2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include <midgard_pack.h>
34 #include "util/macros.h"
35 #include "util/u_math.h"
37 #include "midgard/disassemble.h"
38 #include "bifrost/disassemble.h"
40 #include "pan_encoder.h"
42 static void pandecode_swizzle(unsigned swizzle
, enum mali_format format
);
44 #define MEMORY_PROP(obj, p) {\
46 char *a = pointer_as_memory_reference(obj->p); \
47 pandecode_prop("%s = %s", #p, a); \
52 #define MEMORY_PROP_DIR(obj, p) {\
54 char *a = pointer_as_memory_reference(obj.p); \
55 pandecode_prop("%s = %s", #p, a); \
60 #define DUMP_CL(title, T, cl, indent) {\
61 fprintf(pandecode_dump_stream, "%s\n", title); \
62 struct MALI_ ## T temp; \
63 MALI_ ## T ## _unpack((const uint8_t *) cl, &temp); \
64 MALI_ ## T ## _print(pandecode_dump_stream, &temp, indent * 2); \
67 #define DUMP_ADDR(title, T, addr, indent) {\
68 struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(addr); \
69 const uint8_t *cl = pandecode_fetch_gpu_mem(mapped_mem, addr, MALI_ ## T ## _LENGTH); \
70 DUMP_CL(title, T, cl, indent); \
73 FILE *pandecode_dump_stream
;
75 /* Semantic logging type.
77 * Raw: for raw messages to be printed as is.
78 * Message: for helpful information to be commented out in replays.
79 * Property: for properties of a struct
81 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
84 enum pandecode_log_type
{
90 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
91 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
92 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
94 unsigned pandecode_indent
= 0;
97 pandecode_make_indent(void)
99 for (unsigned i
= 0; i
< pandecode_indent
; ++i
)
100 fprintf(pandecode_dump_stream
, " ");
104 pandecode_log_typed(enum pandecode_log_type type
, const char *format
, ...)
108 pandecode_make_indent();
110 if (type
== PANDECODE_MESSAGE
)
111 fprintf(pandecode_dump_stream
, "// ");
112 else if (type
== PANDECODE_PROPERTY
)
113 fprintf(pandecode_dump_stream
, ".");
115 va_start(ap
, format
);
116 vfprintf(pandecode_dump_stream
, format
, ap
);
119 if (type
== PANDECODE_PROPERTY
)
120 fprintf(pandecode_dump_stream
, ",\n");
124 pandecode_log_cont(const char *format
, ...)
128 va_start(ap
, format
);
129 vfprintf(pandecode_dump_stream
, format
, ap
);
133 /* To check for memory safety issues, validates that the given pointer in GPU
134 * memory is valid, containing at least sz bytes. The goal is to eliminate
135 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
136 * overruns) by statically validating pointers.
140 pandecode_validate_buffer(mali_ptr addr
, size_t sz
)
143 pandecode_msg("XXX: null pointer deref");
149 struct pandecode_mapped_memory
*bo
=
150 pandecode_find_mapped_gpu_mem_containing(addr
);
153 pandecode_msg("XXX: invalid memory dereference\n");
159 unsigned offset
= addr
- bo
->gpu_va
;
160 unsigned total
= offset
+ sz
;
162 if (total
> bo
->length
) {
163 pandecode_msg("XXX: buffer overrun. "
164 "Chunk of size %zu at offset %d in buffer of size %zu. "
165 "Overrun by %zu bytes. \n",
166 sz
, offset
, bo
->length
, total
- bo
->length
);
171 struct pandecode_flag_info
{
177 pandecode_log_decoded_flags(const struct pandecode_flag_info
*flag_info
,
180 bool decodable_flags_found
= false;
182 for (int i
= 0; flag_info
[i
].name
; i
++) {
183 if ((flags
& flag_info
[i
].flag
) != flag_info
[i
].flag
)
186 if (!decodable_flags_found
) {
187 decodable_flags_found
= true;
189 pandecode_log_cont(" | ");
192 pandecode_log_cont("%s", flag_info
[i
].name
);
194 flags
&= ~flag_info
[i
].flag
;
197 if (decodable_flags_found
) {
199 pandecode_log_cont(" | 0x%" PRIx64
, flags
);
201 pandecode_log_cont("0x%" PRIx64
, flags
);
205 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
206 static const struct pandecode_flag_info gl_enable_flag_info
[] = {
207 FLAG_INFO(OCCLUSION_QUERY
),
208 FLAG_INFO(OCCLUSION_PRECISE
),
209 FLAG_INFO(FRONT_CCW_TOP
),
210 FLAG_INFO(CULL_FACE_FRONT
),
211 FLAG_INFO(CULL_FACE_BACK
),
216 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
217 static const struct pandecode_flag_info clear_flag_info
[] = {
220 FLAG_INFO(SLOW_STENCIL
),
225 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
226 static const struct pandecode_flag_info mask_flag_info
[] = {
235 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
236 static const struct pandecode_flag_info u3_flag_info
[] = {
238 FLAG_INFO(PER_SAMPLE
),
239 FLAG_INFO(CAN_DISCARD
),
240 FLAG_INFO(HAS_BLEND_SHADER
),
241 FLAG_INFO(DEPTH_WRITEMASK
),
242 FLAG_INFO(DEPTH_CLIP_NEAR
),
243 FLAG_INFO(DEPTH_CLIP_FAR
),
247 static const struct pandecode_flag_info u4_flag_info
[] = {
249 FLAG_INFO(NO_DITHER
),
250 FLAG_INFO(DEPTH_RANGE_A
),
251 FLAG_INFO(DEPTH_RANGE_B
),
252 FLAG_INFO(STENCIL_TEST
),
253 FLAG_INFO(ALPHA_TO_COVERAGE
),
258 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
259 static const struct pandecode_flag_info mfbd_fmt_flag_info
[] = {
265 #define FLAG_INFO(flag) { MALI_AFBC_##flag, "MALI_AFBC_" #flag }
266 static const struct pandecode_flag_info afbc_fmt_flag_info
[] = {
272 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
273 static const struct pandecode_flag_info mfbd_extra_flag_hi_info
[] = {
279 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
280 static const struct pandecode_flag_info mfbd_extra_flag_lo_info
[] = {
286 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
287 static const struct pandecode_flag_info shader_midgard1_flag_lo_info
[] = {
290 FLAG_INFO(READS_TILEBUFFER
),
291 FLAG_INFO(WRITES_GLOBAL
),
296 static const struct pandecode_flag_info shader_midgard1_flag_hi_info
[] = {
298 FLAG_INFO(SUPPRESS_INF_NAN
),
303 #define FLAG_INFO(flag) { MALI_BIFROST_##flag, "MALI_BIFROST_" #flag }
304 static const struct pandecode_flag_info shader_bifrost_info
[] = {
305 FLAG_INFO(FULL_THREAD
),
307 FLAG_INFO(FIRST_ATEST
),
313 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
314 static const struct pandecode_flag_info mfbd_flag_info
[] = {
315 FLAG_INFO(DEPTH_WRITE
),
321 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
322 static const struct pandecode_flag_info sfbd_unk1_info
[] = {
329 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
330 static const struct pandecode_flag_info sfbd_unk2_info
[] = {
337 static char *pandecode_attr_mode_short(enum mali_attr_mode mode
)
340 /* TODO: Combine to just "instanced" once this can be done
341 * unambiguously in all known cases */
342 case MALI_ATTR_POT_DIVIDE
:
343 return "instanced_pot";
344 case MALI_ATTR_MODULO
:
345 return "instanced_mod";
346 case MALI_ATTR_NPOT_DIVIDE
:
347 return "instanced_npot";
348 case MALI_ATTR_IMAGE
:
351 pandecode_msg("XXX: invalid attribute mode %X\n", mode
);
357 pandecode_special_record(uint64_t v
, bool* attribute
)
360 case MALI_ATTR_VERTEXID
:
362 return "gl_VertexID";
363 case MALI_ATTR_INSTANCEID
:
365 return "gl_InstanceID";
366 case MALI_VARYING_FRAG_COORD
:
367 return "gl_FragCoord";
368 case MALI_VARYING_FRONT_FACING
:
369 return "gl_FrontFacing";
370 case MALI_VARYING_POINT_COORD
:
371 return "gl_PointCoord";
373 pandecode_msg("XXX: invalid special record %" PRIx64
"\n", v
);
379 /* Midgard's tiler descriptor is embedded within the
383 pandecode_midgard_tiler_descriptor(
384 const struct midgard_tiler_descriptor
*t
,
390 pandecode_log(".tiler = {\n");
393 if (t
->hierarchy_mask
== MALI_TILER_DISABLED
)
394 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
396 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
398 /* We know this name from the kernel, but we never see it nonzero */
401 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16
, t
->flags
);
403 MEMORY_PROP(t
, polygon_list
);
405 /* The body is offset from the base of the polygon list */
406 //assert(t->polygon_list_body > t->polygon_list);
407 unsigned body_offset
= t
->polygon_list_body
- t
->polygon_list
;
409 /* It needs to fit inside the reported size */
410 //assert(t->polygon_list_size >= body_offset);
412 /* Now that we've sanity checked, we'll try to calculate the sizes
413 * ourselves for comparison */
415 unsigned ref_header
= panfrost_tiler_header_size(width
, height
, t
->hierarchy_mask
, has_hierarchy
);
416 unsigned ref_size
= panfrost_tiler_full_size(width
, height
, t
->hierarchy_mask
, has_hierarchy
);
418 if (!((ref_header
== body_offset
) && (ref_size
== t
->polygon_list_size
))) {
419 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
420 ref_header
, ref_size
);
421 pandecode_prop("polygon_list_size = 0x%x", t
->polygon_list_size
);
422 pandecode_msg("body offset %d\n", body_offset
);
425 /* The tiler heap has a start and end specified -- it should be
426 * identical to what we have in the BO. The exception is if tiling is
429 MEMORY_PROP(t
, heap_start
);
430 assert(t
->heap_end
>= t
->heap_start
);
432 struct pandecode_mapped_memory
*heap
=
433 pandecode_find_mapped_gpu_mem_containing(t
->heap_start
);
