2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 LunarG Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #include "main/mtypes.h"
29 #include "main/extensions.h"
30 #include "main/context.h"
31 #include "main/debug_output.h"
32 #include "main/glthread.h"
33 #include "main/texobj.h"
34 #include "main/teximage.h"
35 #include "main/texstate.h"
36 #include "main/errors.h"
37 #include "main/framebuffer.h"
38 #include "main/fbobject.h"
39 #include "main/renderbuffer.h"
40 #include "main/version.h"
41 #include "st_texture.h"
43 #include "st_context.h"
45 #include "st_extensions.h"
46 #include "st_format.h"
47 #include "st_cb_fbo.h"
48 #include "st_cb_flush.h"
49 #include "st_manager.h"
51 #include "state_tracker/st_gl_api.h"
53 #include "pipe/p_context.h"
54 #include "pipe/p_screen.h"
55 #include "util/u_format.h"
56 #include "util/u_pointer.h"
57 #include "util/u_inlines.h"
58 #include "util/u_atomic.h"
59 #include "util/u_surface.h"
63 * Map an attachment to a buffer index.
65 static inline gl_buffer_index
66 attachment_to_buffer_index(enum st_attachment_type statt
)
68 gl_buffer_index index
;
71 case ST_ATTACHMENT_FRONT_LEFT
:
72 index
= BUFFER_FRONT_LEFT
;
74 case ST_ATTACHMENT_BACK_LEFT
:
75 index
= BUFFER_BACK_LEFT
;
77 case ST_ATTACHMENT_FRONT_RIGHT
:
78 index
= BUFFER_FRONT_RIGHT
;
80 case ST_ATTACHMENT_BACK_RIGHT
:
81 index
= BUFFER_BACK_RIGHT
;
83 case ST_ATTACHMENT_DEPTH_STENCIL
:
86 case ST_ATTACHMENT_ACCUM
:
89 case ST_ATTACHMENT_SAMPLE
:
99 * Map a buffer index to an attachment.
101 static inline enum st_attachment_type
102 buffer_index_to_attachment(gl_buffer_index index
)
104 enum st_attachment_type statt
;
107 case BUFFER_FRONT_LEFT
:
108 statt
= ST_ATTACHMENT_FRONT_LEFT
;
110 case BUFFER_BACK_LEFT
:
111 statt
= ST_ATTACHMENT_BACK_LEFT
;
113 case BUFFER_FRONT_RIGHT
:
114 statt
= ST_ATTACHMENT_FRONT_RIGHT
;
116 case BUFFER_BACK_RIGHT
:
117 statt
= ST_ATTACHMENT_BACK_RIGHT
;
120 statt
= ST_ATTACHMENT_DEPTH_STENCIL
;
123 statt
= ST_ATTACHMENT_ACCUM
;
126 statt
= ST_ATTACHMENT_INVALID
;
134 * Make sure a context picks up the latest cached state of the
135 * drawables it binds to.
138 st_context_validate(struct st_context
*st
,
139 struct st_framebuffer
*stdraw
,
140 struct st_framebuffer
*stread
)
142 if (stdraw
&& stdraw
->stamp
!= st
->draw_stamp
) {
143 st
->dirty
|= ST_NEW_FRAMEBUFFER
;
144 _mesa_resize_framebuffer(st
->ctx
, &stdraw
->Base
,
146 stdraw
->Base
.Height
);
147 st
->draw_stamp
= stdraw
->stamp
;
150 if (stread
&& stread
->stamp
!= st
->read_stamp
) {
151 if (stread
!= stdraw
) {
152 st
->dirty
|= ST_NEW_FRAMEBUFFER
;
153 _mesa_resize_framebuffer(st
->ctx
, &stread
->Base
,
155 stread
->Base
.Height
);
157 st
->read_stamp
= stread
->stamp
;
162 * Validate a framebuffer to make sure up-to-date pipe_textures are used.
