compiler: add missing entries to gl_system_value_name
authorKarol Herbst <kherbst@redhat.com>
Tue, 10 Jul 2018 23:13:46 +0000 (01:13 +0200)
committerKarol Herbst <kherbst@redhat.com>
Thu, 12 Jul 2018 11:09:00 +0000 (13:09 +0200)
also reorder to match the gl_system_value enum.

It is weird that the STATIC_ASSERT doesn't trigger though.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
src/compiler/shader_enums.c

index d596d7d04a06048896f1457ef24c73fcbbe82b62..0f3b1acae7a69d800c76086bca67a6b06a9d3f11 100644 (file)
@@ -216,16 +216,18 @@ gl_system_value_name(gl_system_value sysval)
      ENUM(SYSTEM_VALUE_INSTANCE_ID),
      ENUM(SYSTEM_VALUE_INSTANCE_INDEX),
      ENUM(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE),
+     ENUM(SYSTEM_VALUE_BASE_VERTEX),
      ENUM(SYSTEM_VALUE_FIRST_VERTEX),
      ENUM(SYSTEM_VALUE_IS_INDEXED_DRAW),
-     ENUM(SYSTEM_VALUE_BASE_VERTEX),
      ENUM(SYSTEM_VALUE_BASE_INSTANCE),
      ENUM(SYSTEM_VALUE_DRAW_ID),
      ENUM(SYSTEM_VALUE_INVOCATION_ID),
+     ENUM(SYSTEM_VALUE_FRAG_COORD),
      ENUM(SYSTEM_VALUE_FRONT_FACE),
      ENUM(SYSTEM_VALUE_SAMPLE_ID),
      ENUM(SYSTEM_VALUE_SAMPLE_POS),
      ENUM(SYSTEM_VALUE_SAMPLE_MASK_IN),
+     ENUM(SYSTEM_VALUE_HELPER_INVOCATION),
      ENUM(SYSTEM_VALUE_TESS_COORD),
      ENUM(SYSTEM_VALUE_VERTICES_IN),
      ENUM(SYSTEM_VALUE_PRIMITIVE_ID),
@@ -236,6 +238,7 @@ gl_system_value_name(gl_system_value sysval)
      ENUM(SYSTEM_VALUE_GLOBAL_INVOCATION_ID),
      ENUM(SYSTEM_VALUE_WORK_GROUP_ID),
      ENUM(SYSTEM_VALUE_NUM_WORK_GROUPS),
+     ENUM(SYSTEM_VALUE_LOCAL_GROUP_SIZE),
      ENUM(SYSTEM_VALUE_DEVICE_INDEX),
      ENUM(SYSTEM_VALUE_VIEW_INDEX),
      ENUM(SYSTEM_VALUE_VERTEX_CNT),