vbo: pass the stream from DrawTransformFeedbackStream to drivers
[mesa.git] / src / mesa / tnl / t_vb_vertex.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keithw@vmware.com>
26 */
27
28
29 #include "main/glheader.h"
30 #include "main/macros.h"
31 #include "main/imports.h"
32 #include "main/mtypes.h"
33
34 #include "math/m_xform.h"
35
36 #include "t_context.h"
37 #include "t_pipeline.h"
38
39
40
41 struct vertex_stage_data {
42 GLvector4f eye;
43 GLvector4f clip;
44 GLvector4f proj;
45 GLubyte *clipmask;
46 GLubyte ormask;
47 GLubyte andmask;
48 };
49
50 #define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr)
51
52
53
54
55 /* This function implements cliptesting for user-defined clip planes.
56 * The clipping of primitives to these planes is implemented in
57 * t_render_clip.h.
58 */
59 #define USER_CLIPTEST(NAME, SZ) \
60 static void NAME( struct gl_context *ctx, \
61 GLvector4f *clip, \
62 GLubyte *clipmask, \
63 GLubyte *clipormask, \
64 GLubyte *clipandmask ) \
65 { \
66 GLuint p; \
67 \
68 for (p = 0; p < ctx->Const.MaxClipPlanes; p++) \
69 if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { \
70 GLuint nr, i; \
71 const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; \
72 const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; \
73 const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; \
74 const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; \
75 GLfloat *coord = (GLfloat *)clip->data; \
76 GLuint stride = clip->stride; \
77 GLuint count = clip->count; \
78 \
79 for (nr = 0, i = 0 ; i < count ; i++) { \
80 GLfloat dp = coord[0] * a + coord[1] * b; \
81 if (SZ > 2) dp += coord[2] * c; \
82 if (SZ > 3) dp += coord[3] * d; else dp += d; \
83 \
84 if (dp < 0) { \
85 nr++; \
86 clipmask[i] |= CLIP_USER_BIT; \
87 } \
88 \
89 STRIDE_F(coord, stride); \
90 } \
91 \
92 if (nr > 0) { \
93 *clipormask |= CLIP_USER_BIT; \
94 if (nr == count) { \
95 *clipandmask |= CLIP_USER_BIT; \
96 return; \
97 } \
98 } \
99 } \
100 }
101
102
103 USER_CLIPTEST(userclip2, 2)
104 USER_CLIPTEST(userclip3, 3)
105 USER_CLIPTEST(userclip4, 4)
106
107 static void (*(usercliptab[5]))( struct gl_context *,
108 GLvector4f *, GLubyte *,
109 GLubyte *, GLubyte * ) =
110 {
111 NULL,
112 NULL,
113 userclip2,
114 userclip3,
115 userclip4
116 };
117
118
119 void
120 tnl_clip_prepare(struct gl_context *ctx)
121 {
122 /* Neither the x86 nor sparc asm cliptest functions have been updated
123 * for ARB_depth_clamp, so force the C paths.
124 */
125 if (ctx->Transform.DepthClamp) {
126 static GLboolean c_funcs_installed = GL_FALSE;
127 if (!c_funcs_installed) {
128 init_c_cliptest();
129 c_funcs_installed = GL_TRUE;
130 }
131 }
132 }
133
134
135
136 static GLboolean run_vertex_stage( struct gl_context *ctx,
137 struct tnl_pipeline_stage *stage )
138 {
139 struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr;
140 TNLcontext *tnl = TNL_CONTEXT(ctx);
141 struct vertex_buffer *VB = &tnl->vb;
142
143 if (ctx->VertexProgram._Current)
144 return GL_TRUE;
145
146 tnl_clip_prepare(ctx);
147
148 if (ctx->_NeedEyeCoords) {
149 /* Separate modelview transformation:
150 * Use combined ModelProject to avoid some depth artifacts
151 */
152 if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
153 VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS];
154 else
155 VB->EyePtr = TransformRaw( &store->eye,
156 ctx->ModelviewMatrixStack.Top,
157 VB->AttribPtr[_TNL_ATTRIB_POS]);
158 }
159
160 VB->ClipPtr = TransformRaw( &store->clip,
161 &ctx->_ModelProjectMatrix,
162 VB->AttribPtr[_TNL_ATTRIB_POS] );
163
164 /* Drivers expect this to be clean to element 4...
165 */
166 switch (VB->ClipPtr->size) {
167 case 1:
168 /* impossible */
169 case 2:
170 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
171 /* fall-through */
172 case 3:
173 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
174 /* fall-through */
175 case 4:
176 break;
177 }
178
179
180 /* Cliptest and perspective divide. Clip functions must clear
181 * the clipmask.
182 */
183 store->ormask = 0;
184 store->andmask = CLIP_FRUSTUM_BITS;
185
186 if (tnl->NeedNdcCoords) {
187 VB->NdcPtr =
188 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
189 &store->proj,
190 store->clipmask,
191 &store->ormask,
192 &store->andmask,
193 !ctx->Transform.DepthClamp );
194 }
195 else {
196 VB->NdcPtr = NULL;
197 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
198 NULL,
199 store->clipmask,
200 &store->ormask,
201 &store->andmask,
202 !ctx->Transform.DepthClamp );
203 }
204
205 if (store->andmask)
206 return GL_FALSE;
207
208
209 /* Test userclip planes. This contributes to VB->ClipMask, so
210 * is essentially required to be in this stage.
211 */
212 if (ctx->Transform.ClipPlanesEnabled) {
213 usercliptab[VB->ClipPtr->size]( ctx,
214 VB->ClipPtr,
215 store->clipmask,
216 &store->ormask,
217 &store->andmask );
218
219 if (store->andmask)
220 return GL_FALSE;
221 }
222
223 VB->ClipAndMask = store->andmask;
224 VB->ClipOrMask = store->ormask;
225 VB->ClipMask = store->clipmask;
226
227 return GL_TRUE;
228 }
229
230
231 static GLboolean init_vertex_stage( struct gl_context *ctx,
232 struct tnl_pipeline_stage *stage )
233 {
234 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
235 struct vertex_stage_data *store;
236 GLuint size = VB->Size;
237
238 stage->privatePtr = calloc(1, sizeof(*store));
239 store = VERTEX_STAGE_DATA(stage);
240 if (!store)
241 return GL_FALSE;
242
243 _mesa_vector4f_alloc( &store->eye, 0, size, 32 );
244 _mesa_vector4f_alloc( &store->clip, 0, size, 32 );
245 _mesa_vector4f_alloc( &store->proj, 0, size, 32 );
246
247 store->clipmask = _mesa_align_malloc(sizeof(GLubyte)*size, 32 );
248
249 if (!store->clipmask ||
250 !store->eye.data ||
251 !store->clip.data ||
252 !store->proj.data)
253 return GL_FALSE;
254
255 return GL_TRUE;
256 }
257
258 static void dtr( struct tnl_pipeline_stage *stage )
259 {
260 struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage);
261
262 if (store) {
263 _mesa_vector4f_free( &store->eye );
264 _mesa_vector4f_free( &store->clip );
265 _mesa_vector4f_free( &store->proj );
266 _mesa_align_free( store->clipmask );
267 free(store);
268 stage->privatePtr = NULL;
269 stage->run = init_vertex_stage;
270 }
271 }
272
273
274 const struct tnl_pipeline_stage _tnl_vertex_transform_stage =
275 {
276 "modelview/project/cliptest/divide",
277 NULL, /* private data */
278 init_vertex_stage,
279 dtr, /* destructor */
280 NULL,
281 run_vertex_stage /* run -- initially set to init */
282 };