2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include <panfrost-job.h>
34 #include "util/macros.h"
35 #include "util/u_math.h"
37 #include "pan_pretty_print.h"
38 #include "midgard/disassemble.h"
39 #include "bifrost/disassemble.h"
41 #include "pan_encoder.h"
43 static void pandecode_swizzle(unsigned swizzle
, enum mali_format format
);
45 #define MEMORY_PROP(obj, p) {\
47 char *a = pointer_as_memory_reference(obj->p); \
48 pandecode_prop("%s = %s", #p, a); \
53 #define MEMORY_PROP_DIR(obj, p) {\
55 char *a = pointer_as_memory_reference(obj.p); \
56 pandecode_prop("%s = %s", #p, a); \
61 FILE *pandecode_dump_stream
;
63 /* Semantic logging type.
65 * Raw: for raw messages to be printed as is.
66 * Message: for helpful information to be commented out in replays.
67 * Property: for properties of a struct
69 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
72 enum pandecode_log_type
{
78 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
79 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
80 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
82 unsigned pandecode_indent
= 0;
85 pandecode_make_indent(void)
87 for (unsigned i
= 0; i
< pandecode_indent
; ++i
)
88 fprintf(pandecode_dump_stream
, " ");
92 pandecode_log_typed(enum pandecode_log_type type
, const char *format
, ...)
96 pandecode_make_indent();
98 if (type
== PANDECODE_MESSAGE
)
99 fprintf(pandecode_dump_stream
, "// ");
100 else if (type
== PANDECODE_PROPERTY
)
101 fprintf(pandecode_dump_stream
, ".");
103 va_start(ap
, format
);
104 vfprintf(pandecode_dump_stream
, format
, ap
);
107 if (type
== PANDECODE_PROPERTY
)
108 fprintf(pandecode_dump_stream
, ",\n");
112 pandecode_log_cont(const char *format
, ...)
116 va_start(ap
, format
);
117 vfprintf(pandecode_dump_stream
, format
, ap
);
121 /* To check for memory safety issues, validates that the given pointer in GPU
122 * memory is valid, containing at least sz bytes. The goal is to eliminate
123 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
124 * overruns) by statically validating pointers.
128 pandecode_validate_buffer(mali_ptr addr
, size_t sz
)
131 pandecode_msg("XXX: null pointer deref");
137 struct pandecode_mapped_memory
*bo
=
138 pandecode_find_mapped_gpu_mem_containing(addr
);
141 pandecode_msg("XXX: invalid memory dereference\n");
147 unsigned offset
= addr
- bo
->gpu_va
;
148 unsigned total
= offset
+ sz
;
150 if (total
> bo
->length
) {
151 pandecode_msg("XXX: buffer overrun. "
152 "Chunk of size %zu at offset %d in buffer of size %zu. "
153 "Overrun by %zu bytes. \n",
154 sz
, offset
, bo
->length
, total
- bo
->length
);
159 struct pandecode_flag_info
{
165 pandecode_log_decoded_flags(const struct pandecode_flag_info
*flag_info
,
168 bool decodable_flags_found
= false;
170 for (int i
= 0; flag_info
[i
].name
; i
++) {
171 if ((flags
& flag_info
[i
].flag
) != flag_info
[i
].flag
)
174 if (!decodable_flags_found
) {
175 decodable_flags_found
= true;
177 pandecode_log_cont(" | ");
180 pandecode_log_cont("%s", flag_info
[i
].name
);
182 flags
&= ~flag_info
[i
].flag
;
185 if (decodable_flags_found
) {
187 pandecode_log_cont(" | 0x%" PRIx64
, flags
);
189 pandecode_log_cont("0x%" PRIx64
, flags
);
193 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
194 static const struct pandecode_flag_info gl_enable_flag_info
[] = {
195 FLAG_INFO(OCCLUSION_QUERY
),
196 FLAG_INFO(OCCLUSION_PRECISE
),
197 FLAG_INFO(FRONT_CCW_TOP
),
198 FLAG_INFO(CULL_FACE_FRONT
),
199 FLAG_INFO(CULL_FACE_BACK
),
204 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
205 static const struct pandecode_flag_info clear_flag_info
[] = {
208 FLAG_INFO(SLOW_STENCIL
),
213 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
214 static const struct pandecode_flag_info mask_flag_info
[] = {
223 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
224 static const struct pandecode_flag_info u3_flag_info
[] = {
226 FLAG_INFO(CAN_DISCARD
),
227 FLAG_INFO(HAS_BLEND_SHADER
),
228 FLAG_INFO(DEPTH_WRITEMASK
),
232 static const struct pandecode_flag_info u4_flag_info
[] = {
234 FLAG_INFO(NO_DITHER
),
235 FLAG_INFO(DEPTH_RANGE_A
),
236 FLAG_INFO(DEPTH_RANGE_B
),
237 FLAG_INFO(STENCIL_TEST
),
238 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER
),
243 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
244 static const struct pandecode_flag_info mfbd_fmt_flag_info
[] = {
251 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
252 static const struct pandecode_flag_info mfbd_extra_flag_hi_info
[] = {
258 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
259 static const struct pandecode_flag_info mfbd_extra_flag_lo_info
[] = {
265 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
266 static const struct pandecode_flag_info shader_midgard1_flag_info
[] = {
268 FLAG_INFO(READS_TILEBUFFER
),
274 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
275 static const struct pandecode_flag_info mfbd_flag_info
[] = {
276 FLAG_INFO(DEPTH_WRITE
),
282 #define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
283 static const struct pandecode_flag_info sampler_flag_info
[] = {
284 FLAG_INFO(MAG_NEAREST
),
285 FLAG_INFO(MIN_NEAREST
),
286 FLAG_INFO(MIP_LINEAR_1
),
287 FLAG_INFO(MIP_LINEAR_2
),
288 FLAG_INFO(NORM_COORDS
),
293 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
294 static const struct pandecode_flag_info sfbd_unk1_info
[] = {
301 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
302 static const struct pandecode_flag_info sfbd_unk2_info
[] = {
309 extern char *replace_fragment
;
310 extern char *replace_vertex
;
313 pandecode_job_type(enum mali_job_type type
)
315 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
319 DEFINE_CASE(WRITE_VALUE
);
320 DEFINE_CASE(CACHE_FLUSH
);
321 DEFINE_CASE(COMPUTE
);
325 DEFINE_CASE(FRAGMENT
);
327 case JOB_NOT_STARTED
:
328 return "NOT_STARTED";
331 pandecode_log("Warning! Unknown job type %x\n", type
);
339 pandecode_draw_mode(enum mali_draw_mode mode
)
341 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
344 DEFINE_CASE(DRAW_NONE
);
347 DEFINE_CASE(TRIANGLES
);
348 DEFINE_CASE(TRIANGLE_STRIP
);
349 DEFINE_CASE(TRIANGLE_FAN
);
350 DEFINE_CASE(LINE_STRIP
);
351 DEFINE_CASE(LINE_LOOP
);
352 DEFINE_CASE(POLYGON
);
354 DEFINE_CASE(QUAD_STRIP
);
357 pandecode_msg("XXX: invalid draw mode %X\n", mode
);
364 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
366 pandecode_func(enum mali_func mode
)
373 DEFINE_CASE(GREATER
);
374 DEFINE_CASE(NOTEQUAL
);
379 pandecode_msg("XXX: invalid func %X\n", mode
);
385 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
387 pandecode_stencil_op(enum mali_stencil_op op
)
391 DEFINE_CASE(REPLACE
);
394 DEFINE_CASE(INCR_WRAP
);
395 DEFINE_CASE(DECR_WRAP
);
400 pandecode_msg("XXX: invalid stencil op %X\n", op
);
407 static char *pandecode_attr_mode_short(enum mali_attr_mode mode
)
410 /* TODO: Combine to just "instanced" once this can be done
411 * unambiguously in all known cases */
412 case MALI_ATTR_POT_DIVIDE
:
413 return "instanced_pot";
414 case MALI_ATTR_MODULO
:
415 return "instanced_mod";
416 case MALI_ATTR_NPOT_DIVIDE
:
417 return "instanced_npot";
418 case MALI_ATTR_IMAGE
:
421 pandecode_msg("XXX: invalid attribute mode %X\n", mode
);
427 pandecode_special_record(uint64_t v
, bool* attribute
)
430 case MALI_ATTR_VERTEXID
:
432 return "gl_VertexID";
433 case MALI_ATTR_INSTANCEID
:
435 return "gl_InstanceID";
436 case MALI_VARYING_FRAG_COORD
:
437 return "gl_FragCoord";
438 case MALI_VARYING_FRONT_FACING
:
439 return "gl_FrontFacing";
440 case MALI_VARYING_POINT_COORD
:
441 return "gl_PointCoord";
443 pandecode_msg("XXX: invalid special record %" PRIx64
"\n", v
);
448 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
450 pandecode_wrap_mode(enum mali_wrap_mode op
)
454 DEFINE_CASE(CLAMP_TO_EDGE
);
455 DEFINE_CASE(CLAMP_TO_BORDER
);
456 DEFINE_CASE(MIRRORED_REPEAT
);
459 pandecode_msg("XXX: invalid wrap mode %X\n", op
);
465 #define DEFINE_CASE(name) case MALI_BLOCK_## name: return "MALI_BLOCK_" #name
467 pandecode_block_format(enum mali_block_format fmt
)
471 DEFINE_CASE(UNKNOWN
);
476 unreachable("Invalid case");
481 #define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
483 pandecode_exception_access(unsigned access
)
487 DEFINE_CASE(EXECUTE
);
492 unreachable("Invalid case");
497 /* Midgard's tiler descriptor is embedded within the
501 pandecode_midgard_tiler_descriptor(
502 const struct midgard_tiler_descriptor
*t
,
508 pandecode_log(".tiler = {\n");
511 if (t
->hierarchy_mask
== MALI_TILER_DISABLED
)
512 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
514 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
516 /* We know this name from the kernel, but we never see it nonzero */
519 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16
, t
->flags
);
521 MEMORY_PROP(t
, polygon_list
);
523 /* The body is offset from the base of the polygon list */
524 assert(t
->polygon_list_body
> t
->polygon_list
);
525 unsigned body_offset
= t
->polygon_list_body
- t
->polygon_list
;
527 /* It needs to fit inside the reported size */
528 assert(t
->polygon_list_size
>= body_offset
);
530 /* Check that we fit */
531 struct pandecode_mapped_memory
*plist
=
532 pandecode_find_mapped_gpu_mem_containing(t
->polygon_list
);
534 assert(t
->polygon_list_size
<= plist
->length
);
536 /* Now that we've sanity checked, we'll try to calculate the sizes
537 * ourselves for comparison */
539 unsigned ref_header
= panfrost_tiler_header_size(width
, height
, t
->hierarchy_mask
, has_hierarchy
);
540 unsigned ref_size
= panfrost_tiler_full_size(width
, height
, t
->hierarchy_mask
, has_hierarchy
);
542 if (!((ref_header
== body_offset
) && (ref_size
== t
->polygon_list_size
))) {
543 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
544 ref_header
, ref_size
);
545 pandecode_prop("polygon_list_size = 0x%x", t
->polygon_list_size
);
546 pandecode_msg("body offset %d\n", body_offset
);
549 /* The tiler heap has a start and end specified -- it should be
550 * identical to what we have in the BO. The exception is if tiling is
553 MEMORY_PROP(t
, heap_start
);
554 assert(t
->heap_end
>= t
->heap_start
);
556 struct pandecode_mapped_memory
*heap
=
557 pandecode_find_mapped_gpu_mem_containing(t
->heap_start
);
559 unsigned heap_size
= t
->heap_end
- t
->heap_start
;
561 /* Tiling is enabled with a special flag */
562 unsigned hierarchy_mask
= t
->hierarchy_mask
& MALI_HIERARCHY_MASK
;
563 unsigned tiler_flags
= t
->hierarchy_mask
^ hierarchy_mask
;
565 bool tiling_enabled
= hierarchy_mask
;
567 if (tiling_enabled
) {
568 /* When tiling is enabled, the heap should be a tight fit */
569 unsigned heap_offset
= t
->heap_start
- heap
->gpu_va
;
570 if ((heap_offset
+ heap_size
) != heap
->length
) {
571 pandecode_msg("XXX: heap size %u (expected %zu)\n",
572 heap_size
, heap
->length
- heap_offset
);
575 /* We should also have no other flags */
577 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags
);
579 /* When tiling is disabled, we should have that flag and no others */
581 if (tiler_flags
!= MALI_TILER_DISABLED
) {
582 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
586 /* We should also have an empty heap */
588 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
592 /* Disabled tiling is used only for clear-only jobs, which are
593 * purely FRAGMENT, so we should never see this for
594 * non-FRAGMENT descriptors. */
597 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
600 /* We've never seen weights used in practice, but we know from the
601 * kernel these fields is there */
603 bool nonzero_weights
= false;
605 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
606 nonzero_weights
|= t
->weights
[w
] != 0x0;
609 if (nonzero_weights
) {
610 pandecode_log(".weights = {");
612 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
613 pandecode_log("%d, ", t
->weights
[w
]);
620 pandecode_log("}\n");
623 /* Information about the framebuffer passed back for
624 * additional analysis */
626 struct pandecode_fbd
{
634 pandecode_sfbd_format(struct mali_sfbd_format format
)
