+ buffer->uploaded.start = MIN2(buffer->uploaded.start, first);
+ buffer->uploaded.end = MAX2(buffer->uploaded.end, first + size);
+ }
+ }
+}
+
+/**
+ * svga_upload_user_buffers - upload parts of user buffers
+ *
+ * This function streams a part of a user buffer to hw and fills
+ * svga_buffer::uploaded with information on the upload.
+ */
+
+static int
+svga_upload_user_buffers(struct svga_context *svga,
+ unsigned start,
+ unsigned count,
+ unsigned instance_count)
+{
+ const struct pipe_vertex_element *ve = svga->curr.velems->velem;
+ unsigned i;
+ int ret;
+
+ svga_user_buffer_range(svga, start, count, instance_count);
+
+ for (i=0; i < svga->curr.velems->count; i++) {
+ struct pipe_vertex_buffer *vb =
+ &svga->curr.vb[ve[i].vertex_buffer_index];
+
+ if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
+ struct svga_buffer *buffer = svga_buffer(vb->buffer);
+ boolean flushed;
+
+ /*
+ * Check if already uploaded. Otherwise go ahead and upload.
+ */
+
+ if (buffer->uploaded.buffer)
+ continue;
+