435 unsigned heap_size
= t
->heap_end
- t
->heap_start
;
437 /* Tiling is enabled with a special flag */
438 unsigned hierarchy_mask
= t
->hierarchy_mask
& MALI_HIERARCHY_MASK
;
439 unsigned tiler_flags
= t
->hierarchy_mask
^ hierarchy_mask
;
441 bool tiling_enabled
= hierarchy_mask
;
443 if (tiling_enabled
) {
444 /* When tiling is enabled, the heap should be a tight fit */
445 unsigned heap_offset
= t
->heap_start
- heap
->gpu_va
;
446 if ((heap_offset
+ heap_size
) != heap
->length
) {
447 pandecode_msg("XXX: heap size %u (expected %zu)\n",
448 heap_size
, heap
->length
- heap_offset
);
451 /* We should also have no other flags */
453 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags
);
455 /* When tiling is disabled, we should have that flag and no others */
457 if (tiler_flags
!= MALI_TILER_DISABLED
) {
458 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
462 /* We should also have an empty heap */
464 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
468 /* Disabled tiling is used only for clear-only jobs, which are
469 * purely FRAGMENT, so we should never see this for
470 * non-FRAGMENT descriptors. */
473 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
476 /* We've never seen weights used in practice, but we know from the
477 * kernel these fields is there */
479 bool nonzero_weights
= false;
481 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
482 nonzero_weights
|= t
->weights
[w
] != 0x0;
485 if (nonzero_weights
) {
486 pandecode_log(".weights = { ");
488 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
489 pandecode_log_cont("%d, ", t
->weights
[w
]);
496 pandecode_log("}\n");
499 /* TODO: The Bifrost tiler is not understood at all yet */
502 pandecode_bifrost_tiler_descriptor(const struct mali_framebuffer
*fb
)
504 pandecode_log(".tiler = {\n");
507 MEMORY_PROP(fb
, tiler_meta
);
509 for (int i
= 0; i
< 16; i
++) {
510 if (fb
->zeros
[i
] != 0) {
511 pandecode_msg("XXX: tiler descriptor zero %d tripped, value %x\n",
516 pandecode_log("},\n");
519 pandecode_log("}\n");
523 /* Information about the framebuffer passed back for
524 * additional analysis */
526 struct pandecode_fbd
{
534 pandecode_sfbd_format(struct mali_sfbd_format format
)
536 pandecode_log(".format = {\n");
539 pandecode_log(".unk1 = ");
540 pandecode_log_decoded_flags(sfbd_unk1_info
, format
.unk1
);
541 pandecode_log_cont(",\n");
543 /* TODO: Map formats so we can check swizzles and print nicely */
544 pandecode_log("swizzle");
545 pandecode_swizzle(format
.swizzle
, MALI_RGBA8_UNORM
);
546 pandecode_log_cont(",\n");
548 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
549 (format
.nr_channels
+ 1));
551 pandecode_log(".unk2 = ");
552 pandecode_log_decoded_flags(sfbd_unk2_info
, format
.unk2
);
553 pandecode_log_cont(",\n");
555 pandecode_prop("block = %s", mali_block_format_as_str(format
.block
));
557 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
560 pandecode_log("},\n");
564 pandecode_shared_memory(const struct mali_shared_memory
*desc
, bool is_compute
)
566 pandecode_prop("stack_shift = 0x%x", desc
->stack_shift
);
569 pandecode_prop("unk0 = 0x%x", desc
->unk0
);
571 if (desc
->shared_workgroup_count
!= 0x1F) {
572 pandecode_prop("shared_workgroup_count = %d", desc
->shared_workgroup_count
);
574 pandecode_msg("XXX: wrong workgroup count for noncompute\n");
577 if (desc
->shared_unk1
|| desc
->shared_shift
) {
578 pandecode_prop("shared_unk1 = %X", desc
->shared_unk1
);
579 pandecode_prop("shared_shift = %X", desc
->shared_shift
);
582 pandecode_msg("XXX: shared memory configured in noncompute shader");
585 if (desc
->shared_zero
) {
586 pandecode_msg("XXX: shared memory zero tripped\n");
587 pandecode_prop("shared_zero = 0x%" PRIx32
, desc
->shared_zero
);
590 if (desc
->shared_memory
&& !is_compute
)
591 pandecode_msg("XXX: shared memory used in noncompute shader\n");
593 MEMORY_PROP(desc
, scratchpad
);
594 MEMORY_PROP(desc
, shared_memory
);
595 MEMORY_PROP(desc
, unknown1
);
597 if (desc
->scratchpad
) {
598 struct pandecode_mapped_memory
*smem
=
599 pandecode_find_mapped_gpu_mem_containing(desc
->scratchpad
);
601 pandecode_msg("scratchpad size %u\n", smem
->length
);
606 static struct pandecode_fbd
607 pandecode_sfbd(uint64_t gpu_va
, int job_no
, bool is_fragment
, unsigned gpu_id
)
609 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
610 const struct mali_single_framebuffer
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
612 struct pandecode_fbd info
= {
617 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
620 pandecode_log(".shared_memory = {\n");
622 pandecode_shared_memory(&s
->shared_memory
, false);
624 pandecode_log("},\n");
626 pandecode_sfbd_format(s
->format
);
628 info
.width
= s
->width
+ 1;
629 info
.height
= s
->height
+ 1;
631 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", info
.width
);
632 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", info
.height
);
634 MEMORY_PROP(s
, checksum
);
636 if (s
->checksum_stride
)
637 pandecode_prop("checksum_stride = %d", s
->checksum_stride
);
639 MEMORY_PROP(s
, framebuffer
);
640 pandecode_prop("stride = %d", s
->stride
);
642 /* Earlier in the actual commandstream -- right before width -- but we
643 * delay to flow nicer */
645 pandecode_log(".clear_flags = ");
646 pandecode_log_decoded_flags(clear_flag_info
, s
->clear_flags
);
647 pandecode_log_cont(",\n");
649 if (s
->depth_buffer
) {
650 MEMORY_PROP(s
, depth_buffer
);
651 pandecode_prop("depth_stride = %d", s
->depth_stride
);
654 if (s
->stencil_buffer
) {
655 MEMORY_PROP(s
, stencil_buffer
);
656 pandecode_prop("stencil_stride = %d", s
->stencil_stride
);
659 if (s
->depth_stride_zero
||
660 s
->stencil_stride_zero
||
661 s
->zero7
|| s
->zero8
) {
662 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
663 pandecode_prop("depth_stride_zero = 0x%x",
664 s
->depth_stride_zero
);
665 pandecode_prop("stencil_stride_zero = 0x%x",
666 s
->stencil_stride_zero
);
667 pandecode_prop("zero7 = 0x%" PRIx32
,
669 pandecode_prop("zero8 = 0x%" PRIx32
,
673 if (s
->clear_color_1
| s
->clear_color_2
| s
->clear_color_3
| s
->clear_color_4
) {
674 pandecode_prop("clear_color_1 = 0x%" PRIx32
, s
->clear_color_1
);
675 pandecode_prop("clear_color_2 = 0x%" PRIx32
, s
->clear_color_2
);
676 pandecode_prop("clear_color_3 = 0x%" PRIx32
, s
->clear_color_3
);
677 pandecode_prop("clear_color_4 = 0x%" PRIx32
, s
->clear_color_4
);
680 if (s
->clear_depth_1
!= 0 || s
->clear_depth_2
!= 0 || s
->clear_depth_3
!= 0 || s
->clear_depth_4
!= 0) {
681 pandecode_prop("clear_depth_1 = %f", s
->clear_depth_1
);
682 pandecode_prop("clear_depth_2 = %f", s
->clear_depth_2
);
683 pandecode_prop("clear_depth_3 = %f", s
->clear_depth_3
);
684 pandecode_prop("clear_depth_4 = %f", s
->clear_depth_4
);
687 if (s
->clear_stencil
) {
688 pandecode_prop("clear_stencil = 0x%x", s
->clear_stencil
);
691 const struct midgard_tiler_descriptor t
= s
->tiler
;
693 bool has_hierarchy
= !(gpu_id
== 0x0720 || gpu_id
== 0x0820 || gpu_id
== 0x0830);
694 pandecode_midgard_tiler_descriptor(&t
, s
->width
+ 1, s
->height
+ 1, is_fragment
, has_hierarchy
);
697 pandecode_log("};\n");
699 pandecode_prop("zero2 = 0x%" PRIx32
, s
->zero2
);
700 pandecode_prop("zero4 = 0x%" PRIx32
, s
->zero4
);
701 pandecode_prop("zero5 = 0x%" PRIx32
, s
->zero5
);
703 pandecode_log_cont(".zero3 = {");
705 for (int i
= 0; i
< sizeof(s
->zero3
) / sizeof(s
->zero3
[0]); ++i
)
706 pandecode_log_cont("%X, ", s
->zero3
[i
]);
708 pandecode_log_cont("},\n");
710 pandecode_log_cont(".zero6 = {");
712 for (int i
= 0; i
< sizeof(s
->zero6
) / sizeof(s
->zero6
[0]); ++i
)
713 pandecode_log_cont("%X, ", s
->zero6
[i
]);
715 pandecode_log_cont("},\n");
721 pandecode_compute_fbd(uint64_t gpu_va
, int job_no
)
723 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
724 const struct mali_shared_memory
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
726 pandecode_log("struct mali_shared_memory shared_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
728 pandecode_shared_memory(s
, true);
730 pandecode_log("},\n");
733 /* Extracts the number of components associated with a Mali format */
736 pandecode_format_component_count(enum mali_format fmt
)
738 /* Mask out the format class */
739 unsigned top
= fmt
& 0b11100000;
742 case MALI_FORMAT_SNORM
:
743 case MALI_FORMAT_UINT
:
744 case MALI_FORMAT_UNORM
:
745 case MALI_FORMAT_SINT
:
746 return ((fmt
>> 3) & 3) + 1;
753 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
756 pandecode_access_mask_from_channel_swizzle(unsigned swizzle
)
759 assert(MALI_CHANNEL_R
== 0);
761 for (unsigned c
= 0; c
< 4; ++c
) {
762 enum mali_channel chan
= (swizzle
>> (3*c
)) & 0x7;
764 if (chan
<= MALI_CHANNEL_A
)
771 /* Validates that a (format, swizzle) pair is valid, in the sense that the
772 * swizzle doesn't access any components that are undefined in the format.
