2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include <panfrost-job.h>
33 #include "util/u_math.h"
35 #include "pan_pretty_print.h"
36 #include "midgard/disassemble.h"
37 #include "bifrost/disassemble.h"
39 int pandecode_replay_jc(mali_ptr jc_gpu_va
, bool bifrost
);
41 #define MEMORY_PROP(obj, p) {\
43 char *a = pointer_as_memory_reference(obj->p); \
44 pandecode_prop("%s = %s", #p, a); \
49 #define DYN_MEMORY_PROP(obj, no, p) { \
51 pandecode_prop("%s = %s_%d_p", #p, #p, no); \
54 /* Semantic logging type.
56 * Raw: for raw messages to be printed as is.
57 * Message: for helpful information to be commented out in replays.
58 * Property: for properties of a struct
60 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
63 enum pandecode_log_type
{
69 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
70 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
71 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
73 unsigned pandecode_indent
= 0;
76 pandecode_make_indent(void)
78 for (unsigned i
= 0; i
< pandecode_indent
; ++i
)
83 pandecode_log_typed(enum pandecode_log_type type
, const char *format
, ...)
87 pandecode_make_indent();
89 if (type
== PANDECODE_MESSAGE
)
91 else if (type
== PANDECODE_PROPERTY
)
98 if (type
== PANDECODE_PROPERTY
)
103 pandecode_log_cont(const char *format
, ...)
107 va_start(ap
, format
);
112 struct pandecode_flag_info
{
118 pandecode_log_decoded_flags(const struct pandecode_flag_info
*flag_info
,
121 bool decodable_flags_found
= false;
123 for (int i
= 0; flag_info
[i
].name
; i
++) {
124 if ((flags
& flag_info
[i
].flag
) != flag_info
[i
].flag
)
127 if (!decodable_flags_found
) {
128 decodable_flags_found
= true;
130 pandecode_log_cont(" | ");
133 pandecode_log_cont("%s", flag_info
[i
].name
);
135 flags
&= ~flag_info
[i
].flag
;
138 if (decodable_flags_found
) {
140 pandecode_log_cont(" | 0x%" PRIx64
, flags
);
142 pandecode_log_cont("0x%" PRIx64
, flags
);
146 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
147 static const struct pandecode_flag_info gl_enable_flag_info
[] = {
148 FLAG_INFO(OCCLUSION_QUERY
),
149 FLAG_INFO(OCCLUSION_PRECISE
),
150 FLAG_INFO(FRONT_CCW_TOP
),
151 FLAG_INFO(CULL_FACE_FRONT
),
152 FLAG_INFO(CULL_FACE_BACK
),
157 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
158 static const struct pandecode_flag_info clear_flag_info
[] = {
161 FLAG_INFO(SLOW_STENCIL
),
166 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
167 static const struct pandecode_flag_info mask_flag_info
[] = {
176 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
177 static const struct pandecode_flag_info u3_flag_info
[] = {
179 FLAG_INFO(CAN_DISCARD
),
180 FLAG_INFO(HAS_BLEND_SHADER
),
181 FLAG_INFO(DEPTH_TEST
),
185 static const struct pandecode_flag_info u4_flag_info
[] = {
187 FLAG_INFO(NO_DITHER
),
188 FLAG_INFO(DEPTH_RANGE_A
),
189 FLAG_INFO(DEPTH_RANGE_B
),
190 FLAG_INFO(STENCIL_TEST
),
191 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER
),
196 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
197 static const struct pandecode_flag_info fb_fmt_flag_info
[] = {
205 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
206 static const struct pandecode_flag_info mfbd_fmt_flag_info
[] = {
213 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
214 static const struct pandecode_flag_info mfbd_extra_flag_info
[] = {
222 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
223 static const struct pandecode_flag_info shader_midgard1_flag_info
[] = {
225 FLAG_INFO(HELPER_INVOCATIONS
),
226 FLAG_INFO(READS_TILEBUFFER
),
232 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
233 static const struct pandecode_flag_info mfbd_flag_info
[] = {
234 FLAG_INFO(DEPTH_WRITE
),
241 extern char *replace_fragment
;
242 extern char *replace_vertex
;
245 pandecode_job_type_name(enum mali_job_type type
)
247 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
251 DEFINE_CASE(SET_VALUE
);
252 DEFINE_CASE(CACHE_FLUSH
);
253 DEFINE_CASE(COMPUTE
);
257 DEFINE_CASE(FRAGMENT
);
259 case JOB_NOT_STARTED
:
260 return "NOT_STARTED";
263 pandecode_log("Warning! Unknown job type %x\n", type
);
271 pandecode_draw_mode_name(enum mali_draw_mode mode
)
273 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
276 DEFINE_CASE(DRAW_NONE
);
279 DEFINE_CASE(TRIANGLES
);
280 DEFINE_CASE(TRIANGLE_STRIP
);
281 DEFINE_CASE(TRIANGLE_FAN
);
282 DEFINE_CASE(LINE_STRIP
);
283 DEFINE_CASE(LINE_LOOP
);
284 DEFINE_CASE(POLYGON
);
286 DEFINE_CASE(QUAD_STRIP
);
289 return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */";
295 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
297 pandecode_func_name(enum mali_func mode
)
304 DEFINE_CASE(GREATER
);
305 DEFINE_CASE(NOTEQUAL
);
310 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
315 /* Why is this duplicated? Who knows... */
316 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
318 pandecode_alt_func_name(enum mali_alt_func mode
)
325 DEFINE_CASE(GREATER
);
326 DEFINE_CASE(NOTEQUAL
);
331 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
336 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
338 pandecode_stencil_op_name(enum mali_stencil_op op
)
342 DEFINE_CASE(REPLACE
);
345 DEFINE_CASE(INCR_WRAP
);
346 DEFINE_CASE(DECR_WRAP
);
351 return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */";
357 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
358 static char *pandecode_attr_mode_name(enum mali_attr_mode mode
)
363 DEFINE_CASE(POT_DIVIDE
);
365 DEFINE_CASE(NPOT_DIVIDE
);
367 return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
373 #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name
375 pandecode_channel_name(enum mali_channel channel
)
384 DEFINE_CASE(RESERVED_0
);
385 DEFINE_CASE(RESERVED_1
);
388 return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */";
393 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
395 pandecode_wrap_mode_name(enum mali_wrap_mode op
)
399 DEFINE_CASE(CLAMP_TO_EDGE
);
400 DEFINE_CASE(CLAMP_TO_BORDER
);
401 DEFINE_CASE(MIRRORED_REPEAT
);
404 return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */";
409 #define DEFINE_CASE(name) case MALI_TEX_## name: return "MALI_TEX_" #name
411 pandecode_texture_type(enum mali_texture_type type
)
420 unreachable("Unknown case");
425 #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name
427 pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt
)
431 DEFINE_CASE(UNKNOWN
);
436 unreachable("Invalid case");
442 pandecode_decode_fbd_type(enum mali_fbd_type type
)
444 if (type
== MALI_SFBD
) return "SFBD";
445 else if (type
== MALI_MFBD
) return "MFBD";
446 else return "WATFBD /* XXX */";
449 /* Midgard's tiler descriptor is embedded within the
453 pandecode_midgard_tiler_descriptor(const struct midgard_tiler_descriptor
*t
)
455 pandecode_log(".tiler = {\n");
458 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
459 pandecode_prop("flags = 0x%" PRIx16
, t
->flags
);
460 pandecode_prop("polygon_list_size = 0x%x", t
->polygon_list_size
);
462 MEMORY_PROP(t
, polygon_list
);
463 MEMORY_PROP(t
, polygon_list_body
);
465 MEMORY_PROP(t
, heap_start
);
468 /* Points to the end of a buffer */
469 char *a
= pointer_as_memory_reference(t
->heap_end
- 1);
470 pandecode_prop("heap_end = %s + 1", a
);
474 bool nonzero_weights
= false;
