gallium: fix various undefined left shifts into sign bit
[mesa.git] / src / mesa / state_tracker / st_program.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 * Brian Paul
31 */
32
33
34 #include "main/imports.h"
35 #include "main/hash.h"
36 #include "main/mtypes.h"
37 #include "program/prog_parameter.h"
38 #include "program/prog_print.h"
39 #include "program/programopt.h"
40
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
44 #include "draw/draw_context.h"
45 #include "tgsi/tgsi_dump.h"
46 #include "tgsi/tgsi_emulate.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_ureg.h"
49
50 #include "st_debug.h"
51 #include "st_cb_bitmap.h"
52 #include "st_cb_drawpixels.h"
53 #include "st_context.h"
54 #include "st_program.h"
55 #include "st_mesa_to_tgsi.h"
56 #include "st_atifs_to_tgsi.h"
57 #include "cso_cache/cso_context.h"
58
59
60
61 /**
62 * Delete a vertex program variant. Note the caller must unlink
63 * the variant from the linked list.
64 */
65 static void
66 delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
67 {
68 if (vpv->driver_shader)
69 cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
70
71 if (vpv->draw_shader)
72 draw_delete_vertex_shader( st->draw, vpv->draw_shader );
73
74 if (vpv->tgsi.tokens)
75 ureg_free_tokens(vpv->tgsi.tokens);
76
77 free( vpv );
78 }
79
80
81
82 /**
83 * Clean out any old compilations:
84 */
85 void
86 st_release_vp_variants( struct st_context *st,
87 struct st_vertex_program *stvp )
88 {
89 struct st_vp_variant *vpv;
90
91 for (vpv = stvp->variants; vpv; ) {
92 struct st_vp_variant *next = vpv->next;
93 delete_vp_variant(st, vpv);
94 vpv = next;
95 }
96
97 stvp->variants = NULL;
98
99 if (stvp->tgsi.tokens) {
100 tgsi_free_tokens(stvp->tgsi.tokens);
101 stvp->tgsi.tokens = NULL;
102 }
103 }
104
105
106
107 /**
108 * Delete a fragment program variant. Note the caller must unlink
109 * the variant from the linked list.
110 */
111 static void
112 delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
113 {
114 if (fpv->driver_shader)
115 cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
116 free(fpv);
117 }
118
119
120 /**
121 * Free all variants of a fragment program.
122 */
123 void
124 st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
125 {
126 struct st_fp_variant *fpv;
127
128 for (fpv = stfp->variants; fpv; ) {
129 struct st_fp_variant *next = fpv->next;
130 delete_fp_variant(st, fpv);
131 fpv = next;
132 }
133
134 stfp->variants = NULL;
135
136 if (stfp->tgsi.tokens) {
137 ureg_free_tokens(stfp->tgsi.tokens);
138 stfp->tgsi.tokens = NULL;
139 }
140 }
141
142
143 /**
144 * Delete a basic program variant. Note the caller must unlink
145 * the variant from the linked list.
146 */
147 static void
148 delete_basic_variant(struct st_context *st, struct st_basic_variant *v,
149 GLenum target)
150 {
151 if (v->driver_shader) {
152 switch (target) {
153 case GL_TESS_CONTROL_PROGRAM_NV:
154 cso_delete_tessctrl_shader(st->cso_context, v->driver_shader);
155 break;
156 case GL_TESS_EVALUATION_PROGRAM_NV:
157 cso_delete_tesseval_shader(st->cso_context, v->driver_shader);
158 break;
159 case GL_GEOMETRY_PROGRAM_NV:
160 cso_delete_geometry_shader(st->cso_context, v->driver_shader);
161 break;
162 case GL_COMPUTE_PROGRAM_NV:
163 cso_delete_compute_shader(st->cso_context, v->driver_shader);
164 break;
165 default:
166 assert(!"this shouldn't occur");
167 }
168 }
169
170 free(v);
171 }
172
173
174 /**
175 * Free all basic program variants.
176 */
177 void
178 st_release_basic_variants(struct st_context *st, GLenum target,
179 struct st_basic_variant **variants,
180 struct pipe_shader_state *tgsi)
181 {
182 struct st_basic_variant *v;
183
184 for (v = *variants; v; ) {
185 struct st_basic_variant *next = v->next;
186 delete_basic_variant(st, v, target);
187 v = next;
188 }
189
190 *variants = NULL;
191
192 if (tgsi->tokens) {
193 ureg_free_tokens(tgsi->tokens);
194 tgsi->tokens = NULL;
195 }
196 }
197
198
199 /**
200 * Free all variants of a compute program.
201 */
202 void
203 st_release_cp_variants(struct st_context *st, struct st_compute_program *stcp)
204 {
205 struct st_basic_variant **variants = &stcp->variants;
206 struct st_basic_variant *v;
207
208 for (v = *variants; v; ) {
209 struct st_basic_variant *next = v->next;
210 delete_basic_variant(st, v, stcp->Base.Base.Target);
211 v = next;
212 }
213
214 *variants = NULL;
215
216 if (stcp->tgsi.prog) {
217 ureg_free_tokens(stcp->tgsi.prog);
218 stcp->tgsi.prog = NULL;
219 }
220 }
221
222
223 /**
224 * Translate a vertex program.
225 */
226 bool
227 st_translate_vertex_program(struct st_context *st,
228 struct st_vertex_program *stvp)
229 {
230 struct ureg_program *ureg;
231 enum pipe_error error;
232 unsigned num_outputs = 0;
233 unsigned attr;
234 unsigned input_to_index[VERT_ATTRIB_MAX] = {0};
235 unsigned output_slot_to_attr[VARYING_SLOT_MAX] = {0};
236 ubyte output_semantic_name[VARYING_SLOT_MAX] = {0};
237 ubyte output_semantic_index[VARYING_SLOT_MAX] = {0};
238
239 stvp->num_inputs = 0;
240
241 if (stvp->Base.IsPositionInvariant)
242 _mesa_insert_mvp_code(st->ctx, &stvp->Base);
243
244 /*
245 * Determine number of inputs, the mappings between VERT_ATTRIB_x
246 * and TGSI generic input indexes, plus input attrib semantic info.
247 */
248 for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
249 if ((stvp->Base.Base.InputsRead & BITFIELD64_BIT(attr)) != 0) {
250 input_to_index[attr] = stvp->num_inputs;
251 stvp->index_to_input[stvp->num_inputs] = attr;
252 stvp->num_inputs++;
253 if ((stvp->Base.Base.DoubleInputsRead & BITFIELD64_BIT(attr)) != 0) {
254 /* add placeholder for second part of a double attribute */
255 stvp->index_to_input[stvp->num_inputs] = ST_DOUBLE_ATTRIB_PLACEHOLDER;
256 stvp->num_inputs++;
257 }
258 }
259 }
260 /* bit of a hack, presetup potentially unused edgeflag input */
261 input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs;
262 stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
263
264 /* Compute mapping of vertex program outputs to slots.