773 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
777 pandecode_validate_format_swizzle(enum mali_format fmt
, unsigned swizzle
)
779 unsigned nr_comp
= pandecode_format_component_count(fmt
);
780 unsigned access_mask
= pandecode_access_mask_from_channel_swizzle(swizzle
);
781 unsigned valid_mask
= (1 << nr_comp
) - 1;
782 unsigned invalid_mask
= ~valid_mask
;
784 if (access_mask
& invalid_mask
) {
785 pandecode_msg("XXX: invalid components accessed\n");
789 /* Check for the default non-swizzling swizzle so we can suppress
790 * useless printing for the defaults */
792 unsigned default_swizzles
[4] = {
793 MALI_CHANNEL_R
| (MALI_CHANNEL_0
<< 3) | (MALI_CHANNEL_0
<< 6) | (MALI_CHANNEL_1
<< 9),
794 MALI_CHANNEL_R
| (MALI_CHANNEL_G
<< 3) | (MALI_CHANNEL_0
<< 6) | (MALI_CHANNEL_1
<< 9),
795 MALI_CHANNEL_R
| (MALI_CHANNEL_G
<< 3) | (MALI_CHANNEL_B
<< 6) | (MALI_CHANNEL_1
<< 9),
796 MALI_CHANNEL_R
| (MALI_CHANNEL_G
<< 3) | (MALI_CHANNEL_B
<< 6) | (MALI_CHANNEL_A
<< 9)
799 return (swizzle
== default_swizzles
[nr_comp
- 1]);
803 pandecode_swizzle(unsigned swizzle
, enum mali_format format
)
805 /* First, do some validation */
806 bool trivial_swizzle
= pandecode_validate_format_swizzle(
812 /* Next, print the swizzle */
813 pandecode_log_cont(".");
815 static const char components
[] = "rgba01";
817 for (unsigned c
= 0; c
< 4; ++c
) {
818 enum mali_channel chan
= (swizzle
>> (3 * c
)) & 0x7;
820 if (chan
> MALI_CHANNEL_1
) {
821 pandecode_log("XXX: invalid swizzle channel %d\n", chan
);
824 pandecode_log_cont("%c", components
[chan
]);
829 pandecode_rt_format(struct mali_rt_format format
)
831 pandecode_log(".format = {\n");
834 pandecode_prop("unk1 = 0x%" PRIx32
, format
.unk1
);
835 pandecode_prop("unk2 = 0x%" PRIx32
, format
.unk2
);
836 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
837 pandecode_prop("unk4 = 0x%" PRIx32
, format
.unk4
);
839 pandecode_prop("block = %s", mali_block_format_as_str(format
.block
));
841 /* TODO: Map formats so we can check swizzles and print nicely */
842 pandecode_log("swizzle");
843 pandecode_swizzle(format
.swizzle
, MALI_RGBA8_UNORM
);
844 pandecode_log_cont(",\n");
846 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
847 (format
.nr_channels
+ 1));
849 pandecode_log(".flags = ");
850 pandecode_log_decoded_flags(mfbd_fmt_flag_info
, format
.flags
);
851 pandecode_log_cont(",\n");
853 pandecode_prop("msaa = %s", mali_msaa_as_str(format
.msaa
));
855 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
856 * which is a faster hardware-based alternative to the wallpaper method
857 * to preserve framebuffer contents across frames. In practice, MFBD
858 * preload is buggy on Midgard, and so this is a chicken bit. If this
859 * bit isn't set, most likely something broke unrelated to preload */
861 if (!format
.no_preload
) {
862 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
863 pandecode_prop("no_preload = 0x%" PRIx32
, format
.no_preload
);
867 pandecode_prop("zero = 0x%" PRIx32
, format
.zero
);
870 pandecode_log("},\n");
874 pandecode_render_target(uint64_t gpu_va
, unsigned job_no
, const struct mali_framebuffer
*fb
)
876 pandecode_log("struct mali_render_target rts_list_%"PRIx64
"_%d[] = {\n", gpu_va
, job_no
);
879 for (int i
= 0; i
< (fb
->rt_count_1
+ 1); i
++) {
880 mali_ptr rt_va
= gpu_va
+ i
* sizeof(struct mali_render_target
);
881 struct pandecode_mapped_memory
*mem
=
882 pandecode_find_mapped_gpu_mem_containing(rt_va
);
883 const struct mali_render_target
*PANDECODE_PTR_VAR(rt
, mem
, (mali_ptr
) rt_va
);
885 pandecode_log("{\n");
888 pandecode_rt_format(rt
->format
);
890 if (rt
->format
.block
== MALI_BLOCK_FORMAT_AFBC
) {
891 pandecode_log(".afbc = {\n");
894 char *a
= pointer_as_memory_reference(rt
->afbc
.metadata
);
895 pandecode_prop("metadata = %s", a
);
898 pandecode_prop("stride = %d", rt
->afbc
.stride
);
900 pandecode_log(".flags = ");
901 pandecode_log_decoded_flags(afbc_fmt_flag_info
, rt
->afbc
.flags
);
902 pandecode_log_cont(",\n");
905 pandecode_log("},\n");
906 } else if (rt
->afbc
.metadata
|| rt
->afbc
.stride
|| rt
->afbc
.flags
) {
907 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
913 MEMORY_PROP(rt
, framebuffer
);
914 pandecode_prop("framebuffer_stride = %d", rt
->framebuffer_stride
);
916 if (rt
->layer_stride
)
917 pandecode_prop("layer_stride = %d", rt
->layer_stride
);
919 if (rt
->clear_color_1
| rt
->clear_color_2
| rt
->clear_color_3
| rt
->clear_color_4
) {
920 pandecode_prop("clear_color_1 = 0x%" PRIx32
, rt
->clear_color_1
);
921 pandecode_prop("clear_color_2 = 0x%" PRIx32
, rt
->clear_color_2
);
922 pandecode_prop("clear_color_3 = 0x%" PRIx32
, rt
->clear_color_3
);
923 pandecode_prop("clear_color_4 = 0x%" PRIx32
, rt
->clear_color_4
);
926 if (rt
->zero1
|| rt
->zero2
) {
927 pandecode_msg("XXX: render target zeros tripped\n");
928 pandecode_prop("zero1 = 0x%" PRIx64
, rt
->zero1
);
929 pandecode_prop("zero2 = 0x%" PRIx32
, rt
->zero2
);
933 pandecode_log("},\n");
937 pandecode_log("};\n");
940 static struct pandecode_fbd
941 pandecode_mfbd_bfr(uint64_t gpu_va
, int job_no
, bool is_fragment
, bool is_compute
, bool is_bifrost
)
943 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
944 const struct mali_framebuffer
*PANDECODE_PTR_VAR(fb
, mem
, (mali_ptr
) gpu_va
);
946 struct pandecode_fbd info
;
948 if (is_bifrost
&& fb
->msaa
.sample_locations
) {
949 /* The blob stores all possible sample locations in a single buffer
950 * allocated on startup, and just switches the pointer when switching
951 * MSAA state. For now, we just put the data into the cmdstream, but we
952 * should do something like what the blob does with a real driver.
954 * There seem to be 32 slots for sample locations, followed by another
955 * 16. The second 16 is just the center location followed by 15 zeros
956 * in all the cases I've identified (maybe shader vs. depth/color
960 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(fb
->msaa
.sample_locations
);
962 const u16
*PANDECODE_PTR_VAR(samples
, smem
, fb
->msaa
.sample_locations
);
964 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no
);
967 for (int i
= 0; i
< 32 + 16; i
++) {
968 pandecode_log("%d, %d,\n", samples
[2 * i
], samples
[2 * i
+ 1]);
972 pandecode_log("};\n");
975 pandecode_log("struct mali_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
979 pandecode_log(".msaa = {\n");
982 if (fb
->msaa
.sample_locations
)
983 pandecode_prop("sample_locations = sample_locations_%d", job_no
);
985 pandecode_msg("XXX: sample_locations missing\n");
987 if (fb
->msaa
.zero1
|| fb
->msaa
.zero2
|| fb
->msaa
.zero4
) {
988 pandecode_msg("XXX: multisampling zero tripped\n");
989 pandecode_prop("zero1 = %" PRIx64
, fb
->msaa
.zero1
);
990 pandecode_prop("zero2 = %" PRIx64
, fb
->msaa
.zero2
);
991 pandecode_prop("zero4 = %" PRIx64
, fb
->msaa
.zero4
);
995 pandecode_log("},\n");
997 pandecode_log(".shared_memory = {\n");
999 pandecode_shared_memory(&fb
->shared_memory
, is_compute
);
1001 pandecode_log("},\n");
1004 info
.width
= fb
->width1
+ 1;
1005 info
.height
= fb
->height1
+ 1;
1006 info
.rt_count
= fb
->rt_count_1
+ 1;
1008 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb
->width1
+ 1);
1009 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb
->height1
+ 1);
1010 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb
->width2
+ 1);
1011 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb
->height2
+ 1);
1013 pandecode_prop("unk1 = 0x%x", fb
->unk1
);
1014 pandecode_prop("unk2 = 0x%x", fb
->unk2
);
1015 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb
->rt_count_1
+ 1);
1016 pandecode_prop("rt_count_2 = %d", fb
->rt_count_2
);
1018 pandecode_log(".mfbd_flags = ");
1019 pandecode_log_decoded_flags(mfbd_flag_info
, fb
->mfbd_flags
);
1020 pandecode_log_cont(",\n");
1022 if (fb
->clear_stencil
)
1023 pandecode_prop("clear_stencil = 0x%x", fb
->clear_stencil
);
1025 if (fb
->clear_depth
)
1026 pandecode_prop("clear_depth = %f", fb
->clear_depth
);
1030 pandecode_bifrost_tiler_descriptor(fb
);
1032 const struct midgard_tiler_descriptor t
= fb
->tiler
;
1033 pandecode_midgard_tiler_descriptor(&t
, fb
->width1
+ 1, fb
->height1
+ 1, is_fragment
, true);
1036 pandecode_msg("XXX: skipping compute MFBD, fixme\n");
1038 if (fb
->zero3
|| fb
->zero4
) {
1039 pandecode_msg("XXX: framebuffer zeros tripped\n");
1040 pandecode_prop("zero3 = 0x%" PRIx32
, fb
->zero3
);
1041 pandecode_prop("zero4 = 0x%" PRIx32
, fb
->zero4
);
1045 pandecode_log("};\n");
1047 gpu_va
+= sizeof(struct mali_framebuffer
);
1049 info
.has_extra
= (fb
->mfbd_flags
& MALI_MFBD_EXTRA
) && is_fragment
;
1051 if (info
.has_extra
) {
1052 mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1053 const struct mali_framebuffer_extra
*PANDECODE_PTR_VAR(fbx
, mem
, (mali_ptr
) gpu_va
);
1055 pandecode_log("struct mali_framebuffer_extra fb_extra_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
1058 MEMORY_PROP(fbx
, checksum
);
1060 if (fbx
->checksum_stride
)
1061 pandecode_prop("checksum_stride = %d", fbx
->checksum_stride
);
1063 pandecode_log(".flags_hi = ");
1064 pandecode_log_decoded_flags(mfbd_extra_flag_hi_info
, fbx
->flags_hi
);
1065 pandecode_log_cont(",\n");
1067 pandecode_log(".flags_lo = ");
1068 pandecode_log_decoded_flags(mfbd_extra_flag_lo_info
, fbx
->flags_lo
);
1069 pandecode_log_cont(",\n");
1071 pandecode_prop("zs_block = %s", mali_block_format_as_str(fbx
->zs_block
));
1072 pandecode_prop("zs_samples = MALI_POSITIVE(%u)", fbx
->zs_samples
+ 1);
1074 if (fbx
->zs_block
== MALI_BLOCK_FORMAT_AFBC
) {
1075 pandecode_log(".ds_afbc = {\n");
1078 MEMORY_PROP_DIR(fbx
->ds_afbc
, depth_stencil_afbc_metadata
);
1079 pandecode_prop("depth_stencil_afbc_stride = %d",
1080 fbx
->ds_afbc
.depth_stencil_afbc_stride
);
1081 MEMORY_PROP_DIR(fbx
->ds_afbc
, depth_stencil
);
1083 pandecode_log(".flags = ");
1084 pandecode_log_decoded_flags(afbc_fmt_flag_info
, fbx
->ds_afbc
.flags
);
1085 pandecode_log_cont(",\n");
1087 if (fbx
->ds_afbc
.padding
) {
1088 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1089 pandecode_prop("padding = 0x%" PRIx64
, fbx
->ds_afbc
.padding
);
1093 pandecode_log("},\n");
1095 pandecode_log(".ds_linear = {\n");
1098 if (fbx
->ds_linear
.depth
) {
1099 MEMORY_PROP_DIR(fbx
->ds_linear
, depth
);
1100 pandecode_prop("depth_stride = %d",
1101 fbx
->ds_linear
.depth_stride
);
1102 pandecode_prop("depth_layer_stride = %d",
1103 fbx
->ds_linear
.depth_layer_stride
);
1104 } else if (fbx
->ds_linear
.depth_stride
|| fbx
->ds_linear
.depth_layer_stride
) {
1105 pandecode_msg("XXX: depth stride zero tripped %d %d\n", fbx
->ds_linear
.depth_stride
, fbx
->ds_linear
.depth_layer_stride
);
1108 if (fbx
->ds_linear
.stencil
) {
1109 MEMORY_PROP_DIR(fbx
->ds_linear
, stencil
);
1110 pandecode_prop("stencil_stride = %d",
1111 fbx
->ds_linear
.stencil_stride
);
1112 pandecode_prop("stencil_layer_stride = %d",
1113 fbx
->ds_linear
.stencil_layer_stride
);
1114 } else if (fbx
->ds_linear
.stencil_stride
|| fbx
->ds_linear
.stencil_layer_stride
) {
1115 pandecode_msg("XXX: stencil stride zero tripped %d %d\n", fbx
->ds_linear
.stencil_stride
, fbx
->ds_linear
.stencil_layer_stride
);
1118 if (fbx
->ds_linear
.depth_stride_zero
||
1119 fbx
->ds_linear
.stencil_stride_zero
) {
1120 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1121 pandecode_prop("depth_stride_zero = 0x%x",
1122 fbx
->ds_linear
.depth_stride_zero
);
1123 pandecode_prop("stencil_stride_zero = 0x%x",
1124 fbx
->ds_linear
.stencil_stride_zero
);
1128 pandecode_log("},\n");
1131 if (fbx
->clear_color_1
| fbx
->clear_color_2
) {
1132 pandecode_prop("clear_color_1 = 0x%" PRIx32
, fbx
->clear_color_1
);
1133 pandecode_prop("clear_color_2 = 0x%" PRIx32
, fbx
->clear_color_2
);
1137 pandecode_msg("XXX: fb_extra zeros tripped\n");
1138 pandecode_prop("zero3 = 0x%" PRIx64
, fbx
->zero3
);
1142 pandecode_log("};\n");
1144 gpu_va
+= sizeof(struct mali_framebuffer_extra
);
1148 pandecode_render_target(gpu_va
, job_no
, fb
);
1153 /* Just add a comment decoding the shift/odd fields forming the padded vertices
1157 pandecode_padded_vertices(unsigned shift
, unsigned k
)
1159 unsigned odd
= 2*k
+ 1;
1160 unsigned pot
= 1 << shift
;
1161 pandecode_msg("padded_num_vertices = %d\n", odd
* pot
);
1164 /* Given a magic divisor, recover what we were trying to divide by.
