}
}
-
-void si_all_resident_buffers_begin_new_cs(struct si_context *sctx)
+static void si_resident_buffers_add_all_to_bo_list(struct si_context *sctx)
{
unsigned num_resident_tex_handles, num_resident_img_handles;
sctx->num_resident_handles += num_resident_tex_handles +
num_resident_img_handles;
+ assert(sctx->bo_list_add_all_resident_resources);
+ sctx->bo_list_add_all_resident_resources = false;
}
/* INIT/DEINIT/UPLOAD */
si_release_bindless_descriptors(sctx);
}
-void si_all_descriptors_begin_new_cs(struct si_context *sctx)
+void si_gfx_resources_add_all_to_bo_list(struct si_context *sctx)
{
- int i;
-
- for (i = 0; i < SI_NUM_SHADERS; i++) {
+ for (unsigned i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) {
si_buffer_resources_begin_new_cs(sctx, &sctx->const_and_shader_buffers[i]);
si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i]);
si_image_views_begin_new_cs(sctx, &sctx->images[i]);
si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers);
si_vertex_buffers_begin_new_cs(sctx);
- for (i = 0; i < SI_NUM_DESCS; ++i)
+ if (sctx->bo_list_add_all_resident_resources)
+ si_resident_buffers_add_all_to_bo_list(sctx);
+
+ assert(sctx->bo_list_add_all_gfx_resources);
+ sctx->bo_list_add_all_gfx_resources = false;
+}
+
+void si_compute_resources_add_all_to_bo_list(struct si_context *sctx)
+{
+ unsigned sh = PIPE_SHADER_COMPUTE;
+
+ si_buffer_resources_begin_new_cs(sctx, &sctx->const_and_shader_buffers[sh]);
+ si_sampler_views_begin_new_cs(sctx, &sctx->samplers[sh]);
+ si_image_views_begin_new_cs(sctx, &sctx->images[sh]);
+ si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers);
+
+ if (sctx->bo_list_add_all_resident_resources)
+ si_resident_buffers_add_all_to_bo_list(sctx);
+
+ assert(sctx->bo_list_add_all_compute_resources);
+ sctx->bo_list_add_all_compute_resources = false;
+}
+
+void si_all_descriptors_begin_new_cs(struct si_context *sctx)
+{
+ for (unsigned i = 0; i < SI_NUM_DESCS; ++i)
si_descriptors_begin_new_cs(sctx, &sctx->descriptors[i]);
si_descriptors_begin_new_cs(sctx, &sctx->bindless_descriptors);
si_shader_pointers_begin_new_cs(sctx);
+
+ sctx->bo_list_add_all_resident_resources = true;
+ sctx->bo_list_add_all_gfx_resources = true;
+ sctx->bo_list_add_all_compute_resources = true;
}
void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,
bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
bool si_upload_compute_shader_descriptors(struct si_context *sctx);
void si_release_all_descriptors(struct si_context *sctx);
+void si_gfx_resources_add_all_to_bo_list(struct si_context *sctx);
+void si_compute_resources_add_all_to_bo_list(struct si_context *sctx);
void si_all_descriptors_begin_new_cs(struct si_context *sctx);
-void si_all_resident_buffers_begin_new_cs(struct si_context *sctx);
void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
const uint8_t *ptr, unsigned size, uint32_t *const_offset);
void si_update_all_texture_descriptors(struct si_context *sctx);