636 pandecode_log(".format = {\n");
639 pandecode_log(".unk1 = ");
640 pandecode_log_decoded_flags(sfbd_unk1_info
, format
.unk1
);
641 pandecode_log_cont(",\n");
643 /* TODO: Map formats so we can check swizzles and print nicely */
644 pandecode_log("swizzle");
645 pandecode_swizzle(format
.swizzle
, MALI_RGBA8_UNORM
);
646 pandecode_log_cont(",\n");
648 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
649 (format
.nr_channels
+ 1));
651 pandecode_log(".unk2 = ");
652 pandecode_log_decoded_flags(sfbd_unk2_info
, format
.unk2
);
653 pandecode_log_cont(",\n");
655 pandecode_prop("block = %s", pandecode_block_format(format
.block
));
657 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
660 pandecode_log("},\n");
663 static struct pandecode_fbd
664 pandecode_sfbd(uint64_t gpu_va
, int job_no
, bool is_fragment
, unsigned gpu_id
)
666 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
667 const struct mali_single_framebuffer
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
669 struct pandecode_fbd info
= {
674 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
677 pandecode_prop("unknown1 = 0x%" PRIx32
, s
->unknown1
);
678 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->unknown2
);
680 pandecode_sfbd_format(s
->format
);
682 info
.width
= s
->width
+ 1;
683 info
.height
= s
->height
+ 1;
685 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", info
.width
);
686 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", info
.height
);
688 MEMORY_PROP(s
, checksum
);
690 if (s
->checksum_stride
)
691 pandecode_prop("checksum_stride = %d", s
->checksum_stride
);
693 MEMORY_PROP(s
, framebuffer
);
694 pandecode_prop("stride = %d", s
->stride
);
696 /* Earlier in the actual commandstream -- right before width -- but we
697 * delay to flow nicer */
699 pandecode_log(".clear_flags = ");
700 pandecode_log_decoded_flags(clear_flag_info
, s
->clear_flags
);
701 pandecode_log_cont(",\n");
703 if (s
->depth_buffer
) {
704 MEMORY_PROP(s
, depth_buffer
);
705 pandecode_prop("depth_stride = %d", s
->depth_stride
);
708 if (s
->stencil_buffer
) {
709 MEMORY_PROP(s
, stencil_buffer
);
710 pandecode_prop("stencil_stride = %d", s
->stencil_stride
);
713 if (s
->depth_stride_zero
||
714 s
->stencil_stride_zero
||
715 s
->zero7
|| s
->zero8
) {
716 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
717 pandecode_prop("depth_stride_zero = 0x%x",
718 s
->depth_stride_zero
);
719 pandecode_prop("stencil_stride_zero = 0x%x",
720 s
->stencil_stride_zero
);
721 pandecode_prop("zero7 = 0x%" PRIx32
,
723 pandecode_prop("zero8 = 0x%" PRIx32
,
727 if (s
->clear_color_1
| s
->clear_color_2
| s
->clear_color_3
| s
->clear_color_4
) {
728 pandecode_prop("clear_color_1 = 0x%" PRIx32
, s
->clear_color_1
);
729 pandecode_prop("clear_color_2 = 0x%" PRIx32
, s
->clear_color_2
);
730 pandecode_prop("clear_color_3 = 0x%" PRIx32
, s
->clear_color_3
);
731 pandecode_prop("clear_color_4 = 0x%" PRIx32
, s
->clear_color_4
);
734 if (s
->clear_depth_1
!= 0 || s
->clear_depth_2
!= 0 || s
->clear_depth_3
!= 0 || s
->clear_depth_4
!= 0) {
735 pandecode_prop("clear_depth_1 = %f", s
->clear_depth_1
);
736 pandecode_prop("clear_depth_2 = %f", s
->clear_depth_2
);
737 pandecode_prop("clear_depth_3 = %f", s
->clear_depth_3
);
738 pandecode_prop("clear_depth_4 = %f", s
->clear_depth_4
);
741 if (s
->clear_stencil
) {
742 pandecode_prop("clear_stencil = 0x%x", s
->clear_stencil
);
745 MEMORY_PROP(s
, scratchpad
);
746 const struct midgard_tiler_descriptor t
= s
->tiler
;
748 bool has_hierarchy
= !(gpu_id
== 0x0720 || gpu_id
== 0x0820 || gpu_id
== 0x0830);
749 pandecode_midgard_tiler_descriptor(&t
, s
->width
+ 1, s
->height
+ 1, is_fragment
, has_hierarchy
);
752 pandecode_log("};\n");
754 pandecode_prop("zero0 = 0x%" PRIx64
, s
->zero0
);
755 pandecode_prop("zero1 = 0x%" PRIx64
, s
->zero1
);
756 pandecode_prop("zero2 = 0x%" PRIx32
, s
->zero2
);
757 pandecode_prop("zero4 = 0x%" PRIx32
, s
->zero4
);
758 pandecode_prop("zero5 = 0x%" PRIx32
, s
->zero5
);
760 pandecode_log_cont(".zero3 = {");
762 for (int i
= 0; i
< sizeof(s
->zero3
) / sizeof(s
->zero3
[0]); ++i
)
763 pandecode_log_cont("%X, ", s
->zero3
[i
]);
765 pandecode_log_cont("},\n");
767 pandecode_log_cont(".zero6 = {");
769 for (int i
= 0; i
< sizeof(s
->zero6
) / sizeof(s
->zero6
[0]); ++i
)
770 pandecode_log_cont("%X, ", s
->zero6
[i
]);
772 pandecode_log_cont("},\n");
778 pandecode_u32_slide(unsigned name
, const u32
*slide
, unsigned count
)
780 pandecode_log(".unknown%d = {", name
);
782 for (int i
= 0; i
< count
; ++i
)
783 pandecode_log_cont("%X, ", slide
[i
]);
785 pandecode_log("},\n");
788 #define SHORT_SLIDE(num) \
789 pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
792 pandecode_compute_fbd(uint64_t gpu_va
, int job_no
)
794 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
795 const struct mali_compute_fbd
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
797 pandecode_log("struct mali_compute_fbd framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
803 pandecode_log_cont("},\n");
806 /* Extracts the number of components associated with a Mali format */
809 pandecode_format_component_count(enum mali_format fmt
)
811 /* Mask out the format class */
812 unsigned top
= fmt
& 0b11100000;
815 case MALI_FORMAT_SNORM
:
816 case MALI_FORMAT_UINT
:
817 case MALI_FORMAT_UNORM
:
818 case MALI_FORMAT_SINT
:
819 return ((fmt
>> 3) & 3) + 1;
826 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
829 pandecode_access_mask_from_channel_swizzle(unsigned swizzle
)
832 assert(MALI_CHANNEL_RED
== 0);
834 for (unsigned c
= 0; c
< 4; ++c
) {
835 enum mali_channel chan
= (swizzle
>> (3*c
)) & 0x7;
837 if (chan
<= MALI_CHANNEL_ALPHA
)
844 /* Validates that a (format, swizzle) pair is valid, in the sense that the
845 * swizzle doesn't access any components that are undefined in the format.
846 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
850 pandecode_validate_format_swizzle(enum mali_format fmt
, unsigned swizzle
)
852 unsigned nr_comp
= pandecode_format_component_count(fmt
);
853 unsigned access_mask
= pandecode_access_mask_from_channel_swizzle(swizzle
);
854 unsigned valid_mask
= (1 << nr_comp
) - 1;
855 unsigned invalid_mask
= ~valid_mask
;
857 if (access_mask
& invalid_mask
) {
858 pandecode_msg("XXX: invalid components accessed\n");
862 /* Check for the default non-swizzling swizzle so we can suppress
863 * useless printing for the defaults */
865 unsigned default_swizzles
[4] = {
866 MALI_CHANNEL_RED
| (MALI_CHANNEL_ZERO
<< 3) | (MALI_CHANNEL_ZERO
<< 6) | (MALI_CHANNEL_ONE
<< 9),
867 MALI_CHANNEL_RED
| (MALI_CHANNEL_GREEN
<< 3) | (MALI_CHANNEL_ZERO
<< 6) | (MALI_CHANNEL_ONE
<< 9),
868 MALI_CHANNEL_RED
| (MALI_CHANNEL_GREEN
<< 3) | (MALI_CHANNEL_BLUE
<< 6) | (MALI_CHANNEL_ONE
<< 9),
869 MALI_CHANNEL_RED
| (MALI_CHANNEL_GREEN
<< 3) | (MALI_CHANNEL_BLUE
<< 6) | (MALI_CHANNEL_ALPHA
<< 9)
872 return (swizzle
== default_swizzles
[nr_comp
- 1]);
875 /* Maps MALI_RGBA32F to rgba32f, etc */
878 pandecode_format_short(enum mali_format fmt
, bool srgb
)
880 /* We want a type-like format, so cut off the initial MALI_ */
881 char *format
= pandecode_format(fmt
);
882 format
+= strlen("MALI_");
884 unsigned len
= strlen(format
);
885 char *lower_format
= calloc(1, len
+ 1);
887 for (unsigned i
= 0; i
< len
; ++i
)
888 lower_format
[i
] = tolower(format
[i
]);
890 /* Sanity check sRGB flag is applied to RGB, per the name */
891 if (srgb
&& lower_format
[0] != 'r')
892 pandecode_msg("XXX: sRGB applied to non-colour format\n");
894 /* Just prefix with an s, so you get formats like srgba8_unorm */
896 pandecode_log_cont("s");
898 pandecode_log_cont("%s", lower_format
);
903 pandecode_swizzle(unsigned swizzle
, enum mali_format format
)
905 /* First, do some validation */
906 bool trivial_swizzle
= pandecode_validate_format_swizzle(
912 /* Next, print the swizzle */
913 pandecode_log_cont(".");
915 static const char components
[] = "rgba01";
917 for (unsigned c
= 0; c
< 4; ++c
) {
918 enum mali_channel chan
= (swizzle
>> (3 * c
)) & 0x7;
920 if (chan
>= MALI_CHANNEL_RESERVED_0
) {
921 pandecode_log("XXX: invalid swizzle channel %d\n", chan
);
924 pandecode_log_cont("%c", components
[chan
]);
929 pandecode_rt_format(struct mali_rt_format format
)
931 pandecode_log(".format = {\n");
934 pandecode_prop("unk1 = 0x%" PRIx32
, format
.unk1
);
935 pandecode_prop("unk2 = 0x%" PRIx32
, format
.unk2
);
936 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
938 pandecode_prop("block = %s", pandecode_block_format(format
.block
));
940 /* TODO: Map formats so we can check swizzles and print nicely */
941 pandecode_log("swizzle");
942 pandecode_swizzle(format
.swizzle
, MALI_RGBA8_UNORM
);
943 pandecode_log_cont(",\n");
945 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
946 (format
.nr_channels
+ 1));
948 pandecode_log(".flags = ");
949 pandecode_log_decoded_flags(mfbd_fmt_flag_info
, format
.flags
);
950 pandecode_log_cont(",\n");
952 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
953 * which is a faster hardware-based alternative to the wallpaper method
954 * to preserve framebuffer contents across frames. In practice, MFBD
955 * preload is buggy on Midgard, and so this is a chicken bit. If this
956 * bit isn't set, most likely something broke unrelated to preload */
958 if (!format
.no_preload
) {
959 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
960 pandecode_prop("no_preload = 0x%" PRIx32
, format
.no_preload
);
964 pandecode_prop("zero = 0x%" PRIx32
, format
.zero
);
967 pandecode_log("},\n");
971 pandecode_render_target(uint64_t gpu_va
, unsigned job_no
, const struct bifrost_framebuffer
*fb
)
973 pandecode_log("struct bifrost_render_target rts_list_%"PRIx64
"_%d[] = {\n", gpu_va
, job_no
);
976 for (int i
= 0; i
< (fb
->rt_count_1
+ 1); i
++) {
977 mali_ptr rt_va
= gpu_va
+ i
* sizeof(struct bifrost_render_target
);
978 struct pandecode_mapped_memory
*mem
=
979 pandecode_find_mapped_gpu_mem_containing(rt_va
);
980 const struct bifrost_render_target
*PANDECODE_PTR_VAR(rt
, mem
, (mali_ptr
) rt_va
);
982 pandecode_log("{\n");
985 pandecode_rt_format(rt
->format
);
987 if (rt
->format
.block
== MALI_BLOCK_AFBC
) {
988 pandecode_log(".afbc = {\n");
991 char *a
= pointer_as_memory_reference(rt
->afbc
.metadata
);
992 pandecode_prop("metadata = %s", a
);
995 pandecode_prop("stride = %d", rt
->afbc
.stride
);
996 pandecode_prop("unk = 0x%" PRIx32
, rt
->afbc
.unk
);
999 pandecode_log("},\n");
1000 } else if (rt
->afbc
.metadata
|| rt
->afbc
.stride
|| rt
->afbc
.unk
) {
1001 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
1007 MEMORY_PROP(rt
, framebuffer
);
1008 pandecode_prop("framebuffer_stride = %d", rt
->framebuffer_stride
);
1010 if (rt
->clear_color_1
| rt
->clear_color_2
| rt
->clear_color_3
| rt
->clear_color_4
) {
1011 pandecode_prop("clear_color_1 = 0x%" PRIx32
, rt
->clear_color_1
);
1012 pandecode_prop("clear_color_2 = 0x%" PRIx32
, rt
->clear_color_2
);
1013 pandecode_prop("clear_color_3 = 0x%" PRIx32
, rt
->clear_color_3
);
1014 pandecode_prop("clear_color_4 = 0x%" PRIx32
, rt
->clear_color_4
);
1017 if (rt
->zero1
|| rt
->zero2
|| rt
->zero3
) {
1018 pandecode_msg("XXX: render target zeros tripped\n");
1019 pandecode_prop("zero1 = 0x%" PRIx64
, rt
->zero1
);
1020 pandecode_prop("zero2 = 0x%" PRIx32
, rt
->zero2
);
1021 pandecode_prop("zero3 = 0x%" PRIx32
, rt
->zero3
);
1025 pandecode_log("},\n");
1029 pandecode_log("};\n");
1032 static struct pandecode_fbd
1033 pandecode_mfbd_bfr(uint64_t gpu_va
, int job_no
, bool is_fragment
)
1035 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1036 const struct bifrost_framebuffer
*PANDECODE_PTR_VAR(fb
, mem
, (mali_ptr
) gpu_va
);
1038 struct pandecode_fbd info
;
1040 if (fb
->sample_locations
) {
1041 /* The blob stores all possible sample locations in a single buffer
1042 * allocated on startup, and just switches the pointer when switching
1043 * MSAA state. For now, we just put the data into the cmdstream, but we
1044 * should do something like what the blob does with a real driver.