476 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
477 nonzero_weights
|= t
->weights
[w
] != 0x0;
480 if (nonzero_weights
) {
481 pandecode_log(".weights = {");
483 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
484 pandecode_log("%d, ", t
->weights
[w
]);
491 pandecode_log("}\n");
495 pandecode_replay_sfbd(uint64_t gpu_va
, int job_no
)
497 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
498 const struct mali_single_framebuffer
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
500 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
503 pandecode_prop("unknown1 = 0x%" PRIx32
, s
->unknown1
);
504 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->unknown2
);
506 pandecode_log(".format = ");
507 pandecode_log_decoded_flags(fb_fmt_flag_info
, s
->format
);
508 pandecode_log_cont(",\n");
510 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", s
->width
+ 1);
511 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", s
->height
+ 1);
513 MEMORY_PROP(s
, framebuffer
);
514 pandecode_prop("stride = %d", s
->stride
);
516 /* Earlier in the actual commandstream -- right before width -- but we
517 * delay to flow nicer */
519 pandecode_log(".clear_flags = ");
520 pandecode_log_decoded_flags(clear_flag_info
, s
->clear_flags
);
521 pandecode_log_cont(",\n");
523 if (s
->depth_buffer
| s
->depth_buffer_enable
) {
524 MEMORY_PROP(s
, depth_buffer
);
525 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s
->depth_buffer_enable
));
528 if (s
->stencil_buffer
| s
->stencil_buffer_enable
) {
529 MEMORY_PROP(s
, stencil_buffer
);
530 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s
->stencil_buffer_enable
));
533 if (s
->clear_color_1
| s
->clear_color_2
| s
->clear_color_3
| s
->clear_color_4
) {
534 pandecode_prop("clear_color_1 = 0x%" PRIx32
, s
->clear_color_1
);
535 pandecode_prop("clear_color_2 = 0x%" PRIx32
, s
->clear_color_2
);
536 pandecode_prop("clear_color_3 = 0x%" PRIx32
, s
->clear_color_3
);
537 pandecode_prop("clear_color_4 = 0x%" PRIx32
, s
->clear_color_4
);
540 if (s
->clear_depth_1
!= 0 || s
->clear_depth_2
!= 0 || s
->clear_depth_3
!= 0 || s
->clear_depth_4
!= 0) {
541 pandecode_prop("clear_depth_1 = %f", s
->clear_depth_1
);
542 pandecode_prop("clear_depth_2 = %f", s
->clear_depth_2
);
543 pandecode_prop("clear_depth_3 = %f", s
->clear_depth_3
);
544 pandecode_prop("clear_depth_4 = %f", s
->clear_depth_4
);
547 if (s
->clear_stencil
) {
548 pandecode_prop("clear_stencil = 0x%x", s
->clear_stencil
);
551 MEMORY_PROP(s
, unknown_address_0
);
552 pandecode_midgard_tiler_descriptor(&s
->tiler
);
555 pandecode_log("};\n");
557 pandecode_prop("zero0 = 0x%" PRIx64
, s
->zero0
);
558 pandecode_prop("zero1 = 0x%" PRIx64
, s
->zero1
);
559 pandecode_prop("zero2 = 0x%" PRIx32
, s
->zero2
);
560 pandecode_prop("zero4 = 0x%" PRIx32
, s
->zero4
);
562 printf(".zero3 = {");
564 for (int i
= 0; i
< sizeof(s
->zero3
) / sizeof(s
->zero3
[0]); ++i
)
565 printf("%X, ", s
->zero3
[i
]);
569 printf(".zero6 = {");
571 for (int i
= 0; i
< sizeof(s
->zero6
) / sizeof(s
->zero6
[0]); ++i
)
572 printf("%X, ", s
->zero6
[i
]);
578 pandecode_u32_slide(unsigned name
, const u32
*slide
, unsigned count
)
580 pandecode_log(".unknown%d = {", name
);
582 for (int i
= 0; i
< count
; ++i
)
583 printf("%X, ", slide
[i
]);
585 pandecode_log("},\n");
588 #define SHORT_SLIDE(num) \
589 pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
592 pandecode_compute_fbd(uint64_t gpu_va
, int job_no
)
594 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
595 const struct mali_compute_fbd
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
597 pandecode_log("struct mali_compute_fbd framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
607 pandecode_replay_swizzle(unsigned swizzle
)
609 pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)",
610 pandecode_channel_name((swizzle
>> 0) & 0x7),
611 pandecode_channel_name((swizzle
>> 3) & 0x7),
612 pandecode_channel_name((swizzle
>> 6) & 0x7),
613 pandecode_channel_name((swizzle
>> 9) & 0x7));
617 pandecode_rt_format(struct mali_rt_format format
)
619 pandecode_log(".format = {\n");
622 pandecode_prop("unk1 = 0x%" PRIx32
, format
.unk1
);
623 pandecode_prop("unk2 = 0x%" PRIx32
, format
.unk2
);
624 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
626 pandecode_prop("block = %s",
627 pandecode_mfbd_block_format(format
.block
));
629 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
630 MALI_NEGATIVE(format
.nr_channels
));
632 pandecode_log(".flags = ");
633 pandecode_log_decoded_flags(mfbd_fmt_flag_info
, format
.flags
);
634 pandecode_log_cont(",\n");
636 pandecode_replay_swizzle(format
.swizzle
);
638 pandecode_prop("unk4 = 0x%" PRIx32
, format
.unk4
);
641 pandecode_log("},\n");
645 pandecode_render_target(uint64_t gpu_va
, unsigned job_no
, const struct bifrost_framebuffer
*fb
)
647 pandecode_log("struct bifrost_render_target rts_list_%"PRIx64
"_%d[] = {\n", gpu_va
, job_no
);
650 for (int i
= 0; i
< MALI_NEGATIVE(fb
->rt_count_1
); i
++) {
651 mali_ptr rt_va
= gpu_va
+ i
* sizeof(struct bifrost_render_target
);
652 struct pandecode_mapped_memory
*mem
=
653 pandecode_find_mapped_gpu_mem_containing(rt_va
);
654 const struct bifrost_render_target
*PANDECODE_PTR_VAR(rt
, mem
, (mali_ptr
) rt_va
);
656 pandecode_log("{\n");
659 pandecode_rt_format(rt
->format
);
661 if (rt
->format
.block
== MALI_MFBD_BLOCK_AFBC
) {
662 pandecode_log(".afbc = {\n");
665 char *a
= pointer_as_memory_reference(rt
->afbc
.metadata
);
666 pandecode_prop("metadata = %s", a
);
669 pandecode_prop("stride = %d", rt
->afbc
.stride
);
670 pandecode_prop("unk = 0x%" PRIx32
, rt
->afbc
.unk
);
673 pandecode_log("},\n");
675 pandecode_log(".chunknown = {\n");
678 pandecode_prop("unk = 0x%" PRIx64
, rt
->chunknown
.unk
);
680 char *a
= pointer_as_memory_reference(rt
->chunknown
.pointer
);
681 pandecode_prop("pointer = %s", a
);
685 pandecode_log("},\n");
688 MEMORY_PROP(rt
, framebuffer
);
689 pandecode_prop("framebuffer_stride = %d", rt
->framebuffer_stride
);
691 if (rt
->clear_color_1
| rt
->clear_color_2
| rt
->clear_color_3
| rt
->clear_color_4
) {
692 pandecode_prop("clear_color_1 = 0x%" PRIx32
, rt
->clear_color_1
);
693 pandecode_prop("clear_color_2 = 0x%" PRIx32
, rt
->clear_color_2
);
694 pandecode_prop("clear_color_3 = 0x%" PRIx32
, rt
->clear_color_3
);
695 pandecode_prop("clear_color_4 = 0x%" PRIx32
, rt
->clear_color_4
);
698 if (rt
->zero1
|| rt
->zero2
|| rt
->zero3
) {
699 pandecode_msg("render target zeros tripped\n");
700 pandecode_prop("zero1 = 0x%" PRIx64
, rt
->zero1
);
701 pandecode_prop("zero2 = 0x%" PRIx32
, rt
->zero2
);
702 pandecode_prop("zero3 = 0x%" PRIx32
, rt
->zero3
);
706 pandecode_log("},\n");
710 pandecode_log("};\n");
714 pandecode_replay_mfbd_bfr(uint64_t gpu_va
, int job_no
, bool with_render_targets
)
716 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
717 const struct bifrost_framebuffer
*PANDECODE_PTR_VAR(fb
, mem
, (mali_ptr
) gpu_va
);
719 if (fb
->sample_locations
) {
720 /* The blob stores all possible sample locations in a single buffer
721 * allocated on startup, and just switches the pointer when switching
722 * MSAA state. For now, we just put the data into the cmdstream, but we
723 * should do something like what the blob does with a real driver.
