pan/decode: Validate blend shaders don't access I/O
[mesa.git] / src / panfrost / pandecode / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <panfrost-job.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33 #include "decode.h"
34 #include "util/macros.h"
35 #include "util/u_math.h"
36
37 #include "pan_pretty_print.h"
38 #include "midgard/disassemble.h"
39 #include "bifrost/disassemble.h"
40
41 #include "pan_encoder.h"
42
43 int pandecode_jc(mali_ptr jc_gpu_va, bool bifrost);
44
45 #define MEMORY_PROP(obj, p) {\
46 if (obj->p) { \
47 char *a = pointer_as_memory_reference(obj->p); \
48 pandecode_prop("%s = %s", #p, a); \
49 free(a); \
50 } \
51 }
52
53 #define MEMORY_PROP_DIR(obj, p) {\
54 if (obj.p) { \
55 char *a = pointer_as_memory_reference(obj.p); \
56 pandecode_prop("%s = %s", #p, a); \
57 free(a); \
58 } \
59 }
60
61 /* Semantic logging type.
62 *
63 * Raw: for raw messages to be printed as is.
64 * Message: for helpful information to be commented out in replays.
65 * Property: for properties of a struct
66 *
67 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
68 */
69
70 enum pandecode_log_type {
71 PANDECODE_RAW,
72 PANDECODE_MESSAGE,
73 PANDECODE_PROPERTY
74 };
75
76 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
77 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
78 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
79
80 unsigned pandecode_indent = 0;
81
82 static void
83 pandecode_make_indent(void)
84 {
85 for (unsigned i = 0; i < pandecode_indent; ++i)
86 printf(" ");
87 }
88
89 static void
90 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
91 {
92 va_list ap;
93
94 pandecode_make_indent();
95
96 if (type == PANDECODE_MESSAGE)
97 printf("// ");
98 else if (type == PANDECODE_PROPERTY)
99 printf(".");
100
101 va_start(ap, format);
102 vprintf(format, ap);
103 va_end(ap);
104
105 if (type == PANDECODE_PROPERTY)
106 printf(",\n");
107 }
108
109 static void
110 pandecode_log_cont(const char *format, ...)
111 {
112 va_list ap;
113
114 va_start(ap, format);
115 vprintf(format, ap);
116 va_end(ap);
117 }
118
119 /* To check for memory safety issues, validates that the given pointer in GPU
120 * memory is valid, containing at least sz bytes. The goal is to eliminate
121 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
122 * overruns) by statically validating pointers.
123 */
124
125 static void
126 pandecode_validate_buffer(mali_ptr addr, size_t sz)
127 {
128 if (!addr) {
129 pandecode_msg("XXX: null pointer deref");
130 return;
131 }
132
133 /* Find a BO */
134
135 struct pandecode_mapped_memory *bo =
136 pandecode_find_mapped_gpu_mem_containing(addr);
137
138 if (!bo) {
139 pandecode_msg("XXX: invalid memory dereference\n");
140 return;
141 }
142
143 /* Bounds check */
144
145 unsigned offset = addr - bo->gpu_va;
146 unsigned total = offset + sz;
147
148 if (total > bo->length) {
149 pandecode_msg("XXX: buffer overrun."
150 "Chunk of size %d at offset %d in buffer of size %d. "
151 "Overrun by %d bytes.",
152 sz, offset, bo->length, total - bo->length);
153 return;
154 }
155 }
156
157 struct pandecode_flag_info {
158 u64 flag;
159 const char *name;
160 };
161
162 static void
163 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
164 u64 flags)
165 {
166 bool decodable_flags_found = false;
167
168 for (int i = 0; flag_info[i].name; i++) {
169 if ((flags & flag_info[i].flag) != flag_info[i].flag)
170 continue;
171
172 if (!decodable_flags_found) {
173 decodable_flags_found = true;
174 } else {
175 pandecode_log_cont(" | ");
176 }
177
178 pandecode_log_cont("%s", flag_info[i].name);
179
180 flags &= ~flag_info[i].flag;
181 }
182
183 if (decodable_flags_found) {
184 if (flags)
185 pandecode_log_cont(" | 0x%" PRIx64, flags);
186 } else {
187 pandecode_log_cont("0x%" PRIx64, flags);
188 }
189 }
190
191 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
192 static const struct pandecode_flag_info gl_enable_flag_info[] = {
193 FLAG_INFO(OCCLUSION_QUERY),
194 FLAG_INFO(OCCLUSION_PRECISE),
195 FLAG_INFO(FRONT_CCW_TOP),
196 FLAG_INFO(CULL_FACE_FRONT),
197 FLAG_INFO(CULL_FACE_BACK),
198 {}
199 };
200 #undef FLAG_INFO
201
202 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
203 static const struct pandecode_flag_info clear_flag_info[] = {
204 FLAG_INFO(FAST),
205 FLAG_INFO(SLOW),
206 FLAG_INFO(SLOW_STENCIL),
207 {}
208 };
209 #undef FLAG_INFO
210
211 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
212 static const struct pandecode_flag_info mask_flag_info[] = {
213 FLAG_INFO(R),
214 FLAG_INFO(G),
215 FLAG_INFO(B),
216 FLAG_INFO(A),
217 {}
218 };
219 #undef FLAG_INFO
220
221 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
222 static const struct pandecode_flag_info u3_flag_info[] = {
223 FLAG_INFO(HAS_MSAA),
224 FLAG_INFO(CAN_DISCARD),
225 FLAG_INFO(HAS_BLEND_SHADER),
226 FLAG_INFO(DEPTH_TEST),
227 {}
228 };
229
230 static const struct pandecode_flag_info u4_flag_info[] = {
231 FLAG_INFO(NO_MSAA),
232 FLAG_INFO(NO_DITHER),
233 FLAG_INFO(DEPTH_RANGE_A),
234 FLAG_INFO(DEPTH_RANGE_B),
235 FLAG_INFO(STENCIL_TEST),
236 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER),
237 {}
238 };
239 #undef FLAG_INFO
240
241 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
242 static const struct pandecode_flag_info fb_fmt_flag_info[] = {
243 FLAG_INFO(MSAA_A),
244 FLAG_INFO(MSAA_B),
245 FLAG_INFO(MSAA_8),
246 {}
247 };
248 #undef FLAG_INFO
249
250 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
251 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
252 FLAG_INFO(MSAA),
253 FLAG_INFO(SRGB),
254 {}
255 };
256 #undef FLAG_INFO
257
258 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
259 static const struct pandecode_flag_info mfbd_extra_flag_info[] = {
260 FLAG_INFO(PRESENT),
261 FLAG_INFO(AFBC),
262 FLAG_INFO(ZS),
263 {}
264 };
265 #undef FLAG_INFO
266
267 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
268 static const struct pandecode_flag_info shader_midgard1_flag_info [] = {
269 FLAG_INFO(EARLY_Z),
270 FLAG_INFO(HELPER_INVOCATIONS),
271 FLAG_INFO(READS_TILEBUFFER),
272 FLAG_INFO(READS_ZS),
273 {}
274 };
275 #undef FLAG_INFO
276
277 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
278 static const struct pandecode_flag_info mfbd_flag_info [] = {
279 FLAG_INFO(DEPTH_WRITE),
280 FLAG_INFO(EXTRA),
281 {}
282 };
283 #undef FLAG_INFO
284
285 #define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
286 static const struct pandecode_flag_info sampler_flag_info [] = {
287 FLAG_INFO(MAG_NEAREST),
288 FLAG_INFO(MIN_NEAREST),
289 FLAG_INFO(MIP_LINEAR_1),
290 FLAG_INFO(MIP_LINEAR_2),
291 FLAG_INFO(NORM_COORDS),
292 {}
293 };
294 #undef FLAG_INFO
295
296 extern char *replace_fragment;
297 extern char *replace_vertex;
298
299 static char *
300 pandecode_job_type(enum mali_job_type type)
301 {
302 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
303
304 switch (type) {
305 DEFINE_CASE(NULL);
306 DEFINE_CASE(SET_VALUE);
307 DEFINE_CASE(CACHE_FLUSH);
308 DEFINE_CASE(COMPUTE);
309 DEFINE_CASE(VERTEX);
310 DEFINE_CASE(TILER);
311 DEFINE_CASE(FUSED);
312 DEFINE_CASE(FRAGMENT);
313
314 case JOB_NOT_STARTED:
315 return "NOT_STARTED";
316
317 default:
318 pandecode_log("Warning! Unknown job type %x\n", type);
319 return "!?!?!?";
320 }
321
322 #undef DEFINE_CASE
323 }
324
325 static char *
326 pandecode_draw_mode(enum mali_draw_mode mode)
327 {
328 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
329
330 switch (mode) {
331 DEFINE_CASE(DRAW_NONE);
332 DEFINE_CASE(POINTS);
333 DEFINE_CASE(LINES);
334 DEFINE_CASE(TRIANGLES);
335 DEFINE_CASE(TRIANGLE_STRIP);
336 DEFINE_CASE(TRIANGLE_FAN);
337 DEFINE_CASE(LINE_STRIP);
338 DEFINE_CASE(LINE_LOOP);
339 DEFINE_CASE(POLYGON);
340 DEFINE_CASE(QUADS);
341 DEFINE_CASE(QUAD_STRIP);
342
343 default:
344 pandecode_msg("XXX: invalid draw mode %X\n", mode);
345 return "";
346 }
347
348 #undef DEFINE_CASE
349 }
350
351 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
352 static char *
353 pandecode_func(enum mali_func mode)
354 {
355 switch (mode) {
356 DEFINE_CASE(NEVER);
357 DEFINE_CASE(LESS);
358 DEFINE_CASE(EQUAL);
359 DEFINE_CASE(LEQUAL);
360 DEFINE_CASE(GREATER);
361 DEFINE_CASE(NOTEQUAL);
362 DEFINE_CASE(GEQUAL);
363 DEFINE_CASE(ALWAYS);
364
365 default:
366 pandecode_msg("XXX: invalid func %X\n", mode);
367 return "";
368 }
369 }
370 #undef DEFINE_CASE
371
372 /* Why is this duplicated? Who knows... */
373 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
374 static char *
375 pandecode_alt_func(enum mali_alt_func mode)
376 {
377 switch (mode) {
378 DEFINE_CASE(NEVER);
379 DEFINE_CASE(LESS);
380 DEFINE_CASE(EQUAL);
381 DEFINE_CASE(LEQUAL);
382 DEFINE_CASE(GREATER);
383 DEFINE_CASE(NOTEQUAL);
384 DEFINE_CASE(GEQUAL);
385 DEFINE_CASE(ALWAYS);
386
387 default:
388 pandecode_msg("XXX: invalid alt func %X\n", mode);
389 return "";
390 }
391 }
392 #undef DEFINE_CASE
393
394 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
395 static char *
396 pandecode_stencil_op(enum mali_stencil_op op)
397 {
398 switch (op) {
399 DEFINE_CASE(KEEP);
400 DEFINE_CASE(REPLACE);
401 DEFINE_CASE(ZERO);
402 DEFINE_CASE(INVERT);
403 DEFINE_CASE(INCR_WRAP);
404 DEFINE_CASE(DECR_WRAP);
405 DEFINE_CASE(INCR);
406 DEFINE_CASE(DECR);
407
408 default:
409 pandecode_msg("XXX: invalid stencil op %X\n", op);
410 return "";
411 }
412 }
413
414 #undef DEFINE_CASE
415
416 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
417 static char *pandecode_attr_mode_short(enum mali_attr_mode mode)
418 {
419 switch(mode) {
420 /* TODO: Combine to just "instanced" once this can be done
421 * unambiguously in all known cases */
422 case MALI_ATTR_POT_DIVIDE:
423 return "instanced_pot";
424 case MALI_ATTR_MODULO:
425 return "instanced_mod";
426 case MALI_ATTR_NPOT_DIVIDE:
427 return "instanced_npot";
428 case MALI_ATTR_IMAGE:
429 return "image";
430 case MALI_ATTR_INTERNAL:
431 return "internal";
432 default:
433 pandecode_msg("XXX: invalid attribute mode %X\n", mode);
434 return "";
435 }
436 }
437
438 #undef DEFINE_CASE
439