1046 * There seem to be 32 slots for sample locations, followed by another
1047 * 16. The second 16 is just the center location followed by 15 zeros
1048 * in all the cases I've identified (maybe shader vs. depth/color
1052 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(fb
->sample_locations
);
1054 const u16
*PANDECODE_PTR_VAR(samples
, smem
, fb
->sample_locations
);
1056 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no
);
1059 for (int i
= 0; i
< 32 + 16; i
++) {
1060 pandecode_log("%d, %d,\n", samples
[2 * i
], samples
[2 * i
+ 1]);
1064 pandecode_log("};\n");
1067 pandecode_log("struct bifrost_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
1070 pandecode_prop("stack_shift = 0x%x", fb
->stack_shift
);
1071 pandecode_prop("unk0 = 0x%x", fb
->unk0
);
1073 if (fb
->sample_locations
)
1074 pandecode_prop("sample_locations = sample_locations_%d", job_no
);
1076 /* Assume that unknown1 was emitted in the last job for
1078 MEMORY_PROP(fb
, unknown1
);
1080 info
.width
= fb
->width1
+ 1;
1081 info
.height
= fb
->height1
+ 1;
1082 info
.rt_count
= fb
->rt_count_1
+ 1;
1084 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb
->width1
+ 1);
1085 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb
->height1
+ 1);
1086 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb
->width2
+ 1);
1087 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb
->height2
+ 1);
1089 pandecode_prop("unk1 = 0x%x", fb
->unk1
);
1090 pandecode_prop("unk2 = 0x%x", fb
->unk2
);
1091 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb
->rt_count_1
+ 1);
1092 pandecode_prop("rt_count_2 = %d", fb
->rt_count_2
);
1094 pandecode_log(".mfbd_flags = ");
1095 pandecode_log_decoded_flags(mfbd_flag_info
, fb
->mfbd_flags
);
1096 pandecode_log_cont(",\n");
1098 if (fb
->clear_stencil
)
1099 pandecode_prop("clear_stencil = 0x%x", fb
->clear_stencil
);
1101 if (fb
->clear_depth
)
1102 pandecode_prop("clear_depth = %f", fb
->clear_depth
);
1104 /* TODO: What is this? Let's not blow up.. */
1105 if (fb
->unknown2
!= 0x1F)
1106 pandecode_prop("unknown2 = 0x%x", fb
->unknown2
);
1108 pandecode_prop("unknown2 = 0x%x", fb
->unknown2
);
1109 MEMORY_PROP(fb
, scratchpad
);
1110 const struct midgard_tiler_descriptor t
= fb
->tiler
;
1111 pandecode_midgard_tiler_descriptor(&t
, fb
->width1
+ 1, fb
->height1
+ 1, is_fragment
, true);
1113 if (fb
->zero3
|| fb
->zero4
) {
1114 pandecode_msg("XXX: framebuffer zeros tripped\n");
1115 pandecode_prop("zero3 = 0x%" PRIx32
, fb
->zero3
);
1116 pandecode_prop("zero4 = 0x%" PRIx32
, fb
->zero4
);
1120 pandecode_log("};\n");
1122 gpu_va
+= sizeof(struct bifrost_framebuffer
);
1124 info
.has_extra
= (fb
->mfbd_flags
& MALI_MFBD_EXTRA
) && is_fragment
;
1126 if (info
.has_extra
) {
1127 mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1128 const struct bifrost_fb_extra
*PANDECODE_PTR_VAR(fbx
, mem
, (mali_ptr
) gpu_va
);
1130 pandecode_log("struct bifrost_fb_extra fb_extra_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
1133 MEMORY_PROP(fbx
, checksum
);
1135 if (fbx
->checksum_stride
)
1136 pandecode_prop("checksum_stride = %d", fbx
->checksum_stride
);
1138 pandecode_log(".flags_hi = ");
1139 pandecode_log_decoded_flags(mfbd_extra_flag_hi_info
, fbx
->flags_lo
);
1140 pandecode_log_cont(",\n");
1142 pandecode_log(".flags_lo = ");
1143 pandecode_log_decoded_flags(mfbd_extra_flag_lo_info
, fbx
->flags_lo
);
1144 pandecode_log_cont(",\n");
1146 pandecode_prop("zs_block = %s\n", pandecode_block_format(fbx
->zs_block
));
1148 if (fbx
->zs_block
== MALI_BLOCK_AFBC
) {
1149 pandecode_log(".ds_afbc = {\n");
1152 MEMORY_PROP_DIR(fbx
->ds_afbc
, depth_stencil_afbc_metadata
);
1153 pandecode_prop("depth_stencil_afbc_stride = %d",
1154 fbx
->ds_afbc
.depth_stencil_afbc_stride
);
1155 MEMORY_PROP_DIR(fbx
->ds_afbc
, depth_stencil
);
1157 if (fbx
->ds_afbc
.zero1
|| fbx
->ds_afbc
.padding
) {
1158 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1159 pandecode_prop("zero1 = 0x%" PRIx32
,
1160 fbx
->ds_afbc
.zero1
);
1161 pandecode_prop("padding = 0x%" PRIx64
,
1162 fbx
->ds_afbc
.padding
);
1166 pandecode_log("},\n");
1168 pandecode_log(".ds_linear = {\n");
1171 if (fbx
->ds_linear
.depth
) {
1172 MEMORY_PROP_DIR(fbx
->ds_linear
, depth
);
1173 pandecode_prop("depth_stride = %d",
1174 fbx
->ds_linear
.depth_stride
);
1175 } else if (fbx
->ds_linear
.depth_stride
) {
1176 pandecode_msg("XXX: depth stride zero tripped %d\n", fbx
->ds_linear
.depth_stride
);
1179 if (fbx
->ds_linear
.stencil
) {
1180 MEMORY_PROP_DIR(fbx
->ds_linear
, stencil
);
1181 pandecode_prop("stencil_stride = %d",
1182 fbx
->ds_linear
.stencil_stride
);
1183 } else if (fbx
->ds_linear
.stencil_stride
) {
1184 pandecode_msg("XXX: stencil stride zero tripped %d\n", fbx
->ds_linear
.stencil_stride
);
1187 if (fbx
->ds_linear
.depth_stride_zero
||
1188 fbx
->ds_linear
.stencil_stride_zero
||
1189 fbx
->ds_linear
.zero1
|| fbx
->ds_linear
.zero2
) {
1190 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1191 pandecode_prop("depth_stride_zero = 0x%x",
1192 fbx
->ds_linear
.depth_stride_zero
);
1193 pandecode_prop("stencil_stride_zero = 0x%x",
1194 fbx
->ds_linear
.stencil_stride_zero
);
1195 pandecode_prop("zero1 = 0x%" PRIx32
,
1196 fbx
->ds_linear
.zero1
);
1197 pandecode_prop("zero2 = 0x%" PRIx32
,
1198 fbx
->ds_linear
.zero2
);
1202 pandecode_log("},\n");
1205 if (fbx
->zero3
|| fbx
->zero4
) {
1206 pandecode_msg("XXX: fb_extra zeros tripped\n");
1207 pandecode_prop("zero3 = 0x%" PRIx64
, fbx
->zero3
);
1208 pandecode_prop("zero4 = 0x%" PRIx64
, fbx
->zero4
);
1212 pandecode_log("};\n");
1214 gpu_va
+= sizeof(struct bifrost_fb_extra
);
1218 pandecode_render_target(gpu_va
, job_no
, fb
);
1223 /* Just add a comment decoding the shift/odd fields forming the padded vertices
1227 pandecode_padded_vertices(unsigned shift
, unsigned k
)
1229 unsigned odd
= 2*k
+ 1;
1230 unsigned pot
= 1 << shift
;
1231 pandecode_msg("padded_num_vertices = %d\n", odd
* pot
);
1234 /* Given a magic divisor, recover what we were trying to divide by.
1236 * Let m represent the magic divisor. By definition, m is an element on Z, whre
1237 * 0 <= m < 2^N, for N bits in m.
1239 * Let q represent the number we would like to divide by.
1241 * By definition of a magic divisor for N-bit unsigned integers (a number you
1242 * multiply by to magically get division), m is a number such that:
1244 * (m * x) & (2^N - 1) = floor(x/q).
1245 * for all x on Z where 0 <= x < 2^N
1247 * Ignore the case where any of the above values equals zero; it is irrelevant
1248 * for our purposes (instanced arrays).
1250 * Choose x = q. Then:
1252 * (m * x) & (2^N - 1) = floor(x/q).
1253 * (m * q) & (2^N - 1) = floor(q/q).
