v3d: Split walking the CLs to generate relocs from walking CLs to dump.
authorEric Anholt <eric@anholt.net>
Thu, 28 Jun 2018 18:21:55 +0000 (11:21 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 30 Jul 2018 21:29:01 +0000 (14:29 -0700)
We need to dump each buffer's contents in order for a CLIF file, so we
need to collect all of the relocs into a buffer (such as the indirect CL
full of both uniforms and GL shader states) before we start dumping.

src/broadcom/clif/clif_dump.c
src/broadcom/clif/clif_private.h
src/broadcom/clif/v3dx_dump.c

index 9562686c6d34dde3c2d4419b04b8f061b550fe0d..caddfa30cfd837df27b9d680d8b5e5d03c1f366e 100644 (file)
@@ -103,16 +103,17 @@ clif_lookup_vaddr(struct clif_dump *clif, uint32_t addr, void **vaddr)
 
 static bool
 clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl,
-                 uint32_t *size)
+                 uint32_t *size, bool reloc_mode)
 {
         if (clif->devinfo->ver >= 41)
-                return v3d41_clif_dump_packet(clif, offset, cl, size);
+                return v3d41_clif_dump_packet(clif, offset, cl, size, reloc_mode);
         else
-                return v3d33_clif_dump_packet(clif, offset, cl, size);
+                return v3d33_clif_dump_packet(clif, offset, cl, size, reloc_mode);
 }
 
 static void
-clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end)
+clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end,
+             bool reloc_mode)
 {
         void *start_vaddr;
         if (!clif_lookup_vaddr(clif, start, &start_vaddr)) {
@@ -131,11 +132,12 @@ clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end)
                 return;
         }
 
-        out(clif, "@format ctrllist\n");
+        if (!reloc_mode)
+                out(clif, "@format ctrllist\n");
 
         uint32_t size;
         uint8_t *cl = start_vaddr;
-        while (clif_dump_packet(clif, start, cl, &size)) {
+        while (clif_dump_packet(clif, start, cl, &size, reloc_mode)) {
                 cl += size;
                 start += size;
 
@@ -168,14 +170,10 @@ clif_dump_gl_shader_state_record(struct clif_dump *clif,
 }
 
 static void
-clif_process_worklist(struct clif_dump *clif)
+clif_process_worklist(struct clif_dump *clif, bool reloc_mode)
 {
-        while (!list_empty(&clif->worklist)) {
-                struct reloc_worklist_entry *reloc =
-                        list_first_entry(&clif->worklist,
-                                         struct reloc_worklist_entry, link);
-                list_del(&reloc->link);
-
+        list_for_each_entry_safe(struct reloc_worklist_entry, reloc,
+                                 &clif->worklist, link) {
                 void *vaddr;
                 if (!clif_lookup_vaddr(clif, reloc->addr, &vaddr)) {
                         out(clif, "Failed to look up address 0x%08x\n",
@@ -185,21 +183,26 @@ clif_process_worklist(struct clif_dump *clif)
 
                 switch (reloc->type) {
                 case reloc_cl:
-                        clif_dump_cl(clif, reloc->addr, reloc->cl.end);
-                        out(clif, "\n");
+                        clif_dump_cl(clif, reloc->addr, reloc->cl.end,
+                                     reloc_mode);
+                        if (!reloc_mode)
+                                out(clif, "\n");
                         break;
 
                 case reloc_gl_shader_state:
+                        if (reloc_mode)
+                                continue;
                         clif_dump_gl_shader_state_record(clif,
                                                          reloc,
                                                          vaddr);
                         break;
                 case reloc_generic_tile_list:
                         clif_dump_cl(clif, reloc->addr,
-                                     reloc->generic_tile_list.end);
+                                     reloc->generic_tile_list.end, reloc_mode);
                         break;
                 }
-                out(clif, "\n");
+                if (!reloc_mode)
+                        out(clif, "\n");
         }
 }
 
@@ -218,7 +221,8 @@ clif_dump(struct clif_dump *clif, const struct drm_v3d_submit_cl *submit)
         clif_dump_add_cl(clif, submit->bcl_start, submit->bcl_end);
         clif_dump_add_cl(clif, submit->rcl_start, submit->rcl_end);
 