440 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
441 static char *
442 pandecode_wrap_mode(enum mali_wrap_mode op)
443 {
444 switch (op) {
445 DEFINE_CASE(REPEAT);
446 DEFINE_CASE(CLAMP_TO_EDGE);
447 DEFINE_CASE(CLAMP_TO_BORDER);
448 DEFINE_CASE(MIRRORED_REPEAT);
449
450 default:
451 pandecode_msg("XXX: invalid wrap mode %X\n", op);
452 return "";
453 }
454 }
455 #undef DEFINE_CASE
456
457 #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name
458 static char *
459 pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt)
460 {
461 switch (fmt) {
462 DEFINE_CASE(TILED);
463 DEFINE_CASE(UNKNOWN);
464 DEFINE_CASE(LINEAR);
465 DEFINE_CASE(AFBC);
466
467 default:
468 unreachable("Invalid case");
469 }
470 }
471 #undef DEFINE_CASE
472
473 #define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
474 static char *
475 pandecode_exception_access(enum mali_exception_access access)
476 {
477 switch (access) {
478 DEFINE_CASE(NONE);
479 DEFINE_CASE(EXECUTE);
480 DEFINE_CASE(READ);
481 DEFINE_CASE(WRITE);
482
483 default:
484 unreachable("Invalid case");
485 }
486 }
487 #undef DEFINE_CASE
488
489 /* Midgard's tiler descriptor is embedded within the
490 * larger FBD */
491
492 static void
493 pandecode_midgard_tiler_descriptor(
494 const struct midgard_tiler_descriptor *t,
495 unsigned width,
496 unsigned height,
497 bool is_fragment)
498 {
499 pandecode_log(".tiler = {\n");
500 pandecode_indent++;
501
502 if (t->hierarchy_mask == MALI_TILER_DISABLED)
503 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
504 else
505 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
506
507 /* We know this name from the kernel, but we never see it nonzero */
508
509 if (t->flags)
510 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
511
512 MEMORY_PROP(t, polygon_list);
513
514 /* The body is offset from the base of the polygon list */
515 assert(t->polygon_list_body > t->polygon_list);
516 unsigned body_offset = t->polygon_list_body - t->polygon_list;
517
518 /* It needs to fit inside the reported size */
519 assert(t->polygon_list_size >= body_offset);
520
521 /* Check that we fit */
522 struct pandecode_mapped_memory *plist =
523 pandecode_find_mapped_gpu_mem_containing(t->polygon_list);
524
525 assert(t->polygon_list_size <= plist->length);
526
527 /* Now that we've sanity checked, we'll try to calculate the sizes
528 * ourselves for comparison */
529
530 unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask);
531 unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask);
532
533 if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) {
534 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
535 ref_header, ref_size);
536 pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
537 pandecode_msg("body offset %d\n", body_offset);
538 }
539
540 /* The tiler heap has a start and end specified -- it should be
541 * identical to what we have in the BO. The exception is if tiling is
542 * disabled. */
543
544 MEMORY_PROP(t, heap_start);
545 assert(t->heap_end >= t->heap_start);
546
547 struct pandecode_mapped_memory *heap =
548 pandecode_find_mapped_gpu_mem_containing(t->heap_start);
549
550 unsigned heap_size = t->heap_end - t->heap_start;
551
552 /* Tiling is enabled with a special flag */
553 unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK;
554 unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask;
555
556 bool tiling_enabled = hierarchy_mask;
557
558 if (tiling_enabled) {
559 /* When tiling is enabled, the heap should be a tight fit */
560 unsigned heap_offset = t->heap_start - heap->gpu_va;
561 if ((heap_offset + heap_size) != heap->length) {
562 pandecode_msg("XXX: heap size %d (expected %d)\n",
563 heap_size, heap->length - heap_offset);
564 }
565
566 /* We should also have no other flags */
567 if (tiler_flags)
568 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags);
569 } else {
570 /* When tiling is disabled, we should have that flag and no others */
571
572 if (tiler_flags != MALI_TILER_DISABLED) {
573 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
574 tiler_flags);
575 }
576
577 /* We should also have an empty heap */
578 if (heap_size) {
579 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
580 heap_size);
581 }
582
583 /* Disabled tiling is used only for clear-only jobs, which are
584 * purely FRAGMENT, so we should never see this for
585 * non-FRAGMENT descriptors. */
586
587 if (!is_fragment)
588 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
589 }
590
591 /* We've never seen weights used in practice, but we know from the
592 * kernel these fields is there */
593
594 bool nonzero_weights = false;
595
596 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
597 nonzero_weights |= t->weights[w] != 0x0;
598 }
599
600 if (nonzero_weights) {
601 pandecode_log(".weights = {");
602
603 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
604 pandecode_log("%d, ", t->weights[w]);
605 }
606
607 pandecode_log("},");
608 }
609
610 pandecode_indent--;
611 pandecode_log("}\n");
612 }
613
614 /* Information about the framebuffer passed back for
615 * additional analysis */
616
617 struct pandecode_fbd {
618 unsigned width;
619 unsigned height;
620 unsigned rt_count;
621 bool has_extra;
622 };
623
624 static struct pandecode_fbd
625 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment)
626 {
627 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
628 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
629
630 struct pandecode_fbd info;
631
632 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
633 pandecode_indent++;
634
635 pandecode_prop("unknown1 = 0x%" PRIx32, s->unknown1);
636 pandecode_prop("unknown2 = 0x%" PRIx32, s->unknown2);
637
638 pandecode_log(".format = ");
639 pandecode_log_decoded_flags(fb_fmt_flag_info, s->format);
640 pandecode_log_cont(",\n");
641
642 info.width = s->width + 1;
643 info.height = s->height + 1;
644 info.rt_count = 1;
645
646 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", info.width);
647 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", info.height);
648
649 MEMORY_PROP(s, framebuffer);
650 pandecode_prop("stride = %d", s->stride);
651
652 /* Earlier in the actual commandstream -- right before width -- but we
653 * delay to flow nicer */
654
655 pandecode_log(".clear_flags = ");
656 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
657 pandecode_log_cont(",\n");
658
659 if (s->depth_buffer | s->depth_buffer_enable) {
660 MEMORY_PROP(s, depth_buffer);
661 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s->depth_buffer_enable));
662 }
663
664 if (s->stencil_buffer | s->stencil_buffer_enable) {
665 MEMORY_PROP(s, stencil_buffer);
666 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s->stencil_buffer_enable));
667 }
668
669 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
670 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
671 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
672 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
673 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
674 }
675
676 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
677 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
678 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
679 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
680 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
681 }
682
683 if (s->clear_stencil) {
684 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
685 }
686
687 MEMORY_PROP(s, unknown_address_0);
688 const struct midgard_tiler_descriptor t = s->tiler;
689 pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment);
690
691 pandecode_indent--;
692 pandecode_log("};\n");
693
694 pandecode_prop("zero0 = 0x%" PRIx64, s->zero0);
695 pandecode_prop("zero1 = 0x%" PRIx64, s->zero1);
696 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
697 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
698
699 printf(".zero3 = {");
700
701 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
702 printf("%X, ", s->zero3[i]);
703
704 printf("},\n");
705
706 printf(".zero6 = {");
707
708 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
709 printf("%X, ", s->zero6[i]);
710
711 printf("},\n");
712
713 return info;
714 }
715
716 static void
717 pandecode_u32_slide(unsigned name, const u32 *slide, unsigned count)
718 {
719 pandecode_log(".unknown%d = {", name);
720
721 for (int i = 0; i < count; ++i)
722 printf("%X, ", slide[i]);
723
724 pandecode_log("},\n");
725 }
726
727 #define SHORT_SLIDE(num) \
728 pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
729
730 static void
731 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
732 {
733 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
734 const struct mali_compute_fbd *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
735
736 pandecode_log("struct mali_compute_fbd framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
737 pandecode_indent++;
738
739 SHORT_SLIDE(1);
740
741 pandecode_indent--;
742 printf("},\n");
743 }
744
745 /* Extracts the number of components associated with a Mali format */
746
747 static unsigned
748 pandecode_format_component_count(enum mali_format fmt)
749 {
750 /* Mask out the format class */
751 unsigned top = fmt & 0b11100000;
752
753 switch (top) {
754 case MALI_FORMAT_SNORM:
755 case MALI_FORMAT_UINT:
756 case MALI_FORMAT_UNORM:
757 case MALI_FORMAT_SINT:
758 return ((fmt >> 3) & 3) + 1;
759 default:
760 /* TODO: Validate */
761 return 4;
762 }
763 }
764
765 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
766
767 static unsigned
768 pandecode_access_mask_from_channel_swizzle(unsigned swizzle)
769 {
770 unsigned mask = 0;
771 assert(MALI_CHANNEL_RED == 0);
772
773 for (unsigned c = 0; c < 4; ++c) {
774 enum mali_channel chan = (swizzle >> (3*c)) & 0x7;
775
776 if (chan <= MALI_CHANNEL_ALPHA)
777 mask |= (1 << chan);
778 }
779
780 return mask;
781 }
782
783 /* Validates that a (format, swizzle) pair is valid, in the sense that the
784 * swizzle doesn't access any components that are undefined in the format.