265 */
266 for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
267 if ((stvp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) == 0) {
268 stvp->result_to_output[attr] = ~0;
269 }
270 else {
271 unsigned slot = num_outputs++;
272
273 stvp->result_to_output[attr] = slot;
274 output_slot_to_attr[slot] = attr;
275
276 switch (attr) {
277 case VARYING_SLOT_POS:
278 output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
279 output_semantic_index[slot] = 0;
280 break;
281 case VARYING_SLOT_COL0:
282 output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
283 output_semantic_index[slot] = 0;
284 break;
285 case VARYING_SLOT_COL1:
286 output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
287 output_semantic_index[slot] = 1;
288 break;
289 case VARYING_SLOT_BFC0:
290 output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
291 output_semantic_index[slot] = 0;
292 break;
293 case VARYING_SLOT_BFC1:
294 output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
295 output_semantic_index[slot] = 1;
296 break;
297 case VARYING_SLOT_FOGC:
298 output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
299 output_semantic_index[slot] = 0;
300 break;
301 case VARYING_SLOT_PSIZ:
302 output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
303 output_semantic_index[slot] = 0;
304 break;
305 case VARYING_SLOT_CLIP_DIST0:
306 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
307 output_semantic_index[slot] = 0;
308 break;
309 case VARYING_SLOT_CLIP_DIST1:
310 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
311 output_semantic_index[slot] = 1;
312 break;
313 case VARYING_SLOT_EDGE:
314 assert(0);
315 break;
316 case VARYING_SLOT_CLIP_VERTEX:
317 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
318 output_semantic_index[slot] = 0;
319 break;
320 case VARYING_SLOT_LAYER:
321 output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
322 output_semantic_index[slot] = 0;
323 break;
324 case VARYING_SLOT_VIEWPORT:
325 output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
326 output_semantic_index[slot] = 0;
327 break;
328
329 case VARYING_SLOT_TEX0:
330 case VARYING_SLOT_TEX1:
331 case VARYING_SLOT_TEX2:
332 case VARYING_SLOT_TEX3:
333 case VARYING_SLOT_TEX4:
334 case VARYING_SLOT_TEX5:
335 case VARYING_SLOT_TEX6:
336 case VARYING_SLOT_TEX7:
337 if (st->needs_texcoord_semantic) {
338 output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
339 output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
340 break;
341 }
342 /* fall through */
343 case VARYING_SLOT_VAR0:
344 default:
345 assert(attr >= VARYING_SLOT_VAR0 ||
346 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
347 output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
348 output_semantic_index[slot] =
349 st_get_generic_varying_index(st, attr);
350 break;
351 }
352 }
353 }
354 /* similar hack to above, presetup potentially unused edgeflag output */
355 stvp->result_to_output[VARYING_SLOT_EDGE] = num_outputs;
356 output_semantic_name[num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
357 output_semantic_index[num_outputs] = 0;
358
359 if (!stvp->glsl_to_tgsi)
360 _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
361
362 ureg = ureg_create_with_screen(PIPE_SHADER_VERTEX, st->pipe->screen);
363 if (ureg == NULL)
364 return false;
365
366 if (stvp->Base.Base.ClipDistanceArraySize)
367 ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
368 stvp->Base.Base.ClipDistanceArraySize);
369
370 if (ST_DEBUG & DEBUG_MESA) {
371 _mesa_print_program(&stvp->Base.Base);
372 _mesa_print_program_parameters(st->ctx, &stvp->Base.Base);
373 debug_printf("\n");
374 }
375
376 if (stvp->glsl_to_tgsi) {
377 error = st_translate_program(st->ctx,
378 PIPE_SHADER_VERTEX,
379 ureg,
380 stvp->glsl_to_tgsi,
381 &stvp->Base.Base,
382 /* inputs */
383 stvp->num_inputs,
384 input_to_index,
385 NULL, /* inputSlotToAttr */
386 NULL, /* input semantic name */
387 NULL, /* input semantic index */
388 NULL, /* interp mode */
389 NULL, /* interp location */
390 /* outputs */
391 num_outputs,
392 stvp->result_to_output,
393 output_slot_to_attr,
394 output_semantic_name,
395 output_semantic_index);
396
397 st_translate_stream_output_info(stvp->glsl_to_tgsi,
398 stvp->result_to_output,
399 &stvp->tgsi.stream_output);
400
401 free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
402 stvp->glsl_to_tgsi = NULL;
403 } else
404 error = st_translate_mesa_program(st->ctx,
405 PIPE_SHADER_VERTEX,
406 ureg,
407 &stvp->Base.Base,
408 /* inputs */
409 stvp->num_inputs,
410 input_to_index,
411 NULL, /* input semantic name */
412 NULL, /* input semantic index */
413 NULL,
414 /* outputs */
415 num_outputs,
416 stvp->result_to_output,
417 output_semantic_name,
418 output_semantic_index);
419
420 if (error) {
421 debug_printf("%s: failed to translate Mesa program:\n", __func__);
422 _mesa_print_program(&stvp->Base.Base);
423 debug_assert(0);
424 return false;
425 }
426
427 stvp->tgsi.tokens = ureg_get_tokens(ureg, NULL);
428 ureg_destroy(ureg);
429 return stvp->tgsi.tokens != NULL;
430 }
431
432 static struct st_vp_variant *
433 st_create_vp_variant(struct st_context *st,
434 struct st_vertex_program *stvp,
435 const struct st_vp_variant_key *key)
436 {
437 struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
438 struct pipe_context *pipe = st->pipe;
439
440 vpv->key = *key;
441 vpv->tgsi.tokens = tgsi_dup_tokens(stvp->tgsi.tokens);
442 vpv->tgsi.stream_output = stvp->tgsi.stream_output;
443 vpv->num_inputs = stvp->num_inputs;
444
445 /* Emulate features. */
446 if (key->clamp_color || key->passthrough_edgeflags) {
447 const struct tgsi_token *tokens;
448 unsigned flags =
449 (key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) |
450 (key->passthrough_edgeflags ? TGSI_EMU_PASSTHROUGH_EDGEFLAG : 0);
451
452 tokens = tgsi_emulate(vpv->tgsi.tokens, flags);
453
454 if (tokens) {
455 tgsi_free_tokens(vpv->tgsi.tokens);
456 vpv->tgsi.tokens = tokens;
457
458 if (key->passthrough_edgeflags)
459 vpv->num_inputs++;
460 } else
461 fprintf(stderr, "mesa: cannot emulate deprecated features\n");
462 }
463
464 if (ST_DEBUG & DEBUG_TGSI) {
465 tgsi_dump(vpv->tgsi.tokens, 0);
466 debug_printf("\n");
467 }
468
469 vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
470 return vpv;
471 }
472
473
474 /**
475 * Find/create a vertex program variant.