1166 * Let m represent the magic divisor. By definition, m is an element on Z, whre
1167 * 0 <= m < 2^N, for N bits in m.
1169 * Let q represent the number we would like to divide by.
1171 * By definition of a magic divisor for N-bit unsigned integers (a number you
1172 * multiply by to magically get division), m is a number such that:
1174 * (m * x) & (2^N - 1) = floor(x/q).
1175 * for all x on Z where 0 <= x < 2^N
1177 * Ignore the case where any of the above values equals zero; it is irrelevant
1178 * for our purposes (instanced arrays).
1180 * Choose x = q. Then:
1182 * (m * x) & (2^N - 1) = floor(x/q).
1183 * (m * q) & (2^N - 1) = floor(q/q).
1185 * floor(q/q) = floor(1) = 1, therefore:
1187 * (m * q) & (2^N - 1) = 1
1189 * Recall the identity that the bitwise AND of one less than a power-of-two
1190 * equals the modulo with that power of two, i.e. for all x:
1192 * x & (2^N - 1) = x % N
1198 * By definition, a modular multiplicative inverse of a number m is the number
1199 * q such that with respect to a modulos M:
1203 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
1208 pandecode_magic_divisor(uint32_t magic
, unsigned shift
, unsigned orig_divisor
, unsigned extra
)
1211 /* Compute the modular inverse of `magic` with respect to 2^(32 -
1212 * shift) the most lame way possible... just repeatedly add.
1213 * Asymptoptically slow but nobody cares in practice, unless you have
1214 * massive numbers of vertices or high divisors. */
1216 unsigned inverse
= 0;
1218 /* Magic implicitly has the highest bit set */
1221 /* Depending on rounding direction */
1226 uint32_t product
= magic
* inverse
;
1238 pandecode_msg("dividing by %d (maybe off by two)\n", inverse
);
1240 /* Recall we're supposed to divide by (gl_level_divisor *
1241 * padded_num_vertices) */
1243 unsigned padded_num_vertices
= inverse
/ orig_divisor
;
1245 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices
);
1250 pandecode_attributes(const struct pandecode_mapped_memory
*mem
,
1251 mali_ptr addr
, int job_no
, char *suffix
,
1252 int count
, bool varying
, enum mali_job_type job_type
)
1254 char *prefix
= varying
? "varying" : "attribute";
1258 pandecode_msg("warn: No %s records\n", prefix
);
1262 union mali_attr
*attr
= pandecode_fetch_gpu_mem(mem
, addr
, sizeof(union mali_attr
) * count
);
1264 for (int i
= 0; i
< count
; ++i
) {
1265 /* First, check for special records */
1266 if (attr
[i
].elements
< MALI_RECORD_SPECIAL
) {
1268 pandecode_msg("XXX: tripped size=%d\n", attr
[i
].size
);
1270 if (attr
[i
].stride
) {
1271 /* gl_InstanceID passes a magic divisor in the
1272 * stride field to divide by the padded vertex
1273 * count. No other records should do so, so
1274 * stride should otherwise be zero. Note that
1275 * stride in the usual attribute sense doesn't
1276 * apply to special records. */
1278 bool has_divisor
= attr
[i
].elements
== MALI_ATTR_INSTANCEID
;
1280 pandecode_log_cont("/* %smagic divisor = %X */ ",
1281 has_divisor
? "" : "XXX: ", attr
[i
].stride
);
1284 if (attr
[i
].shift
|| attr
[i
].extra_flags
) {
1285 /* Attributes use these fields for
1286 * instancing/padding/etc type issues, but
1289 pandecode_log_cont("/* %sshift=%d, extra=%d */ ",
1290 varying
? "XXX: " : "",
1291 attr
[i
].shift
, attr
[i
].extra_flags
);
1294 /* Print the special record name */
1295 bool attribute
= false;
1296 pandecode_log("%s_%d = %s;\n", prefix
, i
, pandecode_special_record(attr
[i
].elements
, &attribute
));
1299 if (attribute
== varying
)
1300 pandecode_msg("XXX: mismatched special record\n");
1305 enum mali_attr_mode mode
= attr
[i
].elements
& 7;
1307 if (mode
== MALI_ATTR_UNUSED
)
1308 pandecode_msg("XXX: unused attribute record\n");
1310 /* For non-linear records, we need to print the type of record */
1311 if (mode
!= MALI_ATTR_LINEAR
)
1312 pandecode_log_cont("%s ", pandecode_attr_mode_short(mode
));
1314 /* Print the name to link with attr_meta */
1315 pandecode_log_cont("%s_%d", prefix
, i
);
1317 /* Print the stride and size */
1318 pandecode_log_cont("<%u>[%u]", attr
[i
].stride
, attr
[i
].size
);
1320 /* TODO: Sanity check the quotient itself. It must be equal to
1321 * (or be greater than, if the driver added padding) the padded
1324 /* Finally, print the pointer */
1325 mali_ptr raw_elements
= attr
[i
].elements
& ~7;
1326 char *a
= pointer_as_memory_reference(raw_elements
);
1327 pandecode_log_cont(" = (%s);\n", a
);
1330 /* Check the pointer */
1331 pandecode_validate_buffer(raw_elements
, attr
[i
].size
);
1333 /* shift/extra_flags exist only for instanced */
1334 if (attr
[i
].shift
| attr
[i
].extra_flags
) {
1335 /* These are set to random values by the blob for
1336 * varyings, most likely a symptom of uninitialized
1337 * memory where the hardware masked the bug. As such we
1338 * put this at a warning, not an error. */
1340 if (mode
== MALI_ATTR_LINEAR
)
1341 pandecode_msg("warn: instancing fields set for linear\n");
1343 pandecode_prop("shift = %d", attr
[i
].shift
);
1344 pandecode_prop("extra_flags = %d", attr
[i
].extra_flags
);
1347 /* Decode further where possible */
1349 if (mode
== MALI_ATTR_MODULO
) {
1350 pandecode_padded_vertices(
1352 attr
[i
].extra_flags
);
1355 if (mode
== MALI_ATTR_NPOT_DIVIDE
) {
1357 pandecode_log("{\n");
1359 pandecode_prop("unk = 0x%x", attr
[i
].unk
);
1360 pandecode_prop("magic_divisor = 0x%08x", attr
[i
].magic_divisor
);
1361 if (attr
[i
].zero
!= 0)
1362 pandecode_prop("XXX: zero tripped (0x%x)\n", attr
[i
].zero
);
1363 pandecode_prop("divisor = %d", attr
[i
].divisor
);
1364 pandecode_magic_divisor(attr
[i
].magic_divisor
, attr
[i
- 1].shift
, attr
[i
].divisor
, attr
[i
- 1].extra_flags
);
1366 pandecode_log("}, \n");
1371 pandecode_log("\n");
1375 pandecode_shader_address(const char *name
, mali_ptr ptr
)
1377 /* TODO: Decode flags */
1378 mali_ptr shader_ptr
= ptr
& ~15;
1380 char *a
= pointer_as_memory_reference(shader_ptr
);
1381 pandecode_prop("%s = (%s) | %d", name
, a
, (int) (ptr
& 15));
1388 pandecode_blend_equation(const struct mali_blend_equation
*blend
)
1391 pandecode_msg("XXX: blend zero tripped: %X\n", blend
->zero1
);
1393 pandecode_log(".equation = {\n");
1396 pandecode_prop("rgb_mode = 0x%X", blend
->rgb_mode
);
1397 pandecode_prop("alpha_mode = 0x%X", blend
->alpha_mode
);
1399 pandecode_log(".color_mask = ");
1400 pandecode_log_decoded_flags(mask_flag_info
, blend
->color_mask
);
1401 pandecode_log_cont(",\n");
1404 pandecode_log("},\n");
1407 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1410 decode_bifrost_constant(u16 constant
)
1412 float lo
= (float) (constant
& 0xFF);
1413 float hi
= (float) (constant
>> 8);
1415 return (hi
/ 255.0) + (lo
/ 65535.0);
1419 pandecode_bifrost_blend(void *descs
, int job_no
, int rt_no
)
1421 struct bifrost_blend_rt
*b
=
1422 ((struct bifrost_blend_rt
*) descs
) + rt_no
;
1424 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1427 pandecode_prop("flags = 0x%" PRIx16
, b
->flags
);
1428 pandecode_prop("constant = 0x%" PRIx8
" /* %f */",
1429 b
->constant
, decode_bifrost_constant(b
->constant
));
1431 /* TODO figure out blend shader enable bit */
1432 pandecode_blend_equation(&b
->equation
);
1434 pandecode_prop("unk2 = 0x%" PRIx16
, b
->unk2
);
1435 pandecode_prop("index = 0x%" PRIx16
, b
->index
);
1437 pandecode_log(".format = %s", mali_format_as_str(b
->format
));
1438 pandecode_swizzle(b
->swizzle
, b
->format
);
1439 pandecode_log_cont(",\n");
1441 pandecode_prop("swizzle = 0x%" PRIx32
, b
->swizzle
);
1442 pandecode_prop("format = 0x%" PRIx32
, b
->format
);
1445 pandecode_msg("XXX: pandecode_bifrost_blend zero1 tripped\n");
1446 pandecode_prop("zero1 = 0x%" PRIx32
, b
->zero1
);
1449 pandecode_log(".shader_type = ");
1450 switch(b
->shader_type
) {
1451 case BIFROST_BLEND_F16
:
1452 pandecode_log_cont("BIFROST_BLEND_F16");
1454 case BIFROST_BLEND_F32
:
1455 pandecode_log_cont("BIFROST_BLEND_F32");
1457 case BIFROST_BLEND_I32
:
1458 pandecode_log_cont("BIFROST_BLEND_I32");
1460 case BIFROST_BLEND_U32
:
1461 pandecode_log_cont("BIFROST_BLEND_U32");
1463 case BIFROST_BLEND_I16
:
1464 pandecode_log_cont("BIFROST_BLEND_I16");
1466 case BIFROST_BLEND_U16
:
1467 pandecode_log_cont("BIFROST_BLEND_U16");
1470 pandecode_log_cont(",\n");
1473 pandecode_msg("XXX: pandecode_bifrost_blend zero2 tripped\n");
1474 pandecode_prop("zero2 = 0x%" PRIx32
, b
->zero2
);
1477 pandecode_prop("shader = 0x%" PRIx32
, b
->shader
);
1480 pandecode_log("},\n");
1486 pandecode_midgard_blend(union midgard_blend
*blend
, bool is_shader
)
1488 /* constant/equation is in a union */
1492 pandecode_log(".blend = {\n");
1496 pandecode_shader_address("shader", blend
->shader
);
1498 pandecode_blend_equation(&blend
->equation
);
1499 pandecode_prop("constant = %f", blend
->constant
);
1503 pandecode_log("},\n");
1505 /* Return blend shader to disassemble if present */
1506 return is_shader
? (blend
->shader
& ~0xF) : 0;
1510 pandecode_midgard_blend_mrt(void *descs
, int job_no
, int rt_no
)
1512 struct midgard_blend_rt
*b
=
1513 ((struct midgard_blend_rt
*) descs
) + rt_no
;
1515 /* Flags determine presence of blend shader */
1516 bool is_shader
= (b
->flags
& 0xF) >= 0x2;
1518 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1521 pandecode_prop("flags = 0x%" PRIx64
, b
->flags
);
1523 union midgard_blend blend
= b
->blend
;
1524 mali_ptr shader
= pandecode_midgard_blend(&blend
, is_shader
);
1527 pandecode_log("};\n");
1532 /* Attributes and varyings have descriptor records, which contain information
1533 * about their format and ordering with the attribute/varying buffers. We'll
1534 * want to validate that the combinations specified are self-consistent.
