glsl: add gl_SampleMaskIn[] builtin
authorChris Forbes <chrisf@ijw.co.nz>
Sun, 8 Dec 2013 07:03:25 +0000 (20:03 +1300)
committerChris Forbes <chrisf@ijw.co.nz>
Sat, 14 Dec 2013 03:24:22 +0000 (16:24 +1300)
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/builtin_variables.cpp

index bdcd11f2282e9f1a292c7bbcc7fb45c1c62b64cf..0a3f129f8d565982879a8a1f04f314b22c8da9ef 100644 (file)
@@ -858,6 +858,10 @@ builtin_variable_generator::generate_fs_special_vars()
        */
       add_output(FRAG_RESULT_SAMPLE_MASK, array(int_t, 1), "gl_SampleMask");
    }
+
+   if (state->ARB_gpu_shader5_enable) {
+      add_system_value(SYSTEM_VALUE_SAMPLE_MASK_IN, array(int_t, 1), "gl_SampleMaskIn");
+   }
 }