freedreno/ir3: Fix register allocation assertion failures.
authorEric Anholt <eric@anholt.net>
Tue, 21 Apr 2020 20:26:14 +0000 (13:26 -0700)
committerMarge Bot <eric+marge@anholt.net>
Fri, 1 May 2020 16:26:32 +0000 (16:26 +0000)
We were failing to tell the allocator about the restriction that scalar
texture instructions (allocated as scalar regs) couldn't be allocated such
that the start of the full unwritemasked vector started before r0.  There
was a patch in select_reg_callback on a6xx that tried to work around that,
but you could still end up backed into a corner you shouldn't be because
we didn't tell the RA what it needed.

Fixes compiler assertion failures on a300-a400's blit_z shader, used for
Z32F gmem blits.

Looks like as a result we get tighter register allocation but more nops:

instructions in affected programs: 757945 -> 760356 (0.32%)
nops in affected programs: 317983 -> 320468 (0.78%)
non-nops in affected programs: 27525 -> 27451 (-0.27%)
mov in affected programs: 3098 -> 3023 (-2.42%)
dwords in affected programs: 109664 -> 110656 (0.90%)
last-baryf in affected programs: 112701 -> 112847 (0.13%)
full in affected programs: 4326 -> 4011 (-7.28%)
sstall in affected programs: 120550 -> 120836 (0.24%)
(ss) in affected programs: 13939 -> 13918 (-0.15%)
(sy) in affected programs: 3006 -> 2786 (-7.32%)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4562>

.gitlab-ci/deqp-freedreno-a307-fails.txt
src/freedreno/ir3/ir3_ra.c
src/freedreno/ir3/ir3_ra.h

index 6c835a85b6002dccf0de0cf75e1cc9ab4b9da4e1..7cf581dc204d84e9acfe3e94705b1d3024214047 100644 (file)
@@ -608,14 +608,6 @@ dEQP-GLES3.functional.texture.format.sized.3d.rgb10_a2ui_pot
 dEQP-GLES3.functional.texture.format.sized.cube.rgb10_a2ui_npot
 dEQP-GLES3.functional.texture.format.sized.cube.rgb10_a2ui_pot
 dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest
-dEQP-GLES3.functional.texture.shadow.2d.linear.less_or_equal_depth_component32f
-dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.equal_depth_component32f
-dEQP-GLES3.functional.texture.shadow.2d_array.linear.equal_depth_component32f
-dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_depth_component32f
-dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.less_or_equal_depth_component32f
-dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.less_or_equal_depth_component32f
-dEQP-GLES3.functional.texture.shadow.cube.nearest.less_or_equal_depth_component32f
-dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.equal_depth_component32f
 dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8i_2d
 dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8i_cube
 dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8ui_2d
index 927f91e98ec467cca5c963449f1582933e6f22ac..231bfc6ffc1fcfe157271a48b1a028a6f4bdd69c 100644 (file)
@@ -497,19 +497,6 @@ ra_select_reg_merged(unsigned int n, BITSET_WORD *regs, void *data)
                                return reg;
                        }
                }
-       } else if (is_tex_or_prefetch(instr)) {
-               /* we could have a tex fetch w/ wrmask .z, for example.. these
-                * cannot land in r0.x since that would underflow when we
-                * subtract the offset.  Ie. if we pick r0.z, and subtract
-                * the offset, the register encoded for dst will be r0.x
-                */
-               unsigned n = ffs(instr->regs[0]->wrmask);
-               debug_assert(n > 0);
-               unsigned offset = n - 1;
-               if (!half)
-                       offset *= 2;
-               base += offset;
-               max_target -= offset;
        }
 
        int r = pick_in_range(regs, base + start, base + max_target);
@@ -571,6 +558,12 @@ ra_init(struct ir3_ra_ctx *ctx)
        }
        ctx->alloc_count += ctx->class_alloc_count[total_class_count];
 
+       /* Add vreg names for r0.xyz */
+       ctx->r0_xyz_nodes = ctx->alloc_count;
+       ctx->alloc_count += 3;
+       ctx->hr0_xyz_nodes = ctx->alloc_count;
+       ctx->alloc_count += 3;
+
        ctx->g = ra_alloc_interference_graph(ctx->set->regs, ctx->alloc_count);
        ralloc_steal(ctx->g, ctx->instrd);
        ctx->def = rzalloc_array(ctx->g, unsigned, ctx->alloc_count);
@@ -710,6 +703,20 @@ ra_block_compute_live_ranges(struct ir3_ra_ctx *ctx, struct ir3_block *block)
 
                        if ((instr->opc == OPC_META_INPUT) && first_non_input)
                                use(name, first_non_input);
+
+                       /* Texture instructions with writemasks can be treated as smaller
+                        * vectors (or just scalars!) to allocate knowing that the
+                        * masked-out regs won't be written, but we need to make sure that
+                        * the start of the vector doesn't come before the first register
+                        * or we'll wrap.
+                        */
+                       if (is_tex_or_prefetch(instr)) {
+                               int writemask_skipped_regs = ffs(instr->regs[0]->wrmask) - 1;
+                               int r0_xyz = (instr->regs[0]->flags & IR3_REG_HALF) ?
+                                       ctx->hr0_xyz_nodes : ctx->r0_xyz_nodes;
+                               for (int i = 0; i < writemask_skipped_regs; i++)
+                                       ra_add_node_interference(ctx->g, name, r0_xyz + i);
+                       }
                }
 
                foreach_use (name, ctx, instr) {
@@ -1005,6 +1012,14 @@ ra_add_interference(struct ir3_ra_ctx *ctx)
                arr->end_ip = 0;
        }
 
+
+       /* set up the r0.xyz precolor regs. */
+       for (int i = 0; i < 3; i++) {
+               ra_set_node_reg(ctx->g, ctx->r0_xyz_nodes + i, i);
+               ra_set_node_reg(ctx->g, ctx->hr0_xyz_nodes + i,
+                               ctx->set->first_half_reg + i);
+       }
+
        /* compute live ranges (use/def) on a block level, also updating
         * block's def/use bitmasks (used below to calculate per-block
         * livein/liveout):
index 45df2397ddc3e02a97072a65d8c13b95f482c33b..35fb618c49a0742dabe85bfa681026e0eb78d363 100644 (file)
@@ -144,6 +144,8 @@ struct ir3_ra_ctx {
        bool scalar_pass;
 
        unsigned alloc_count;
+       unsigned r0_xyz_nodes; /* ra node numbers for r0.[xyz] precolors */
+       unsigned hr0_xyz_nodes; /* ra node numbers for hr0.[xyz] precolors pre-a6xx */
        /* one per class, plus one slot for arrays: */
        unsigned class_alloc_count[total_class_count + 1];
        unsigned class_base[total_class_count + 1];