util: fix obvious util_blitter_copy bugs...
[mesa.git] / src / mesa / state_tracker / st_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "st_context.h"
29 #include "st_format.h"
30 #include "st_texture.h"
31 #include "st_cb_fbo.h"
32 #include "st_inlines.h"
33 #include "main/enums.h"
34
35 #undef Elements /* fix re-defined macro warning */
36
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "util/u_inlines.h"
41 #include "util/u_format.h"
42 #include "util/u_rect.h"
43 #include "util/u_math.h"
44
45
46 #define DBG if(0) printf
47
48
49 /**
50 * Allocate a new pipe_resource object
51 * width0, height0, depth0 are the dimensions of the level 0 image
52 * (the highest resolution). last_level indicates how many mipmap levels
53 * to allocate storage for. For non-mipmapped textures, this will be zero.
54 */
55 struct pipe_resource *
56 st_texture_create(struct st_context *st,
57 enum pipe_texture_target target,
58 enum pipe_format format,
59 GLuint last_level,
60 GLuint width0,
61 GLuint height0,
62 GLuint depth0,
63 GLuint bind )
64 {
65 struct pipe_resource pt, *newtex;
66 struct pipe_screen *screen = st->pipe->screen;
67
68 assert(target <= PIPE_TEXTURE_CUBE);
69
70 DBG("%s target %s format %s last_level %d\n", __FUNCTION__,
71 _mesa_lookup_enum_by_nr(target),
72 _mesa_lookup_enum_by_nr(format), last_level);
73
74 assert(format);
75 assert(screen->is_format_supported(screen, format, target, 0,
76 PIPE_BIND_SAMPLER_VIEW, 0));
77
78 memset(&pt, 0, sizeof(pt));
79 pt.target = target;
80 pt.format = format;
81 pt.last_level = last_level;
82 pt.width0 = width0;
83 pt.height0 = height0;
84 pt.depth0 = depth0;
85 pt.usage = PIPE_USAGE_DEFAULT;
86 pt.bind = bind;
87 pt.flags = 0;
88
89 newtex = screen->resource_create(screen, &pt);
90
91 assert(!newtex || pipe_is_referenced(&newtex->reference));
92
93 return newtex;
94 }
95
96
97 /**
98 * Check if a texture image can be pulled into a unified mipmap texture.
99 */
100 GLboolean
101 st_texture_match_image(const struct pipe_resource *pt,
102 const struct gl_texture_image *image,
103 GLuint face, GLuint level)
104 {
105 /* Images with borders are never pulled into mipmap textures.
106 */
107 if (image->Border)
108 return GL_FALSE;
109
110 /* Check if this image's format matches the established texture's format.
111 */
112 if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format)
113 return GL_FALSE;
114
115 /* Test if this image's size matches what's expected in the
116 * established texture.
117 */
118 if (image->Width != u_minify(pt->width0, level) ||
119 image->Height != u_minify(pt->height0, level) ||
120 image->Depth != u_minify(pt->depth0, level))
121 return GL_FALSE;
122
123 return GL_TRUE;
124 }
125
126
127 /**
128 * Map a texture image and return the address for a particular 2D face/slice/
129 * layer. The stImage indicates the cube face and mipmap level. The slice
130 * of the 3D texture is passed in 'zoffset'.
131 * \param usage one of the PIPE_TRANSFER_x values
132 * \param x, y, w, h the region of interest of the 2D image.
133 * \return address of mapping or NULL if any error
134 */
135 GLubyte *
136 st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
137 GLuint zoffset, enum pipe_transfer_usage usage,
138 GLuint x, GLuint y, GLuint w, GLuint h)
139 {
140 struct pipe_context *pipe = st->pipe;
141 struct pipe_resource *pt = stImage->pt;
142
143 DBG("%s \n", __FUNCTION__);
144
145 stImage->transfer = st_no_flush_get_tex_transfer(st, pt, stImage->face,
146 stImage->level, zoffset,
147 usage, x, y, w, h);
148
149 if (stImage->transfer)
150 return pipe_transfer_map(pipe, stImage->transfer);
151 else
152 return NULL;
153 }
154
155
156 void
157 st_texture_image_unmap(struct st_context *st,
158 struct st_texture_image *stImage)
159 {
160 struct pipe_context *pipe = st->pipe;
161
162 DBG("%s\n", __FUNCTION__);
163
164 pipe_transfer_unmap(pipe, stImage->transfer);
165
166 pipe->transfer_destroy(pipe, stImage->transfer);
167 }
168
169
170
171 /**
172 * Upload data to a rectangular sub-region. Lots of choices how to do this:
173 *
174 * - memcpy by span to current destination
175 * - upload data as new buffer and blit
176 *
177 * Currently always memcpy.