476 */
477 struct st_vp_variant *
478 st_get_vp_variant(struct st_context *st,
479 struct st_vertex_program *stvp,
480 const struct st_vp_variant_key *key)
481 {
482 struct st_vp_variant *vpv;
483
484 /* Search for existing variant */
485 for (vpv = stvp->variants; vpv; vpv = vpv->next) {
486 if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
487 break;
488 }
489 }
490
491 if (!vpv) {
492 /* create now */
493 vpv = st_create_vp_variant(st, stvp, key);
494 if (vpv) {
495 /* insert into list */
496 vpv->next = stvp->variants;
497 stvp->variants = vpv;
498 }
499 }
500
501 return vpv;
502 }
503
504
505 static unsigned
506 st_translate_interp(enum glsl_interp_qualifier glsl_qual, bool is_color)
507 {
508 switch (glsl_qual) {
509 case INTERP_QUALIFIER_NONE:
510 if (is_color)
511 return TGSI_INTERPOLATE_COLOR;
512 return TGSI_INTERPOLATE_PERSPECTIVE;
513 case INTERP_QUALIFIER_SMOOTH:
514 return TGSI_INTERPOLATE_PERSPECTIVE;
515 case INTERP_QUALIFIER_FLAT:
516 return TGSI_INTERPOLATE_CONSTANT;
517 case INTERP_QUALIFIER_NOPERSPECTIVE:
518 return TGSI_INTERPOLATE_LINEAR;
519 default:
520 assert(0 && "unexpected interp mode in st_translate_interp()");
521 return TGSI_INTERPOLATE_PERSPECTIVE;
522 }
523 }
524
525
526 /**
527 * Translate a Mesa fragment shader into a TGSI shader.
528 */
529 bool
530 st_translate_fragment_program(struct st_context *st,
531 struct st_fragment_program *stfp)
532 {
533 GLuint outputMapping[FRAG_RESULT_MAX];
534 GLuint inputMapping[VARYING_SLOT_MAX];
535 GLuint inputSlotToAttr[VARYING_SLOT_MAX];
536 GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
537 GLuint interpLocation[PIPE_MAX_SHADER_INPUTS];
538 GLuint attr;
539 GLbitfield64 inputsRead;
540 struct ureg_program *ureg;
541
542 GLboolean write_all = GL_FALSE;
543
544 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
545 ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
546 uint fs_num_inputs = 0;
547
548 ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
549 ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
550 uint fs_num_outputs = 0;
551
552 memset(inputSlotToAttr, ~0, sizeof(inputSlotToAttr));
553
554 if (!stfp->glsl_to_tgsi) {
555 _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
556 if (st->ctx->Const.GLSLFragCoordIsSysVal)
557 _mesa_program_fragment_position_to_sysval(&stfp->Base.Base);
558 }
559
560 /*
561 * Convert Mesa program inputs to TGSI input register semantics.
562 */
563 inputsRead = stfp->Base.Base.InputsRead;
564 for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
565 if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
566 const GLuint slot = fs_num_inputs++;
567
568 inputMapping[attr] = slot;
569 inputSlotToAttr[slot] = attr;
570 if (stfp->Base.IsCentroid & BITFIELD64_BIT(attr))
571 interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTROID;
572 else if (stfp->Base.IsSample & BITFIELD64_BIT(attr))
573 interpLocation[slot] = TGSI_INTERPOLATE_LOC_SAMPLE;
574 else
575 interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTER;
576
577 switch (attr) {
578 case VARYING_SLOT_POS:
579 input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
580 input_semantic_index[slot] = 0;
581 interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
582 break;
583 case VARYING_SLOT_COL0:
584 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
585 input_semantic_index[slot] = 0;
586 interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
587 TRUE);
588 break;
589 case VARYING_SLOT_COL1:
590 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
591 input_semantic_index[slot] = 1;
592 interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
593 TRUE);
594 break;
595 case VARYING_SLOT_FOGC:
596 input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
597 input_semantic_index[slot] = 0;
598 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
599 break;
600 case VARYING_SLOT_FACE:
601 input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
602 input_semantic_index[slot] = 0;
603 interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
604 break;
605 case VARYING_SLOT_PRIMITIVE_ID:
606 input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
607 input_semantic_index[slot] = 0;
608 interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
609 break;
610 case VARYING_SLOT_LAYER:
611 input_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
612 input_semantic_index[slot] = 0;
613 interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
614 break;
615 case VARYING_SLOT_VIEWPORT:
616 input_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
617 input_semantic_index[slot] = 0;
618 interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
619 break;
620 case VARYING_SLOT_CLIP_DIST0:
621 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
622 input_semantic_index[slot] = 0;
623 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
624 break;
625 case VARYING_SLOT_CLIP_DIST1:
626 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
627 input_semantic_index[slot] = 1;
628 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
629 break;
630 /* In most cases, there is nothing special about these
631 * inputs, so adopt a convention to use the generic
632 * semantic name and the mesa VARYING_SLOT_ number as the
633 * index.
634 *
635 * All that is required is that the vertex shader labels
636 * its own outputs similarly, and that the vertex shader
637 * generates at least every output required by the
638 * fragment shader plus fixed-function hardware (such as
639 * BFC).
640 *
641 * However, some drivers may need us to identify the PNTC and TEXi
642 * varyings if, for example, their capability to replace them with
643 * sprite coordinates is limited.
644 */
645 case VARYING_SLOT_PNTC:
646 if (st->needs_texcoord_semantic) {
647 input_semantic_name[slot] = TGSI_SEMANTIC_PCOORD;
648 input_semantic_index[slot] = 0;
649 interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
650 break;
651 }
652 /* fall through */
653 case VARYING_SLOT_TEX0:
654 case VARYING_SLOT_TEX1:
655 case VARYING_SLOT_TEX2:
656 case VARYING_SLOT_TEX3:
657 case VARYING_SLOT_TEX4:
658 case VARYING_SLOT_TEX5:
659 case VARYING_SLOT_TEX6:
660 case VARYING_SLOT_TEX7:
661 if (st->needs_texcoord_semantic) {
662 input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
663 input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
664 interpMode[slot] =
665 st_translate_interp(stfp->Base.InterpQualifier[attr], FALSE);
666 break;
667 }
668 /* fall through */
669 case VARYING_SLOT_VAR0:
670 default:
671 /* Semantic indices should be zero-based because drivers may choose
672 * to assign a fixed slot determined by that index.
673 * This is useful because ARB_separate_shader_objects uses location
674 * qualifiers for linkage, and if the semantic index corresponds to
675 * these locations, linkage passes in the driver become unecessary.
