i965/cs: Don't use a thread channel ID for small local sizes
authorJordan Justen <jordan.l.justen@intel.com>
Wed, 6 Jul 2016 22:08:27 +0000 (15:08 -0700)
committerJordan Justen <jordan.l.justen@intel.com>
Wed, 19 Oct 2016 23:51:45 +0000 (16:51 -0700)
When the local group size is 8 or less, we will execute the program at
most 1 time. Therefore, the local channel ID will always be 0. By
using a constant 0 in this case we can prevent using push constant
data.

This is not expected to be common a occurance in real applications,
but it has been seen in tests.

We could extend this optimization to 16 and 32 for SIMD16 and SIMD32,
but it gets a bit more complicated, because this optimization is
currently being done early on, before we have decided the SIMD size.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/i965/brw_nir_intrinsics.c

index 9ae161f53dfe8af9dcadd6983c87d05c0a4af1b3..d63570fa2a78adb967ccad9490277648e970f154 100644 (file)
@@ -39,12 +39,21 @@ struct lower_intrinsics_state {
 static nir_ssa_def *
 read_thread_local_id(struct lower_intrinsics_state *state)
 {
+   nir_builder *b = &state->builder;
+   nir_shader *nir = state->nir;
+   const unsigned *sizes = nir->info.cs.local_size;
+   const unsigned group_size = sizes[0] * sizes[1] * sizes[2];
+
+   /* Some programs have local_size dimensions so small that the thread local
+    * ID will always be 0.
+    */
+   if (group_size <= 8)
+      return nir_imm_int(b, 0);
+
    assert(state->cs_prog_data->thread_local_id_index >= 0);
    state->cs_thread_id_used = true;
    const int id_index = state->cs_prog_data->thread_local_id_index;
 
-   nir_builder *b = &state->builder;
-   nir_shader *nir = state->nir;
    nir_intrinsic_instr *load =
       nir_intrinsic_instr_create(nir, nir_intrinsic_load_uniform);
    load->num_components = 1;