tgsi_visitor::visit(ir_expression *ir)
1466 {
1467 unsigned int operand;
1468 st_src_reg op[ARRAY_SIZE(ir->operands)];
1469 st_src_reg result_src;
1470 st_dst_reg result_dst;
1471
1472 /* Quick peephole: Emit MAD(a, b, c) instead of ADD(MUL(a, b), c)
1473 */
1474 if (ir->operation == ir_binop_add) {
1475 if (try_emit_mad(ir, 1))
1476 return;
1477 if (try_emit_mad(ir, 0))
1478 return;
1479 }
1480
1481 /* Quick peephole: Emit OPCODE_MAD(-a, -b, a) instead of AND(a, NOT(b))
1482 */
1483 if (!native_integers && ir->operation == ir_binop_logic_and) {
1484 if (try_emit_mad_for_and_not(ir, 1))
1485 return;
1486 if (try_emit_mad_for_and_not(ir, 0))
1487 return;
1488 }
1489
1490 if (ir->operation == ir_quadop_vector)
1491 assert(!"ir_quadop_vector should have been lowered");
1492
1493 for (operand = 0; operand < ir->get_num_operands(); operand++) {
1494 this->result.file = PROGRAM_UNDEFINED;
1495 ir->operands[operand]->accept(this);
1496 if (this->result.file == PROGRAM_UNDEFINED) {
1497 printf("Failed to get tree for expression operand:\n");
1498 ir->operands[operand]->print();
1499 printf("\n");
1500 exit(1);
1501 }
1502 op[operand] = this->result;
1503
1504 /* Matrix expression operands should have been broken down to vector
1505 * operations already.
1506 */
1507 assert(!ir->operands[operand]->type->is_matrix());
1508 }
1509
1510 int vector_elements = ir->operands[0]->type->vector_elements;
1511 if (ir->operands[1]) {
1512 vector_elements = MAX2(vector_elements,
1513 ir->operands[1]->type->vector_elements);
1514 }
1515
1516 this->result.file = PROGRAM_UNDEFINED;
1517
1518 /* Storage for our result. Ideally for an assignment we'd be using
1519 * the actual storage for the result here, instead.
1520 */
1521 result_src = get_temp(ir->type);
1522 /* convenience for the emit functions below. */
1523 result_dst = st_dst_reg(result_src);
1524 /* Limit writes to the channels that will be used by result_src later.
1525 * This does limit this temp's use as a temporary for multi-instruction
1526 * sequences.
1527 */
1528 result_dst.writemask = (1 << ir->type->vector_elements) - 1;
1529
1530 switch (ir->operation) {
1531 case ir_unop_logic_not:
1532 if (result_dst.type != GLSL_TYPE_FLOAT)
1533 emit_asm(ir, TGSI_OPCODE_NOT, result_dst, op[0]);
1534 else {
1535 /* Previously 'SEQ dst, src, 0.0' was used for this. However, many
1536 * older GPUs implement SEQ using multiple instructions (i915 uses two
1537 * SGE instructions and a MUL instruction). Since our logic values are
1538 * 0.0 and 1.0, 1-x also implements !x.
1539 */
1540 op[0].negate = ~op[0].negate;
1541 emit_asm(ir, TGSI_OPCODE_ADD, result_dst, op[0], st_src_reg_for_float(1.0));
1542 }
1543 break;
1544 case ir_unop_neg:
1545 if (result_dst.type == GLSL_TYPE_INT || result_dst.type == GLSL_TYPE_UINT)
1546 emit_asm(ir, TGSI_OPCODE_INEG, result_dst, op[0]);
1547 else if (result_dst.type == GLSL_TYPE_DOUBLE)
1548 emit_asm(ir, TGSI_OPCODE_DNEG, result_dst, op[0]);
1549 else {
1550 op[0].negate = ~op[0].negate;
1551 result_src = op[0];
1552 }
1553 break;
1554 case ir_unop_subroutine_to_int:
1555 emit_asm(ir, TGSI_OPCODE_MOV, result_dst, op[0]);
1556 break;
1557 case ir_unop_abs:
1558 emit_asm(ir, TGSI_OPCODE_ABS, result_dst, op[0]);
1559 break;
1560 case ir_unop_sign:
1561 emit_asm(ir, TGSI_OPCODE_SSG, result_dst, op[0]);
1562 break;
1563 case ir_unop_rcp:
1564 emit_scalar(ir, TGSI_OPCODE_RCP, result_dst, op[0]);
1565 break;
1566
1567 case ir_unop_exp2:
1568 emit_scalar(ir, TGSI_OPCODE_EX2, result_dst, op[0]);
1569 break;
1570 case ir_unop_exp:
1571 case ir_unop_log:
1572 assert(!"not reached: should be handled by ir_explog_to_explog2");
1573 break;
1574 case ir_unop_log2:
1575 emit_scalar(ir, TGSI_OPCODE_LG2, result_dst, op[0]);
1576 break;
1577 case ir_unop_sin:
1578 emit_scalar(ir, TGSI_OPCODE_SIN, result_dst, op[0]);
1579 break;
1580 case ir_unop_cos:
1581 emit_scalar(ir, TGSI_OPCODE_COS, result_dst, op[0]);
1582 break;
1583 case ir_unop_saturate: {
1584 glsl_to_tgsi_instruction *inst;
1585 inst = emit_asm(ir, TGSI_OPCODE_MOV, result_dst, op[0]);
1586 inst->saturate = true;
1587 break;
1588 }
1589
1590 case ir_unop_dFdx:
1591 case ir_unop_dFdx_coarse:
1592 emit_asm(ir, TGSI_OPCODE_DDX, result_dst, op[0]);
1593 break;
1594 case ir_unop_dFdx_fine:
1595 emit_asm(ir, TGSI_OPCODE_DDX_FINE, result_dst, op[0]);
1596 break;
1597 case ir_unop_dFdy:
1598 case ir_unop_dFdy_coarse:
1599 case ir_unop_dFdy_fine:
1600 {
1601 /* The X component contains 1 or -1 depending on whether the framebuffer
1602 * is a FBO or the window system buffer, respectively.
1603 * It is then multiplied with the source operand of DDY.
1604 */
1605 static const gl_state_index transform_y_state[STATE_LENGTH]
1606 = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM };
1607
1608 unsigned transform_y_index =
1609 _mesa_add_state_reference(this->prog->Parameters,
1610 transform_y_state);
1611
1612 st_src_reg transform_y = st_src_reg(PROGRAM_STATE_VAR,
1613 transform_y_index,
1614 glsl_type::vec4_type);
1615 transform_y.swizzle = SWIZZLE_XXXX;
1616
1617 st_src_reg temp = get_temp(glsl_type::vec4_type);
1618
1619 emit_asm(ir, TGSI_OPCODE_MUL, st_dst_reg(temp), transform_y, op[0]);
1620 emit_asm(ir, ir->operation == ir_unop_dFdy_fine ?
1621 TGSI_OPCODE_DDY_FINE : TGSI_OPCODE_DDY, result_dst, temp);
1622 break;
1623 }
1624
1625 case ir_unop_frexp_sig:
1626 emit_asm(ir, TGSI_OPCODE_DFRACEXP, result_dst, undef_dst, op[0]);
1627 break;
1628
1629 case ir_unop_frexp_exp:
1630 emit_asm(ir, TGSI_OPCODE_DFRACEXP, undef_dst, result_dst, op[0]);
1631 break;
1632
1633 case ir_unop_noise: {
1634 /* At some point, a motivated person could add a better
1635 * implementation of noise. Currently not even the nvidia
1636 * binary drivers do anything more than this. In any case, the
1637 * place to do this is in the GL state tracker, not the poor
1638 * driver.
1639 */
1640 emit_asm(ir, TGSI_OPCODE_MOV, result_dst, st_src_reg_for_float(0.5));
1641 break;
1642 }
1643
1644 case ir_binop_add:
1645 emit_asm(ir, TGSI_OPCODE_ADD, result_dst, op[0], op[1]);
1646 break;
1647 case ir_binop_sub:
1648 emit_asm(ir, TGSI_OPCODE_SUB, result_dst, op[0], op[1]);
1649 break;
1650
1651 case ir_binop_mul:
1652 emit_asm(ir, TGSI_OPCODE_MUL, result_dst, op[0], op[1]);
1653 break;
1654 case ir_binop_div:
1655 if (result_dst.type == GLSL_TYPE_FLOAT || result_dst.type == GLSL_TYPE_DOUBLE)
1656 assert(!"not reached: should be handled by ir_div_to_mul_rcp");
1657 else
1658 emit_asm(ir, TGSI_OPCODE_DIV, result_dst, op[0], op[1]);
1659 break;
1660 case ir_binop_mod:
1661 if (result_dst.type == GLSL_TYPE_FLOAT)
1662 assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
1663 else
1664 emit_asm(ir, TGSI_OPCODE_MOD, result_dst, op[0], op[1]);
1665 break;
1666
1667 case ir_binop_less:
1668 emit_asm(ir, TGSI_OPCODE_SLT, result_dst, op[0], op[1]);
1669 break;
1670 case ir_binop_greater:
1671 emit_asm(ir, TGSI_OPCODE_SLT, result_dst, op[1], op[0]);
1672 break;
1673 case ir_binop_lequal:
1674 emit_asm(ir, TGSI_OPCODE_SGE, result_dst, op[1], op[0]);
1675 break;
1676 case ir_binop_gequal:
1677 emit_asm(ir, TGSI_OPCODE_SGE, result_dst, op[0], op[1]);
1678 break;
1679 case ir_binop_equal:
1680 emit_asm(ir, TGSI_OPCODE_SEQ, result_dst, op[0], op[1]);
1681 break;
1682 case ir_binop_nequal:
1683 emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], op[1]);
1684 break;
1685 case ir_binop_all_equal:
1686 /* "==" operator producing a scalar boolean. */
1687 if (ir->operands[0]->type->is_vector() ||
1688 ir->operands[1]->type->is_vector()) {
1689 st_src_reg temp = get_temp(native_integers ?
1690 glsl_type::uvec4_type :
1691 glsl_type::vec4_type);
1692
1693 if (native_integers) {
1694 st_dst_reg temp_dst = st_dst_reg(temp);
1695 st_src_reg temp1 = st_src_reg(temp), temp2 = st_src_reg(temp);
1696
1697 if (ir->operands[0]->type->is_boolean() &&
1698 ir->operands[1]->as_constant() &&
1699 ir->operands[1]->as_constant()->is_one()) {
1700 emit_asm(ir, TGSI_OPCODE_MOV, st_dst_reg(temp), op[0]);
1701 } else {
1702 emit_asm(ir, TGSI_OPCODE_SEQ, st_dst_reg(temp), op[0], op[1]);
1703 }
1704
1705 /* Emit 1-3 AND operations to combine the SEQ results. */
1706 switch (ir->operands[0]->type->vector_elements) {
1707 case 2:
1708 break;
1709 case 3:
1710 temp_dst.writemask = WRITEMASK_Y;
1711 temp1.swizzle = SWIZZLE_YYYY;
1712 temp2.swizzle = SWIZZLE_ZZZZ;
1713 emit_asm(ir, TGSI_OPCODE_AND, temp_dst, temp1, temp2);
1714 break;
1715 case 4:
1716 temp_dst.writemask = WRITEMASK_X;
1717 temp1.swizzle = SWIZZLE_XXXX;
1718 temp2.swizzle = SWIZZLE_YYYY;
1719 emit_asm(ir, TGSI_OPCODE_AND, temp_dst, temp1, temp2);
1720 temp_dst.writemask = WRITEMASK_Y;
1721 temp1.swizzle = SWIZZLE_ZZZZ;
1722 temp2.swizzle = SWIZZLE_WWWW;
1723 emit_asm(ir, TGSI_OPCODE_AND, temp_dst, temp1, temp2);
1724 }
1725
1726 temp1.swizzle = SWIZZLE_XXXX;
1727 temp2.swizzle = SWIZZLE_YYYY;
1728 emit_asm(ir, TGSI_OPCODE_AND, result_dst, temp1, temp2);
1729 } else {
1730 emit_asm(ir, TGSI_OPCODE_SNE, st_dst_reg(temp), op[0], op[1]);
1731
1732 /* After the dot-product, the value will be an integer on the
1733 * range [0,4]. Zero becomes 1.0, and positive values become zero.
1734 */
1735 emit_dp(ir, result_dst, temp, temp, vector_elements);
1736
1737 /* Negating the result of the dot-product gives values on the range
1738 * [-4, 0]. Zero becomes 1.0, and negative values become zero.
1739 * This is achieved using SGE.
1740 */
1741 st_src_reg sge_src = result_src;
1742 sge_src.negate = ~sge_src.negate;
1743 emit_asm(ir, TGSI_OPCODE_SGE, result_dst, sge_src, st_src_reg_for_float(0.0));
1744 }
1745 } else {
1746 emit_asm(ir, TGSI_OPCODE_SEQ, result_dst, op[0], op[1]);
1747 }
1748 break;
1749 case ir_binop_any_nequal:
1750 /* "!=" operator producing a scalar boolean. */
1751 if (ir->operands[0]->type->is_vector() ||
1752 ir->operands[1]->type->is_vector()) {
1753 st_src_reg temp = get_temp(native_integers ?
1754 glsl_type::uvec4_type :
1755 glsl_type::vec4_type);
1756 if (ir->operands[0]->type->is_boolean() &&
1757 ir->operands[1]->as_constant() &&
1758 ir->operands[1]->as_constant()->is_zero()) {
1759 emit_asm(ir, TGSI_OPCODE_MOV, st_dst_reg(temp), op[0]);
1760 } else {
1761 emit_asm(ir, TGSI_OPCODE_SNE, st_dst_reg(temp), op[0], op[1]);
1762 }
1763
1764 if (native_integers) {
1765 st_dst_reg temp_dst = st_dst_reg(temp);
1766 st_src_reg temp1 = st_src_reg(temp), temp2 = st_src_reg(temp);
1767
1768 /* Emit 1-3 OR operations to combine the SNE results. */
1769 switch (ir->operands[0]->type->vector_elements) {
1770 case 2:
1771 break;
1772 case 3:
1773 temp_dst.writemask = WRITEMASK_Y;
1774 temp1.swizzle = SWIZZLE_YYYY;
1775 temp2.swizzle = SWIZZLE_ZZZZ;
1776 emit_asm(ir, TGSI_OPCODE_OR, temp_dst, temp1, temp2);
1777 break;
1778 case 4:
1779 temp_dst.writemask = WRITEMASK_X;
1780 temp1.swizzle = SWIZZLE_XXXX;
1781 temp2.swizzle = SWIZZLE_YYYY;
1782 emit_asm(ir, TGSI_OPCODE_OR, temp_dst, temp1, temp2);
1783 temp_dst.writemask = WRITEMASK_Y;
1784 temp1.swizzle = SWIZZLE_ZZZZ;
1785 temp2.swizzle = SWIZZLE_WWWW;
1786 emit_asm(ir, TGSI_OPCODE_OR, temp_dst, temp1, temp2);
1787 }
1788
1789 temp1.swizzle = SWIZZLE_XXXX;
1790 temp2.swizzle = SWIZZLE_YYYY;
1791 emit_asm(ir, TGSI_OPCODE_OR, result_dst, temp1, temp2);
1792 } else {
1793 /* After the dot-product, the value will be an integer on the
1794 * range [0,4]. Zero stays zero, and positive values become 1.0.
1795 */
1796 glsl_to_tgsi_instruction *const dp =
1797 emit_dp(ir, result_dst, temp, temp, vector_elements);
1798 if (this->prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
1799 /* The clamping to [0,1] can be done for free in the fragment
1800 * shader with a saturate.
1801 */
1802 dp->saturate = true;
1803 } else {
1804 /* Negating the result of the dot-product gives values on the range
1805 * [-4, 0]. Zero stays zero, and negative values become 1.0. This
1806 * achieved using SLT.
1807 */
1808 st_src_reg slt_src = result_src;
1809 slt_src.negate = ~slt_src.negate;
1810 emit_asm(ir, TGSI_OPCODE_SLT, result_dst, slt_src, st_src_reg_for_float(0.0));
1811 }
1812 }
1813 } else {
1814 emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], op[1]);
1815 }
1816 break;
1817
1818 case ir_binop_logic_xor:
1819 if (native_integers)
1820 emit_asm(ir, TGSI_OPCODE_XOR, result_dst, op[0], op[1]);
1821 else
1822 emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], op[1]);
1823 break;
1824
1825 case ir_binop_logic_or: {
1826 if (native_integers) {
1827 /* If integers are used as booleans, we can use an actual "or"
1828 * instruction.
1829 */
1830 assert(native_integers);
1831 emit_asm(ir, TGSI_OPCODE_OR, result_dst, op[0], op[1]);
1832 } else {
1833 /* After the addition, the value will be an integer on the
1834 * range [0,2]. Zero stays zero, and positive values become 1.0.
1835 */
1836 glsl_to_tgsi_instruction *add =
1837 emit_asm(ir, TGSI_OPCODE_ADD, result_dst, op[0], op[1]);
1838 if (this->prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
1839 /* The clamping to [0,1] can be done for free in the fragment
1840 * shader with a saturate if floats are being used as boolean values.
1841 */
1842 add->saturate = true;
1843 } else {
1844 /* Negating the result of the addition gives values on the range
1845 * [-2, 0]. Zero stays zero, and negative values become 1.0. This
1846 * is achieved using SLT.
1847 */
1848 st_src_reg slt_src = result_src;
1849 slt_src.negate = ~slt_src.negate;
1850 emit_asm(ir, TGSI_OPCODE_SLT, result_dst, slt_src, st_src_reg_for_float(0.0));
1851 }
1852 }
1853 break;
1854 }
1855
1856 case ir_binop_logic_and:
1857 /* If native integers are disabled, the bool args are stored as float 0.0
1858 * or 1.0, so "mul" gives us "and". If they're enabled, just use the
1859 * actual AND opcode.
1860 */
1861 if (native_integers)
1862 emit_asm(ir, TGSI_OPCODE_AND, result_dst, op[0], op[1]);
1863 else
1864 emit_asm(ir, TGSI_OPCODE_MUL, result_dst, op[0], op[1]);
1865 break;
1866
1867 case ir_binop_dot:
1868 assert(ir->operands[0]->type->is_vector());
1869 assert(ir->operands[0]->type == ir->operands[1]->type);
1870 emit_dp(ir, result_dst, op[0], op[1],
1871 ir->operands[0]->type->vector_elements);
1872 break;
1873
1874 case ir_unop_sqrt:
1875 if (have_sqrt) {
1876 emit_scalar(ir, TGSI_OPCODE_SQRT, result_dst, op[0]);
1877 } else {
1878 /* sqrt(x) = x * rsq(x). */
1879 emit_scalar(ir, TGSI_OPCODE_RSQ, result_dst, op[0]);
1880 emit_asm(ir, TGSI_OPCODE_MUL, result_dst, result_src, op[0]);
1881 /* For incoming channels <= 0, set the result to 0. */
1882 op[0].negate = ~op[0].negate;
1883 emit_asm(ir, TGSI_OPCODE_CMP, result_dst,
1884 op[0], result_src, st_src_reg_for_float(0.0));
1885 }
1886 break;
1887 case ir_unop_rsq:
1888 emit_scalar(ir, TGSI_OPCODE_RSQ, result_dst, op[0]);
1889 break;
1890 case ir_unop_i2f:
1891 if (native_integers) {
1892 emit_asm(ir, TGSI_OPCODE_I2F, result_dst, op[0]);
1893 break;
1894 }
1895 /* fallthrough to next case otherwise */
1896 case ir_unop_b2f:
1897 if (native_integers) {
1898 emit_asm(ir, TGSI_OPCODE_AND, result_dst, op[0], st_src_reg_for_float(1.0));
1899 break;
1900 }
1901 /* fallthrough to next case otherwise */
1902 case ir_unop_i2u:
1903 case ir_unop_u2i:
1904 /* Converting between signed and unsigned integers is a no-op. */
1905 result_src = op[0];
1906 break;
1907 case ir_unop_b2i:
1908 if (native_integers) {
1909 /* Booleans are stored as integers using ~0 for true and 0 for false.
1910 * GLSL requires that int(bool) return 1 for true and 0 for false.
1911 * This conversion is done with AND, but it could be done with NEG.
1912 */
1913 emit_asm(ir, TGSI_OPCODE_AND, result_dst, op[0], st_src_reg_for_int(1));
1914 } else {
1915 /* Booleans and integers are both stored as floats when native
1916 * integers are disabled.