725 * There seem to be 32 slots for sample locations, followed by another
726 * 16. The second 16 is just the center location followed by 15 zeros
727 * in all the cases I've identified (maybe shader vs. depth/color
731 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(fb
->sample_locations
);
733 const u16
*PANDECODE_PTR_VAR(samples
, smem
, fb
->sample_locations
);
735 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no
);
738 for (int i
= 0; i
< 32 + 16; i
++) {
739 pandecode_log("%d, %d,\n", samples
[2 * i
], samples
[2 * i
+ 1]);
743 pandecode_log("};\n");
746 pandecode_log("struct bifrost_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
749 pandecode_prop("unk0 = 0x%x", fb
->unk0
);
751 if (fb
->sample_locations
)
752 pandecode_prop("sample_locations = sample_locations_%d", job_no
);
754 /* Assume that unknown1 was emitted in the last job for
756 MEMORY_PROP(fb
, unknown1
);
758 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb
->width1
+ 1);
759 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb
->height1
+ 1);
760 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb
->width2
+ 1);
761 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb
->height2
+ 1);
763 pandecode_prop("unk1 = 0x%x", fb
->unk1
);
764 pandecode_prop("unk2 = 0x%x", fb
->unk2
);
765 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb
->rt_count_1
+ 1);
766 pandecode_prop("rt_count_2 = %d", fb
->rt_count_2
);
768 pandecode_log(".mfbd_flags = ");
769 pandecode_log_decoded_flags(mfbd_flag_info
, fb
->mfbd_flags
);
770 pandecode_log_cont(",\n");
772 pandecode_prop("clear_stencil = 0x%x", fb
->clear_stencil
);
773 pandecode_prop("clear_depth = %f", fb
->clear_depth
);
775 pandecode_prop("unknown2 = 0x%x", fb
->unknown2
);
776 MEMORY_PROP(fb
, scratchpad
);
777 pandecode_midgard_tiler_descriptor(&fb
->tiler
);
779 if (fb
->zero3
|| fb
->zero4
) {
780 pandecode_msg("framebuffer zeros tripped\n");
781 pandecode_prop("zero3 = 0x%" PRIx32
, fb
->zero3
);
782 pandecode_prop("zero4 = 0x%" PRIx32
, fb
->zero4
);
786 pandecode_log("};\n");
788 gpu_va
+= sizeof(struct bifrost_framebuffer
);
790 if ((fb
->mfbd_flags
& MALI_MFBD_EXTRA
) && with_render_targets
) {
791 mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
792 const struct bifrost_fb_extra
*PANDECODE_PTR_VAR(fbx
, mem
, (mali_ptr
) gpu_va
);
794 pandecode_log("struct bifrost_fb_extra fb_extra_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
797 MEMORY_PROP(fbx
, checksum
);
799 if (fbx
->checksum_stride
)
800 pandecode_prop("checksum_stride = %d", fbx
->checksum_stride
);
802 pandecode_log(".flags = ");
803 pandecode_log_decoded_flags(mfbd_extra_flag_info
, fbx
->flags
);
804 pandecode_log_cont(",\n");
806 if (fbx
->flags
& MALI_EXTRA_AFBC_ZS
) {
807 pandecode_log(".ds_afbc = {\n");
810 MEMORY_PROP((&fbx
->ds_afbc
), depth_stencil_afbc_metadata
);
811 pandecode_prop("depth_stencil_afbc_stride = %d",
812 fbx
->ds_afbc
.depth_stencil_afbc_stride
);
813 MEMORY_PROP((&fbx
->ds_afbc
), depth_stencil
);
815 if (fbx
->ds_afbc
.zero1
|| fbx
->ds_afbc
.padding
) {
816 pandecode_msg("Depth/stencil AFBC zeros tripped\n");
817 pandecode_prop("zero1 = 0x%" PRIx32
,
819 pandecode_prop("padding = 0x%" PRIx64
,
820 fbx
->ds_afbc
.padding
);
824 pandecode_log("},\n");
826 pandecode_log(".ds_linear = {\n");
829 if (fbx
->ds_linear
.depth
) {
830 MEMORY_PROP((&fbx
->ds_linear
), depth
);
831 pandecode_prop("depth_stride = %d",
832 fbx
->ds_linear
.depth_stride
);
835 if (fbx
->ds_linear
.stencil
) {
836 MEMORY_PROP((&fbx
->ds_linear
), stencil
);
837 pandecode_prop("stencil_stride = %d",
838 fbx
->ds_linear
.stencil_stride
);
841 if (fbx
->ds_linear
.depth_stride_zero
||
842 fbx
->ds_linear
.stencil_stride_zero
||
843 fbx
->ds_linear
.zero1
|| fbx
->ds_linear
.zero2
) {
844 pandecode_msg("Depth/stencil zeros tripped\n");
845 pandecode_prop("depth_stride_zero = 0x%x",
846 fbx
->ds_linear
.depth_stride_zero
);
847 pandecode_prop("stencil_stride_zero = 0x%x",
848 fbx
->ds_linear
.stencil_stride_zero
);
849 pandecode_prop("zero1 = 0x%" PRIx32
,
850 fbx
->ds_linear
.zero1
);
851 pandecode_prop("zero2 = 0x%" PRIx32
,
852 fbx
->ds_linear
.zero2
);
856 pandecode_log("},\n");
859 if (fbx
->zero3
|| fbx
->zero4
) {
860 pandecode_msg("fb_extra zeros tripped\n");
861 pandecode_prop("zero3 = 0x%" PRIx64
, fbx
->zero3
);
862 pandecode_prop("zero4 = 0x%" PRIx64
, fbx
->zero4
);
866 pandecode_log("};\n");
868 gpu_va
+= sizeof(struct bifrost_fb_extra
);
871 if (with_render_targets
)
872 pandecode_render_target(gpu_va
, job_no
, fb
);
874 /* Passback the render target count */
875 return MALI_NEGATIVE(fb
->rt_count_1
);
878 /* Just add a comment decoding the shift/odd fields forming the padded vertices
882 pandecode_padded_vertices(unsigned shift
, unsigned k
)
884 unsigned odd
= 2*k
+ 1;
885 unsigned pot
= 1 << shift
;
886 pandecode_msg("padded_num_vertices = %d\n", odd
* pot
);
889 /* Given a magic divisor, recover what we were trying to divide by.
891 * Let m represent the magic divisor. By definition, m is an element on Z, whre
892 * 0 <= m < 2^N, for N bits in m.
894 * Let q represent the number we would like to divide by.
896 * By definition of a magic divisor for N-bit unsigned integers (a number you
897 * multiply by to magically get division), m is a number such that:
899 * (m * x) & (2^N - 1) = floor(x/q).
900 * for all x on Z where 0 <= x < 2^N
902 * Ignore the case where any of the above values equals zero; it is irrelevant
903 * for our purposes (instanced arrays).
905 * Choose x = q. Then:
907 * (m * x) & (2^N - 1) = floor(x/q).
908 * (m * q) & (2^N - 1) = floor(q/q).
910 * floor(q/q) = floor(1) = 1, therefore:
912 * (m * q) & (2^N - 1) = 1
914 * Recall the identity that the bitwise AND of one less than a power-of-two
915 * equals the modulo with that power of two, i.e. for all x:
917 * x & (2^N - 1) = x % N
923 * By definition, a modular multiplicative inverse of a number m is the number
924 * q such that with respect to a modulos M:
928 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
933 pandecode_magic_divisor(uint32_t magic
, unsigned shift
, unsigned orig_divisor
, unsigned extra
)
935 /* Compute the modular inverse of `magic` with respect to 2^(32 -
936 * shift) the most lame way possible... just repeatedly add.
937 * Asymptoptically slow but nobody cares in practice, unless you have
938 * massive numbers of vertices or high divisors. */
940 unsigned inverse
= 0;
942 /* Magic implicitly has the highest bit set */
945 /* Depending on rounding direction */
950 uint32_t product
= magic
* inverse
;
962 pandecode_msg("dividing by %d (maybe off by two)\n", inverse
);
964 /* Recall we're supposed to divide by (gl_level_divisor *
965 * padded_num_vertices) */
967 unsigned padded_num_vertices
= inverse
/ orig_divisor
;
969 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices
);
973 pandecode_replay_attributes(const struct pandecode_mapped_memory
*mem
,
974 mali_ptr addr
, int job_no
, char *suffix
,
975 int count
, bool varying
)
977 char *prefix
= varying
? "varyings" : "attributes";
979 union mali_attr
*attr
= pandecode_fetch_gpu_mem(mem
, addr
, sizeof(union mali_attr
) * count
);
982 snprintf(base
, sizeof(base
), "%s_data_%d%s", prefix
, job_no
, suffix
);
984 for (int i
= 0; i
< count
; ++i
) {
985 enum mali_attr_mode mode
= attr
[i
].elements
& 7;
987 if (mode
== MALI_ATTR_UNUSED
)
990 mali_ptr raw_elements
= attr
[i
].elements
& ~7;
992 /* TODO: Do we maybe want to dump the attribute values
993 * themselves given the specified format? Or is that too hard?