676 *
677 * If needs_texcoord_semantic is true, no semantic indices will be
678 * consumed for the TEXi varyings, and we can base the locations of
679 * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
680 */
681 assert(attr >= VARYING_SLOT_VAR0 || attr == VARYING_SLOT_PNTC ||
682 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
683 input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
684 input_semantic_index[slot] = st_get_generic_varying_index(st, attr);
685 if (attr == VARYING_SLOT_PNTC)
686 interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
687 else
688 interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
689 FALSE);
690 break;
691 }
692 }
693 else {
694 inputMapping[attr] = -1;
695 }
696 }
697
698 /*
699 * Semantics and mapping for outputs
700 */
701 {
702 uint numColors = 0;
703 GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
704
705 /* if z is written, emit that first */
706 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
707 fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
708 fs_output_semantic_index[fs_num_outputs] = 0;
709 outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
710 fs_num_outputs++;
711 outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
712 }
713
714 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
715 fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
716 fs_output_semantic_index[fs_num_outputs] = 0;
717 outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
718 fs_num_outputs++;
719 outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
720 }
721
722 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)) {
723 fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_SAMPLEMASK;
724 fs_output_semantic_index[fs_num_outputs] = 0;
725 outputMapping[FRAG_RESULT_SAMPLE_MASK] = fs_num_outputs;
726 fs_num_outputs++;
727 outputsWritten &= ~(1 << FRAG_RESULT_SAMPLE_MASK);
728 }
729
730 /* handle remaining outputs (color) */
731 for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
732 if (outputsWritten & BITFIELD64_BIT(attr)) {
733 switch (attr) {
734 case FRAG_RESULT_DEPTH:
735 case FRAG_RESULT_STENCIL:
736 case FRAG_RESULT_SAMPLE_MASK:
737 /* handled above */
738 assert(0);
739 break;
740 case FRAG_RESULT_COLOR:
741 write_all = GL_TRUE; /* fallthrough */
742 default:
743 assert(attr == FRAG_RESULT_COLOR ||
744 (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
745 fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
746 fs_output_semantic_index[fs_num_outputs] = numColors;
747 outputMapping[attr] = fs_num_outputs;
748 numColors++;
749 break;
750 }
751
752 fs_num_outputs++;
753 }
754 }
755 }
756
757 ureg = ureg_create_with_screen(PIPE_SHADER_FRAGMENT, st->pipe->screen);
758 if (ureg == NULL)
759 return false;
760
761 if (ST_DEBUG & DEBUG_MESA) {
762 _mesa_print_program(&stfp->Base.Base);
763 _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
764 debug_printf("\n");
765 }
766 if (write_all == GL_TRUE)
767 ureg_property(ureg, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, 1);
768
769 if (stfp->Base.FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) {
770 switch (stfp->Base.FragDepthLayout) {
771 case FRAG_DEPTH_LAYOUT_ANY:
772 ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
773 TGSI_FS_DEPTH_LAYOUT_ANY);
774 break;
775 case FRAG_DEPTH_LAYOUT_GREATER:
776 ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
777 TGSI_FS_DEPTH_LAYOUT_GREATER);
778 break;
779 case FRAG_DEPTH_LAYOUT_LESS:
780 ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
781 TGSI_FS_DEPTH_LAYOUT_LESS);
782 break;
783 case FRAG_DEPTH_LAYOUT_UNCHANGED:
784 ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
785 TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
786 break;
787 default:
788 assert(0);
789 }
790 }
791
792 if (stfp->glsl_to_tgsi) {
793 st_translate_program(st->ctx,
794 PIPE_SHADER_FRAGMENT,
795 ureg,
796 stfp->glsl_to_tgsi,
797 &stfp->Base.Base,
798 /* inputs */
799 fs_num_inputs,
800 inputMapping,
801 inputSlotToAttr,
802 input_semantic_name,
803 input_semantic_index,
804 interpMode,
805 interpLocation,
806 /* outputs */
807 fs_num_outputs,
808 outputMapping,
809 NULL,
810 fs_output_semantic_name,
811 fs_output_semantic_index);
812
813 free_glsl_to_tgsi_visitor(stfp->glsl_to_tgsi);
814 stfp->glsl_to_tgsi = NULL;
815 } else if (stfp->ati_fs)
816 st_translate_atifs_program(ureg,
817 stfp->ati_fs,
818 &stfp->Base.Base,
819 /* inputs */
820 fs_num_inputs,
821 inputMapping,
822 input_semantic_name,
823 input_semantic_index,
824 interpMode,
825 /* outputs */
826 fs_num_outputs,
827 outputMapping,
828 fs_output_semantic_name,
829 fs_output_semantic_index);
830 else
831 st_translate_mesa_program(st->ctx,
832 PIPE_SHADER_FRAGMENT,
833 ureg,
834 &stfp->Base.Base,
835 /* inputs */
836 fs_num_inputs,
837 inputMapping,
838 input_semantic_name,
839 input_semantic_index,
840 interpMode,
841 /* outputs */
842 fs_num_outputs,
843 outputMapping,
844 fs_output_semantic_name,
845 fs_output_semantic_index);
846
847 stfp->tgsi.tokens = ureg_get_tokens(ureg, NULL);
848 ureg_destroy(ureg);
849 return stfp->tgsi.tokens != NULL;
850 }
851
852 static struct st_fp_variant *
853 st_create_fp_variant(struct st_context *st,
854 struct st_fragment_program *stfp,
855 const struct st_fp_variant_key *key)
856 {
857 struct pipe_context *pipe = st->pipe;
858 struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
859 struct pipe_shader_state tgsi = {0};
860
861 if (!variant)
862 return NULL;
863
864 tgsi.tokens = stfp->tgsi.tokens;
865
866 assert(!(key->bitmap && key->drawpixels));
867
868 /* Fix texture targets and add fog for ATI_fs */
869 if (stfp->ati_fs) {
870 const struct tgsi_token *tokens = st_fixup_atifs(tgsi.tokens, key);
871
872 if (tokens)
873 tgsi.tokens = tokens;
874 else
875 fprintf(stderr, "mesa: cannot post-process ATI_fs\n");
876 }
877
878 /* Emulate features. */
879 if (key->clamp_color || key->persample_shading) {
880 const struct tgsi_token *tokens;
881 unsigned flags =
882 (key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) |
883 (key->persample_shading ? TGSI_EMU_FORCE_PERSAMPLE_INTERP : 0);
884
885 tokens = tgsi_emulate(tgsi.tokens, flags);
886
887 if (tokens) {
888 if (tgsi.tokens != stfp->tgsi.tokens)
889 tgsi_free_tokens(tgsi.tokens);
890 tgsi.tokens = tokens;
891 } else
892 fprintf(stderr, "mesa: cannot emulate deprecated features\n");
893 }
894
895 /* glBitmap */
896 if (key->bitmap) {
897 const struct tgsi_token *tokens;
898
899 variant->bitmap_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1;
900
901 tokens = st_get_bitmap_shader(tgsi.tokens,
902 st->internal_target,
903 variant->bitmap_sampler,
904 st->needs_texcoord_semantic,
905 st->bitmap.tex_format ==
906 PIPE_FORMAT_L8_UNORM);
907
908 if (tokens) {
909 if (tgsi.tokens != stfp->tgsi.tokens)
910 tgsi_free_tokens(tgsi.tokens);
911 tgsi.tokens = tokens;
912 } else
913 fprintf(stderr, "mesa: cannot create a shader for glBitmap\n");
914 }
915
916 /* glDrawPixels (color only) */
917 if (key->drawpixels) {
918 const struct tgsi_token *tokens;
919 unsigned scale_const = 0, bias_const = 0, texcoord_const = 0;
920 struct gl_program_parameter_list *params = stfp->Base.Base.Parameters;
921
922 /* Find the first unused slot. */
923 variant->drawpix_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1;
924
925 if (key->pixelMaps) {
926 unsigned samplers_used = stfp->Base.Base.SamplersUsed |
927 (1 << variant->drawpix_sampler);
928
929 variant->pixelmap_sampler = ffs(~samplers_used) - 1;
930 }
931
932 if (key->scaleAndBias) {
933 static const gl_state_index scale_state[STATE_LENGTH] =
934 { STATE_INTERNAL, STATE_PT_SCALE };
935 static const gl_state_index bias_state[STATE_LENGTH] =
936 { STATE_INTERNAL, STATE_PT_BIAS };
937
938 scale_const = _mesa_add_state_reference(params, scale_state);
939 bias_const = _mesa_add_state_reference(params, bias_state);
940 }
941
942 {
943 static const gl_state_index state[STATE_LENGTH] =
944 { STATE_INTERNAL, STATE_CURRENT_ATTRIB, VERT_ATTRIB_TEX0 };
945
946 texcoord_const = _mesa_add_state_reference(params, state);
947 }
948
949 tokens = st_get_drawpix_shader(tgsi.tokens,
950 st->needs_texcoord_semantic,
951 key->scaleAndBias, scale_const,
952 bias_const, key->pixelMaps,
953 variant->drawpix_sampler,
954 variant->pixelmap_sampler,
955 texcoord_const, st->internal_target);
956
957 if (tokens) {
958 if (tgsi.tokens != stfp->tgsi.tokens)
959 tgsi_free_tokens(tgsi.tokens);
960 tgsi.tokens = tokens;
961 } else
962 fprintf(stderr, "mesa: cannot create a shader for glDrawPixels\n");
963 }
964
965 if (ST_DEBUG & DEBUG_TGSI) {
966 tgsi_dump(tgsi.tokens, 0);
967 debug_printf("\n");
968 }
969
970 /* fill in variant */
971 variant->driver_shader = pipe->create_fs_state(pipe, &tgsi);
972 variant->key = *key;
973
974 if (tgsi.tokens != stfp->tgsi.tokens)
975 tgsi_free_tokens(tgsi.tokens);
976 return variant;
977 }
978
979 /**
980 * Translate fragment program if needed.