1917 */
1918 result_src = op[0];
1919 }
1920 break;
1921 case ir_unop_f2i:
1922 if (native_integers)
1923 emit_asm(ir, TGSI_OPCODE_F2I, result_dst, op[0]);
1924 else
1925 emit_asm(ir, TGSI_OPCODE_TRUNC, result_dst, op[0]);
1926 break;
1927 case ir_unop_f2u:
1928 if (native_integers)
1929 emit_asm(ir, TGSI_OPCODE_F2U, result_dst, op[0]);
1930 else
1931 emit_asm(ir, TGSI_OPCODE_TRUNC, result_dst, op[0]);
1932 break;
1933 case ir_unop_bitcast_f2i:
1934 result_src = op[0];
1935 result_src.type = GLSL_TYPE_INT;
1936 break;
1937 case ir_unop_bitcast_f2u:
1938 result_src = op[0];
1939 result_src.type = GLSL_TYPE_UINT;
1940 break;
1941 case ir_unop_bitcast_i2f:
1942 case ir_unop_bitcast_u2f:
1943 result_src = op[0];
1944 result_src.type = GLSL_TYPE_FLOAT;
1945 break;
1946 case ir_unop_f2b:
1947 emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_float(0.0));
1948 break;
1949 case ir_unop_d2b:
1950 emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_double(0.0));
1951 break;
1952 case ir_unop_i2b:
1953 if (native_integers)
1954 emit_asm(ir, TGSI_OPCODE_USNE, result_dst, op[0], st_src_reg_for_int(0));
1955 else
1956 emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_float(0.0));
1957 break;
1958 case ir_unop_trunc:
1959 emit_asm(ir, TGSI_OPCODE_TRUNC, result_dst, op[0]);
1960 break;
1961 case ir_unop_ceil:
1962 emit_asm(ir, TGSI_OPCODE_CEIL, result_dst, op[0]);
1963 break;
1964 case ir_unop_floor:
1965 emit_asm(ir, TGSI_OPCODE_FLR, result_dst, op[0]);
1966 break;
1967 case ir_unop_round_even:
1968 emit_asm(ir, TGSI_OPCODE_ROUND, result_dst, op[0]);
1969 break;
1970 case ir_unop_fract:
1971 emit_asm(ir, TGSI_OPCODE_FRC, result_dst, op[0]);
1972 break;
1973
1974 case ir_binop_min:
1975 emit_asm(ir, TGSI_OPCODE_MIN, result_dst, op[0], op[1]);
1976 break;
1977 case ir_binop_max:
1978 emit_asm(ir, TGSI_OPCODE_MAX, result_dst, op[0], op[1]);
1979 break;
1980 case ir_binop_pow:
1981 emit_scalar(ir, TGSI_OPCODE_POW, result_dst, op[0], op[1]);
1982 break;
1983
1984 case ir_unop_bit_not:
1985 if (native_integers) {
1986 emit_asm(ir, TGSI_OPCODE_NOT, result_dst, op[0]);
1987 break;
1988 }
1989 case ir_unop_u2f:
1990 if (native_integers) {
1991 emit_asm(ir, TGSI_OPCODE_U2F, result_dst, op[0]);
1992 break;
1993 }
1994 case ir_binop_lshift:
1995 if (native_integers) {
1996 emit_asm(ir, TGSI_OPCODE_SHL, result_dst, op[0], op[1]);
1997 break;
1998 }
1999 case ir_binop_rshift:
2000 if (native_integers) {
2001 emit_asm(ir, TGSI_OPCODE_ISHR, result_dst, op[0], op[1]);
2002 break;
2003 }
2004 case ir_binop_bit_and:
2005 if (native_integers) {
2006 emit_asm(ir, TGSI_OPCODE_AND, result_dst, op[0], op[1]);
2007 break;
2008 }
2009 case ir_binop_bit_xor:
2010 if (native_integers) {
2011 emit_asm(ir, TGSI_OPCODE_XOR, result_dst, op[0], op[1]);
2012 break;
2013 }
2014 case ir_binop_bit_or:
2015 if (native_integers) {
2016 emit_asm(ir, TGSI_OPCODE_OR, result_dst, op[0], op[1]);
2017 break;
2018 }
2019
2020 assert(!"GLSL 1.30 features unsupported");
2021 break;
2022
2023 case ir_binop_ubo_load: {
2024 ir_constant *const_uniform_block = ir->operands[0]->as_constant();
2025 ir_constant *const_offset_ir = ir->operands[1]->as_constant();
2026 unsigned const_offset = const_offset_ir ? const_offset_ir->value.u[0] : 0;
2027 unsigned const_block = const_uniform_block ? const_uniform_block->value.u[0] + 1 : 0;
2028 st_src_reg index_reg = get_temp(glsl_type::uint_type);
2029 st_src_reg cbuf;
2030
2031 cbuf.type = ir->type->base_type;
2032 cbuf.file = PROGRAM_CONSTANT;
2033 cbuf.index = 0;
2034 cbuf.reladdr = NULL;
2035 cbuf.negate = 0;
2036
2037 assert(ir->type->is_vector() || ir->type->is_scalar());
2038
2039 if (const_offset_ir) {
2040 /* Constant index into constant buffer */
2041 cbuf.reladdr = NULL;
2042 cbuf.index = const_offset / 16;
2043 }
2044 else {
2045 /* Relative/variable index into constant buffer */
2046 emit_asm(ir, TGSI_OPCODE_USHR, st_dst_reg(index_reg), op[1],
2047 st_src_reg_for_int(4));
2048 cbuf.reladdr = ralloc(mem_ctx, st_src_reg);
2049 memcpy(cbuf.reladdr, &index_reg, sizeof(index_reg));
2050 }
2051
2052 if (const_uniform_block) {
2053 /* Constant constant buffer */
2054 cbuf.reladdr2 = NULL;
2055 cbuf.index2D = const_block;
2056 cbuf.has_index2 = true;
2057 }
2058 else {
2059 /* Relative/variable constant buffer */
2060 cbuf.reladdr2 = ralloc(mem_ctx, st_src_reg);
2061 cbuf.index2D = 1;
2062 memcpy(cbuf.reladdr2, &op[0], sizeof(st_src_reg));
2063 cbuf.has_index2 = true;
2064 }
2065
2066 cbuf.swizzle = swizzle_for_size(ir->type->vector_elements);
2067 if (cbuf.type == GLSL_TYPE_DOUBLE)
2068 cbuf.swizzle += MAKE_SWIZZLE4(const_offset % 16 / 8,
2069 const_offset % 16 / 8,
2070 const_offset % 16 / 8,
2071 const_offset % 16 / 8);
2072 else
2073 cbuf.swizzle += MAKE_SWIZZLE4(const_offset % 16 / 4,
2074 const_offset % 16 / 4,
2075 const_offset % 16 / 4,
2076 const_offset % 16 / 4);
2077
2078 if (ir->type->base_type == GLSL_TYPE_BOOL) {
2079 emit_asm(ir, TGSI_OPCODE_USNE, result_dst, cbuf, st_src_reg_for_int(0));
2080 } else {
2081 emit_asm(ir, TGSI_OPCODE_MOV, result_dst, cbuf);
2082 }
2083 break;
2084 }
2085 case ir_triop_lrp:
2086 /* note: we have to reorder the three args here */
2087 emit_asm(ir, TGSI_OPCODE_LRP, result_dst, op[2], op[1], op[0]);
2088 break;
2089 case ir_triop_csel:
2090 if (this->ctx->Const.NativeIntegers)
2091 emit_asm(ir, TGSI_OPCODE_UCMP, result_dst, op[0], op[1], op[2]);
2092 else {
2093 op[0].negate = ~op[0].negate;
2094 emit_asm(ir, TGSI_OPCODE_CMP, result_dst, op[0], op[1], op[2]);
2095 }
2096 break;
2097 case ir_triop_bitfield_extract:
2098 emit_asm(ir, TGSI_OPCODE_IBFE, result_dst, op[0], op[1], op[2]);
2099 break;
2100 case ir_quadop_bitfield_insert:
2101 emit_asm(ir, TGSI_OPCODE_BFI, result_dst, op[0], op[1], op[2], op[3]);
2102 break;
2103 case ir_unop_bitfield_reverse:
2104 emit_asm(ir, TGSI_OPCODE_BREV, result_dst, op[0]);
2105 break;
2106 case ir_unop_bit_count:
2107 emit_asm(ir, TGSI_OPCODE_POPC, result_dst, op[0]);
2108 break;
2109 case ir_unop_find_msb:
2110 emit_asm(ir, TGSI_OPCODE_IMSB, result_dst, op[0]);
2111 break;
2112 case ir_unop_find_lsb:
2113 emit_asm(ir, TGSI_OPCODE_LSB, result_dst, op[0]);
2114 break;
2115 case ir_binop_imul_high:
2116 emit_asm(ir, TGSI_OPCODE_IMUL_HI, result_dst, op[0], op[1]);
2117 break;
2118 case ir_triop_fma:
2119 /* In theory, MAD is incorrect here. */
2120 if (have_fma)
2121 emit_asm(ir, TGSI_OPCODE_FMA, result_dst, op[0], op[1], op[2]);
2122 else
2123 emit_asm(ir, TGSI_OPCODE_MAD, result_dst, op[0], op[1], op[2]);
2124 break;
2125 case ir_unop_interpolate_at_centroid:
2126 emit_asm(ir, TGSI_OPCODE_INTERP_CENTROID, result_dst, op[0]);
2127 break;
2128 case ir_binop_interpolate_at_offset:
2129 emit_asm(ir, TGSI_OPCODE_INTERP_OFFSET, result_dst, op[0], op[1]);
2130 break;
2131 case ir_binop_interpolate_at_sample:
2132 emit_asm(ir, TGSI_OPCODE_INTERP_SAMPLE, result_dst, op[0], op[1]);
2133 break;
2134
2135 case ir_unop_d2f:
2136 emit_asm(ir, TGSI_OPCODE_D2F, result_dst, op[0]);
2137 break;
2138 case ir_unop_f2d:
2139 emit_asm(ir, TGSI_OPCODE_F2D, result_dst, op[0]);
2140 break;
2141 case ir_unop_d2i:
2142 emit_asm(ir, TGSI_OPCODE_D2I, result_dst, op[0]);
2143 break;
2144 case ir_unop_i2d:
2145 emit_asm(ir, TGSI_OPCODE_I2D, result_dst, op[0]);
2146 break;
2147 case ir_unop_d2u:
2148 emit_asm(ir, TGSI_OPCODE_D2U, result_dst, op[0]);
2149 break;
2150 case ir_unop_u2d:
2151 emit_asm(ir, TGSI_OPCODE_U2D, result_dst, op[0]);
2152 break;
2153 case ir_unop_unpack_double_2x32:
2154 case ir_unop_pack_double_2x32:
2155 emit_asm(ir, TGSI_OPCODE_MOV, result_dst, op[0]);
2156 break;
2157
2158 case ir_binop_ldexp:
2159 if (ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE) {
2160 emit_asm(ir, TGSI_OPCODE_DLDEXP, result_dst, op[0], op[1]);
2161 } else {
2162 assert(!"Invalid ldexp for non-double opcode in glsl_to_tgsi_visitor::visit()");
2163 }
2164 break;
2165
2166 case ir_unop_pack_half_2x16:
2167 emit_asm(ir, TGSI_OPCODE_PK2H, result_dst, op[0]);
2168 break;
2169 case ir_unop_unpack_half_2x16:
2170 emit_asm(ir, TGSI_OPCODE_UP2H, result_dst, op[0]);
2171 break;
2172
2173 case ir_unop_pack_snorm_2x16:
2174 case ir_unop_pack_unorm_2x16:
2175 case ir_unop_pack_snorm_4x8:
2176 case ir_unop_pack_unorm_4x8:
2177
2178 case ir_unop_unpack_snorm_2x16:
2179 case ir_unop_unpack_unorm_2x16:
2180 case ir_unop_unpack_snorm_4x8:
2181 case ir_unop_unpack_unorm_4x8:
2182
2183 case ir_quadop_vector:
2184 case ir_binop_vector_extract:
2185 case ir_triop_vector_insert:
2186 case ir_binop_carry:
2187 case ir_binop_borrow:
2188 case ir_unop_ssbo_unsized_array_length:
2189 /* This operation is not supported, or should have already been handled.
2190 */
2191 assert(!"Invalid ir opcode in glsl_to_tgsi_visitor::visit()");
2192 break;
2193
2194 case ir_unop_get_buffer_size:
2195 assert(!"Not implemented yet");
2196 break;
2197 }
2198
2199 this->result = result_src;
2200 }
2201
2202
2203 void
2204 glsl_to_tgsi_visitor::visit(ir_swizzle *ir)
2205 {
2206 st_src_reg src;
2207 int i;
2208 int swizzle[4];
2209
2210 /* Note that this is only swizzles in expressions, not those on the left
2211 * hand side of an assignment, which do write masking. See ir_assignment
2212 * for that.
2213 */
2214
2215 ir->val->accept(this);
2216 src = this->result;
2217 assert(src.file != PROGRAM_UNDEFINED);
2218 assert(ir->type->vector_elements > 0);
2219
2220 for (i = 0; i < 4; i++) {
2221 if (i < ir->type->vector_elements) {
2222 switch (i) {
2223 case 0:
2224 swizzle[i] = GET_SWZ(src.swizzle, ir->mask.x);
2225 break;
2226 case 1:
2227 swizzle[i] = GET_SWZ(src.swizzle, ir->mask.y);
2228 break;
2229 case 2:
2230 swizzle[i] = GET_SWZ(src.swizzle, ir->mask.z);
2231 break;
2232 case 3:
2233 swizzle[i] = GET_SWZ(src.swizzle, ir->mask.w);
2234 break;
2235 }
2236 } else {
2237 /* If the type is smaller than a vec4, replicate the last
2238 * channel out.
2239 */
2240 swizzle[i] = swizzle[ir->type->vector_elements - 1];
2241 }
2242 }
2243
2244 src.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
2245
2246 this->result = src;
2247 }
2248
2249 /* Test if the variable is an array. Note that geometry and
2250 * tessellation shader inputs are outputs are always arrays (except
2251 * for patch inputs), so only the array element type is considered.
2252 */
2253 static bool
2254 is_inout_array(unsigned stage, ir_variable *var, bool *is_2d)
2255 {
2256 const glsl_type *type = var->type;
2257
2258 if ((stage == MESA_SHADER_VERTEX && var->data.mode == ir_var_shader_in) ||
2259 (stage == MESA_SHADER_FRAGMENT && var->data.mode == ir_var_shader_out))
2260 return false;
2261
2262 *is_2d = false;
2263
2264 if (((stage == MESA_SHADER_GEOMETRY && var->data.mode == ir_var_shader_in) ||
2265 (stage == MESA_SHADER_TESS_EVAL && var->data.mode == ir_var_shader_in) ||
2266 stage == MESA_SHADER_TESS_CTRL) &&
2267 !var->data.patch) {
2268 if (!var->type->is_array())
2269 return false; /* a system value probably */
2270
2271 type = var->type->fields.array;
2272 *is_2d = true;
2273 }
2274
2275 return type->is_array() || type->is_matrix();
2276 }
2277
2278 void
2279 glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir)
2280 {
2281 variable_storage *entry = find_variable_storage(ir->var);
2282 ir_variable *var = ir->var;
2283 bool is_2d;
2284
2285 if (!entry) {
2286 switch (var->data.mode) {
2287 case ir_var_uniform:
2288 entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
2289 var->data.location);
2290 this->variables.push_tail(entry);
2291 break;
2292 case ir_var_shader_in:
2293 /* The linker assigns locations for varyings and attributes,
2294 * including deprecated builtins (like gl_Color), user-assign
2295 * generic attributes (glBindVertexLocation), and
2296 * user-defined varyings.
2297 */
2298 assert(var->data.location != -1);
2299
2300 if (is_inout_array(shader->Stage, var, &is_2d)) {
2301 struct array_decl *decl = &input_arrays[num_input_arrays];
2302
2303 decl->mesa_index = var->data.location;
2304 decl->array_id = num_input_arrays + 1;
2305 if (is_2d) {
2306 decl->array_size = type_size(var->type->fields.array);
2307 decl->array_type = var->type->fields.array->without_array()->base_type;
2308 } else {
2309 decl->array_size = type_size(var->type);
2310 decl->array_type = var->type->without_array()->base_type;
2311 }
2312 num_input_arrays++;
2313
2314 entry = new(mem_ctx) variable_storage(var,
2315 PROGRAM_INPUT,
2316 var->data.location,
2317 decl->array_id);
2318 }
2319 else {
2320 entry = new(mem_ctx) variable_storage(var,
2321 PROGRAM_INPUT,
2322 var->data.location);
2323 }
2324 this->variables.push_tail(entry);
2325 break;
2326 case ir_var_shader_out:
2327 assert(var->data.location != -1);
2328
2329 if (is_inout_array(shader->Stage, var, &is_2d)) {
2330 struct array_decl *decl = &output_arrays[num_output_arrays];
2331
2332 decl->mesa_index = var->data.location;
2333 decl->array_id = num_output_arrays + 1;
2334 if (is_2d) {
2335 decl->array_size = type_size(var->type->fields.array);
2336 decl->array_type = var->type->fields.array->without_array()->base_type;
2337 } else {
2338 decl->array_size = type_size(var->type);
2339 decl->array_type = var->type->without_array()->base_type;
2340 }
2341 num_output_arrays++;
2342
2343 entry = new(mem_ctx) variable_storage(var,
2344 PROGRAM_OUTPUT,
2345 var->data.location,
2346 decl->array_id);
2347 }
2348 else {
2349 entry = new(mem_ctx) variable_storage(var,
2350 PROGRAM_OUTPUT,
2351 var->data.location
2352 + var->data.index);
2353 }
2354 this->variables.push_tail(entry);
2355 break;
2356 case ir_var_system_value:
2357 entry = new(mem_ctx) variable_storage(var,
2358 PROGRAM_SYSTEM_VALUE,
2359 var->data.location);
2360 break;
2361 case ir_var_auto:
2362 case ir_var_temporary:
2363 st_src_reg src = get_temp(var->type);
2364
2365 entry = new(mem_ctx) variable_storage(var, src.file, src.index);
2366 this->variables.push_tail(entry);
2367
2368 break;
2369 }
2370
2371 if (!entry) {
2372 printf("Failed to make storage for %s\n", var->name);
2373 exit(1);
2374 }
2375 }
2376
2377 this->result = st_src_reg(entry->file, entry->index, var->type);
2378 this->result.array_id = entry->array_id;
2379 if (this->shader->Stage == MESA_SHADER_VERTEX && var->data.mode == ir_var_shader_in && var->type->is_double())
2380 this->result.is_double_vertex_input = true;
2381 if (!native_integers)
2382 this->result.type = GLSL_TYPE_FLOAT;
2383 }
2384
2385 static void
2386 shrink_array_declarations(struct array_decl *arrays, unsigned count,
2387 GLbitfield64 usage_mask,
2388 GLbitfield64 double_usage_mask,
2389 GLbitfield patch_usage_mask)
2390 {
2391 unsigned i, j;
2392
2393 /* Fix array declarations by removing unused array elements at both ends
2394 * of the arrays. For example, mat4[3] where only mat[1] is used.
2395 */
2396 for (i = 0; i < count; i++) {
2397 struct array_decl *decl = &arrays[i];
2398
2399 /* Shrink the beginning. */
2400 for (j = 0; j < decl->array_size; j++) {
2401 if (decl->mesa_index >= VARYING_SLOT_PATCH0) {
2402 if (patch_usage_mask &
2403 BITFIELD64_BIT(decl->mesa_index - VARYING_SLOT_PATCH0 + j))
2404 break;
2405 }
2406 else {
2407 if (usage_mask & BITFIELD64_BIT(decl->mesa_index+j))
2408 break;
2409 if (double_usage_mask & BITFIELD64_BIT(decl->mesa_index+j-1))
2410 break;
2411 }
2412
2413 decl->mesa_index++;
2414 decl->array_size--;
2415 j--;
2416 }
2417
2418 /* Shrink the end. */
2419 for (j = decl->array_size-1; j >= 0; j--) {
2420 if (decl->mesa_index >= VARYING_SLOT_PATCH0) {
2421 if (patch_usage_mask &
2422 BITFIELD64_BIT(decl->mesa_index - VARYING_SLOT_PATCH0 + j))
2423 break;
2424 }
2425 else {
2426 if (usage_mask & BITFIELD64_BIT(decl->mesa_index+j))
2427 break;
2428 if (double_usage_mask & BITFIELD64_BIT(decl->mesa_index+j-1))
2429 break;
2430 }
2431
2432 decl->array_size--;
2433 }
2434 }
2435 }
2436
2437 void
2438 glsl_to_tgsi_visitor::visit(ir_dereference_array *ir)
2439 {
2440 ir_constant *index;
2441 st_src_reg src;
2442 int element_size = type_size(ir->type);
2443 bool is_2D = false;
2444
2445 index = ir->array_index->constant_expression_value();
2446
2447 ir->array->accept(this);
2448 src = this->result;
2449
2450 if (ir->array->ir_type != ir_type_dereference_array) {
2451 switch (this->prog->Target) {
2452 case GL_TESS_CONTROL_PROGRAM_NV:
2453 is_2D = (src.file == PROGRAM_INPUT || src.file == PROGRAM_OUTPUT) &&
2454 !ir->variable_referenced()->data.patch;
2455 break;
2456 case GL_TESS_EVALUATION_PROGRAM_NV:
2457 is_2D = src.file == PROGRAM_INPUT &&
2458 !ir->variable_referenced()->data.patch;
2459 break;
2460 case GL_GEOMETRY_PROGRAM_NV:
2461 is_2D = src.file == PROGRAM_INPUT;
2462 break;
2463 }
2464 }
2465
2466 if (is_2D)
2467 element_size = 1;
2468
2469 if (index) {
2470
2471 if (this->prog->Target == GL_VERTEX_PROGRAM_ARB &&
2472 src.file == PROGRAM_INPUT)
2473 element_size = attrib_type_size(ir->type, true);
2474 if (is_2D) {
2475 src.index2D = index->value.i[0];
2476 src.has_index2 = true;
2477 } else
2478 src.index += index->value.i[0] * element_size;
2479 } else {
2480 /* Variable index array dereference. It eats the "vec4" of the
2481 * base of the array and an index that offsets the TGSI register
2482 * index.
2483 */
2484 ir->array_index->accept(this);
2485
2486 st_src_reg index_reg;
2487
2488 if (element_size == 1) {
2489 index_reg = this->result;
2490 } else {
2491 index_reg = get_temp(native_integers ?
2492 glsl_type::int_type : glsl_type::float_type);
2493
2494 emit_asm(ir, TGSI_OPCODE_MUL, st_dst_reg(index_reg),
2495 this->result, st_src_reg_for_type(index_reg.type, element_size));
2496 }
2497
2498 /* If there was already a relative address register involved, add the
2499 * new and the old together to get the new offset.
2500 */
2501 if (!is_2D && src.reladdr != NULL) {
2502 st_src_reg accum_reg = get_temp(native_integers ?
2503 glsl_type::int_type : glsl_type::float_type);
2504
2505 emit_asm(ir, TGSI_OPCODE_ADD, st_dst_reg(accum_reg),
2506 index_reg, *src.reladdr);
2507
2508 index_reg = accum_reg;
2509 }
2510
2511 if (is_2D) {
2512 src.reladdr2 = ralloc(mem_ctx, st_src_reg);
2513 memcpy(src.reladdr2, &index_reg, sizeof(index_reg));
2514 src.index2D = 0;
2515 src.has_index2 = true;
2516 } else {
2517 src.reladdr = ralloc(mem_ctx, st_src_reg);
2518 memcpy(src.reladdr, &index_reg, sizeof(index_reg));
2519 }
2520 }
2521
2522 /* If the type is smaller than a vec4, replicate the last channel out. */
2523 if (ir->type->is_scalar() || ir->type->is_vector())
2524 src.swizzle = swizzle_for_size(ir->type->vector_elements);
2525 else
2526 src.swizzle = SWIZZLE_NOOP;
2527
2528 /* Change the register type to the element type of the array. */
2529 src.type = ir->type->base_type;
2530
2531 this->result = src;
2532 }
2533
2534 void
2535 glsl_to_tgsi_visitor::visit(ir_dereference_record *ir)
2536 {
2537 unsigned int i;
2538 const glsl_type *struct_type = ir->record->type;
2539 int offset = 0;
2540
2541 ir->record->accept(this);
2542
2543 for (i = 0; i < struct_type->length; i++) {
2544 if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
2545 break;
2546 offset += type_size(struct_type->fields.structure[i].type);
2547 }
2548
2549 /* If the type is smaller than a vec4, replicate the last channel out. */
2550 if (ir->type->is_scalar() || ir->type->is_vector())
2551 this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
2552 else
2553 this->result.swizzle = SWIZZLE_NOOP;
2554
2555 this->result.index += offset;
2556 this->result.type = ir->type->base_type;
2557 }
2558
2559 /**
2560 * We want to be careful in assignment setup to hit the actual storage
2561 * instead of potentially using a temporary like we might with the
2562 * ir_dereference handler.