1255 * floor(q/q) = floor(1) = 1, therefore:
1257 * (m * q) & (2^N - 1) = 1
1259 * Recall the identity that the bitwise AND of one less than a power-of-two
1260 * equals the modulo with that power of two, i.e. for all x:
1262 * x & (2^N - 1) = x % N
1268 * By definition, a modular multiplicative inverse of a number m is the number
1269 * q such that with respect to a modulos M:
1273 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
1278 pandecode_magic_divisor(uint32_t magic
, unsigned shift
, unsigned orig_divisor
, unsigned extra
)
1281 /* Compute the modular inverse of `magic` with respect to 2^(32 -
1282 * shift) the most lame way possible... just repeatedly add.
1283 * Asymptoptically slow but nobody cares in practice, unless you have
1284 * massive numbers of vertices or high divisors. */
1286 unsigned inverse
= 0;
1288 /* Magic implicitly has the highest bit set */
1291 /* Depending on rounding direction */
1296 uint32_t product
= magic
* inverse
;
1308 pandecode_msg("dividing by %d (maybe off by two)\n", inverse
);
1310 /* Recall we're supposed to divide by (gl_level_divisor *
1311 * padded_num_vertices) */
1313 unsigned padded_num_vertices
= inverse
/ orig_divisor
;
1315 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices
);
1320 pandecode_attributes(const struct pandecode_mapped_memory
*mem
,
1321 mali_ptr addr
, int job_no
, char *suffix
,
1322 int count
, bool varying
, enum mali_job_type job_type
)
1324 char *prefix
= varying
? "varying" : "attribute";
1328 pandecode_msg("warn: No %s records\n", prefix
);
1332 union mali_attr
*attr
= pandecode_fetch_gpu_mem(mem
, addr
, sizeof(union mali_attr
) * count
);
1334 for (int i
= 0; i
< count
; ++i
) {
1335 /* First, check for special records */
1336 if (attr
[i
].elements
< MALI_RECORD_SPECIAL
) {
1338 pandecode_msg("XXX: tripped size=%d\n", attr
[i
].size
);
1340 if (attr
[i
].stride
) {
1341 /* gl_InstanceID passes a magic divisor in the
1342 * stride field to divide by the padded vertex
1343 * count. No other records should do so, so
1344 * stride should otherwise be zero. Note that
1345 * stride in the usual attribute sense doesn't
1346 * apply to special records. */
1348 bool has_divisor
= attr
[i
].elements
== MALI_ATTR_INSTANCEID
;
1350 pandecode_log_cont("/* %smagic divisor = %X */ ",
1351 has_divisor
? "" : "XXX: ", attr
[i
].stride
);
1354 if (attr
[i
].shift
|| attr
[i
].extra_flags
) {
1355 /* Attributes use these fields for
1356 * instancing/padding/etc type issues, but
1359 pandecode_log_cont("/* %sshift=%d, extra=%d */ ",
1360 varying
? "XXX: " : "",
1361 attr
[i
].shift
, attr
[i
].extra_flags
);
1364 /* Print the special record name */
1365 bool attribute
= false;
1366 pandecode_log("%s_%d = %s;\n", prefix
, i
, pandecode_special_record(attr
[i
].elements
, &attribute
));
1369 if (attribute
== varying
)
1370 pandecode_msg("XXX: mismatched special record\n");
1375 enum mali_attr_mode mode
= attr
[i
].elements
& 7;
1377 if (mode
== MALI_ATTR_UNUSED
)
1378 pandecode_msg("XXX: unused attribute record\n");
1380 /* For non-linear records, we need to print the type of record */
1381 if (mode
!= MALI_ATTR_LINEAR
)
1382 pandecode_log_cont("%s ", pandecode_attr_mode_short(mode
));
1384 /* Print the name to link with attr_meta */
1385 pandecode_log_cont("%s_%d", prefix
, i
);
1387 /* Print the stride and size */
1388 pandecode_log_cont("<%u>[%u]", attr
[i
].stride
, attr
[i
].size
);
1390 /* TODO: Sanity check the quotient itself. It must be equal to
1391 * (or be greater than, if the driver added padding) the padded
1394 /* Finally, print the pointer */
1395 mali_ptr raw_elements
= attr
[i
].elements
& ~7;
1396 char *a
= pointer_as_memory_reference(raw_elements
);
1397 pandecode_log_cont(" = (%s);\n", a
);
1400 /* Check the pointer */
1401 pandecode_validate_buffer(raw_elements
, attr
[i
].size
);
1403 /* shift/extra_flags exist only for instanced */
1404 if (attr
[i
].shift
| attr
[i
].extra_flags
) {
1405 /* These are set to random values by the blob for
1406 * varyings, most likely a symptom of uninitialized
1407 * memory where the hardware masked the bug. As such we
1408 * put this at a warning, not an error. */
1410 if (mode
== MALI_ATTR_LINEAR
)
1411 pandecode_msg("warn: instancing fields set for linear\n");
1413 pandecode_prop("shift = %d", attr
[i
].shift
);
1414 pandecode_prop("extra_flags = %d", attr
[i
].extra_flags
);
1417 /* Decode further where possible */
1419 if (mode
== MALI_ATTR_MODULO
) {
1420 pandecode_padded_vertices(
1422 attr
[i
].extra_flags
);
1425 if (mode
== MALI_ATTR_NPOT_DIVIDE
) {
1427 pandecode_log("{\n");
1429 pandecode_prop("unk = 0x%x", attr
[i
].unk
);
1430 pandecode_prop("magic_divisor = 0x%08x", attr
[i
].magic_divisor
);
1431 if (attr
[i
].zero
!= 0)
1432 pandecode_prop("XXX: zero tripped (0x%x)\n", attr
[i
].zero
);
1433 pandecode_prop("divisor = %d", attr
[i
].divisor
);
1434 pandecode_magic_divisor(attr
[i
].magic_divisor
, attr
[i
- 1].shift
, attr
[i
].divisor
, attr
[i
- 1].extra_flags
);
1436 pandecode_log("}, \n");
1441 pandecode_log("\n");
1445 pandecode_shader_address(const char *name
, mali_ptr ptr
)
1447 /* TODO: Decode flags */
1448 mali_ptr shader_ptr
= ptr
& ~15;
1450 char *a
= pointer_as_memory_reference(shader_ptr
);
1451 pandecode_prop("%s = (%s) | %d", name
, a
, (int) (ptr
& 15));
1458 pandecode_stencil(const char *name
, const struct mali_stencil_test
*stencil
)
1460 unsigned any_nonzero
=
1461 stencil
->ref
| stencil
->mask
| stencil
->func
|
1462 stencil
->sfail
| stencil
->dpfail
| stencil
->dppass
;
1464 if (any_nonzero
== 0)
1467 const char *func
= pandecode_func(stencil
->func
);
1468 const char *sfail
= pandecode_stencil_op(stencil
->sfail
);
1469 const char *dpfail
= pandecode_stencil_op(stencil
->dpfail
);
1470 const char *dppass
= pandecode_stencil_op(stencil
->dppass
);
1473 pandecode_msg("XXX: stencil zero tripped: %X\n", stencil
->zero
);
1475 pandecode_log(".stencil_%s = {\n", name
);
1477 pandecode_prop("ref = %d", stencil
->ref
);
1478 pandecode_prop("mask = 0x%02X", stencil
->mask
);
1479 pandecode_prop("func = %s", func
);
1480 pandecode_prop("sfail = %s", sfail
);
1481 pandecode_prop("dpfail = %s", dpfail
);
1482 pandecode_prop("dppass = %s", dppass
);
1484 pandecode_log("},\n");
1488 pandecode_blend_equation(const struct mali_blend_equation
*blend
)
1491 pandecode_msg("XXX: blend zero tripped: %X\n", blend
->zero1
);
1493 pandecode_log(".equation = {\n");
1496 pandecode_prop("rgb_mode = 0x%X", blend
->rgb_mode
);
1497 pandecode_prop("alpha_mode = 0x%X", blend
->alpha_mode
);
1499 pandecode_log(".color_mask = ");
1500 pandecode_log_decoded_flags(mask_flag_info
, blend
->color_mask
);
1501 pandecode_log_cont(",\n");
1504 pandecode_log("},\n");
1507 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1510 decode_bifrost_constant(u16 constant
)
1512 float lo
= (float) (constant
& 0xFF);
1513 float hi
= (float) (constant
>> 8);
1515 return (hi
/ 255.0) + (lo
/ 65535.0);
1519 pandecode_bifrost_blend(void *descs
, int job_no
, int rt_no
)
1521 struct bifrost_blend_rt
*b
=
1522 ((struct bifrost_blend_rt
*) descs
) + rt_no
;
1524 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1527 pandecode_prop("flags = 0x%" PRIx16
, b
->flags
);
1528 pandecode_prop("constant = 0x%" PRIx8
" /* %f */",
1529 b
->constant
, decode_bifrost_constant(b
->constant
));
1531 /* TODO figure out blend shader enable bit */
1532 pandecode_blend_equation(&b
->equation
);
1533 pandecode_prop("unk2 = 0x%" PRIx16
, b
->unk2
);
1534 pandecode_prop("index = 0x%" PRIx16
, b
->index
);
1535 pandecode_prop("shader = 0x%" PRIx32
, b
->shader
);
1538 pandecode_log("},\n");
1544 pandecode_midgard_blend(union midgard_blend
*blend
, bool is_shader
)
1546 /* constant/equation is in a union */
1550 pandecode_log(".blend = {\n");
1554 pandecode_shader_address("shader", blend
->shader
);
1556 pandecode_blend_equation(&blend
->equation
);
1557 pandecode_prop("constant = %f", blend
->constant
);
1561 pandecode_log("},\n");
1563 /* Return blend shader to disassemble if present */
1564 return is_shader
? (blend
->shader
& ~0xF) : 0;
1568 pandecode_midgard_blend_mrt(void *descs
, int job_no
, int rt_no
)
1570 struct midgard_blend_rt
*b
=
1571 ((struct midgard_blend_rt
*) descs
) + rt_no
;
1573 /* Flags determine presence of blend shader */
1574 bool is_shader
= (b
->flags
& 0xF) >= 0x2;
1576 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1579 pandecode_prop("flags = 0x%" PRIx64
, b
->flags
);
1581 union midgard_blend blend
= b
->blend
;
1582 mali_ptr shader
= pandecode_midgard_blend(&blend
, is_shader
);
1585 pandecode_log("};\n");
1590 /* Attributes and varyings have descriptor records, which contain information
1591 * about their format and ordering with the attribute/varying buffers. We'll
1592 * want to validate that the combinations specified are self-consistent.
1596 pandecode_attribute_meta(int job_no
, int count
, const struct mali_vertex_tiler_postfix
*v
, bool varying
, char *suffix
)
1599 char *prefix
= varying
? "varying" : "attribute";
1600 unsigned max_index
= 0;
1601 snprintf(base
, sizeof(base
), "%s_meta", prefix
);
1603 struct mali_attr_meta
*attr_meta
;
1604 mali_ptr p
= varying
? v
->varying_meta
: v
->attribute_meta
;
1606 struct pandecode_mapped_memory
*attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
);
1608 for (int i
= 0; i
< count
; ++i
, p
+= sizeof(struct mali_attr_meta
)) {
1609 attr_meta
= pandecode_fetch_gpu_mem(attr_mem
, p
,
1612 /* If the record is discard, it should be zero for everything else */
1614 if (attr_meta
->format
== MALI_VARYING_DISCARD
) {
1617 attr_meta
->unknown1
|
1618 attr_meta
->unknown3
|
1619 attr_meta
->src_offset
;
1622 pandecode_msg("XXX: expected empty record for varying discard\n");
1624 /* We want to look for a literal 0000 swizzle -- this
1625 * is not encoded with all zeroes, however */
1627 enum mali_channel z
= MALI_CHANNEL_ZERO
;
1628 unsigned zero_swizzle
= z
| (z
<< 3) | (z
<< 6) | (z
<< 9);
1629 bool good_swizzle
= attr_meta
->swizzle
== zero_swizzle
;
1632 pandecode_msg("XXX: expected zero swizzle for discard\n");
1635 pandecode_msg("XXX: cannot discard attribute\n");
1637 /* If we're all good, omit the record */
1638 if (!zero
&& varying
&& good_swizzle
) {
1639 pandecode_log("/* discarded varying */\n");
1644 if (attr_meta
->index
> max_index
)
1645 max_index
= attr_meta
->index
;
1647 if (attr_meta
->unknown1
!= 0x2) {
1648 pandecode_msg("XXX: expected unknown1 = 0x2\n");
1649 pandecode_prop("unknown1 = 0x%" PRIx64
, (u64
) attr_meta
->unknown1
);
1652 if (attr_meta
->unknown3
) {
1653 pandecode_msg("XXX: unexpected unknown3 set\n");
1654 pandecode_prop("unknown3 = 0x%" PRIx64
, (u64
) attr_meta
->unknown3
);
1657 pandecode_format_short(attr_meta
->format
, false);
1658 pandecode_log_cont(" %s_%u", prefix
, attr_meta
->index
);
1660 if (attr_meta
->src_offset
)
1661 pandecode_log_cont("[%u]", attr_meta
->src_offset
);
1663 pandecode_swizzle(attr_meta
->swizzle
, attr_meta
->format
);
1665 pandecode_log_cont(";\n");
1668 pandecode_log("\n");
1670 return count
? (max_index
+ 1) : 0;
1673 /* return bits [lo, hi) of word */
1675 bits(u32 word
, u32 lo
, u32 hi
)
1678 return word
; // avoid undefined behavior with the shift
1680 return (word
>> lo
) & ((1 << (hi
- lo
)) - 1);
1684 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix
*p
, int job_no
, bool graphics
)
1686 pandecode_log_cont("{\n");
1689 /* Decode invocation_count. See the comment before the definition of
1690 * invocation_count for an explanation.