163 * The context is only used for creating pipe surfaces and for calling
164 * _mesa_resize_framebuffer().
165 * (That should probably be rethought, since those surfaces become
166 * drawable state, not context state, and can be freed by another pipe
170 st_framebuffer_validate(struct st_framebuffer
*stfb
,
171 struct st_context
*st
)
173 struct pipe_resource
*textures
[ST_ATTACHMENT_COUNT
];
176 boolean changed
= FALSE
;
179 /* Check for incomplete framebuffers (e.g. EGL_KHR_surfaceless_context) */
183 new_stamp
= p_atomic_read(&stfb
->iface
->stamp
);
184 if (stfb
->iface_stamp
== new_stamp
)
187 /* validate the fb */
189 if (!stfb
->iface
->validate(&st
->iface
, stfb
->iface
, stfb
->statts
,
190 stfb
->num_statts
, textures
))
193 stfb
->iface_stamp
= new_stamp
;
194 new_stamp
= p_atomic_read(&stfb
->iface
->stamp
);
195 } while(stfb
->iface_stamp
!= new_stamp
);
197 width
= stfb
->Base
.Width
;
198 height
= stfb
->Base
.Height
;
200 for (i
= 0; i
< stfb
->num_statts
; i
++) {
201 struct st_renderbuffer
*strb
;
202 struct pipe_surface
*ps
, surf_tmpl
;
208 idx
= attachment_to_buffer_index(stfb
->statts
[i
]);
209 if (idx
>= BUFFER_COUNT
) {
210 pipe_resource_reference(&textures
[i
], NULL
);
214 strb
= st_renderbuffer(stfb
->Base
.Attachment
[idx
].Renderbuffer
);
216 if (strb
->texture
== textures
[i
]) {
217 pipe_resource_reference(&textures
[i
], NULL
);
221 u_surface_default_template(&surf_tmpl
, textures
[i
]);
222 ps
= st
->pipe
->create_surface(st
->pipe
, textures
[i
], &surf_tmpl
);
224 pipe_surface_reference(&strb
->surface
, ps
);
225 pipe_resource_reference(&strb
->texture
, ps
->texture
);
226 /* ownership transfered */
227 pipe_surface_reference(&ps
, NULL
);
231 strb
->Base
.Width
= strb
->surface
->width
;
232 strb
->Base
.Height
= strb
->surface
->height
;
234 width
= strb
->Base
.Width
;
235 height
= strb
->Base
.Height
;
238 pipe_resource_reference(&textures
[i
], NULL
);
243 _mesa_resize_framebuffer(st
->ctx
, &stfb
->Base
, width
, height
);
248 * Update the attachments to validate by looping the existing renderbuffers.
251 st_framebuffer_update_attachments(struct st_framebuffer
*stfb
)
255 stfb
->num_statts
= 0;
256 for (idx
= 0; idx
< BUFFER_COUNT
; idx
++) {
257 struct st_renderbuffer
*strb
;
258 enum st_attachment_type statt
;
260 strb
= st_renderbuffer(stfb
->Base
.Attachment
[idx
].Renderbuffer
);
261 if (!strb
|| strb
->software
)
264 statt
= buffer_index_to_attachment(idx
);
265 if (statt
!= ST_ATTACHMENT_INVALID
&&
266 st_visual_have_buffers(stfb
->iface
->visual
, 1 << statt
))
267 stfb
->statts
[stfb
->num_statts
++] = statt
;
273 * Add a renderbuffer to the framebuffer. The framebuffer is one that
274 * corresponds to a window and is not a user-created FBO.