2563 */
2564 static st_dst_reg
2565 get_assignment_lhs(ir_dereference *ir, glsl_to_tgsi_visitor *v)
2566 {
2567 /* The LHS must be a dereference. If the LHS is a variable indexed array
2568 * access of a vector, it must be separated into a series conditional moves
2569 * before reaching this point (see ir_vec_index_to_cond_assign).
2570 */
2571 assert(ir->as_dereference());
2572 ir_dereference_array *deref_array = ir->as_dereference_array();
2573 if (deref_array) {
2574 assert(!deref_array->array->type->is_vector());
2575 }
2576
2577 /* Use the rvalue deref handler for the most part. We'll ignore
2578 * swizzles in it and write swizzles using writemask, though.
2579 */
2580 ir->accept(v);
2581 return st_dst_reg(v->result);
2582 }
2583
2584 /**
2585 * Process the condition of a conditional assignment
2586 *
2587 * Examines the condition of a conditional assignment to generate the optimal
2588 * first operand of a \c CMP instruction. If the condition is a relational
2589 * operator with 0 (e.g., \c ir_binop_less), the value being compared will be
2590 * used as the source for the \c CMP instruction. Otherwise the comparison
2591 * is processed to a boolean result, and the boolean result is used as the
2592 * operand to the CMP instruction.
2593 */
2594 bool
2595 glsl_to_tgsi_visitor::process_move_condition(ir_rvalue *ir)
2596 {
2597 ir_rvalue *src_ir = ir;
2598 bool negate = true;
2599 bool switch_order = false;
2600
2601 ir_expression *const expr = ir->as_expression();
2602
2603 if (native_integers) {
2604 if ((expr != NULL) && (expr->get_num_operands() == 2)) {
2605 enum glsl_base_type type = expr->operands[0]->type->base_type;
2606 if (type == GLSL_TYPE_INT || type == GLSL_TYPE_UINT ||
2607 type == GLSL_TYPE_BOOL) {
2608 if (expr->operation == ir_binop_equal) {
2609 if (expr->operands[0]->is_zero()) {
2610 src_ir = expr->operands[1];
2611 switch_order = true;
2612 }
2613 else if (expr->operands[1]->is_zero()) {
2614 src_ir = expr->operands[0];
2615 switch_order = true;
2616 }
2617 }
2618 else if (expr->operation == ir_binop_nequal) {
2619 if (expr->operands[0]->is_zero()) {
2620 src_ir = expr->operands[1];
2621 }
2622 else if (expr->operands[1]->is_zero()) {
2623 src_ir = expr->operands[0];
2624 }
2625 }
2626 }
2627 }
2628
2629 src_ir->accept(this);
2630 return switch_order;
2631 }
2632
2633 if ((expr != NULL) && (expr->get_num_operands() == 2)) {
2634 bool zero_on_left = false;
2635
2636 if (expr->operands[0]->is_zero()) {
2637 src_ir = expr->operands[1];
2638 zero_on_left = true;
2639 } else if (expr->operands[1]->is_zero()) {
2640 src_ir = expr->operands[0];
2641 zero_on_left = false;
2642 }
2643
2644 /* a is - 0 + - 0 +
2645 * (a < 0) T F F ( a < 0) T F F
2646 * (0 < a) F F T (-a < 0) F F T
2647 * (a <= 0) T T F (-a < 0) F F T (swap order of other operands)
2648 * (0 <= a) F T T ( a < 0) T F F (swap order of other operands)
2649 * (a > 0) F F T (-a < 0) F F T
2650 * (0 > a) T F F ( a < 0) T F F
2651 * (a >= 0) F T T ( a < 0) T F F (swap order of other operands)
2652 * (0 >= a) T T F (-a < 0) F F T (swap order of other operands)
2653 *
2654 * Note that exchanging the order of 0 and 'a' in the comparison simply
2655 * means that the value of 'a' should be negated.
2656 */
2657 if (src_ir != ir) {
2658 switch (expr->operation) {
2659 case ir_binop_less:
2660 switch_order = false;
2661 negate = zero_on_left;
2662 break;
2663
2664 case ir_binop_greater:
2665 switch_order = false;
2666 negate = !zero_on_left;
2667 break;
2668
2669 case ir_binop_lequal:
2670 switch_order = true;
2671 negate = !zero_on_left;
2672 break;
2673
2674 case ir_binop_gequal:
2675 switch_order = true;
2676 negate = zero_on_left;
2677 break;
2678
2679 default:
2680 /* This isn't the right kind of comparison afterall, so make sure
2681 * the whole condition is visited.
2682 */
2683 src_ir = ir;
2684 break;
2685 }
2686 }
2687 }
2688
2689 src_ir->accept(this);
2690
2691 /* We use the TGSI_OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the
2692 * condition we produced is 0.0 or 1.0. By flipping the sign, we can
2693 * choose which value TGSI_OPCODE_CMP produces without an extra instruction
2694 * computing the condition.
2695 */
2696 if (negate)
2697 this->result.negate = ~this->result.negate;
2698
2699 return switch_order;
2700 }
2701
2702 void
2703 glsl_to_tgsi_visitor::emit_block_mov(ir_assignment *ir, const struct glsl_type *type,
2704 st_dst_reg *l, st_src_reg *r,
2705 st_src_reg *cond, bool cond_swap)
2706 {
2707 if (type->base_type == GLSL_TYPE_STRUCT) {
2708 for (unsigned int i = 0; i < type->length; i++) {
2709 emit_block_mov(ir, type->fields.structure[i].type, l, r,
2710 cond, cond_swap);
2711 }
2712 return;
2713 }
2714
2715 if (type->is_array()) {
2716 for (unsigned int i = 0; i < type->length; i++) {
2717 emit_block_mov(ir, type->fields.array, l, r, cond, cond_swap);
2718 }
2719 return;
2720 }
2721
2722 if (type->is_matrix()) {
2723 const struct glsl_type *vec_type;
2724
2725 vec_type = glsl_type::get_instance(type->is_double() ? GLSL_TYPE_DOUBLE : GLSL_TYPE_FLOAT,
2726 type->vector_elements, 1);
2727
2728 for (int i = 0; i < type->matrix_columns; i++) {
2729 emit_block_mov(ir, vec_type, l, r, cond, cond_swap);
2730 }
2731 return;
2732 }
2733
2734 assert(type->is_scalar() || type->is_vector());
2735
2736 r->type = type->base_type;
2737 if (cond) {
2738 st_src_reg l_src = st_src_reg(*l);
2739 l_src.swizzle = swizzle_for_size(type->vector_elements);
2740
2741 if (native_integers) {
2742 emit_asm(ir, TGSI_OPCODE_UCMP, *l, *cond,
2743 cond_swap ? l_src : *r,
2744 cond_swap ? *r : l_src);
2745 } else {
2746 emit_asm(ir, TGSI_OPCODE_CMP, *l, *cond,
2747 cond_swap ? l_src : *r,
2748 cond_swap ? *r : l_src);
2749 }
2750 } else {
2751 emit_asm(ir, TGSI_OPCODE_MOV, *l, *r);
2752 }
2753 l->index++;
2754 r->index++;
2755 if (type->is_dual_slot_double()) {
2756 l->index++;
2757 if (r->is_double_vertex_input == false)
2758 r->index++;
2759 }
2760 }
2761
2762 void
2763 glsl_to_tgsi_visitor::visit(ir_assignment *ir)
2764 {
2765 st_dst_reg l;
2766 st_src_reg r;
2767
2768 ir->rhs->accept(this);
2769 r = this->result;
2770
2771 l = get_assignment_lhs(ir->lhs, this);
2772
2773 /* FINISHME: This should really set to the correct maximal writemask for each
2774 * FINISHME: component written (in the loops below). This case can only
2775 * FINISHME: occur for matrices, arrays, and structures.
2776 */
2777 if (ir->write_mask == 0) {
2778 assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector());
2779
2780 if (ir->lhs->type->is_array() || ir->lhs->type->without_array()->is_matrix()) {
2781 if (ir->lhs->type->without_array()->is_double()) {
2782 switch (ir->lhs->type->without_array()->vector_elements) {
2783 case 1:
2784 l.writemask = WRITEMASK_X;
2785 break;
2786 case 2:
2787 l.writemask = WRITEMASK_XY;
2788 break;
2789 case 3:
2790 l.writemask = WRITEMASK_XYZ;
2791 break;
2792 case 4:
2793 l.writemask = WRITEMASK_XYZW;
2794 break;
2795 }
2796 } else
2797 l.writemask = WRITEMASK_XYZW;
2798 }
2799 } else if (ir->lhs->type->is_scalar() &&
2800 !ir->lhs->type->is_double() &&
2801 ir->lhs->variable_referenced()->data.mode == ir_var_shader_out) {
2802 /* FINISHME: This hack makes writing to gl_FragDepth, which lives in the
2803 * FINISHME: W component of fragment shader output zero, work correctly.
2804 */
2805 l.writemask = WRITEMASK_XYZW;
2806 } else {
2807 int swizzles[4];
2808 int first_enabled_chan = 0;
2809 int rhs_chan = 0;
2810
2811 l.writemask = ir->write_mask;
2812
2813 for (int i = 0; i < 4; i++) {
2814 if (l.writemask & (1 << i)) {
2815 first_enabled_chan = GET_SWZ(r.swizzle, i);
2816 break;
2817 }
2818 }
2819
2820 /* Swizzle a small RHS vector into the channels being written.
2821 *
2822 * glsl ir treats write_mask as dictating how many channels are
2823 * present on the RHS while TGSI treats write_mask as just
2824 * showing which channels of the vec4 RHS get written.
2825 */
2826 for (int i = 0; i < 4; i++) {
2827 if (l.writemask & (1 << i))
2828 swizzles[i] = GET_SWZ(r.swizzle, rhs_chan++);
2829 else
2830 swizzles[i] = first_enabled_chan;
2831 }
2832 r.swizzle = MAKE_SWIZZLE4(swizzles[0], swizzles[1],
2833 swizzles[2], swizzles[3]);
2834 }
2835
2836 assert(l.file != PROGRAM_UNDEFINED);
2837 assert(r.file != PROGRAM_UNDEFINED);
2838
2839 if (ir->condition) {
2840 const bool switch_order = this->process_move_condition(ir->condition);
2841 st_src_reg condition = this->result;
2842
2843 emit_block_mov(ir, ir->lhs->type, &l, &r, &condition, switch_order);
2844 } else if (ir->rhs->as_expression() &&
2845 this->instructions.get_tail() &&
2846 ir->rhs == ((glsl_to_tgsi_instruction *)this->instructions.get_tail())->ir &&
2847 type_size(ir->lhs->type) == 1 &&
2848 l.writemask == ((glsl_to_tgsi_instruction *)this->instructions.get_tail())->dst[0].writemask) {
2849 /* To avoid emitting an extra MOV when assigning an expression to a
2850 * variable, emit the last instruction of the expression again, but
2851 * replace the destination register with the target of the assignment.
2852 * Dead code elimination will remove the original instruction.
2853 */
2854 glsl_to_tgsi_instruction *inst, *new_inst;
2855 inst = (glsl_to_tgsi_instruction *)this->instructions.get_tail();
2856 new_inst = emit_asm(ir, inst->op, l, inst->src[0], inst->src[1], inst->src[2], inst->src[3]);
2857 new_inst->saturate = inst->saturate;
2858 inst->dead_mask = inst->dst[0].writemask;
2859 } else {
2860 emit_block_mov(ir, ir->rhs->type, &l, &r, NULL, false);
2861 }
2862 }
2863
2864
2865 void
2866 glsl_to_tgsi_visitor::visit(ir_constant *ir)
2867 {
2868 st_src_reg src;
2869 GLdouble stack_vals[4] = { 0 };
2870 gl_constant_value *values = (gl_constant_value *) stack_vals;
2871 GLenum gl_type = GL_NONE;
2872 unsigned int i;
2873 static int in_array = 0;
2874 gl_register_file file = in_array ? PROGRAM_CONSTANT : PROGRAM_IMMEDIATE;
2875
2876 /* Unfortunately, 4 floats is all we can get into
2877 * _mesa_add_typed_unnamed_constant. So, make a temp to store an
2878 * aggregate constant and move each constant value into it. If we
2879 * get lucky, copy propagation will eliminate the extra moves.
2880 */
2881 if (ir->type->base_type == GLSL_TYPE_STRUCT) {
2882 st_src_reg temp_base = get_temp(ir->type);
2883 st_dst_reg temp = st_dst_reg(temp_base);
2884
2885 foreach_in_list(ir_constant, field_value, &ir->components) {
2886 int size = type_size(field_value->type);
2887
2888 assert(size > 0);
2889
2890 field_value->accept(this);
2891 src = this->result;
2892
2893 for (i = 0; i < (unsigned int)size; i++) {
2894 emit_asm(ir, TGSI_OPCODE_MOV, temp, src);
2895
2896 src.index++;
2897 temp.index++;
2898 }
2899 }
2900 this->result = temp_base;
2901 return;
2902 }
2903
2904 if (ir->type->is_array()) {
2905 st_src_reg temp_base = get_temp(ir->type);
2906 st_dst_reg temp = st_dst_reg(temp_base);
2907 int size = type_size(ir->type->fields.array);
2908
2909 assert(size > 0);
2910 in_array++;
2911
2912 for (i = 0; i < ir->type->length; i++) {
2913 ir->array_elements[i]->accept(this);
2914 src = this->result;
2915 for (int j = 0; j < size; j++) {
2916 emit_asm(ir, TGSI_OPCODE_MOV, temp, src);
2917
2918 src.index++;
2919 temp.index++;
2920 }
2921 }
2922 this->result = temp_base;
2923 in_array--;
2924 return;
2925 }
2926
2927 if (ir->type->is_matrix()) {
2928 st_src_reg mat = get_temp(ir->type);
2929 st_dst_reg mat_column = st_dst_reg(mat);
2930
2931 for (i = 0; i < ir->type->matrix_columns; i++) {
2932 switch (ir->type->base_type) {
2933 case GLSL_TYPE_FLOAT:
2934 values = (gl_constant_value *) &ir->value.f[i * ir->type->vector_elements];
2935
2936 src = st_src_reg(file, -1, ir->type->base_type);
2937 src.index = add_constant(file,
2938 values,
2939 ir->type->vector_elements,
2940 GL_FLOAT,
2941 &src.swizzle);
2942 emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
2943 break;
2944 case GLSL_TYPE_DOUBLE:
2945 values = (gl_constant_value *) &ir->value.d[i * ir->type->vector_elements];
2946 src = st_src_reg(file, -1, ir->type->base_type);
2947 src.index = add_constant(file,
2948 values,
2949 ir->type->vector_elements,
2950 GL_DOUBLE,
2951 &src.swizzle);
2952 if (ir->type->vector_elements >= 2) {
2953 mat_column.writemask = WRITEMASK_XY;
2954 src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Y);
2955 emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
2956 } else {
2957 mat_column.writemask = WRITEMASK_X;
2958 src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X);
2959 emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
2960 }
2961 src.index++;
2962 if (ir->type->vector_elements > 2) {
2963 if (ir->type->vector_elements == 4) {
2964 mat_column.writemask = WRITEMASK_ZW;
2965 src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Y);
2966 emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
2967 } else {
2968 mat_column.writemask = WRITEMASK_Z;
2969 src.swizzle = MAKE_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y);
2970 emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
2971 mat_column.writemask = WRITEMASK_XYZW;
2972 src.swizzle = SWIZZLE_XYZW;
2973 }
2974 mat_column.index++;
2975 }
2976 break;
2977 default:
2978 unreachable("Illegal matrix constant type.\n");
2979 break;
2980 }
2981 mat_column.index++;
2982 }
2983 this->result = mat;
2984 return;
2985 }
2986
2987 switch (ir->type->base_type) {
2988 case GLSL_TYPE_FLOAT:
2989 gl_type = GL_FLOAT;
2990 for (i = 0; i < ir->type->vector_elements; i++) {
2991 values[i].f = ir->value.f[i];
2992 }
2993 break;
2994 case GLSL_TYPE_DOUBLE:
2995 gl_type = GL_DOUBLE;
2996 for (i = 0; i < ir->type->vector_elements; i++) {
2997 values[i * 2].i = *(uint32_t *)&ir->value.d[i];
2998 values[i * 2 + 1].i = *(((uint32_t *)&ir->value.d[i]) + 1);
2999 }
3000 break;
3001 case GLSL_TYPE_UINT:
3002 gl_type = native_integers ? GL_UNSIGNED_INT : GL_FLOAT;
3003 for (i = 0; i < ir->type->vector_elements; i++) {
3004 if (native_integers)
3005 values[i].u = ir->value.u[i];
3006 else
3007 values[i].f = ir->value.u[i];
3008 }
3009 break;
3010 case GLSL_TYPE_INT:
3011 gl_type = native_integers ? GL_INT : GL_FLOAT;
3012 for (i = 0; i < ir->type->vector_elements; i++) {
3013 if (native_integers)
3014 values[i].i = ir->value.i[i];
3015 else
3016 values[i].f = ir->value.i[i];
3017 }
3018 break;
3019 case GLSL_TYPE_BOOL:
3020 gl_type = native_integers ? GL_BOOL : GL_FLOAT;
3021 for (i = 0; i < ir->type->vector_elements; i++) {
3022 values[i].u = ir->value.b[i] ? ctx->Const.UniformBooleanTrue : 0;
3023 }
3024 break;
3025 default:
3026 assert(!"Non-float/uint/int/bool constant");
3027 }
3028
3029 this->result = st_src_reg(file, -1, ir->type);
3030 this->result.index = add_constant(file,
3031 values,
3032 ir->type->vector_elements,
3033 gl_type,
3034 &this->result.swizzle);
3035 }
3036
3037 function_entry *
3038 glsl_to_tgsi_visitor::get_function_signature(ir_function_signature *sig)
3039 {
3040 foreach_in_list_use_after(function_entry, entry, &this->function_signatures) {
3041 if (entry->sig == sig)
3042 return entry;
3043 }
3044
3045 entry = ralloc(mem_ctx, function_entry);
3046 entry->sig = sig;
3047 entry->sig_id = this->next_signature_id++;
3048 entry->bgn_inst = NULL;
3049
3050 /* Allocate storage for all the parameters. */
3051 foreach_in_list(ir_variable, param, &sig->parameters) {
3052 variable_storage *storage;
3053
3054 storage = find_variable_storage(param);
3055 assert(!storage);
3056
3057 st_src_reg src = get_temp(param->type);
3058
3059 storage = new(mem_ctx) variable_storage(param, src.file, src.index);
3060 this->variables.push_tail(storage);
3061 }
3062
3063 if (!sig->return_type->is_void()) {
3064 entry->return_reg = get_temp(sig->return_type);
3065 } else {
3066 entry->return_reg = undef_src;
3067 }
3068
3069 this->function_signatures.push_tail(entry);
3070 return entry;
3071 }
3072
3073 void
3074 glsl_to_tgsi_visitor::visit(ir_call *ir)
3075 {
3076 glsl_to_tgsi_instruction *call_inst;
3077 ir_function_signature *sig = ir->callee;
3078 function_entry *entry = get_function_signature(sig);
3079 int i;
3080
3081 /* Process in parameters. */
3082 foreach_two_lists(formal_node, &sig->parameters,
3083 actual_node, &ir->actual_parameters) {
3084 ir_rvalue *param_rval = (ir_rvalue *) actual_node;
3085 ir_variable *param = (ir_variable *) formal_node;
3086
3087 if (param->data.mode == ir_var_function_in ||
3088 param->data.mode == ir_var_function_inout) {
3089 variable_storage *storage = find_variable_storage(param);
3090 assert(storage);
3091
3092 param_rval->accept(this);
3093 st_src_reg r = this->result;
3094
3095 st_dst_reg l;
3096 l.file = storage->file;
3097 l.index = storage->index;
3098 l.reladdr = NULL;
3099 l.writemask = WRITEMASK_XYZW;
3100 l.cond_mask = COND_TR;
3101
3102 for (i = 0; i < type_size(param->type); i++) {
3103 emit_asm(ir, TGSI_OPCODE_MOV, l, r);
3104 l.index++;
3105 r.index++;
3106 }
3107 }
3108 }
3109
3110 /* Emit call instruction */
3111 call_inst = emit_asm(ir, TGSI_OPCODE_CAL);
3112 call_inst->function = entry;
3113
3114 /* Process out parameters. */
3115 foreach_two_lists(formal_node, &sig->parameters,
3116 actual_node, &ir->actual_parameters) {
3117 ir_rvalue *param_rval = (ir_rvalue *) actual_node;
3118 ir_variable *param = (ir_variable *) formal_node;
3119
3120 if (param->data.mode == ir_var_function_out ||
3121 param->data.mode == ir_var_function_inout) {
3122 variable_storage *storage = find_variable_storage(param);
3123 assert(storage);
3124
3125 st_src_reg r;
3126 r.file = storage->file;
3127 r.index = storage->index;
3128 r.reladdr = NULL;
3129 r.swizzle = SWIZZLE_NOOP;
3130 r.negate = 0;
3131
3132 param_rval->accept(this);
3133 st_dst_reg l = st_dst_reg(this->result);
3134
3135 for (i = 0; i < type_size(param->type); i++) {
3136 emit_asm(ir, TGSI_OPCODE_MOV, l, r);
3137 l.index++;
3138 r.index++;
3139 }
3140 }
3141 }
3142
3143 /* Process return value. */
3144 this->result = entry->return_reg;
3145 }
3146
3147 void
3148 glsl_to_tgsi_visitor::visit(ir_texture *ir)
3149 {
3150 st_src_reg result_src, coord, cube_sc, lod_info, projector, dx, dy;
3151 st_src_reg offset[MAX_GLSL_TEXTURE_OFFSET], sample_index, component;
3152 st_src_reg levels_src;
3153 st_dst_reg result_dst, coord_dst, cube_sc_dst;
3154 glsl_to_tgsi_instruction *inst = NULL;
3155 unsigned opcode = TGSI_OPCODE_NOP;
3156 const glsl_type *sampler_type = ir->sampler->type;
3157 ir_rvalue *sampler_index =
3158 _mesa_get_sampler_array_nonconst_index(ir->sampler);
3159 bool is_cube_array = false;
3160 unsigned i;
3161
3162 /* if we are a cube array sampler */
3163 if ((sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
3164 sampler_type->sampler_array)) {
3165 is_cube_array = true;
3166 }
3167
3168 if (ir->coordinate) {
3169 ir->coordinate->accept(this);
3170
3171 /* Put our coords in a temp. We'll need to modify them for shadow,
3172 * projection, or LOD, so the only case we'd use it as is is if
3173 * we're doing plain old texturing. The optimization passes on
3174 * glsl_to_tgsi_visitor should handle cleaning up our mess in that case.