-        clif_process_worklist(clif);
+        clif_process_worklist(clif, true);
+        clif_process_worklist(clif, false);
 
         out(clif, "@add_bin 0\n  ");
         out_address(clif, submit->bcl_start);
index 109701c3bc77619bf90e621bc31136c203b3b216..8e00b0f44f00b199607f28c431b29aef88ef9a23 100644 (file)
@@ -89,11 +89,11 @@ clif_dump_add_address_to_worklist(struct clif_dump *clif,
                                   uint32_t addr);
 
 bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
-                            const uint8_t *cl, uint32_t *size);
+                            const uint8_t *cl, uint32_t *size, bool reloc_mode);
 bool v3d41_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
-                            const uint8_t *cl, uint32_t *size);
+                            const uint8_t *cl, uint32_t *size, bool reloc_mode);
 bool v3d42_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
-                            const uint8_t *cl, uint32_t *size);
+                            const uint8_t *cl, uint32_t *size, bool reloc_mode);
 
 static inline void
 out(struct clif_dump *clif, const char *fmt, ...)
index b10b1c92a5ac8945c61ecf3d9590c8efc1fedf4f..9cf59f8892069b41248d22b00e8a9aa4951ff9c5 100644 (file)
@@ -59,7 +59,7 @@ clif_name(const char *xml_name)
 
 bool
 v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset,
-                       const uint8_t *cl, uint32_t *size)
+                       const uint8_t *cl, uint32_t *size, bool reloc_mode)
 {
         struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
         if (!inst) {
@@ -69,23 +69,27 @@ v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset,
 
         *size = v3d_group_get_length(inst);
 
-        char *name = clif_name(v3d_group_get_name(inst));
-        out(clif, "%s\n", name);
-        free(name);
-        v3d_print_group(clif, inst, 0, cl);
+        if (!reloc_mode) {
+                char *name = clif_name(v3d_group_get_name(inst));
+                out(clif, "%s\n", name);
+                free(name);
+                v3d_print_group(clif, inst, 0, cl);
+        }
 
         switch (*cl) {
         case V3DX(GL_SHADER_STATE_opcode): {
                 struct V3DX(GL_SHADER_STATE) values;
                 V3DX(GL_SHADER_STATE_unpack)(cl, &values);
 
-                struct reloc_worklist_entry *reloc =
-                        clif_dump_add_address_to_worklist(clif,
-                                                          reloc_gl_shader_state,
-                                                          values.address);
-                if (reloc) {
-                        reloc->shader_state.num_attrs =
-                                values.number_of_attribute_arrays;
+                if (reloc_mode) {
+                        struct reloc_worklist_entry *reloc =
+                                clif_dump_add_address_to_worklist(clif,
+                                                                  reloc_gl_shader_state,
+                                                                  values.address);
+                        if (reloc) {
+                                reloc->shader_state.num_attrs =
+                                        values.number_of_attribute_arrays;
+                        }
                 }
                 return true;
         }
@@ -112,11 +116,13 @@ v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset,
                 cl += *size;
 
                 for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
-                        v3d_print_group(clif, spec, 0, cl);
+                        if (!reloc_mode)
+                                v3d_print_group(clif, spec, 0, cl);
                         cl += v3d_group_get_length(spec);
                         *size += v3d_group_get_length(spec);
                 }
-                out(clif, "@format ctrllist\n");
+                if (!reloc_mode)
+                        out(clif, "@format ctrllist\n");
                 break;
         }
 #else /* V3D_VERSION < 40 */
@@ -133,13 +139,15 @@ v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset,
                 cl += *size;
 
                 for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
-                        v3d_print_group(clif, spec, 0, cl);
+                        if (!reloc_mode)
+                                v3d_print_group(clif, spec, 0, cl);
                         cl += v3d_group_get_length(spec);
                         *size += v3d_group_get_length(spec);
                 }
 
                 for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
-                        v3d_print_group(clif, addr, 0, cl);
+                        if (!reloc_mode)
+                                v3d_print_group(clif, addr, 0, cl);
                         cl += v3d_group_get_length(addr);
                         *size += v3d_group_get_length(addr);
                 }