277 st_framebuffer_add_renderbuffer(struct st_framebuffer
*stfb
,
280 struct gl_renderbuffer
*rb
;
281 enum pipe_format format
;
287 assert(_mesa_is_winsys_fbo(&stfb
->Base
));
289 /* do not distinguish depth/stencil buffers */
290 if (idx
== BUFFER_STENCIL
)
295 format
= stfb
->iface
->visual
->depth_stencil_format
;
299 format
= stfb
->iface
->visual
->accum_format
;
303 format
= stfb
->iface
->visual
->color_format
;
304 if (stfb
->Base
.Visual
.sRGBCapable
)
305 format
= util_format_srgb(format
);
310 if (format
== PIPE_FORMAT_NONE
)
313 rb
= st_new_renderbuffer_fb(format
, stfb
->iface
->visual
->samples
, sw
);
317 if (idx
!= BUFFER_DEPTH
) {
318 _mesa_attach_and_own_rb(&stfb
->Base
, idx
, rb
);
322 bool rb_ownership_taken
= false;
323 if (util_format_get_component_bits(format
, UTIL_FORMAT_COLORSPACE_ZS
, 0)) {
324 _mesa_attach_and_own_rb(&stfb
->Base
, BUFFER_DEPTH
, rb
);
325 rb_ownership_taken
= true;
328 if (util_format_get_component_bits(format
, UTIL_FORMAT_COLORSPACE_ZS
, 1)) {
329 if (rb_ownership_taken
)
330 _mesa_attach_and_reference_rb(&stfb
->Base
, BUFFER_STENCIL
, rb
);
332 _mesa_attach_and_own_rb(&stfb
->Base
, BUFFER_STENCIL
, rb
);
339 * Intialize a struct gl_config from a visual.
342 st_visual_to_context_mode(const struct st_visual
*visual
,
343 struct gl_config
*mode
)
345 memset(mode
, 0, sizeof(*mode
));
347 if (st_visual_have_buffers(visual
, ST_ATTACHMENT_BACK_LEFT_MASK
))
348 mode
->doubleBufferMode
= GL_TRUE
;
349 if (st_visual_have_buffers(visual
,
350 ST_ATTACHMENT_FRONT_RIGHT_MASK
| ST_ATTACHMENT_BACK_RIGHT_MASK
))
351 mode
->stereoMode
= GL_TRUE
;
353 if (visual
->color_format
!= PIPE_FORMAT_NONE
) {
354 mode
->rgbMode
= GL_TRUE
;
357 util_format_get_component_bits(visual
->color_format
,
358 UTIL_FORMAT_COLORSPACE_RGB
, 0);
360 util_format_get_component_bits(visual
->color_format
,
361 UTIL_FORMAT_COLORSPACE_RGB
, 1);
363 util_format_get_component_bits(visual
->color_format
,
364 UTIL_FORMAT_COLORSPACE_RGB
, 2);
366 util_format_get_component_bits(visual
->color_format
,
367 UTIL_FORMAT_COLORSPACE_RGB
, 3);
369 mode
->rgbBits
= mode
->redBits
+
370 mode
->greenBits
+ mode
->blueBits
+ mode
->alphaBits
;
371 mode
->sRGBCapable
= util_format_is_srgb(visual
->color_format
);
374 if (visual
->depth_stencil_format
!= PIPE_FORMAT_NONE
) {
376 util_format_get_component_bits(visual
->depth_stencil_format
,
377 UTIL_FORMAT_COLORSPACE_ZS
, 0);
379 util_format_get_component_bits(visual
->depth_stencil_format
,
380 UTIL_FORMAT_COLORSPACE_ZS
, 1);
382 mode
->haveDepthBuffer
= mode
->depthBits
> 0;
383 mode
->haveStencilBuffer
= mode
->stencilBits
> 0;
386 if (visual
->accum_format
!= PIPE_FORMAT_NONE
) {
387 mode
->haveAccumBuffer
= GL_TRUE
;
390 util_format_get_component_bits(visual
->accum_format
,
391 UTIL_FORMAT_COLORSPACE_RGB
, 0);
392 mode
->accumGreenBits
=
393 util_format_get_component_bits(visual
->accum_format
,
394 UTIL_FORMAT_COLORSPACE_RGB
, 1);
395 mode
->accumBlueBits
=
396 util_format_get_component_bits(visual
->accum_format
,
397 UTIL_FORMAT_COLORSPACE_RGB
, 2);
398 mode
->accumAlphaBits
=
399 util_format_get_component_bits(visual
->accum_format
,
400 UTIL_FORMAT_COLORSPACE_RGB
, 3);
403 if (visual
->samples
> 1) {
404 mode
->sampleBuffers
= 1;
405 mode
->samples
= visual
->samples
;
410 * Create a framebuffer from a manager interface.