1693 unsigned size_y_shift
= bits(p
->invocation_shifts
, 0, 5);
1694 unsigned size_z_shift
= bits(p
->invocation_shifts
, 5, 10);
1695 unsigned workgroups_x_shift
= bits(p
->invocation_shifts
, 10, 16);
1696 unsigned workgroups_y_shift
= bits(p
->invocation_shifts
, 16, 22);
1697 unsigned workgroups_z_shift
= bits(p
->invocation_shifts
, 22, 28);
1698 unsigned workgroups_x_shift_2
= bits(p
->invocation_shifts
, 28, 32);
1700 unsigned size_x
= bits(p
->invocation_count
, 0, size_y_shift
) + 1;
1701 unsigned size_y
= bits(p
->invocation_count
, size_y_shift
, size_z_shift
) + 1;
1702 unsigned size_z
= bits(p
->invocation_count
, size_z_shift
, workgroups_x_shift
) + 1;
1704 unsigned groups_x
= bits(p
->invocation_count
, workgroups_x_shift
, workgroups_y_shift
) + 1;
1705 unsigned groups_y
= bits(p
->invocation_count
, workgroups_y_shift
, workgroups_z_shift
) + 1;
1706 unsigned groups_z
= bits(p
->invocation_count
, workgroups_z_shift
, 32) + 1;
1708 /* Even though we have this decoded, we want to ensure that the
1709 * representation is "unique" so we don't lose anything by printing only
1710 * the final result. More specifically, we need to check that we were
1711 * passed something in canonical form, since the definition per the
1712 * hardware is inherently not unique. How? Well, take the resulting
1713 * decode and pack it ourselves! If it is bit exact with what we
1714 * decoded, we're good to go. */
1716 struct mali_vertex_tiler_prefix ref
;
1717 panfrost_pack_work_groups_compute(&ref
, groups_x
, groups_y
, groups_z
, size_x
, size_y
, size_z
, graphics
);
1720 (p
->invocation_count
== ref
.invocation_count
) &&
1721 (p
->invocation_shifts
== ref
.invocation_shifts
);
1724 pandecode_msg("XXX: non-canonical workgroups packing\n");
1725 pandecode_msg("expected: %X, %X",
1726 ref
.invocation_count
,
1727 ref
.invocation_shifts
);
1729 pandecode_prop("invocation_count = 0x%" PRIx32
, p
->invocation_count
);
1730 pandecode_prop("size_y_shift = %d", size_y_shift
);
1731 pandecode_prop("size_z_shift = %d", size_z_shift
);
1732 pandecode_prop("workgroups_x_shift = %d", workgroups_x_shift
);
1733 pandecode_prop("workgroups_y_shift = %d", workgroups_y_shift
);
1734 pandecode_prop("workgroups_z_shift = %d", workgroups_z_shift
);
1735 pandecode_prop("workgroups_x_shift_2 = %d", workgroups_x_shift_2
);
1738 /* Regardless, print the decode */
1739 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1740 size_x
, size_y
, size_z
,
1741 groups_x
, groups_y
, groups_z
);
1744 if (p
->unknown_draw
)
1745 pandecode_prop("unknown_draw = 0x%" PRIx32
, p
->unknown_draw
);
1747 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32
, p
->workgroups_x_shift_3
);
1749 if (p
->draw_mode
!= MALI_DRAW_NONE
)
1750 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p
->draw_mode
));
1752 /* Index count only exists for tiler jobs anyway */
1755 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32
")", p
->index_count
+ 1);
1758 unsigned index_raw_size
= (p
->unknown_draw
& MALI_DRAW_INDEXED_SIZE
);
1759 index_raw_size
>>= MALI_DRAW_INDEXED_SHIFT
;
1761 /* Validate an index buffer is present if we need one. TODO: verify
1762 * relationship between invocation_count and index_count */
1765 unsigned count
= p
->index_count
;
1768 unsigned size
= (index_raw_size
== 0x3) ? 4 : index_raw_size
;
1770 /* Ensure we got a size, and if so, validate the index buffer
1771 * is large enough to hold a full set of indices of the given
1774 if (!index_raw_size
)
1775 pandecode_msg("XXX: index size missing\n");
1777 pandecode_validate_buffer(p
->indices
, count
* size
);
1778 } else if (index_raw_size
)
1779 pandecode_msg("XXX: unexpected index size %u\n", index_raw_size
);
1781 if (p
->offset_bias_correction
)
1782 pandecode_prop("offset_bias_correction = %d", p
->offset_bias_correction
);
1784 /* TODO: Figure out what this is. It's not zero */
1785 pandecode_prop("zero1 = 0x%" PRIx32
, p
->zero1
);
1788 pandecode_log("},\n");
1792 pandecode_uniform_buffers(mali_ptr pubufs
, int ubufs_count
, int job_no
)
1794 struct pandecode_mapped_memory
*umem
= pandecode_find_mapped_gpu_mem_containing(pubufs
);
1795 struct mali_uniform_buffer_meta
*PANDECODE_PTR_VAR(ubufs
, umem
, pubufs
);
1797 for (int i
= 0; i
< ubufs_count
; i
++) {
1798 unsigned size
= (ubufs
[i
].size
+ 1) * 16;
1799 mali_ptr addr
= ubufs
[i
].ptr
<< 2;
1801 pandecode_validate_buffer(addr
, size
);
1803 char *ptr
= pointer_as_memory_reference(ubufs
[i
].ptr
<< 2);
1804 pandecode_log("ubuf_%d[%u] = %s;\n", i
, size
, ptr
);
1808 pandecode_log("\n");
1812 pandecode_uniforms(mali_ptr uniforms
, unsigned uniform_count
)
1814 pandecode_validate_buffer(uniforms
, uniform_count
* 16);
1816 char *ptr
= pointer_as_memory_reference(uniforms
);
1817 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count
, ptr
);
1822 pandecode_scratchpad(uintptr_t pscratchpad
, int job_no
, char *suffix
)
1825 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(pscratchpad
);
1827 struct bifrost_scratchpad
*PANDECODE_PTR_VAR(scratchpad
, mem
, pscratchpad
);
1829 if (scratchpad
->zero
) {
1830 pandecode_msg("XXX: scratchpad zero tripped");
1831 pandecode_prop("zero = 0x%x\n", scratchpad
->zero
);
1834 pandecode_log("struct bifrost_scratchpad scratchpad_%"PRIx64
"_%d%s = {\n", pscratchpad
, job_no
, suffix
);
1837 pandecode_prop("flags = 0x%x", scratchpad
->flags
);
1838 MEMORY_PROP(scratchpad
, gpu_scratchpad
);
1841 pandecode_log("};\n");
1845 shader_type_for_job(unsigned type
)
1848 case JOB_TYPE_VERTEX
: return "VERTEX";
1849 case JOB_TYPE_TILER
: return "FRAGMENT";
1850 case JOB_TYPE_COMPUTE
: return "COMPUTE";
1856 static unsigned shader_id
= 0;
1858 static struct midgard_disasm_stats
1859 pandecode_shader_disassemble(mali_ptr shader_ptr
, int shader_no
, int type
,
1860 bool is_bifrost
, unsigned gpu_id
)
1862 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(shader_ptr
);
1863 uint8_t *PANDECODE_PTR_VAR(code
, mem
, shader_ptr
);
1865 /* Compute maximum possible size */
1866 size_t sz
= mem
->length
- (shader_ptr
- mem
->gpu_va
);
1868 /* Print some boilerplate to clearly denote the assembly (which doesn't
1869 * obey indentation rules), and actually do the disassembly! */
1871 pandecode_log_cont("\n\n");
1873 struct midgard_disasm_stats stats
;
1876 disassemble_bifrost(pandecode_dump_stream
, code
, sz
, false);
1878 /* TODO: Extend stats to Bifrost */
1879 stats
.texture_count
= -128;
1880 stats
.sampler_count
= -128;
1881 stats
.attribute_count
= -128;
1882 stats
.varying_count
= -128;
1883 stats
.uniform_count
= -128;
1884 stats
.uniform_buffer_count
= -128;
1885 stats
.work_count
= -128;
1887 stats
.instruction_count
= 0;
1888 stats
.bundle_count
= 0;
1889 stats
.quadword_count
= 0;
1890 stats
.helper_invocations
= false;
1892 stats
= disassemble_midgard(pandecode_dump_stream
,
1894 type
== JOB_TYPE_TILER
?
