Initial work for supporting different renderbuffer color depths at runtime.
[mesa.git] / src / mesa / swrast / s_span.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef S_SPAN_H
27 #define S_SPAN_H
28
29
30 #include "mtypes.h"
31 #include "swrast.h"
32
33
34 extern void
35 _swrast_span_default_z( GLcontext *ctx, struct sw_span *span );
36
37 extern void
38 _swrast_span_interpolate_z( const GLcontext *ctx, struct sw_span *span );
39
40 extern void
41 _swrast_span_default_fog( GLcontext *ctx, struct sw_span *span );
42
43 extern void
44 _swrast_span_default_color( GLcontext *ctx, struct sw_span *span );
45
46 extern void
47 _swrast_span_default_texcoords( GLcontext *ctx, struct sw_span *span );
48
49 extern GLfloat
50 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
51 GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
52 GLfloat s, GLfloat t, GLfloat q, GLfloat invQ);
53
54 extern void
55 _swrast_write_index_span( GLcontext *ctx, struct sw_span *span);
56
57
58 extern void
59 _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span);
60
61
62 extern void
63 _swrast_read_rgba_span( GLcontext *ctx, struct gl_renderbuffer *rb,
64 GLuint n, GLint x, GLint y, GLchan rgba[][4] );
65
66 extern void
67 _swrast_read_index_span( GLcontext *ctx, struct gl_renderbuffer *rb,
68 GLuint n, GLint x, GLint y, GLuint indx[] );
69
70 extern void
71 _swrast_get_values(GLcontext *ctx, struct gl_renderbuffer *rb,
72 GLuint count, const GLint x[], const GLint y[],
73 void *values, GLuint valueSize);
74
75 extern void
76 _swrast_put_row(GLcontext *ctx, struct gl_renderbuffer *rb,
77 GLuint count, GLint x, GLint y,
78 const GLvoid *values, GLuint valueSize);
79
80 extern void
81 _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb,
82 GLuint count, GLint x, GLint y,
83 GLvoid *values, GLuint valueSize);
84
85
86 extern void *
87 _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
88 struct sw_span *span);
89
90 #endif