Fix several conformance problems. Hack solution to line stipple problem.
[mesa.git] / src / mesa / swrast_setup / swrast_setup.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 3.5
4 *
5 * Copyright (C) 1999 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keithw@valinux.com>
26 */
27
28 /* Public interface to the swrast_setup module. This module provides
29 * an implementation of the driver interface to t_vb_render.c, and uses
30 * the software rasterizer (swrast) to perform actual rasterization.
31 */
32
33 #ifndef SWRAST_SETUP_H
34 #define SWRAST_SETUP_H
35
36 extern GLboolean
37 _swsetup_CreateContext( GLcontext *ctx );
38
39 extern void
40 _swsetup_DestroyContext( GLcontext *ctx );
41
42 extern void
43 _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state );
44
45 extern void
46 _swsetup_BuildProjectedVertices( GLcontext *ctx,
47 GLuint start,
48 GLuint end,
49 GLuint new_inputs );
50
51 extern void
52 _swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3 );
53
54 extern void
55 _swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 );
56
57 extern void
58 _swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 );
59
60 extern void
61 _swsetup_Points( GLcontext *ctx, GLuint first, GLuint last );
62
63 extern void
64 _swsetup_RenderPrimitive( GLcontext *ctx, GLenum mode );
65
66 extern void
67 _swsetup_RenderStart( GLcontext *ctx );
68
69 extern void
70 _swsetup_RenderFinish( GLcontext *ctx );
71
72 #endif