412 static struct st_framebuffer
*
413 st_framebuffer_create(struct st_context
*st
,
414 struct st_framebuffer_iface
*stfbi
)
416 struct st_framebuffer
*stfb
;
417 struct gl_config mode
;
423 stfb
= CALLOC_STRUCT(st_framebuffer
);
427 st_visual_to_context_mode(stfbi
->visual
, &mode
);
430 * For desktop GL, sRGB framebuffer write is controlled by both the
431 * capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should
432 * advertise the capability when the pipe driver (and core Mesa) supports
433 * it so that applications can enable sRGB write when they want to.
435 * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. When
436 * the attribute is GLX_TRUE, it tells the st manager to pick a color
437 * format such that util_format_srgb(visual->color_format) can be supported
438 * by the pipe driver. We still need to advertise the capability here.
440 * For GLES, however, sRGB framebuffer write is controlled only by the
441 * capability of the framebuffer. There is GL_EXT_sRGB_write_control to
442 * give applications the control back, but sRGB write is still enabled by
443 * default. To avoid unexpected results, we should not advertise the
444 * capability. This could change when we add support for
445 * EGL_KHR_gl_colorspace.
447 if (_mesa_is_desktop_gl(st
->ctx
)) {
448 struct pipe_screen
*screen
= st
->pipe
->screen
;
449 const enum pipe_format srgb_format
=
450 util_format_srgb(stfbi
->visual
->color_format
);
452 if (srgb_format
!= PIPE_FORMAT_NONE
&&
453 st_pipe_format_to_mesa_format(srgb_format
) != MESA_FORMAT_NONE
&&
454 screen
->is_format_supported(screen
, srgb_format
,
455 PIPE_TEXTURE_2D
, stfbi
->visual
->samples
,
456 (PIPE_BIND_DISPLAY_TARGET
|
457 PIPE_BIND_RENDER_TARGET
)))
458 mode
.sRGBCapable
= GL_TRUE
;
461 _mesa_initialize_window_framebuffer(&stfb
->Base
, &mode
);
464 stfb
->iface_stamp
= p_atomic_read(&stfbi
->stamp
) - 1;
466 /* add the color buffer */
467 idx
= stfb
->Base
._ColorDrawBufferIndexes
[0];
468 if (!st_framebuffer_add_renderbuffer(stfb
, idx
)) {
473 st_framebuffer_add_renderbuffer(stfb
, BUFFER_DEPTH
);
474 st_framebuffer_add_renderbuffer(stfb
, BUFFER_ACCUM
);
477 st_framebuffer_update_attachments(stfb
);
483 * Reference a framebuffer.
