drisw: use getImageShm() if available
[mesa.git] / src / util / u_queue.c
1 /*
2 * Copyright © 2016 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
24 * of the Software.
25 */
26
27 #include "u_queue.h"
28
29 #include <time.h>
30
31 #include "util/os_time.h"
32 #include "util/u_string.h"
33 #include "util/u_thread.h"
34
35 static void util_queue_killall_and_wait(struct util_queue *queue);
36
37 /****************************************************************************
38 * Wait for all queues to assert idle when exit() is called.
39 *
40 * Otherwise, C++ static variable destructors can be called while threads
41 * are using the static variables.
42 */
43
44 static once_flag atexit_once_flag = ONCE_FLAG_INIT;
45 static struct list_head queue_list;
46 static mtx_t exit_mutex = _MTX_INITIALIZER_NP;
47
48 static void
49 atexit_handler(void)
50 {
51 struct util_queue *iter;
52
53 mtx_lock(&exit_mutex);
54 /* Wait for all queues to assert idle. */
55 LIST_FOR_EACH_ENTRY(iter, &queue_list, head) {
56 util_queue_killall_and_wait(iter);
57 }
58 mtx_unlock(&exit_mutex);
59 }
60
61 static void
62 global_init(void)
63 {
64 LIST_INITHEAD(&queue_list);
65 atexit(atexit_handler);
66 }
67
68 static void
69 add_to_atexit_list(struct util_queue *queue)
70 {
71 call_once(&atexit_once_flag, global_init);
72
73 mtx_lock(&exit_mutex);
74 LIST_ADD(&queue->head, &queue_list);
75 mtx_unlock(&exit_mutex);
76 }
77
78 static void
79 remove_from_atexit_list(struct util_queue *queue)
80 {
81 struct util_queue *iter, *tmp;
82
83 mtx_lock(&exit_mutex);
84 LIST_FOR_EACH_ENTRY_SAFE(iter, tmp, &queue_list, head) {
85 if (iter == queue) {
86 LIST_DEL(&iter->head);
87 break;
88 }
89 }
90 mtx_unlock(&exit_mutex);
91 }
92
93 /****************************************************************************
94 * util_queue_fence
95 */
96
97 #ifdef UTIL_QUEUE_FENCE_FUTEX
98 static bool
99 do_futex_fence_wait(struct util_queue_fence *fence,
100 bool timeout, int64_t abs_timeout)
101 {
102 uint32_t v = fence->val;
103 struct timespec ts;
104 ts.tv_sec = abs_timeout / (1000*1000*1000);
105 ts.tv_nsec = abs_timeout % (1000*1000*1000);
106
107 while (v != 0) {
108 if (v != 2) {
109 v = p_atomic_cmpxchg(&fence->val, 1, 2);
110 if (v == 0)
111 return true;
112 }
113
114 int r = futex_wait(&fence->val, 2, timeout ? &ts : NULL);
115 if (timeout && r < 0) {
116 if (errno == ETIMEDOUT)
117 return false;
118 }
119
120 v = fence->val;
121 }
122
123 return true;
124 }
125
126 void
127 _util_queue_fence_wait(struct util_queue_fence *fence)
128 {
129 do_futex_fence_wait(fence, false, 0);
130 }
131
132 bool
133 _util_queue_fence_wait_timeout(struct util_queue_fence *fence,
134 int64_t abs_timeout)
135 {
136 return do_futex_fence_wait(fence, true, abs_timeout);
137 }
138
139 #endif
140
141 #ifdef UTIL_QUEUE_FENCE_STANDARD
142 void
143 util_queue_fence_signal(struct util_queue_fence *fence)
144 {
145 mtx_lock(&fence->mutex);
146 fence->signalled = true;
147 cnd_broadcast(&fence->cond);
148 mtx_unlock(&fence->mutex);
149 }
150
151 void
152 _util_queue_fence_wait(struct util_queue_fence *fence)
153 {
154 mtx_lock(&fence->mutex);
155 while (!fence->signalled)
156 cnd_wait(&fence->cond, &fence->mutex);
157 mtx_unlock(&fence->mutex);
158 }
159
160 bool
161 _util_queue_fence_wait_timeout(struct util_queue_fence *fence,
162 int64_t abs_timeout)
163 {
164 /* This terrible hack is made necessary by the fact that we really want an
165 * internal interface consistent with os_time_*, but cnd_timedwait is spec'd
166 * to be relative to the TIME_UTC clock.