1895 MESA_SHADER_FRAGMENT
: MESA_SHADER_VERTEX
);
1898 /* Print shader-db stats. Skip COMPUTE jobs since they are used for
1899 * driver-internal purposes with the blob and interfere */
1901 bool should_shaderdb
= type
!= JOB_TYPE_COMPUTE
;
1903 if (should_shaderdb
) {
1904 unsigned nr_threads
=
1905 (stats
.work_count
<= 4) ? 4 :
1906 (stats
.work_count
<= 8) ? 2 :
1909 pandecode_log_cont("shader%d - MESA_SHADER_%s shader: "
1910 "%u inst, %u bundles, %u quadwords, "
1911 "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
1913 shader_type_for_job(type
),
1914 stats
.instruction_count
, stats
.bundle_count
, stats
.quadword_count
,
1915 stats
.work_count
, nr_threads
);
1923 pandecode_texture(mali_ptr u
,
1924 struct pandecode_mapped_memory
*tmem
,
1925 unsigned job_no
, unsigned tex
)
1927 struct mali_texture_descriptor
*PANDECODE_PTR_VAR(t
, tmem
, u
);
1929 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64
"_%d_%d = {\n", u
, job_no
, tex
);
1932 struct mali_texture_format f
= t
->format
;
1934 /* See the definiton of enum mali_texture_type */
1936 bool is_cube
= f
.type
== MALI_TEX_CUBE
;
1937 unsigned dimension
= is_cube
? 2 : f
.type
;
1939 pandecode_make_indent();
1941 /* TODO: Are there others? */
1942 bool is_zs
= f
.format
== MALI_Z32_UNORM
;
1944 /* Recall Z/S switched the meaning of linear/tiled .. */
1945 if (is_zs
&& f
.layout
== MALI_TEXTURE_LINEAR
)
1946 pandecode_msg("XXX: depth/stencil cannot be tiled\n");
1948 /* Print the layout. Default is linear; a modifier can denote AFBC or
1949 * u-interleaved/tiled modes */
1951 if (f
.layout
== MALI_TEXTURE_AFBC
)
1952 pandecode_log_cont("afbc");
1953 else if (f
.layout
== MALI_TEXTURE_TILED
)
1954 pandecode_log_cont("tiled");
1955 else if (f
.layout
== MALI_TEXTURE_LINEAR
)
1956 pandecode_log_cont("linear");
1958 pandecode_msg("XXX: invalid texture layout 0x%X\n", f
.layout
);
1960 pandecode_swizzle(t
->swizzle
, f
.format
);
1961 pandecode_log_cont(" ");
1963 /* Distinguish cube/2D with modifier */
1966 pandecode_log_cont("cube ");
1968 pandecode_format_short(f
.format
, f
.srgb
);
1969 pandecode_swizzle(f
.swizzle
, f
.format
);
1971 /* All four width/height/depth/array_size dimensions are present
1972 * regardless of the type of texture, but it is an error to have
1973 * non-zero dimensions for unused dimensions. Verify this. array_size
1974 * can always be set, as can width. */
1976 if (t
->height
&& dimension
< 2)
1977 pandecode_msg("XXX: nonzero height for <2D texture\n");
1979 if (t
->depth
&& dimension
< 3)
1980 pandecode_msg("XXX: nonzero depth for <2D texture\n");
1982 /* Print only the dimensions that are actually there */
1984 pandecode_log_cont(": %d", t
->width
+ 1);
1987 pandecode_log_cont("x%u", t
->height
+ 1);
1990 pandecode_log_cont("x%u", t
->depth
+ 1);
1993 pandecode_log_cont("[%u]", t
->array_size
+ 1);
1996 pandecode_log_cont(" mip %u", t
->levels
);
1998 pandecode_log_cont("\n");
2000 if (f
.unknown1
| f
.zero
) {
2001 pandecode_msg("XXX: texture format zero tripped\n");
2002 pandecode_prop("unknown1 = %" PRId32
, f
.unknown1
);
2003 pandecode_prop("zero = %" PRId32
, f
.zero
);
2007 pandecode_msg("XXX: expected unknown texture bit set\n");
2008 pandecode_prop("unknown2 = %" PRId32
, f
.unknown1
);
2011 if (t
->swizzle_zero
) {
2012 pandecode_msg("XXX: swizzle zero tripped\n");
2013 pandecode_prop("swizzle_zero = %d", t
->swizzle_zero
);
2016 if (t
->unknown3
| t
->unknown3A
| t
->unknown5
| t
->unknown6
| t
->unknown7
) {
2017 pandecode_msg("XXX: texture zero tripped\n");
2018 pandecode_prop("unknown3 = %" PRId16
, t
->unknown3
);
2019 pandecode_prop("unknown3A = %" PRId8
, t
->unknown3A
);
2020 pandecode_prop("unknown5 = 0x%" PRIx32
, t
->unknown5
);
2021 pandecode_prop("unknown6 = 0x%" PRIx32
, t
->unknown6
);
2022 pandecode_prop("unknown7 = 0x%" PRIx32
, t
->unknown7
);
2025 pandecode_log(".payload = {\n");
2028 /* A bunch of bitmap pointers follow.
2029 * We work out the correct number,
2030 * based on the mipmap/cubemap
2031 * properties, but dump extra
2032 * possibilities to futureproof */
2034 int bitmap_count
= t
->levels
+ 1;
2036 /* Miptree for each face */
2037 if (f
.type
== MALI_TEX_CUBE
)
2039 else if (f
.type
== MALI_TEX_3D
)
2040 bitmap_count
*= t
->depth
;
2042 /* Array of textures */
2043 bitmap_count
*= (t
->array_size
+ 1);
2045 /* Stride for each element */
2046 if (f
.manual_stride
)
2049 mali_ptr
*pointers_and_strides
= pandecode_fetch_gpu_mem(tmem
,
2050 u
+ sizeof(*t
), sizeof(mali_ptr
) * bitmap_count
);
2051 for (int i
= 0; i
< bitmap_count
; ++i
) {
2052 /* How we dump depends if this is a stride or a pointer */
2054 if (f
.manual_stride
&& (i
& 1)) {
2055 /* signed 32-bit snuck in as a 64-bit pointer */
2056 uint64_t stride_set
= pointers_and_strides
[i
];
2057 uint32_t clamped_stride
= stride_set
;
2058 int32_t stride
= clamped_stride
;
2059 assert(stride_set
== clamped_stride
);
2060 pandecode_log("(mali_ptr) %d /* stride */, \n", stride
);
2062 char *a
= pointer_as_memory_reference(pointers_and_strides
[i
]);
2063 pandecode_log("%s, \n", a
);
2069 pandecode_log("},\n");
2072 pandecode_log("};\n");
2075 /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */
2078 pandecode_shader_prop(const char *name
, unsigned claim
, signed truth
, bool fuzzy
)
2087 if ((truth
>= 0) && !fuzzy
) {
2088 pandecode_msg("%s: expected %s = %d, claimed %u\n",
2089 (truth
< claim
) ? "warn" : "XXX",
2090 name
, truth
, claim
);
2091 } else if ((claim
> -truth
) && !fuzzy
) {
2092 pandecode_msg("XXX: expected %s <= %u, claimed %u\n",
2093 name
, -truth
, claim
);
2094 } else if (fuzzy
&& (claim
< truth
))
2095 pandecode_msg("XXX: expected %s >= %u, claimed %u\n",
2096 name
, truth
, claim
);
2098 pandecode_log(".%s = %" PRId16
, name
, claim
);
2101 pandecode_log_cont(" /* %u used */", truth
);
2103 pandecode_log_cont(",\n");
2107 pandecode_blend_shader_disassemble(mali_ptr shader
, int job_no
, int job_type
,
2108 bool is_bifrost
, unsigned gpu_id
)
2110 struct midgard_disasm_stats stats
=
2111 pandecode_shader_disassemble(shader
, job_no
, job_type
, is_bifrost
, gpu_id
);
2113 bool has_texture
= (stats
.texture_count
> 0);
2114 bool has_sampler
= (stats
.sampler_count
> 0);
2115 bool has_attribute
= (stats
.attribute_count
> 0);
2116 bool has_varying
= (stats
.varying_count
> 0);
2117 bool has_uniform
= (stats
.uniform_count
> 0);
2118 bool has_ubo
= (stats
.uniform_buffer_count
> 0);
2120 if (has_texture
|| has_sampler
)
2121 pandecode_msg("XXX: blend shader accessing textures\n");
2123 if (has_attribute
|| has_varying
)
2124 pandecode_msg("XXX: blend shader accessing interstage\n");
2126 if (has_uniform
|| has_ubo
)
2127 pandecode_msg("XXX: blend shader accessing uniforms\n");
2131 pandecode_vertex_tiler_postfix_pre(
2132 const struct mali_vertex_tiler_postfix
*p
,
2133 int job_no
, enum mali_job_type job_type
,
2134 char *suffix
, bool is_bifrost
, unsigned gpu_id
)
2136 struct pandecode_mapped_memory
*attr_mem
;
2138 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
2139 * are the only things actually needed from the FBD, vertex/tiler jobs
2140 * no longer reference the FBD -- instead, this field points to some
2141 * info about the scratchpad.
2144 struct pandecode_fbd fbd_info
= {
2145 /* Default for Bifrost */
2150 pandecode_scratchpad(p
->framebuffer
& ~1, job_no
, suffix
);
2151 else if (p
->framebuffer
& MALI_MFBD
)
2152 fbd_info
= pandecode_mfbd_bfr((u64
) ((uintptr_t) p
->framebuffer
) & FBD_MASK
, job_no
, false);
2153 else if (job_type
== JOB_TYPE_COMPUTE
)
2154 pandecode_compute_fbd((u64
) (uintptr_t) p
->framebuffer
, job_no
);
2156 fbd_info
= pandecode_sfbd((u64
) (uintptr_t) p
->framebuffer
, job_no
, false, gpu_id
);
2158 int varying_count
= 0, attribute_count
= 0, uniform_count
= 0, uniform_buffer_count
= 0;
2159 int texture_count
= 0, sampler_count
= 0;
2162 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(p
->shader
);
2163 struct mali_shader_meta
*PANDECODE_PTR_VAR(s
, smem
, p
->shader
);
2165 /* Disassemble ahead-of-time to get stats. Initialize with
2166 * stats for the missing-shader case so we get validation
2169 struct midgard_disasm_stats info
= {
2172 .attribute_count
= 0,
2176 .uniform_count
= -128,
2177 .uniform_buffer_count
= 0
2180 if (s
->shader
& ~0xF)
2181 info
= pandecode_shader_disassemble(s
->shader
& ~0xF, job_no
, job_type
, is_bifrost
, gpu_id
);
2183 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64
"_%d%s = {\n", p
->shader
, job_no
, suffix
);
2186 /* Save for dumps */
2187 attribute_count
= s
->attribute_count
;
2188 varying_count
= s
->varying_count
;
2189 texture_count
= s
->texture_count
;
2190 sampler_count
= s
->sampler_count
;
2193 uniform_count
= s
->bifrost2
.uniform_count
;
2194 uniform_buffer_count
= s
->bifrost1
.uniform_buffer_count
;
2196 uniform_count
= s
->midgard1
.uniform_count
;
2197 uniform_buffer_count
= s
->midgard1
.uniform_buffer_count
;
2200 pandecode_shader_address("shader", s
->shader
);
2202 pandecode_shader_prop("texture_count", s
->texture_count
, info
.texture_count
, false);
2203 pandecode_shader_prop("sampler_count", s
->sampler_count
, info
.sampler_count
, false);
2204 pandecode_shader_prop("attribute_count", s
->attribute_count
, info
.attribute_count
, false);
2205 pandecode_shader_prop("varying_count", s
->varying_count
, info
.varying_count
, false);
2206 pandecode_shader_prop("uniform_buffer_count",
2207 uniform_buffer_count
,
2208 info
.uniform_buffer_count
, true);
2211 pandecode_shader_prop("uniform_count",
2213 info
.uniform_count
, false);
2215 pandecode_shader_prop("work_count",
2216 s
->midgard1
.work_count
, info
.work_count
, false);
2220 pandecode_prop("bifrost1.unk1 = 0x%" PRIx32
, s
->bifrost1
.unk1
);
2222 bool helpers
= s
->midgard1
.flags
& MALI_HELPER_INVOCATIONS
;
2223 s
->midgard1
.flags
&= ~MALI_HELPER_INVOCATIONS
;
2225 if (helpers
!= info
