mesa/es3.1: Allow GL_COMPUTE_WORK_GROUP_SIZE for OpenGL ES 3.1
authorMarta Lofstedt <marta.lofstedt@intel.com>
Wed, 19 Aug 2015 13:30:33 +0000 (15:30 +0200)
committerTapani Pälli <tapani.palli@intel.com>
Wed, 26 Aug 2015 05:25:07 +0000 (08:25 +0300)
According to OpenGL ES specification section 7.12,
GL_COMPUTE_WORK_GROUP_SIZE, is supported by the
glGetProgramiv function.

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/mesa/main/shaderapi.c

index b227c17548e1572a2e5d9e4b00a444c336bd553a..0e0e0d6ba30a31e9a3b86591e61745d100133709 100644 (file)
@@ -756,7 +756,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
       return;
    case GL_COMPUTE_WORK_GROUP_SIZE: {
       int i;
-      if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
+      if (!_mesa_has_compute_shaders(ctx))
          break;
       if (!shProg->LinkStatus) {
          _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramiv(program not "