3175 */
3176 coord = get_temp(glsl_type::vec4_type);
3177 coord_dst = st_dst_reg(coord);
3178 coord_dst.writemask = (1 << ir->coordinate->type->vector_elements) - 1;
3179 emit_asm(ir, TGSI_OPCODE_MOV, coord_dst, this->result);
3180 }
3181
3182 if (ir->projector) {
3183 ir->projector->accept(this);
3184 projector = this->result;
3185 }
3186
3187 /* Storage for our result. Ideally for an assignment we'd be using
3188 * the actual storage for the result here, instead.
3189 */
3190 result_src = get_temp(ir->type);
3191 result_dst = st_dst_reg(result_src);
3192
3193 switch (ir->op) {
3194 case ir_tex:
3195 opcode = (is_cube_array && ir->shadow_comparitor) ? TGSI_OPCODE_TEX2 : TGSI_OPCODE_TEX;
3196 if (ir->offset) {
3197 ir->offset->accept(this);
3198 offset[0] = this->result;
3199 }
3200 break;
3201 case ir_txb:
3202 if (is_cube_array ||
3203 sampler_type == glsl_type::samplerCubeShadow_type) {
3204 opcode = TGSI_OPCODE_TXB2;
3205 }
3206 else {
3207 opcode = TGSI_OPCODE_TXB;
3208 }
3209 ir->lod_info.bias->accept(this);
3210 lod_info = this->result;
3211 if (ir->offset) {
3212 ir->offset->accept(this);
3213 offset[0] = this->result;
3214 }
3215 break;
3216 case ir_txl:
3217 opcode = is_cube_array ? TGSI_OPCODE_TXL2 : TGSI_OPCODE_TXL;
3218 ir->lod_info.lod->accept(this);
3219 lod_info = this->result;
3220 if (ir->offset) {
3221 ir->offset->accept(this);
3222 offset[0] = this->result;
3223 }
3224 break;
3225 case ir_txd:
3226 opcode = TGSI_OPCODE_TXD;
3227 ir->lod_info.grad.dPdx->accept(this);
3228 dx = this->result;
3229 ir->lod_info.grad.dPdy->accept(this);
3230 dy = this->result;
3231 if (ir->offset) {
3232 ir->offset->accept(this);
3233 offset[0] = this->result;
3234 }
3235 break;
3236 case ir_txs:
3237 opcode = TGSI_OPCODE_TXQ;
3238 ir->lod_info.lod->accept(this);
3239 lod_info = this->result;
3240 break;
3241 case ir_query_levels:
3242 opcode = TGSI_OPCODE_TXQ;
3243 lod_info = undef_src;
3244 levels_src = get_temp(ir->type);
3245 break;
3246 case ir_txf:
3247 opcode = TGSI_OPCODE_TXF;
3248 ir->lod_info.lod->accept(this);
3249 lod_info = this->result;
3250 if (ir->offset) {
3251 ir->offset->accept(this);
3252 offset[0] = this->result;
3253 }
3254 break;
3255 case ir_txf_ms:
3256 opcode = TGSI_OPCODE_TXF;
3257 ir->lod_info.sample_index->accept(this);
3258 sample_index = this->result;
3259 break;
3260 case ir_tg4:
3261 opcode = TGSI_OPCODE_TG4;
3262 ir->lod_info.component->accept(this);
3263 component = this->result;
3264 if (ir->offset) {
3265 ir->offset->accept(this);
3266 if (ir->offset->type->base_type == GLSL_TYPE_ARRAY) {
3267 const glsl_type *elt_type = ir->offset->type->fields.array;
3268 for (i = 0; i < ir->offset->type->length; i++) {
3269 offset[i] = this->result;
3270 offset[i].index += i * type_size(elt_type);
3271 offset[i].type = elt_type->base_type;
3272 offset[i].swizzle = swizzle_for_size(elt_type->vector_elements);
3273 }
3274 } else {
3275 offset[0] = this->result;
3276 }
3277 }
3278 break;
3279 case ir_lod:
3280 opcode = TGSI_OPCODE_LODQ;
3281 break;
3282 case ir_texture_samples:
3283 opcode = TGSI_OPCODE_TXQS;
3284 break;
3285 case ir_samples_identical:
3286 unreachable("Unexpected ir_samples_identical opcode");
3287 }
3288
3289 if (ir->projector) {
3290 if (opcode == TGSI_OPCODE_TEX) {
3291 /* Slot the projector in as the last component of the coord. */
3292 coord_dst.writemask = WRITEMASK_W;
3293 emit_asm(ir, TGSI_OPCODE_MOV, coord_dst, projector);
3294 coord_dst.writemask = WRITEMASK_XYZW;
3295 opcode = TGSI_OPCODE_TXP;
3296 } else {
3297 st_src_reg coord_w = coord;
3298 coord_w.swizzle = SWIZZLE_WWWW;
3299
3300 /* For the other TEX opcodes there's no projective version
3301 * since the last slot is taken up by LOD info. Do the
3302 * projective divide now.
3303 */
3304 coord_dst.writemask = WRITEMASK_W;
3305 emit_asm(ir, TGSI_OPCODE_RCP, coord_dst, projector);
3306
3307 /* In the case where we have to project the coordinates "by hand,"
3308 * the shadow comparator value must also be projected.
3309 */
3310 st_src_reg tmp_src = coord;
3311 if (ir->shadow_comparitor) {
3312 /* Slot the shadow value in as the second to last component of the
3313 * coord.
3314 */
3315 ir->shadow_comparitor->accept(this);
3316
3317 tmp_src = get_temp(glsl_type::vec4_type);
3318 st_dst_reg tmp_dst = st_dst_reg(tmp_src);
3319
3320 /* Projective division not allowed for array samplers. */
3321 assert(!sampler_type->sampler_array);
3322
3323 tmp_dst.writemask = WRITEMASK_Z;
3324 emit_asm(ir, TGSI_OPCODE_MOV, tmp_dst, this->result);
3325
3326 tmp_dst.writemask = WRITEMASK_XY;
3327 emit_asm(ir, TGSI_OPCODE_MOV, tmp_dst, coord);
3328 }
3329
3330 coord_dst.writemask = WRITEMASK_XYZ;
3331 emit_asm(ir, TGSI_OPCODE_MUL, coord_dst, tmp_src, coord_w);
3332
3333 coord_dst.writemask = WRITEMASK_XYZW;
3334 coord.swizzle = SWIZZLE_XYZW;
3335 }
3336 }
3337
3338 /* If projection is done and the opcode is not TGSI_OPCODE_TXP, then the shadow
3339 * comparator was put in the correct place (and projected) by the code,
3340 * above, that handles by-hand projection.
3341 */
3342 if (ir->shadow_comparitor && (!ir->projector || opcode == TGSI_OPCODE_TXP)) {
3343 /* Slot the shadow value in as the second to last component of the
3344 * coord.
3345 */
3346 ir->shadow_comparitor->accept(this);
3347
3348 if (is_cube_array) {
3349 cube_sc = get_temp(glsl_type::float_type);
3350 cube_sc_dst = st_dst_reg(cube_sc);
3351 cube_sc_dst.writemask = WRITEMASK_X;
3352 emit_asm(ir, TGSI_OPCODE_MOV, cube_sc_dst, this->result);
3353 cube_sc_dst.writemask = WRITEMASK_X;
3354 }
3355 else {
3356 if ((sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_2D &&
3357 sampler_type->sampler_array) ||
3358 sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE) {
3359 coord_dst.writemask = WRITEMASK_W;
3360 } else {
3361 coord_dst.writemask = WRITEMASK_Z;
3362 }
3363 emit_asm(ir, TGSI_OPCODE_MOV, coord_dst, this->result);
3364 coord_dst.writemask = WRITEMASK_XYZW;
3365 }
3366 }
3367
3368 if (ir->op == ir_txf_ms) {
3369 coord_dst.writemask = WRITEMASK_W;
3370 emit_asm(ir, TGSI_OPCODE_MOV, coord_dst, sample_index);
3371 coord_dst.writemask = WRITEMASK_XYZW;
3372 } else if (opcode == TGSI_OPCODE_TXL || opcode == TGSI_OPCODE_TXB ||
3373 opcode == TGSI_OPCODE_TXF) {
3374 /* TGSI stores LOD or LOD bias in the last channel of the coords. */
3375 coord_dst.writemask = WRITEMASK_W;
3376 emit_asm(ir, TGSI_OPCODE_MOV, coord_dst, lod_info);
3377 coord_dst.writemask = WRITEMASK_XYZW;
3378 }
3379
3380 if (sampler_index) {
3381 sampler_index->accept(this);
3382 emit_arl(ir, sampler_reladdr, this->result);
3383 }
3384
3385 if (opcode == TGSI_OPCODE_TXD)
3386 inst = emit_asm(ir, opcode, result_dst, coord, dx, dy);
3387 else if (opcode == TGSI_OPCODE_TXQ) {
3388 if (ir->op == ir_query_levels) {
3389 /* the level is stored in W */
3390 inst = emit_asm(ir, opcode, st_dst_reg(levels_src), lod_info);
3391 result_dst.writemask = WRITEMASK_X;
3392 levels_src.swizzle = SWIZZLE_WWWW;
3393 emit_asm(ir, TGSI_OPCODE_MOV, result_dst, levels_src);
3394 } else
3395 inst = emit_asm(ir, opcode, result_dst, lod_info);
3396 } else if (opcode == TGSI_OPCODE_TXQS) {
3397 inst = emit_asm(ir, opcode, result_dst);
3398 } else if (opcode == TGSI_OPCODE_TXF) {
3399 inst = emit_asm(ir, opcode, result_dst, coord);
3400 } else if (opcode == TGSI_OPCODE_TXL2 || opcode == TGSI_OPCODE_TXB2) {
3401 inst = emit_asm(ir, opcode, result_dst, coord, lod_info);
3402 } else if (opcode == TGSI_OPCODE_TEX2) {
3403 inst = emit_asm(ir, opcode, result_dst, coord, cube_sc);
3404 } else if (opcode == TGSI_OPCODE_TG4) {
3405 if (is_cube_array && ir->shadow_comparitor) {
3406 inst = emit_asm(ir, opcode, result_dst, coord, cube_sc);
3407 } else {
3408 inst = emit_asm(ir, opcode, result_dst, coord, component);
3409 }
3410 } else
3411 inst = emit_asm(ir, opcode, result_dst, coord);
3412
3413 if (ir->shadow_comparitor)
3414 inst->tex_shadow = GL_TRUE;
3415
3416 inst->sampler.index = _mesa_get_sampler_uniform_value(ir->sampler,
3417 this->shader_program,
3418 this->prog);
3419 if (sampler_index) {
3420 inst->sampler.reladdr = ralloc(mem_ctx, st_src_reg);
3421 memcpy(inst->sampler.reladdr, &sampler_reladdr, sizeof(sampler_reladdr));
3422 inst->sampler_array_size =
3423 ir->sampler->as_dereference_array()->array->type->array_size();
3424 } else {
3425 inst->sampler_array_size = 1;
3426 }
3427
3428 if (ir->offset) {
3429 for (i = 0; i < MAX_GLSL_TEXTURE_OFFSET && offset[i].file != PROGRAM_UNDEFINED; i++)
3430 inst->tex_offsets[i] = offset[i];
3431 inst->tex_offset_num_offset = i;
3432 }
3433
3434 switch (sampler_type->sampler_dimensionality) {
3435 case GLSL_SAMPLER_DIM_1D:
3436 inst->tex_target = (sampler_type->sampler_array)
3437 ? TEXTURE_1D_ARRAY_INDEX : TEXTURE_1D_INDEX;
3438 break;
3439 case GLSL_SAMPLER_DIM_2D:
3440 inst->tex_target = (sampler_type->sampler_array)
3441 ? TEXTURE_2D_ARRAY_INDEX : TEXTURE_2D_INDEX;
3442 break;
3443 case GLSL_SAMPLER_DIM_3D:
3444 inst->tex_target = TEXTURE_3D_INDEX;
3445 break;
3446 case GLSL_SAMPLER_DIM_CUBE:
3447 inst->tex_target = (sampler_type->sampler_array)
3448 ? TEXTURE_CUBE_ARRAY_INDEX : TEXTURE_CUBE_INDEX;
3449 break;
3450 case GLSL_SAMPLER_DIM_RECT:
3451 inst->tex_target = TEXTURE_RECT_INDEX;
3452 break;
3453 case GLSL_SAMPLER_DIM_BUF:
3454 inst->tex_target = TEXTURE_BUFFER_INDEX;
3455 break;
3456 case GLSL_SAMPLER_DIM_EXTERNAL:
3457 inst->tex_target = TEXTURE_EXTERNAL_INDEX;
3458 break;
3459 case GLSL_SAMPLER_DIM_MS:
3460 inst->tex_target = (sampler_type->sampler_array)
3461 ? TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX : TEXTURE_2D_MULTISAMPLE_INDEX;
3462 break;
3463 default:
3464 assert(!"Should not get here.");
3465 }
3466
3467 inst->tex_type = ir->type->base_type;
3468
3469 this->result = result_src;
3470 }
3471
3472 void
3473 glsl_to_tgsi_visitor::visit(ir_return *ir)
3474 {
3475 if (ir->get_value()) {
3476 st_dst_reg l;
3477 int i;
3478
3479 assert(current_function);
3480
3481 ir->get_value()->accept(this);
3482 st_src_reg r = this->result;
3483
3484 l = st_dst_reg(current_function->return_reg);
3485
3486 for (i = 0; i < type_size(current_function->sig->return_type); i++) {
3487 emit_asm(ir, TGSI_OPCODE_MOV, l, r);
3488 l.index++;
3489 r.index++;
3490 }
3491 }
3492
3493 emit_asm(ir, TGSI_OPCODE_RET);
3494 }
3495
3496 void
3497 glsl_to_tgsi_visitor::visit(ir_discard *ir)
3498 {
3499 if (ir->condition) {
3500 ir->condition->accept(this);
3501 st_src_reg condition = this->result;
3502
3503 /* Convert the bool condition to a float so we can negate. */
3504 if (native_integers) {
3505 st_src_reg temp = get_temp(ir->condition->type);
3506 emit_asm(ir, TGSI_OPCODE_AND, st_dst_reg(temp),
3507 condition, st_src_reg_for_float(1.0));
3508 condition = temp;
3509 }
3510
3511 condition.negate = ~condition.negate;
3512 emit_asm(ir, TGSI_OPCODE_KILL_IF, undef_dst, condition);
3513 } else {
3514 /* unconditional kil */
3515 emit_asm(ir, TGSI_OPCODE_KILL);
3516 }
3517 }
3518
3519 void
3520 glsl_to_tgsi_visitor::visit(ir_if *ir)
3521 {
3522 unsigned if_opcode;
3523 glsl_to_tgsi_instruction *if_inst;
3524
3525 ir->condition->accept(this);
3526 assert(this->result.file != PROGRAM_UNDEFINED);
3527
3528 if_opcode = native_integers ? TGSI_OPCODE_UIF : TGSI_OPCODE_IF;
3529
3530 if_inst = emit_asm(ir->condition, if_opcode, undef_dst, this->result);
3531
3532 this->instructions.push_tail(if_inst);
3533
3534 visit_exec_list(&ir->then_instructions, this);
3535
3536 if (!ir->else_instructions.is_empty()) {
3537 emit_asm(ir->condition, TGSI_OPCODE_ELSE);
3538 visit_exec_list(&ir->else_instructions, this);
3539 }
3540
3541 if_inst = emit_asm(ir->condition, TGSI_OPCODE_ENDIF);
3542 }
3543
3544
3545 void
3546 glsl_to_tgsi_visitor::visit(ir_emit_vertex *ir)
3547 {
3548 assert(this->prog->Target == GL_GEOMETRY_PROGRAM_NV);
3549
3550 ir->stream->accept(this);
3551 emit_asm(ir, TGSI_OPCODE_EMIT, undef_dst, this->result);
3552 }
3553
3554 void
3555 glsl_to_tgsi_visitor::visit(ir_end_primitive *ir)
3556 {
3557 assert(this->prog->Target == GL_GEOMETRY_PROGRAM_NV);
3558
3559 ir->stream->accept(this);
3560 emit_asm(ir, TGSI_OPCODE_ENDPRIM, undef_dst, this->result);
3561 }
3562
3563 void
3564 glsl_to_tgsi_visitor::visit(ir_barrier *ir)
3565 {
3566 assert(this->prog->Target == GL_TESS_CONTROL_PROGRAM_NV ||
3567 this->prog->Target == GL_COMPUTE_PROGRAM_NV);
3568
3569 emit_asm(ir, TGSI_OPCODE_BARRIER);
3570 }
3571
3572 glsl_to_tgsi_visitor::glsl_to_tgsi_visitor()
3573 {
3574 result.file = PROGRAM_UNDEFINED;
3575 next_temp = 1;
3576 array_sizes = NULL;
3577 max_num_arrays = 0;
3578 next_array = 0;
3579 num_input_arrays = 0;
3580 num_output_arrays = 0;
3581 next_signature_id = 1;
3582 num_immediates = 0;
3583 current_function = NULL;
3584 num_address_regs = 0;
3585 samplers_used = 0;
3586 indirect_addr_consts = false;
3587 wpos_transform_const = -1;
3588 glsl_version = 0;
3589 native_integers = false;
3590 mem_ctx = ralloc_context(NULL);
3591 ctx = NULL;
3592 prog = NULL;
3593 shader_program = NULL;
3594 shader = NULL;
3595 options = NULL;
3596 have_sqrt = false;
3597 have_fma = false;
3598 }
3599
3600 glsl_to_tgsi_visitor::~glsl_to_tgsi_visitor()
3601 {
3602 free(array_sizes);
3603 ralloc_free(mem_ctx);
3604 }
3605
3606 extern "C" void free_glsl_to_tgsi_visitor(glsl_to_tgsi_visitor *v)
3607 {
3608 delete v;
3609 }
3610
3611
3612 /**
3613 * Count resources used by the given gpu program (number of texture
3614 * samplers, etc).
3615 */
3616 static void
3617 count_resources(glsl_to_tgsi_visitor *v, gl_program *prog)
3618 {
3619 v->samplers_used = 0;
3620
3621 foreach_in_list(glsl_to_tgsi_instruction, inst, &v->instructions) {
3622 if (inst->info->is_tex) {
3623 for (int i = 0; i < inst->sampler_array_size; i++) {
3624 unsigned idx = inst->sampler.index + i;
3625 v->samplers_used |= 1 << idx;
3626
3627 debug_assert(idx < (int)ARRAY_SIZE(v->sampler_types));
3628 v->sampler_types[idx] = inst->tex_type;
3629 v->sampler_targets[idx] =
3630 st_translate_texture_target(inst->tex_target, inst->tex_shadow);
3631
3632 if (inst->tex_shadow) {
3633 prog->ShadowSamplers |= 1 << (inst->sampler.index + i);
3634 }
3635 }
3636 }
3637 }
3638 prog->SamplersUsed = v->samplers_used;
3639
3640 if (v->shader_program != NULL)
3641 _mesa_update_shader_textures_used(v->shader_program, prog);
3642 }
3643
3644 /**
3645 * Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which
3646 * are read from the given src in this instruction
3647 */
3648 static int
3649 get_src_arg_mask(st_dst_reg dst, st_src_reg src)
3650 {
3651 int read_mask = 0, comp;
3652
3653 /* Now, given the src swizzle and the written channels, find which
3654 * components are actually read
3655 */
3656 for (comp = 0; comp < 4; ++comp) {
3657 const unsigned coord = GET_SWZ(src.swizzle, comp);
3658 assert(coord < 4);
3659 if (dst.writemask & (1 << comp) && coord <= SWIZZLE_W)
3660 read_mask |= 1 << coord;
3661 }
3662
3663 return read_mask;
3664 }
3665
3666 /**
3667 * This pass replaces CMP T0, T1 T2 T0 with MOV T0, T2 when the CMP
3668 * instruction is the first instruction to write to register T0. There are
3669 * several lowering passes done in GLSL IR (e.g. branches and
3670 * relative addressing) that create a large number of conditional assignments
3671 * that ir_to_mesa converts to CMP instructions like the one mentioned above.
3672 *
3673 * Here is why this conversion is safe:
3674 * CMP T0, T1 T2 T0 can be expanded to:
3675 * if (T1 < 0.0)
3676 * MOV T0, T2;
3677 * else
3678 * MOV T0, T0;
3679 *
3680 * If (T1 < 0.0) evaluates to true then our replacement MOV T0, T2 is the same
3681 * as the original program. If (T1 < 0.0) evaluates to false, executing
3682 * MOV T0, T0 will store a garbage value in T0 since T0 is uninitialized.
3683 * Therefore, it doesn't matter that we are replacing MOV T0, T0 with MOV T0, T2
3684 * because any instruction that was going to read from T0 after this was going
3685 * to read a garbage value anyway.
