mesa: Remove prototypes for nonexistent functions
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 21 Oct 2014 00:43:08 +0000 (17:43 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Sat, 25 Oct 2014 02:54:38 +0000 (19:54 -0700)
_mesa_UseShaderProgramEXT, _mesa_ActiveProgramEXT, and
_mesa_CreateShaderProgramEXT were all removed when support for
GL_EXT_separate_shader_objects was removed.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/shaderapi.h

index 17b05b3137f71b78e94ed8b0d512dbe35da43f87..047d2562dd1a3ebfe863afb3a7369b9573fb0673 100644 (file)
@@ -205,15 +205,6 @@ _mesa_use_shader_program(struct gl_context *ctx, GLenum type,
                          struct gl_shader_program *shProg,
                          struct gl_pipeline_object *shTarget);
 
-extern void GLAPIENTRY
-_mesa_UseShaderProgramEXT(GLenum type, GLuint program);
-
-extern void GLAPIENTRY
-_mesa_ActiveProgramEXT(GLuint program);
-
-extern GLuint GLAPIENTRY
-_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
-
 extern void
 _mesa_copy_linked_program_data(gl_shader_stage type,
                                const struct gl_shader_program *src,