785 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
786 * omitted */
787
788 static bool
789 pandecode_validate_format_swizzle(enum mali_format fmt, unsigned swizzle)
790 {
791 unsigned nr_comp = pandecode_format_component_count(fmt);
792 unsigned access_mask = pandecode_access_mask_from_channel_swizzle(swizzle);
793 unsigned valid_mask = (1 << nr_comp) - 1;
794 unsigned invalid_mask = ~valid_mask;
795
796 if (access_mask & invalid_mask) {
797 pandecode_msg("XXX: invalid components accessed\n");
798 return false;
799 }
800
801 /* Check for the default non-swizzling swizzle so we can suppress
802 * useless printing for the defaults */
803
804 unsigned default_swizzles[4] = {
805 MALI_CHANNEL_RED | (MALI_CHANNEL_ZERO << 3) | (MALI_CHANNEL_ZERO << 6) | (MALI_CHANNEL_ONE << 9),
806 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_ZERO << 6) | (MALI_CHANNEL_ONE << 9),
807 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_BLUE << 6) | (MALI_CHANNEL_ONE << 9),
808 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_BLUE << 6) | (MALI_CHANNEL_ALPHA << 9)
809 };
810
811 return (swizzle == default_swizzles[nr_comp - 1]);
812 }
813
814 /* Maps MALI_RGBA32F to rgba32f, etc */
815
816 static void
817 pandecode_format_short(enum mali_format fmt, bool srgb)
818 {
819 /* We want a type-like format, so cut off the initial MALI_ */
820 char *format = pandecode_format(fmt);
821 format += strlen("MALI_");
822
823 unsigned len = strlen(format);
824 char *lower_format = calloc(1, len + 1);
825
826 for (unsigned i = 0; i < len; ++i)
827 lower_format[i] = tolower(format[i]);
828
829 /* Sanity check sRGB flag is applied to RGB, per the name */
830 if (srgb && lower_format[0] != 'r')
831 pandecode_msg("XXX: sRGB applied to non-colour format\n");
832
833 /* Just prefix with an s, so you get formats like srgba8_unorm */
834 if (srgb)
835 pandecode_log_cont("s");
836
837 pandecode_log_cont("%s", lower_format);
838 free(lower_format);
839 }
840
841 static void
842 pandecode_swizzle(unsigned swizzle, enum mali_format format)
843 {
844 /* First, do some validation */
845 bool trivial_swizzle = pandecode_validate_format_swizzle(
846 format, swizzle);
847
848 if (trivial_swizzle)
849 return;
850
851 /* Next, print the swizzle */
852 pandecode_log_cont(".");
853
854 static const char components[] = "rgba01";
855
856 for (unsigned c = 0; c < 4; ++c) {
857 enum mali_channel chan = (swizzle >> (3 * c)) & 0x7;
858
859 if (chan >= MALI_CHANNEL_RESERVED_0) {
860 pandecode_log("XXX: invalid swizzle channel %d\n", chan);
861 continue;
862 }
863 pandecode_log_cont("%c", components[chan]);
864 }
865 }
866
867 static void
868 pandecode_rt_format(struct mali_rt_format format)
869 {
870 pandecode_log(".format = {\n");
871 pandecode_indent++;
872
873 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
874 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
875 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
876
877 pandecode_prop("block = %s",
878 pandecode_mfbd_block_format(format.block));
879
880 /* TODO: Map formats so we can check swizzles and print nicely */
881 pandecode_log("swizzle");
882 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
883 pandecode_log_cont(",\n");
884
885 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
886 MALI_NEGATIVE(format.nr_channels));
887
888 pandecode_log(".flags = ");
889 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
890 pandecode_log_cont(",\n");
891
892 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
893 * which is a faster hardware-based alternative to the wallpaper method
894 * to preserve framebuffer contents across frames. In practice, MFBD
895 * preload is buggy on Midgard, and so this is a chicken bit. If this
896 * bit isn't set, most likely something broke unrelated to preload */
897
898 if (!format.no_preload) {
899 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
900 pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
901 }
902
903 if (format.zero)
904 pandecode_prop("zero = 0x%" PRIx32, format.zero);
905
906 pandecode_indent--;
907 pandecode_log("},\n");
908 }
909
910 static void
911 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct bifrost_framebuffer *fb)
912 {
913 pandecode_log("struct bifrost_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
914 pandecode_indent++;
915
916 for (int i = 0; i < MALI_NEGATIVE(fb->rt_count_1); i++) {
917 mali_ptr rt_va = gpu_va + i * sizeof(struct bifrost_render_target);
918 struct pandecode_mapped_memory *mem =
919 pandecode_find_mapped_gpu_mem_containing(rt_va);
920 const struct bifrost_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
921
922 pandecode_log("{\n");
923 pandecode_indent++;
924
925 pandecode_rt_format(rt->format);
926
927 if (rt->format.block == MALI_MFBD_BLOCK_AFBC) {
928 pandecode_log(".afbc = {\n");
929 pandecode_indent++;
930
931 char *a = pointer_as_memory_reference(rt->afbc.metadata);
932 pandecode_prop("metadata = %s", a);
933 free(a);
934
935 pandecode_prop("stride = %d", rt->afbc.stride);
936 pandecode_prop("unk = 0x%" PRIx32, rt->afbc.unk);
937
938 pandecode_indent--;
939 pandecode_log("},\n");
940 } else if (rt->afbc.metadata || rt->afbc.stride || rt->afbc.unk) {
941 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
942 rt->afbc.metadata,
943 rt->afbc.stride,
944 rt->afbc.unk);
945 }
946
947 MEMORY_PROP(rt, framebuffer);
948 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
949
950 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
951 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
952 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
953 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
954 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
955 }
956
957 if (rt->zero1 || rt->zero2 || rt->zero3) {
958 pandecode_msg("XXX: render target zeros tripped\n");
959 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
960 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
961 pandecode_prop("zero3 = 0x%" PRIx32, rt->zero3);
962 }
963
964 pandecode_indent--;
965 pandecode_log("},\n");
966 }
967
968 pandecode_indent--;
969 pandecode_log("};\n");
970 }
971
972 static struct pandecode_fbd
973 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment)
974 {
975 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
976 const struct bifrost_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
977
978 struct pandecode_fbd info;
979
980 if (fb->sample_locations) {
981 /* The blob stores all possible sample locations in a single buffer
982 * allocated on startup, and just switches the pointer when switching
983 * MSAA state. For now, we just put the data into the cmdstream, but we
984 * should do something like what the blob does with a real driver.
985 *
986 * There seem to be 32 slots for sample locations, followed by another
987 * 16. The second 16 is just the center location followed by 15 zeros
988 * in all the cases I've identified (maybe shader vs. depth/color
989 * samples?).
990 */
991
992 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->sample_locations);
993
994 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->sample_locations);
995
996 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
997 pandecode_indent++;
998
999 for (int i = 0; i < 32 + 16; i++) {
1000 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
1001 }
1002
1003 pandecode_indent--;
1004 pandecode_log("};\n");
1005 }
1006
1007 pandecode_log("struct bifrost_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
1008 pandecode_indent++;
1009
1010 pandecode_prop("unk0 = 0x%x", fb->unk0);
1011
1012 if (fb->sample_locations)
1013 pandecode_prop("sample_locations = sample_locations_%d", job_no);
1014
1015 /* Assume that unknown1 was emitted in the last job for
1016 * now */
1017 MEMORY_PROP(fb, unknown1);
1018
1019 info.width = fb->width1 + 1;
1020 info.height = fb->height1 + 1;
1021 info.rt_count = fb->rt_count_1 + 1;
1022
1023 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
1024 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
1025 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
1026 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
1027
1028 pandecode_prop("unk1 = 0x%x", fb->unk1);
1029 pandecode_prop("unk2 = 0x%x", fb->unk2);
1030 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
1031 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
1032
1033 pandecode_log(".mfbd_flags = ");
1034 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
1035 pandecode_log_cont(",\n");
1036
1037 if (fb->clear_stencil)
1038 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
1039
1040 if (fb->clear_depth)
1041 pandecode_prop("clear_depth = %f", fb->clear_depth);
1042
1043 /* TODO: What is this? Let's not blow up.. */
1044 if (fb->unknown2 != 0x1F)
1045 pandecode_prop("unknown2 = 0x%x", fb->unknown2);
1046
1047 pandecode_prop("unknown2 = 0x%x", fb->unknown2);
1048 MEMORY_PROP(fb, scratchpad);
1049 const struct midgard_tiler_descriptor t = fb->tiler;
1050 pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment);
1051
1052 if (fb->zero3 || fb->zero4) {
1053 pandecode_msg("XXX: framebuffer zeros tripped\n");
1054 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
1055 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
1056 }
1057
1058 pandecode_indent--;
1059 pandecode_log("};\n");
1060
1061 gpu_va += sizeof(struct bifrost_framebuffer);
1062
1063 info.has_extra = (fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment;
1064
1065 if (info.has_extra) {
1066 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1067 const struct bifrost_fb_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
1068
1069 pandecode_log("struct bifrost_fb_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
1070 pandecode_indent++;
1071
1072 MEMORY_PROP(fbx, checksum);
1073
1074 if (fbx->checksum_stride)
1075 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
1076
1077 pandecode_log(".flags = ");
1078 pandecode_log_decoded_flags(mfbd_extra_flag_info, fbx->flags);
1079 pandecode_log_cont(",\n");
1080
1081 if (fbx->flags & MALI_EXTRA_AFBC_ZS) {
1082 pandecode_log(".ds_afbc = {\n");
1083 pandecode_indent++;
1084
1085 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
1086 pandecode_prop("depth_stencil_afbc_stride = %d",
1087 fbx->ds_afbc.depth_stencil_afbc_stride);
1088 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
1089
1090 if (fbx->ds_afbc.zero1 || fbx->ds_afbc.padding) {
1091 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1092 pandecode_prop("zero1 = 0x%" PRIx32,
1093 fbx->ds_afbc.zero1);
1094 pandecode_prop("padding = 0x%" PRIx64,
1095 fbx->ds_afbc.padding);
1096 }
1097
1098 pandecode_indent--;
1099 pandecode_log("},\n");
1100 } else {
1101 pandecode_log(".ds_linear = {\n");
1102 pandecode_indent++;
1103
1104 if (fbx->ds_linear.depth) {
1105 MEMORY_PROP_DIR(fbx->ds_linear, depth);
1106 pandecode_prop("depth_stride = %d",
1107 fbx->ds_linear.depth_stride);
1108 }
1109
1110 if (fbx->ds_linear.stencil) {
1111 MEMORY_PROP_DIR(fbx->ds_linear, stencil);
1112 pandecode_prop("stencil_stride = %d",
1113 fbx->ds_linear.stencil_stride);
1114 }
1115
1116 if (fbx->ds_linear.depth_stride_zero ||
1117 fbx->ds_linear.stencil_stride_zero ||
1118 fbx->ds_linear.zero1 || fbx->ds_linear.zero2) {
1119 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1120 pandecode_prop("depth_stride_zero = 0x%x",
1121 fbx->ds_linear.depth_stride_zero);
1122 pandecode_prop("stencil_stride_zero = 0x%x",
1123 fbx->ds_linear.stencil_stride_zero);
1124 pandecode_prop("zero1 = 0x%" PRIx32,
1125 fbx->ds_linear.zero1);
1126 pandecode_prop("zero2 = 0x%" PRIx32,
1127 fbx->ds_linear.zero2);
1128 }
1129
1130 pandecode_indent--;
1131 pandecode_log("},\n");
1132 }
1133
1134 if (fbx->zero3 || fbx->zero4) {
1135 pandecode_msg("XXX: fb_extra zeros tripped\n");
1136 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
1137 pandecode_prop("zero4 = 0x%" PRIx64, fbx->zero4);
1138 }
1139
1140 pandecode_indent--;
1141 pandecode_log("};\n");
1142
1143 gpu_va += sizeof(struct bifrost_fb_extra);
1144 }
1145
1146 if (is_fragment)
1147 pandecode_render_target(gpu_va, job_no, fb);
1148
1149 return info;
1150 }
1151
1152 /* Just add a comment decoding the shift/odd fields forming the padded vertices
1153 * count */
1154
1155 static void
1156 pandecode_padded_vertices(unsigned shift, unsigned k)
1157 {
1158 unsigned odd = 2*k + 1;
1159 unsigned pot = 1 << shift;
1160 pandecode_msg("padded_num_vertices = %d\n", odd * pot);
1161 }
1162
1163 /* Given a magic divisor, recover what we were trying to divide by.