3686 */
3687 void
3688 glsl_to_tgsi_visitor::simplify_cmp(void)
3689 {
3690 int tempWritesSize = 0;
3691 unsigned *tempWrites = NULL;
3692 unsigned outputWrites[VARYING_SLOT_TESS_MAX];
3693
3694 memset(outputWrites, 0, sizeof(outputWrites));
3695
3696 foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
3697 unsigned prevWriteMask = 0;
3698
3699 /* Give up if we encounter relative addressing or flow control. */
3700 if (inst->dst[0].reladdr || inst->dst[0].reladdr2 ||
3701 inst->dst[1].reladdr || inst->dst[1].reladdr2 ||
3702 tgsi_get_opcode_info(inst->op)->is_branch ||
3703 inst->op == TGSI_OPCODE_BGNSUB ||
3704 inst->op == TGSI_OPCODE_CONT ||
3705 inst->op == TGSI_OPCODE_END ||
3706 inst->op == TGSI_OPCODE_ENDSUB ||
3707 inst->op == TGSI_OPCODE_RET) {
3708 break;
3709 }
3710
3711 if (inst->dst[0].file == PROGRAM_OUTPUT) {
3712 assert(inst->dst[0].index < (signed)ARRAY_SIZE(outputWrites));
3713 prevWriteMask = outputWrites[inst->dst[0].index];
3714 outputWrites[inst->dst[0].index] |= inst->dst[0].writemask;
3715 } else if (inst->dst[0].file == PROGRAM_TEMPORARY) {
3716 if (inst->dst[0].index >= tempWritesSize) {
3717 const int inc = 4096;
3718
3719 tempWrites = (unsigned*)
3720 realloc(tempWrites,
3721 (tempWritesSize + inc) * sizeof(unsigned));
3722 if (!tempWrites)
3723 return;
3724
3725 memset(tempWrites + tempWritesSize, 0, inc * sizeof(unsigned));
3726 tempWritesSize += inc;
3727 }
3728
3729 prevWriteMask = tempWrites[inst->dst[0].index];
3730 tempWrites[inst->dst[0].index] |= inst->dst[0].writemask;
3731 } else
3732 continue;
3733
3734 /* For a CMP to be considered a conditional write, the destination
3735 * register and source register two must be the same. */
3736 if (inst->op == TGSI_OPCODE_CMP
3737 && !(inst->dst[0].writemask & prevWriteMask)
3738 && inst->src[2].file == inst->dst[0].file
3739 && inst->src[2].index == inst->dst[0].index
3740 && inst->dst[0].writemask == get_src_arg_mask(inst->dst[0], inst->src[2])) {
3741
3742 inst->op = TGSI_OPCODE_MOV;
3743 inst->src[0] = inst->src[1];
3744 }
3745 }
3746
3747 free(tempWrites);
3748 }
3749
3750 /* Replaces all references to a temporary register index with another index. */
3751 void
3752 glsl_to_tgsi_visitor::rename_temp_registers(int num_renames, struct rename_reg_pair *renames)
3753 {
3754 foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
3755 unsigned j;
3756 int k;
3757 for (j = 0; j < num_inst_src_regs(inst); j++) {
3758 if (inst->src[j].file == PROGRAM_TEMPORARY)
3759 for (k = 0; k < num_renames; k++)
3760 if (inst->src[j].index == renames[k].old_reg)
3761 inst->src[j].index = renames[k].new_reg;
3762 }
3763
3764 for (j = 0; j < inst->tex_offset_num_offset; j++) {
3765 if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY)
3766 for (k = 0; k < num_renames; k++)
3767 if (inst->tex_offsets[j].index == renames[k].old_reg)
3768 inst->tex_offsets[j].index = renames[k].new_reg;
3769 }
3770
3771 for (j = 0; j < num_inst_dst_regs(inst); j++) {
3772 if (inst->dst[j].file == PROGRAM_TEMPORARY)
3773 for (k = 0; k < num_renames; k++)
3774 if (inst->dst[j].index == renames[k].old_reg)
3775 inst->dst[j].index = renames[k].new_reg;
3776 }
3777 }
3778 }
3779
3780 void
3781 glsl_to_tgsi_visitor::get_first_temp_read(int *first_reads)
3782 {
3783 int depth = 0; /* loop depth */
3784 int loop_start = -1; /* index of the first active BGNLOOP (if any) */
3785 unsigned i = 0, j;
3786
3787 foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
3788 for (j = 0; j < num_inst_src_regs(inst); j++) {
3789 if (inst->src[j].file == PROGRAM_TEMPORARY) {
3790 if (first_reads[inst->src[j].index] == -1)
3791 first_reads[inst->src[j].index] = (depth == 0) ? i : loop_start;
3792 }
3793 }
3794 for (j = 0; j < inst->tex_offset_num_offset; j++) {
3795 if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY) {
3796 if (first_reads[inst->tex_offsets[j].index] == -1)
3797 first_reads[inst->tex_offsets[j].index] = (depth == 0) ? i : loop_start;
3798 }
3799 }
3800 if (inst->op == TGSI_OPCODE_BGNLOOP) {
3801 if(depth++ == 0)
3802 loop_start = i;
3803 } else if (inst->op == TGSI_OPCODE_ENDLOOP) {
3804 if (--depth == 0)
3805 loop_start = -1;
3806 }
3807 assert(depth >= 0);
3808 i++;
3809 }
3810 }
3811
3812 void
3813 glsl_to_tgsi_visitor::get_last_temp_read_first_temp_write(int *last_reads, int *first_writes)
3814 {
3815 int depth = 0; /* loop depth */
3816 int loop_start = -1; /* index of the first active BGNLOOP (if any) */
3817 unsigned i = 0, j;
3818 int k;
3819 foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
3820 for (j = 0; j < num_inst_src_regs(inst); j++) {
3821 if (inst->src[j].file == PROGRAM_TEMPORARY)
3822 last_reads[inst->src[j].index] = (depth == 0) ? i : -2;
3823 }
3824 for (j = 0; j < num_inst_dst_regs(inst); j++) {
3825 if (inst->dst[j].file == PROGRAM_TEMPORARY)
3826 if (first_writes[inst->dst[j].index] == -1)
3827 first_writes[inst->dst[j].index] = (depth == 0) ? i : loop_start;
3828 }
3829 for (j = 0; j < inst->tex_offset_num_offset; j++) {
3830 if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY)
3831 last_reads[inst->tex_offsets[j].index] = (depth == 0) ? i : -2;
3832 }
3833 if (inst->op == TGSI_OPCODE_BGNLOOP) {
3834 if(depth++ == 0)
3835 loop_start = i;
3836 } else if (inst->op == TGSI_OPCODE_ENDLOOP) {
3837 if (--depth == 0) {
3838 loop_start = -1;
3839 for (k = 0; k < this->next_temp; k++) {
3840 if (last_reads[k] == -2) {
3841 last_reads[k] = i;
3842 }
3843 }
3844 }
3845 }
3846 assert(depth >= 0);
3847 i++;
3848 }
3849 }
3850
3851 void
3852 glsl_to_tgsi_visitor::get_last_temp_write(int *last_writes)
3853 {
3854 int depth = 0; /* loop depth */
3855 int i = 0, k;
3856 unsigned j;
3857
3858 foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
3859 for (j = 0; j < num_inst_dst_regs(inst); j++) {
3860 if (inst->dst[j].file == PROGRAM_TEMPORARY)
3861 last_writes[inst->dst[j].index] = (depth == 0) ? i : -2;
3862 }
3863
3864 if (inst->op == TGSI_OPCODE_BGNLOOP)
3865 depth++;
3866 else if (inst->op == TGSI_OPCODE_ENDLOOP)
3867 if (--depth == 0) {
3868 for (k = 0; k < this->next_temp; k++) {
3869 if (last_writes[k] == -2) {
3870 last_writes[k] = i;
3871 }
3872 }
3873 }
3874 assert(depth >= 0);
3875 i++;
3876 }
3877 }
3878
3879 /*
3880 * On a basic block basis, tracks available PROGRAM_TEMPORARY register
3881 * channels for copy propagation and updates following instructions to
3882 * use the original versions.
3883 *
3884 * The glsl_to_tgsi_visitor lazily produces code assuming that this pass
3885 * will occur. As an example, a TXP production before this pass:
3886 *
3887 * 0: MOV TEMP[1], INPUT[4].xyyy;
3888 * 1: MOV TEMP[1].w, INPUT[4].wwww;
3889 * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
3890 *
3891 * and after:
3892 *
3893 * 0: MOV TEMP[1], INPUT[4].xyyy;
3894 * 1: MOV TEMP[1].w, INPUT[4].wwww;
3895 * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
3896 *
3897 * which allows for dead code elimination on TEMP[1]'s writes.
3898 */
3899 void
3900 glsl_to_tgsi_visitor::copy_propagate(void)
3901 {
3902 glsl_to_tgsi_instruction **acp = rzalloc_array(mem_ctx,
3903 glsl_to_tgsi_instruction *,
3904 this->next_temp * 4);
3905 int *acp_level = rzalloc_array(mem_ctx, int, this->next_temp * 4);
3906 int level = 0;
3907
3908 foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
3909 assert(inst->dst[0].file != PROGRAM_TEMPORARY
3910 || inst->dst[0].index < this->next_temp);
3911
3912 /* First, do any copy propagation possible into the src regs. */
3913 for (int r = 0; r < 3; r++) {
3914 glsl_to_tgsi_instruction *first = NULL;
3915 bool good = true;
3916 int acp_base = inst->src[r].index * 4;
3917
3918 if (inst->src[r].file != PROGRAM_TEMPORARY ||
3919 inst->src[r].reladdr ||
3920 inst->src[r].reladdr2)
3921 continue;
3922
3923 /* See if we can find entries in the ACP consisting of MOVs
3924 * from the same src register for all the swizzled channels
3925 * of this src register reference.
3926 */
3927 for (int i = 0; i < 4; i++) {
3928 int src_chan = GET_SWZ(inst->src[r].swizzle, i);
3929 glsl_to_tgsi_instruction *copy_chan = acp[acp_base + src_chan];
3930
3931 if (!copy_chan) {
3932 good = false;
3933 break;
3934 }
3935
3936 assert(acp_level[acp_base + src_chan] <= level);
3937
3938 if (!first) {
3939 first = copy_chan;
3940 } else {
3941 if (first->src[0].file != copy_chan->src[0].file ||
3942 first->src[0].index != copy_chan->src[0].index ||
3943 first->src[0].double_reg2 != copy_chan->src[0].double_reg2 ||
3944 first->src[0].index2D != copy_chan->src[0].index2D) {
3945 good = false;
3946 break;
3947 }
3948 }
3949 }
3950
3951 if (good) {
3952 /* We've now validated that we can copy-propagate to
3953 * replace this src register reference. Do it.
3954 */
3955 inst->src[r].file = first->src[0].file;
3956 inst->src[r].index = first->src[0].index;
3957 inst->src[r].index2D = first->src[0].index2D;
3958 inst->src[r].has_index2 = first->src[0].has_index2;
3959 inst->src[r].double_reg2 = first->src[0].double_reg2;
3960 inst->src[r].array_id = first->src[0].array_id;
3961
3962 int swizzle = 0;
3963 for (int i = 0; i < 4; i++) {
3964 int src_chan = GET_SWZ(inst->src[r].swizzle, i);
3965 glsl_to_tgsi_instruction *copy_inst = acp[acp_base + src_chan];
3966 swizzle |= (GET_SWZ(copy_inst->src[0].swizzle, src_chan) << (3 * i));
3967 }
3968 inst->src[r].swizzle = swizzle;
3969 }
3970 }
3971
3972 switch (inst->op) {
3973 case TGSI_OPCODE_BGNLOOP:
3974 case TGSI_OPCODE_ENDLOOP:
3975 /* End of a basic block, clear the ACP entirely. */
3976 memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
3977 break;
3978
3979 case TGSI_OPCODE_IF:
3980 case TGSI_OPCODE_UIF:
3981 ++level;
3982 break;
3983
3984 case TGSI_OPCODE_ENDIF:
3985 case TGSI_OPCODE_ELSE:
3986 /* Clear all channels written inside the block from the ACP, but
3987 * leaving those that were not touched.
3988 */
3989 for (int r = 0; r < this->next_temp; r++) {
3990 for (int c = 0; c < 4; c++) {
3991 if (!acp[4 * r + c])
3992 continue;
3993
3994 if (acp_level[4 * r + c] >= level)
3995 acp[4 * r + c] = NULL;
3996 }
3997 }
3998 if (inst->op == TGSI_OPCODE_ENDIF)
3999 --level;
4000 break;
4001
4002 default:
4003 /* Continuing the block, clear any written channels from
4004 * the ACP.
4005 */
4006 for (int d = 0; d < 2; d++) {
4007 if (inst->dst[d].file == PROGRAM_TEMPORARY && inst->dst[d].reladdr) {
4008 /* Any temporary might be written, so no copy propagation
4009 * across this instruction.
4010 */
4011 memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
4012 } else if (inst->dst[d].file == PROGRAM_OUTPUT &&
4013 inst->dst[d].reladdr) {
4014 /* Any output might be written, so no copy propagation
4015 * from outputs across this instruction.
4016 */
4017 for (int r = 0; r < this->next_temp; r++) {
4018 for (int c = 0; c < 4; c++) {
4019 if (!acp[4 * r + c])
4020 continue;
4021
4022 if (acp[4 * r + c]->src[0].file == PROGRAM_OUTPUT)
4023 acp[4 * r + c] = NULL;
4024 }
4025 }
4026 } else if (inst->dst[d].file == PROGRAM_TEMPORARY ||
4027 inst->dst[d].file == PROGRAM_OUTPUT) {
4028 /* Clear where it's used as dst. */
4029 if (inst->dst[d].file == PROGRAM_TEMPORARY) {
4030 for (int c = 0; c < 4; c++) {
4031 if (inst->dst[d].writemask & (1 << c))
4032 acp[4 * inst->dst[d].index + c] = NULL;
4033 }
4034 }
4035
4036 /* Clear where it's used as src. */
4037 for (int r = 0; r < this->next_temp; r++) {
4038 for (int c = 0; c < 4; c++) {
4039 if (!acp[4 * r + c])
4040 continue;
4041
4042 int src_chan = GET_SWZ(acp[4 * r + c]->src[0].swizzle, c);
4043
4044 if (acp[4 * r + c]->src[0].file == inst->dst[d].file &&
4045 acp[4 * r + c]->src[0].index == inst->dst[d].index &&
4046 inst->dst[d].writemask & (1 << src_chan)) {
4047 acp[4 * r + c] = NULL;
4048 }
4049 }
4050 }
4051 }
4052 }
4053 break;
4054 }
4055
4056 /* If this is a copy, add it to the ACP. */
4057 if (inst->op == TGSI_OPCODE_MOV &&
4058 inst->dst[0].file == PROGRAM_TEMPORARY &&
4059 !(inst->dst[0].file == inst->src[0].file &&
4060 inst->dst[0].index == inst->src[0].index) &&
4061 !inst->dst[0].reladdr &&
4062 !inst->dst[0].reladdr2 &&
4063 !inst->saturate &&
4064 inst->src[0].file != PROGRAM_ARRAY &&
4065 !inst->src[0].reladdr &&
4066 !inst->src[0].reladdr2 &&
4067 !inst->src[0].negate) {
4068 for (int i = 0; i < 4; i++) {
4069 if (inst->dst[0].writemask & (1 << i)) {
4070 acp[4 * inst->dst[0].index + i] = inst;
4071 acp_level[4 * inst->dst[0].index + i] = level;
4072 }
4073 }
4074 }
4075 }
4076
4077 ralloc_free(acp_level);
4078 ralloc_free(acp);
4079 }
4080
4081 /*
4082 * On a basic block basis, tracks available PROGRAM_TEMPORARY registers for dead
4083 * code elimination.
4084 *
4085 * The glsl_to_tgsi_visitor lazily produces code assuming that this pass
4086 * will occur. As an example, a TXP production after copy propagation but
4087 * before this pass:
4088 *
4089 * 0: MOV TEMP[1], INPUT[4].xyyy;
4090 * 1: MOV TEMP[1].w, INPUT[4].wwww;
4091 * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
4092 *
4093 * and after this pass:
4094 *
4095 * 0: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
4096 */
4097 int
4098 glsl_to_tgsi_visitor::eliminate_dead_code(void)
4099 {
4100 glsl_to_tgsi_instruction **writes = rzalloc_array(mem_ctx,
4101 glsl_to_tgsi_instruction *,
4102 this->next_temp * 4);
4103 int *write_level = rzalloc_array(mem_ctx, int, this->next_temp * 4);
4104 int level = 0;
4105 int removed = 0;
4106
4107 foreach_in_list(glsl_to_tgsi_instruction, inst, &this->instructions) {
4108 assert(inst->dst[0].file != PROGRAM_TEMPORARY
4109 || inst->dst[0].index < this->next_temp);
4110
4111 switch (inst->op) {
4112 case TGSI_OPCODE_BGNLOOP:
4113 case TGSI_OPCODE_ENDLOOP:
4114 case TGSI_OPCODE_CONT:
4115 case TGSI_OPCODE_BRK:
4116 /* End of a basic block, clear the write array entirely.
4117 *
4118 * This keeps us from killing dead code when the writes are
4119 * on either side of a loop, even when the register isn't touched
4120 * inside the loop. However, glsl_to_tgsi_visitor doesn't seem to emit
4121 * dead code of this type, so it shouldn't make a difference as long as
4122 * the dead code elimination pass in the GLSL compiler does its job.
4123 */
4124 memset(writes, 0, sizeof(*writes) * this->next_temp * 4);
4125 break;
4126
4127 case TGSI_OPCODE_ENDIF:
4128 case TGSI_OPCODE_ELSE:
4129 /* Promote the recorded level of all channels written inside the
4130 * preceding if or else block to the level above the if/else block.
4131 */
4132 for (int r = 0; r < this->next_temp; r++) {
4133 for (int c = 0; c < 4; c++) {
4134 if (!writes[4 * r + c])
4135 continue;
4136
4137 if (write_level[4 * r + c] == level)
4138 write_level[4 * r + c] = level-1;
4139 }
4140 }
4141 if(inst->op == TGSI_OPCODE_ENDIF)
4142 --level;
4143 break;
4144
4145 case TGSI_OPCODE_IF:
4146 case TGSI_OPCODE_UIF:
4147 ++level;
4148 /* fallthrough to default case to mark the condition as read */
4149 default:
4150 /* Continuing the block, clear any channels from the write array that
4151 * are read by this instruction.
4152 */
4153 for (unsigned i = 0; i < ARRAY_SIZE(inst->src); i++) {
4154 if (inst->src[i].file == PROGRAM_TEMPORARY && inst->src[i].reladdr){
4155 /* Any temporary might be read, so no dead code elimination
4156 * across this instruction.
4157 */
4158 memset(writes, 0, sizeof(*writes) * this->next_temp * 4);
4159 } else if (inst->src[i].file == PROGRAM_TEMPORARY) {
4160 /* Clear where it's used as src. */
4161 int src_chans = 1 << GET_SWZ(inst->src[i].swizzle, 0);
4162 src_chans |= 1 << GET_SWZ(inst->src[i].swizzle, 1);
4163 src_chans |= 1 << GET_SWZ(inst->src[i].swizzle, 2);
4164 src_chans |= 1 << GET_SWZ(inst->src[i].swizzle, 3);
4165
4166 for (int c = 0; c < 4; c++) {
4167 if (src_chans & (1 << c))
4168 writes[4 * inst->src[i].index + c] = NULL;
4169 }
4170 }
4171 }
4172 for (unsigned i = 0; i < inst->tex_offset_num_offset; i++) {
4173 if (inst->tex_offsets[i].file == PROGRAM_TEMPORARY && inst->tex_offsets[i].reladdr){
4174 /* Any temporary might be read, so no dead code elimination
4175 * across this instruction.
4176 */
4177 memset(writes, 0, sizeof(*writes) * this->next_temp * 4);
4178 } else if (inst->tex_offsets[i].file == PROGRAM_TEMPORARY) {
4179 /* Clear where it's used as src. */
4180 int src_chans = 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 0);
4181 src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 1);
4182 src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 2);
4183 src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 3);
4184
4185 for (int c = 0; c < 4; c++) {
4186 if (src_chans & (1 << c))
4187 writes[4 * inst->tex_offsets[i].index + c] = NULL;
4188 }
4189 }
4190 }
4191 break;
4192 }
4193
4194 /* If this instruction writes to a temporary, add it to the write array.
4195 * If there is already an instruction in the write array for one or more
4196 * of the channels, flag that channel write as dead.
4197 */
4198 for (unsigned i = 0; i < ARRAY_SIZE(inst->dst); i++) {
4199 if (inst->dst[i].file == PROGRAM_TEMPORARY &&
4200 !inst->dst[i].reladdr) {
4201 for (int c = 0; c < 4; c++) {
4202 if (inst->dst[i].writemask & (1 << c)) {
4203 if (writes[4 * inst->dst[i].index + c]) {
4204 if (write_level[4 * inst->dst[i].index + c] < level)
4205 continue;
4206 else
4207 writes[4 * inst->dst[i].index + c]->dead_mask |= (1 << c);
4208 }
4209 writes[4 * inst->dst[i].index + c] = inst;
4210 write_level[4 * inst->dst[i].index + c] = level;
4211 }
4212 }
4213 }
4214 }
4215 }
4216
4217 /* Anything still in the write array at this point is dead code. */
4218 for (int r = 0; r < this->next_temp; r++) {
4219 for (int c = 0; c < 4; c++) {
4220 glsl_to_tgsi_instruction *inst = writes[4 * r + c];
4221 if (inst)
4222 inst->dead_mask |= (1 << c);
4223 }
4224 }
4225
4226 /* Now actually remove the instructions that are completely dead and update
4227 * the writemask of other instructions with dead channels.