167 */
168 int64_t rel = abs_timeout - os_time_get_nano();
169
170 if (rel > 0) {
171 struct timespec ts;
172
173 timespec_get(&ts, TIME_UTC);
174
175 ts.tv_sec += abs_timeout / (1000*1000*1000);
176 ts.tv_nsec += abs_timeout % (1000*1000*1000);
177 if (ts.tv_nsec >= (1000*1000*1000)) {
178 ts.tv_sec++;
179 ts.tv_nsec -= (1000*1000*1000);
180 }
181
182 mtx_lock(&fence->mutex);
183 while (!fence->signalled) {
184 if (cnd_timedwait(&fence->cond, &fence->mutex, &ts) != thrd_success)
185 break;
186 }
187 mtx_unlock(&fence->mutex);
188 }
189
190 return fence->signalled;
191 }
192
193 void
194 util_queue_fence_init(struct util_queue_fence *fence)
195 {
196 memset(fence, 0, sizeof(*fence));
197 (void) mtx_init(&fence->mutex, mtx_plain);
198 cnd_init(&fence->cond);
199 fence->signalled = true;
200 }
201
202 void
203 util_queue_fence_destroy(struct util_queue_fence *fence)
204 {
205 assert(fence->signalled);
206
207 /* Ensure that another thread is not in the middle of
208 * util_queue_fence_signal (having set the fence to signalled but still
209 * holding the fence mutex).
210 *
211 * A common contract between threads is that as soon as a fence is signalled
212 * by thread A, thread B is allowed to destroy it. Since
213 * util_queue_fence_is_signalled does not lock the fence mutex (for
214 * performance reasons), we must do so here.
215 */
216 mtx_lock(&fence->mutex);
217 mtx_unlock(&fence->mutex);
218
219 cnd_destroy(&fence->cond);
220 mtx_destroy(&fence->mutex);
221 }
222 #endif
223
224 /****************************************************************************
225 * util_queue implementation
226 */
227
228 struct thread_input {
229 struct util_queue *queue;
230 int thread_index;
231 };
232
233 static int
234 util_queue_thread_func(void *input)
235 {
236 struct util_queue *queue = ((struct thread_input*)input)->queue;
237 int thread_index = ((struct thread_input*)input)->thread_index;
238
239 free(input);
240
241 if (queue->name) {
242 char name[16];
243 util_snprintf(name, sizeof(name), "%s:%i", queue->name, thread_index);
244 u_thread_setname(name);
245 }
246
247 while (1) {
248 struct util_queue_job job;
249
250 mtx_lock(&queue->lock);
251 assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
252
253 /* wait if the queue is empty */
254 while (!queue->kill_threads && queue->num_queued == 0)
255 cnd_wait(&queue->has_queued_cond, &queue->lock);
256
257 if (queue->kill_threads) {
258 mtx_unlock(&queue->lock);
259 break;
260 }
261
262 job = queue->jobs[queue->read_idx];
263 memset(&queue->jobs[queue->read_idx], 0, sizeof(struct util_queue_job));
264 queue->read_idx = (queue->read_idx + 1) % queue->max_jobs;
265
266 queue->num_queued--;
267 cnd_signal(&queue->has_space_cond);
268 mtx_unlock(&queue->lock);
269
270 if (job.job) {
271 job.execute(job.job, thread_index);
272 util_queue_fence_signal(job.fence);
273 if (job.cleanup)
274 job.cleanup(job.job, thread_index);
275 }
276 }
277
278 /* signal remaining jobs before terminating */
279 mtx_lock(&queue->lock);
280 for (unsigned i = queue->read_idx; i != queue->write_idx;
281 i = (i + 1) % queue->max_jobs) {
282 if (queue->jobs[i].job) {
283 util_queue_fence_signal(queue->jobs[i].fence);
284 queue->jobs[i].job = NULL;
285 }
286 }
287 queue->read_idx = queue->write_idx;
288 queue->num_queued = 0;
289 mtx_unlock(&queue->lock);
290 return 0;
291 }
292
293 bool
294 util_queue_init(struct util_queue *queue,
295 const char *name,
296 unsigned max_jobs,
297 unsigned num_threads,
298 unsigned flags)
299 {
300 unsigned i;
301