996 char *a
= pointer_as_memory_reference(raw_elements
);
997 pandecode_log("mali_ptr %s_%d_p = %s;\n", base
, i
, a
);
1001 pandecode_log("union mali_attr %s_%d[] = {\n", prefix
, job_no
);
1004 for (int i
= 0; i
< count
; ++i
) {
1005 pandecode_log("{\n");
1008 unsigned mode
= attr
[i
].elements
& 7;
1009 pandecode_prop("elements = (%s_%d_p) | %s", base
, i
, pandecode_attr_mode_name(mode
));
1010 pandecode_prop("shift = %d", attr
[i
].shift
);
1011 pandecode_prop("extra_flags = %d", attr
[i
].extra_flags
);
1012 pandecode_prop("stride = 0x%" PRIx32
, attr
[i
].stride
);
1013 pandecode_prop("size = 0x%" PRIx32
, attr
[i
].size
);
1015 /* Decode further where possible */
1017 if (mode
== MALI_ATTR_MODULO
) {
1018 pandecode_padded_vertices(
1020 attr
[i
].extra_flags
);
1024 pandecode_log("}, \n");
1026 if (mode
== MALI_ATTR_NPOT_DIVIDE
) {
1028 pandecode_log("{\n");
1030 pandecode_prop("unk = 0x%x", attr
[i
].unk
);
1031 pandecode_prop("magic_divisor = 0x%08x", attr
[i
].magic_divisor
);
1032 if (attr
[i
].zero
!= 0)
1033 pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr
[i
].zero
);
1034 pandecode_prop("divisor = %d", attr
[i
].divisor
);
1035 pandecode_magic_divisor(attr
[i
].magic_divisor
, attr
[i
- 1].shift
, attr
[i
].divisor
, attr
[i
- 1].extra_flags
);
1037 pandecode_log("}, \n");
1043 pandecode_log("};\n");
1047 pandecode_replay_shader_address(const char *name
, mali_ptr ptr
)
1049 /* TODO: Decode flags */
1050 mali_ptr shader_ptr
= ptr
& ~15;
1052 char *a
= pointer_as_memory_reference(shader_ptr
);
1053 pandecode_prop("%s = (%s) | %d", name
, a
, (int) (ptr
& 15));
1060 all_zero(unsigned *buffer
, unsigned count
)
1062 for (unsigned i
= 0; i
< count
; ++i
) {
1071 pandecode_replay_stencil(const char *name
, const struct mali_stencil_test
*stencil
)
1073 if (all_zero((unsigned *) stencil
, sizeof(stencil
) / sizeof(unsigned)))
1076 const char *func
= pandecode_func_name(stencil
->func
);
1077 const char *sfail
= pandecode_stencil_op_name(stencil
->sfail
);
1078 const char *dpfail
= pandecode_stencil_op_name(stencil
->dpfail
);
1079 const char *dppass
= pandecode_stencil_op_name(stencil
->dppass
);
1082 pandecode_msg("Stencil zero tripped: %X\n", stencil
->zero
);
1084 pandecode_log(".stencil_%s = {\n", name
);
1086 pandecode_prop("ref = %d", stencil
->ref
);
1087 pandecode_prop("mask = 0x%02X", stencil
->mask
);
1088 pandecode_prop("func = %s", func
);
1089 pandecode_prop("sfail = %s", sfail
);
1090 pandecode_prop("dpfail = %s", dpfail
);
1091 pandecode_prop("dppass = %s", dppass
);
1093 pandecode_log("},\n");
1097 pandecode_replay_blend_equation(const struct mali_blend_equation
*blend
)
1100 pandecode_msg("Blend zero tripped: %X\n", blend
->zero1
);
1102 pandecode_log(".equation = {\n");
1105 pandecode_prop("rgb_mode = 0x%X", blend
->rgb_mode
);
1106 pandecode_prop("alpha_mode = 0x%X", blend
->alpha_mode
);
1108 pandecode_log(".color_mask = ");
1109 pandecode_log_decoded_flags(mask_flag_info
, blend
->color_mask
);
1110 pandecode_log_cont(",\n");
1113 pandecode_log("},\n");
1116 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1119 decode_bifrost_constant(u16 constant
)
1121 float lo
= (float) (constant
& 0xFF);
1122 float hi
= (float) (constant
>> 8);
1124 return (hi
/ 255.0) + (lo
/ 65535.0);
1128 pandecode_bifrost_blend(void *descs
, int job_no
, int rt_no
)
1130 struct bifrost_blend_rt
*b
=
1131 ((struct bifrost_blend_rt
*) descs
) + rt_no
;
1133 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1136 pandecode_prop("flags = 0x%" PRIx16
, b
->flags
);
1137 pandecode_prop("constant = 0x%" PRIx8
" /* %f */",
1138 b
->constant
, decode_bifrost_constant(b
->constant
));
1140 /* TODO figure out blend shader enable bit */
1141 pandecode_replay_blend_equation(&b
->equation
);
1142 pandecode_prop("unk2 = 0x%" PRIx16
, b
->unk2
);
1143 pandecode_prop("index = 0x%" PRIx16
, b
->index
);
1144 pandecode_prop("shader = 0x%" PRIx32
, b
->shader
);
1147 pandecode_log("},\n");
1153 pandecode_midgard_blend(union midgard_blend
*blend
, bool is_shader
)
1155 if (all_zero((unsigned *) blend
, sizeof(blend
) / sizeof(unsigned)))
1158 pandecode_log(".blend = {\n");
1162 pandecode_replay_shader_address("shader", blend
->shader
);
1164 pandecode_replay_blend_equation(&blend
->equation
);
1165 pandecode_prop("constant = %f", blend
->constant
);
1169 pandecode_log("},\n");
1171 /* Return blend shader to disassemble if present */
1172 return is_shader
? (blend
->shader
& ~0xF) : 0;
1176 pandecode_midgard_blend_mrt(void *descs
, int job_no
, int rt_no
)
1178 struct midgard_blend_rt
*b
=
1179 ((struct midgard_blend_rt
*) descs
) + rt_no
;
1181 /* Flags determine presence of blend shader */
1182 bool is_shader
= (b
->flags
& 0xF) >= 0x2;
1184 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1187 pandecode_prop("flags = 0x%" PRIx64
, b
->flags
);
1189 mali_ptr shader
= pandecode_midgard_blend(&b
->blend
, is_shader
);
1192 pandecode_log("};\n");
1198 pandecode_replay_attribute_meta(int job_no
, int count
, const struct mali_vertex_tiler_postfix
*v
, bool varying
, char *suffix
)
1201 char *prefix
= varying
? "varying" : "attribute";
1202 unsigned max_index
= 0;
1203 snprintf(base
, sizeof(base
), "%s_meta", prefix
);
1205 pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base
, job_no
, suffix
);
1208 struct mali_attr_meta
*attr_meta
;
1209 mali_ptr p
= varying
? (v
->varying_meta
& ~0xF) : v
->attribute_meta
;
1211 struct pandecode_mapped_memory
*attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
);
1213 for (int i
= 0; i
< count
; ++i
, p
+= sizeof(struct mali_attr_meta
)) {
1214 attr_meta
= pandecode_fetch_gpu_mem(attr_mem
, p
,
1217 pandecode_log("{\n");
1219 pandecode_prop("index = %d", attr_meta
->index
);
1221 if (attr_meta
->index
> max_index
)
1222 max_index
= attr_meta
->index
;
1223 pandecode_replay_swizzle(attr_meta
->swizzle
);
1224 pandecode_prop("format = %s", pandecode_format_name(attr_meta
->format
));
1226 pandecode_prop("unknown1 = 0x%" PRIx64
, (u64
) attr_meta
->unknown1
);
1227 pandecode_prop("unknown3 = 0x%" PRIx64
, (u64
) attr_meta
->unknown3
);
1228 pandecode_prop("src_offset = %d", attr_meta
->src_offset
);
1230 pandecode_log("},\n");
1235 pandecode_log("};\n");
1241 pandecode_replay_indices(uintptr_t pindices
, uint32_t index_count
, int job_no
)
1243 struct pandecode_mapped_memory
*imem
= pandecode_find_mapped_gpu_mem_containing(pindices
);
1246 /* Indices are literally just a u32 array :) */
1248 uint32_t *PANDECODE_PTR_VAR(indices
, imem
, pindices
);
1250 pandecode_log("uint32_t indices_%d[] = {\n", job_no
);
1253 for (unsigned i
= 0; i
< (index_count
+ 1); i
+= 3)
1254 pandecode_log("%d, %d, %d,\n",
1260 pandecode_log("};\n");
1264 /* return bits [lo, hi) of word */
1266 bits(u32 word
, u32 lo
, u32 hi
)
1269 return word
; // avoid undefined behavior with the shift
1271 return (word
>> lo
) & ((1 << (hi
- lo
)) - 1);
1275 pandecode_replay_vertex_tiler_prefix(struct mali_vertex_tiler_prefix
*p
, int job_no
)
1277 pandecode_log_cont("{\n");
1280 pandecode_prop("invocation_count = 0x%" PRIx32
, p
->invocation_count
);
1281 pandecode_prop("size_y_shift = %d", p
->size_y_shift
);
1282 pandecode_prop("size_z_shift = %d", p
->size_z_shift
);
1283 pandecode_prop("workgroups_x_shift = %d", p
->workgroups_x_shift
);
1284 pandecode_prop("workgroups_y_shift = %d", p
->workgroups_y_shift
);
1285 pandecode_prop("workgroups_z_shift = %d", p
->workgroups_z_shift
);
1286 pandecode_prop("workgroups_x_shift_2 = 0x%" PRIx32
, p
->workgroups_x_shift_2
);
1288 /* Decode invocation_count. See the comment before the definition of
1289 * invocation_count for an explanation.
1291 pandecode_msg("size: (%d, %d, %d)\n",
1292 bits(p
->invocation_count
, 0, p
->size_y_shift
) + 1,
1293 bits(p
->invocation_count
, p
->size_y_shift
, p
->size_z_shift
) + 1,
1294 bits(p
->invocation_count
, p
->size_z_shift
,
1295 p
->workgroups_x_shift
) + 1);
1296 pandecode_msg("workgroups: (%d, %d, %d)\n",
1297 bits(p
->invocation_count
, p
->workgroups_x_shift
,
1298 p
->workgroups_y_shift
) + 1,
1299 bits(p
->invocation_count
, p
->workgroups_y_shift
,
1300 p
->workgroups_z_shift
) + 1,
1301 bits(p
->invocation_count
, p
->workgroups_z_shift
,
1305 if (p
->unknown_draw
)
1306 pandecode_prop("unknown_draw = 0x%" PRIx32
, p
->unknown_draw
);
1308 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32
, p
->workgroups_x_shift_3
);
1310 pandecode_prop("draw_mode = %s", pandecode_draw_mode_name(p
->draw_mode
));
1312 /* Index count only exists for tiler jobs anyway */
1315 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32
")", p
->index_count
+ 1);
1317 if (p
->negative_start
)
1318 pandecode_prop("negative_start = %d", p
->negative_start
);
1320 DYN_MEMORY_PROP(p
, job_no
, indices
);
1323 pandecode_msg("Zero tripped\n");
1324 pandecode_prop("zero1 = 0x%" PRIx32
, p
->zero1
);
1328 pandecode_log("},\n");
1332 pandecode_replay_uniform_buffers(mali_ptr pubufs
, int ubufs_count
, int job_no
)
1334 struct pandecode_mapped_memory
*umem
= pandecode_find_mapped_gpu_mem_containing(pubufs
);
1336 struct mali_uniform_buffer_meta
*PANDECODE_PTR_VAR(ubufs
, umem
, pubufs
);
1338 for (int i
= 0; i
< ubufs_count
; i
++) {
1339 mali_ptr ptr
= ubufs
[i
].ptr
<< 2;
1340 struct pandecode_mapped_memory
*umem2
= pandecode_find_mapped_gpu_mem_containing(ptr
);
1341 uint32_t *PANDECODE_PTR_VAR(ubuf
, umem2
, ptr
);
1343 snprintf(name
, sizeof(name
), "ubuf_%d", i
);
1344 /* The blob uses ubuf 0 to upload internal stuff and
1345 * uniforms that won't fit/are accessed indirectly, so
1346 * it puts it in the batchbuffer.