1164 *
1165 * Let m represent the magic divisor. By definition, m is an element on Z, whre
1166 * 0 <= m < 2^N, for N bits in m.
1167 *
1168 * Let q represent the number we would like to divide by.
1169 *
1170 * By definition of a magic divisor for N-bit unsigned integers (a number you
1171 * multiply by to magically get division), m is a number such that:
1172 *
1173 * (m * x) & (2^N - 1) = floor(x/q).
1174 * for all x on Z where 0 <= x < 2^N
1175 *
1176 * Ignore the case where any of the above values equals zero; it is irrelevant
1177 * for our purposes (instanced arrays).
1178 *
1179 * Choose x = q. Then:
1180 *
1181 * (m * x) & (2^N - 1) = floor(x/q).
1182 * (m * q) & (2^N - 1) = floor(q/q).
1183 *
1184 * floor(q/q) = floor(1) = 1, therefore:
1185 *
1186 * (m * q) & (2^N - 1) = 1
1187 *
1188 * Recall the identity that the bitwise AND of one less than a power-of-two
1189 * equals the modulo with that power of two, i.e. for all x:
1190 *
1191 * x & (2^N - 1) = x % N
1192 *
1193 * Therefore:
1194 *
1195 * mq % (2^N) = 1
1196 *
1197 * By definition, a modular multiplicative inverse of a number m is the number
1198 * q such that with respect to a modulos M:
1199 *
1200 * mq % M = 1
1201 *
1202 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
1203 *
1204 */
1205
1206 static void
1207 pandecode_magic_divisor(uint32_t magic, unsigned shift, unsigned orig_divisor, unsigned extra)
1208 {
1209 #if 0
1210 /* Compute the modular inverse of `magic` with respect to 2^(32 -
1211 * shift) the most lame way possible... just repeatedly add.
1212 * Asymptoptically slow but nobody cares in practice, unless you have
1213 * massive numbers of vertices or high divisors. */
1214
1215 unsigned inverse = 0;
1216
1217 /* Magic implicitly has the highest bit set */
1218 magic |= (1 << 31);
1219
1220 /* Depending on rounding direction */
1221 if (extra)
1222 magic++;
1223
1224 for (;;) {
1225 uint32_t product = magic * inverse;
1226
1227 if (shift) {
1228 product >>= shift;
1229 }
1230
1231 if (product == 1)
1232 break;
1233
1234 ++inverse;
1235 }
1236
1237 pandecode_msg("dividing by %d (maybe off by two)\n", inverse);
1238
1239 /* Recall we're supposed to divide by (gl_level_divisor *
1240 * padded_num_vertices) */
1241
1242 unsigned padded_num_vertices = inverse / orig_divisor;
1243
1244 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices);
1245 #endif
1246 }
1247
1248 static void
1249 pandecode_attributes(const struct pandecode_mapped_memory *mem,
1250 mali_ptr addr, int job_no, char *suffix,
1251 int count, bool varying)
1252 {
1253 char *prefix = varying ? "varying" : "attribute";
1254
1255 if (!addr) {
1256 pandecode_msg("no %s\n", prefix);
1257 return;
1258 }
1259
1260 union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
1261
1262 for (int i = 0; i < count; ++i) {
1263 enum mali_attr_mode mode = attr[i].elements & 7;
1264
1265 if (mode == MALI_ATTR_UNUSED)
1266 pandecode_msg("XXX: unused attribute record\n");
1267
1268 /* For non-linear records, we need to print the type of record */
1269 if (mode != MALI_ATTR_LINEAR)
1270 pandecode_log_cont("%s ", pandecode_attr_mode_short(mode));
1271
1272 /* Print the name to link with attr_meta */
1273 pandecode_log_cont("%s_%d", prefix, i);
1274
1275 /* Print the stride and size */
1276 pandecode_log_cont("<%u>[%u]", attr[i].stride, attr[i].size);
1277
1278 /* Check: the size must be divisible by the stride */
1279 if (attr[i].size % attr[i].stride)
1280 pandecode_msg("XXX: size not divisible by stride\n");
1281
1282 /* TODO: Sanity check the quotient itself -- it should equal
1283 * vertex count (or something computed from it for instanced)
1284 * which means we can check and elide */
1285
1286 /* Finally, print the pointer */
1287 mali_ptr raw_elements = attr[i].elements & ~7;
1288 char *a = pointer_as_memory_reference(raw_elements);
1289 pandecode_log_cont(" = (%s);\n", a);
1290 free(a);
1291
1292 /* Check the pointer */
1293 pandecode_validate_buffer(raw_elements, attr[i].size);
1294
1295 /* shift/extra_flags exist only for instanced */
1296 if (attr[i].shift | attr[i].extra_flags) {
1297 if (mode == MALI_ATTR_LINEAR)
1298 pandecode_msg("XXX: instancing fields set for linear\n");
1299
1300 pandecode_prop("shift = %d", attr[i].shift);
1301 pandecode_prop("extra_flags = %d", attr[i].extra_flags);
1302 }
1303
1304 /* Decode further where possible */
1305
1306 if (mode == MALI_ATTR_MODULO) {
1307 pandecode_padded_vertices(
1308 attr[i].shift,
1309 attr[i].extra_flags);
1310 }
1311
1312 if (mode == MALI_ATTR_NPOT_DIVIDE) {
1313 i++;
1314 pandecode_log("{\n");
1315 pandecode_indent++;
1316 pandecode_prop("unk = 0x%x", attr[i].unk);
1317 pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor);
1318 if (attr[i].zero != 0)
1319 pandecode_prop("XXX: zero tripped (0x%x)\n", attr[i].zero);
1320 pandecode_prop("divisor = %d", attr[i].divisor);
1321 pandecode_magic_divisor(attr[i].magic_divisor, attr[i - 1].shift, attr[i].divisor, attr[i - 1].extra_flags);
1322 pandecode_indent--;
1323 pandecode_log("}, \n");
1324 }
1325
1326 }
1327
1328 pandecode_log("\n");
1329 }
1330
1331 static mali_ptr
1332 pandecode_shader_address(const char *name, mali_ptr ptr)
1333 {
1334 /* TODO: Decode flags */
1335 mali_ptr shader_ptr = ptr & ~15;
1336
1337 char *a = pointer_as_memory_reference(shader_ptr);
1338 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
1339 free(a);
1340
1341 return shader_ptr;
1342 }
1343
1344 static void
1345 pandecode_stencil(const char *name, const struct mali_stencil_test *stencil)
1346 {
1347 unsigned any_nonzero =
1348 stencil->ref | stencil->mask | stencil->func |
1349 stencil->sfail | stencil->dpfail | stencil->dppass;
1350
1351 if (any_nonzero == 0)
1352 return;
1353
1354 const char *func = pandecode_func(stencil->func);
1355 const char *sfail = pandecode_stencil_op(stencil->sfail);
1356 const char *dpfail = pandecode_stencil_op(stencil->dpfail);
1357 const char *dppass = pandecode_stencil_op(stencil->dppass);
1358
1359 if (stencil->zero)
1360 pandecode_msg("XXX: stencil zero tripped: %X\n", stencil->zero);
1361
1362 pandecode_log(".stencil_%s = {\n", name);
1363 pandecode_indent++;
1364 pandecode_prop("ref = %d", stencil->ref);
1365 pandecode_prop("mask = 0x%02X", stencil->mask);
1366 pandecode_prop("func = %s", func);
1367 pandecode_prop("sfail = %s", sfail);
1368 pandecode_prop("dpfail = %s", dpfail);
1369 pandecode_prop("dppass = %s", dppass);
1370 pandecode_indent--;
1371 pandecode_log("},\n");
1372 }
1373
1374 static void
1375 pandecode_blend_equation(const struct mali_blend_equation *blend)
1376 {
1377 if (blend->zero1)
1378 pandecode_msg("XXX: blend zero tripped: %X\n", blend->zero1);
1379
1380 pandecode_log(".equation = {\n");
1381 pandecode_indent++;
1382
1383 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
1384 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
1385
1386 pandecode_log(".color_mask = ");
1387 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
1388 pandecode_log_cont(",\n");
1389
1390 pandecode_indent--;
1391 pandecode_log("},\n");
1392 }
1393
1394 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1395
1396 static unsigned
1397 decode_bifrost_constant(u16 constant)
1398 {
1399 float lo = (float) (constant & 0xFF);
1400 float hi = (float) (constant >> 8);
1401
1402 return (hi / 255.0) + (lo / 65535.0);
1403 }
1404
1405 static mali_ptr
1406 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1407 {
1408 struct bifrost_blend_rt *b =
1409 ((struct bifrost_blend_rt *) descs) + rt_no;
1410
1411 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1412 pandecode_indent++;
1413
1414 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1415 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1416 b->constant, decode_bifrost_constant(b->constant));
1417
1418 /* TODO figure out blend shader enable bit */
1419 pandecode_blend_equation(&b->equation);
1420 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1421 pandecode_prop("index = 0x%" PRIx16, b->index);
1422 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1423
1424 pandecode_indent--;
1425 pandecode_log("},\n");
1426
1427 return 0;
1428 }
1429
1430 static mali_ptr
1431 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1432 {
1433 /* constant/equation is in a union */
1434 if (!blend->shader)
1435 return 0;
1436
1437 pandecode_log(".blend = {\n");
1438 pandecode_indent++;
1439
1440 if (is_shader) {
1441 pandecode_shader_address("shader", blend->shader);
1442 } else {
1443 pandecode_blend_equation(&blend->equation);
1444 pandecode_prop("constant = %f", blend->constant);
1445 }
1446
1447 pandecode_indent--;
1448 pandecode_log("},\n");
1449
1450 /* Return blend shader to disassemble if present */
1451 return is_shader ? (blend->shader & ~0xF) : 0;
1452 }
1453
1454 static mali_ptr
1455 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1456 {
1457 struct midgard_blend_rt *b =
1458 ((struct midgard_blend_rt *) descs) + rt_no;
1459
1460 /* Flags determine presence of blend shader */
1461 bool is_shader = (b->flags & 0xF) >= 0x2;
1462
1463 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1464 pandecode_indent++;
1465
1466 pandecode_prop("flags = 0x%" PRIx64, b->flags);
1467
1468 union midgard_blend blend = b->blend;
1469 mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
1470
1471 pandecode_indent--;
1472 pandecode_log("};\n");
1473
1474 return shader;
1475 }
1476
1477 /* Attributes and varyings have descriptor records, which contain information
1478 * about their format and ordering with the attribute/varying buffers. We'll
1479 * want to validate that the combinations specified are self-consistent.