981 */
982 struct st_fp_variant *
983 st_get_fp_variant(struct st_context *st,
984 struct st_fragment_program *stfp,
985 const struct st_fp_variant_key *key)
986 {
987 struct st_fp_variant *fpv;
988
989 /* Search for existing variant */
990 for (fpv = stfp->variants; fpv; fpv = fpv->next) {
991 if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
992 break;
993 }
994 }
995
996 if (!fpv) {
997 /* create new */
998 fpv = st_create_fp_variant(st, stfp, key);
999 if (fpv) {
1000 /* insert into list */
1001 fpv->next = stfp->variants;
1002 stfp->variants = fpv;
1003 }
1004 }
1005
1006 return fpv;
1007 }
1008
1009
1010 /**
1011 * Translate a program. This is common code for geometry and tessellation
1012 * shaders.
1013 */
1014 static void
1015 st_translate_program_common(struct st_context *st,
1016 struct gl_program *prog,
1017 struct glsl_to_tgsi_visitor *glsl_to_tgsi,
1018 struct ureg_program *ureg,
1019 unsigned tgsi_processor,
1020 struct pipe_shader_state *out_state)
1021 {
1022 GLuint inputSlotToAttr[VARYING_SLOT_TESS_MAX];
1023 GLuint inputMapping[VARYING_SLOT_TESS_MAX];
1024 GLuint outputSlotToAttr[VARYING_SLOT_TESS_MAX];
1025 GLuint outputMapping[VARYING_SLOT_TESS_MAX];
1026 GLuint attr;
1027
1028 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
1029 ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
1030 uint num_inputs = 0;
1031
1032 ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
1033 ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
1034 uint num_outputs = 0;
1035
1036 GLint i;
1037
1038 memset(inputSlotToAttr, 0, sizeof(inputSlotToAttr));
1039 memset(inputMapping, 0, sizeof(inputMapping));
1040 memset(outputSlotToAttr, 0, sizeof(outputSlotToAttr));
1041 memset(outputMapping, 0, sizeof(outputMapping));
1042 memset(out_state, 0, sizeof(*out_state));
1043
1044 if (prog->ClipDistanceArraySize)
1045 ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
1046 prog->ClipDistanceArraySize);
1047
1048 /*
1049 * Convert Mesa program inputs to TGSI input register semantics.
1050 */
1051 for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
1052 if ((prog->InputsRead & BITFIELD64_BIT(attr)) != 0) {
1053 const GLuint slot = num_inputs++;
1054
1055 inputMapping[attr] = slot;
1056 inputSlotToAttr[slot] = attr;
1057
1058 switch (attr) {
1059 case VARYING_SLOT_PRIMITIVE_ID:
1060 assert(tgsi_processor == PIPE_SHADER_GEOMETRY);
1061 input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
1062 input_semantic_index[slot] = 0;
1063 break;
1064 case VARYING_SLOT_POS:
1065 input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
1066 input_semantic_index[slot] = 0;
1067 break;
1068 case VARYING_SLOT_COL0:
1069 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
1070 input_semantic_index[slot] = 0;
1071 break;
1072 case VARYING_SLOT_COL1:
1073 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
1074 input_semantic_index[slot] = 1;
1075 break;
1076 case VARYING_SLOT_FOGC:
1077 input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
1078 input_semantic_index[slot] = 0;
1079 break;
1080 case VARYING_SLOT_CLIP_VERTEX:
1081 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
1082 input_semantic_index[slot] = 0;
1083 break;
1084 case VARYING_SLOT_CLIP_DIST0:
1085 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
1086 input_semantic_index[slot] = 0;
1087 break;
1088 case VARYING_SLOT_CLIP_DIST1:
1089 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
1090 input_semantic_index[slot] = 1;
1091 break;
1092 case VARYING_SLOT_PSIZ:
1093 input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
1094 input_semantic_index[slot] = 0;
1095 break;
1096 case VARYING_SLOT_TEX0:
1097 case VARYING_SLOT_TEX1:
1098 case VARYING_SLOT_TEX2:
1099 case VARYING_SLOT_TEX3:
1100 case VARYING_SLOT_TEX4:
1101 case VARYING_SLOT_TEX5:
1102 case VARYING_SLOT_TEX6:
1103 case VARYING_SLOT_TEX7:
1104 if (st->needs_texcoord_semantic) {
1105 input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
1106 input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
1107 break;
1108 }
1109 /* fall through */
1110 case VARYING_SLOT_VAR0:
1111 default:
1112 assert(attr >= VARYING_SLOT_VAR0 ||
1113 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
1114 input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
1115 input_semantic_index[slot] =
1116 st_get_generic_varying_index(st, attr);
1117 break;
1118 }
1119 }
1120 }
1121
1122 /* Also add patch inputs. */
1123 for (attr = 0; attr < 32; attr++) {
1124 if (prog->PatchInputsRead & (1u << attr)) {
1125 GLuint slot = num_inputs++;
1126 GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
1127
1128 inputMapping[patch_attr] = slot;
1129 inputSlotToAttr[slot] = patch_attr;
1130 input_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
1131 input_semantic_index[slot] = attr;
1132 }
1133 }
1134
1135 /* initialize output semantics to defaults */
1136 for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
1137 output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
1138 output_semantic_index[i] = 0;
1139 }
1140
1141 /*
1142 * Determine number of outputs, the (default) output register
1143 * mapping and the semantic information for each output.