1348 pandecode_log("uint32_t %s_%d[] = {\n", name
, job_no
);
1351 for (int j
= 0; j
<= ubufs
[i
].size
; j
++) {
1352 for (int k
= 0; k
< 4; k
++) {
1354 pandecode_log("0x%"PRIx32
", ", ubuf
[4 * j
+ k
]);
1356 pandecode_log_cont("0x%"PRIx32
", ", ubuf
[4 * j
+ k
]);
1360 pandecode_log_cont("\n");
1364 pandecode_log("};\n");
1367 pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%d[] = {\n",
1371 for (int i
= 0; i
< ubufs_count
; i
++) {
1372 pandecode_log("{\n");
1374 pandecode_prop("size = MALI_POSITIVE(%d)", ubufs
[i
].size
+ 1);
1375 pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i
, job_no
);
1377 pandecode_log("},\n");
1381 pandecode_log("};\n");
1385 pandecode_replay_scratchpad(uintptr_t pscratchpad
, int job_no
, char *suffix
)
1388 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(pscratchpad
);
1390 struct bifrost_scratchpad
*PANDECODE_PTR_VAR(scratchpad
, mem
, pscratchpad
);
1392 if (scratchpad
->zero
)
1393 pandecode_msg("XXX scratchpad zero tripped");
1395 pandecode_log("struct bifrost_scratchpad scratchpad_%"PRIx64
"_%d%s = {\n", pscratchpad
, job_no
, suffix
);
1398 pandecode_prop("flags = 0x%x", scratchpad
->flags
);
1399 MEMORY_PROP(scratchpad
, gpu_scratchpad
);
1402 pandecode_log("};\n");
1406 pandecode_shader_disassemble(mali_ptr shader_ptr
, int shader_no
, int type
,
1409 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(shader_ptr
);
1410 uint8_t *PANDECODE_PTR_VAR(code
, mem
, shader_ptr
);
1412 /* Compute maximum possible size */
1413 size_t sz
= mem
->length
- (shader_ptr
- mem
->gpu_va
);
1415 /* Print some boilerplate to clearly denote the assembly (which doesn't
1416 * obey indentation rules), and actually do the disassembly! */
1421 disassemble_bifrost(code
, sz
, false);
1423 disassemble_midgard(code
, sz
);
1430 pandecode_replay_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix
*p
,
1431 int job_no
, enum mali_job_type job_type
,
1432 char *suffix
, bool is_bifrost
)
1434 mali_ptr shader_meta_ptr
= (u64
) (uintptr_t) (p
->_shader_upper
<< 4);
1435 struct pandecode_mapped_memory
*attr_mem
;
1437 unsigned rt_count
= 1;
1439 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1440 * are the only things actually needed from the FBD, vertex/tiler jobs
1441 * no longer reference the FBD -- instead, this field points to some
1442 * info about the scratchpad.
1445 pandecode_replay_scratchpad(p
->framebuffer
& ~FBD_TYPE
, job_no
, suffix
);
1446 else if (p
->framebuffer
& MALI_MFBD
)
1447 rt_count
= pandecode_replay_mfbd_bfr((u64
) ((uintptr_t) p
->framebuffer
) & FBD_MASK
, job_no
, false);
1448 else if (job_type
== JOB_TYPE_COMPUTE
)
1449 pandecode_compute_fbd((u64
) (uintptr_t) p
->framebuffer
, job_no
);
1451 pandecode_replay_sfbd((u64
) (uintptr_t) p
->framebuffer
, job_no
);
1453 int varying_count
= 0, attribute_count
= 0, uniform_count
= 0, uniform_buffer_count
= 0;
1454 int texture_count
= 0, sampler_count
= 0;
1456 if (shader_meta_ptr
) {
1457 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr
);
1458 struct mali_shader_meta
*PANDECODE_PTR_VAR(s
, smem
, shader_meta_ptr
);
1460 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64
"_%d%s = {\n", shader_meta_ptr
, job_no
, suffix
);
1463 /* Save for dumps */
1464 attribute_count
= s
->attribute_count
;
1465 varying_count
= s
->varying_count
;
1466 texture_count
= s
->texture_count
;
1467 sampler_count
= s
->sampler_count
;
1470 uniform_count
= s
->bifrost2
.uniform_count
;
1471 uniform_buffer_count
= s
->bifrost1
.uniform_buffer_count
;
1473 uniform_count
= s
->midgard1
.uniform_count
;
1474 uniform_buffer_count
= s
->midgard1
.uniform_buffer_count
;
1477 mali_ptr shader_ptr
= pandecode_replay_shader_address("shader", s
->shader
);
1479 pandecode_prop("texture_count = %" PRId16
, s
->texture_count
);
1480 pandecode_prop("sampler_count = %" PRId16
, s
->sampler_count
);
1481 pandecode_prop("attribute_count = %" PRId16
, s
->attribute_count
);
1482 pandecode_prop("varying_count = %" PRId16
, s
->varying_count
);
1485 pandecode_log(".bifrost1 = {\n");
1488 pandecode_prop("uniform_buffer_count = %" PRId32
, s
->bifrost1
.uniform_buffer_count
);
1489 pandecode_prop("unk1 = 0x%" PRIx32
, s
->bifrost1
.unk1
);
1492 pandecode_log("},\n");
1494 pandecode_log(".midgard1 = {\n");
1497 pandecode_prop("uniform_count = %" PRId16
, s
->midgard1
.uniform_count
);
1498 pandecode_prop("uniform_buffer_count = %" PRId16
, s
->midgard1
.uniform_buffer_count
);
1499 pandecode_prop("work_count = %" PRId16
, s
->midgard1
.work_count
);
1501 pandecode_log(".flags = ");
1502 pandecode_log_decoded_flags(shader_midgard1_flag_info
, s
->midgard1
.flags
);
1503 pandecode_log_cont(",\n");
1505 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->midgard1
.unknown2
);
1508 pandecode_log("},\n");
1511 if (s
->depth_units
|| s
->depth_factor
) {
1512 pandecode_prop("depth_factor = %f", s
->depth_factor
);
1513 pandecode_prop("depth_units = %f", s
->depth_units
);
1516 if (s
->alpha_coverage
) {
1517 bool invert_alpha_coverage
= s
->alpha_coverage
& 0xFFF0;
1518 uint16_t inverted_coverage
= invert_alpha_coverage
? ~s
->alpha_coverage
: s
->alpha_coverage
;
1520 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
1521 invert_alpha_coverage
? "~" : "",
1522 MALI_GET_ALPHA_COVERAGE(inverted_coverage
));
1525 if (s
->unknown2_3
|| s
->unknown2_4
) {
1526 pandecode_log(".unknown2_3 = ");
1528 int unknown2_3
= s
->unknown2_3
;
1529 int unknown2_4
= s
->unknown2_4
;
1531 /* We're not quite sure what these flags mean without the depth test, if anything */
1533 if (unknown2_3
& (MALI_DEPTH_TEST
| MALI_DEPTH_FUNC_MASK
)) {
1534 const char *func
= pandecode_func_name(MALI_GET_DEPTH_FUNC(unknown2_3
));
1535 unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
1537 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func
);
1540 pandecode_log_decoded_flags(u3_flag_info
, unknown2_3
);
1541 pandecode_log_cont(",\n");
1543 pandecode_log(".unknown2_4 = ");
1544 pandecode_log_decoded_flags(u4_flag_info
, unknown2_4
);
1545 pandecode_log_cont(",\n");
1548 if (s
->stencil_mask_front
|| s
->stencil_mask_back
) {
1549 pandecode_prop("stencil_mask_front = 0x%02X", s
->stencil_mask_front
);
1550 pandecode_prop("stencil_mask_back = 0x%02X", s
->stencil_mask_back
);
1553 pandecode_replay_stencil("front", &s
->stencil_front
);
1554 pandecode_replay_stencil("back", &s
->stencil_back
);
1557 pandecode_log(".bifrost2 = {\n");
1560 pandecode_prop("unk3 = 0x%" PRIx32
, s
->bifrost2
.unk3
);
1561 pandecode_prop("preload_regs = 0x%" PRIx32
, s
->bifrost2
.preload_regs
);
1562 pandecode_prop("uniform_count = %" PRId32
, s
->bifrost2
.uniform_count
);
1563 pandecode_prop("unk4 = 0x%" PRIx32
, s
->bifrost2
.unk4
);
