4317b9e3479c89d6a972afd509a1c8760a95113b
[mesa.git] / src / mesa / state_tracker / st_vdpau.c
1 /**************************************************************************
2 *
3 * Copyright 2013 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Christian König <christian.koenig@amd.com>
31 *
32 */
33
34 #include "main/texobj.h"
35 #include "main/teximage.h"
36 #include "main/errors.h"
37 #include "program/prog_instruction.h"
38
39 #include "pipe/p_state.h"
40 #include "pipe/p_video_codec.h"
41
42 #include "state_tracker/vdpau_interop.h"
43
44 #include "util/u_inlines.h"
45
46 #include "st_vdpau.h"
47 #include "st_context.h"
48 #include "st_texture.h"
49 #include "st_format.h"
50
51 static void
52 st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
53 GLboolean output, struct gl_texture_object *texObj,
54 struct gl_texture_image *texImage,
55 const GLvoid *vdpSurface, GLuint index)
56 {
57 int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
58 uint32_t device = (uintptr_t)ctx->vdpDevice;
59
60 struct st_context *st = st_context(ctx);
61 struct st_texture_object *stObj = st_texture_object(texObj);
62 struct st_texture_image *stImage = st_texture_image(texImage);
63
64 struct pipe_resource *res;
65 struct pipe_sampler_view *sv, templ;
66 mesa_format texFormat;
67
68 getProcAddr = ctx->vdpGetProcAddress;
69 if (output) {
70 VdpOutputSurfaceGallium *f;
71
72 if (getProcAddr(device, VDP_FUNC_ID_OUTPUT_SURFACE_GALLIUM, (void**)&f)) {
73 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
74 return;
75 }
76
77 res = f((uintptr_t)vdpSurface);
78
79 if (!res) {
80 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
81 return;
82 }
83
84 } else {
85 VdpVideoSurfaceGallium *f;
86
87 struct pipe_video_buffer *buffer;
88 struct pipe_sampler_view **samplers;
89
90 if (getProcAddr(device, VDP_FUNC_ID_VIDEO_SURFACE_GALLIUM, (void**)&f)) {
91 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
92 return;
93 }
94
95 buffer = f((uintptr_t)vdpSurface);
96 if (!buffer) {
97 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
98 return;
99 }
100
101 samplers = buffer->get_sampler_view_planes(buffer);
102 if (!samplers) {
103 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
104 return;
105 }
106
107 sv = samplers[index >> 1];
108 if (!sv) {
109 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
110 return;
111 }
112
113 res = sv->texture;
114 }
115
116 if (!res) {
117 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
118 return;
119 }
120
121 /* do we have different screen objects ? */
122 if (res->screen != st->pipe->screen) {
123 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
124 return;
125 }
126
127 /* switch to surface based */
128 if (!stObj->surface_based) {
129 _mesa_clear_texture_object(ctx, texObj);
130 stObj->surface_based = GL_TRUE;
131 }
132
133 texFormat = st_pipe_format_to_mesa_format(res->format);
134
135 _mesa_init_teximage_fields(ctx, texImage,
136 res->width0, res->height0, 1, 0, GL_RGBA,
137 texFormat);
138
139 pipe_resource_reference(&stObj->pt, res);
140 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
141 pipe_resource_reference(&stImage->pt, res);
142
143 u_sampler_view_default_template(&templ, res, res->format);
144 templ.u.tex.first_layer = index & 1;
145 templ.u.tex.last_layer = index & 1;
146 templ.swizzle_r = GET_SWZ(stObj->base._Swizzle, 0);
147 templ.swizzle_g = GET_SWZ(stObj->base._Swizzle, 1);
148 templ.swizzle_b = GET_SWZ(stObj->base._Swizzle, 2);
149 templ.swizzle_a = GET_SWZ(stObj->base._Swizzle, 3);
150 stObj->sampler_view = st->pipe->create_sampler_view(st->pipe, res, &templ);
151
152 stObj->width0 = res->width0;
153 stObj->height0 = res->height0;
154 stObj->depth0 = 1;
155 stObj->surface_format = res->format;
156
157 _mesa_dirty_texobj(ctx, texObj);
158 }
159
160 static void
161 st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
162 GLboolean output, struct gl_texture_object *texObj,
163 struct gl_texture_image *texImage,
164 const GLvoid *vdpSurface, GLuint index)
165 {
166 struct st_texture_object *stObj = st_texture_object(texObj);
167 struct st_texture_image *stImage = st_texture_image(texImage);
168
169 pipe_resource_reference(&stObj->pt, NULL);
170 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
171 pipe_resource_reference(&stImage->pt, NULL);
172
173 _mesa_dirty_texobj(ctx, texObj);
174 }
175
176 void
177 st_init_vdpau_functions(struct dd_function_table *functions)
178 {
179 functions->VDPAUMapSurface = st_vdpau_map_surface;
180 functions->VDPAUUnmapSurface = st_vdpau_unmap_surface;
181 }