302 memset(queue, 0, sizeof(*queue));
303 queue->name = name;
304 queue->flags = flags;
305 queue->num_threads = num_threads;
306 queue->max_jobs = max_jobs;
307
308 queue->jobs = (struct util_queue_job*)
309 calloc(max_jobs, sizeof(struct util_queue_job));
310 if (!queue->jobs)
311 goto fail;
312
313 (void) mtx_init(&queue->lock, mtx_plain);
314 (void) mtx_init(&queue->finish_lock, mtx_plain);
315
316 queue->num_queued = 0;
317 cnd_init(&queue->has_queued_cond);
318 cnd_init(&queue->has_space_cond);
319
320 queue->threads = (thrd_t*) calloc(num_threads, sizeof(thrd_t));
321 if (!queue->threads)
322 goto fail;
323
324 /* start threads */
325 for (i = 0; i < num_threads; i++) {
326 struct thread_input *input =
327 (struct thread_input *) malloc(sizeof(struct thread_input));
328 input->queue = queue;
329 input->thread_index = i;
330
331 queue->threads[i] = u_thread_create(util_queue_thread_func, input);
332
333 if (!queue->threads[i]) {
334 free(input);
335
336 if (i == 0) {
337 /* no threads created, fail */
338 goto fail;
339 } else {
340 /* at least one thread created, so use it */
341 queue->num_threads = i;
342 break;
343 }
344 }
345
346 if (flags & UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY) {
347 #if defined(__linux__) && defined(SCHED_IDLE)
348 struct sched_param sched_param = {0};
349
350 /* The nice() function can only set a maximum of 19.
351 * SCHED_IDLE is the same as nice = 20.
352 *
353 * Note that Linux only allows decreasing the priority. The original
354 * priority can't be restored.
355 */
356 pthread_setschedparam(queue->threads[i], SCHED_IDLE, &sched_param);
357 #endif
358 }
359 }
360
361 add_to_atexit_list(queue);
362 return true;
363
364 fail:
365 free(queue->threads);
366
367 if (queue->jobs) {
368 cnd_destroy(&queue->has_space_cond);
369 cnd_destroy(&queue->has_queued_cond);
370 mtx_destroy(&queue->lock);
371 free(queue->jobs);
372 }
373 /* also util_queue_is_initialized can be used to check for success */
374 memset(queue, 0, sizeof(*queue));
375 return false;
376 }
377
378 static void
379 util_queue_killall_and_wait(struct util_queue *queue)
380 {
381 unsigned i;
382
383 /* Signal all threads to terminate. */
384 mtx_lock(&queue->lock);
385 queue->kill_threads = 1;
386 cnd_broadcast(&queue->has_queued_cond);
387 mtx_unlock(&queue->lock);
388
389 for (i = 0; i < queue->num_threads; i++)
390 thrd_join(queue->threads[i], NULL);
391 queue->num_threads = 0;
392 }
393
394 void
395 util_queue_destroy(struct util_queue *queue)
396 {
397 util_queue_killall_and_wait(queue);
398 remove_from_atexit_list(queue);
399
400 cnd_destroy(&queue->has_space_cond);
401 cnd_destroy(&queue->has_queued_cond);
402 mtx_destroy(&queue->finish_lock);
403 mtx_destroy(&queue->lock);
404 free(queue->jobs);
405 free(queue->threads);
406 }
407
408 void
409 util_queue_add_job(struct util_queue *queue,
410 void *job,
411 struct util_queue_fence *fence,
412 util_queue_execute_func execute,
413 util_queue_execute_func cleanup)
414 {
415 struct util_queue_job *ptr;
416
417 mtx_lock(&queue->lock);
418 if (queue->kill_threads) {
419 mtx_unlock(&queue->lock);
420 /* well no good option here, but any leaks will be
421 * short-lived as things are shutting down..
422 */
423 return;
424 }
425
426 util_queue_fence_reset(fence);
427
428 assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
429
430 if (queue->num_queued == queue->max_jobs) {
431 if (queue->flags & UTIL_QUEUE_INIT_RESIZE_IF_FULL) {
432 /* If the queue is full, make it larger to avoid waiting for a free
433 * slot.