1566 pandecode_log("},\n");
1567 } else if (s
->midgard2
.unknown2_7
) {
1568 pandecode_log(".midgard2 = {\n");
1571 pandecode_prop("unknown2_7 = 0x%" PRIx32
, s
->midgard2
.unknown2_7
);
1573 pandecode_log("},\n");
1577 pandecode_prop("unknown2_8 = 0x%" PRIx32
, s
->unknown2_8
);
1580 /* TODO: Blend shaders routing/disasm */
1582 pandecode_midgard_blend(&s
->blend
, false);
1586 pandecode_log("};\n");
1588 /* MRT blend fields are used whenever MFBD is used, with
1589 * per-RT descriptors */
1591 if (job_type
== JOB_TYPE_TILER
) {
1592 void* blend_base
= (void *) (s
+ 1);
1594 for (unsigned i
= 0; i
< rt_count
; i
++) {
1595 mali_ptr shader
= 0;
1598 shader
= pandecode_bifrost_blend(blend_base
, job_no
, i
);
1600 shader
= pandecode_midgard_blend_mrt(blend_base
, job_no
, i
);
1603 pandecode_shader_disassemble(shader
, job_no
, job_type
, false);
1607 pandecode_shader_disassemble(shader_ptr
, job_no
, job_type
, is_bifrost
);
1609 pandecode_msg("<no shader>\n");
1612 struct pandecode_mapped_memory
*fmem
= pandecode_find_mapped_gpu_mem_containing(p
->viewport
);
1613 struct mali_viewport
*PANDECODE_PTR_VAR(f
, fmem
, p
->viewport
);
1615 pandecode_log("struct mali_viewport viewport_%d%s = {\n", job_no
, suffix
);
1618 pandecode_prop("clip_minx = %f", f
->clip_minx
);
1619 pandecode_prop("clip_miny = %f", f
->clip_miny
);
1620 pandecode_prop("clip_minz = %f", f
->clip_minz
);
1621 pandecode_prop("clip_maxx = %f", f
->clip_maxx
);
1622 pandecode_prop("clip_maxy = %f", f
->clip_maxy
);
1623 pandecode_prop("clip_maxz = %f", f
->clip_maxz
);
1625 /* Only the higher coordinates are MALI_POSITIVE scaled */
1627 pandecode_prop("viewport0 = { %d, %d }",
1628 f
->viewport0
[0], f
->viewport0
[1]);
1630 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
1631 f
->viewport1
[0] + 1, f
->viewport1
[1] + 1);
1634 pandecode_log("};\n");
1637 if (p
->attribute_meta
) {
1638 unsigned max_attr_index
= pandecode_replay_attribute_meta(job_no
, attribute_count
, p
, false, suffix
);
1640 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->attributes
);
1641 pandecode_replay_attributes(attr_mem
, p
->attributes
, job_no
, suffix
, max_attr_index
+ 1, false);
1644 /* Varyings are encoded like attributes but not actually sent; we just
1645 * pass a zero buffer with the right stride/size set, (or whatever)
1646 * since the GPU will write to it itself */
1649 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->varyings
);
1651 /* Number of descriptors depends on whether there are
1652 * non-internal varyings */
1654 pandecode_replay_attributes(attr_mem
, p
->varyings
, job_no
, suffix
, varying_count
> 1 ? 4 : 1, true);
1657 if (p
->varying_meta
) {
1658 pandecode_replay_attribute_meta(job_no
, varying_count
, p
, true, suffix
);
1661 bool is_compute
= job_type
== JOB_TYPE_COMPUTE
;
1663 if (p
->uniforms
&& !is_compute
) {
1664 int rows
= uniform_count
, width
= 4;
1665 size_t sz
= rows
* width
* sizeof(float);
1667 struct pandecode_mapped_memory
*uniform_mem
= pandecode_find_mapped_gpu_mem_containing(p
->uniforms
);
1668 pandecode_fetch_gpu_mem(uniform_mem
, p
->uniforms
, sz
);
1669 u32
*PANDECODE_PTR_VAR(uniforms
, uniform_mem
, p
->uniforms
);
1671 pandecode_log("u32 uniforms_%d%s[] = {\n", job_no
, suffix
);
1675 for (int row
= 0; row
< rows
; row
++) {
1676 for (int i
= 0; i
< width
; i
++) {
1677 u32 v
= uniforms
[i
];
1679 memcpy(&f
, &v
, sizeof(v
));
1680 pandecode_log_cont("%X /* %f */, ", v
, f
);
1683 pandecode_log_cont("\n");
1689 pandecode_log("};\n");
1690 } else if (p
->uniforms
) {
1691 int rows
= uniform_count
* 2;
1692 size_t sz
= rows
* sizeof(mali_ptr
);
1694 struct pandecode_mapped_memory
*uniform_mem
= pandecode_find_mapped_gpu_mem_containing(p
->uniforms
);
1695 pandecode_fetch_gpu_mem(uniform_mem
, p
->uniforms
, sz
);
1696 mali_ptr
*PANDECODE_PTR_VAR(uniforms
, uniform_mem
, p
->uniforms
);
1698 pandecode_log("mali_ptr uniforms_%d%s[] = {\n", job_no
, suffix
);
1702 for (int row
= 0; row
< rows
; row
++) {
1703 char *a
= pointer_as_memory_reference(uniforms
[row
]);
1704 pandecode_log("%s,\n", a
);
1709 pandecode_log("};\n");
1713 if (p
->uniform_buffers
) {
1714 pandecode_replay_uniform_buffers(p
->uniform_buffers
, uniform_buffer_count
, job_no
);
1717 if (p
->texture_trampoline
) {
1718 struct pandecode_mapped_memory
*mmem
= pandecode_find_mapped_gpu_mem_containing(p
->texture_trampoline
);
1721 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
);
1723 pandecode_log("uint64_t texture_trampoline_%d[] = {\n", job_no
);
1726 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1727 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
1728 char *a
= pointer_as_memory_reference(*u
);
1729 pandecode_log("%s,\n", a
);
1734 pandecode_log("};\n");
1736 /* Now, finally, descend down into the texture descriptor */
1737 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1738 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
1739 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(*u
);
1742 struct mali_texture_descriptor
*PANDECODE_PTR_VAR(t
, tmem
, *u
);
1744 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64
"_%d_%d = {\n", *u
, job_no
, tex
);
1747 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", t
->width
+ 1);
1748 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", t
->height
+ 1);
1749 pandecode_prop("depth = MALI_POSITIVE(%" PRId16
")", t
->depth
+ 1);
1750 pandecode_prop("array_size = MALI_POSITIVE(%" PRId16
")", t
->array_size
+ 1);
1751 pandecode_prop("unknown3 = %" PRId16
, t
->unknown3
);
1752 pandecode_prop("unknown3A = %" PRId8
, t
->unknown3A
);
1753 pandecode_prop("nr_mipmap_levels = %" PRId8
, t
->nr_mipmap_levels
);
1755 struct mali_texture_format f
= t
->format
;
1757 pandecode_log(".format = {\n");
1760 pandecode_replay_swizzle(f
.swizzle
);
1761 pandecode_prop("format = %s", pandecode_format_name(f
.format
));
1762 pandecode_prop("type = %s", pandecode_texture_type(f
.type
));
1763 pandecode_prop("srgb = %" PRId32
, f
.srgb
);
1764 pandecode_prop("unknown1 = %" PRId32
, f
.unknown1
);
1765 pandecode_prop("usage2 = 0x%" PRIx32
, f
.usage2
);
1768 pandecode_log("},\n");
1770 pandecode_replay_swizzle(t
->swizzle
);
1772 if (t
->swizzle_zero
) {
1773 /* Shouldn't happen */
1774 pandecode_msg("Swizzle zero tripped but replay will be fine anyway");
1775 pandecode_prop("swizzle_zero = %d", t
->swizzle_zero
);
1778 pandecode_prop("unknown3 = 0x%" PRIx32
, t
->unknown3
);
1780 pandecode_prop("unknown5 = 0x%" PRIx32
, t
->unknown5
);
1781 pandecode_prop("unknown6 = 0x%" PRIx32
, t
->unknown6
);
1782 pandecode_prop("unknown7 = 0x%" PRIx32
, t
->unknown7
);
1784 pandecode_log(".payload = {\n");
1787 /* A bunch of bitmap pointers follow.