1538 pandecode_attribute_meta(int job_no
, int count
, const struct mali_vertex_tiler_postfix
*v
, bool varying
, char *suffix
)
1541 char *prefix
= varying
? "varying" : "attribute";
1542 unsigned max_index
= 0;
1543 snprintf(base
, sizeof(base
), "%s_meta", prefix
);
1545 struct mali_attr_meta
*attr_meta
;
1546 mali_ptr p
= varying
? v
->varying_meta
: v
->attribute_meta
;
1548 struct pandecode_mapped_memory
*attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
);
1550 for (int i
= 0; i
< count
; ++i
, p
+= sizeof(struct mali_attr_meta
)) {
1551 attr_meta
= pandecode_fetch_gpu_mem(attr_mem
, p
,
1554 if (attr_meta
->index
> max_index
)
1555 max_index
= attr_meta
->index
;
1557 if (attr_meta
->unknown1
!= 0x2) {
1558 pandecode_msg("XXX: expected unknown1 = 0x2\n");
1559 pandecode_prop("unknown1 = 0x%" PRIx64
, (u64
) attr_meta
->unknown1
);
1562 pandecode_log_cont("%s %s_%u", mali_format_as_str(attr_meta
->format
>> 12), prefix
, attr_meta
->index
);
1564 if (attr_meta
->src_offset
)
1565 pandecode_log_cont("[%u]", attr_meta
->src_offset
);
1567 pandecode_swizzle(attr_meta
->format
& ((1 << 12) - 1), attr_meta
->format
>> 12);
1569 pandecode_log_cont(";\n");
1572 pandecode_log("\n");
1574 return count
? (max_index
+ 1) : 0;
1577 /* return bits [lo, hi) of word */
1579 bits(u32 word
, u32 lo
, u32 hi
)
1582 return word
; // avoid undefined behavior with the shift
1584 return (word
>> lo
) & ((1 << (hi
- lo
)) - 1);
1588 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix
*p
, int job_no
, bool graphics
)
1590 pandecode_log(".prefix = {\n");
1593 /* Decode invocation_count. See the comment before the definition of
1594 * invocation_count for an explanation.
1597 unsigned size_y_shift
= bits(p
->invocation_shifts
, 0, 5);
1598 unsigned size_z_shift
= bits(p
->invocation_shifts
, 5, 10);
1599 unsigned workgroups_x_shift
= bits(p
->invocation_shifts
, 10, 16);
1600 unsigned workgroups_y_shift
= bits(p
->invocation_shifts
, 16, 22);
1601 unsigned workgroups_z_shift
= bits(p
->invocation_shifts
, 22, 28);
1602 unsigned workgroups_x_shift_2
= bits(p
->invocation_shifts
, 28, 32);
1604 unsigned size_x
= bits(p
->invocation_count
, 0, size_y_shift
) + 1;
1605 unsigned size_y
= bits(p
->invocation_count
, size_y_shift
, size_z_shift
) + 1;
1606 unsigned size_z
= bits(p
->invocation_count
, size_z_shift
, workgroups_x_shift
) + 1;
1608 unsigned groups_x
= bits(p
->invocation_count
, workgroups_x_shift
, workgroups_y_shift
) + 1;
1609 unsigned groups_y
= bits(p
->invocation_count
, workgroups_y_shift
, workgroups_z_shift
) + 1;
1610 unsigned groups_z
= bits(p
->invocation_count
, workgroups_z_shift
, 32) + 1;
1612 /* Even though we have this decoded, we want to ensure that the
1613 * representation is "unique" so we don't lose anything by printing only
1614 * the final result. More specifically, we need to check that we were
1615 * passed something in canonical form, since the definition per the
1616 * hardware is inherently not unique. How? Well, take the resulting
1617 * decode and pack it ourselves! If it is bit exact with what we
1618 * decoded, we're good to go. */
1620 struct mali_vertex_tiler_prefix ref
;
1621 panfrost_pack_work_groups_compute(&ref
, groups_x
, groups_y
, groups_z
, size_x
, size_y
, size_z
, graphics
);
1624 (p
->invocation_count
== ref
.invocation_count
) &&
1625 (p
->invocation_shifts
== ref
.invocation_shifts
);
1628 pandecode_msg("XXX: non-canonical workgroups packing\n");
1629 pandecode_msg("expected: %X, %X",
1630 ref
.invocation_count
,
1631 ref
.invocation_shifts
);
1633 pandecode_prop("invocation_count = 0x%" PRIx32
, p
->invocation_count
);
1634 pandecode_prop("size_y_shift = %d", size_y_shift
);
1635 pandecode_prop("size_z_shift = %d", size_z_shift
);
1636 pandecode_prop("workgroups_x_shift = %d", workgroups_x_shift
);
1637 pandecode_prop("workgroups_y_shift = %d", workgroups_y_shift
);
1638 pandecode_prop("workgroups_z_shift = %d", workgroups_z_shift
);
1639 pandecode_prop("workgroups_x_shift_2 = %d", workgroups_x_shift_2
);
1642 /* Regardless, print the decode */
1643 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1644 size_x
, size_y
, size_z
,
1645 groups_x
, groups_y
, groups_z
);
1648 if (p
->unknown_draw
)
1649 pandecode_prop("unknown_draw = 0x%" PRIx32
, p
->unknown_draw
);
1651 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32
, p
->workgroups_x_shift_3
);
1653 if (p
->draw_mode
!= MALI_DRAW_MODE_NONE
)
1654 pandecode_prop("draw_mode = %s", mali_draw_mode_as_str(p
->draw_mode
));
1656 /* Index count only exists for tiler jobs anyway */
1659 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32
")", p
->index_count
+ 1);
1662 unsigned index_raw_size
= (p
->unknown_draw
& MALI_DRAW_INDEXED_SIZE
);
1663 index_raw_size
>>= MALI_DRAW_INDEXED_SHIFT
;
1665 /* Validate an index buffer is present if we need one. TODO: verify
1666 * relationship between invocation_count and index_count */
1669 unsigned count
= p
->index_count
;
1672 unsigned size
= (index_raw_size
== 0x3) ? 4 : index_raw_size
;
1674 /* Ensure we got a size, and if so, validate the index buffer
1675 * is large enough to hold a full set of indices of the given
1678 if (!index_raw_size
)
1679 pandecode_msg("XXX: index size missing\n");
1681 pandecode_validate_buffer(p
->indices
, count
* size
);
1682 } else if (index_raw_size
)
1683 pandecode_msg("XXX: unexpected index size %u\n", index_raw_size
);
1685 if (p
->offset_bias_correction
)
1686 pandecode_prop("offset_bias_correction = %d", p
->offset_bias_correction
);
1688 /* TODO: Figure out what this is. It's not zero */
1689 pandecode_prop("zero1 = 0x%" PRIx32
, p
->zero1
);
1692 pandecode_log("},\n");
1696 pandecode_uniform_buffers(mali_ptr pubufs
, int ubufs_count
, int job_no
)
1698 struct pandecode_mapped_memory
*umem
= pandecode_find_mapped_gpu_mem_containing(pubufs
);
1699 uint64_t *PANDECODE_PTR_VAR(ubufs
, umem
, pubufs
);
1701 for (int i
= 0; i
< ubufs_count
; i
++) {
1702 unsigned size
= (ubufs
[i
] & ((1 << 10) - 1)) * 16;
1703 mali_ptr addr
= (ubufs
[i
] >> 10) << 2;
1705 pandecode_validate_buffer(addr
, size
);
1707 char *ptr
= pointer_as_memory_reference(addr
);
1708 pandecode_log("ubuf_%d[%u] = %s;\n", i
, size
, ptr
);
1712 pandecode_log("\n");
1716 pandecode_uniforms(mali_ptr uniforms
, unsigned uniform_count
)
1718 pandecode_validate_buffer(uniforms
, uniform_count
* 16);
1720 char *ptr
= pointer_as_memory_reference(uniforms
);
1721 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count
, ptr
);
1726 shader_type_for_job(unsigned type
)
1729 case MALI_JOB_TYPE_VERTEX
: return "VERTEX";
1730 case MALI_JOB_TYPE_TILER
: return "FRAGMENT";
1731 case MALI_JOB_TYPE_COMPUTE
: return "COMPUTE";
1737 static unsigned shader_id
= 0;
1739 static struct midgard_disasm_stats
1740 pandecode_shader_disassemble(mali_ptr shader_ptr
, int shader_no
, int type
,
1741 bool is_bifrost
, unsigned gpu_id
)
1743 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(shader_ptr
);
1744 uint8_t *PANDECODE_PTR_VAR(code
, mem
, shader_ptr
);
1746 /* Compute maximum possible size */
1747 size_t sz
= mem
->length
- (shader_ptr
- mem
->gpu_va
);
1749 /* Print some boilerplate to clearly denote the assembly (which doesn't
1750 * obey indentation rules), and actually do the disassembly! */
1752 pandecode_log_cont("\n\n");
1754 struct midgard_disasm_stats stats
;
1757 disassemble_bifrost(pandecode_dump_stream
, code
, sz
, true);
1759 /* TODO: Extend stats to Bifrost */
1760 stats
.texture_count
= -128;
1761 stats
.sampler_count
= -128;
1762 stats
.attribute_count
= -128;
1763 stats
.varying_count
= -128;
1764 stats
.uniform_count
= -128;
1765 stats
.uniform_buffer_count
= -128;
1766 stats
.work_count
= -128;
1768 stats
.instruction_count
= 0;
1769 stats
.bundle_count
= 0;
1770 stats
.quadword_count
= 0;
1771 stats
.helper_invocations
= false;
1773 stats
= disassemble_midgard(pandecode_dump_stream
,
1775 type
== MALI_JOB_TYPE_TILER
?
1776 MESA_SHADER_FRAGMENT
: MESA_SHADER_VERTEX
);
1779 /* Print shader-db stats. Skip COMPUTE jobs since they are used for
1780 * driver-internal purposes with the blob and interfere */
1782 bool should_shaderdb
= type
!= MALI_JOB_TYPE_COMPUTE
;
1784 if (should_shaderdb
) {
1785 unsigned nr_threads
=
1786 (stats
.work_count
<= 4) ? 4 :
1787 (stats
.work_count
<= 8) ? 2 :
1790 pandecode_log_cont("shader%d - MESA_SHADER_%s shader: "
1791 "%u inst, %u bundles, %u quadwords, "
1792 "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
1794 shader_type_for_job(type
),
1795 stats
.instruction_count
, stats
.bundle_count
, stats
.quadword_count
,
1796 stats
.work_count
, nr_threads
);
1804 pandecode_texture_payload(mali_ptr payload
,
1805 enum mali_texture_dimension dim
,
1806 enum mali_texture_layout layout
,
1810 uint16_t array_size
,
1811 struct pandecode_mapped_memory
*tmem
)
1813 pandecode_log(".payload = {\n");
1816 /* A bunch of bitmap pointers follow.
