#include "drm-uapi/drm_fourcc.h"
#include "pipe/p_screen.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "fd6_screen.h"
#include "fd6_blitter.h"
#include "fd6_context.h"
+#include "fd6_emit.h"
#include "fd6_format.h"
#include "fd6_resource.h"
screen->perfcntr_groups = a6xx_perfcntr_groups;
screen->num_perfcntr_groups = a6xx_num_perfcntr_groups;
}
+
+ fd6_emit_init_screen(pscreen);
}