1788 * We work out the correct number,
1789 * based on the mipmap/cubemap
1790 * properties, but dump extra
1791 * possibilities to futureproof */
1793 int bitmap_count
= MALI_NEGATIVE(t
->nr_mipmap_levels
);
1794 bool manual_stride
= f
.usage2
& MALI_TEX_MANUAL_STRIDE
;
1796 /* Miptree for each face */
1797 if (f
.type
== MALI_TEX_CUBE
)
1800 /* Array of textures */
1801 bitmap_count
*= MALI_NEGATIVE(t
->array_size
);
1803 /* Stride for each element */
1807 /* Sanity check the size */
1808 int max_count
= sizeof(t
->payload
) / sizeof(t
->payload
[0]);
1809 assert (bitmap_count
<= max_count
);
1811 /* Dump more to be safe, but not _that_ much more */
1812 int safe_count
= MIN2(bitmap_count
* 2, max_count
);
1814 for (int i
= 0; i
< safe_count
; ++i
) {
1815 char *prefix
= (i
>= bitmap_count
) ? "// " : "";
1817 /* How we dump depends if this is a stride or a pointer */
1819 if ((f
.usage2
& MALI_TEX_MANUAL_STRIDE
) && (i
& 1)) {
1820 /* signed 32-bit snuck in as a 64-bit pointer */
1821 uint64_t stride_set
= t
->payload
[i
];
1822 uint32_t clamped_stride
= stride_set
;
1823 int32_t stride
= clamped_stride
;
1824 assert(stride_set
== clamped_stride
);
1825 pandecode_log("%s(mali_ptr) %d /* stride */, \n", prefix
, stride
);
1827 char *a
= pointer_as_memory_reference(t
->payload
[i
]);
1828 pandecode_log("%s%s, \n", prefix
, a
);
1834 pandecode_log("},\n");
1837 pandecode_log("};\n");
1843 if (p
->sampler_descriptor
) {
1844 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(p
->sampler_descriptor
);
1847 struct mali_sampler_descriptor
*s
;
1849 mali_ptr d
= p
->sampler_descriptor
;
1851 for (int i
= 0; i
< sampler_count
; ++i
) {
1852 s
= pandecode_fetch_gpu_mem(smem
, d
+ sizeof(*s
) * i
, sizeof(*s
));
1854 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%d_%d = {\n", job_no
, i
);
1857 /* Only the lower two bits are understood right now; the rest we display as hex */
1858 pandecode_log(".filter_mode = MALI_TEX_MIN(%s) | MALI_TEX_MAG(%s) | 0x%" PRIx32
",\n",
1859 MALI_FILTER_NAME(s
->filter_mode
& MALI_TEX_MIN_MASK
),
1860 MALI_FILTER_NAME(s
->filter_mode
& MALI_TEX_MAG_MASK
),
1861 s
->filter_mode
& ~3);
1863 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->min_lod
));
1864 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->max_lod
));
1866 pandecode_prop("wrap_s = %s", pandecode_wrap_mode_name(s
->wrap_s
));
1867 pandecode_prop("wrap_t = %s", pandecode_wrap_mode_name(s
->wrap_t
));
1868 pandecode_prop("wrap_r = %s", pandecode_wrap_mode_name(s
->wrap_r
));
1870 pandecode_prop("compare_func = %s", pandecode_alt_func_name(s
->compare_func
));
1872 if (s
->zero
|| s
->zero2
) {
1873 pandecode_msg("Zero tripped\n");
1874 pandecode_prop("zero = 0x%X, 0x%X\n", s
->zero
, s
->zero2
);
1877 pandecode_prop("seamless_cube_map = %d", s
->seamless_cube_map
);
1879 pandecode_prop("border_color = { %f, %f, %f, %f }",
1883 s
->border_color
[3]);
1886 pandecode_log("};\n");
1893 pandecode_replay_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix
*p
, int job_no
, bool is_bifrost
)
1895 pandecode_log_cont("{\n");
1898 MEMORY_PROP(p
, position_varying
);
1899 DYN_MEMORY_PROP(p
, job_no
, uniform_buffers
);
1900 DYN_MEMORY_PROP(p
, job_no
, texture_trampoline
);
1901 DYN_MEMORY_PROP(p
, job_no
, sampler_descriptor
);
1902 DYN_MEMORY_PROP(p
, job_no
, uniforms
);
1903 DYN_MEMORY_PROP(p
, job_no
, attributes
);
1904 DYN_MEMORY_PROP(p
, job_no
, attribute_meta
);
1905 DYN_MEMORY_PROP(p
, job_no
, varyings
);
1906 DYN_MEMORY_PROP(p
, job_no
, varying_meta
);
1907 DYN_MEMORY_PROP(p
, job_no
, viewport
);
1908 DYN_MEMORY_PROP(p
, job_no
, occlusion_counter
);
1911 pandecode_prop("framebuffer = scratchpad_%d_p", job_no
);
1913 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no
, p
->framebuffer
& MALI_MFBD
? "MALI_MFBD" : "0");
1915 pandecode_prop("_shader_upper = (shader_meta_%d_p) >> 4", job_no
);
1916 pandecode_prop("flags = %d", p
->flags
);
1919 pandecode_log("},\n");
1923 pandecode_replay_vertex_only_bfr(struct bifrost_vertex_only
*v
)
1925 pandecode_log_cont("{\n");
1928 pandecode_prop("unk2 = 0x%x", v
->unk2
);
1930 if (v
->zero0
|| v
->zero1
) {
1931 pandecode_msg("vertex only zero tripped");
1932 pandecode_prop("zero0 = 0x%" PRIx32
, v
->zero0
);
1933 pandecode_prop("zero1 = 0x%" PRIx64
, v
->zero1
);
1937 pandecode_log("}\n");
1941 pandecode_replay_tiler_heap_meta(mali_ptr gpu_va
, int job_no
)
1944 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1945 const struct bifrost_tiler_heap_meta
*PANDECODE_PTR_VAR(h
, mem
, gpu_va
);
1947 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no
);
1951 pandecode_msg("tiler heap zero tripped\n");
1952 pandecode_prop("zero = 0x%x", h
->zero
);
1955 for (int i
= 0; i
< 12; i
++) {
1956 if (h
->zeros
[i
] != 0) {
1957 pandecode_msg("tiler heap zero %d tripped, value %x\n",
1962 pandecode_prop("heap_size = 0x%x", h
->heap_size
);
1963 MEMORY_PROP(h
, tiler_heap_start
);
1964 MEMORY_PROP(h
, tiler_heap_free
);
1966 /* this might point to the beginning of another buffer, when it's
1967 * really the end of the tiler heap buffer, so we have to be careful
1970 char *a
= pointer_as_memory_reference(h
->tiler_heap_end
- 1);
1971 pandecode_prop("tiler_heap_end = %s + 1", a
);
1975 pandecode_log("};\n");
1979 pandecode_replay_tiler_meta(mali_ptr gpu_va
, int job_no
)
1981 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1982 const struct bifrost_tiler_meta
*PANDECODE_PTR_VAR(t
, mem
, gpu_va
);
1984 pandecode_replay_tiler_heap_meta(t
->tiler_heap_meta
, job_no
);
1986 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no
);
1989 if (t
->zero0
|| t
->zero1
) {
1990 pandecode_msg("tiler meta zero tripped");
1991 pandecode_prop("zero0 = 0x%" PRIx64
, t
->zero0
);
1992 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
1995 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
1996 pandecode_prop("flags = 0x%" PRIx16
, t
->flags
);
1998 pandecode_prop("width = MALI_POSITIVE(%d)", t
->width
+ 1);
1999 pandecode_prop("height = MALI_POSITIVE(%d)", t
->height
+ 1);
2000 DYN_MEMORY_PROP(t
, job_no
, tiler_heap_meta
);
2002 for (int i
= 0; i
< 12; i
++) {
2003 if (t
->zeros
[i
] != 0) {
2004 pandecode_msg("tiler heap zero %d tripped, value %" PRIx64
"\n",
2010 pandecode_log("};\n");
2014 pandecode_replay_gl_enables(uint32_t gl_enables
, int job_type
)
2016 pandecode_log(".gl_enables = ");
2018 pandecode_log_decoded_flags(gl_enable_flag_info
, gl_enables
);
2020 pandecode_log_cont(",\n");
2024 pandecode_replay_primitive_size(union midgard_primitive_size u
, bool constant
)
2026 if (u
.pointer
== 0x0)
2029 pandecode_log(".primitive_size = {\n");
2033 pandecode_prop("constant = %f", u
.constant
);
2035 MEMORY_PROP((&u
), pointer
);
2039 pandecode_log("},\n");
2043 pandecode_replay_tiler_only_bfr(const struct bifrost_tiler_only
*t
, int job_no
)
2045 pandecode_log_cont("{\n");
2048 /* TODO: gl_PointSize on Bifrost */
2049 pandecode_replay_primitive_size(t
->primitive_size
, true);
2051 DYN_MEMORY_PROP(t
, job_no
, tiler_meta
);
2052 pandecode_replay_gl_enables(t
->gl_enables
, JOB_TYPE_TILER
);
2054 if (t
->zero1
|| t
->zero2
|| t
->zero3
|| t
->zero4
|| t
->zero5
2055 || t
->zero6
|| t
->zero7
|| t
->zero8
) {
2056 pandecode_msg("tiler only zero tripped");
2057 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
2058 pandecode_prop("zero2 = 0x%" PRIx64
, t
->zero2
);
2059 pandecode_prop("zero3 = 0x%" PRIx64
, t
->zero3
);
2060 pandecode_prop("zero4 = 0x%" PRIx64
, t
->zero4
);
2061 pandecode_prop("zero5 = 0x%" PRIx64
, t
->zero5
);
2062 pandecode_prop("zero6 = 0x%" PRIx64
, t
->zero6
);
2063 pandecode_prop("zero7 = 0x%" PRIx32
, t
->zero7
);
2064 pandecode_prop("zero8 = 0x%" PRIx64
, t
->zero8
);
2068 pandecode_log("},\n");
2072 pandecode_replay_vertex_job_bfr(const struct mali_job_descriptor_header
*h
,
2073 const struct pandecode_mapped_memory
*mem
,
2074 mali_ptr payload
, int job_no
)
2076 struct bifrost_payload_vertex
*PANDECODE_PTR_VAR(v
, mem
, payload
);
2078 pandecode_replay_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", true);
2080 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no
);
2083 pandecode_log(".prefix = ");
2084 pandecode_replay_vertex_tiler_prefix(&v
->prefix
, job_no
);
2086 pandecode_log(".vertex = ");
2087 pandecode_replay_vertex_only_bfr(&v
->vertex
);
2089 pandecode_log(".postfix = ");
2090 pandecode_replay_vertex_tiler_postfix(&v
->postfix
, job_no
, true);
2093 pandecode_log("};\n");