1480 */
1481
1482 static int
1483 pandecode_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1484 {
1485 char base[128];
1486 char *prefix = varying ? "varying" : "attribute";
1487 unsigned max_index = 0;
1488 snprintf(base, sizeof(base), "%s_meta", prefix);
1489
1490 struct mali_attr_meta *attr_meta;
1491 mali_ptr p = varying ? (v->varying_meta & ~0xF) : v->attribute_meta;
1492
1493 struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p);
1494
1495 for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) {
1496 attr_meta = pandecode_fetch_gpu_mem(attr_mem, p,
1497 sizeof(*attr_mem));
1498
1499 /* If the record is discard, it should be zero for everything else */
1500
1501 if (attr_meta->format == MALI_VARYING_DISCARD) {
1502 uint64_t zero =
1503 attr_meta->index |
1504 attr_meta->unknown1 |
1505 attr_meta->unknown3 |
1506 attr_meta->src_offset;
1507
1508 if (zero)
1509 pandecode_msg("XXX: expected empty record for varying discard\n");
1510
1511 /* We want to look for a literal 0000 swizzle -- this
1512 * is not encoded with all zeroes, however */
1513
1514 enum mali_channel z = MALI_CHANNEL_ZERO;
1515 unsigned zero_swizzle = z | (z << 3) | (z << 6) | (z << 9);
1516 bool good_swizzle = attr_meta->swizzle == zero_swizzle;
1517
1518 if (!good_swizzle)
1519 pandecode_msg("XXX: expected zero swizzle for discard\n");
1520
1521 if (!varying)
1522 pandecode_msg("XXX: cannot discard attribute\n");
1523
1524 /* If we're all good, omit the record */
1525 if (!zero && varying && good_swizzle) {
1526 pandecode_log("/* discarded varying */\n");
1527 continue;
1528 }
1529 }
1530
1531 if (attr_meta->index > max_index)
1532 max_index = attr_meta->index;
1533
1534 if (attr_meta->unknown1 != 0x2) {
1535 pandecode_msg("XXX: expected unknown1 = 0x2\n");
1536 pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1);
1537 }
1538
1539 if (attr_meta->unknown3) {
1540 pandecode_msg("XXX: unexpected unknown3 set\n");
1541 pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3);
1542 }
1543
1544 pandecode_format_short(attr_meta->format, false);
1545 pandecode_log_cont(" %s_%u", prefix, attr_meta->index);
1546
1547 if (attr_meta->src_offset)
1548 pandecode_log_cont("[%u]", attr_meta->src_offset);
1549
1550 pandecode_swizzle(attr_meta->swizzle, attr_meta->format);
1551
1552 pandecode_log_cont(";\n");
1553 }
1554
1555 pandecode_log("\n");
1556
1557 return count ? (max_index + 1) : 0;
1558 }
1559
1560 static void
1561 pandecode_indices(uintptr_t pindices, uint32_t index_count, int job_no)
1562 {
1563 struct pandecode_mapped_memory *imem = pandecode_find_mapped_gpu_mem_containing(pindices);
1564
1565 if (imem) {
1566 /* Indices are literally just a u32 array :) */
1567
1568 uint32_t *PANDECODE_PTR_VAR(indices, imem, pindices);
1569
1570 pandecode_log("uint32_t indices_%d[] = {\n", job_no);
1571 pandecode_indent++;
1572
1573 for (unsigned i = 0; i < (index_count + 1); i += 3)
1574 pandecode_log("%d, %d, %d,\n",
1575 indices[i],
1576 indices[i + 1],
1577 indices[i + 2]);
1578
1579 pandecode_indent--;
1580 pandecode_log("};\n");
1581 }
1582 }
1583
1584 /* return bits [lo, hi) of word */
1585 static u32
1586 bits(u32 word, u32 lo, u32 hi)
1587 {
1588 if (hi - lo >= 32)
1589 return word; // avoid undefined behavior with the shift
1590
1591 return (word >> lo) & ((1 << (hi - lo)) - 1);
1592 }
1593
1594 static void
1595 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool noninstanced)
1596 {
1597 pandecode_log_cont("{\n");
1598 pandecode_indent++;
1599
1600 /* Decode invocation_count. See the comment before the definition of
1601 * invocation_count for an explanation.
1602 */
1603
1604 unsigned size_x = bits(p->invocation_count, 0, p->size_y_shift) + 1;
1605 unsigned size_y = bits(p->invocation_count, p->size_y_shift, p->size_z_shift) + 1;
1606 unsigned size_z = bits(p->invocation_count, p->size_z_shift, p->workgroups_x_shift) + 1;
1607
1608 unsigned groups_x = bits(p->invocation_count, p->workgroups_x_shift, p->workgroups_y_shift) + 1;
1609 unsigned groups_y = bits(p->invocation_count, p->workgroups_y_shift, p->workgroups_z_shift) + 1;
1610 unsigned groups_z = bits(p->invocation_count, p->workgroups_z_shift, 32) + 1;
1611
1612 /* Even though we have this decoded, we want to ensure that the
1613 * representation is "unique" so we don't lose anything by printing only
1614 * the final result. More specifically, we need to check that we were
1615 * passed something in canonical form, since the definition per the
1616 * hardware is inherently not unique. How? Well, take the resulting
1617 * decode and pack it ourselves! If it is bit exact with what we
1618 * decoded, we're good to go. */
1619
1620 struct mali_vertex_tiler_prefix ref;
1621 panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, noninstanced);
1622
1623 bool canonical =
1624 (p->invocation_count == ref.invocation_count) &&
1625 (p->size_y_shift == ref.size_y_shift) &&
1626 (p->size_z_shift == ref.size_z_shift) &&
1627 (p->workgroups_x_shift == ref.workgroups_x_shift) &&
1628 (p->workgroups_y_shift == ref.workgroups_y_shift) &&
1629 (p->workgroups_z_shift == ref.workgroups_z_shift) &&
1630 (p->workgroups_x_shift_2 == ref.workgroups_x_shift_2);
1631
1632 if (!canonical) {
1633 pandecode_msg("XXX: non-canonical workgroups packing\n");
1634 pandecode_msg("expected: %X, %d, %d, %d, %d, %d\n",
1635 ref.invocation_count,
1636 ref.size_y_shift,
1637 ref.size_z_shift,
1638 ref.workgroups_x_shift,
1639 ref.workgroups_y_shift,
1640 ref.workgroups_z_shift,
1641 ref.workgroups_x_shift_2);
1642
1643 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1644 pandecode_prop("size_y_shift = %d", p->size_y_shift);
1645 pandecode_prop("size_z_shift = %d", p->size_z_shift);
1646 pandecode_prop("workgroups_x_shift = %d", p->workgroups_x_shift);
1647 pandecode_prop("workgroups_y_shift = %d", p->workgroups_y_shift);
1648 pandecode_prop("workgroups_z_shift = %d", p->workgroups_z_shift);
1649 pandecode_prop("workgroups_x_shift_2 = %d", p->workgroups_x_shift_2);
1650 }
1651
1652 /* Regardless, print the decode */
1653 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1654 size_x, size_y, size_z,
1655 groups_x, groups_y, groups_z);
1656
1657 /* TODO: Decode */
1658 if (p->unknown_draw)
1659 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1660
1661 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1662
1663 if (p->draw_mode != MALI_DRAW_NONE)
1664 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p->draw_mode));
1665
1666 /* Index count only exists for tiler jobs anyway */
1667
1668 if (p->index_count)
1669 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1670
1671 if (p->offset_bias_correction)
1672 pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
1673
1674 /* TODO: Figure out what this is. It's not zero */
1675 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1676
1677 pandecode_indent--;
1678 pandecode_log("},\n");
1679 }
1680
1681 static void
1682 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1683 {
1684 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1685 struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1686
1687 for (int i = 0; i < ubufs_count; i++) {
1688 unsigned size = (ubufs[i].size + 1) * 16;
1689 mali_ptr addr = ubufs[i].ptr << 2;
1690
1691 pandecode_validate_buffer(addr, size);
1692
1693 char *ptr = pointer_as_memory_reference(ubufs[i].ptr << 2);
1694 pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
1695 free(ptr);
1696 }
1697
1698 pandecode_log("\n");
1699 }
1700
1701 static void
1702 pandecode_scratchpad(uintptr_t pscratchpad, int job_no, char *suffix)
1703 {
1704
1705 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(pscratchpad);
1706
1707 struct bifrost_scratchpad *PANDECODE_PTR_VAR(scratchpad, mem, pscratchpad);
1708
1709 if (scratchpad->zero) {
1710 pandecode_msg("XXX: scratchpad zero tripped");
1711 pandecode_prop("zero = 0x%x\n", scratchpad->zero);
1712 }
1713
1714 pandecode_log("struct bifrost_scratchpad scratchpad_%"PRIx64"_%d%s = {\n", pscratchpad, job_no, suffix);
1715 pandecode_indent++;
1716
1717 pandecode_prop("flags = 0x%x", scratchpad->flags);
1718 MEMORY_PROP(scratchpad, gpu_scratchpad);
1719
1720 pandecode_indent--;
1721 pandecode_log("};\n");
1722 }
1723
1724 static unsigned shader_id = 0;
1725
1726 static struct midgard_disasm_stats
1727 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1728 bool is_bifrost, unsigned nr_regs)
1729 {
1730 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1731 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1732
1733 /* Compute maximum possible size */
1734 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1735
1736 /* Print some boilerplate to clearly denote the assembly (which doesn't
1737 * obey indentation rules), and actually do the disassembly! */
1738
1739 printf("\n\n");
1740
1741 struct midgard_disasm_stats stats;
1742
1743 if (is_bifrost) {
1744 disassemble_bifrost(code, sz, false);
1745
1746 /* TODO: Extend stats to Bifrost */
1747 stats.texture_count = -1;
1748 stats.sampler_count = -1;
1749 stats.attribute_count = -1;
1750 stats.varying_count = -1;
1751 stats.uniform_count = -1;
1752 stats.uniform_buffer_count = -1;
1753 stats.work_count = -1;
1754
1755 stats.instruction_count = 0;
1756 stats.bundle_count = 0;
1757 stats.quadword_count = 0;
1758 } else {
1759 stats = disassemble_midgard(code, sz);
1760 stats.work_count = nr_regs;
1761 }
1762
1763 /* Print shader-db stats */
1764
1765 unsigned nr_threads =
1766 (stats.work_count <= 4) ? 4 :
1767 (stats.work_count <= 8) ? 2 :
1768 1;
1769
1770 printf("shader%d - %s shader: "
1771 "%u inst, %u bundles, %u quadwords, "