1144 */
1145 for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
1146 if (prog->OutputsWritten & BITFIELD64_BIT(attr)) {
1147 GLuint slot = num_outputs++;
1148
1149 outputMapping[attr] = slot;
1150 outputSlotToAttr[slot] = attr;
1151
1152 switch (attr) {
1153 case VARYING_SLOT_POS:
1154 assert(slot == 0);
1155 output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
1156 output_semantic_index[slot] = 0;
1157 break;
1158 case VARYING_SLOT_COL0:
1159 output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
1160 output_semantic_index[slot] = 0;
1161 break;
1162 case VARYING_SLOT_COL1:
1163 output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
1164 output_semantic_index[slot] = 1;
1165 break;
1166 case VARYING_SLOT_BFC0:
1167 output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
1168 output_semantic_index[slot] = 0;
1169 break;
1170 case VARYING_SLOT_BFC1:
1171 output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
1172 output_semantic_index[slot] = 1;
1173 break;
1174 case VARYING_SLOT_FOGC:
1175 output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
1176 output_semantic_index[slot] = 0;
1177 break;
1178 case VARYING_SLOT_PSIZ:
1179 output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
1180 output_semantic_index[slot] = 0;
1181 break;
1182 case VARYING_SLOT_CLIP_VERTEX:
1183 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
1184 output_semantic_index[slot] = 0;
1185 break;
1186 case VARYING_SLOT_CLIP_DIST0:
1187 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
1188 output_semantic_index[slot] = 0;
1189 break;
1190 case VARYING_SLOT_CLIP_DIST1:
1191 output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
1192 output_semantic_index[slot] = 1;
1193 break;
1194 case VARYING_SLOT_LAYER:
1195 output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
1196 output_semantic_index[slot] = 0;
1197 break;
1198 case VARYING_SLOT_PRIMITIVE_ID:
1199 output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
1200 output_semantic_index[slot] = 0;
1201 break;
1202 case VARYING_SLOT_VIEWPORT:
1203 output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
1204 output_semantic_index[slot] = 0;
1205 break;
1206 case VARYING_SLOT_TESS_LEVEL_OUTER:
1207 output_semantic_name[slot] = TGSI_SEMANTIC_TESSOUTER;
1208 output_semantic_index[slot] = 0;
1209 break;
1210 case VARYING_SLOT_TESS_LEVEL_INNER:
1211 output_semantic_name[slot] = TGSI_SEMANTIC_TESSINNER;
1212 output_semantic_index[slot] = 0;
1213 break;
1214 case VARYING_SLOT_TEX0:
1215 case VARYING_SLOT_TEX1:
1216 case VARYING_SLOT_TEX2:
1217 case VARYING_SLOT_TEX3:
1218 case VARYING_SLOT_TEX4:
1219 case VARYING_SLOT_TEX5:
1220 case VARYING_SLOT_TEX6:
1221 case VARYING_SLOT_TEX7:
1222 if (st->needs_texcoord_semantic) {
1223 output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
1224 output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
1225 break;
1226 }
1227 /* fall through */
1228 case VARYING_SLOT_VAR0:
1229 default:
1230 assert(slot < ARRAY_SIZE(output_semantic_name));
1231 assert(attr >= VARYING_SLOT_VAR0 ||
1232 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
1233 output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
1234 output_semantic_index[slot] =
1235 st_get_generic_varying_index(st, attr);
1236 break;
1237 }
1238 }
1239 }
1240
1241 /* Also add patch outputs. */
1242 for (attr = 0; attr < 32; attr++) {
1243 if (prog->PatchOutputsWritten & (1u << attr)) {
1244 GLuint slot = num_outputs++;
1245 GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
1246
1247 outputMapping[patch_attr] = slot;
1248 outputSlotToAttr[slot] = patch_attr;
1249 output_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
1250 output_semantic_index[slot] = attr;
1251 }
1252 }
1253
1254 st_translate_program(st->ctx,
1255 tgsi_processor,
1256 ureg,
1257 glsl_to_tgsi,
1258 prog,
1259 /* inputs */
1260 num_inputs,
1261 inputMapping,
1262 inputSlotToAttr,
1263 input_semantic_name,
1264 input_semantic_index,
1265 NULL,
1266 NULL,
1267 /* outputs */
1268 num_outputs,
1269 outputMapping,
1270 outputSlotToAttr,
1271 output_semantic_name,
1272 output_semantic_index);
1273
1274 out_state->tokens = ureg_get_tokens(ureg, NULL);
1275 ureg_destroy(ureg);
1276
1277 st_translate_stream_output_info(glsl_to_tgsi,
1278 outputMapping,
1279 &out_state->stream_output);
1280
1281 if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
1282 _mesa_print_program(prog);
1283 debug_printf("\n");
1284 }
1285
1286 if (ST_DEBUG & DEBUG_TGSI) {
1287 tgsi_dump(out_state->tokens, 0);
1288 debug_printf("\n");
1289 }
1290 }
1291
1292
1293 /**
1294 * Translate a geometry program to create a new variant.
1295 */
1296 bool
1297 st_translate_geometry_program(struct st_context *st,
1298 struct st_geometry_program *stgp)
1299 {
1300 struct ureg_program *ureg;
1301
1302 ureg = ureg_create_with_screen(PIPE_SHADER_GEOMETRY, st->pipe->screen);
1303 if (ureg == NULL)
1304 return false;
1305
1306 ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
1307 ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
1308 ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
1309 stgp->Base.VerticesOut);
1310 ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
1311
1312 st_translate_program_common(st, &stgp->Base.Base, stgp->glsl_to_tgsi, ureg,
1313 PIPE_SHADER_GEOMETRY, &stgp->tgsi);
1314
1315 free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
1316 stgp->glsl_to_tgsi = NULL;
1317 return true;
1318 }
1319
1320
1321 /**
1322 * Get/create a basic program variant.
1323 */
1324 struct st_basic_variant *
1325 st_get_basic_variant(struct st_context *st,
1326 unsigned pipe_shader,
1327 struct pipe_shader_state *tgsi,
1328 struct st_basic_variant **variants)
1329 {
1330 struct pipe_context *pipe = st->pipe;
1331 struct st_basic_variant *v;
1332 struct st_basic_variant_key key;
1333
1334 memset(&key, 0, sizeof(key));
1335 key.st = st->has_shareable_shaders ? NULL : st;
1336
1337 /* Search for existing variant */
1338 for (v = *variants; v; v = v->next) {
1339 if (memcmp(&v->key, &key, sizeof(key)) == 0) {
1340 break;
1341 }
1342 }
1343
1344 if (!v) {
1345 /* create new */
1346 v = CALLOC_STRUCT(st_basic_variant);
1347 if (v) {
1348 /* fill in new variant */
1349 switch (pipe_shader) {
1350 case PIPE_SHADER_TESS_CTRL:
1351 v->driver_shader = pipe->create_tcs_state(pipe, tgsi);
1352 break;
1353 case PIPE_SHADER_TESS_EVAL:
1354 v->driver_shader = pipe->create_tes_state(pipe, tgsi);
1355 break;
1356 case PIPE_SHADER_GEOMETRY:
1357 v->driver_shader = pipe->create_gs_state(pipe, tgsi);
1358 break;
1359 default:
1360 assert(!"unhandled shader type");
1361 free(v);
1362 return NULL;
1363 }
1364
1365 v->key = key;
1366
1367 /* insert into list */
1368 v->next = *variants;
1369 *variants = v;
1370 }
1371 }
1372
1373 return v;
1374 }
1375
1376
1377 /**
1378 * Translate a tessellation control program to create a new variant.