486 st_framebuffer_reference(struct st_framebuffer
**ptr
,
487 struct st_framebuffer
*stfb
)
489 struct gl_framebuffer
*fb
= &stfb
->Base
;
490 _mesa_reference_framebuffer((struct gl_framebuffer
**) ptr
, fb
);
494 st_context_flush(struct st_context_iface
*stctxi
, unsigned flags
,
495 struct pipe_fence_handle
**fence
)
497 struct st_context
*st
= (struct st_context
*) stctxi
;
498 unsigned pipe_flags
= 0;
500 if (flags
& ST_FLUSH_END_OF_FRAME
) {
501 pipe_flags
|= PIPE_FLUSH_END_OF_FRAME
;
504 st_flush(st
, fence
, pipe_flags
);
506 if ((flags
& ST_FLUSH_WAIT
) && fence
) {
507 st
->pipe
->screen
->fence_finish(st
->pipe
->screen
, NULL
, *fence
,
508 PIPE_TIMEOUT_INFINITE
);
509 st
->pipe
->screen
->fence_reference(st
->pipe
->screen
, fence
, NULL
);
512 if (flags
& ST_FLUSH_FRONT
)
513 st_manager_flush_frontbuffer(st
);
517 st_context_teximage(struct st_context_iface
*stctxi
,
518 enum st_texture_type tex_type
,
519 int level
, enum pipe_format pipe_format
,
520 struct pipe_resource
*tex
, boolean mipmap
)
522 struct st_context
*st
= (struct st_context
*) stctxi
;
523 struct gl_context
*ctx
= st
->ctx
;
524 struct gl_texture_object
*texObj
;
525 struct gl_texture_image
*texImage
;
526 struct st_texture_object
*stObj
;
527 struct st_texture_image
*stImage
;
528 GLenum internalFormat
;
529 GLuint width
, height
, depth
;
534 target
= GL_TEXTURE_1D
;
537 target
= GL_TEXTURE_2D
;
540 target
= GL_TEXTURE_3D
;
542 case ST_TEXTURE_RECT
:
543 target
= GL_TEXTURE_RECTANGLE_ARB
;
549 texObj
= _mesa_get_current_tex_object(ctx
, target
);
551 _mesa_lock_texture(ctx
, texObj
);
553 stObj
= st_texture_object(texObj
);
554 /* switch to surface based */
555 if (!stObj
->surface_based
) {
556 _mesa_clear_texture_object(ctx
, texObj
);
557 stObj
->surface_based
= GL_TRUE
;
560 texImage
= _mesa_get_tex_image(ctx
, texObj
, target
, level
);
561 stImage
= st_texture_image(texImage
);
563 mesa_format texFormat
= st_pipe_format_to_mesa_format(pipe_format
);
565 if (util_format_has_alpha(tex
->format
))
566 internalFormat
= GL_RGBA
;
568 internalFormat
= GL_RGB
;
570 _mesa_init_teximage_fields(ctx
, texImage
,
571 tex
->width0
, tex
->height0
, 1, 0,
572 internalFormat
, texFormat
);
575 height
= tex
->height0
;
578 /* grow the image size until we hit level = 0 */
590 _mesa_clear_texture_image(ctx
, texImage
);
591 width
= height
= depth
= 0;
594 pipe_resource_reference(&stImage
->pt
, tex
);
595 stObj
->surface_format
= pipe_format
;
597 _mesa_dirty_texobj(ctx
, texObj
);
598 _mesa_unlock_texture(ctx
, texObj
);
604 st_context_copy(struct st_context_iface
*stctxi
,
605 struct st_context_iface
*stsrci
, unsigned mask
)
607 struct st_context
*st
= (struct st_context
*) stctxi
;
608 struct st_context
*src
= (struct st_context
*) stsrci
;
610 _mesa_copy_context(src
->ctx
, st
->ctx
, mask
);
614 st_context_share(struct st_context_iface
*stctxi
,