.helper_invocations
) {
2226 pandecode_msg("XXX: expected helpers %u but got %u\n",
2227 info
.helper_invocations
, helpers
);
2230 pandecode_log(".midgard1.flags = ");
2231 pandecode_log_decoded_flags(shader_midgard1_flag_info
, s
->midgard1
.flags
);
2232 pandecode_log_cont(",\n");
2234 pandecode_prop("midgard1.unknown2 = 0x%" PRIx32
, s
->midgard1
.unknown2
);
2237 if (s
->depth_units
|| s
->depth_factor
) {
2238 pandecode_prop("depth_factor = %f", s
->depth_factor
);
2239 pandecode_prop("depth_units = %f", s
->depth_units
);
2242 if (s
->alpha_coverage
) {
2243 bool invert_alpha_coverage
= s
->alpha_coverage
& 0xFFF0;
2244 uint16_t inverted_coverage
= invert_alpha_coverage
? ~s
->alpha_coverage
: s
->alpha_coverage
;
2246 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
2247 invert_alpha_coverage
? "~" : "",
2248 MALI_GET_ALPHA_COVERAGE(inverted_coverage
));
2251 if (s
->unknown2_3
|| s
->unknown2_4
) {
2252 pandecode_log(".unknown2_3 = ");
2254 int unknown2_3
= s
->unknown2_3
;
2255 int unknown2_4
= s
->unknown2_4
;
2257 /* We're not quite sure what these flags mean without the depth test, if anything */
2259 if (unknown2_3
& (MALI_DEPTH_WRITEMASK
| MALI_DEPTH_FUNC_MASK
)) {
2260 const char *func
= pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3
));
2261 unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
2263 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func
);
2266 pandecode_log_decoded_flags(u3_flag_info
, unknown2_3
);
2267 pandecode_log_cont(",\n");
2269 pandecode_log(".unknown2_4 = ");
2270 pandecode_log_decoded_flags(u4_flag_info
, unknown2_4
);
2271 pandecode_log_cont(",\n");
2274 if (s
->stencil_mask_front
|| s
->stencil_mask_back
) {
2275 pandecode_prop("stencil_mask_front = 0x%02X", s
->stencil_mask_front
);
2276 pandecode_prop("stencil_mask_back = 0x%02X", s
->stencil_mask_back
);
2279 pandecode_stencil("front", &s
->stencil_front
);
2280 pandecode_stencil("back", &s
->stencil_back
);
2283 pandecode_log(".bifrost2 = {\n");
2286 pandecode_prop("unk3 = 0x%" PRIx32
, s
->bifrost2
.unk3
);
2287 pandecode_prop("preload_regs = 0x%" PRIx32
, s
->bifrost2
.preload_regs
);
2288 pandecode_prop("uniform_count = %" PRId32
, s
->bifrost2
.uniform_count
);
2289 pandecode_prop("unk4 = 0x%" PRIx32
, s
->bifrost2
.unk4
);
2292 pandecode_log("},\n");
2293 } else if (s
->midgard2
.unknown2_7
) {
2294 pandecode_log(".midgard2 = {\n");
2297 pandecode_prop("unknown2_7 = 0x%" PRIx32
, s
->midgard2
.unknown2_7
);
2299 pandecode_log("},\n");
2303 pandecode_prop("unknown2_8 = 0x%" PRIx32
, s
->unknown2_8
);
2306 /* TODO: Blend shaders routing/disasm */
2307 union midgard_blend blend
= s
->blend
;
2308 mali_ptr shader
= pandecode_midgard_blend(&blend
, s
->unknown2_3
& MALI_HAS_BLEND_SHADER
);
2310 pandecode_blend_shader_disassemble(shader
, job_no
, job_type
, false, gpu_id
);
2314 pandecode_log("};\n");
2316 /* MRT blend fields are used whenever MFBD is used, with
2317 * per-RT descriptors */
2319 if (job_type
== JOB_TYPE_TILER
&& p
->framebuffer
& MALI_MFBD
) {
2320 void* blend_base
= (void *) (s
+ 1);
2322 for (unsigned i
= 0; i
< fbd_info
.rt_count
; i
++) {
2323 mali_ptr shader
= 0;
2326 shader
= pandecode_bifrost_blend(blend_base
, job_no
, i
);
2328 shader
= pandecode_midgard_blend_mrt(blend_base
, job_no
, i
);
2331 pandecode_blend_shader_disassemble(shader
, job_no
, job_type
, false, gpu_id
);
2336 pandecode_msg("XXX: missing shader descriptor\n");
2339 struct pandecode_mapped_memory
*fmem
= pandecode_find_mapped_gpu_mem_containing(p
->viewport
);
2340 struct mali_viewport
*PANDECODE_PTR_VAR(f
, fmem
, p
->viewport
);
2342 pandecode_log("struct mali_viewport viewport_%"PRIx64
"_%d%s = {\n", p
->viewport
, job_no
, suffix
);
2345 pandecode_prop("clip_minx = %f", f
->clip_minx
);
2346 pandecode_prop("clip_miny = %f", f
->clip_miny
);
2347 pandecode_prop("clip_minz = %f", f
->clip_minz
);
2348 pandecode_prop("clip_maxx = %f", f
->clip_maxx
);
2349 pandecode_prop("clip_maxy = %f", f
->clip_maxy
);
2350 pandecode_prop("clip_maxz = %f", f
->clip_maxz
);
2352 /* Only the higher coordinates are MALI_POSITIVE scaled */
2354 pandecode_prop("viewport0 = { %d, %d }",
2355 f
->viewport0
[0], f
->viewport0
[1]);
2357 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
2358 f
->viewport1
[0] + 1, f
->viewport1
[1] + 1);
2361 pandecode_log("};\n");
2364 unsigned max_attr_index
= 0;
2366 if (p
->attribute_meta
)
2367 max_attr_index
= pandecode_attribute_meta(job_no
, attribute_count
, p
, false, suffix
);
2369 if (p
->attributes
) {
2370 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->attributes
);
2371 pandecode_attributes(attr_mem
, p
->attributes
, job_no
, suffix
, max_attr_index
, false, job_type
);
2374 /* Varyings are encoded like attributes but not actually sent; we just
2375 * pass a zero buffer with the right stride/size set, (or whatever)
2376 * since the GPU will write to it itself */
2378 if (p
->varying_meta
) {
2379 varying_count
= pandecode_attribute_meta(job_no
, varying_count
, p
, true, suffix
);
2383 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->varyings
);
2385 /* Number of descriptors depends on whether there are
2386 * non-internal varyings */
2388 pandecode_attributes(attr_mem
, p
->varyings
, job_no
, suffix
, varying_count
, true, job_type
);
2391 if (p
->uniform_buffers
) {
2392 if (uniform_buffer_count
)
2393 pandecode_uniform_buffers(p
->uniform_buffers
, uniform_buffer_count
, job_no
);
2395 pandecode_msg("warn: UBOs specified but not referenced\n");
2396 } else if (uniform_buffer_count
)
2397 pandecode_msg("XXX: UBOs referenced but not specified\n");
2399 /* We don't want to actually dump uniforms, but we do need to validate
2400 * that the counts we were given are sane */
2404 pandecode_uniforms(p
->uniforms
, uniform_count
);
2406 pandecode_msg("warn: Uniforms specified but not referenced\n");
2407 } else if (uniform_count
)
2408 pandecode_msg("XXX: Uniforms referenced but not specified\n");
2410 if (p
->texture_trampoline
) {
2411 struct pandecode_mapped_memory
*mmem
= pandecode_find_mapped_gpu_mem_containing(p
->texture_trampoline
);
2414 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
);
2416 pandecode_log("uint64_t texture_trampoline_%"PRIx64
"_%d[] = {\n", p
->texture_trampoline
, job_no
);
2419 for (int tex
= 0; tex
< texture_count
; ++tex
) {
2420 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
2421 char *a
= pointer_as_memory_reference(*u
);
2422 pandecode_log("%s,\n", a
);
2427 pandecode_log("};\n");
2429 /* Now, finally, descend down into the texture descriptor */
2430 for (unsigned tex
= 0; tex
< texture_count
; ++tex
) {
2431 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
2432 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(*u
);
2434 pandecode_texture(*u
, tmem
, job_no
, tex
);
2439 if (p
->sampler_descriptor
) {
2440 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(p
->sampler_descriptor
);
2443 struct mali_sampler_descriptor
*s
;
2445 mali_ptr d
= p
->sampler_descriptor
;
2447 for (int i
= 0; i
< sampler_count
; ++i
) {
2448 s
= pandecode_fetch_gpu_mem(smem
, d
+ sizeof(*s
) * i
, sizeof(*s
));
2450 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64
"_%d_%d = {\n", d
+ sizeof(*s
) * i
, job_no
, i
);
2453 pandecode_log(".filter_mode = ");
2454 pandecode_log_decoded_flags(sampler_flag_info
, s
->filter_mode
);
2455 pandecode_log_cont(",\n");
2457 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->min_lod
));
2458 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->max_lod
));
2461 pandecode_prop("lod_bias = FIXED_16(%f)", DECODE_FIXED_16(s
->lod_bias
));
2463 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s
->wrap_s
));
2464 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s
->wrap_t
));
2465 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s
->wrap_r
));
2467 pandecode_prop("compare_func = %s", pandecode_func(s
->compare_func
));
2469 if (s
->zero
|| s
->zero2
) {
2470 pandecode_msg("XXX: sampler zero tripped\n");
2471 pandecode_prop("zero = 0x%X, 0x%X\n", s
->zero
, s
->zero2
);
2474 pandecode_prop("seamless_cube_map = %d", s
->seamless_cube_map
);
2476 pandecode_prop("border_color = { %f, %f, %f, %f }",
2480 s
->border_color
[3]);
2483 pandecode_log("};\n");
2490 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix
*p
, int job_no
, bool is_bifrost
)
2492 if (p
->shader
& 0xF)
2493 pandecode_msg("warn: shader tagged %X\n", (unsigned) (p
->shader
& 0xF));
2495 if (!(p
->position_varying
|| p
->occlusion_counter
))
2498 pandecode_log(".postfix = {\n");
2501 MEMORY_PROP(p
, position_varying
);
2502 MEMORY_PROP(p
, occlusion_counter
);
2505 pandecode_log("},\n");
2509 pandecode_vertex_only_bfr(struct bifrost_vertex_only
*v
)
2511 pandecode_log_cont("{\n");
2514 pandecode_prop("unk2 = 0x%x", v
->unk2
);
2516 if (v
->zero0
|| v
->zero1
) {
2517 pandecode_msg("XXX: vertex only zero tripped");
2518 pandecode_prop("zero0 = 0x%" PRIx32
, v
->zero0
);
2519 pandecode_prop("zero1 = 0x%" PRIx64
, v
->zero1
);
2523 pandecode_log("}\n");
2527 pandecode_tiler_heap_meta(mali_ptr gpu_va
, int job_no
)
2530 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
2531 const struct bifrost_tiler_heap_meta
*PANDECODE_PTR_VAR(h
, mem
, gpu_va
);
2533 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no
);
2537 pandecode_msg("XXX: tiler heap zero tripped\n");
2538 pandecode_prop("zero = 0x%x", h
->zero
);
2541 for (int i
= 0; i
< 12; i
++) {
2542 if (h
->zeros
[i
] != 0) {
2543 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
2548 pandecode_prop("heap_size = 0x%x", h
->heap_size
);
2549 MEMORY_PROP(h
, tiler_heap_start
);
2550 MEMORY_PROP(h
, tiler_heap_free
);
2552 /* this might point to the beginning of another buffer, when it's
2553 * really the end of the tiler heap buffer, so we have to be careful
2554 * here. but for zero length, we need the same pointer.