1817 * We work out the correct number,
1818 * based on the mipmap/cubemap
1819 * properties, but dump extra
1820 * possibilities to futureproof */
1822 int bitmap_count
= levels
+ 1;
1824 /* Miptree for each face */
1825 if (dim
== MALI_TEXTURE_DIMENSION_CUBE
)
1828 /* Array of layers */
1829 bitmap_count
*= depth
;
1831 /* Array of textures */
1832 bitmap_count
*= array_size
;
1834 /* Stride for each element */
1838 mali_ptr
*pointers_and_strides
= pandecode_fetch_gpu_mem(tmem
,
1839 payload
, sizeof(mali_ptr
) * bitmap_count
);
1840 for (int i
= 0; i
< bitmap_count
; ++i
) {
1841 /* How we dump depends if this is a stride or a pointer */
1843 if (manual_stride
&& (i
& 1)) {
1844 /* signed 32-bit snuck in as a 64-bit pointer */
1845 uint64_t stride_set
= pointers_and_strides
[i
];
1846 uint32_t clamped_stride
= stride_set
;
1847 int32_t stride
= clamped_stride
;
1848 assert(stride_set
== clamped_stride
);
1849 pandecode_log("(mali_ptr) %d /* stride */, \n", stride
);
1851 char *a
= pointer_as_memory_reference(pointers_and_strides
[i
]);
1852 pandecode_log("%s, \n", a
);
1858 pandecode_log("},\n");
1862 pandecode_texture(mali_ptr u
,
1863 struct pandecode_mapped_memory
*tmem
,
1864 unsigned job_no
, unsigned tex
)
1866 struct pandecode_mapped_memory
*mapped_mem
= pandecode_find_mapped_gpu_mem_containing(u
);
1867 const uint8_t *cl
= pandecode_fetch_gpu_mem(mapped_mem
, u
, MALI_MIDGARD_TEXTURE_LENGTH
);
1869 struct MALI_MIDGARD_TEXTURE temp
;
1870 MALI_MIDGARD_TEXTURE_unpack(cl
, &temp
);
1871 MALI_MIDGARD_TEXTURE_print(pandecode_dump_stream
, &temp
, 2);
1873 pandecode_texture_payload(u
+ MALI_MIDGARD_TEXTURE_LENGTH
,
1874 temp
.dimension
, temp
.texel_ordering
, temp
.manual_stride
,
1875 temp
.levels
, temp
.depth
, temp
.array_size
, mapped_mem
);
1879 pandecode_bifrost_texture(
1884 struct MALI_BIFROST_TEXTURE temp
;
1885 MALI_BIFROST_TEXTURE_unpack(cl
, &temp
);
1886 MALI_BIFROST_TEXTURE_print(pandecode_dump_stream
, &temp
, 2);
1888 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(temp
.surfaces
);
1889 pandecode_texture_payload(temp
.surfaces
, temp
.dimension
, temp
.texel_ordering
,
1890 true, temp
.levels
, 1, 1, tmem
);
1893 /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */
1896 pandecode_shader_prop(const char *name
, unsigned claim
, signed truth
, bool fuzzy
)
1902 if (fuzzy
&& (truth
< 0))
1903 pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name
, claim
, truth
);
1905 if ((truth
>= 0) && !fuzzy
) {
1906 pandecode_msg("%s: expected %s = %d, claimed %u\n",
1907 (truth
< claim
) ? "warn" : "XXX",
1908 name
, truth
, claim
);
1909 } else if ((claim
> -truth
) && !fuzzy
) {
1910 pandecode_msg("XXX: expected %s <= %u, claimed %u\n",
1911 name
, -truth
, claim
);
1912 } else if (fuzzy
&& (claim
< truth
))
1913 pandecode_msg("XXX: expected %s >= %u, claimed %u\n",
1914 name
, truth
, claim
);
1916 pandecode_log(".%s = %" PRId16
, name
, claim
);
1919 pandecode_log_cont(" /* %u used */", truth
);
1921 pandecode_log_cont(",\n");
1925 pandecode_blend_shader_disassemble(mali_ptr shader
, int job_no
, int job_type
,
1926 bool is_bifrost
, unsigned gpu_id
)
1928 struct midgard_disasm_stats stats
=
1929 pandecode_shader_disassemble(shader
, job_no
, job_type
, is_bifrost
, gpu_id
);
1931 bool has_texture
= (stats
.texture_count
> 0);
1932 bool has_sampler
= (stats
.sampler_count
> 0);
1933 bool has_attribute
= (stats
.attribute_count
> 0);
1934 bool has_varying
= (stats
.varying_count
> 0);
1935 bool has_uniform
= (stats
.uniform_count
> 0);
1936 bool has_ubo
= (stats
.uniform_buffer_count
> 0);
1938 if (has_texture
|| has_sampler
)
1939 pandecode_msg("XXX: blend shader accessing textures\n");
1941 if (has_attribute
|| has_varying
)
1942 pandecode_msg("XXX: blend shader accessing interstage\n");
1944 if (has_uniform
|| has_ubo
)
1945 pandecode_msg("XXX: blend shader accessing uniforms\n");
1949 pandecode_textures(mali_ptr textures
, unsigned texture_count
, int job_no
, bool is_bifrost
)
1951 struct pandecode_mapped_memory
*mmem
= pandecode_find_mapped_gpu_mem_containing(textures
);
1956 pandecode_log("Textures (%"PRIx64
"):\n", textures
);
1959 const void *cl
= pandecode_fetch_gpu_mem(mmem
,
1960 textures
, MALI_BIFROST_TEXTURE_LENGTH
*
1963 for (unsigned tex
= 0; tex
< texture_count
; ++tex
) {
1964 pandecode_bifrost_texture(cl
+
1965 MALI_BIFROST_TEXTURE_LENGTH
* tex
,
1969 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, textures
);
1971 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1972 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, textures
+ tex
* sizeof(mali_ptr
));
1973 char *a
= pointer_as_memory_reference(*u
);
1974 pandecode_log("%s,\n", a
);
1978 /* Now, finally, descend down into the texture descriptor */
1979 for (unsigned tex
= 0; tex
< texture_count
; ++tex
) {
1980 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, textures
+ tex
* sizeof(mali_ptr
));
1981 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(*u
);
1983 pandecode_texture(*u
, tmem
, job_no
, tex
);
1989 pandecode_samplers(mali_ptr samplers
, unsigned sampler_count
, int job_no
, bool is_bifrost
)
1991 for (int i
= 0; i
< sampler_count
; ++i
) {
1993 DUMP_ADDR("Sampler", BIFROST_SAMPLER
, samplers
+ (MALI_BIFROST_SAMPLER_LENGTH
* i
), 1);
1995 DUMP_ADDR("Sampler", MIDGARD_SAMPLER
, samplers
+ (MALI_MIDGARD_SAMPLER_LENGTH
* i
), 1);
2001 pandecode_vertex_tiler_postfix_pre(
2002 const struct mali_vertex_tiler_postfix
*p
,
2003 int job_no
, enum mali_job_type job_type
,
2004 char *suffix
, bool is_bifrost
, unsigned gpu_id
)
2006 struct pandecode_mapped_memory
*attr_mem
;
2008 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
2009 * are the only things actually needed from the FBD, vertex/tiler jobs
2010 * no longer reference the FBD -- instead, this field points to some
2011 * info about the scratchpad.
2014 struct pandecode_fbd fbd_info
= {
2015 /* Default for Bifrost */
2020 pandecode_log_cont("\t/* %X %/\n", p
->shared_memory
& 1);
2021 pandecode_compute_fbd(p
->shared_memory
& ~1, job_no
);
2022 } else if (p
->shared_memory
& MALI_MFBD
)
2023 fbd_info
= pandecode_mfbd_bfr((u64
) ((uintptr_t) p
->shared_memory
) & FBD_MASK
, job_no
, false, job_type
== MALI_JOB_TYPE_COMPUTE
, false);
2024 else if (job_type
== MALI_JOB_TYPE_COMPUTE
)
2025 pandecode_compute_fbd((u64
) (uintptr_t) p
->shared_memory
, job_no
);
2027 fbd_info
= pandecode_sfbd((u64
) (uintptr_t) p
->shared_memory
, job_no
, false, gpu_id
);
2029 int varying_count
= 0, attribute_count
= 0, uniform_count
= 0, uniform_buffer_count
= 0;
2030 int texture_count
= 0, sampler_count
= 0;
2033 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(p
->shader
);
2034 struct mali_shader_meta
*PANDECODE_PTR_VAR(s
, smem
, p
->shader
);
2036 /* Disassemble ahead-of-time to get stats. Initialize with
2037 * stats for the missing-shader case so we get validation
2040 struct midgard_disasm_stats info
= {
2043 .attribute_count
= 0,
2047 .uniform_count
= -128,
2048 .uniform_buffer_count
= 0
2051 if (s
->shader
& ~0xF)
2052 info
= pandecode_shader_disassemble(s
->shader
& ~0xF, job_no
, job_type
, is_bifrost
, gpu_id
);
2054 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64
"_%d%s = {\n", p
->shader
, job_no
, suffix
);
2057 /* Save for dumps */
2058 attribute_count
= s
->attribute_count
;
2059 varying_count
= s
->varying_count
;
2060 texture_count
= s
->texture_count
;
2061 sampler_count
= s
->sampler_count
;
2064 uniform_count
= s
->bifrost2
.uniform_count
;
2065 uniform_buffer_count
= s
->bifrost1
.uniform_buffer_count
;
2067 uniform_count
= s
->midgard1
.uniform_count
;
2068 uniform_buffer_count
= s
->midgard1
.uniform_buffer_count
;
2071 pandecode_shader_address("shader", s
->shader
);
2073 pandecode_shader_prop("texture_count", s
->texture_count
, info
.texture_count
, false);
2074 pandecode_shader_prop("sampler_count", s
->sampler_count
, info
.sampler_count
, false);
