Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I...
[mesa.git] / src / mesa / vbo / vbo_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28
29 #include "main/api_arrayelt.h"
30 #include "main/glheader.h"
31 #include "main/imports.h"
32 #include "main/context.h"
33 #include "main/macros.h"
34 #include "main/mtypes.h"
35 #include "main/dlist.h"
36 #include "main/vtxfmt.h"
37
38 #include "vbo_context.h"
39
40 void vbo_exec_init( GLcontext *ctx )
41 {
42 struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
43
44 exec->ctx = ctx;
45
46 /* Initialize the arrayelt helper
47 */
48 if (!ctx->aelt_context &&
49 !_ae_create_context( ctx ))
50 return;
51
52 vbo_exec_vtx_init( exec );
53 vbo_exec_array_init( exec );
54
55 /* Hook our functions into exec and compile dispatch tables.
56 */
57 _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt );
58
59 ctx->Driver.NeedFlush = 0;
60 ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
61 ctx->Driver.FlushVertices = vbo_exec_FlushVertices;
62
63 vbo_exec_invalidate_state( ctx, ~0 );
64 }
65
66
67 void vbo_exec_destroy( GLcontext *ctx )
68 {
69 struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
70
71 if (ctx->aelt_context) {
72 _ae_destroy_context( ctx );
73 ctx->aelt_context = NULL;
74 }
75
76 vbo_exec_vtx_destroy( exec );
77 vbo_exec_array_destroy( exec );
78 }
79
80 /* Really want to install these callbacks to a central facility to be
81 * invoked according to the state flags. That will have to wait for a
82 * mesa rework:
83 */
84 void vbo_exec_invalidate_state( GLcontext *ctx, GLuint new_state )
85 {
86 struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
87
88 if (new_state & (_NEW_PROGRAM|_NEW_EVAL))
89 exec->eval.recalculate_maps = 1;
90
91 _ae_invalidate_state(ctx, new_state);
92 }
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