1772 "%u registers, %u threads, 0 loops\n\n\n",
1773 shader_id++,
1774 (type == JOB_TYPE_TILER) ? "FRAGMENT" : "VERTEX",
1775 stats.instruction_count, stats.bundle_count, stats.quadword_count,
1776 stats.work_count, nr_threads);
1777
1778
1779 return stats;
1780 }
1781
1782 static void
1783 pandecode_texture(mali_ptr u,
1784 struct pandecode_mapped_memory *tmem,
1785 unsigned job_no, unsigned tex)
1786 {
1787 struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, u);
1788
1789 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", u, job_no, tex);
1790 pandecode_indent++;
1791
1792 struct mali_texture_format f = t->format;
1793
1794 /* See the definiton of enum mali_texture_type */
1795
1796 bool is_cube = f.type == MALI_TEX_CUBE;
1797 unsigned dimension = is_cube ? 2 : f.type;
1798
1799 pandecode_make_indent();
1800
1801 /* TODO: Are there others? */
1802 bool is_zs = f.format == MALI_Z32_UNORM;
1803
1804 /* Recall Z/S switched the meaning of linear/tiled .. */
1805 if (is_zs && f.layout == MALI_TEXTURE_LINEAR)
1806 pandecode_msg("XXX: depth/stencil cannot be tiled\n");
1807
1808 /* Print the layout. Default is linear; a modifier can denote AFBC or
1809 * u-interleaved/tiled modes */
1810
1811 if (f.layout == MALI_TEXTURE_AFBC)
1812 pandecode_log_cont("afbc");
1813 else if (f.layout == MALI_TEXTURE_TILED)
1814 pandecode_log_cont(is_zs ? "linear" : "tiled");
1815 else if (f.layout == MALI_TEXTURE_LINEAR)
1816 pandecode_log_cont("linear");
1817 else
1818 pandecode_msg("XXX: invalid texture layout 0x%X\n", f.layout);
1819
1820 pandecode_swizzle(t->swizzle, f.format);
1821 pandecode_log_cont(" ");
1822
1823 /* Distinguish cube/2D with modifier */
1824
1825 if (is_cube)
1826 pandecode_log_cont("cube ");
1827
1828 pandecode_format_short(f.format, f.srgb);
1829 pandecode_swizzle(f.swizzle, f.format);
1830
1831 /* All four width/height/depth/array_size dimensions are present
1832 * regardless of the type of texture, but it is an error to have
1833 * non-zero dimensions for unused dimensions. Verify this. array_size
1834 * can always be set, as can width. */
1835
1836 if (t->height && dimension < 2)
1837 pandecode_msg("XXX: nonzero height for <2D texture\n");
1838
1839 if (t->depth && dimension < 3)
1840 pandecode_msg("XXX: nonzero depth for <2D texture\n");
1841
1842 /* Print only the dimensions that are actually there */
1843
1844 pandecode_log_cont(": %d", t->width + 1);
1845
1846 if (dimension >= 2)
1847 pandecode_log_cont("x%u", t->height + 1);
1848
1849 if (dimension >= 3)
1850 pandecode_log_cont("x%u", t->depth + 1);
1851
1852 if (t->array_size)
1853 pandecode_log_cont("[%u]", t->array_size + 1);
1854
1855 if (t->levels)
1856 pandecode_log_cont(" mip %u", t->levels);
1857
1858 pandecode_log_cont("\n");
1859
1860 if (f.unknown1 | f.zero) {
1861 pandecode_msg("XXX: texture format zero tripped\n");
1862 pandecode_prop("unknown1 = %" PRId32, f.unknown1);
1863 pandecode_prop("zero = %" PRId32, f.zero);
1864 }
1865
1866 if (!f.unknown2) {
1867 pandecode_msg("XXX: expected unknown texture bit set\n");
1868 pandecode_prop("unknown2 = %" PRId32, f.unknown1);
1869 }
1870
1871 if (t->swizzle_zero) {
1872 pandecode_msg("XXX: swizzle zero tripped\n");
1873 pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
1874 }
1875
1876 if (t->unknown3 | t->unknown3A | t->unknown5 | t->unknown6 | t->unknown7) {
1877 pandecode_msg("XXX: texture zero tripped\n");
1878 pandecode_prop("unknown3 = %" PRId16, t->unknown3);
1879 pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
1880 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
1881 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
1882 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
1883 }
1884
1885 pandecode_log(".payload = {\n");
1886 pandecode_indent++;
1887
1888 /* A bunch of bitmap pointers follow.
1889 * We work out the correct number,
1890 * based on the mipmap/cubemap
1891 * properties, but dump extra
1892 * possibilities to futureproof */
1893
1894 int bitmap_count = MALI_NEGATIVE(t->levels);
1895
1896 /* Miptree for each face */
1897 if (f.type == MALI_TEX_CUBE)
1898 bitmap_count *= 6;
1899
1900 /* Array of textures */
1901 bitmap_count *= MALI_NEGATIVE(t->array_size);
1902
1903 /* Stride for each element */
1904 if (f.manual_stride)
1905 bitmap_count *= 2;
1906
1907 /* Sanity check the size */
1908 int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
1909 assert (bitmap_count <= max_count);
1910
1911 for (int i = 0; i < bitmap_count; ++i) {
1912 /* How we dump depends if this is a stride or a pointer */
1913
1914 if (f.manual_stride && (i & 1)) {
1915 /* signed 32-bit snuck in as a 64-bit pointer */
1916 uint64_t stride_set = t->payload[i];
1917 uint32_t clamped_stride = stride_set;
1918 int32_t stride = clamped_stride;
1919 assert(stride_set == clamped_stride);
1920 pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
1921 } else {
1922 char *a = pointer_as_memory_reference(t->payload[i]);
1923 pandecode_log("%s, \n", a);
1924 free(a);
1925 }
1926 }
1927
1928 pandecode_indent--;
1929 pandecode_log("},\n");
1930
1931 pandecode_indent--;
1932 pandecode_log("};\n");
1933 }
1934
1935 static void
1936 pandecode_vertex_tiler_postfix_pre(
1937 const struct mali_vertex_tiler_postfix *p,
1938 int job_no, enum mali_job_type job_type,
1939 char *suffix, bool is_bifrost)
1940 {
1941 mali_ptr shader_meta_ptr = (u64) (uintptr_t) (p->_shader_upper << 4);
1942 struct pandecode_mapped_memory *attr_mem;
1943
1944 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1945 * are the only things actually needed from the FBD, vertex/tiler jobs
1946 * no longer reference the FBD -- instead, this field points to some
1947 * info about the scratchpad.
1948 */
1949
1950 struct pandecode_fbd fbd_info = {
1951 /* Default for Bifrost */
1952 .rt_count = 1
1953 };
1954
1955 if (is_bifrost)
1956 pandecode_scratchpad(p->framebuffer & ~FBD_TYPE, job_no, suffix);
1957 else if (p->framebuffer & MALI_MFBD)
1958 fbd_info = pandecode_mfbd_bfr((u64) ((uintptr_t) p->framebuffer) & FBD_MASK, job_no, false);
1959 else if (job_type == JOB_TYPE_COMPUTE)
1960 pandecode_compute_fbd((u64) (uintptr_t) p->framebuffer, job_no);
1961 else
1962 fbd_info = pandecode_sfbd((u64) (uintptr_t) p->framebuffer, job_no, false);
1963
1964 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
1965 int texture_count = 0, sampler_count = 0;
1966
1967 if (shader_meta_ptr) {
1968 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr);
1969 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, shader_meta_ptr);
1970
1971 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64"_%d%s = {\n", shader_meta_ptr, job_no, suffix);
1972 pandecode_indent++;
1973
1974 /* Save for dumps */
1975 attribute_count = s->attribute_count;
1976 varying_count = s->varying_count;
1977 texture_count = s->texture_count;
1978 sampler_count = s->sampler_count;
1979
1980 if (is_bifrost) {
1981 uniform_count = s->bifrost2.uniform_count;
1982 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
1983 } else {
1984 uniform_count = s->midgard1.uniform_buffer_count;
1985 uniform_buffer_count = s->midgard1.uniform_buffer_count;
1986 }
1987
1988 mali_ptr shader_ptr = pandecode_shader_address("shader", s->shader);
1989
1990 pandecode_prop("texture_count = %" PRId16, s->texture_count);
1991 pandecode_prop("sampler_count = %" PRId16, s->sampler_count);
1992 pandecode_prop("attribute_count = %" PRId16, s->attribute_count);
1993 pandecode_prop("varying_count = %" PRId16, s->varying_count);
1994
1995 unsigned nr_registers = 0;
1996
1997 if (is_bifrost) {
1998 pandecode_log(".bifrost1 = {\n");
1999 pandecode_indent++;
2000
2001 pandecode_prop("uniform_buffer_count = %" PRId32, s->bifrost1.uniform_buffer_count);
2002 pandecode_prop("unk1 = 0x%" PRIx32, s->bifrost1.unk1);
2003
2004 pandecode_indent--;
2005 pandecode_log("},\n");
2006 } else {
2007 pandecode_log(".midgard1 = {\n");
2008 pandecode_indent++;
2009
2010 pandecode_prop("uniform_count = %" PRId16, s->midgard1.uniform_count);
2011 pandecode_prop("uniform_buffer_count = %" PRId16, s->midgard1.uniform_buffer_count);
2012 pandecode_prop("work_count = %" PRId16, s->midgard1.work_count);
2013 nr_registers = s->midgard1.work_count;
2014
2015 pandecode_log(".flags = ");
2016 pandecode_log_decoded_flags(shader_midgard1_flag_info, s->midgard1.flags);
2017 pandecode_log_cont(",\n");
2018
2019 pandecode_prop("unknown2 = 0x%" PRIx32, s->midgard1.unknown2);
2020
2021 pandecode_indent--;
2022 pandecode_log("},\n");
2023 }
2024
2025 if (s->depth_units || s->depth_factor) {
2026 pandecode_prop("depth_factor = %f", s->depth_factor);
2027 pandecode_prop("depth_units = %f", s->depth_units);
2028 }
2029
2030 if (s->alpha_coverage) {
2031 bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0;
2032 uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage;
2033
2034 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
2035 invert_alpha_coverage ? "~" : "",
2036 MALI_GET_ALPHA_COVERAGE(inverted_coverage));
2037 }
2038
2039 if (s->unknown2_3 || s->unknown2_4) {
2040 pandecode_log(".unknown2_3 = ");
2041
2042 int unknown2_3 = s->unknown2_3;
2043 int unknown2_4 = s->unknown2_4;
2044
2045 /* We're not quite sure what these flags mean without the depth test, if anything */
2046
2047 if (unknown2_3 & (MALI_DEPTH_TEST | MALI_DEPTH_FUNC_MASK)) {
2048 const char *func = pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3));
2049 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
2050
2051 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
2052 }
2053
2054 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
2055 pandecode_log_cont(",\n");