4228 */
4229 foreach_in_list_safe(glsl_to_tgsi_instruction, inst, &this->instructions) {
4230 if (!inst->dead_mask || !inst->dst[0].writemask)
4231 continue;
4232 else if ((inst->dst[0].writemask & ~inst->dead_mask) == 0) {
4233 inst->remove();
4234 delete inst;
4235 removed++;
4236 } else {
4237 if (inst->dst[0].type == GLSL_TYPE_DOUBLE) {
4238 if (inst->dead_mask == WRITEMASK_XY ||
4239 inst->dead_mask == WRITEMASK_ZW)
4240 inst->dst[0].writemask &= ~(inst->dead_mask);
4241 } else
4242 inst->dst[0].writemask &= ~(inst->dead_mask);
4243 }
4244 }
4245
4246 ralloc_free(write_level);
4247 ralloc_free(writes);
4248
4249 return removed;
4250 }
4251
4252 /* merge DFRACEXP instructions into one. */
4253 void
4254 glsl_to_tgsi_visitor::merge_two_dsts(void)
4255 {
4256 foreach_in_list_safe(glsl_to_tgsi_instruction, inst, &this->instructions) {
4257 glsl_to_tgsi_instruction *inst2;
4258 bool merged;
4259 if (num_inst_dst_regs(inst) != 2)
4260 continue;
4261
4262 if (inst->dst[0].file != PROGRAM_UNDEFINED &&
4263 inst->dst[1].file != PROGRAM_UNDEFINED)
4264 continue;
4265
4266 inst2 = (glsl_to_tgsi_instruction *) inst->next;
4267 do {
4268
4269 if (inst->src[0].file == inst2->src[0].file &&
4270 inst->src[0].index == inst2->src[0].index &&
4271 inst->src[0].type == inst2->src[0].type &&
4272 inst->src[0].swizzle == inst2->src[0].swizzle)
4273 break;
4274 inst2 = (glsl_to_tgsi_instruction *) inst2->next;
4275 } while (inst2);
4276
4277 if (!inst2)
4278 continue;
4279 merged = false;
4280 if (inst->dst[0].file == PROGRAM_UNDEFINED) {
4281 merged = true;
4282 inst->dst[0] = inst2->dst[0];
4283 } else if (inst->dst[1].file == PROGRAM_UNDEFINED) {
4284 inst->dst[1] = inst2->dst[1];
4285 merged = true;
4286 }
4287
4288 if (merged) {
4289 inst2->remove();
4290 delete inst2;
4291 }
4292 }
4293 }
4294
4295 /* Merges temporary registers together where possible to reduce the number of
4296 * registers needed to run a program.
4297 *
4298 * Produces optimal code only after copy propagation and dead code elimination
4299 * have been run. */
4300 void
4301 glsl_to_tgsi_visitor::merge_registers(void)
4302 {
4303 int *last_reads = rzalloc_array(mem_ctx, int, this->next_temp);
4304 int *first_writes = rzalloc_array(mem_ctx, int, this->next_temp);
4305 struct rename_reg_pair *renames = rzalloc_array(mem_ctx, struct rename_reg_pair, this->next_temp);
4306 int i, j;
4307 int num_renames = 0;
4308
4309 /* Read the indices of the last read and first write to each temp register
4310 * into an array so that we don't have to traverse the instruction list as
4311 * much. */
4312 for (i = 0; i < this->next_temp; i++) {
4313 last_reads[i] = -1;
4314 first_writes[i] = -1;
4315 }
4316 get_last_temp_read_first_temp_write(last_reads, first_writes);
4317
4318 /* Start looking for registers with non-overlapping usages that can be
4319 * merged together. */
4320 for (i = 0; i < this->next_temp; i++) {
4321 /* Don't touch unused registers. */
4322 if (last_reads[i] < 0 || first_writes[i] < 0) continue;
4323
4324 for (j = 0; j < this->next_temp; j++) {
4325 /* Don't touch unused registers. */
4326 if (last_reads[j] < 0 || first_writes[j] < 0) continue;
4327
4328 /* We can merge the two registers if the first write to j is after or
4329 * in the same instruction as the last read from i. Note that the
4330 * register at index i will always be used earlier or at the same time
4331 * as the register at index j. */
4332 if (first_writes[i] <= first_writes[j] &&
4333 last_reads[i] <= first_writes[j]) {
4334 renames[num_renames].old_reg = j;
4335 renames[num_renames].new_reg = i;
4336 num_renames++;
4337
4338 /* Update the first_writes and last_reads arrays with the new
4339 * values for the merged register index, and mark the newly unused
4340 * register index as such. */
4341 last_reads[i] = last_reads[j];
4342 first_writes[j] = -1;
4343 last_reads[j] = -1;
4344 }
4345 }
4346 }
4347
4348 rename_temp_registers(num_renames, renames);
4349 ralloc_free(renames);
4350 ralloc_free(last_reads);
4351 ralloc_free(first_writes);
4352 }
4353
4354 /* Reassign indices to temporary registers by reusing unused indices created
4355 * by optimization passes. */
4356 void
4357 glsl_to_tgsi_visitor::renumber_registers(void)
4358 {
4359 int i = 0;
4360 int new_index = 0;
4361 int *first_reads = rzalloc_array(mem_ctx, int, this->next_temp);
4362 struct rename_reg_pair *renames = rzalloc_array(mem_ctx, struct rename_reg_pair, this->next_temp);
4363 int num_renames = 0;
4364 for (i = 0; i < this->next_temp; i++) {
4365 first_reads[i] = -1;
4366 }
4367 get_first_temp_read(first_reads);
4368
4369 for (i = 0; i < this->next_temp; i++) {
4370 if (first_reads[i] < 0) continue;
4371 if (i != new_index) {
4372 renames[num_renames].old_reg = i;
4373 renames[num_renames].new_reg = new_index;
4374 num_renames++;
4375 }
4376 new_index++;
4377 }
4378
4379 rename_temp_registers(num_renames, renames);
4380 this->next_temp = new_index;
4381 ralloc_free(renames);
4382 ralloc_free(first_reads);
4383 }
4384
4385 /* ------------------------- TGSI conversion stuff -------------------------- */
4386 struct label {
4387 unsigned branch_target;
4388 unsigned token;
4389 };
4390
4391 /**
4392 * Intermediate state used during shader translation.
4393 */
4394 struct st_translate {
4395 struct ureg_program *ureg;
4396
4397 unsigned temps_size;
4398 struct ureg_dst *temps;
4399
4400 struct ureg_dst *arrays;
4401 unsigned num_temp_arrays;
4402 struct ureg_src *constants;
4403 int num_constants;
4404 struct ureg_src *immediates;
4405 int num_immediates;
4406 struct ureg_dst outputs[PIPE_MAX_SHADER_OUTPUTS];
4407 struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
4408 struct ureg_dst address[3];
4409 struct ureg_src samplers[PIPE_MAX_SAMPLERS];
4410 struct ureg_src systemValues[SYSTEM_VALUE_MAX];
4411 struct tgsi_texture_offset tex_offsets[MAX_GLSL_TEXTURE_OFFSET];
4412 unsigned *array_sizes;
4413 struct array_decl *input_arrays;
4414 struct array_decl *output_arrays;
4415
4416 const GLuint *inputMapping;
4417 const GLuint *outputMapping;
4418
4419 /* For every instruction that contains a label (eg CALL), keep
4420 * details so that we can go back afterwards and emit the correct
4421 * tgsi instruction number for each label.
4422 */
4423 struct label *labels;
4424 unsigned labels_size;
4425 unsigned labels_count;
4426
4427 /* Keep a record of the tgsi instruction number that each mesa
4428 * instruction starts at, will be used to fix up labels after
4429 * translation.
4430 */
4431 unsigned *insn;
4432 unsigned insn_size;
4433 unsigned insn_count;
4434
4435 unsigned procType; /**< TGSI_PROCESSOR_VERTEX/FRAGMENT */
4436
4437 boolean error;
4438 };
4439
4440 /** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
4441 const unsigned _mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = {
4442 /* Vertex shader
4443 */
4444 TGSI_SEMANTIC_VERTEXID,
4445 TGSI_SEMANTIC_INSTANCEID,
4446 TGSI_SEMANTIC_VERTEXID_NOBASE,
4447 TGSI_SEMANTIC_BASEVERTEX,
4448 TGSI_SEMANTIC_BASEINSTANCE,
4449 TGSI_SEMANTIC_DRAWID,
4450
4451 /* Geometry shader
4452 */
4453 TGSI_SEMANTIC_INVOCATIONID,
4454
4455 /* Fragment shader
4456 */
4457 TGSI_SEMANTIC_POSITION,
4458 TGSI_SEMANTIC_FACE,
4459 TGSI_SEMANTIC_SAMPLEID,
4460 TGSI_SEMANTIC_SAMPLEPOS,
4461 TGSI_SEMANTIC_SAMPLEMASK,
4462 TGSI_SEMANTIC_HELPER_INVOCATION,
4463
4464 /* Tessellation shaders
4465 */
4466 TGSI_SEMANTIC_TESSCOORD,
4467 TGSI_SEMANTIC_VERTICESIN,
4468 TGSI_SEMANTIC_PRIMID,
4469 TGSI_SEMANTIC_TESSOUTER,
4470 TGSI_SEMANTIC_TESSINNER,
4471 };
4472
4473 /**
4474 * Make note of a branch to a label in the TGSI code.
4475 * After we've emitted all instructions, we'll go over the list
4476 * of labels built here and patch the TGSI code with the actual
4477 * location of each label.
4478 */
4479 static unsigned *get_label(struct st_translate *t, unsigned branch_target)
4480 {
4481 unsigned i;
4482
4483 if (t->labels_count + 1 >= t->labels_size) {
4484 t->labels_size = 1 << (util_logbase2(t->labels_size) + 1);
4485 t->labels = (struct label *)realloc(t->labels,
4486 t->labels_size * sizeof(struct label));
4487 if (t->labels == NULL) {
4488 static unsigned dummy;
4489 t->error = TRUE;
4490 return &dummy;
4491 }
4492 }
4493
4494 i = t->labels_count++;
4495 t->labels[i].branch_target = branch_target;
4496 return &t->labels[i].token;
4497 }
4498
4499 /**
4500 * Called prior to emitting the TGSI code for each instruction.
4501 * Allocate additional space for instructions if needed.
4502 * Update the insn[] array so the next glsl_to_tgsi_instruction points to
4503 * the next TGSI instruction.
4504 */
4505 static void set_insn_start(struct st_translate *t, unsigned start)
4506 {
4507 if (t->insn_count + 1 >= t->insn_size) {
4508 t->insn_size = 1 << (util_logbase2(t->insn_size) + 1);
4509 t->insn = (unsigned *)realloc(t->insn, t->insn_size * sizeof(t->insn[0]));
4510 if (t->insn == NULL) {
4511 t->error = TRUE;
4512 return;
4513 }
4514 }
4515
4516 t->insn[t->insn_count++] = start;
4517 }
4518
4519 /**
4520 * Map a glsl_to_tgsi constant/immediate to a TGSI immediate.
4521 */
4522 static struct ureg_src
4523 emit_immediate(struct st_translate *t,
4524 gl_constant_value values[4],
4525 int type, int size)
4526 {
4527 struct ureg_program *ureg = t->ureg;
4528
4529 switch(type)
4530 {
4531 case GL_FLOAT:
4532 return ureg_DECL_immediate(ureg, &values[0].f, size);
4533 case GL_DOUBLE:
4534 return ureg_DECL_immediate_f64(ureg, (double *)&values[0].f, size);
4535 case GL_INT:
4536 return ureg_DECL_immediate_int(ureg, &values[0].i, size);
4537 case GL_UNSIGNED_INT:
4538 case GL_BOOL:
4539 return ureg_DECL_immediate_uint(ureg, &values[0].u, size);
4540 default:
4541 assert(!"should not get here - type must be float, int, uint, or bool");
4542 return ureg_src_undef();
4543 }
4544 }
4545
4546 /**
4547 * Map a glsl_to_tgsi dst register to a TGSI ureg_dst register.
4548 */
4549 static struct ureg_dst
4550 dst_register(struct st_translate *t, gl_register_file file, unsigned index,
4551 unsigned array_id)
4552 {
4553 unsigned array;
4554
4555 switch(file) {
4556 case PROGRAM_UNDEFINED:
4557 return ureg_dst_undef();
4558
4559 case PROGRAM_TEMPORARY:
4560 /* Allocate space for temporaries on demand. */
4561 if (index >= t->temps_size) {
4562 const int inc = 4096;
4563
4564 t->temps = (struct ureg_dst*)
4565 realloc(t->temps,
4566 (t->temps_size + inc) * sizeof(struct ureg_dst));
4567 if (!t->temps)
4568 return ureg_dst_undef();
4569
4570 memset(t->temps + t->temps_size, 0, inc * sizeof(struct ureg_dst));
4571 t->temps_size += inc;
4572 }
4573
4574 if (ureg_dst_is_undef(t->temps[index]))
4575 t->temps[index] = ureg_DECL_local_temporary(t->ureg);
4576
4577 return t->temps[index];
4578
4579 case PROGRAM_ARRAY:
4580 array = index >> 16;
4581
4582 assert(array < t->num_temp_arrays);
4583
4584 if (ureg_dst_is_undef(t->arrays[array]))
4585 t->arrays[array] = ureg_DECL_array_temporary(
4586 t->ureg, t->array_sizes[array], TRUE);
4587
4588 return ureg_dst_array_offset(t->arrays[array],
4589 (int)(index & 0xFFFF) - 0x8000);
4590
4591 case PROGRAM_OUTPUT:
4592 if (!array_id) {
4593 if (t->procType == TGSI_PROCESSOR_FRAGMENT)
4594 assert(index < FRAG_RESULT_MAX);
4595 else if (t->procType == TGSI_PROCESSOR_TESS_CTRL ||
4596 t->procType == TGSI_PROCESSOR_TESS_EVAL)
4597 assert(index < VARYING_SLOT_TESS_MAX);
4598 else
4599 assert(index < VARYING_SLOT_MAX);
4600
4601 assert(t->outputMapping[index] < ARRAY_SIZE(t->outputs));
4602 assert(t->outputs[t->outputMapping[index]].File != TGSI_FILE_NULL);
4603 return t->outputs[t->outputMapping[index]];
4604 }
4605 else {
4606 struct array_decl *decl = &t->output_arrays[array_id-1];
4607 unsigned mesa_index = decl->mesa_index;
4608 int slot = t->outputMapping[mesa_index];
4609
4610 assert(slot != -1 && t->outputs[slot].File == TGSI_FILE_OUTPUT);
4611 assert(t->outputs[slot].ArrayID == array_id);
4612 return ureg_dst_array_offset(t->outputs[slot], index - mesa_index);
4613 }
4614
4615 case PROGRAM_ADDRESS:
4616 return t->address[index];
4617
4618 default:
4619 assert(!"unknown dst register file");
4620 return ureg_dst_undef();
4621 }
4622 }
4623
4624 /**
4625 * Map a glsl_to_tgsi src register to a TGSI ureg_src register.
4626 */
4627 static struct ureg_src
4628 src_register(struct st_translate *t, const st_src_reg *reg)
4629 {
4630 int index = reg->index;
4631 int double_reg2 = reg->double_reg2 ? 1 : 0;
4632
4633 switch(reg->file) {
4634 case PROGRAM_UNDEFINED:
4635 return ureg_imm4f(t->ureg, 0, 0, 0, 0);
4636
4637 case PROGRAM_TEMPORARY:
4638 case PROGRAM_ARRAY:
4639 case PROGRAM_OUTPUT:
4640 return ureg_src(dst_register(t, reg->file, reg->index, reg->array_id));
4641
4642 case PROGRAM_UNIFORM:
4643 assert(reg->index >= 0);
4644 return reg->index < t->num_constants ?
4645 t->constants[reg->index] : ureg_imm4f(t->ureg, 0, 0, 0, 0);
4646 case PROGRAM_STATE_VAR:
4647 case PROGRAM_CONSTANT: /* ie, immediate */
4648 if (reg->has_index2)
4649 return ureg_src_register(TGSI_FILE_CONSTANT, reg->index);
4650 else
4651 return reg->index >= 0 && reg->index < t->num_constants ?
4652 t->constants[reg->index] : ureg_imm4f(t->ureg, 0, 0, 0, 0);
4653
4654 case PROGRAM_IMMEDIATE:
4655 assert(reg->index >= 0 && reg->index < t->num_immediates);
4656 return t->immediates[reg->index];
4657
4658 case PROGRAM_INPUT:
4659 /* GLSL inputs are 64-bit containers, so we have to
4660 * map back to the original index and add the offset after
4661 * mapping. */
4662 index -= double_reg2;
4663 if (!reg->array_id) {
4664 assert(t->inputMapping[index] < ARRAY_SIZE(t->inputs));
4665 assert(t->inputs[t->inputMapping[index]].File != TGSI_FILE_NULL);
4666 return t->inputs[t->inputMapping[index] + double_reg2];
4667 }
4668 else {
4669 struct array_decl *decl = &t->input_arrays[reg->array_id-1];
4670 unsigned mesa_index = decl->mesa_index;
4671 int slot = t->inputMapping[mesa_index];
4672
4673 assert(slot != -1 && t->inputs[slot].File == TGSI_FILE_INPUT);
4674 assert(t->inputs[slot].ArrayID == reg->array_id);
4675 return ureg_src_array_offset(t->inputs[slot], index + double_reg2 - mesa_index);
4676 }
4677
4678 case PROGRAM_ADDRESS:
4679 return ureg_src(t->address[reg->index]);
4680
4681 case PROGRAM_SYSTEM_VALUE:
4682 assert(reg->index < (int) ARRAY_SIZE(t->systemValues));
4683 return t->systemValues[reg->index];
4684
4685 default:
4686 assert(!"unknown src register file");
4687 return ureg_src_undef();
4688 }
4689 }
4690
4691 /**
4692 * Create a TGSI ureg_dst register from an st_dst_reg.
4693 */
4694 static struct ureg_dst
4695 translate_dst(struct st_translate *t,
4696 const st_dst_reg *dst_reg,
4697 bool saturate)
4698 {
4699 struct ureg_dst dst = dst_register(t, dst_reg->file, dst_reg->index,
4700 dst_reg->array_id);
4701
4702 if (dst.File == TGSI_FILE_NULL)
4703 return dst;
4704
4705 dst = ureg_writemask(dst, dst_reg->writemask);
4706
4707 if (saturate)
4708 dst = ureg_saturate(dst);
4709
4710 if (dst_reg->reladdr != NULL) {
4711 assert(dst_reg->file != PROGRAM_TEMPORARY);
4712 dst = ureg_dst_indirect(dst, ureg_src(t->address[0]));
4713 }
4714
4715 if (dst_reg->has_index2) {
4716 if (dst_reg->reladdr2)
4717 dst = ureg_dst_dimension_indirect(dst, ureg_src(t->address[1]),
4718 dst_reg->index2D);
4719 else
4720 dst = ureg_dst_dimension(dst, dst_reg->index2D);
4721 }
4722
4723 return dst;
4724 }
4725
4726 /**
4727 * Create a TGSI ureg_src register from an st_src_reg.
4728 */
4729 static struct ureg_src
4730 translate_src(struct st_translate *t, const st_src_reg *src_reg)
4731 {
4732 struct ureg_src src = src_register(t, src_reg);
4733
4734 if (src_reg->has_index2) {
4735 /* 2D indexes occur with geometry shader inputs (attrib, vertex)
4736 * and UBO constant buffers (buffer, position).
4737 */
4738 if (src_reg->reladdr2)
4739 src = ureg_src_dimension_indirect(src, ureg_src(t->address[1]),
4740 src_reg->index2D);
4741 else
4742 src = ureg_src_dimension(src, src_reg->index2D);
4743 }
4744
4745 src = ureg_swizzle(src,
4746 GET_SWZ(src_reg->swizzle, 0) & 0x3,
4747 GET_SWZ(src_reg->swizzle, 1) & 0x3,
4748 GET_SWZ(src_reg->swizzle, 2) & 0x3,
4749 GET_SWZ(src_reg->swizzle, 3) & 0x3);
4750
4751 if ((src_reg->negate & 0xf) == NEGATE_XYZW)
4752 src = ureg_negate(src);
4753
4754 if (src_reg->reladdr != NULL) {
4755 assert(src_reg->file != PROGRAM_TEMPORARY);
4756 src = ureg_src_indirect(src, ureg_src(t->address[0]));
4757 }
4758
4759 return src;
4760 }
4761
4762 static struct tgsi_texture_offset
4763 translate_tex_offset(struct st_translate *t,
4764 const st_src_reg *in_offset, int idx)
4765 {
4766 struct tgsi_texture_offset offset;
4767 struct ureg_src imm_src;
4768 struct ureg_dst dst;
4769 int array;
4770
4771 switch (in_offset->file) {
4772 case PROGRAM_IMMEDIATE:
4773 assert(in_offset->index >= 0 && in_offset->index < t->num_immediates);
4774 imm_src = t->immediates[in_offset->index];
4775
4776 offset.File = imm_src.File;
4777 offset.Index = imm_src.Index;
4778 offset.SwizzleX = imm_src.SwizzleX;
4779 offset.SwizzleY = imm_src.SwizzleY;
4780 offset.SwizzleZ = imm_src.SwizzleZ;
4781 offset.Padding = 0;
4782 break;
4783 case PROGRAM_TEMPORARY:
4784 imm_src = ureg_src(t->temps[in_offset->index]);
4785 offset.File = imm_src.File;
4786 offset.Index = imm_src.Index;
4787 offset.SwizzleX = GET_SWZ(in_offset->swizzle, 0);
4788 offset.SwizzleY = GET_SWZ(in_offset->swizzle, 1);
4789 offset.SwizzleZ = GET_SWZ(in_offset->swizzle, 2);
4790 offset.Padding = 0;
4791 break;
4792 case PROGRAM_ARRAY:
4793 array = in_offset->index >> 16;
4794
4795 assert(array >= 0);
4796 assert(array < (int)t->num_temp_arrays);
4797
4798 dst = t->arrays[array];
4799 offset.File = dst.File;
4800 offset.Index = dst.Index + (in_offset->index & 0xFFFF) - 0x8000;
4801 offset.SwizzleX = GET_SWZ(in_offset->swizzle, 0);
4802 offset.SwizzleY = GET_SWZ(in_offset->swizzle, 1);
4803 offset.SwizzleZ = GET_SWZ(in_offset->swizzle, 2);
4804 offset.Padding = 0;
4805 break;
4806 default:
4807 break;
4808 }
4809 return offset;
4810 }
4811
4812 static void
4813 compile_tgsi_instruction(struct st_translate *t,
4814 const glsl_to_tgsi_instruction *inst)
4815 {
4816 struct ureg_program *ureg = t->ureg;
4817 GLuint i;
4818 struct ureg_dst dst[2];
4819 struct ureg_src src[4];
4820 struct tgsi_texture_offset texoffsets[MAX_GLSL_TEXTURE_OFFSET];
4821
4822 unsigned num_dst;
4823 unsigned num_src;
4824 unsigned tex_target;
4825
4826 num_dst = num_inst_dst_regs(inst);
4827 num_src = num_inst_src_regs(inst);
4828
4829 for (i = 0; i < num_dst; i++)
4830 dst[i] = translate_dst(t,
4831 &inst->dst[i],
4832 inst->saturate);
4833
4834 for (i = 0; i < num_src; i++)
4835 src[i] = translate_src(t, &inst->src[i]);
4836
4837 switch(inst->op) {
4838 case TGSI_OPCODE_BGNLOOP:
4839 case TGSI_OPCODE_CAL:
4840 case TGSI_OPCODE_ELSE:
4841 case TGSI_OPCODE_ENDLOOP:
4842 case TGSI_OPCODE_IF:
4843 case TGSI_OPCODE_UIF:
4844 assert(num_dst == 0);
4845 ureg_label_insn(ureg,
4846 inst->op,
4847 src, num_src,
4848 get_label(t,
4849 inst->op == TGSI_OPCODE_CAL ? inst->function->sig_id : 0));
4850 return;
4851
4852 case TGSI_OPCODE_TEX:
4853 case TGSI_OPCODE_TXB:
4854 case TGSI_OPCODE_TXD:
4855 case TGSI_OPCODE_TXL:
4856 case TGSI_OPCODE_TXP:
4857 case TGSI_OPCODE_TXQ:
4858 case TGSI_OPCODE_TXQS:
4859 case TGSI_OPCODE_TXF:
4860 case TGSI_OPCODE_TEX2:
4861 case TGSI_OPCODE_TXB2:
4862 case TGSI_OPCODE_TXL2:
4863 case TGSI_OPCODE_TG4:
4864 case TGSI_OPCODE_LODQ:
4865 src[num_src] = t->samplers[inst->sampler.index];
4866 assert(src[num_src].File != TGSI_FILE_NULL);
4867 if (inst->sampler.reladdr)
4868 src[num_src] =
4869 ureg_src_indirect(src[num_src], ureg_src(t->address[2]));
4870 num_src++;
4871 for (i = 0; i < inst->tex_offset_num_offset; i++) {
4872 texoffsets[i] = translate_tex_offset(t, &inst->tex_offsets[i], i);
4873 }
4874 tex_target = st_translate_texture_target(inst->tex_target, inst->tex_shadow);
4875
4876 ureg_tex_insn(ureg,
4877 inst->op,
4878 dst, num_dst,
4879 tex_target,
4880 texoffsets, inst->tex_offset_num_offset,
4881 src, num_src);
4882 return;
4883
4884 case TGSI_OPCODE_SCS:
4885 dst[0] = ureg_writemask(dst[0], TGSI_WRITEMASK_XY);
4886 ureg_insn(ureg, inst->op, dst, num_dst, src, num_src);
4887 break;
4888
4889 default:
4890 ureg_insn(ureg,
4891 inst->op,
4892 dst, num_dst,
4893 src, num_src);
4894 break;
4895 }
4896 }
4897
4898 /**
4899 * Emit the TGSI instructions for inverting and adjusting WPOS.