1379 */
1380 bool
1381 st_translate_tessctrl_program(struct st_context *st,
1382 struct st_tessctrl_program *sttcp)
1383 {
1384 struct ureg_program *ureg;
1385
1386 ureg = ureg_create_with_screen(PIPE_SHADER_TESS_CTRL, st->pipe->screen);
1387 if (ureg == NULL)
1388 return false;
1389
1390 ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT,
1391 sttcp->Base.VerticesOut);
1392
1393 st_translate_program_common(st, &sttcp->Base.Base, sttcp->glsl_to_tgsi,
1394 ureg, PIPE_SHADER_TESS_CTRL, &sttcp->tgsi);
1395
1396 free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
1397 sttcp->glsl_to_tgsi = NULL;
1398 return true;
1399 }
1400
1401
1402 /**
1403 * Translate a tessellation evaluation program to create a new variant.
1404 */
1405 bool
1406 st_translate_tesseval_program(struct st_context *st,
1407 struct st_tesseval_program *sttep)
1408 {
1409 struct ureg_program *ureg;
1410
1411 ureg = ureg_create_with_screen(PIPE_SHADER_TESS_EVAL, st->pipe->screen);
1412 if (ureg == NULL)
1413 return false;
1414
1415 if (sttep->Base.PrimitiveMode == GL_ISOLINES)
1416 ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES);
1417 else
1418 ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, sttep->Base.PrimitiveMode);
1419
1420 switch (sttep->Base.Spacing) {
1421 case GL_EQUAL:
1422 ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, PIPE_TESS_SPACING_EQUAL);
1423 break;
1424 case GL_FRACTIONAL_EVEN:
1425 ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
1426 PIPE_TESS_SPACING_FRACTIONAL_EVEN);
1427 break;
1428 case GL_FRACTIONAL_ODD:
1429 ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
1430 PIPE_TESS_SPACING_FRACTIONAL_ODD);
1431 break;
1432 default:
1433 assert(0);
1434 }
1435
1436 ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW,
1437 sttep->Base.VertexOrder == GL_CW);
1438 ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, sttep->Base.PointMode);
1439
1440 st_translate_program_common(st, &sttep->Base.Base, sttep->glsl_to_tgsi,
1441 ureg, PIPE_SHADER_TESS_EVAL, &sttep->tgsi);
1442
1443 free_glsl_to_tgsi_visitor(sttep->glsl_to_tgsi);
1444 sttep->glsl_to_tgsi = NULL;
1445 return true;
1446 }
1447
1448
1449 /**
1450 * Translate a compute program to create a new variant.
1451 */
1452 bool
1453 st_translate_compute_program(struct st_context *st,
1454 struct st_compute_program *stcp)
1455 {
1456 struct ureg_program *ureg;
1457 struct pipe_shader_state prog;
1458
1459 ureg = ureg_create_with_screen(PIPE_SHADER_COMPUTE, st->pipe->screen);
1460 if (ureg == NULL)
1461 return false;
1462
1463 st_translate_program_common(st, &stcp->Base.Base, stcp->glsl_to_tgsi, ureg,
1464 PIPE_SHADER_COMPUTE, &prog);
1465
1466 stcp->tgsi.ir_type = PIPE_SHADER_IR_TGSI;
1467 stcp->tgsi.prog = prog.tokens;
1468 stcp->tgsi.req_local_mem = stcp->Base.SharedSize;
1469 stcp->tgsi.req_private_mem = 0;
1470 stcp->tgsi.req_input_mem = 0;
1471
1472 free_glsl_to_tgsi_visitor(stcp->glsl_to_tgsi);
1473 stcp->glsl_to_tgsi = NULL;
1474 return true;
1475 }
1476
1477
1478 /**
1479 * Get/create compute program variant.
1480 */
1481 struct st_basic_variant *
1482 st_get_cp_variant(struct st_context *st,
1483 struct pipe_compute_state *tgsi,
1484 struct st_basic_variant **variants)
1485 {
1486 struct pipe_context *pipe = st->pipe;
1487 struct st_basic_variant *v;
1488 struct st_basic_variant_key key;
1489
1490 memset(&key, 0, sizeof(key));
1491 key.st = st->has_shareable_shaders ? NULL : st;
1492
1493 /* Search for existing variant */
1494 for (v = *variants; v; v = v->next) {
1495 if (memcmp(&v->key, &key, sizeof(key)) == 0) {
1496 break;
1497 }
1498 }
1499
1500 if (!v) {
1501 /* create new */
1502 v = CALLOC_STRUCT(st_basic_variant);
1503 if (v) {
1504 /* fill in new variant */
1505 v->driver_shader = pipe->create_compute_state(pipe, tgsi);
1506 v->key = key;
1507
1508 /* insert into list */
1509 v->next = *variants;
1510 *variants = v;
1511 }
1512 }
1513
1514 return v;
1515 }
1516
1517
1518 /**
1519 * Vert/Geom/Frag programs have per-context variants. Free all the
1520 * variants attached to the given program which match the given context.
1521 */
1522 static void
1523 destroy_program_variants(struct st_context *st, struct gl_program *target)
1524 {
1525 if (!target || target == &_mesa_DummyProgram)
1526 return;
1527
1528 switch (target->Target) {
1529 case GL_VERTEX_PROGRAM_ARB:
1530 {
1531 struct st_vertex_program *stvp = (struct st_vertex_program *) target;
1532 struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
1533
1534 for (vpv = stvp->variants; vpv; ) {
1535 struct st_vp_variant *next = vpv->next;
1536 if (vpv->key.st == st) {
1537 /* unlink from list */
1538 *prevPtr = next;
1539 /* destroy this variant */
1540 delete_vp_variant(st, vpv);
1541 }
1542 else {
1543 prevPtr = &vpv->next;
1544 }
1545 vpv = next;
1546 }
1547 }
1548 break;
1549 case GL_FRAGMENT_PROGRAM_ARB:
1550 {
1551 struct st_fragment_program *stfp =
1552 (struct st_fragment_program *) target;
1553 struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
1554
1555 for (fpv = stfp->variants; fpv; ) {
1556 struct st_fp_variant *next = fpv->next;
1557 if (fpv->key.st == st) {
1558 /* unlink from list */
1559 *prevPtr = next;
1560 /* destroy this variant */
1561 delete_fp_variant(st, fpv);
1562 }
1563 else {
1564 prevPtr = &fpv->next;
1565 }
1566 fpv = next;
1567 }
1568 }
1569 break;
1570 case GL_GEOMETRY_PROGRAM_NV:
1571 case GL_TESS_CONTROL_PROGRAM_NV:
1572 case GL_TESS_EVALUATION_PROGRAM_NV:
1573 case GL_COMPUTE_PROGRAM_NV:
1574 {
1575 struct st_geometry_program *gp = (struct st_geometry_program*)target;
1576 struct st_tessctrl_program *tcp = (struct st_tessctrl_program*)target;
1577 struct st_tesseval_program *tep = (struct st_tesseval_program*)target;
1578 struct st_compute_program *cp = (struct st_compute_program*)target;
1579 struct st_basic_variant **variants =
1580 target->Target == GL_GEOMETRY_PROGRAM_NV ? &gp->variants :
1581 target->Target == GL_TESS_CONTROL_PROGRAM_NV ? &tcp->variants :
1582 target->Target == GL_TESS_EVALUATION_PROGRAM_NV ? &tep->variants :
1583 target->Target == GL_COMPUTE_PROGRAM_NV ? &cp->variants :
1584 NULL;
1585 struct st_basic_variant *v, **prevPtr = variants;
1586
1587 for (v = *variants; v; ) {
1588 struct st_basic_variant *next = v->next;
1589 if (v->key.st == st) {
1590 /* unlink from list */
1591 *prevPtr = next;
1592 /* destroy this variant */
1593 delete_basic_variant(st, v, target->Target);
1594 }
1595 else {
1596 prevPtr = &v->next;
1597 }
1598 v = next;
1599 }
1600 }
1601 break;
1602 default:
1603 _mesa_problem(NULL, "Unexpected program target 0x%x in "
1604 "destroy_program_variants_cb()", target->Target);
1605 }
1606 }
1607
1608
1609 /**
1610 * Callback for _mesa_HashWalk. Free all the shader's program variants
1611 * which match the given context.