615 struct st_context_iface
*stsrci
)
617 struct st_context
*st
= (struct st_context
*) stctxi
;
618 struct st_context
*src
= (struct st_context
*) stsrci
;
620 return _mesa_share_state(st
->ctx
, src
->ctx
);
624 st_context_destroy(struct st_context_iface
*stctxi
)
626 struct st_context
*st
= (struct st_context
*) stctxi
;
627 st_destroy_context(st
);
631 st_start_thread(struct st_context_iface
*stctxi
)
633 struct st_context
*st
= (struct st_context
*) stctxi
;
635 _mesa_glthread_init(st
->ctx
);
639 st_thread_finish(struct st_context_iface
*stctxi
)
641 struct st_context
*st
= (struct st_context
*) stctxi
;
643 _mesa_glthread_finish(st
->ctx
);
646 static struct st_context_iface
*
647 st_api_create_context(struct st_api
*stapi
, struct st_manager
*smapi
,
648 const struct st_context_attribs
*attribs
,
649 enum st_context_error
*error
,
650 struct st_context_iface
*shared_stctxi
)
652 struct st_context
*shared_ctx
= (struct st_context
*) shared_stctxi
;
653 struct st_context
*st
;
654 struct pipe_context
*pipe
;
655 struct gl_config mode
;
657 unsigned ctx_flags
= 0;
659 if (!(stapi
->profile_mask
& (1 << attribs
->profile
)))
662 switch (attribs
->profile
) {
663 case ST_PROFILE_DEFAULT
:
664 api
= API_OPENGL_COMPAT
;
666 case ST_PROFILE_OPENGL_ES1
:
669 case ST_PROFILE_OPENGL_ES2
:
672 case ST_PROFILE_OPENGL_CORE
:
673 api
= API_OPENGL_CORE
;
676 *error
= ST_CONTEXT_ERROR_BAD_API
;
680 if (attribs
->flags
& ST_CONTEXT_FLAG_ROBUST_ACCESS
)
681 ctx_flags
|= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS
;
683 pipe
= smapi
->screen
->context_create(smapi
->screen
, NULL
, ctx_flags
);
685 *error
= ST_CONTEXT_ERROR_NO_MEMORY
;
689 st_visual_to_context_mode(&attribs
->visual
, &mode
);
690 st
= st_create_context(api
, pipe
, &mode
, shared_ctx
, &attribs
->options
);
692 *error
= ST_CONTEXT_ERROR_NO_MEMORY
;
697 if (attribs
->flags
& ST_CONTEXT_FLAG_DEBUG
) {
698 if (!_mesa_set_debug_state_int(st
->ctx
, GL_DEBUG_OUTPUT
, GL_TRUE
)) {
699 *error
= ST_CONTEXT_ERROR_NO_MEMORY
;
703 st
->ctx
->Const
.ContextFlags
|= GL_CONTEXT_FLAG_DEBUG_BIT
;
706 if (st
->ctx
->Const
.ContextFlags
& GL_CONTEXT_FLAG_DEBUG_BIT
) {
707 st_update_debug_callback(st
);
710 if (attribs
->flags
& ST_CONTEXT_FLAG_FORWARD_COMPATIBLE
)
711 st
->ctx
->Const
.ContextFlags
|= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
;
712 if (attribs
->flags
& ST_CONTEXT_FLAG_ROBUST_ACCESS
) {
713 st
->ctx
->Const
.ContextFlags
|= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
;
714 st
->ctx
->Const
.RobustAccess
= GL_TRUE
;
716 if (attribs
->flags
& ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED
) {
717 st
->ctx
->Const
.ResetStrategy
= GL_LOSE_CONTEXT_ON_RESET_ARB
;
718 st_install_device_reset_callback(st
);
721 /* need to perform version check */
722 if (attribs
->major
> 1 || attribs
->minor
> 0) {
723 /* Is the actual version less than the requested version?