4900 * This code is unavoidable because it also depends on whether
4901 * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
4902 */
4903 static void
4904 emit_wpos_adjustment(struct gl_context *ctx,
4905 struct st_translate *t,
4906 int wpos_transform_const,
4907 boolean invert,
4908 GLfloat adjX, GLfloat adjY[2])
4909 {
4910 struct ureg_program *ureg = t->ureg;
4911
4912 assert(wpos_transform_const >= 0);
4913
4914 /* Fragment program uses fragment position input.
4915 * Need to replace instances of INPUT[WPOS] with temp T
4916 * where T = INPUT[WPOS] is inverted by Y.
4917 */
4918 struct ureg_src wpostrans = ureg_DECL_constant(ureg, wpos_transform_const);
4919 struct ureg_dst wpos_temp = ureg_DECL_temporary( ureg );
4920 struct ureg_src *wpos =
4921 ctx->Const.GLSLFragCoordIsSysVal ?
4922 &t->systemValues[SYSTEM_VALUE_FRAG_COORD] :
4923 &t->inputs[t->inputMapping[VARYING_SLOT_POS]];
4924 struct ureg_src wpos_input = *wpos;
4925
4926 /* First, apply the coordinate shift: */
4927 if (adjX || adjY[0] || adjY[1]) {
4928 if (adjY[0] != adjY[1]) {
4929 /* Adjust the y coordinate by adjY[1] or adjY[0] respectively
4930 * depending on whether inversion is actually going to be applied
4931 * or not, which is determined by testing against the inversion
4932 * state variable used below, which will be either +1 or -1.
4933 */
4934 struct ureg_dst adj_temp = ureg_DECL_local_temporary(ureg);
4935
4936 ureg_CMP(ureg, adj_temp,
4937 ureg_scalar(wpostrans, invert ? 2 : 0),
4938 ureg_imm4f(ureg, adjX, adjY[0], 0.0f, 0.0f),
4939 ureg_imm4f(ureg, adjX, adjY[1], 0.0f, 0.0f));
4940 ureg_ADD(ureg, wpos_temp, wpos_input, ureg_src(adj_temp));
4941 } else {
4942 ureg_ADD(ureg, wpos_temp, wpos_input,
4943 ureg_imm4f(ureg, adjX, adjY[0], 0.0f, 0.0f));
4944 }
4945 wpos_input = ureg_src(wpos_temp);
4946 } else {
4947 /* MOV wpos_temp, input[wpos]
4948 */
4949 ureg_MOV( ureg, wpos_temp, wpos_input );
4950 }
4951
4952 /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be
4953 * inversion/identity, or the other way around if we're drawing to an FBO.
4954 */
4955 if (invert) {
4956 /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
4957 */
4958 ureg_MAD( ureg,
4959 ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
4960 wpos_input,
4961 ureg_scalar(wpostrans, 0),
4962 ureg_scalar(wpostrans, 1));
4963 } else {
4964 /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
4965 */
4966 ureg_MAD( ureg,
4967 ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
4968 wpos_input,
4969 ureg_scalar(wpostrans, 2),
4970 ureg_scalar(wpostrans, 3));
4971 }
4972
4973 /* Use wpos_temp as position input from here on:
4974 */
4975 *wpos = ureg_src(wpos_temp);
4976 }
4977
4978
4979 /**
4980 * Emit fragment position/ooordinate code.
4981 */
4982 static void
4983 emit_wpos(struct st_context *st,
4984 struct st_translate *t,
4985 const struct gl_program *program,
4986 struct ureg_program *ureg,
4987 int wpos_transform_const)
4988 {
4989 const struct gl_fragment_program *fp =
4990 (const struct gl_fragment_program *) program;
4991 struct pipe_screen *pscreen = st->pipe->screen;
4992 GLfloat adjX = 0.0f;
4993 GLfloat adjY[2] = { 0.0f, 0.0f };
4994 boolean invert = FALSE;
4995
4996 /* Query the pixel center conventions supported by the pipe driver and set
4997 * adjX, adjY to help out if it cannot handle the requested one internally.
4998 *
4999 * The bias of the y-coordinate depends on whether y-inversion takes place
5000 * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are
5001 * drawing to an FBO (causes additional inversion), and whether the the pipe
5002 * driver origin and the requested origin differ (the latter condition is
5003 * stored in the 'invert' variable).
5004 *
5005 * For height = 100 (i = integer, h = half-integer, l = lower, u = upper):
5006 *
5007 * center shift only:
5008 * i -> h: +0.5
5009 * h -> i: -0.5
5010 *
5011 * inversion only:
5012 * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99
5013 * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5
5014 * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0
5015 * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5
5016 *
5017 * inversion and center shift:
5018 * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5
5019 * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99
5020 * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5
5021 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
5022 */
5023 if (fp->OriginUpperLeft) {
5024 /* Fragment shader wants origin in upper-left */
5025 if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT)) {
5026 /* the driver supports upper-left origin */
5027 }
5028 else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT)) {
5029 /* the driver supports lower-left origin, need to invert Y */
5030 ureg_property(ureg, TGSI_PROPERTY_FS_COORD_ORIGIN,
5031 TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
5032 invert = TRUE;
5033 }
5034 else
5035 assert(0);
5036 }
5037 else {
5038 /* Fragment shader wants origin in lower-left */
5039 if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT))
5040 /* the driver supports lower-left origin */
5041 ureg_property(ureg, TGSI_PROPERTY_FS_COORD_ORIGIN,
5042 TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
5043 else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT))
5044 /* the driver supports upper-left origin, need to invert Y */
5045 invert = TRUE;
5046 else
5047 assert(0);
5048 }
5049
5050 if (fp->PixelCenterInteger) {
5051 /* Fragment shader wants pixel center integer */
5052 if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
5053 /* the driver supports pixel center integer */
5054 adjY[1] = 1.0f;
5055 ureg_property(ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
5056 TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
5057 }
5058 else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER)) {
5059 /* the driver supports pixel center half integer, need to bias X,Y */
5060 adjX = -0.5f;
5061 adjY[0] = -0.5f;
5062 adjY[1] = 0.5f;
5063 }
5064 else
5065 assert(0);
5066 }
5067 else {
5068 /* Fragment shader wants pixel center half integer */
5069 if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER)) {
5070 /* the driver supports pixel center half integer */
5071 }
5072 else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
5073 /* the driver supports pixel center integer, need to bias X,Y */
5074 adjX = adjY[0] = adjY[1] = 0.5f;
5075 ureg_property(ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
5076 TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
5077 }
5078 else
5079 assert(0);
5080 }
5081
5082 /* we invert after adjustment so that we avoid the MOV to temporary,
5083 * and reuse the adjustment ADD instead */
5084 emit_wpos_adjustment(st->ctx, t, wpos_transform_const, invert, adjX, adjY);
5085 }
5086
5087 /**
5088 * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
5089 * TGSI uses +1 for front, -1 for back.
5090 * This function converts the TGSI value to the GL value. Simply clamping/
5091 * saturating the value to [0,1] does the job.
5092 */
5093 static void
5094 emit_face_var(struct gl_context *ctx, struct st_translate *t)
5095 {
5096 struct ureg_program *ureg = t->ureg;
5097 struct ureg_dst face_temp = ureg_DECL_temporary(ureg);
5098 struct ureg_src face_input = t->inputs[t->inputMapping[VARYING_SLOT_FACE]];
5099
5100 if (ctx->Const.NativeIntegers) {
5101 ureg_FSGE(ureg, face_temp, face_input, ureg_imm1f(ureg, 0));
5102 }
5103 else {
5104 /* MOV_SAT face_temp, input[face] */
5105 ureg_MOV(ureg, ureg_saturate(face_temp), face_input);
5106 }
5107
5108 /* Use face_temp as face input from here on: */
5109 t->inputs[t->inputMapping[VARYING_SLOT_FACE]] = ureg_src(face_temp);
5110 }
5111
5112 static bool
5113 find_array(unsigned attr, struct array_decl *arrays, unsigned count,
5114 unsigned *array_id, unsigned *array_size)
5115 {
5116 unsigned i;
5117
5118 for (i = 0; i < count; i++) {
5119 struct array_decl *decl = &arrays[i];
5120
5121 if (attr == decl->mesa_index) {
5122 *array_id = decl->array_id;
5123 *array_size = decl->array_size;
5124 assert(*array_size);
5125 return true;
5126 }
5127 }
5128 return false;
5129 }
5130
5131 /**
5132 * Translate intermediate IR (glsl_to_tgsi_instruction) to TGSI format.
5133 * \param program the program to translate
5134 * \param numInputs number of input registers used
5135 * \param inputMapping maps Mesa fragment program inputs to TGSI generic
5136 * input indexes
5137 * \param inputSemanticName the TGSI_SEMANTIC flag for each input
5138 * \param inputSemanticIndex the semantic index (ex: which texcoord) for
5139 * each input
5140 * \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input
5141 * \param interpLocation the TGSI_INTERPOLATE_LOC_* location for each input
5142 * \param numOutputs number of output registers used
5143 * \param outputMapping maps Mesa fragment program outputs to TGSI
5144 * generic outputs
5145 * \param outputSemanticName the TGSI_SEMANTIC flag for each output
5146 * \param outputSemanticIndex the semantic index (ex: which texcoord) for
5147 * each output
5148 *
5149 * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY
5150 */
5151 extern "C" enum pipe_error
5152 st_translate_program(
5153 struct gl_context *ctx,
5154 uint procType,
5155 struct ureg_program *ureg,
5156 glsl_to_tgsi_visitor *program,
5157 const struct gl_program *proginfo,
5158 GLuint numInputs,
5159 const GLuint inputMapping[],
5160 const GLuint inputSlotToAttr[],
5161 const ubyte inputSemanticName[],
5162 const ubyte inputSemanticIndex[],
5163 const GLuint interpMode[],
5164 const GLuint interpLocation[],
5165 GLuint numOutputs,
5166 const GLuint outputMapping[],
5167 const GLuint outputSlotToAttr[],
5168 const ubyte outputSemanticName[],
5169 const ubyte outputSemanticIndex[])
5170 {
5171 struct st_translate *t;
5172 unsigned i;
5173 enum pipe_error ret = PIPE_OK;
5174
5175 assert(numInputs <= ARRAY_SIZE(t->inputs));
5176 assert(numOutputs <= ARRAY_SIZE(t->outputs));
5177
5178 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_FRONT_FACE] ==
5179 TGSI_SEMANTIC_FACE);
5180 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_VERTEX_ID] ==
5181 TGSI_SEMANTIC_VERTEXID);
5182 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_INSTANCE_ID] ==
5183 TGSI_SEMANTIC_INSTANCEID);
5184 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_ID] ==
5185 TGSI_SEMANTIC_SAMPLEID);
5186 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_POS] ==
5187 TGSI_SEMANTIC_SAMPLEPOS);
5188 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_MASK_IN] ==
5189 TGSI_SEMANTIC_SAMPLEMASK);
5190 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_INVOCATION_ID] ==
5191 TGSI_SEMANTIC_INVOCATIONID);
5192 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_VERTEX_ID_ZERO_BASE] ==
5193 TGSI_SEMANTIC_VERTEXID_NOBASE);
5194 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_BASE_VERTEX] ==
5195 TGSI_SEMANTIC_BASEVERTEX);
5196 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_TESS_COORD] ==
5197 TGSI_SEMANTIC_TESSCOORD);
5198 assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_HELPER_INVOCATION] ==
5199 TGSI_SEMANTIC_HELPER_INVOCATION);
5200
5201 t = CALLOC_STRUCT(st_translate);
5202 if (!t) {
5203 ret = PIPE_ERROR_OUT_OF_MEMORY;
5204 goto out;
5205 }
5206
5207 t->procType = procType;
5208 t->inputMapping = inputMapping;
5209 t->outputMapping = outputMapping;
5210 t->ureg = ureg;
5211 t->num_temp_arrays = program->next_array;
5212 if (t->num_temp_arrays)
5213 t->arrays = (struct ureg_dst*)
5214 calloc(1, sizeof(t->arrays[0]) * t->num_temp_arrays);
5215
5216 /*
5217 * Declare input attributes.
5218 */
5219 switch (procType) {
5220 case TGSI_PROCESSOR_FRAGMENT:
5221 for (i = 0; i < numInputs; i++) {
5222 unsigned array_id = 0;
5223 unsigned array_size;
5224
5225 if (find_array(inputSlotToAttr[i], program->input_arrays,
5226 program->num_input_arrays, &array_id, &array_size)) {
5227 /* We've found an array. Declare it so. */
5228 t->inputs[i] = ureg_DECL_fs_input_cyl_centroid(ureg,
5229 inputSemanticName[i], inputSemanticIndex[i],
5230 interpMode[i], 0, interpLocation[i],
5231 array_id, array_size);
5232 i += array_size - 1;
5233 }
5234 else {
5235 t->inputs[i] = ureg_DECL_fs_input_cyl_centroid(ureg,
5236 inputSemanticName[i], inputSemanticIndex[i],
5237 interpMode[i], 0, interpLocation[i], 0, 1);
5238 }
5239 }
5240 break;
5241 case TGSI_PROCESSOR_GEOMETRY:
5242 case TGSI_PROCESSOR_TESS_EVAL:
5243 case TGSI_PROCESSOR_TESS_CTRL:
5244 for (i = 0; i < numInputs; i++) {
5245 unsigned array_id = 0;
5246 unsigned array_size;
5247
5248 if (find_array(inputSlotToAttr[i], program->input_arrays,
5249 program->num_input_arrays, &array_id, &array_size)) {
5250 /* We've found an array. Declare it so. */
5251 t->inputs[i] = ureg_DECL_input(ureg, inputSemanticName[i],
5252 inputSemanticIndex[i],
5253 array_id, array_size);
5254 i += array_size - 1;
5255 }
5256 else {
5257 t->inputs[i] = ureg_DECL_input(ureg, inputSemanticName[i],
5258 inputSemanticIndex[i], 0, 1);
5259 }
5260 }
5261 break;
5262 case TGSI_PROCESSOR_VERTEX:
5263 for (i = 0; i < numInputs; i++) {
5264 t->inputs[i] = ureg_DECL_vs_input(ureg, i);
5265 }
5266 break;
5267 default:
5268 assert(0);
5269 }
5270
5271 /*
5272 * Declare output attributes.
5273 */
5274 switch (procType) {
5275 case TGSI_PROCESSOR_FRAGMENT:
5276 break;
5277 case TGSI_PROCESSOR_GEOMETRY:
5278 case TGSI_PROCESSOR_TESS_EVAL:
5279 case TGSI_PROCESSOR_TESS_CTRL:
5280 case TGSI_PROCESSOR_VERTEX:
5281 for (i = 0; i < numOutputs; i++) {
5282 unsigned array_id = 0;
5283 unsigned array_size;
5284
5285 if (find_array(outputSlotToAttr[i], program->output_arrays,
5286 program->num_output_arrays, &array_id, &array_size)) {
5287 /* We've found an array. Declare it so. */
5288 t->outputs[i] = ureg_DECL_output_array(ureg,
5289 outputSemanticName[i],
5290 outputSemanticIndex[i],
5291 array_id, array_size);
5292 i += array_size - 1;
5293 }
5294 else {
5295 t->outputs[i] = ureg_DECL_output(ureg,
5296 outputSemanticName[i],
5297 outputSemanticIndex[i]);
5298 }
5299 }
5300 break;
5301 default:
5302 assert(0);
5303 }
5304
5305 if (procType == TGSI_PROCESSOR_FRAGMENT) {
5306 if (proginfo->InputsRead & VARYING_BIT_POS) {
5307 /* Must do this after setting up t->inputs. */
5308 emit_wpos(st_context(ctx), t, proginfo, ureg,
5309 program->wpos_transform_const);
5310 }
5311
5312 if (proginfo->InputsRead & VARYING_BIT_FACE)
5313 emit_face_var(ctx, t);
5314
5315 for (i = 0; i < numOutputs; i++) {
5316 switch (outputSemanticName[i]) {
5317 case TGSI_SEMANTIC_POSITION:
5318 t->outputs[i] = ureg_DECL_output(ureg,
5319 TGSI_SEMANTIC_POSITION, /* Z/Depth */
5320 outputSemanticIndex[i]);
5321 t->outputs[i] = ureg_writemask(t->outputs[i], TGSI_WRITEMASK_Z);
5322 break;
5323 case TGSI_SEMANTIC_STENCIL:
5324 t->outputs[i] = ureg_DECL_output(ureg,
5325 TGSI_SEMANTIC_STENCIL, /* Stencil */
5326 outputSemanticIndex[i]);
5327 t->outputs[i] = ureg_writemask(t->outputs[i], TGSI_WRITEMASK_Y);
5328 break;
5329 case TGSI_SEMANTIC_COLOR:
5330 t->outputs[i] = ureg_DECL_output(ureg,
5331 TGSI_SEMANTIC_COLOR,
5332 outputSemanticIndex[i]);
5333 break;
5334 case TGSI_SEMANTIC_SAMPLEMASK:
5335 t->outputs[i] = ureg_DECL_output(ureg,
5336 TGSI_SEMANTIC_SAMPLEMASK,
5337 outputSemanticIndex[i]);
5338 /* TODO: If we ever support more than 32 samples, this will have
5339 * to become an array.
5340 */
5341 t->outputs[i] = ureg_writemask(t->outputs[i], TGSI_WRITEMASK_X);
5342 break;
5343 default:
5344 assert(!"fragment shader outputs must be POSITION/STENCIL/COLOR");
5345 ret = PIPE_ERROR_BAD_INPUT;
5346 goto out;
5347 }
5348 }
5349 }
5350 else if (procType == TGSI_PROCESSOR_VERTEX) {
5351 for (i = 0; i < numOutputs; i++) {
5352 if (outputSemanticName[i] == TGSI_SEMANTIC_FOG) {
5353 /* force register to contain a fog coordinate in the form (F, 0, 0, 1). */
5354 ureg_MOV(ureg,
5355 ureg_writemask(t->outputs[i], TGSI_WRITEMASK_YZW),
5356 ureg_imm4f(ureg, 0.0f, 0.0f, 0.0f, 1.0f));
5357 t->outputs[i] = ureg_writemask(t->outputs[i], TGSI_WRITEMASK_X);
5358 }
5359 }
5360 }
5361
5362 /* Declare address register.
5363 */
5364 if (program->num_address_regs > 0) {
5365 assert(program->num_address_regs <= 3);
5366 for (int i = 0; i < program->num_address_regs; i++)
5367 t->address[i] = ureg_DECL_address(ureg);
5368 }
5369
5370 /* Declare misc input registers
5371 */
5372 {
5373 GLbitfield sysInputs = proginfo->SystemValuesRead;
5374
5375 for (i = 0; sysInputs; i++) {
5376 if (sysInputs & (1 << i)) {
5377 unsigned semName = _mesa_sysval_to_semantic[i];
5378
5379 t->systemValues[i] = ureg_DECL_system_value(ureg, semName, 0);
5380
5381 if (semName == TGSI_SEMANTIC_INSTANCEID ||
5382 semName == TGSI_SEMANTIC_VERTEXID) {
5383 /* From Gallium perspective, these system values are always
5384 * integer, and require native integer support. However, if
5385 * native integer is supported on the vertex stage but not the
5386 * pixel stage (e.g, i915g + draw), Mesa will generate IR that
5387 * assumes these system values are floats. To resolve the
5388 * inconsistency, we insert a U2F.