2099 pandecode_replay_tiler_job_bfr(const struct mali_job_descriptor_header
*h
,
2100 const struct pandecode_mapped_memory
*mem
,
2101 mali_ptr payload
, int job_no
)
2103 struct bifrost_payload_tiler
*PANDECODE_PTR_VAR(t
, mem
, payload
);
2105 pandecode_replay_vertex_tiler_postfix_pre(&t
->postfix
, job_no
, h
->job_type
, "", true);
2107 pandecode_replay_indices(t
->prefix
.indices
, t
->prefix
.index_count
, job_no
);
2108 pandecode_replay_tiler_meta(t
->tiler
.tiler_meta
, job_no
);
2110 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no
);
2113 pandecode_log(".prefix = ");
2114 pandecode_replay_vertex_tiler_prefix(&t
->prefix
, job_no
);
2116 pandecode_log(".tiler = ");
2117 pandecode_replay_tiler_only_bfr(&t
->tiler
, job_no
);
2119 pandecode_log(".postfix = ");
2120 pandecode_replay_vertex_tiler_postfix(&t
->postfix
, job_no
, true);
2123 pandecode_log("};\n");
2129 pandecode_replay_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header
*h
,
2130 const struct pandecode_mapped_memory
*mem
,
2131 mali_ptr payload
, int job_no
)
2133 struct midgard_payload_vertex_tiler
*PANDECODE_PTR_VAR(v
, mem
, payload
);
2135 pandecode_replay_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", false);
2137 pandecode_replay_indices(v
->prefix
.indices
, v
->prefix
.index_count
, job_no
);
2139 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no
);
2142 bool has_primitive_pointer
= v
->prefix
.unknown_draw
& MALI_DRAW_VARYING_SIZE
;
2143 pandecode_replay_primitive_size(v
->primitive_size
, !has_primitive_pointer
);
2145 pandecode_log(".prefix = ");
2146 pandecode_replay_vertex_tiler_prefix(&v
->prefix
, job_no
);
2148 pandecode_replay_gl_enables(v
->gl_enables
, h
->job_type
);
2150 if (v
->instance_shift
|| v
->instance_odd
) {
2151 pandecode_prop("instance_shift = 0x%d /* %d */",
2152 v
->instance_shift
, 1 << v
->instance_shift
);
2153 pandecode_prop("instance_odd = 0x%X /* %d */",
2154 v
->instance_odd
, (2 * v
->instance_odd
) + 1);
2156 pandecode_padded_vertices(v
->instance_shift
, v
->instance_odd
);
2160 pandecode_prop("draw_start = %d", v
->draw_start
);
2165 pandecode_msg("Zero tripped\n");
2166 pandecode_prop("zero3 = 0x%" PRIx32
, v
->zero3
);
2172 pandecode_msg("Zero tripped\n");
2173 pandecode_prop("zero5 = 0x%" PRIx64
, v
->zero5
);
2176 pandecode_log(".postfix = ");
2177 pandecode_replay_vertex_tiler_postfix(&v
->postfix
, job_no
, false);
2180 pandecode_log("};\n");
2186 pandecode_replay_fragment_job(const struct pandecode_mapped_memory
*mem
,
2187 mali_ptr payload
, int job_no
,
2190 const struct mali_payload_fragment
*PANDECODE_PTR_VAR(s
, mem
, payload
);
2192 bool fbd_dumped
= false;
2194 if (!is_bifrost
&& (s
->framebuffer
& FBD_TYPE
) == MALI_SFBD
) {
2195 /* Only SFBDs are understood, not MFBDs. We're speculating,
2196 * based on the versioning, kernel code, etc, that the
2197 * difference is between Single FrameBuffer Descriptor and
2198 * Multiple FrmaeBuffer Descriptor; the change apparently lines
2199 * up with multi-framebuffer support being added (T7xx onwards,
2200 * including Gxx). In any event, there's some field shuffling
2201 * that we haven't looked into yet. */
2203 pandecode_replay_sfbd(s
->framebuffer
& FBD_MASK
, job_no
);
2205 } else if ((s
->framebuffer
& FBD_TYPE
) == MALI_MFBD
) {
2206 /* We don't know if Bifrost supports SFBD's at all, since the
2207 * driver never uses them. And the format is different from
2208 * Midgard anyways, due to the tiler heap and scratchpad being
2209 * moved out into separate structures, so it's not clear what a
2210 * Bifrost SFBD would even look like without getting an actual
2211 * trace, which appears impossible.
2214 pandecode_replay_mfbd_bfr(s
->framebuffer
& FBD_MASK
, job_no
, true);
2218 uintptr_t p
= (uintptr_t) s
->framebuffer
& FBD_MASK
;
2219 pandecode_log("struct mali_payload_fragment payload_%"PRIx64
"_%d = {\n", payload
, job_no
);
2222 /* See the comments by the macro definitions for mathematical context
2223 * on why this is so weird */
2225 if (MALI_TILE_COORD_FLAGS(s
->max_tile_coord
) || MALI_TILE_COORD_FLAGS(s
->min_tile_coord
))
2226 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
2228 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
2229 MALI_TILE_COORD_X(s
->min_tile_coord
) << MALI_TILE_SHIFT
,
2230 MALI_TILE_COORD_Y(s
->min_tile_coord
) << MALI_TILE_SHIFT
);
2232 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
2233 (MALI_TILE_COORD_X(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
,
2234 (MALI_TILE_COORD_Y(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
);
2236 /* If the FBD was just decoded, we can refer to it by pointer. If not,
2237 * we have to fallback on offsets. */
2239 const char *fbd_type
= s
->framebuffer
& MALI_MFBD
? "MALI_MFBD" : "MALI_SFBD";
2242 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no
, fbd_type
);
2244 pandecode_prop("framebuffer = %s | %s", pointer_as_memory_reference(p
), fbd_type
);
2247 pandecode_log("};\n");
2252 static int job_descriptor_number
= 0;
2255 pandecode_replay_jc(mali_ptr jc_gpu_va
, bool bifrost
)
2257 struct mali_job_descriptor_header
*h
;
2259 int start_number
= 0;
2265 struct pandecode_mapped_memory
*mem
=
2266 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va
);
2270 h
= PANDECODE_PTR(mem
, jc_gpu_va
, struct mali_job_descriptor_header
);
2272 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2273 * high 32-bits of the 64-bit pointer are reused to store
2276 int offset
= h
->job_descriptor_size
== MALI_JOB_32
&&
2277 h
->job_type
!= JOB_TYPE_FRAGMENT
? 4 : 0;
2278 mali_ptr payload_ptr
= jc_gpu_va
+ sizeof(*h
) - offset
;
2280 payload
= pandecode_fetch_gpu_mem(mem
, payload_ptr
,
2283 int job_no
= job_descriptor_number
++;
2286 start_number
= job_no
;
2288 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64
"_%d = {\n", jc_gpu_va
, job_no
);
2291 pandecode_prop("job_type = %s", pandecode_job_type_name(h
->job_type
));
2293 /* Save for next job fixing */
2294 last_size
= h
->job_descriptor_size
;
2296 if (h
->job_descriptor_size
)
2297 pandecode_prop("job_descriptor_size = %d", h
->job_descriptor_size
);
2299 if (h
->exception_status
!= 0x1)
2300 pandecode_prop("exception_status = %x (source ID: 0x%x access: 0x%x exception: 0x%x)",
2301 h
->exception_status
,
2302 (h
->exception_status
>> 16) & 0xFFFF,
2303 (h
->exception_status
>> 8) & 0x3,
2304 h
->exception_status
& 0xFF);
2306 if (h
->first_incomplete_task
)
2307 pandecode_prop("first_incomplete_task = %d", h
->first_incomplete_task
);
2309 if (h
->fault_pointer
)
2310 pandecode_prop("fault_pointer = 0x%" PRIx64
, h
->fault_pointer
);
2313 pandecode_prop("job_barrier = %d", h
->job_barrier
);
2315 pandecode_prop("job_index = %d", h
->job_index
);
2317 if (h
->unknown_flags
)
2318 pandecode_prop("unknown_flags = %d", h
->unknown_flags
);
2320 if (h
->job_dependency_index_1
)
2321 pandecode_prop("job_dependency_index_1 = %d", h
->job_dependency_index_1
);
2323 if (h
->job_dependency_index_2
)
2324 pandecode_prop("job_dependency_index_2 = %d", h
->job_dependency_index_2
);
2327 pandecode_log("};\n");
2329 /* Do not touch the field yet -- decode the payload first, and
2330 * don't touch that either. This is essential for the uploads
2331 * to occur in sequence and therefore be dynamically allocated
2332 * correctly. Do note the size, however, for that related
2335 switch (h
->job_type
) {
2336 case JOB_TYPE_SET_VALUE
: {
2337 struct mali_payload_set_value
*s
= payload
;
2338 pandecode_log("struct mali_payload_set_value payload_%"PRIx64
"_%d = {\n", payload_ptr
, job_no
);
2340 MEMORY_PROP(s
, out
);
2341 pandecode_prop("unknown = 0x%" PRIX64
, s
->unknown
);
2343 pandecode_log("};\n");
2348 case JOB_TYPE_TILER
:
2349 case JOB_TYPE_VERTEX
:
2350 case JOB_TYPE_COMPUTE
:
2352 if (h
->job_type
== JOB_TYPE_TILER
)
2353 pandecode_replay_tiler_job_bfr(h
, mem
, payload_ptr
, job_no
);
2355 pandecode_replay_vertex_job_bfr(h
, mem
, payload_ptr
, job_no
);
2357 pandecode_replay_vertex_or_tiler_job_mdg(h
, mem
, payload_ptr
, job_no
);
2361 case JOB_TYPE_FRAGMENT
:
2362 pandecode_replay_fragment_job(mem
, payload_ptr
, job_no
, bifrost
);
2369 /* Handle linkage */
2372 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no
- 1);
2375 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no
);
2377 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no
);
2382 } while ((jc_gpu_va
= h
->job_descriptor_size
? h
->next_job_64
: h
->next_job_32
));
2384 return start_number
;