725 if (st
->ctx
->Version
< attribs
->major
* 10U + attribs
->minor
) {
726 *error
= ST_CONTEXT_ERROR_BAD_VERSION
;
727 st_destroy_context(st
);
732 st
->invalidate_on_gl_viewport
=
733 smapi
->get_param(smapi
, ST_MANAGER_BROKEN_INVALIDATE
);
735 st
->iface
.destroy
= st_context_destroy
;
736 st
->iface
.flush
= st_context_flush
;
737 st
->iface
.teximage
= st_context_teximage
;
738 st
->iface
.copy
= st_context_copy
;
739 st
->iface
.share
= st_context_share
;
740 st
->iface
.start_thread
= st_start_thread
;
741 st
->iface
.thread_finish
= st_thread_finish
;
742 st
->iface
.st_context_private
= (void *) smapi
;
743 st
->iface
.cso_context
= st
->cso_context
;
744 st
->iface
.pipe
= st
->pipe
;
746 *error
= ST_CONTEXT_SUCCESS
;
750 static struct st_context_iface
*
751 st_api_get_current(struct st_api
*stapi
)
753 GET_CURRENT_CONTEXT(ctx
);
754 struct st_context
*st
= (ctx
) ? ctx
->st
: NULL
;
756 return (st
) ? &st
->iface
: NULL
;
759 static struct st_framebuffer
*
760 st_framebuffer_reuse_or_create(struct st_context
*st
,
761 struct gl_framebuffer
*fb
,
762 struct st_framebuffer_iface
*stfbi
)
764 struct st_framebuffer
*cur
= st_ws_framebuffer(fb
), *stfb
= NULL
;
766 /* dummy framebuffers cant be used as st_framebuffer */
767 if (cur
&& &cur
->Base
!= _mesa_get_incomplete_framebuffer() &&
768 cur
->iface
== stfbi
) {
769 /* reuse the current stfb */
770 st_framebuffer_reference(&stfb
, cur
);
773 /* create a new one */
774 stfb
= st_framebuffer_create(st
, stfbi
);
781 st_api_make_current(struct st_api
*stapi
, struct st_context_iface
*stctxi
,
782 struct st_framebuffer_iface
*stdrawi
,
783 struct st_framebuffer_iface
*streadi
)
785 struct st_context
*st
= (struct st_context
*) stctxi
;
786 struct st_framebuffer
*stdraw
, *stread
;
789 _glapi_check_multithread();
792 /* reuse or create the draw fb */
793 stdraw
= st_framebuffer_reuse_or_create(st
,
794 st
->ctx
->WinSysDrawBuffer
, stdrawi
);
795 if (streadi
!= stdrawi
) {
796 /* do the same for the read fb */
797 stread
= st_framebuffer_reuse_or_create(st
,
798 st
->ctx
->WinSysReadBuffer
, streadi
);
802 /* reuse the draw fb for the read fb */
804 st_framebuffer_reference(&stread
, stdraw
);
807 if (stdraw
&& stread
) {
808 st_framebuffer_validate(stdraw
, st
);
809 if (stread
!= stdraw
)
810 st_framebuffer_validate(stread
, st
);
812 ret
= _mesa_make_current(st
->ctx
, &stdraw
->Base
, &stread
->Base
);
814 st
->draw_stamp
= stdraw
->stamp
- 1;
815 st
->read_stamp
= stread
->stamp
- 1;
816 st_context_validate(st
, stdraw
, stread
);
819 struct gl_framebuffer
*incomplete
= _mesa_get_incomplete_framebuffer();
820 ret
= _mesa_make_current(st
->ctx
, incomplete
, incomplete
);
823 st_framebuffer_reference(&stdraw
, NULL
);
824 st_framebuffer_reference(&stread
, NULL
);
827 ret
= _mesa_make_current(NULL
, NULL
, NULL
);
834 st_api_destroy(struct st_api
*stapi
)
839 * Flush the front buffer if the current context renders to the front buffer.
842 st_manager_flush_frontbuffer(struct st_context
*st
)
844 struct st_framebuffer
*stfb
= st_ws_framebuffer(st
->ctx
->DrawBuffer
);
845 struct st_renderbuffer
*strb
= NULL
;
847 assert(st
->ctx
->DrawBuffer
!= _mesa_get_incomplete_framebuffer());
850 strb
= st_renderbuffer(stfb
->Base
.Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
);
854 /* never a dummy fb */
855 stfb
->iface
->flush_front(&st
->iface
, stfb
->iface
, ST_ATTACHMENT_FRONT_LEFT
);
859 * Re-validate the framebuffers.