178 */
179 static void
180 st_surface_data(struct pipe_context *pipe,
181 struct pipe_transfer *dst,
182 unsigned dstx, unsigned dsty,
183 const void *src, unsigned src_stride,
184 unsigned srcx, unsigned srcy, unsigned width, unsigned height)
185 {
186 void *map = pipe_transfer_map(pipe, dst);
187
188 assert(dst->resource);
189 util_copy_rect(map,
190 dst->resource->format,
191 dst->stride,
192 dstx, dsty,
193 width, height,
194 src, src_stride,
195 srcx, srcy);
196
197 pipe_transfer_unmap(pipe, dst);
198 }
199
200
201 /* Upload data for a particular image.
202 */
203 void
204 st_texture_image_data(struct st_context *st,
205 struct pipe_resource *dst,
206 GLuint face,
207 GLuint level,
208 void *src,
209 GLuint src_row_stride, GLuint src_image_stride)
210 {
211 struct pipe_context *pipe = st->pipe;
212 GLuint depth = u_minify(dst->depth0, level);
213 GLuint i;
214 const GLubyte *srcUB = src;
215 struct pipe_transfer *dst_transfer;
216
217 DBG("%s\n", __FUNCTION__);
218
219 for (i = 0; i < depth; i++) {
220 dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i,
221 PIPE_TRANSFER_WRITE, 0, 0,
222 u_minify(dst->width0, level),
223 u_minify(dst->height0, level));
224
225 st_surface_data(pipe, dst_transfer,
226 0, 0, /* dstx, dsty */
227 srcUB,
228 src_row_stride,
229 0, 0, /* source x, y */
230 u_minify(dst->width0, level),
231 u_minify(dst->height0, level)); /* width, height */
232
233 pipe->transfer_destroy(pipe, dst_transfer);
234
235 srcUB += src_image_stride;
236 }
237 }
238
239
240 /* Copy mipmap image between textures
241 */
242 void
243 st_texture_image_copy(struct pipe_context *pipe,
244 struct pipe_resource *dst, GLuint dstLevel,
245 struct pipe_resource *src,
246 GLuint face)
247 {
248 GLuint width = u_minify(dst->width0, dstLevel);
249 GLuint height = u_minify(dst->height0, dstLevel);
250 GLuint depth = u_minify(dst->depth0, dstLevel);
251 struct pipe_subresource dstsub, srcsub;
252 GLuint i;
253
254 assert(src->width0 == dst->width0);
255 assert(src->height0 == dst->height0);
256
257 dstsub.face = face;
258 dstsub.level = dstLevel;
259 srcsub.face = face;
260
261 for (i = 0; i < depth; i++) {
262 GLuint srcLevel;
263
264 /* find src texture level of needed size */
265 for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) {
266 if (u_minify(src->width0, srcLevel) == width &&
267 u_minify(src->height0, srcLevel) == height) {
268 break;
269 }
270 }
271 assert(u_minify(src->width0, srcLevel) == width);
272 assert(u_minify(src->height0, srcLevel) == height);
273
274 #if 0
275 {
276 struct pipe_screen *screen = pipe->screen;
277 src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
278 PIPE_BUFFER_USAGE_CPU_READ);
279 ubyte *map = screen->surface_map(screen, src_surface, PIPE_BUFFER_USAGE_CPU_READ);
280 map += src_surface->width * src_surface->height * 4 / 2;
281 printf("%s center pixel: %d %d %d %d (pt %p[%d] -> %p[%d])\n",
282 __FUNCTION__,
283 map[0], map[1], map[2], map[3],
284 src, srcLevel, dst, dstLevel);
285
286 screen->surface_unmap(screen, src_surface);
287 pipe_surface_reference(&src_surface, NULL);
288 }
289 #endif
290 srcsub.level = srcLevel;
291
292 pipe->resource_copy_region(pipe,
293 dst,
294 dstsub,
295 0, 0, i,/* destX, Y, Z */
296 src,
297 srcsub,
298 0, 0, i,/* srcX, Y, Z */
299 width, height);
300 }
301 }
302
303
304 void
305 st_teximage_flush_before_map(struct st_context *st,
306 struct pipe_resource *pt,
307 unsigned int face,
308 unsigned int level,
309 enum pipe_transfer_usage usage)
310 {
311 struct pipe_context *pipe = st->pipe;
312 unsigned referenced =
313 pipe->is_resource_referenced(pipe, pt, face, level);
314
315 if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
316 (usage & PIPE_TRANSFER_WRITE)))
317 st->pipe->flush(st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
318 }