5389 */
5390 struct st_context *st = st_context(ctx);
5391 struct pipe_screen *pscreen = st->pipe->screen;
5392 assert(procType == TGSI_PROCESSOR_VERTEX);
5393 assert(pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS));
5394 (void) pscreen;
5395 if (!ctx->Const.NativeIntegers) {
5396 struct ureg_dst temp = ureg_DECL_local_temporary(t->ureg);
5397 ureg_U2F( t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X), t->systemValues[i]);
5398 t->systemValues[i] = ureg_scalar(ureg_src(temp), 0);
5399 }
5400 }
5401
5402 if (procType == TGSI_PROCESSOR_FRAGMENT &&
5403 semName == TGSI_SEMANTIC_POSITION)
5404 emit_wpos(st_context(ctx), t, proginfo, ureg,
5405 program->wpos_transform_const);
5406
5407 sysInputs &= ~(1 << i);
5408 }
5409 }
5410 }
5411
5412 t->array_sizes = program->array_sizes;
5413 t->input_arrays = program->input_arrays;
5414 t->output_arrays = program->output_arrays;
5415
5416 /* Emit constants and uniforms. TGSI uses a single index space for these,
5417 * so we put all the translated regs in t->constants.
5418 */
5419 if (proginfo->Parameters) {
5420 t->constants = (struct ureg_src *)
5421 calloc(proginfo->Parameters->NumParameters, sizeof(t->constants[0]));
5422 if (t->constants == NULL) {
5423 ret = PIPE_ERROR_OUT_OF_MEMORY;
5424 goto out;
5425 }
5426 t->num_constants = proginfo->Parameters->NumParameters;
5427
5428 for (i = 0; i < proginfo->Parameters->NumParameters; i++) {
5429 switch (proginfo->Parameters->Parameters[i].Type) {
5430 case PROGRAM_STATE_VAR:
5431 case PROGRAM_UNIFORM:
5432 t->constants[i] = ureg_DECL_constant(ureg, i);
5433 break;
5434
5435 /* Emit immediates for PROGRAM_CONSTANT only when there's no indirect
5436 * addressing of the const buffer.
5437 * FIXME: Be smarter and recognize param arrays:
5438 * indirect addressing is only valid within the referenced
5439 * array.
5440 */
5441 case PROGRAM_CONSTANT:
5442 if (program->indirect_addr_consts)
5443 t->constants[i] = ureg_DECL_constant(ureg, i);
5444 else
5445 t->constants[i] = emit_immediate(t,
5446 proginfo->Parameters->ParameterValues[i],
5447 proginfo->Parameters->Parameters[i].DataType,
5448 4);
5449 break;
5450 default:
5451 break;
5452 }
5453 }
5454 }
5455
5456 if (program->shader) {
5457 unsigned num_ubos = program->shader->NumUniformBlocks;
5458
5459 for (i = 0; i < num_ubos; i++) {
5460 unsigned size = program->shader->UniformBlocks[i]->UniformBufferSize;
5461 unsigned num_const_vecs = (size + 15) / 16;
5462 unsigned first, last;
5463 assert(num_const_vecs > 0);
5464 first = 0;
5465 last = num_const_vecs > 0 ? num_const_vecs - 1 : 0;
5466 ureg_DECL_constant2D(t->ureg, first, last, i + 1);
5467 }
5468 }
5469
5470 /* Emit immediate values.
5471 */
5472 t->immediates = (struct ureg_src *)
5473 calloc(program->num_immediates, sizeof(struct ureg_src));
5474 if (t->immediates == NULL) {
5475 ret = PIPE_ERROR_OUT_OF_MEMORY;
5476 goto out;
5477 }
5478 t->num_immediates = program->num_immediates;
5479
5480 i = 0;
5481 foreach_in_list(immediate_storage, imm, &program->immediates) {
5482 assert(i < program->num_immediates);
5483 t->immediates[i++] = emit_immediate(t, imm->values, imm->type, imm->size32);
5484 }
5485 assert(i == program->num_immediates);
5486
5487 /* texture samplers */
5488 for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
5489 if (program->samplers_used & (1 << i)) {
5490 unsigned type;
5491
5492 t->samplers[i] = ureg_DECL_sampler(ureg, i);
5493
5494 switch (program->sampler_types[i]) {
5495 case GLSL_TYPE_INT:
5496 type = TGSI_RETURN_TYPE_SINT;
5497 break;
5498 case GLSL_TYPE_UINT:
5499 type = TGSI_RETURN_TYPE_UINT;
5500 break;
5501 case GLSL_TYPE_FLOAT:
5502 type = TGSI_RETURN_TYPE_FLOAT;
5503 break;
5504 default:
5505 unreachable("not reached");
5506 }
5507
5508 ureg_DECL_sampler_view( ureg, i, program->sampler_targets[i],
5509 type, type, type, type );
5510 }
5511 }
5512
5513 /* Emit each instruction in turn:
5514 */
5515 foreach_in_list(glsl_to_tgsi_instruction, inst, &program->instructions) {
5516 set_insn_start(t, ureg_get_instruction_number(ureg));
5517 compile_tgsi_instruction(t, inst);
5518 }
5519
5520 /* Fix up all emitted labels:
5521 */
5522 for (i = 0; i < t->labels_count; i++) {
5523 ureg_fixup_label(ureg, t->labels[i].token,
5524 t->insn[t->labels[i].branch_target]);
5525 }
5526
5527 out:
5528 if (t) {
5529 free(t->arrays);
5530 free(t->temps);
5531 free(t->insn);
5532 free(t->labels);
5533 free(t->constants);
5534 t->num_constants = 0;
5535 free(t->immediates);
5536 t->num_immediates = 0;
5537
5538 if (t->error) {
5539 debug_printf("%s: translate error flag set\n", __func__);
5540 }
5541
5542 FREE(t);
5543 }
5544
5545 return ret;
5546 }
5547 /* ----------------------------- End TGSI code ------------------------------ */
5548
5549
5550 /**
5551 * Convert a shader's GLSL IR into a Mesa gl_program, although without
5552 * generating Mesa IR.
5553 */
5554 static struct gl_program *
5555 get_mesa_program(struct gl_context *ctx,
5556 struct gl_shader_program *shader_program,
5557 struct gl_shader *shader)
5558 {
5559 glsl_to_tgsi_visitor* v;
5560 struct gl_program *prog;
5561 GLenum target = _mesa_shader_stage_to_program(shader->Stage);
5562 bool progress;
5563 struct gl_shader_compiler_options *options =
5564 &ctx->Const.ShaderCompilerOptions[_mesa_shader_enum_to_shader_stage(shader->Type)];
5565 struct pipe_screen *pscreen = ctx->st->pipe->screen;
5566 unsigned ptarget = st_shader_stage_to_ptarget(shader->Stage);
5567
5568 validate_ir_tree(shader->ir);
5569
5570 prog = ctx->Driver.NewProgram(ctx, target, shader_program->Name);
5571 if (!prog)
5572 return NULL;
5573 prog->Parameters = _mesa_new_parameter_list();
5574 v = new glsl_to_tgsi_visitor();
5575 v->ctx = ctx;
5576 v->prog = prog;
5577 v->shader_program = shader_program;
5578 v->shader = shader;
5579 v->options = options;
5580 v->glsl_version = ctx->Const.GLSLVersion;
5581 v->native_integers = ctx->Const.NativeIntegers;
5582
5583 v->have_sqrt = pscreen->get_shader_param(pscreen, ptarget,
5584 PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED);
5585 v->have_fma = pscreen->get_shader_param(pscreen, ptarget,
5586 PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED);
5587
5588 _mesa_copy_linked_program_data(shader->Stage, shader_program, prog);
5589 _mesa_generate_parameters_list_for_uniforms(shader_program, shader,
5590 prog->Parameters);
5591
5592 /* Remove reads from output registers. */
5593 lower_output_reads(shader->Stage, shader->ir);
5594
5595 /* Emit intermediate IR for main(). */
5596 visit_exec_list(shader->ir, v);
5597
5598 /* Now emit bodies for any functions that were used. */
5599 do {
5600 progress = GL_FALSE;
5601
5602 foreach_in_list(function_entry, entry, &v->function_signatures) {
5603 if (!entry->bgn_inst) {
5604 v->current_function = entry;
5605
5606 entry->bgn_inst = v->emit_asm(NULL, TGSI_OPCODE_BGNSUB);
5607 entry->bgn_inst->function = entry;
5608
5609 visit_exec_list(&entry->sig->body, v);
5610
5611 glsl_to_tgsi_instruction *last;
5612 last = (glsl_to_tgsi_instruction *)v->instructions.get_tail();
5613 if (last->op != TGSI_OPCODE_RET)
5614 v->emit_asm(NULL, TGSI_OPCODE_RET);
5615
5616 glsl_to_tgsi_instruction *end;
5617 end = v->emit_asm(NULL, TGSI_OPCODE_ENDSUB);
5618 end->function = entry;
5619
5620 progress = GL_TRUE;
5621 }
5622 }
5623 } while (progress);
5624
5625 #if 0
5626 /* Print out some information (for debugging purposes) used by the
5627 * optimization passes. */
5628 {
5629 int i;
5630 int *first_writes = rzalloc_array(v->mem_ctx, int, v->next_temp);
5631 int *first_reads = rzalloc_array(v->mem_ctx, int, v->next_temp);
5632 int *last_writes = rzalloc_array(v->mem_ctx, int, v->next_temp);
5633 int *last_reads = rzalloc_array(v->mem_ctx, int, v->next_temp);
5634
5635 for (i = 0; i < v->next_temp; i++) {
5636 first_writes[i] = -1;
5637 first_reads[i] = -1;
5638 last_writes[i] = -1;
5639 last_reads[i] = -1;
5640 }
5641 v->get_first_temp_read(first_reads);
5642 v->get_last_temp_read_first_temp_write(last_reads, first_writes);
5643 v->get_last_temp_write(last_writes);
5644 for (i = 0; i < v->next_temp; i++)
5645 printf("Temp %d: FR=%3d FW=%3d LR=%3d LW=%3d\n", i, first_reads[i],
5646 first_writes[i],
5647 last_reads[i],
5648 last_writes[i]);
5649 ralloc_free(first_writes);
5650 ralloc_free(first_reads);
5651 ralloc_free(last_writes);
5652 ralloc_free(last_reads);
5653 }
5654 #endif
5655
5656 /* Perform optimizations on the instructions in the glsl_to_tgsi_visitor. */
5657 v->simplify_cmp();
5658
5659 if (shader->Type != GL_TESS_CONTROL_SHADER &&
5660 shader->Type != GL_TESS_EVALUATION_SHADER)
5661 v->copy_propagate();
5662
5663 while (v->eliminate_dead_code());
5664
5665 v->merge_two_dsts();
5666 v->merge_registers();
5667 v->renumber_registers();
5668
5669 /* Write the END instruction. */
5670 v->emit_asm(NULL, TGSI_OPCODE_END);
5671
5672 if (ctx->_Shader->Flags & GLSL_DUMP) {
5673 _mesa_log("\n");
5674 _mesa_log("GLSL IR for linked %s program %d:\n",
5675 _mesa_shader_stage_to_string(shader->Stage),
5676 shader_program->Name);
5677 _mesa_print_ir(_mesa_get_log_file(), shader->ir, NULL);
5678 _mesa_log("\n\n");
5679 }
5680
5681 prog->Instructions = NULL;
5682 prog->NumInstructions = 0;
5683
5684 do_set_program_inouts(shader->ir, prog, shader->Stage);
5685 shrink_array_declarations(v->input_arrays, v->num_input_arrays,
5686 prog->InputsRead, prog->DoubleInputsRead, prog->PatchInputsRead);
5687 shrink_array_declarations(v->output_arrays, v->num_output_arrays,
5688 prog->OutputsWritten, 0ULL, prog->PatchOutputsWritten);
5689 count_resources(v, prog);
5690
5691 /* This must be done before the uniform storage is associated. */
5692 if (shader->Type == GL_FRAGMENT_SHADER &&
5693 (prog->InputsRead & VARYING_BIT_POS ||
5694 prog->SystemValuesRead & (1 << SYSTEM_VALUE_FRAG_COORD))) {
5695 static const gl_state_index wposTransformState[STATE_LENGTH] = {
5696 STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM
5697 };
5698
5699 v->wpos_transform_const = _mesa_add_state_reference(prog->Parameters,
5700 wposTransformState);
5701 }
5702
5703 _mesa_reference_program(ctx, &shader->Program, prog);
5704
5705 /* Avoid reallocation of the program parameter list, because the uniform
5706 * storage is only associated with the original parameter list.
5707 * This should be enough for Bitmap and DrawPixels constants.
5708 */
5709 _mesa_reserve_parameter_storage(prog->Parameters, 8);
5710
5711 /* This has to be done last. Any operation the can cause
5712 * prog->ParameterValues to get reallocated (e.g., anything that adds a
5713 * program constant) has to happen before creating this linkage.
5714 */
5715 _mesa_associate_uniform_storage(ctx, shader_program, prog->Parameters);
5716 if (!shader_program->LinkStatus) {
5717 free_glsl_to_tgsi_visitor(v);
5718 return NULL;
5719 }
5720
5721 struct st_vertex_program *stvp;
5722 struct st_fragment_program *stfp;
5723 struct st_geometry_program *stgp;
5724 struct st_tessctrl_program *sttcp;
5725 struct st_tesseval_program *sttep;
5726
5727 switch (shader->Type) {
5728 case GL_VERTEX_SHADER:
5729 stvp = (struct st_vertex_program *)prog;
5730 stvp->glsl_to_tgsi = v;
5731 break;
5732 case GL_FRAGMENT_SHADER:
5733 stfp = (struct st_fragment_program *)prog;
5734 stfp->glsl_to_tgsi = v;
5735 break;
5736 case GL_GEOMETRY_SHADER:
5737 stgp = (struct st_geometry_program *)prog;
5738 stgp->glsl_to_tgsi = v;
5739 break;
5740 case GL_TESS_CONTROL_SHADER:
5741 sttcp = (struct st_tessctrl_program *)prog;
5742 sttcp->glsl_to_tgsi = v;
5743 break;
5744 case GL_TESS_EVALUATION_SHADER:
5745 sttep = (struct st_tesseval_program *)prog;
5746 sttep->glsl_to_tgsi = v;
5747 break;
5748 default:
5749 assert(!"should not be reached");
5750 return NULL;
5751 }
5752
5753 return prog;
5754 }
5755
5756 extern "C" {
5757
5758 static void
5759 st_dump_program_for_shader_db(struct gl_context *ctx,
5760 struct gl_shader_program *prog)
5761 {
5762 /* Dump only successfully compiled and linked shaders to the specified
5763 * file. This is for shader-db.
5764 *
5765 * These options allow some pre-processing of shaders while dumping,
5766 * because some apps have ill-formed shaders.
5767 */
5768 const char *dump_filename = os_get_option("ST_DUMP_SHADERS");
5769 const char *insert_directives = os_get_option("ST_DUMP_INSERT");
5770
5771 if (dump_filename && prog->Name != 0) {
5772 FILE *f = fopen(dump_filename, "a");
5773
5774 if (f) {
5775 for (unsigned i = 0; i < prog->NumShaders; i++) {
5776 const struct gl_shader *sh = prog->Shaders[i];
5777 const char *source;
5778 bool skip_version = false;
5779
5780 if (!sh)
5781 continue;
5782
5783 source = sh->Source;
5784
5785 /* This string mustn't be changed. shader-db uses it to find
5786 * where the shader begins.
5787 */
5788 fprintf(f, "GLSL %s shader %d source for linked program %d:\n",
5789 _mesa_shader_stage_to_string(sh->Stage),
5790 i, prog->Name);
5791
5792 /* Dump the forced version if set. */
5793 if (ctx->Const.ForceGLSLVersion) {
5794 fprintf(f, "#version %i\n", ctx->Const.ForceGLSLVersion);
5795 skip_version = true;
5796 }
5797
5798 /* Insert directives (optional). */
5799 if (insert_directives) {
5800 if (!ctx->Const.ForceGLSLVersion && prog->Version)
5801 fprintf(f, "#version %i\n", prog->Version);
5802 fprintf(f, "%s\n", insert_directives);
5803 skip_version = true;
5804 }
5805
5806 if (skip_version && strncmp(source, "#version ", 9) == 0) {
5807 const char *next_line = strstr(source, "\n");
5808
5809 if (next_line)
5810 source = next_line + 1;
5811 else
5812 continue;
5813 }
5814
5815 fprintf(f, "%s", source);
5816 fprintf(f, "\n");
5817 }
5818 fclose(f);
5819 }
5820 }
5821 }
5822
5823 /**
5824 * Link a shader.
5825 * Called via ctx->Driver.LinkShader()
5826 * This actually involves converting GLSL IR into an intermediate TGSI-like IR
5827 * with code lowering and other optimizations.
5828 */
5829 GLboolean
5830 st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
5831 {
5832 struct pipe_screen *pscreen = ctx->st->pipe->screen;
5833 assert(prog->LinkStatus);
5834
5835 for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
5836 if (prog->_LinkedShaders[i] == NULL)
5837 continue;
5838
5839 bool progress;
5840 exec_list *ir = prog->_LinkedShaders[i]->ir;
5841 gl_shader_stage stage = _mesa_shader_enum_to_shader_stage(prog->_LinkedShaders[i]->Type);
5842 const struct gl_shader_compiler_options *options =
5843 &ctx->Const.ShaderCompilerOptions[stage];
5844 unsigned ptarget = st_shader_stage_to_ptarget(stage);
5845 bool have_dround = pscreen->get_shader_param(pscreen, ptarget,
5846 PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED);
5847 bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget,
5848 PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED);
5849
5850 /* If there are forms of indirect addressing that the driver
5851 * cannot handle, perform the lowering pass.
5852 */
5853 if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput ||
5854 options->EmitNoIndirectTemp || options->EmitNoIndirectUniform) {
5855 lower_variable_index_to_cond_assign(prog->_LinkedShaders[i]->Stage, ir,
5856 options->EmitNoIndirectInput,
5857 options->EmitNoIndirectOutput,
5858 options->EmitNoIndirectTemp,
5859 options->EmitNoIndirectUniform);
5860 }
5861
5862 if (ctx->Extensions.ARB_shading_language_packing) {
5863 unsigned lower_inst = LOWER_PACK_SNORM_2x16 |
5864 LOWER_UNPACK_SNORM_2x16 |
5865 LOWER_PACK_UNORM_2x16 |
5866 LOWER_UNPACK_UNORM_2x16 |
5867 LOWER_PACK_SNORM_4x8 |
5868 LOWER_UNPACK_SNORM_4x8 |
5869 LOWER_UNPACK_UNORM_4x8 |
5870 LOWER_PACK_UNORM_4x8;
5871
5872 if (ctx->Extensions.ARB_gpu_shader5)
5873 lower_inst |= LOWER_PACK_USE_BFI |
5874 LOWER_PACK_USE_BFE;
5875 if (!ctx->st->has_half_float_packing)
5876 lower_inst |= LOWER_PACK_HALF_2x16 |
5877 LOWER_UNPACK_HALF_2x16;
5878
5879 lower_packing_builtins(ir, lower_inst);
5880 }
5881
5882 if (!pscreen->get_param(pscreen, PIPE_CAP_TEXTURE_GATHER_OFFSETS))
5883 lower_offset_arrays(ir);
5884 do_mat_op_to_vec(ir);
5885 lower_instructions(ir,
5886 MOD_TO_FLOOR |
5887 DIV_TO_MUL_RCP |
5888 EXP_TO_EXP2 |
5889 LOG_TO_LOG2 |
5890 LDEXP_TO_ARITH |
5891 (have_dfrexp ? 0 : DFREXP_DLDEXP_TO_ARITH) |
5892 CARRY_TO_ARITH |
5893 BORROW_TO_ARITH |
5894 (have_dround ? 0 : DOPS_TO_DFRAC) |
5895 (options->EmitNoPow ? POW_TO_EXP2 : 0) |
5896 (!ctx->Const.NativeIntegers ? INT_DIV_TO_MUL_RCP : 0) |
5897 (options->EmitNoSat ? SAT_TO_CLAMP : 0));
5898
5899 do_vec_index_to_cond_assign(ir);
5900 lower_vector_insert(ir, true);
5901 lower_quadop_vector(ir, false);
5902 lower_noise(ir);
5903 if (options->MaxIfDepth == 0) {
5904 lower_discard(ir);
5905 }
5906
5907 do {
5908 progress = false;
5909
5910 progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
5911
5912 progress = do_common_optimization(ir, true, true, options,
5913 ctx->Const.NativeIntegers)
5914 || progress;
5915
5916 progress = lower_if_to_cond_assign(ir, options->MaxIfDepth) || progress;
5917
5918 } while (progress);
5919
5920 validate_ir_tree(ir);
5921 }
5922
5923 for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
5924 struct gl_program *linked_prog;
5925
5926 if (prog->_LinkedShaders[i] == NULL)
5927 continue;
5928
5929 linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]);
5930
5931 if (linked_prog) {
5932 _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
5933 linked_prog);
5934 if (!ctx->Driver.ProgramStringNotify(ctx,
5935 _mesa_shader_stage_to_program(i),
5936 linked_prog)) {
5937 _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
5938 NULL);
5939 _mesa_reference_program(ctx, &linked_prog, NULL);
5940 return GL_FALSE;
5941 }
5942 }
5943
5944 _mesa_reference_program(ctx, &linked_prog, NULL);
5945 }
5946
5947 st_dump_program_for_shader_db(ctx, prog);
5948 return GL_TRUE;
5949 }
5950
5951 void
5952 st_translate_stream_output_info(glsl_to_tgsi_visitor *glsl_to_tgsi,
5953 const GLuint outputMapping[],
5954 struct pipe_stream_output_info *so)
5955 {
5956 unsigned i;
5957 struct gl_transform_feedback_info *info =
5958 &glsl_to_tgsi->shader_program->LinkedTransformFeedback;
5959
5960 for (i = 0; i < info->NumOutputs; i++) {
5961 so->output[i].register_index =
5962 outputMapping[info->Outputs[i].OutputRegister];
5963 so->output[i].start_component = info->Outputs[i].ComponentOffset;
5964 so->output[i].num_components = info->Outputs[i].NumComponents;
5965 so->output[i].output_buffer = info->Outputs[i].OutputBuffer;
5966 so->output[i].dst_offset = info->Outputs[i].DstOffset;
5967 so->output[i].stream = info->Outputs[i].StreamId;
5968 }
5969
5970 for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++) {
5971 so->stride[i] = info->BufferStride[i];
5972 }
5973 so->num_outputs = info->NumOutputs;
5974 }
5975
5976 } /* extern "C" */