2075 pandecode_shader_prop("attribute_count", s
->attribute_count
, info
.attribute_count
, false);
2076 pandecode_shader_prop("varying_count", s
->varying_count
, info
.varying_count
, false);
2077 pandecode_shader_prop("uniform_buffer_count",
2078 uniform_buffer_count
,
2079 info
.uniform_buffer_count
, true);
2082 pandecode_shader_prop("uniform_count",
2084 info
.uniform_count
, false);
2086 pandecode_shader_prop("work_count",
2087 s
->midgard1
.work_count
, info
.work_count
, false);
2091 pandecode_log("bifrost1.unk1 = ");
2092 pandecode_log_decoded_flags(shader_bifrost_info
, s
->bifrost1
.unk1
);
2093 pandecode_log_cont(",\n");
2095 bool helpers
= s
->midgard1
.flags_lo
& MALI_HELPER_INVOCATIONS
;
2097 if (helpers
!= info
.helper_invocations
) {
2098 pandecode_msg("XXX: expected helpers %u but got %u\n",
2099 info
.helper_invocations
, helpers
);
2102 pandecode_log(".midgard1.flags_lo = ");
2103 pandecode_log_decoded_flags(shader_midgard1_flag_lo_info
,
2104 s
->midgard1
.flags_lo
& ~MALI_HELPER_INVOCATIONS
);
2105 pandecode_log_cont(",\n");
2107 pandecode_log(".midgard1.flags_hi = ");
2108 pandecode_log_decoded_flags(shader_midgard1_flag_hi_info
, s
->midgard1
.flags_hi
);
2109 pandecode_log_cont(",\n");
2112 if (s
->depth_units
|| s
->depth_factor
) {
2113 pandecode_prop("depth_factor = %f", s
->depth_factor
);
2114 pandecode_prop("depth_units = %f", s
->depth_units
);
2117 if (s
->coverage_mask
)
2118 pandecode_prop("coverage_mask = 0x%X", s
->coverage_mask
);
2121 pandecode_prop(".unknown2_2 = %X", s
->unknown2_2
);
2123 if (s
->unknown2_3
|| s
->unknown2_4
) {
2124 pandecode_log(".unknown2_3 = ");
2126 int unknown2_3
= s
->unknown2_3
;
2127 int unknown2_4
= s
->unknown2_4
;
2129 /* We're not quite sure what these flags mean without the depth test, if anything */
2131 if (unknown2_3
& (MALI_DEPTH_WRITEMASK
| MALI_DEPTH_FUNC_MASK
)) {
2132 const char *func
= mali_func_as_str(MALI_GET_DEPTH_FUNC(unknown2_3
));
2133 unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
2135 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func
);
2138 pandecode_log_decoded_flags(u3_flag_info
, unknown2_3
);
2139 pandecode_log_cont(",\n");
2141 pandecode_log(".unknown2_4 = ");
2142 pandecode_log_decoded_flags(u4_flag_info
, unknown2_4
);
2143 pandecode_log_cont(",\n");
2146 if (s
->stencil_mask_front
|| s
->stencil_mask_back
) {
2147 pandecode_prop("stencil_mask_front = 0x%02X", s
->stencil_mask_front
);
2148 pandecode_prop("stencil_mask_back = 0x%02X", s
->stencil_mask_back
);
2151 DUMP_CL("Stencil front", STENCIL
, &s
->stencil_front
, 1);
2152 DUMP_CL("Stencil back", STENCIL
, &s
->stencil_back
, 1);
2155 pandecode_log(".bifrost2 = {\n");
2158 pandecode_prop("unk3 = 0x%" PRIx32
, s
->bifrost2
.unk3
);
2159 pandecode_prop("preload_regs = 0x%" PRIx32
, s
->bifrost2
.preload_regs
);
2160 pandecode_prop("uniform_count = %" PRId32
, s
->bifrost2
.uniform_count
);
2161 pandecode_prop("unk4 = 0x%" PRIx32
, s
->bifrost2
.unk4
);
2164 pandecode_log("},\n");
2165 } else if (s
->midgard2
.unknown2_7
) {
2166 pandecode_log(".midgard2 = {\n");
2169 pandecode_prop("unknown2_7 = 0x%" PRIx32
, s
->midgard2
.unknown2_7
);
2171 pandecode_log("},\n");
2175 pandecode_msg("XXX: shader padding tripped\n");
2176 pandecode_prop("padding = 0x%" PRIx32
, s
->padding
);
2180 /* TODO: Blend shaders routing/disasm */
2181 union midgard_blend blend
= s
->blend
;
2182 mali_ptr shader
= pandecode_midgard_blend(&blend
, s
->unknown2_3
& MALI_HAS_BLEND_SHADER
);
2184 pandecode_blend_shader_disassemble(shader
, job_no
, job_type
, false, gpu_id
);
2186 pandecode_msg("mdg_blend = %" PRIx64
"\n", s
->blend
.shader
);
2190 pandecode_log("};\n");
2192 /* MRT blend fields are used whenever MFBD is used, with
2193 * per-RT descriptors */
2195 if (job_type
== MALI_JOB_TYPE_TILER
&& (is_bifrost
|| p
->shared_memory
& MALI_MFBD
)) {
2196 void* blend_base
= (void *) (s
+ 1);
2198 for (unsigned i
= 0; i
< fbd_info
.rt_count
; i
++) {
2199 mali_ptr shader
= 0;
2202 shader
= pandecode_bifrost_blend(blend_base
, job_no
, i
);
2204 shader
= pandecode_midgard_blend_mrt(blend_base
, job_no
, i
);
2207 pandecode_blend_shader_disassemble(shader
, job_no
, job_type
, false, gpu_id
);
2212 pandecode_msg("XXX: missing shader descriptor\n");
2215 DUMP_ADDR("Viewport", VIEWPORT
, p
->viewport
, 1);
2217 unsigned max_attr_index
= 0;
2219 if (p
->attribute_meta
)
2220 max_attr_index
= pandecode_attribute_meta(job_no
, attribute_count
, p
, false, suffix
);
2222 if (p
->attributes
) {
2223 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->attributes
);
2224 pandecode_attributes(attr_mem
, p
->attributes
, job_no
, suffix
, max_attr_index
, false, job_type
);
2227 /* Varyings are encoded like attributes but not actually sent; we just
2228 * pass a zero buffer with the right stride/size set, (or whatever)
2229 * since the GPU will write to it itself */
2231 if (p
->varying_meta
) {
2232 varying_count
= pandecode_attribute_meta(job_no
, varying_count
, p
, true, suffix
);
2236 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->varyings
);
2238 /* Number of descriptors depends on whether there are
2239 * non-internal varyings */
2241 pandecode_attributes(attr_mem
, p
->varyings
, job_no
, suffix
, varying_count
, true, job_type
);
2244 if (p
->uniform_buffers
) {
2245 if (uniform_buffer_count
)
2246 pandecode_uniform_buffers(p
->uniform_buffers
, uniform_buffer_count
, job_no
);
2248 pandecode_msg("warn: UBOs specified but not referenced\n");
2249 } else if (uniform_buffer_count
)
2250 pandecode_msg("XXX: UBOs referenced but not specified\n");
2252 /* We don't want to actually dump uniforms, but we do need to validate
2253 * that the counts we were given are sane */
2257 pandecode_uniforms(p
->uniforms
, uniform_count
);
2259 pandecode_msg("warn: Uniforms specified but not referenced\n");
2260 } else if (uniform_count
)
2261 pandecode_msg("XXX: Uniforms referenced but not specified\n");
2264 pandecode_textures(p
->textures
, texture_count
, job_no
, is_bifrost
);
2266 if (p
->sampler_descriptor
)
2267 pandecode_samplers(p
->sampler_descriptor
, sampler_count
, job_no
, is_bifrost
);
2271 pandecode_gl_enables(uint32_t gl_enables
, int job_type
)
2273 pandecode_log(".gl_enables = ");
2275 pandecode_log_decoded_flags(gl_enable_flag_info
, gl_enables
);
2277 pandecode_log_cont(",\n");
2281 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix
*p
, int job_no
, bool is_bifrost
)
2283 if (p
->shader
& 0xF)
2284 pandecode_msg("warn: shader tagged %X\n", (unsigned) (p
->shader
& 0xF));
2286 pandecode_log(".postfix = {\n");
2289 pandecode_gl_enables(p
->gl_enables
, MALI_JOB_TYPE_TILER
);
2290 pandecode_prop("instance_shift = 0x%x", p
->instance_shift
);
2291 pandecode_prop("instance_odd = 0x%x", p
->instance_odd
);
2294 pandecode_msg("XXX: vertex only zero tripped");
2295 pandecode_prop("zero4 = 0x%" PRIx32
, p
->zero4
);
2298 pandecode_prop("offset_start = 0x%x", p
->offset_start
);
2301 pandecode_msg("XXX: vertex only zero tripped");
2302 pandecode_prop("zero5 = 0x%" PRIx64
, p
->zero5
);
2305 MEMORY_PROP(p
, position_varying
);
2306 MEMORY_PROP(p
, occlusion_counter
);
2309 pandecode_log("},\n");
2313 pandecode_tiler_heap_meta(mali_ptr gpu_va
, int job_no
)
2315 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
2316 const struct bifrost_tiler_heap_meta
*PANDECODE_PTR_VAR(h
, mem
, gpu_va
);
2318 pandecode_log("struct bifrost_tiler_heap_meta tiler_heap_meta_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
2322 pandecode_msg("XXX: tiler heap zero tripped\n");
2323 pandecode_prop("zero = 0x%x", h
->zero
);
2326 pandecode_prop("heap_size = 0x%x", h
->heap_size
);
2327 MEMORY_PROP(h
, tiler_heap_start
);
2328 MEMORY_PROP(h
, tiler_heap_free
);
2330 /* this might point to the beginning of another buffer, when it's
2331 * really the end of the tiler heap buffer, so we have to be careful
2332 * here. but for zero length, we need the same pointer.