1612 */
1613 static void
1614 destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
1615 {
1616 struct st_context *st = (struct st_context *) userData;
1617 struct gl_shader *shader = (struct gl_shader *) data;
1618
1619 switch (shader->Type) {
1620 case GL_SHADER_PROGRAM_MESA:
1621 {
1622 struct gl_shader_program *shProg = (struct gl_shader_program *) data;
1623 GLuint i;
1624
1625 for (i = 0; i < shProg->NumShaders; i++) {
1626 destroy_program_variants(st, shProg->Shaders[i]->Program);
1627 }
1628
1629 for (i = 0; i < ARRAY_SIZE(shProg->_LinkedShaders); i++) {
1630 if (shProg->_LinkedShaders[i])
1631 destroy_program_variants(st, shProg->_LinkedShaders[i]->Program);
1632 }
1633 }
1634 break;
1635 case GL_VERTEX_SHADER:
1636 case GL_FRAGMENT_SHADER:
1637 case GL_GEOMETRY_SHADER:
1638 case GL_TESS_CONTROL_SHADER:
1639 case GL_TESS_EVALUATION_SHADER:
1640 case GL_COMPUTE_SHADER:
1641 {
1642 destroy_program_variants(st, shader->Program);
1643 }
1644 break;
1645 default:
1646 assert(0);
1647 }
1648 }
1649
1650
1651 /**
1652 * Callback for _mesa_HashWalk. Free all the program variants which match
1653 * the given context.
1654 */
1655 static void
1656 destroy_program_variants_cb(GLuint key, void *data, void *userData)
1657 {
1658 struct st_context *st = (struct st_context *) userData;
1659 struct gl_program *program = (struct gl_program *) data;
1660 destroy_program_variants(st, program);
1661 }
1662
1663
1664 /**
1665 * Walk over all shaders and programs to delete any variants which
1666 * belong to the given context.
1667 * This is called during context tear-down.
1668 */
1669 void
1670 st_destroy_program_variants(struct st_context *st)
1671 {
1672 /* If shaders can be shared with other contexts, the last context will
1673 * call DeleteProgram on all shaders, releasing everything.
1674 */
1675 if (st->has_shareable_shaders)
1676 return;
1677
1678 /* ARB vert/frag program */
1679 _mesa_HashWalk(st->ctx->Shared->Programs,
1680 destroy_program_variants_cb, st);
1681
1682 /* GLSL vert/frag/geom shaders */
1683 _mesa_HashWalk(st->ctx->Shared->ShaderObjects,
1684 destroy_shader_program_variants_cb, st);
1685 }
1686
1687
1688 /**
1689 * For debugging, print/dump the current vertex program.
1690 */
1691 void
1692 st_print_current_vertex_program(void)
1693 {
1694 GET_CURRENT_CONTEXT(ctx);
1695
1696 if (ctx->VertexProgram._Current) {
1697 struct st_vertex_program *stvp =
1698 (struct st_vertex_program *) ctx->VertexProgram._Current;
1699 struct st_vp_variant *stv;
1700
1701 debug_printf("Vertex program %u\n", stvp->Base.Base.Id);
1702
1703 for (stv = stvp->variants; stv; stv = stv->next) {
1704 debug_printf("variant %p\n", stv);
1705 tgsi_dump(stv->tgsi.tokens, 0);
1706 }
1707 }
1708 }
1709
1710
1711 /**
1712 * Compile one shader variant.
1713 */
1714 void
1715 st_precompile_shader_variant(struct st_context *st,
1716 struct gl_program *prog)
1717 {
1718 switch (prog->Target) {
1719 case GL_VERTEX_PROGRAM_ARB: {
1720 struct st_vertex_program *p = (struct st_vertex_program *)prog;
1721 struct st_vp_variant_key key;
1722
1723 memset(&key, 0, sizeof(key));
1724 key.st = st->has_shareable_shaders ? NULL : st;
1725 st_get_vp_variant(st, p, &key);
1726 break;
1727 }
1728
1729 case GL_TESS_CONTROL_PROGRAM_NV: {
1730 struct st_tessctrl_program *p = (struct st_tessctrl_program *)prog;
1731 st_get_basic_variant(st, PIPE_SHADER_TESS_CTRL, &p->tgsi, &p->variants);
1732 break;
1733 }
1734
1735 case GL_TESS_EVALUATION_PROGRAM_NV: {
1736 struct st_tesseval_program *p = (struct st_tesseval_program *)prog;
1737 st_get_basic_variant(st, PIPE_SHADER_TESS_EVAL, &p->tgsi, &p->variants);
1738 break;
1739 }
1740
1741 case GL_GEOMETRY_PROGRAM_NV: {
1742 struct st_geometry_program *p = (struct st_geometry_program *)prog;
1743 st_get_basic_variant(st, PIPE_SHADER_GEOMETRY, &p->tgsi, &p->variants);
1744 break;
1745 }
1746
1747 case GL_FRAGMENT_PROGRAM_ARB: {
1748 struct st_fragment_program *p = (struct st_fragment_program *)prog;
1749 struct st_fp_variant_key key;
1750
1751 memset(&key, 0, sizeof(key));
1752 key.st = st->has_shareable_shaders ? NULL : st;
1753 st_get_fp_variant(st, p, &key);
1754 break;
1755 }
1756
1757 case GL_COMPUTE_PROGRAM_NV: {
1758 struct st_compute_program *p = (struct st_compute_program *)prog;
1759 st_get_cp_variant(st, &p->tgsi, &p->variants);
1760 break;
1761 }
1762
1763 default:
1764 assert(0);
1765 }
1766 }