docs: Add missing release notes for ARB_separate_shader_objects
authorIan Romanick <ian.d.romanick@intel.com>
Sat, 3 May 2014 00:19:48 +0000 (17:19 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Sat, 3 May 2014 00:25:19 +0000 (17:25 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
docs/GL3.txt
docs/relnotes/10.2.html

index 29075e8d27bb79f00caf9e9bc1d51eae34d7dda4..55906f287529a3d411ee352d899a7f1b175c83f5 100644 (file)
@@ -129,7 +129,7 @@ GL 4.1:
   GLSL 4.1                                             not started
   GL_ARB_ES2_compatibility                             DONE (i965, nv50, nvc0, r300, r600, radeonsi)
   GL_ARB_get_program_binary                            DONE (0 binary formats)
-  GL_ARB_separate_shader_objects                       started (Ian Romanick, Gregory Hainaut)
+  GL_ARB_separate_shader_objects                       DONE (all drivers)
   GL_ARB_shader_precision                              not started
   GL_ARB_vertex_attrib_64bit                           not started
   GL_ARB_viewport_array                                DONE (i965, nv50, r600)
index 59fc0df3a15ae06429f890a8c4acff3b18ecb0e9..9bbaf887b9a95d7c20ec4266bac54b478eb007bd 100644 (file)
@@ -47,6 +47,8 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi</li>
 <li>GL_ARB_multi_bind on all drivers</li>
 <li>GL_ARB_sample_shading on nv50 (GT21x only), nvc0</li>
+<li>GL_ARB_separate_shader_objects (desktop OpenGL) and
+  GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers</li>
 <li>GL_ARB_stencil_texturing on i965/gen8+</li>
 <li>GL_ARB_texture_cube_map_array on nv50 (GT21x only)</li>
 <li>GL_ARB_texture_gather on nv50 (GT21x only), nvc0</li>