2056
2057 pandecode_log(".unknown2_4 = ");
2058 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
2059 pandecode_log_cont(",\n");
2060 }
2061
2062 if (s->stencil_mask_front || s->stencil_mask_back) {
2063 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
2064 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
2065 }
2066
2067 pandecode_stencil("front", &s->stencil_front);
2068 pandecode_stencil("back", &s->stencil_back);
2069
2070 if (is_bifrost) {
2071 pandecode_log(".bifrost2 = {\n");
2072 pandecode_indent++;
2073
2074 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
2075 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
2076 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
2077 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
2078
2079 pandecode_indent--;
2080 pandecode_log("},\n");
2081 } else if (s->midgard2.unknown2_7) {
2082 pandecode_log(".midgard2 = {\n");
2083 pandecode_indent++;
2084
2085 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
2086 pandecode_indent--;
2087 pandecode_log("},\n");
2088 }
2089
2090 if (s->unknown2_8)
2091 pandecode_prop("unknown2_8 = 0x%" PRIx32, s->unknown2_8);
2092
2093 if (!is_bifrost) {
2094 /* TODO: Blend shaders routing/disasm */
2095
2096 union midgard_blend blend = s->blend;
2097 pandecode_midgard_blend(&blend, false);
2098 }
2099
2100 pandecode_indent--;
2101 pandecode_log("};\n");
2102
2103 /* MRT blend fields are used whenever MFBD is used, with
2104 * per-RT descriptors */
2105
2106 if (job_type == JOB_TYPE_TILER) {
2107 void* blend_base = (void *) (s + 1);
2108
2109 for (unsigned i = 0; i < fbd_info.rt_count; i++) {
2110 mali_ptr shader = 0;
2111
2112 if (is_bifrost)
2113 shader = pandecode_bifrost_blend(blend_base, job_no, i);
2114 else
2115 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
2116
2117 if (shader & ~0xF) {
2118 struct midgard_disasm_stats stats =
2119 pandecode_shader_disassemble(shader, job_no, job_type, false, 0);
2120
2121 bool has_texture = (stats.texture_count > 0);
2122 bool has_sampler = (stats.sampler_count > 0);
2123 bool has_attribute = (stats.attribute_count > 0);
2124 bool has_varying = (stats.varying_count > 0);
2125 bool has_uniform = (stats.uniform_count > 0);
2126 bool has_ubo = (stats.uniform_buffer_count > 0);
2127
2128 if (has_texture || has_sampler)
2129 pandecode_msg("XXX: blend shader accessing textures\n");
2130
2131 if (has_attribute || has_varying)
2132 pandecode_msg("XXX: blend shader accessing interstage\n");
2133
2134 if (has_uniform || has_ubo)
2135 pandecode_msg("XXX: blend shader accessing uniforms\n");
2136 }
2137
2138 }
2139 }
2140
2141 if (shader_ptr & ~0xF)
2142 pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost, nr_registers);
2143 } else
2144 pandecode_msg("<no shader>\n");
2145
2146 if (p->viewport) {
2147 struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
2148 struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
2149
2150 pandecode_log("struct mali_viewport viewport_%"PRIx64"_%d%s = {\n", p->viewport, job_no, suffix);
2151 pandecode_indent++;
2152
2153 pandecode_prop("clip_minx = %f", f->clip_minx);
2154 pandecode_prop("clip_miny = %f", f->clip_miny);
2155 pandecode_prop("clip_minz = %f", f->clip_minz);
2156 pandecode_prop("clip_maxx = %f", f->clip_maxx);
2157 pandecode_prop("clip_maxy = %f", f->clip_maxy);
2158 pandecode_prop("clip_maxz = %f", f->clip_maxz);
2159
2160 /* Only the higher coordinates are MALI_POSITIVE scaled */
2161
2162 pandecode_prop("viewport0 = { %d, %d }",
2163 f->viewport0[0], f->viewport0[1]);
2164
2165 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
2166 f->viewport1[0] + 1, f->viewport1[1] + 1);
2167
2168 pandecode_indent--;
2169 pandecode_log("};\n");
2170 }
2171
2172 if (p->attribute_meta) {
2173 unsigned max_attr_index = pandecode_attribute_meta(job_no, attribute_count, p, false, suffix);
2174
2175 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
2176 pandecode_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index, false);
2177 }
2178
2179 /* Varyings are encoded like attributes but not actually sent; we just
2180 * pass a zero buffer with the right stride/size set, (or whatever)
2181 * since the GPU will write to it itself */
2182
2183 if (p->varying_meta) {
2184 varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
2185 }
2186
2187 if (p->varyings) {
2188 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
2189
2190 /* Number of descriptors depends on whether there are
2191 * non-internal varyings */
2192
2193 pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true);
2194 }
2195
2196 if (p->uniform_buffers) {
2197 if (uniform_buffer_count)
2198 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
2199 else
2200 pandecode_msg("XXX: UBOs specified but not referenced\n");
2201 } else if (uniform_buffer_count)
2202 pandecode_msg("XXX: UBOs referenced but not specified\n");
2203
2204 /* We don't want to actually dump uniforms, but we do need to validate
2205 * that the counts we were given are sane */
2206
2207 if (p->uniforms) {
2208 if (uniform_count)
2209 pandecode_validate_buffer(p->uniforms, uniform_count * 16);
2210 else
2211 pandecode_msg("XXX: Uniforms specified but not referenced");
2212 } else if (uniform_count)
2213 pandecode_msg("XXX: UBOs referenced but not specified\n");
2214
2215 if (p->texture_trampoline) {
2216 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(p->texture_trampoline);
2217
2218 if (mmem) {
2219 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline);
2220
2221 pandecode_log("uint64_t texture_trampoline_%"PRIx64"_%d[] = {\n", p->texture_trampoline, job_no);
2222 pandecode_indent++;
2223
2224 for (int tex = 0; tex < texture_count; ++tex) {
2225 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
2226 char *a = pointer_as_memory_reference(*u);
2227 pandecode_log("%s,\n", a);
2228 free(a);
2229 }
2230
2231 pandecode_indent--;
2232 pandecode_log("};\n");
2233
2234 /* Now, finally, descend down into the texture descriptor */
2235 for (unsigned tex = 0; tex < texture_count; ++tex) {
2236 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
2237 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
2238 if (tmem)
2239 pandecode_texture(*u, tmem, job_no, tex);
2240 }
2241 }
2242 }
2243
2244 if (p->sampler_descriptor) {
2245 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->sampler_descriptor);
2246
2247 if (smem) {
2248 struct mali_sampler_descriptor *s;
2249
2250 mali_ptr d = p->sampler_descriptor;
2251
2252 for (int i = 0; i < sampler_count; ++i) {
2253 s = pandecode_fetch_gpu_mem(smem, d + sizeof(*s) * i, sizeof(*s));
2254
2255 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", d + sizeof(*s) * i, job_no, i);
2256 pandecode_indent++;
2257
2258 pandecode_log(".filter_mode = ");
2259 pandecode_log_decoded_flags(sampler_flag_info, s->filter_mode);
2260 pandecode_log_cont(",\n");
2261
2262 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
2263 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
2264
2265 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s->wrap_s));
2266 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
2267 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
2268
2269 pandecode_prop("compare_func = %s", pandecode_alt_func(s->compare_func));
2270
2271 if (s->zero || s->zero2) {
2272 pandecode_msg("XXX: sampler zero tripped\n");
2273 pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2);
2274 }
2275
2276 pandecode_prop("seamless_cube_map = %d", s->seamless_cube_map);
2277
2278 pandecode_prop("border_color = { %f, %f, %f, %f }",
2279 s->border_color[0],
2280 s->border_color[1],
2281 s->border_color[2],
2282 s->border_color[3]);
2283
2284 pandecode_indent--;
2285 pandecode_log("};\n");
2286 }
2287 }
2288 }
2289 }
2290
2291 static void
2292 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
2293 {
2294 if (!(p->position_varying || p->occlusion_counter || p->flags))
2295 return;
2296
2297 pandecode_log(".postfix = {\n");
2298 pandecode_indent++;
2299
2300 MEMORY_PROP(p, position_varying);
2301 MEMORY_PROP(p, occlusion_counter);
2302
2303 if (p->flags)
2304 pandecode_prop("flags = %d", p->flags);
2305
2306 pandecode_indent--;
2307 pandecode_log("},\n");
2308 }
2309
2310 static void
2311 pandecode_vertex_only_bfr(struct bifrost_vertex_only *v)
2312 {
2313 pandecode_log_cont("{\n");
2314 pandecode_indent++;
2315
2316 pandecode_prop("unk2 = 0x%x", v->unk2);
2317
2318 if (v->zero0 || v->zero1) {
2319 pandecode_msg("XXX: vertex only zero tripped");
2320 pandecode_prop("zero0 = 0x%" PRIx32, v->zero0);
2321 pandecode_prop("zero1 = 0x%" PRIx64, v->zero1);
2322 }
2323
2324 pandecode_indent--;
2325 pandecode_log("}\n");
2326 }
2327
2328 static void
2329 pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
2330 {
2331
2332 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2333 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
2334
2335 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no);
2336 pandecode_indent++;
2337
2338 if (h->zero) {
2339 pandecode_msg("XXX: tiler heap zero tripped\n");
2340 pandecode_prop("zero = 0x%x", h->zero);
2341 }
2342
2343 for (int i = 0; i < 12; i++) {
2344 if (h->zeros[i] != 0) {
2345 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
2346 i, h->zeros[i]);
2347 }
2348 }
2349
2350 pandecode_prop("heap_size = 0x%x", h->heap_size);
2351 MEMORY_PROP(h, tiler_heap_start);
2352 MEMORY_PROP(h, tiler_heap_free);
2353
2354 /* this might point to the beginning of another buffer, when it's
2355 * really the end of the tiler heap buffer, so we have to be careful
2356 * here. but for zero length, we need the same pointer.