434 */
435 unsigned new_max_jobs = queue->max_jobs + 8;
436 struct util_queue_job *jobs =
437 (struct util_queue_job*)calloc(new_max_jobs,
438 sizeof(struct util_queue_job));
439 assert(jobs);
440
441 /* Copy all queued jobs into the new list. */
442 unsigned num_jobs = 0;
443 unsigned i = queue->read_idx;
444
445 do {
446 jobs[num_jobs++] = queue->jobs[i];
447 i = (i + 1) % queue->max_jobs;
448 } while (i != queue->write_idx);
449
450 assert(num_jobs == queue->num_queued);
451
452 free(queue->jobs);
453 queue->jobs = jobs;
454 queue->read_idx = 0;
455 queue->write_idx = num_jobs;
456 queue->max_jobs = new_max_jobs;
457 } else {
458 /* Wait until there is a free slot. */
459 while (queue->num_queued == queue->max_jobs)
460 cnd_wait(&queue->has_space_cond, &queue->lock);
461 }
462 }
463
464 ptr = &queue->jobs[queue->write_idx];
465 assert(ptr->job == NULL);
466 ptr->job = job;
467 ptr->fence = fence;
468 ptr->execute = execute;
469 ptr->cleanup = cleanup;
470 queue->write_idx = (queue->write_idx + 1) % queue->max_jobs;
471
472 queue->num_queued++;
473 cnd_signal(&queue->has_queued_cond);
474 mtx_unlock(&queue->lock);
475 }
476
477 /**
478 * Remove a queued job. If the job hasn't started execution, it's removed from
479 * the queue. If the job has started execution, the function waits for it to
480 * complete.
481 *
482 * In all cases, the fence is signalled when the function returns.
483 *
484 * The function can be used when destroying an object associated with the job
485 * when you don't care about the job completion state.
486 */
487 void
488 util_queue_drop_job(struct util_queue *queue, struct util_queue_fence *fence)
489 {
490 bool removed = false;
491
492 if (util_queue_fence_is_signalled(fence))
493 return;
494
495 mtx_lock(&queue->lock);
496 for (unsigned i = queue->read_idx; i != queue->write_idx;
497 i = (i + 1) % queue->max_jobs) {
498 if (queue->jobs[i].fence == fence) {
499 if (queue->jobs[i].cleanup)
500 queue->jobs[i].cleanup(queue->jobs[i].job, -1);
501
502 /* Just clear it. The threads will treat as a no-op job. */
503 memset(&queue->jobs[i], 0, sizeof(queue->jobs[i]));
504 removed = true;
505 break;
506 }
507 }
508 mtx_unlock(&queue->lock);
509
510 if (removed)
511 util_queue_fence_signal(fence);
512 else
513 util_queue_fence_wait(fence);
514 }
515
516 static void
517 util_queue_finish_execute(void *data, int num_thread)
518 {
519 util_barrier *barrier = data;
520 util_barrier_wait(barrier);
521 }
522
523 /**
524 * Wait until all previously added jobs have completed.
525 */
526 void
527 util_queue_finish(struct util_queue *queue)
528 {
529 util_barrier barrier;
530 struct util_queue_fence *fences = malloc(queue->num_threads * sizeof(*fences));
531
532 util_barrier_init(&barrier, queue->num_threads);
533
534 /* If 2 threads were adding jobs for 2 different barries at the same time,
535 * a deadlock would happen, because 1 barrier requires that all threads
536 * wait for it exclusively.
537 */
538 mtx_lock(&queue->finish_lock);
539
540 for (unsigned i = 0; i < queue->num_threads; ++i) {
541 util_queue_fence_init(&fences[i]);
542 util_queue_add_job(queue, &barrier, &fences[i], util_queue_finish_execute, NULL);
543 }
544
545 for (unsigned i = 0; i < queue->num_threads; ++i) {
546 util_queue_fence_wait(&fences[i]);
547 util_queue_fence_destroy(&fences[i]);
548 }
549 mtx_unlock(&queue->finish_lock);
550
551 util_barrier_destroy(&barrier);
552
553 free(fences);
554 }
555
556 int64_t
557 util_queue_get_thread_time_nano(struct util_queue *queue, unsigned thread_index)
558 {
559 /* Allow some flexibility by not raising an error. */
560 if (thread_index >= queue->num_threads)
561 return 0;
562
563 return u_thread_get_time_nano(queue->threads[thread_index]);
564 }