scons: loader: use libdrm when available
authorEmil Velikov <emil.velikov@collabora.com>
Wed, 7 Sep 2016 18:03:29 +0000 (19:03 +0100)
committerEmil Velikov <emil.l.velikov@gmail.com>
Tue, 18 Oct 2016 16:06:18 +0000 (17:06 +0100)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/loader/SConscript

index d98f11e3cf6479f7cb50317bfbc72797bd967b14..c54e50a921cdf4f04d1c54034054b521aa4d2223 100644 (file)
@@ -12,6 +12,10 @@ if env['udev']:
     env.PkgUseModules('UDEV')
     env.Append(CPPDEFINES = ['HAVE_LIBUDEV'])
 
+if env['drm']:
+    env.PkgUseModules('DRM')
+    env.Append(CPPDEFINES = ['HAVE_LIBDRM'])
+
 # parse Makefile.sources
 sources = env.ParseSourceList('Makefile.sources', 'LOADER_C_FILES')