2357 */
2358
2359 if (h->tiler_heap_end == h->tiler_heap_start) {
2360 MEMORY_PROP(h, tiler_heap_start);
2361 } else {
2362 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
2363 pandecode_prop("tiler_heap_end = %s + 1", a);
2364 free(a);
2365 }
2366
2367 pandecode_indent--;
2368 pandecode_log("};\n");
2369 }
2370
2371 static void
2372 pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
2373 {
2374 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2375 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
2376
2377 pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
2378
2379 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no);
2380 pandecode_indent++;
2381
2382 if (t->zero0 || t->zero1) {
2383 pandecode_msg("XXX: tiler meta zero tripped\n");
2384 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
2385 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2386 }
2387
2388 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
2389 pandecode_prop("flags = 0x%" PRIx16, t->flags);
2390
2391 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
2392 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
2393
2394 for (int i = 0; i < 12; i++) {
2395 if (t->zeros[i] != 0) {
2396 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64 "\n",
2397 i, t->zeros[i]);
2398 }
2399 }
2400
2401 pandecode_indent--;
2402 pandecode_log("};\n");
2403 }
2404
2405 static void
2406 pandecode_gl_enables(uint32_t gl_enables, int job_type)
2407 {
2408 pandecode_log(".gl_enables = ");
2409
2410 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
2411
2412 pandecode_log_cont(",\n");
2413 }
2414
2415 static void
2416 pandecode_primitive_size(union midgard_primitive_size u, bool constant)
2417 {
2418 if (u.pointer == 0x0)
2419 return;
2420
2421 pandecode_log(".primitive_size = {\n");
2422 pandecode_indent++;
2423
2424 if (constant) {
2425 pandecode_prop("constant = %f", u.constant);
2426 } else {
2427 MEMORY_PROP((&u), pointer);
2428 }
2429
2430 pandecode_indent--;
2431 pandecode_log("},\n");
2432 }
2433
2434 static void
2435 pandecode_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
2436 {
2437 pandecode_log_cont("{\n");
2438 pandecode_indent++;
2439
2440 /* TODO: gl_PointSize on Bifrost */
2441 pandecode_primitive_size(t->primitive_size, true);
2442
2443 pandecode_gl_enables(t->gl_enables, JOB_TYPE_TILER);
2444
2445 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
2446 || t->zero6 || t->zero7 || t->zero8) {
2447 pandecode_msg("XXX: tiler only zero tripped\n");
2448 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2449 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
2450 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
2451 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
2452 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
2453 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
2454 pandecode_prop("zero7 = 0x%" PRIx32, t->zero7);
2455 pandecode_prop("zero8 = 0x%" PRIx64, t->zero8);
2456 }
2457
2458 pandecode_indent--;
2459 pandecode_log("},\n");
2460 }
2461
2462 static int
2463 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
2464 const struct pandecode_mapped_memory *mem,
2465 mali_ptr payload, int job_no)
2466 {
2467 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
2468
2469 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true);
2470
2471 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no);
2472 pandecode_indent++;
2473
2474 pandecode_log(".prefix = ");
2475 pandecode_vertex_tiler_prefix(&v->prefix, job_no, false);
2476
2477 pandecode_log(".vertex = ");
2478 pandecode_vertex_only_bfr(&v->vertex);
2479
2480 pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
2481
2482 pandecode_indent--;
2483 pandecode_log("};\n");
2484
2485 return sizeof(*v);
2486 }
2487
2488 static int
2489 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
2490 const struct pandecode_mapped_memory *mem,
2491 mali_ptr payload, int job_no)
2492 {
2493 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
2494
2495 pandecode_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true);
2496
2497 pandecode_indices(t->prefix.indices, t->prefix.index_count, job_no);
2498 pandecode_tiler_meta(t->tiler.tiler_meta, job_no);
2499
2500 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no);
2501 pandecode_indent++;
2502
2503 pandecode_log(".prefix = ");
2504 pandecode_vertex_tiler_prefix(&t->prefix, job_no, false);
2505
2506 pandecode_log(".tiler = ");
2507 pandecode_tiler_only_bfr(&t->tiler, job_no);
2508
2509 pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
2510
2511 pandecode_indent--;
2512 pandecode_log("};\n");
2513
2514 return sizeof(*t);
2515 }
2516
2517 static int
2518 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
2519 const struct pandecode_mapped_memory *mem,
2520 mali_ptr payload, int job_no)
2521 {
2522 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
2523
2524 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false);
2525
2526 pandecode_indices(v->prefix.indices, v->prefix.index_count, job_no);
2527
2528 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
2529 pandecode_indent++;
2530
2531 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
2532 pandecode_primitive_size(v->primitive_size, !has_primitive_pointer);
2533
2534 bool instanced = v->instance_shift || v->instance_odd;
2535 bool is_graphics = (h->job_type == JOB_TYPE_VERTEX) || (h->job_type == JOB_TYPE_TILER);
2536
2537 pandecode_log(".prefix = ");
2538 pandecode_vertex_tiler_prefix(&v->prefix, job_no, !instanced && is_graphics);
2539
2540 pandecode_gl_enables(v->gl_enables, h->job_type);
2541
2542 if (v->instance_shift || v->instance_odd) {
2543 pandecode_prop("instance_shift = 0x%d /* %d */",
2544 v->instance_shift, 1 << v->instance_shift);
2545 pandecode_prop("instance_odd = 0x%X /* %d */",
2546 v->instance_odd, (2 * v->instance_odd) + 1);
2547
2548 pandecode_padded_vertices(v->instance_shift, v->instance_odd);
2549 }
2550
2551 if (v->offset_start)
2552 pandecode_prop("offset_start = %d", v->offset_start);
2553
2554 if (v->zero5) {
2555 pandecode_msg("XXX: midgard payload zero tripped\n");
2556 pandecode_prop("zero5 = 0x%" PRIx64, v->zero5);
2557 }
2558
2559 pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
2560
2561 pandecode_indent--;
2562 pandecode_log("};\n");
2563
2564 return sizeof(*v);
2565 }
2566
2567 static int
2568 pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
2569 mali_ptr payload, int job_no,
2570 bool is_bifrost)
2571 {
2572 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
2573
2574 bool is_mfbd = (s->framebuffer & FBD_TYPE) == MALI_MFBD;
2575
2576 /* Bifrost theoretically may retain support for SFBD on compute jobs,
2577 * but for graphics workloads with a FRAGMENT payload, use MFBD */
2578
2579 if (!is_mfbd && is_bifrost)
2580 pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
2581
2582 struct pandecode_fbd info;
2583
2584 if (is_mfbd)
2585 info = pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true);
2586 else
2587 info = pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true);
2588
2589 /* Compute the tag for the tagged pointer. This contains the type of
2590 * FBD (MFBD/SFBD), and in the case of an MFBD, information about which
2591 * additional structures follow the MFBD header (an extra payload or
2592 * not, as well as a count of render targets) */
2593
2594 unsigned expected_tag = is_mfbd ? MALI_MFBD : MALI_SFBD;
2595
2596 if (is_mfbd) {
2597 if (info.has_extra)
2598 expected_tag |= MALI_MFBD_TAG_EXTRA;
2599
2600 expected_tag |= (MALI_POSITIVE(info.rt_count) << 2);
2601 }
2602
2603 if ((s->min_tile_coord | s->max_tile_coord) & ~(MALI_X_COORD_MASK | MALI_Y_COORD_MASK)) {
2604 pandecode_msg("XXX: unexpected tile coordinate bits\n");
2605 pandecode_prop("min_tile_coord = 0x%X\n", s->min_tile_coord);
2606 pandecode_prop("max_tile_coord = 0x%X\n", s->min_tile_coord);
2607 }
2608
2609 /* Extract tile coordinates */
2610
2611 unsigned min_x = MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT;
2612 unsigned min_y = MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT;
2613
2614 unsigned max_x = (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
2615 unsigned max_y = (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
2616
2617 /* For the max, we also want the floored (rather than ceiled) version for checking */
2618
2619 unsigned max_x_f = (MALI_TILE_COORD_X(s->max_tile_coord)) << MALI_TILE_SHIFT;
2620 unsigned max_y_f = (MALI_TILE_COORD_Y(s->max_tile_coord)) << MALI_TILE_SHIFT;
2621
2622 /* Validate the coordinates are well-ordered */
2623
2624 if (min_x == max_x)
2625 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
2626 else if (min_x > max_x)
2627 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
2628
2629 if (min_y == max_y)
2630 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
2631 else if (min_y > max_y)
2632 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
2633
2634 /* Validate the coordinates fit inside the framebuffer. We use floor,
2635 * rather than ceil, for the max coordinates, since the tile
2636 * coordinates for something like an 800x600 framebuffer will actually
2637 * resolve to 800x608, which would otherwise trigger a Y-overflow */
2638
2639 if ((min_x > info.width) || (max_x_f > info.width))
2640 pandecode_msg("XXX: tile coordinates overflow in X direction\n");
2641
2642 if ((min_y > info.height) || (max_y_f > info.height))
2643 pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
2644
2645 /* After validation, we print */
2646
2647 pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x, min_y, max_x, max_y);
2648
2649 /* The FBD is a tagged pointer */
2650
2651 unsigned tag = (s->framebuffer & ~FBD_MASK);
2652
2653 if (tag != expected_tag)
2654 pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag, tag);
2655
2656 return sizeof(*s);
2657 }
2658
2659 static int job_descriptor_number = 0;
2660
2661 int
2662 pandecode_jc(mali_ptr jc_gpu_va, bool bifrost)
2663 {
2664 struct mali_job_descriptor_header *h;
2665
2666 int start_number = 0;
2667
2668 bool first = true;
2669 bool last_size;
2670
2671 do {
2672 struct pandecode_mapped_memory *mem =
2673 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
2674
2675 void *payload;
2676
2677 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
2678
2679 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2680 * high 32-bits of the 64-bit pointer are reused to store
2681 * something else.
2682 */
2683 int offset = h->job_descriptor_size == MALI_JOB_32 &&
2684 h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0;
2685 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
2686
2687 payload = pandecode_fetch_gpu_mem(mem, payload_ptr,
2688 MALI_PAYLOAD_SIZE);
2689
2690 int job_no = job_descriptor_number++;
2691
2692 if (first)
2693 start_number = job_no;
2694
2695 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
2696 pandecode_indent++;
2697
2698 pandecode_prop("job_type = %s", pandecode_job_type(h->job_type));
2699
2700 /* Save for next job fixing */
2701 last_size = h->job_descriptor_size;
2702
2703 if (h->job_descriptor_size)
2704 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
2705
2706 if (h->exception_status && h->exception_status != 0x1)
2707 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
2708 h->exception_status,
2709 (h->exception_status >> 16) & 0xFFFF,
2710 pandecode_exception_access((h->exception_status >> 8) & 0x3),
2711 h->exception_status & 0xFF);
2712
2713 if (h->first_incomplete_task)
2714 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
2715
2716 if (h->fault_pointer)
2717 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
2718
2719 if (h->job_barrier)
2720 pandecode_prop("job_barrier = %d", h->job_barrier);
2721
2722 pandecode_prop("job_index = %d", h->job_index);
2723
2724 if (h->unknown_flags)
2725 pandecode_prop("unknown_flags = %d", h->unknown_flags);
2726
2727 if (h->job_dependency_index_1)
2728 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
2729
2730 if (h->job_dependency_index_2)
2731 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
2732
2733 pandecode_indent--;
2734 pandecode_log("};\n");
2735
2736 /* Do not touch the field yet -- decode the payload first, and
2737 * don't touch that either. This is essential for the uploads
2738 * to occur in sequence and therefore be dynamically allocated
2739 * correctly. Do note the size, however, for that related
2740 * reason. */
2741
2742 switch (h->job_type) {
2743 case JOB_TYPE_SET_VALUE: {
2744 struct mali_payload_set_value *s = payload;
2745 pandecode_log("struct mali_payload_set_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
2746 pandecode_indent++;
2747 MEMORY_PROP(s, out);
2748 pandecode_prop("unknown = 0x%" PRIX64, s->unknown);
2749 pandecode_indent--;
2750 pandecode_log("};\n");
2751
2752 break;
2753 }
2754
2755 case JOB_TYPE_TILER:
2756 case JOB_TYPE_VERTEX:
2757 case JOB_TYPE_COMPUTE:
2758 if (bifrost) {
2759 if (h->job_type == JOB_TYPE_TILER)
2760 pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no);
2761 else
2762 pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no);
2763 } else
2764 pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no);
2765
2766 break;
2767
2768 case JOB_TYPE_FRAGMENT:
2769 pandecode_fragment_job(mem, payload_ptr, job_no, bifrost);
2770 break;
2771
2772 default:
2773 break;
2774 }
2775
2776 /* Handle linkage */
2777
2778 if (!first) {
2779 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no - 1);
2780
2781 if (last_size)
2782 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no);
2783 else
2784 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no);
2785 }
2786
2787 first = false;
2788
2789 } while ((jc_gpu_va = h->job_descriptor_size ? h->next_job_64 : h->next_job_32));
2790
2791 return start_number;
2792 }