2335 if (h
->tiler_heap_end
== h
->tiler_heap_start
) {
2336 MEMORY_PROP(h
, tiler_heap_start
);
2338 char *a
= pointer_as_memory_reference(h
->tiler_heap_end
- 1);
2339 pandecode_prop("tiler_heap_end = %s + 1", a
);
2343 for (int i
= 0; i
< 10; i
++) {
2344 if (h
->zeros
[i
] != 0) {
2345 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
2350 if (h
->unk1
!= 0x1) {
2351 pandecode_msg("XXX: tiler heap unk1 tripped\n");
2352 pandecode_prop("unk1 = 0x%x", h
->unk1
);
2355 if (h
->unk7e007e
!= 0x7e007e) {
2356 pandecode_msg("XXX: tiler heap unk7e007e tripped\n");
2357 pandecode_prop("unk7e007e = 0x%x", h
->unk7e007e
);
2361 pandecode_log("};\n");
2365 pandecode_tiler_meta(mali_ptr gpu_va
, int job_no
)
2367 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
2368 const struct bifrost_tiler_meta
*PANDECODE_PTR_VAR(t
, mem
, gpu_va
);
2370 pandecode_tiler_heap_meta(t
->tiler_heap_meta
, job_no
);
2372 pandecode_log("struct bifrost_tiler_meta tiler_meta_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
2375 pandecode_prop("tiler_heap_next_start = 0x%" PRIx32
, t
->tiler_heap_next_start
);
2376 pandecode_prop("used_hierarchy_mask = 0x%" PRIx32
, t
->used_hierarchy_mask
);
2378 if (t
->hierarchy_mask
!= 0xa &&
2379 t
->hierarchy_mask
!= 0x14 &&
2380 t
->hierarchy_mask
!= 0x28 &&
2381 t
->hierarchy_mask
!= 0x50 &&
2382 t
->hierarchy_mask
!= 0xa0)
2383 pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!");
2385 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
2387 pandecode_prop("flags = 0x%" PRIx16
, t
->flags
);
2389 pandecode_prop("width = MALI_POSITIVE(%d)", t
->width
+ 1);
2390 pandecode_prop("height = MALI_POSITIVE(%d)", t
->height
+ 1);
2393 pandecode_msg("XXX: tiler meta zero tripped\n");
2394 pandecode_prop("zero0 = 0x%" PRIx64
, t
->zero0
);
2397 for (int i
= 0; i
< 12; i
++) {
2398 if (t
->zeros
[i
] != 0) {
2399 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64
"\n",
2405 pandecode_log("};\n");
2409 pandecode_primitive_size(union midgard_primitive_size u
, bool constant
)
2411 if (u
.pointer
== 0x0)
2414 pandecode_log(".primitive_size = {\n");
2418 pandecode_prop("constant = %f", u
.constant
);
2420 MEMORY_PROP((&u
), pointer
);
2424 pandecode_log("},\n");
2428 pandecode_tiler_only_bfr(const struct bifrost_tiler_only
*t
, int job_no
)
2430 pandecode_log_cont("{\n");
2433 /* TODO: gl_PointSize on Bifrost */
2434 pandecode_primitive_size(t
->primitive_size
, true);
2436 if (t
->zero1
|| t
->zero2
|| t
->zero3
|| t
->zero4
|| t
->zero5
2438 pandecode_msg("XXX: tiler only zero tripped\n");
2439 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
2440 pandecode_prop("zero2 = 0x%" PRIx64
, t
->zero2
);
2441 pandecode_prop("zero3 = 0x%" PRIx64
, t
->zero3
);
2442 pandecode_prop("zero4 = 0x%" PRIx64
, t
->zero4
);
2443 pandecode_prop("zero5 = 0x%" PRIx64
, t
->zero5
);
2444 pandecode_prop("zero6 = 0x%" PRIx64
, t
->zero6
);
2448 pandecode_log("},\n");
2452 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header
*h
,
2453 const struct pandecode_mapped_memory
*mem
,
2454 mali_ptr payload
, int job_no
, unsigned gpu_id
)
2456 struct bifrost_payload_vertex
*PANDECODE_PTR_VAR(v
, mem
, payload
);
2458 pandecode_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", true, gpu_id
);
2460 pandecode_log("struct bifrost_payload_vertex payload_%"PRIx64
"_%d = {\n", payload
, job_no
);
2463 pandecode_vertex_tiler_prefix(&v
->prefix
, job_no
, false);
2464 pandecode_vertex_tiler_postfix(&v
->postfix
, job_no
, true);
2467 pandecode_log("};\n");
2473 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header
*h
,
2474 const struct pandecode_mapped_memory
*mem
,
2475 mali_ptr payload
, int job_no
, unsigned gpu_id
)
2477 struct bifrost_payload_tiler
*PANDECODE_PTR_VAR(t
, mem
, payload
);
2479 pandecode_vertex_tiler_postfix_pre(&t
->postfix
, job_no
, h
->job_type
, "", true, gpu_id
);
2480 pandecode_tiler_meta(t
->tiler
.tiler_meta
, job_no
);
2482 pandecode_log("struct bifrost_payload_tiler payload_%"PRIx64
"_%d = {\n", payload
, job_no
);
2485 pandecode_vertex_tiler_prefix(&t
->prefix
, job_no
, false);
2487 pandecode_log(".tiler = ");
2488 pandecode_tiler_only_bfr(&t
->tiler
, job_no
);
2490 pandecode_vertex_tiler_postfix(&t
->postfix
, job_no
, true);
2493 pandecode_log("};\n");
2499 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header
*h
,
2500 const struct pandecode_mapped_memory
*mem
,
2501 mali_ptr payload
, int job_no
, unsigned gpu_id
)
2503 struct midgard_payload_vertex_tiler
*PANDECODE_PTR_VAR(v
, mem
, payload
);
2504 bool is_graphics
= (h
->job_type
== MALI_JOB_TYPE_VERTEX
) || (h
->job_type
== MALI_JOB_TYPE_TILER
);
2506 pandecode_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", false, gpu_id
);
2508 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no
);
2511 pandecode_vertex_tiler_prefix(&v
->prefix
, job_no
, is_graphics
);
2512 pandecode_vertex_tiler_postfix(&v
->postfix
, job_no
, false);
2514 bool has_primitive_pointer
= v
->prefix
.unknown_draw
& MALI_DRAW_VARYING_SIZE
;
2515 pandecode_primitive_size(v
->primitive_size
, !has_primitive_pointer
);
2518 pandecode_log("};\n");
2524 pandecode_fragment_job(const struct pandecode_mapped_memory
*mem
,
2525 mali_ptr payload
, int job_no
,
2526 bool is_bifrost
, unsigned gpu_id
)
2528 const struct mali_payload_fragment
*PANDECODE_PTR_VAR(s
, mem
, payload
);
2530 bool is_mfbd
= s
->framebuffer
& MALI_MFBD
;
2532 if (!is_mfbd
&& is_bifrost
)
2533 pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
2535 struct pandecode_fbd info
;
2538 info
= pandecode_mfbd_bfr(s
->framebuffer
& FBD_MASK
, job_no
, true, false, is_bifrost
);
2540 info
= pandecode_sfbd(s
->framebuffer
& FBD_MASK
, job_no
, true, gpu_id
);
2542 /* Compute the tag for the tagged pointer. This contains the type of
2543 * FBD (MFBD/SFBD), and in the case of an MFBD, information about which
2544 * additional structures follow the MFBD header (an extra payload or
2545 * not, as well as a count of render targets) */
2547 unsigned expected_tag
= is_mfbd
? MALI_MFBD
: 0;
2551 expected_tag
|= MALI_MFBD_TAG_EXTRA
;
2553 expected_tag
|= (MALI_POSITIVE(info
.rt_count
) << 2);
2556 if ((s
->min_tile_coord
| s
->max_tile_coord
) & ~(MALI_X_COORD_MASK
| MALI_Y_COORD_MASK
)) {
2557 pandecode_msg("XXX: unexpected tile coordinate bits\n");
2558 pandecode_prop("min_tile_coord = 0x%X\n", s
->min_tile_coord
);
2559 pandecode_prop("max_tile_coord = 0x%X\n", s
->max_tile_coord
);
2562 /* Extract tile coordinates */
2564 unsigned min_x
= MALI_TILE_COORD_X(s
->min_tile_coord
) << MALI_TILE_SHIFT
;
2565 unsigned min_y
= MALI_TILE_COORD_Y(s
->min_tile_coord
) << MALI_TILE_SHIFT
;
2567 unsigned max_x
= (MALI_TILE_COORD_X(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
;
2568 unsigned max_y
= (MALI_TILE_COORD_Y(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
;
2570 /* For the max, we also want the floored (rather than ceiled) version for checking */
2572 unsigned max_x_f
= (MALI_TILE_COORD_X(s
->max_tile_coord
)) << MALI_TILE_SHIFT
;
2573 unsigned max_y_f
= (MALI_TILE_COORD_Y(s
->max_tile_coord
)) << MALI_TILE_SHIFT
;
2575 /* Validate the coordinates are well-ordered */
2578 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x
, max_x
);
2579 else if (min_x
> max_x
)
2580 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x
, max_x
);
2583 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x
, max_x
);
2584 else if (min_y
> max_y
)
2585 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x
, max_x
);
2587 /* Validate the coordinates fit inside the framebuffer. We use floor,
2588 * rather than ceil, for the max coordinates, since the tile
2589 * coordinates for something like an 800x600 framebuffer will actually
2590 * resolve to 800x608, which would otherwise trigger a Y-overflow */
2592 if ((min_x
> info
.width
) || (max_x_f
> info
.width
))
2593 pandecode_msg("XXX: tile coordinates overflow in X direction\n");
2595 if ((min_y
> info
.height
) || (max_y_f
> info
.height
))
2596 pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
2598 /* After validation, we print */
2600 pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x
, min_y
, max_x
, max_y
);
2602 /* The FBD is a tagged pointer */
2604 unsigned tag
= (s
->framebuffer
& ~FBD_MASK
);
2606 if (tag
!= expected_tag
)
2607 pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag
, tag
);
2612 /* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job
2613 * in the chain; later jobs are found by walking the chain. Bifrost is, well,
2614 * if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we
2615 * might wish to combine this with the bifrost parameter) because some details
2616 * are model-specific even within a particular architecture. Minimal traces
2617 * *only* examine the job descriptors, skipping printing entirely if there is
2618 * no faults, and only descends into the payload if there are faults. This is
2619 * useful for looking for faults without the overhead of invasive traces. */
2622 pandecode_jc(mali_ptr jc_gpu_va
, bool bifrost
, unsigned gpu_id
, bool minimal
)
2624 pandecode_dump_file_open();
2626 struct mali_job_descriptor_header
*h
;
2627 unsigned job_descriptor_number
= 0;
2630 struct pandecode_mapped_memory
*mem
=
2631 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va
);
2635 h
= PANDECODE_PTR(mem
, jc_gpu_va
, struct mali_job_descriptor_header
);
2637 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2638 * high 32-bits of the 64-bit pointer are reused to store
2641 int offset
= h
->job_descriptor_size
== MALI_JOB_32
&&
2642 h
->job_type
!= MALI_JOB_TYPE_FRAGMENT
? 4 : 0;
2643 mali_ptr payload_ptr
= jc_gpu_va
+ sizeof(*h
) - offset
;
2645 payload
= pandecode_fetch_gpu_mem(mem
, payload_ptr
, 256);
2647 int job_no
= job_descriptor_number
++;
2649 /* If the job is good to go, skip it in minimal mode */
2650 if (minimal
&& (h
->exception_status
== 0x0 || h
->exception_status
== 0x1))
2653 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64
"_%d = {\n", jc_gpu_va
, job_no
);
2656 pandecode_prop("job_type = %s", mali_job_type_as_str(h
->job_type
));
2658 if (h
->job_descriptor_size
)
2659 pandecode_prop("job_descriptor_size = %d", h
->job_descriptor_size
);
2661 if (h
->exception_status
&& h
->exception_status
!= 0x1)
2662 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
2663 h
->exception_status
,
2664 (h
->exception_status
>> 16) & 0xFFFF,
2665 mali_exception_access_as_str((h
->exception_status
>> 8) & 0x3),
2666 h
->exception_status
& 0xFF);
2668 if (h
->first_incomplete_task
)
2669 pandecode_prop("first_incomplete_task = %d", h
->first_incomplete_task
);
2671 if (h
->fault_pointer
)
2672 pandecode_prop("fault_pointer = 0x%" PRIx64
, h
->fault_pointer
);
2675 pandecode_prop("job_barrier = %d", h
->job_barrier
);
2677 pandecode_prop("job_index = %d", h
->job_index
);
2679 if (h
->unknown_flags
)
2680 pandecode_prop("unknown_flags = %d", h
->unknown_flags
);
2682 if (h
->job_dependency_index_1
)
2683 pandecode_prop("job_dependency_index_1 = %d", h
->job_dependency_index_1
);
2685 if (h
->job_dependency_index_2
)
2686 pandecode_prop("job_dependency_index_2 = %d", h
->job_dependency_index_2
);
2689 pandecode_log("};\n");
2691 switch (h
->job_type
) {
2692 case MALI_JOB_TYPE_WRITE_VALUE
: {
2693 struct mali_payload_write_value
*s
= payload
;
2694 pandecode_log("struct mali_payload_write_value payload_%"PRIx64
"_%d = {\n", payload_ptr
, job_no
);
2696 MEMORY_PROP(s
, address
);
2698 if (s
->value_descriptor
!= MALI_WRITE_VALUE_ZERO
) {
2699 pandecode_msg("XXX: unknown value descriptor\n");
2700 pandecode_prop("value_descriptor = 0x%" PRIX32
, s
->value_descriptor
);
2704 pandecode_msg("XXX: set value tripped\n");
2705 pandecode_prop("reserved = 0x%" PRIX32
, s
->reserved
);
2708 pandecode_prop("immediate = 0x%" PRIX64
, s
->immediate
);
2710 pandecode_log("};\n");
2715 case MALI_JOB_TYPE_TILER
:
2716 case MALI_JOB_TYPE_VERTEX
:
2717 case MALI_JOB_TYPE_COMPUTE
:
2719 if (h
->job_type
== MALI_JOB_TYPE_TILER
)
2720 pandecode_tiler_job_bfr(h
, mem
, payload_ptr
, job_no
, gpu_id
);
2722 pandecode_vertex_job_bfr(h
, mem
, payload_ptr
, job_no
, gpu_id
);
2724 pandecode_vertex_or_tiler_job_mdg(h
, mem
, payload_ptr
, job_no
, gpu_id
);
2728 case MALI_JOB_TYPE_FRAGMENT
:
2729 pandecode_fragment_job(mem
, payload_ptr
, job_no
, bifrost
, gpu_id
);
2735 } while ((jc_gpu_va
= h
->next_job
));
2737 pandecode_map_read_write();