2557 if (h
->tiler_heap_end
== h
->tiler_heap_start
) {
2558 MEMORY_PROP(h
, tiler_heap_start
);
2560 char *a
= pointer_as_memory_reference(h
->tiler_heap_end
- 1);
2561 pandecode_prop("tiler_heap_end = %s + 1", a
);
2566 pandecode_log("};\n");
2570 pandecode_tiler_meta(mali_ptr gpu_va
, int job_no
)
2572 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
2573 const struct bifrost_tiler_meta
*PANDECODE_PTR_VAR(t
, mem
, gpu_va
);
2575 pandecode_tiler_heap_meta(t
->tiler_heap_meta
, job_no
);
2577 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no
);
2580 if (t
->zero0
|| t
->zero1
) {
2581 pandecode_msg("XXX: tiler meta zero tripped\n");
2582 pandecode_prop("zero0 = 0x%" PRIx64
, t
->zero0
);
2583 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
2586 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
2587 pandecode_prop("flags = 0x%" PRIx16
, t
->flags
);
2589 pandecode_prop("width = MALI_POSITIVE(%d)", t
->width
+ 1);
2590 pandecode_prop("height = MALI_POSITIVE(%d)", t
->height
+ 1);
2592 for (int i
= 0; i
< 12; i
++) {
2593 if (t
->zeros
[i
] != 0) {
2594 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64
"\n",
2600 pandecode_log("};\n");
2604 pandecode_gl_enables(uint32_t gl_enables
, int job_type
)
2606 pandecode_log(".gl_enables = ");
2608 pandecode_log_decoded_flags(gl_enable_flag_info
, gl_enables
);
2610 pandecode_log_cont(",\n");
2614 pandecode_primitive_size(union midgard_primitive_size u
, bool constant
)
2616 if (u
.pointer
== 0x0)
2619 pandecode_log(".primitive_size = {\n");
2623 pandecode_prop("constant = %f", u
.constant
);
2625 MEMORY_PROP((&u
), pointer
);
2629 pandecode_log("},\n");
2633 pandecode_tiler_only_bfr(const struct bifrost_tiler_only
*t
, int job_no
)
2635 pandecode_log_cont("{\n");
2638 /* TODO: gl_PointSize on Bifrost */
2639 pandecode_primitive_size(t
->primitive_size
, true);
2641 pandecode_gl_enables(t
->gl_enables
, JOB_TYPE_TILER
);
2643 if (t
->zero1
|| t
->zero2
|| t
->zero3
|| t
->zero4
|| t
->zero5
2644 || t
->zero6
|| t
->zero7
|| t
->zero8
) {
2645 pandecode_msg("XXX: tiler only zero tripped\n");
2646 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
2647 pandecode_prop("zero2 = 0x%" PRIx64
, t
->zero2
);
2648 pandecode_prop("zero3 = 0x%" PRIx64
, t
->zero3
);
2649 pandecode_prop("zero4 = 0x%" PRIx64
, t
->zero4
);
2650 pandecode_prop("zero5 = 0x%" PRIx64
, t
->zero5
);
2651 pandecode_prop("zero6 = 0x%" PRIx64
, t
->zero6
);
2652 pandecode_prop("zero7 = 0x%" PRIx32
, t
->zero7
);
2653 pandecode_prop("zero8 = 0x%" PRIx64
, t
->zero8
);
2657 pandecode_log("},\n");
2661 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header
*h
,
2662 const struct pandecode_mapped_memory
*mem
,
2663 mali_ptr payload
, int job_no
, unsigned gpu_id
)
2665 struct bifrost_payload_vertex
*PANDECODE_PTR_VAR(v
, mem
, payload
);
2667 pandecode_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", true, gpu_id
);
2669 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no
);
2672 pandecode_log(".prefix = ");
2673 pandecode_vertex_tiler_prefix(&v
->prefix
, job_no
, false);
2675 pandecode_log(".vertex = ");
2676 pandecode_vertex_only_bfr(&v
->vertex
);
2678 pandecode_vertex_tiler_postfix(&v
->postfix
, job_no
, true);
2681 pandecode_log("};\n");
2687 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header
*h
,
2688 const struct pandecode_mapped_memory
*mem
,
2689 mali_ptr payload
, int job_no
, unsigned gpu_id
)
2691 struct bifrost_payload_tiler
*PANDECODE_PTR_VAR(t
, mem
, payload
);
2693 pandecode_vertex_tiler_postfix_pre(&t
->postfix
, job_no
, h
->job_type
, "", true, gpu_id
);
2694 pandecode_tiler_meta(t
->tiler
.tiler_meta
, job_no
);
2696 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no
);
2699 pandecode_log(".prefix = ");
2700 pandecode_vertex_tiler_prefix(&t
->prefix
, job_no
, false);
2702 pandecode_log(".tiler = ");
2703 pandecode_tiler_only_bfr(&t
->tiler
, job_no
);
2705 pandecode_vertex_tiler_postfix(&t
->postfix
, job_no
, true);
2708 pandecode_log("};\n");
2714 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header
*h
,
2715 const struct pandecode_mapped_memory
*mem
,
2716 mali_ptr payload
, int job_no
, unsigned gpu_id
)
2718 struct midgard_payload_vertex_tiler
*PANDECODE_PTR_VAR(v
, mem
, payload
);
2720 pandecode_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", false, gpu_id
);
2722 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no
);
2725 bool has_primitive_pointer
= v
->prefix
.unknown_draw
& MALI_DRAW_VARYING_SIZE
;
2726 pandecode_primitive_size(v
->primitive_size
, !has_primitive_pointer
);
2728 bool is_graphics
= (h
->job_type
== JOB_TYPE_VERTEX
) || (h
->job_type
== JOB_TYPE_TILER
);
2730 pandecode_log(".prefix = ");
2731 pandecode_vertex_tiler_prefix(&v
->prefix
, job_no
, is_graphics
);
2733 pandecode_gl_enables(v
->gl_enables
, h
->job_type
);
2735 if (v
->instance_shift
|| v
->instance_odd
) {
2736 pandecode_prop("instance_shift = 0x%d /* %d */",
2737 v
->instance_shift
, 1 << v
->instance_shift
);
2738 pandecode_prop("instance_odd = 0x%X /* %d */",
2739 v
->instance_odd
, (2 * v
->instance_odd
) + 1);
2741 pandecode_padded_vertices(v
->instance_shift
, v
->instance_odd
);
2744 if (v
->offset_start
)
2745 pandecode_prop("offset_start = %d", v
->offset_start
);
2748 pandecode_msg("XXX: midgard payload zero tripped\n");
2749 pandecode_prop("zero5 = 0x%" PRIx64
, v
->zero5
);
2752 pandecode_vertex_tiler_postfix(&v
->postfix
, job_no
, false);
2755 pandecode_log("};\n");
2761 pandecode_fragment_job(const struct pandecode_mapped_memory
*mem
,
2762 mali_ptr payload
, int job_no
,
2763 bool is_bifrost
, unsigned gpu_id
)
2765 const struct mali_payload_fragment
*PANDECODE_PTR_VAR(s
, mem
, payload
);
2767 bool is_mfbd
= s
->framebuffer
& MALI_MFBD
;
2769 /* Bifrost theoretically may retain support for SFBD on compute jobs,
2770 * but for graphics workloads with a FRAGMENT payload, use MFBD */
2772 if (!is_mfbd
&& is_bifrost
)
2773 pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
2775 struct pandecode_fbd info
;
2778 info
= pandecode_mfbd_bfr(s
->framebuffer
& FBD_MASK
, job_no
, true);
2780 info
= pandecode_sfbd(s
->framebuffer
& FBD_MASK
, job_no
, true, gpu_id
);
2782 /* Compute the tag for the tagged pointer. This contains the type of
2783 * FBD (MFBD/SFBD), and in the case of an MFBD, information about which
2784 * additional structures follow the MFBD header (an extra payload or
2785 * not, as well as a count of render targets) */
2787 unsigned expected_tag
= is_mfbd
? MALI_MFBD
: 0;
2791 expected_tag
|= MALI_MFBD_TAG_EXTRA
;
2793 expected_tag
|= (MALI_POSITIVE(info
.rt_count
) << 2);
2796 if ((s
->min_tile_coord
| s
->max_tile_coord
) & ~(MALI_X_COORD_MASK
| MALI_Y_COORD_MASK
)) {
2797 pandecode_msg("XXX: unexpected tile coordinate bits\n");
2798 pandecode_prop("min_tile_coord = 0x%X\n", s
->min_tile_coord
);
2799 pandecode_prop("max_tile_coord = 0x%X\n", s
->min_tile_coord
);
2802 /* Extract tile coordinates */
2804 unsigned min_x
= MALI_TILE_COORD_X(s
->min_tile_coord
) << MALI_TILE_SHIFT
;
2805 unsigned min_y
= MALI_TILE_COORD_Y(s
->min_tile_coord
) << MALI_TILE_SHIFT
;
2807 unsigned max_x
= (MALI_TILE_COORD_X(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
;
2808 unsigned max_y
= (MALI_TILE_COORD_Y(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
;
2810 /* For the max, we also want the floored (rather than ceiled) version for checking */
2812 unsigned max_x_f
= (MALI_TILE_COORD_X(s
->max_tile_coord
)) << MALI_TILE_SHIFT
;
2813 unsigned max_y_f
= (MALI_TILE_COORD_Y(s
->max_tile_coord
)) << MALI_TILE_SHIFT
;
2815 /* Validate the coordinates are well-ordered */
2818 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x
, max_x
);
2819 else if (min_x
> max_x
)
2820 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x
, max_x
);
2823 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x
, max_x
);
2824 else if (min_y
> max_y
)
2825 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x
, max_x
);
2827 /* Validate the coordinates fit inside the framebuffer. We use floor,
2828 * rather than ceil, for the max coordinates, since the tile
2829 * coordinates for something like an 800x600 framebuffer will actually
2830 * resolve to 800x608, which would otherwise trigger a Y-overflow */
2832 if ((min_x
> info
.width
) || (max_x_f
> info
.width
))
2833 pandecode_msg("XXX: tile coordinates overflow in X direction\n");
2835 if ((min_y
> info
.height
) || (max_y_f
> info
.height
))
2836 pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
2838 /* After validation, we print */
2840 pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x
, min_y
, max_x
, max_y
);
2842 /* The FBD is a tagged pointer */
2844 unsigned tag
= (s
->framebuffer
& ~FBD_MASK
);
2846 if (tag
!= expected_tag
)
2847 pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag
, tag
);
2852 static int job_descriptor_number
= 0;
2855 pandecode_jc(mali_ptr jc_gpu_va
, bool bifrost
, unsigned gpu_id
)
2857 struct mali_job_descriptor_header
*h
;
2859 int start_number
= 0;
2865 struct pandecode_mapped_memory
*mem
=
2866 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va
);
2870 h
= PANDECODE_PTR(mem
, jc_gpu_va
, struct mali_job_descriptor_header
);
2872 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2873 * high 32-bits of the 64-bit pointer are reused to store
2876 int offset
= h
->job_descriptor_size
== MALI_JOB_32
&&
2877 h
->job_type
!= JOB_TYPE_FRAGMENT
? 4 : 0;
2878 mali_ptr payload_ptr
= jc_gpu_va
+ sizeof(*h
) - offset
;
2880 payload
= pandecode_fetch_gpu_mem(mem
, payload_ptr
, 256);
2882 int job_no
= job_descriptor_number
++;
2885 start_number
= job_no
;
2887 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64
"_%d = {\n", jc_gpu_va
, job_no
);
2890 pandecode_prop("job_type = %s", pandecode_job_type(h
->job_type
));
2892 /* Save for next job fixing */
2893 last_size
= h
->job_descriptor_size
;
2895 if (h
->job_descriptor_size
)
2896 pandecode_prop("job_descriptor_size = %d", h
->job_descriptor_size
);
2898 if (h
->exception_status
&& h
->exception_status
!= 0x1)
2899 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
2900 h
->exception_status
,
2901 (h
->exception_status
>> 16) & 0xFFFF,
2902 pandecode_exception_access((h
->exception_status
>> 8) & 0x3),
2903 h
->exception_status
& 0xFF);
2905 if (h
->first_incomplete_task
)
2906 pandecode_prop("first_incomplete_task = %d", h
->first_incomplete_task
);
2908 if (h
->fault_pointer
)
2909 pandecode_prop("fault_pointer = 0x%" PRIx64
, h
->fault_pointer
);
2912 pandecode_prop("job_barrier = %d", h
->job_barrier
);
2914 pandecode_prop("job_index = %d", h
->job_index
);
2916 if (h
->unknown_flags
)
2917 pandecode_prop("unknown_flags = %d", h
->unknown_flags
);
2919 if (h
->job_dependency_index_1
)
2920 pandecode_prop("job_dependency_index_1 = %d", h
->job_dependency_index_1
);
2922 if (h
->job_dependency_index_2
)
2923 pandecode_prop("job_dependency_index_2 = %d", h
->job_dependency_index_2
);
2926 pandecode_log("};\n");
2928 /* Do not touch the field yet -- decode the payload first, and
2929 * don't touch that either. This is essential for the uploads
2930 * to occur in sequence and therefore be dynamically allocated
2931 * correctly. Do note the size, however, for that related
2934 switch (h
->job_type
) {
2935 case JOB_TYPE_WRITE_VALUE
: {
2936 struct mali_payload_write_value
*s
= payload
;
2937 pandecode_log("struct mali_payload_write_value payload_%"PRIx64
"_%d = {\n", payload_ptr
, job_no
);
2939 MEMORY_PROP(s
, address
);
2941 if (s
->value_descriptor
!= MALI_WRITE_VALUE_ZERO
) {
2942 pandecode_msg("XXX: unknown value descriptor\n");
2943 pandecode_prop("value_descriptor = 0x%" PRIX32
, s
->value_descriptor
);
2947 pandecode_msg("XXX: set value tripped\n");
2948 pandecode_prop("reserved = 0x%" PRIX32
, s
->reserved
);
2951 pandecode_prop("immediate = 0x%" PRIX64
, s
->immediate
);
2953 pandecode_log("};\n");
2958 case JOB_TYPE_TILER
:
2959 case JOB_TYPE_VERTEX
:
2960 case JOB_TYPE_COMPUTE
:
2962 if (h
->job_type
== JOB_TYPE_TILER
)
2963 pandecode_tiler_job_bfr(h
, mem
, payload_ptr
, job_no
, gpu_id
);
2965 pandecode_vertex_job_bfr(h
, mem
, payload_ptr
, job_no
, gpu_id
);
2967 pandecode_vertex_or_tiler_job_mdg(h
, mem
, payload_ptr
, job_no
, gpu_id
);
2971 case JOB_TYPE_FRAGMENT
:
2972 pandecode_fragment_job(mem
, payload_ptr
, job_no
, bifrost
, gpu_id
);
2979 /* Handle linkage */
2982 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no
- 1);
2983 pandecode_log_cont("next_job = job_%d_p;\n\n", job_no
);
2988 } while ((jc_gpu_va
= h
->next_job
));
2990 return start_number
;