862 st_manager_validate_framebuffers(struct st_context
*st
)
864 struct st_framebuffer
*stdraw
= st_ws_framebuffer(st
->ctx
->DrawBuffer
);
865 struct st_framebuffer
*stread
= st_ws_framebuffer(st
->ctx
->ReadBuffer
);
868 st_framebuffer_validate(stdraw
, st
);
869 if (stread
&& stread
!= stdraw
)
870 st_framebuffer_validate(stread
, st
);
872 st_context_validate(st
, stdraw
, stread
);
876 * Add a color renderbuffer on demand. The FBO must correspond to a window,
877 * not a user-created FBO.
880 st_manager_add_color_renderbuffer(struct st_context
*st
,
881 struct gl_framebuffer
*fb
,
884 struct st_framebuffer
*stfb
= st_ws_framebuffer(fb
);
890 assert(_mesa_is_winsys_fbo(fb
));
892 if (stfb
->Base
.Attachment
[idx
].Renderbuffer
)
896 case BUFFER_FRONT_LEFT
:
897 case BUFFER_BACK_LEFT
:
898 case BUFFER_FRONT_RIGHT
:
899 case BUFFER_BACK_RIGHT
:
905 if (!st_framebuffer_add_renderbuffer(stfb
, idx
))
908 st_framebuffer_update_attachments(stfb
);
911 * Force a call to the state tracker manager to validate the
912 * new renderbuffer. It might be that there is a window system
913 * renderbuffer available.
916 stfb
->iface_stamp
= p_atomic_read(&stfb
->iface
->stamp
) - 1;
918 st_invalidate_state(st
->ctx
, _NEW_BUFFERS
);
923 static unsigned get_version(struct pipe_screen
*screen
,
924 struct st_config_options
*options
, gl_api api
)
926 struct gl_constants consts
= {0};
927 struct gl_extensions extensions
= {0};
930 if (_mesa_override_gl_version_contextless(&consts
, &api
, &version
)) {
934 _mesa_init_constants(&consts
, api
);
935 _mesa_init_extensions(&extensions
);
937 st_init_limits(screen
, &consts
, &extensions
);
938 st_init_extensions(screen
, &consts
, &extensions
, options
, GL_TRUE
);
940 return _mesa_get_version(&extensions
, &consts
, api
);
944 st_api_query_versions(struct st_api
*stapi
, struct st_manager
*sm
,
945 struct st_config_options
*options
,
946 int *gl_core_version
,
947 int *gl_compat_version
,
951 *gl_core_version
= get_version(sm
->screen
, options
, API_OPENGL_CORE
);
952 *gl_compat_version
= get_version(sm
->screen
, options
, API_OPENGL_COMPAT
);
953 *gl_es1_version
= get_version(sm
->screen
, options
, API_OPENGLES
);
954 *gl_es2_version
= get_version(sm
->screen
, options
, API_OPENGLES2
);
957 static const struct st_api st_gl_api
= {
958 .name
= "Mesa " PACKAGE_VERSION
,
959 .api
= ST_API_OPENGL
,
960 .profile_mask
= ST_PROFILE_DEFAULT_MASK
|
961 ST_PROFILE_OPENGL_CORE_MASK
|
962 ST_PROFILE_OPENGL_ES1_MASK
|
963 ST_PROFILE_OPENGL_ES2_MASK
|
965 .feature_mask
= ST_API_FEATURE_MS_VISUALS_MASK
,
966 .destroy
= st_api_destroy
,
967 .query_versions
= st_api_query_versions
,
968 .create_context
= st_api_create_context
,
969 .make_current
= st_api_make_current
,
970 .get_current
= st_api_get_current
,
974 st_gl_api_create(void)
976 return (struct st_api
*) &st_gl_api
;