vbo: remove dead code in vbo_can_merge_prims
[mesa.git] / src / mesa / vbo / vbo.h
1 /*
2 * mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \brief Public interface to the VBO module
27 * \author Keith Whitwell
28 */
29
30
31 #ifndef _VBO_H
32 #define _VBO_H
33
34 #include <stdbool.h>
35 #include "main/glheader.h"
36 #include "main/draw.h"
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 struct gl_context;
43
44 GLboolean
45 _vbo_CreateContext(struct gl_context *ctx, bool use_buffer_objects);
46
47 void
48 _vbo_DestroyContext(struct gl_context *ctx);
49
50 void
51 vbo_exec_invalidate_state(struct gl_context *ctx);
52
53 void
54 _vbo_install_exec_vtxfmt(struct gl_context *ctx);
55
56 void
57 vbo_initialize_exec_dispatch(const struct gl_context *ctx,
58 struct _glapi_table *exec);
59
60 void
61 vbo_initialize_save_dispatch(const struct gl_context *ctx,
62 struct _glapi_table *exec);
63
64 void
65 vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags);
66
67 void
68 vbo_save_SaveFlushVertices(struct gl_context *ctx);
69
70 void
71 vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode,
72 bool no_current_update);
73
74 void
75 vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode);
76
77 void
78 vbo_save_EndList(struct gl_context *ctx);
79
80 void
81 vbo_save_BeginCallList(struct gl_context *ctx, struct gl_display_list *list);
82
83 void
84 vbo_save_EndCallList(struct gl_context *ctx);
85
86
87 void
88 vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj);
89
90 void
91 vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
92 const struct _mesa_index_buffer *ib,
93 GLuint *min_index, GLuint *max_index, GLuint nr_prims);
94
95 void
96 vbo_sw_primitive_restart(struct gl_context *ctx,
97 const struct _mesa_prim *prim,
98 GLuint nr_prims,
99 const struct _mesa_index_buffer *ib,
100 struct gl_buffer_object *indirect);
101
102
103 const struct gl_array_attributes*
104 _vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr);
105
106
107 const struct gl_vertex_buffer_binding*
108 _vbo_current_binding(const struct gl_context *ctx);
109
110
111 void GLAPIENTRY
112 _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
113
114 void GLAPIENTRY
115 _es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
116
117 void GLAPIENTRY
118 _es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
119
120 void GLAPIENTRY
121 _es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
122
123 void GLAPIENTRY
124 _es_Materialf(GLenum face, GLenum pname, GLfloat param);
125
126 void GLAPIENTRY
127 _es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
128
129 void GLAPIENTRY
130 _es_VertexAttrib1f(GLuint indx, GLfloat x);
131
132 void GLAPIENTRY
133 _es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
134
135 void GLAPIENTRY
136 _es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
137
138 void GLAPIENTRY
139 _es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
140
141 void GLAPIENTRY
142 _es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
143
144 void GLAPIENTRY
145 _es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
146
147 void GLAPIENTRY
148 _es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
149
150 #ifdef __cplusplus
151 } // extern "C"
152 #endif
153
154 #endif